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- ** Executing...
- ** Command: "c:\program files\steam\steamapps\username\sourcesdk\bin\ep1\bin\vbsp.exe"
- ** Parameters: -game "c:\program files\steam\steamapps\username\half-life 2\hl2" "C:\Program Files\Steam\steamapps\username\sourcesdk_content\tf\mapsrc\streetstuff"
- Valve Software - vbsp.exe (Dec 11 2006)
- 3 threads
- materialPath: c:\program files\steam\steamapps\username\half-life 2\hl2\materials
- Loading C:\Program Files\Steam\steamapps\username\sourcesdk_content\tf\mapsrc\streetstuff.vmf
- Error: displacement found on a(n) func_detail entity - not supported
- ** Executing...
- ** Command: "c:\program files\steam\steamapps\username\sourcesdk\bin\ep1\bin\vvis.exe"
- ** Parameters: -game "c:\program files\steam\steamapps\username\half-life 2\hl2" -fast "C:\Program Files\Steam\steamapps\username\sourcesdk_content\tf\mapsrc\streetstuff"
- Valve Software - vvis.exe (Nov 8 2007)
- fastvis = true
- 3 threads
- reading c:\program files\steam\steamapps\username\sourcesdk_content\tf\mapsrc\streetstuff.bsp
- reading c:\program files\steam\steamapps\username\sourcesdk_content\tf\mapsrc\streetstuff.prt
- LoadPortals: couldn't read c:\program files\steam\steamapps\username\sourcesdk_content\tf\mapsrc\streetstuff.prt
- ** Executing...
- ** Command: "c:\program files\steam\steamapps\username\sourcesdk\bin\ep1\bin\vrad.exe"
- ** Parameters: -game "c:\program files\steam\steamapps\username\half-life 2\hl2" -noextra "C:\Program Files\Steam\steamapps\username\sourcesdk_content\tf\mapsrc\streetstuff"
- Valve Software - vrad.exe SSE (Nov 8 2007)
- ----- Radiosity Simulator ----
- 3 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\program files\steam\steamapps\username\sourcesdk_content\tf\mapsrc\streetstuff.bsp
- No vis information, direct lighting only.
- 2529 faces
- 1 degenerate faces
- 6835019 square feet [984242816.00 square inches]
- 2 displacements
- 38856 square feet [5595353.50 square inches]
- 2 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (84)
- Build Patch/Sample Hash Table(s).....Done<0.0347 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
- FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 491/8192 5892/98304 ( 6.0%)
- brushsides 3175/65536 25400/524288 ( 4.8%)
- planes 1052/65536 21040/1310720 ( 1.6%)
- vertexes 4151/65536 49812/786432 ( 6.3%)
- nodes 1147/65536 36704/2097152 ( 1.8%)
- texinfos 312/12288 22464/884736 ( 2.5%)
- texdata 135/2048 4320/65536 ( 6.6%)
- dispinfos 2/0 352/0 ( 0.0%)
- disp_verts 578/0 11560/0 ( 0.0%)
- disp_tris 1024/0 2048/0 ( 0.0%)
- disp_lmsamples 88810/0 88810/0 ( 0.0%)
- faces 2529/65536 141624/3670016 ( 3.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1013/65536 56728/3670016 ( 1.5%)
- leaves 1149/65536 36768/2097152 ( 1.8%)
- leaffaces 3159/65536 6318/131072 ( 4.8%)
- leafbrushes 1374/65536 2748/131072 ( 2.1%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 16171/512000 64684/2048000 ( 3.2%)
- edges 9961/256000 39844/1024000 ( 3.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- waterstrips 340/32768 3400/327680 ( 1.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 6852/65536 13704/131072 (10.5%)
- cubemapsamples 17/1024 272/16384 ( 1.7%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 2884972/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 3484/393216 ( 0.9%)
- LDR leaf ambient 1149/65536 27576/1572864 ( 1.8%)
- HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/113856 ( 0.0%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/2906 ( 0.0%)
- pakfile [variable] 1601352/0 ( 0.0%)
- Level flags = 0
- Win32 Specific Data:
- physics [variable] 165266/4194304 ( 3.9%)
- ==== Total Win32 BSP file data space used: 5317394 bytes ====
- Total triangle count: 7121
- Writing c:\program files\steam\steamapps\username\sourcesdk_content\tf\mapsrc\streetstuff.bsp
- 1 minute, 28 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Program Files\Steam\steamapps\username\sourcesdk_content\tf\mapsrc\streetstuff.bsp" "c:\program files\steam\steamapps\joacimholm\half-life 2\hl2\maps\streetstuff.bsp"
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