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- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 25.21.14.1917]
- Renderer: NVIDIA GeForce GTX 660
- Vendor: NVIDIA
- VRAM: 1970 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- - Completed reload, in 0.029 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Xml.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3286x1080 at -1366,0
- <RI> Initialized touch support.
- UnloadTime: 1.051885 ms
- RimWorld 1.0.2282 rev726
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Non platform assembly: data-000000000E5A7D50 (this message is harmless)
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/data-000000000E5A7D50.dll
- Non platform assembly: data-000000000E5FDC10 (this message is harmless)
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/data-000000000E5FDC10.dll
- Non platform assembly: data-000000000E600820 (this message is harmless)
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/data-000000000E600820.dll
- Non platform assembly: data-000000000E61C610 (this message is harmless)
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/data-000000000E61C610.dll
- Non platform assembly: data-000000000E634220 (this message is harmless)
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/data-000000000E634220.dll
- Non platform assembly: data-000000000E647B40 (this message is harmless)
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/data-000000000E647B40.dll
- Non platform assembly: data-000000000E691EB0 (this message is harmless)
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/data-000000000E691EB0.dll
- Non platform assembly: data-000000000E7855C0 (this message is harmless)
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/data-000000000E7855C0.dll
- Non platform assembly: data-000000000E808FD0 (this message is harmless)
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/data-000000000E808FD0.dll
- Current API version: 0.1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [HugsLib] version 6.1.3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/simple_profiler.dll
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/.\simple_profiler.dll
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/simple_profiler.dll
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/simple_profiler
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/.\simple_profiler
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/simple_profiler
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/libsimple_profiler.dll
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/.\libsimple_profiler.dll
- Fallback handler could not load library D:/Gry/RimWorld/RimWorldWin64_Data/Mono/libsimple_profiler.dll
- Multiplayer version 0.4.8.3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Player's username: Elwo
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Processor: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Configuration.dll (this message is harmless)
- Exception filling window for Multiplayer.Client.ServerBrowser: System.Net.Sockets.SocketException: Nieznany host.
- at System.Net.Dns.GetHostByName (System.String hostName) [0x00000] in <filename unknown>:0
- at System.Net.Dns.GetHostEntry (System.String hostNameOrAddress) [0x00000] in <filename unknown>:0
- at Multiplayer.Client.MpUtil.GetLocalIpAddress () [0x00000] in <filename unknown>:0
- at Multiplayer.Client.HostWindow..ctor (Multiplayer.Client.SaveFile file, Boolean withSimulation) [0x00000] in <filename unknown>:0
- at Multiplayer.Client.ServerBrowser+<>c__DisplayClass22_0.<DrawFileButtons>b__1 () [0x00000] in <filename unknown>:0
- at Multiplayer.Client.ServerBrowser.CheckGameVersionAndMods (Multiplayer.Client.SaveFile file, System.Action action) [0x00000] in <filename unknown>:0
- at Multiplayer.Client.ServerBrowser.DrawFileButtons (Multiplayer.Client.SaveFile file, System.Single& width) [0x00000] in <filename unknown>:0
- at Multiplayer.Client.ServerBrowser.DrawHost (Rect inRect) [0x00000] in <filename unknown>:0
- at Multiplayer.Client.ServerBrowser.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 31c -> priority: 1
- Thread -> id: 25f4 -> priority: 1
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