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- # Settings for classes with the group class
- # If new classes are loaded with different groups,
- # the new groups will show up in this file after the first load.
- class:
- # The starting class for all players for this group.
- # "none" will result in no starting class
- default: 'none'
- # The permission required to profess as any class in this group.
- # "none" will result in no permissions being required
- permission: 'none'
- # Whether or not to reset a players level and skill points to starting values
- # when professing into a subclass
- profess-reset: 'false'
- # Whether or not this class is reset when players use the reset command
- can-reset: 'true'
- # Whether or not to show a scoreboard for classes within this group.
- # Scoreboards must be enabled for this to work.
- show-scoreboard: 'false'
- # Percentage of experience lost upon dying.
- # This will not cause players to lose levels.
- exp-lost-on-death: 0.0
- # Number of skill points players start with
- starting-points: 1
- # How many skill points a player gains every level.
- # You can use decimal values for one point every few levels.
- # 0.2, for instance, would give one point every 5 levels.
- # If use-custom-points is enabled, this is ignored
- points-per-level: 1
- # Number of attribute points players start with
- starting-attribs: 0
- # How many attribute points a player gains every level.
- # You can use decimal values for one point every few levels.
- # 0.2, for instance, would give one point every 5 levels.
- # If use-custom-attribute-points is enabled, this is ignored.
- attribs-per-level: 1
- # Whether or not players professed as the same base class in this group
- # are considered allies and cannot attack each other
- friendly: 'false'
- # Whether or not to use custom skill point distribution.
- # When enabled, skill points are given based on custom-points
- # instead of points-per-level
- use-custom-points: 'false'
- # Defines how many skill points players get at specific levels.
- # This only applies when use-custom-points is set to "true".
- # Numbers on the left are the level the skill points are given.
- # Numbers on the right are how many skill points are given.
- custom-points:
- 5: 1
- 10: 1
- 15: 1
- 20: 1
- # Whether or not to use custom attribute point distribution.
- # When enabled, attribute points are given based on custom-attribute-points
- # instead of attribs-per-level
- use-custom-attribute-points: 'false'
- # Defines how many attribute points players get at specific levels.
- # This only applies when use-custom-attribute-points is set to "true".
- # Numbers on the left are the level the attribute points are given.
- # Numbers on the right are how many attribute points are given.
- custom-attribute-points:
- 5: 1
- 10: 1
- 15: 1
- 20: 1
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