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  1. [URL]
  2. Protocol=unreal
  3. Name=Player
  4. Map=MenuMap.umap
  5. LocalMap=MenuMap.umap
  6. TransitionMap=ExampleEntry.umap
  7. MapExt=umap
  8. EXEName=WillowGame.exe
  9. DebugEXEName=DEBUG-WillowGame.exe
  10. SaveExt=usa
  11. Port=7777
  12. GameName=Borderlands
  13. GameNameShort=BL
  14.  
  15. [Engine.Engine]
  16. ;NetworkDevice=IpDrv.TcpNetDriver
  17. NetworkDevice=OnlineSubsystemSteamworks.IpNetDriverSteamworks
  18. ConsoleClassName=WillowGame.WillowConsole
  19. WikiConsoleClassName=Engine.WikiConsole
  20. //GameViewportClientClassName=Engine.GameViewportClient
  21. GameViewportClientClassName=Willowgame.WillowGameViewportClient
  22. LocalPlayerClassName=Engine.LocalPlayer
  23. DataStoreClientClassName=Engine.DataStoreClient
  24. StorageDeviceManagerClassName=Engine.StorageDeviceManager
  25. Language=int
  26. bAllowMatureLanguage=FALSE
  27. GameEngine=WillowGame.WillowGameEngine
  28. EditorEngine=Editor.EditorEngine
  29. UnrealEdEngine=WillowEditor.WillowUnrealEdEngine
  30. Client=WinDrv.WindowsClient
  31. Render=Render.Render
  32. Input=Engine.Input
  33. Canvas=Engine.Canvas
  34. TinyFontName=EngineFonts.TinyFont
  35. SmallFontName=EngineFonts.SmallFont
  36. MediumFontName=EngineFonts.MediumFont
  37. LargeFontName=EngineFonts.LargeFont
  38. SubtitleFontName=ui_fonts.font_willowbody_18pt
  39. WireframeMaterialName=EngineMaterials.WireframeMaterial
  40. DefaultMaterialName=EngineMaterials.DefaultMaterial
  41. DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
  42. DefaultTextureName=EngineMaterials.DefaultDiffuse
  43. EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
  44. GeomMaterialName=EngineMaterials.GeomMaterial
  45. DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
  46. TickMaterialName=EditorMaterials.Tick_Mat
  47. CrossMaterialName=EditorMaterials.Cross_Mat
  48. DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
  49. SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
  50. SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
  51. RandomAngleTextureName=EngineMaterials.RandomAngles
  52. RandomNormalTextureName=EngineMaterials.RandomNormal
  53. WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
  54. LevelColorationLitMaterialName=EngineMaterials.LevelColorationLitMaterial
  55. LevelColorationUnlitMaterialName=EngineMaterials.LevelColorationUnlitMaterial
  56. ShadedLevelColorationUnlitMaterialName=EngineMaterials.ShadedLevelColorationUnlitMaterial
  57. ShadedLevelColorationLitMaterialName=EngineMaterials.ShadedLevelColorationLitMaterial
  58. RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
  59. VertexColorMaterialName=EngineMaterials.VertexColorMaterial
  60. EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
  61. DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
  62. TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
  63. TerrainCollisionMaterialName=EngineMaterials.TerrainCollisionMaterial
  64. TerrainErrorMaterialName=EngineMaterials.MaterialError_Mat
  65. TerrainMaterialMaxTextureCount=16
  66. TerrainTessellationCheckCount=6
  67. TerrainTessellationCheckBorder=2.0
  68. TerrainTessellationCheckDistance=4096.0
  69. BeginUPTryCount=200000
  70. bStaticDecalsEnabled=True
  71. bDynamicDecalsEnabled=True
  72. bForceStaticTerrain=False
  73. LightComplexityColors=(R=0,G=0,B=0,A=1)
  74. LightComplexityColors=(R=0,G=255,B=0,A=1)
  75. LightComplexityColors=(R=63,G=191,B=0,A=1)
  76. LightComplexityColors=(R=127,G=127,B=0,A=1)
  77. LightComplexityColors=(R=191,G=63,B=0,A=1)
  78. LightComplexityColors=(R=255,G=0,B=0,A=1)
  79. ShaderComplexityColors=(R=0,G=255,B=100,A=1)
  80. ShaderComplexityColors=(R=0,G=255,B=0,A=1)
  81. ShaderComplexityColors=(R=63,G=191,B=0,A=1)
  82. ShaderComplexityColors=(R=127,G=127,B=0,A=1)
  83. ShaderComplexityColors=(R=191,G=63,B=0,A=1)
  84. ShaderComplexityColors=(R=255,G=0,B=0,A=1)
  85. bUsePixelShaderComplexity=True
  86. bUseAdditiveComplexity=True
  87. MaxPixelShaderAdditiveComplexityCount=300
  88. MaxPixelShaderOpaqueComplexityCount=100
  89. MaxVertexShaderComplexityCount=100
  90. TimeBetweenPurgingPendingKillObjects=60
  91. bUseSound=True
  92. bUseTextureStreaming=True
  93. bUseBackgroundLevelStreaming=True
  94. bSubtitlesEnabled=True
  95. bSubtitlesForcedOff=FALSE
  96. ScoutClassName=WillowGame.WillowScout
  97. DefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess
  98. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  99. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  100. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  101. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  102. DefaultSoundName=EngineSounds.WhiteNoise
  103. bOnScreenKismetWarnings=TRUE
  104. bEnableKismetLogging=FALSE
  105. CameraRotationThreshold=45.0
  106. CameraTranslationThreshold=10000
  107. PrimitiveProbablyVisibleTime=2.0
  108. PercentUnoccludedRequeries=0.25
  109. MaxOcclusionPixelsFraction=0.001
  110. MinTextureDensity=0.0
  111. IdealTextureDensity=13.0
  112. MaxTextureDensity=55.0
  113. bDisablePhysXHardwareSupport=True
  114. DemoRecordingDevice=Engine.DemoRecDriver
  115. bPauseOnLossOfFocus=TRUE
  116. MaxFluidNumVerts=1048576
  117. FluidSimulationTimeLimit=30.0
  118. MaxParticleResize=0
  119. MaxParticleResizeWarn=0
  120. bCheckParticleRenderSize=True
  121. MaxParticleVertexMemory=131972
  122. NetClientTicksPerSecond=200
  123. LensFlareMaxOcclusionIncrement=0.15
  124. LensFlareOcclusionStepSize=0.05
  125. MipLevelFadingInRate=0.3
  126. MipLevelFadingOutRate=0.1
  127. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  128. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=15.0,Out=(G=255)),(In=17.5,Out=(R=255,G=255)),(In=20.0,Out=(R=255))))
  129. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  130. PhysXGpuHeapSize=32
  131. PhysXMeshCacheSize=8
  132. ;DefaultOnlineSubsystemName=OnlineSubsystemGameSpy.OnlineSubsystemGameSpy
  133. DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSubsystemSteamworks
  134. bNoBuildLightingMessage=TRUE
  135. ShadowFilterRadius=2
  136. bUseAudioStreaming=TRUE
  137. bDiscardUnreferencedTerrainAlphaMaps=TRUE
  138. bUseFlareOuts=TRUE
  139. bEnableColorClear=TRUE
  140.  
  141. [Engine.StreamingMovies]
  142. RenderPriorityPS3=1001
  143. SuspendGameIO=False
  144.  
  145. [Engine.ISVHacks]
  146. bInitializeShadersOnDemand=False
  147. DisableATITextureFilterOptimizationChecks=True
  148. UseMinimalNVIDIADriverShaderOptimization=True
  149. PumpWindowMessagesWhenRenderThreadStalled=False
  150.  
  151. [Engine.GameEngine]
  152. bSmoothFrameRate=TRUE
  153. MinSmoothedFrameRate=22
  154. MaxSmoothedFrameRate=62
  155. MaxDeltaTime=0
  156. TrackingURL=http://willowtracker.gearboxsoftware.com/willowtracker.php?event=%s&user=%s&URL=%s
  157.  
  158. [Engine.DemoRecDriver]
  159. AllowDownloads=True
  160. DemoSpectatorClass=Engine.PlayerController
  161. MaxClientRate=25000
  162. ConnectionTimeout=15.0
  163. InitialConnectTimeout=30.0
  164. AckTimeout=1.0
  165. KeepAliveTime=1.0
  166. SimLatency=0
  167. RelevantTimeout=5.0
  168. SpawnPrioritySeconds=1.0
  169. ServerTravelPause=4.0
  170. NetServerMaxTickRate=30
  171. LanServerMaxTickRate=30
  172. MaxRewindPoints=30
  173. RewindPointInterval=1.0
  174. NumRecentRewindPoints=7
  175.  
  176. [Engine.PackagesToAlwaysCook]
  177. Package=ExampleEntry
  178. Package=menus_ingame
  179. Package=menus
  180. Package=menus_inventory
  181. Package=menumap
  182. Package=Loader
  183. Package=FakeEntry
  184. Package=Lobby
  185.  
  186. [Engine.StartupPackages]
  187. bSerializeStartupPackagesFromMemory=TRUE
  188. Package=DefaultUISkin
  189. Package=EngineMaterials
  190. Package=EngineSounds
  191. Package=EngineFonts
  192. Package=SoundModes
  193. Package=SpeechRecognition
  194. Package=gd_globals
  195. Package=ui_fonts
  196. Package=menus_skin
  197. Package=gd_itempools
  198. Package=gd_customweapons
  199. Package=gd_customitems
  200. Package=gd_profiles
  201. Package=gd_Lilith
  202. Package=gd_Mordecai
  203. Package=gd_Roland
  204. Package=gd_Brick
  205. Package=gd_manufacturers
  206. Package=gd_input
  207. Package=Z0_Missions
  208. Package=I1_Missions
  209. Package=Z1_Missions
  210. Package=I2_Missions
  211. Package=Z2_Missions
  212. Package=gd_echo_caller
  213. Package=gd_z0_echo
  214. Package=gd_EchoCallerIDs
  215. Package=Z0_Echos
  216. Package=Z1_Echos
  217. Package=Z2_Echos
  218. Package=gd_soundmix
  219.  
  220. [Engine.PackagesToForceCookPerMap]
  221.  
  222. [Core.System]
  223. MaxObjectsNotConsideredByGC=33476
  224. SizeOfPermanentObjectPool=0
  225. StaleCacheDays=30
  226. MaxStaleCacheSize=10
  227. MaxOverallCacheSize=30
  228. PackageSizeSoftLimit=300
  229. AsyncIOBandwidthLimit=0
  230. CachePath=..\WillowGame\Cache
  231. CacheExt=.uxx
  232. Paths=..\Engine\Content
  233. ScriptPaths=..\WillowGame\Script
  234. FRScriptPaths=..\WillowGame\ScriptFinalRelease
  235. CutdownPaths=..\WillowGame\CutdownPackages
  236. CutdownPaths=..\WillowGame\Script
  237. ScreenShotPath=..\WillowGame\ScreenShots
  238. LocalizationPaths=..\Engine\Localization
  239. Extensions=upk
  240. Extensions=u
  241. TextureFileCacheExtension=tfc
  242. Suppress=Dev
  243. Suppress=DevAudio
  244. Suppress=DevAudioVerbose
  245. Suppress=DevBind
  246. Suppress=DevBsp
  247. Suppress=DevCollision
  248. Suppress=DevCompile
  249. Suppress=DevComponents
  250. Suppress=DevCooking
  251. Suppress=DevDataStore
  252. Suppress=DevGarbage
  253. Suppress=DevKill
  254. Suppress=DevLoad
  255. Suppress=DevNetTraffic
  256. Suppress=DevPath
  257. Suppress=DevReplace
  258. Suppress=DevSave
  259. Suppress=DevSound
  260. Suppress=DevStats
  261. Suppress=DevTick
  262. Suppress=DevUI
  263. Suppress=DevUIStates
  264. Suppress=DevUIStyles
  265. Suppress=DevUIAnimation
  266. Suppress=DevUIFocus
  267. Suppress=DevHDDCaching
  268. Suppress=Init
  269. Suppress=Input
  270. Suppress=Inventory
  271. Suppress=Localization
  272. Suppress=LocalizationWarning
  273. Suppress=PlayerMove
  274. Suppress=DevSHA
  275. Suppress=DevAnim
  276. Suppress=DevDecals
  277. Suppress=RON_DEBUG
  278. Suppress=DevShaders
  279. Suppress=DevShadersDetailed
  280. MissingRedirectClassName=Engine.StaticMesh
  281. MissingRedirectClassName=Engine.SkeletalMesh
  282. MissingRedirectClassName=Engine.Material
  283. MissingRedirectClassName=Engine.Texture2D
  284. MissingRedirectClassName=Engine.TextureCube
  285. MissingRedirectObjectName=CentralMissingArtRedirects.StaticMesh.MissingStaticMesh
  286. MissingRedirectObjectName=CentralMissingArtRedirects.SkeletalMesh.MissingSkeletalMesh
  287. MissingRedirectObjectName=CentralMissingArtRedirects.Material.MissingMaterial
  288. MissingRedirectObjectName=CentralMissingArtRedirects.Texture.MissingTexture
  289. MissingRedirectObjectName=CentralMissingArtRedirects.Texture.MissingCubemap
  290. Paths=..\WillowGame\Content
  291. Paths=..\WillowGame\__Trashcan
  292. LocalizationPaths=..\WillowGame\Localization
  293. SavePath=..\WillowGame\Save
  294. Extensions=umap
  295. SeekFreePCPaths=..\WillowGame\CookedPC
  296. SeekFreePCExtensions=xxx
  297. BaseObjObjectSize=229368
  298. Suppress=DevGearboxAI
  299. Suppress=DevGearboxNode
  300. Suppress=DevSkills
  301. ;Suppress=AnimWarning
  302. Suppress=Weapons
  303. Suppress=DevResourcePool
  304. Suppress=Attributes
  305. Suppress=AIMovement
  306. Suppress=PopActorSelect
  307. Suppress=ItemPoolSelect
  308. Suppress=PartSelection
  309. Suppress=DevProfile
  310. Suppress=DevLunge
  311. Suppress=DevCombatMusic
  312. Suppress=DevAudioStreaming
  313. Suppress=DevGFx
  314. Suppress=DevDeveloperPerks
  315. Suppress=DevAchievements
  316. Suppress=DamagePipeline
  317. Suppress=ExperiencePipeline
  318. Suppress=MathUnitTest
  319. ;+ClassRemapping=WillowGame.AIParameterValueResolver -> WillowGame.NounAttributeValueResolver
  320. AudioFileCacheExtension=afc
  321.  
  322. [Engine.Client]
  323. DisplayGamma=2.2
  324. MinDesiredFrameRate=35.000000
  325. InitialButtonRepeatDelay=0.2
  326. ButtonRepeatDelay=0.1
  327.  
  328. [WinDrv.WindowsClient]
  329. ;AudioDeviceClass=XAudio2.XAudio2Device
  330. AudioDeviceClass=FModAudio.FModAudioDevice
  331. MinAllowableResolutionX=0
  332. MinAllowableResolutionY=0
  333. MaxAllowableResolutionX=0
  334. MaxAllowableResolutionY=0
  335. MinAllowableRefreshRate=0
  336. MaxAllowableRefreshRate=0
  337. ParanoidDeviceLostChecking=1
  338. AllowJoystickInput=1
  339.  
  340. [XAudio2.XAudio2Device]
  341. MaxChannels=32
  342. CommonAudioPoolSize=0
  343. MinCompressedDurationGame=5
  344. MinCompressedDurationEditor=4
  345.  
  346. [FModAudio.FModAudioDevice]
  347. MaxChannels=128
  348. TimeBetweenHWUpdates=15
  349. UseEffectsProcessing=True
  350. MinOggVorbisDuration=20
  351. bUsesVirtualVoices=True
  352. StreamBufferSize=26624
  353. MaxStreamingMusicSources=2
  354. MaxStreamingAmbienceSources=4
  355. MaxStreamingDialogSources=8
  356.  
  357. [Engine.Player]
  358. ConfiguredInternetSpeed=10000
  359. ConfiguredLanSpeed=20000
  360. PP_DesaturationMultiplier=1.0
  361. PP_HighlightsMultiplier=1.0
  362. PP_MidTonesMultiplier=1.0
  363. PP_ShadowsMultiplier=1.0
  364.  
  365. [IpDrv.TcpNetDriver]
  366. AllowDownloads=True
  367. ConnectionTimeout=30.0
  368. InitialConnectTimeout=150.0
  369. AckTimeout=1.0
  370. KeepAliveTime=0.2
  371. MaxClientRate=15000
  372. MaxInternetClientRate=10000
  373. RelevantTimeout=5.0
  374. SpawnPrioritySeconds=1.0
  375. ServerTravelPause=4.0
  376. NetServerMaxTickRate=30
  377. LanServerMaxTickRate=35
  378. DownloadManagers=IpDrv.HTTPDownload
  379. DownloadManagers=Engine.ChannelDownload
  380. NetConnectionClassName=IpDrv.TcpipConnection
  381.  
  382. [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
  383. NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
  384.  
  385. [IpServer.UdpServerQuery]
  386. GameName=ut
  387.  
  388. [IpDrv.UdpBeacon]
  389. DoBeacon=True
  390. BeaconTime=0.50
  391. BeaconTimeout=5.0
  392. BeaconProduct=ut
  393. ServerBeaconPort=8777
  394. BeaconPort=9777
  395.  
  396. [TextureStreaming]
  397. PoolSize=140
  398. HysteresisLimit=30
  399. DropMipLevelsLimit=24
  400. StopIncreasingLimit=18
  401. StopStreamingLimit=12
  402. MinEvictSize=12
  403. MinFudgeFactor=1
  404. FudgeFactorIncreaseRateOfChange=0.5
  405. FudgeFactorDecreaseRateOfChange=-0.4
  406. MinRequestedMipsToConsider=11
  407. MinTimeToGuaranteeMinMipCount=2
  408. MaxTimeToGuaranteeMinMipCount=12
  409. UseTextureFileCache=False
  410. EnableStats=true
  411. HistoryDepth=50
  412. ;DynamicStreaming=1
  413. ;+DynamicStreamingDistances=1500
  414. DynamicStreaming=2
  415. DynamicStreamingDistances=1250
  416. DynamicStreamingDistances=200
  417. DynamicStreamingDistances=9
  418.  
  419. [StreamByURL]
  420. PostLoadPause=6.0
  421.  
  422. [Editor.EditorEngine]
  423. LocalPlayerClassName=Editor.EditorPlayer
  424. bUseSound=True
  425. bSubtitlesEnabled=True
  426. GridEnabled=True
  427. SnapScaleEnabled=True
  428. ScaleGridSize=5
  429. SnapVertices=False
  430. SnapDistance=10.000000
  431. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  432. RotGridEnabled=True
  433. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  434. GameCommandLine=-log
  435. FOVAngle=90.000000
  436. GodMode=True
  437. AutoSaveDir=..\WillowGame\Content\Maps\Autosaves
  438. InvertWidgetZAxis=True
  439. UseAxisIndicator=True
  440. MatineeCurveDetail=0.1
  441. Client=WinDrv.WindowsClient
  442. CurrentGridSz=4
  443. bUseMayaCameraControls=False
  444. bPrefabsLocked=True
  445. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  446. EditorOnlyContentPackages=EditorMeshes
  447. EditorOnlyContentPackages=EditorMaterials
  448. EditorOnlyContentPackages=EditorResources
  449. EditorOnlyContentPackages=BeastResources
  450. EditPackagesInPath=..\Development\Src
  451. EditPackages=Core
  452. EditPackages=Engine
  453. EditPackages=GameFramework
  454. EditPackages=Editor
  455. EditPackages=UnrealEd
  456. EditPackages=IpDrv
  457. EditPackages=GFxUI
  458. EditPackages=GFxUIEditor
  459. EditPackages=GearboxFramework
  460. EditPackagesOutPath=..\WillowGame\Script
  461. FRScriptOutputPath=..\WillowGame\ScriptFinalRelease
  462. EditPackages=OnlineSubsystemLive
  463. EditPackages=OnlineSubsystemGameSpy
  464. EditPackages=OnlineSubsystemSteamworks
  465. EditPackages=WillowGame
  466. EditPackages=WillowEditor
  467. InEditorGameURLOptions=
  468.  
  469. [UnrealEd.UnrealEdEngine]
  470. AutoSaveIndex=0
  471. PackagesToBeFullyLoadedAtStartup=CentralMissingArtRedirects
  472. PackagesToBeFullyLoadedAtStartup=EditorMaterials
  473. PackagesToBeFullyLoadedAtStartup=EditorMeshes
  474. PackagesToBeFullyLoadedAtStartup=EditorResources
  475. PackagesToBeFullyLoadedAtStartup=EngineMaterials
  476. PackagesToBeFullyLoadedAtStartup=EngineFonts
  477. PackagesToBeFullyLoadedAtStartup=EngineScenes
  478. PackagesToBeFullyLoadedAtStartup=EngineResources
  479. PackagesToBeFullyLoadedAtStartup=DefaultUISkin
  480. PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
  481.  
  482. [Engine.DataStoreClient]
  483. GlobalDataStoreClasses=Engine.UIDataStore_Strings
  484. GlobalDataStoreClasses=Engine.UIDataStore_Images
  485. GlobalDataStoreClasses=Engine.UIDataStore_GameResource
  486. GlobalDataStoreClasses=Engine.CurrentGameDataStore
  487. ;;GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings" ; unused
  488. GlobalDataStoreClasses=Engine.UIDataStore_Fonts
  489. GlobalDataStoreClasses=Engine.UIDataStore_Color
  490. GlobalDataStoreClasses=Engine.UIDataStore_Gamma
  491. GlobalDataStoreClasses=Engine.UIDataStore_Registry
  492. GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
  493. ;PlayerDataStoreClassNames=Engine.UIDataStore_InputAlias
  494. PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore
  495. ;;PlayerDataStoreclassNames=Engine.UIDataStore_PlayerSettings" ; unused
  496. GlobalDataStoreClasses=WillowGame.WillowOnlineGameSearch_DataStore
  497. GlobalDataStoreClasses=WillowGame.WillowOnlineGameSettings_DataStore
  498. GlobalDataStoreClasses=WillowGame.WillowLANGameSearch_DataStore
  499. GlobalDataStoreClasses=WillowGame.WillowLANGameSettings_DataStore
  500. GlobalDataStoreClasses=WillowGame.WillowUIDataStore_StringAliasMap
  501. ;+GlobalDataStoreClasses=ExampleGame.DataStoreExampleFlat
  502. PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
  503.  
  504. [Engine.UIDataStore_SessionSettings]
  505. SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo
  506.  
  507. [DevOptions.Shaders]
  508. AutoReloadChangedShaders=True
  509. bAllowMultiThreadedShaderCompile=True
  510. NumUnusedShaderCompilingThreads=0
  511. ThreadedShaderCompileThreshold=1
  512. bDumpShaderPDBs=False
  513.  
  514. [StatNotifyProviders]
  515. BinaryFileStatNotifyProvider=true
  516. XmlStatNotifyProvider=false
  517. CsvStatNotifyProvider=false
  518. StatsNotifyProvider_UDP=true
  519. PIXNamedCounterProvider=false
  520.  
  521. [StatNotifyProviders.StatNotifyProvider_UDP]
  522. ListenPort=13000
  523.  
  524. [RemoteControl]
  525. SuppressRemoteControlAtStartup=False
  526.  
  527. [LogFiles]
  528. PurgeLogsDays=3
  529.  
  530. [AnimationCompression]
  531. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_GBXCustom
  532. TranslationCompressionFormat=7
  533. RotationCompressionFormat=7
  534. AlternativeCompressionThreshold=1.f
  535. ForceRecompression=False
  536. bOnlyCheckForMissingSkeletalMeshes=False
  537.  
  538. [IpDrv.OnlineSubsystemCommonImpl]
  539. MaxLocalTalkers=1
  540. MaxRemoteTalkers=16
  541. bIsUsingSpeechRecognition=false
  542.  
  543. [IpDrv.OnlineGameInterfaceImpl]
  544. LanAnnouncePort=14001
  545. LanQueryTimeout=5.0
  546. LanPacketPlatformMask=1
  547. LanGameUniqueId=0x4DD37BFE
  548.  
  549. [OnlineSubsystemLive.OnlineSubsystemLive]
  550. LiveSystemLinkPort=14000
  551. LanAnnouncePort=14001
  552.  
  553. [Engine.StaticMeshCollectionActor]
  554. bCookOutStaticMeshActors=TRUE
  555. MaxStaticMeshComponents=100
  556.  
  557. [Engine.StaticLightCollectionActor]
  558. bCookOutStaticLightActors=TRUE
  559. MaxLightComponents=100
  560.  
  561. [LiveSock]
  562. bUseVDP=True
  563. bUseSecureConnections=false
  564. MaxDgramSockets=64
  565. MaxStreamSockets=16
  566. DefaultRecvBufsizeInK=256
  567. DefaultSendBufsizeInK=256
  568.  
  569. [CustomStats]
  570. LD=Streaming fudge factor
  571. LD=FrameTime
  572. LD=Terrain Foliage Time
  573. LD=Foliage Render Time
  574. LD=Terrain Smooth Time
  575. LD=Terrain Render Time
  576. LD=Decal Render Time
  577. LD=Terrain Triangles
  578. LD=Foliage Instances
  579. LD=Decal Triangles
  580. LD=Decal Draw Calls
  581. LD=Static Mesh Tris
  582. LD=Skel Mesh Tris
  583. LD=Skel Verts CPU Skin
  584. LD=Skel Verts GPU Skin
  585. LD=30+ FPS
  586. LD=Total CPU rendering time
  587. LD=Total GPU rendering time
  588. LD=Occluded primitives
  589. LD=Projected shadows
  590. LD=Visible static mesh elements
  591. LD=Visible dynamic primitives
  592. LD=Texture Pool Size
  593. LD=Physical Memory Used
  594. LD=Virtual Memory Used
  595. LD=Audio Memory Used
  596. LD=Texture Memory Used
  597. LD=360 Texture Memory Used
  598. LD=Animation Memory
  599. LD=Vertex Lighting Memory
  600. LD=StaticMesh Vertex Memory
  601. LD=StaticMesh Index Memory
  602. LD=SkeletalMesh Vertex Memory
  603. LD=SkeletalMesh Index Memory
  604. LD=Decal Vertex Memory
  605. LD=Decal Index Memory
  606. LD=Decal Interaction Memory
  607. MEMLEAN=Virtual Memory Used
  608. MEMLEAN=Audio Memory Used
  609. MEMLEAN=Animation Memory
  610. MEMLEAN=FaceFX Cur Mem
  611. MEMLEAN=Vertex Lighting Memory
  612. MEMLEAN=StaticMesh Vertex Memory
  613. MEMLEAN=StaticMesh Index Memory
  614. MEMLEAN=SkeletalMesh Vertex Memory
  615. MEMLEAN=SkeletalMesh Index Memory
  616. MEMLEAN=Decal Vertex Memory
  617. MEMLEAN=Decal Index Memory
  618. MEMLEAN=Decal Interaction Memory
  619. MEMLEAN=VertexShader Memory
  620. MEMLEAN=PixelShader Memory
  621. GameThread=Async Loading Time
  622. GameThread=Audio Update Time
  623. GameThread=FrameTime
  624. GameThread=HUD Time
  625. GameThread=Input Time
  626. GameThread=Kismet Time
  627. GameThread=Move Actor Time
  628. GameThread=RHI Game Tick
  629. GameThread=RedrawViewports
  630. GameThread=Script time
  631. GameThread=Tick Time
  632. GameThread=Update Components Time
  633. GameThread=World Tick Time
  634. GameThread=Async Work Wait
  635. GameThread=PerFrameCapture
  636.  
  637. [MemorySplitClassesToTrack]
  638. Class=AnimSequence
  639. Class=AudioComponent
  640. Class=AudioDevice
  641. Class=CylinderComponent
  642. Class=DecalComponent
  643. Class=DecalLifetime
  644. Class=DecalLifetimeAge
  645. Class=DecalLifetimeData
  646. Class=DecalLifetimeDataAge
  647. Class=DecalManager
  648. Class=DecalMaterial
  649. Class=Field
  650. Class=Font
  651. Class=Level
  652. Class=Material
  653. Class=MaterialInstanceConstant
  654. Class=MaterialInstanceTimeVarying
  655. Class=Model
  656. Class=ModelComponent
  657. Class=MorphTarget
  658. Class=ObjectReferencer
  659. Class=ParticleModule
  660. Class=ParticleSystemComponent
  661. Class=PathNode
  662. Class=RB_BodyInstance
  663. Class=RB_BodySetup
  664. Class=ReachSpec
  665. Class=SkeletalMesh
  666. Class=SoundCue
  667. Class=SoundNode
  668. Class=StaticMesh
  669. Class=StaticMeshActor
  670. Class=StaticMeshComponent
  671. Class=Terrain
  672. Class=TerrainComponent
  673. Class=Texture2D
  674. Class=UIRoot
  675.  
  676. [ConfigCoalesceFilter]
  677. FilterOut=WillowEngine.ini
  678. FilterOut=WillowEditor.ini
  679. FilterOut=WillowInput.ini
  680. FilterOut=WillowGame.ini
  681. FilterOut=WillowUI.ini
  682. FilterOut=WillowCompat.ini
  683. FilterOut=WillowEditorKeyBindings.ini
  684. FilterOut=WillowEditorUserSettings.ini
  685. FilterOut=UnrealEd.int
  686. FilterOut=Editor.int
  687. FilterOut=EditorTips.int
  688. FilterOut=UnrealScriptTest.int
  689. FilterOut=WinDrv.int
  690. FilterOut=XWindow.int
  691. FilterOut=WillowBuildInfo.ini
  692.  
  693. [TaskPerfTracking]
  694. bUseTaskPerfTracking=FALSE
  695. RemoteConnectionIP=172.16.8.32
  696. ConnectionString=Provider=sqloledb;Data Source=econoline;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes
  697. RemoteConnectionStringOverride=Data Source=econoline;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
  698.  
  699. [TaskPerfMemDatabase]
  700. bUseTaskPerfMemDatabase=TRUE
  701. RemoteConnectionIP=172.16.8.32
  702. ConnectionString=Provider=sqloledb;Data Source=econoline;Initial Catalog=PerfMem;Trusted_Connection=Yes
  703. RemoteConnectionStringOverride=Data Source=econoline;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  704.  
  705. [MemoryPools]
  706. FLightPrimitiveInteractionInitialBlockSize=12900
  707. FModShadowPrimitiveInteractionInitialBlockSize=512
  708. FPrimitiveSceneInfoInitialBlockSize=7800
  709. FShadowCasterOctreeNodeInitialBlockSize=1500
  710. FPrimitiveOctreeInitialBlockSize=700
  711. FStaticMeshInitialBlockSize=7328
  712. FElementHandleInitialBlockSize=20826
  713. FDecalInteractionInitialBlockSize=250
  714. FStaticMeshSceneProxyInitialBlockSize=6785
  715. FOctreeNodeInitialFreeListCount=2000
  716. WeaponMementoListNodeInitialFreeListCount=750
  717. ItemMementoListNodeInitialFreeListCount=750
  718. PopulatedInteractiveObjectSavedStateInitialFreeListCount=1500
  719. PopulatedAIPawnSavedStateInitialFreeListCount=1000
  720. PopulatedPickupStateInitialFreeListCount=1000
  721. PopulatedVendingMachineInitialFreeListCount=96
  722. PopulationOpportunityTrackerCount=4000
  723. PawnListCount=40
  724.  
  725. [SystemSettings]
  726. StaticDecals=True
  727. DynamicDecals=True
  728. UnbatchedDecals=True
  729. DecalCullDistanceScale=1.000000
  730. DynamicLights=True
  731. DynamicShadows=True
  732. LightEnvironmentShadows=True
  733. CompositeDynamicLights=False
  734. DirectionalLightmaps=True
  735. MotionBlur=False
  736. DepthOfField=True
  737. AmbientOcclusion=True
  738. Bloom=True
  739. UseHighQualityBloom=True
  740. Distortion=True
  741. DropParticleDistortion=False
  742. SpeedTreeLeaves=True
  743. SpeedTreeFronds=True
  744. OnlyStreamInTextures=False
  745. LensFlares=False
  746. FogVolumes=False
  747. FloatingPointRenderTargets=True
  748. OneFrameThreadLag=True
  749. UseVsync=False
  750. UpscaleScreenPercentage=True
  751. Fullscreen=True
  752. AllowD3D10=True
  753. SkeletalMeshLODBias=0
  754. ParticleLODBias=0
  755. DetailMode=2
  756. ShadowFilterQualityBias=0
  757. MaxAnisotropy=16
  758. MaxMultisamples=16
  759. MinShadowResolution=4096
  760. MaxShadowResolution=4096
  761. ShadowFadeResolution=4096
  762. ShadowFadeExponent=2.200000
  763. ResX=2560
  764. ResY=1440
  765. ScreenPercentage=100.000000
  766. SceneCaptureStreamingMultiplier=1.000000
  767. FoliageDrawRadiusMultiplier=1.000000
  768. ShadowTexelsPerPixel=1.273240
  769. bEnableVSMShadows=False
  770. bEnableBranchingPCFShadows=False
  771. bAllowBetterModulatedShadows=True
  772. bEnableForegroundShadowsOnWorld=True
  773. bEnableForegroundSelfShadowing=False
  774. ShadowFilterRadius=2.000000
  775. ShadowDepthBias=0.012000
  776. bAllowFracturedDamage=True
  777. NumFracturedPartsScale=0.000000
  778. FractureDirectSpawnChanceScale=1.000000
  779. FractureRadialSpawnChanceScale=1.000000
  780. FractureCullDistanceScale=1.000000
  781. bForceCPUAccessToGPUSkinVerts=false
  782. bDisableSkeletalInstanceWeights=false
  783. bEnablePSSMShadows=True
  784. bNVIDIA3d=False
  785. FlareOuts=True
  786. TextureQuality=0
  787. PopulationAdjustment=0
  788. TEXTUREGROUP_World=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  789. TEXTUREGROUP_WorldNormalMap=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  790. TEXTUREGROUP_WorldSpecular=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  791. TEXTUREGROUP_Character=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  792. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  793. TEXTUREGROUP_CharacterSpecular=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  794. TEXTUREGROUP_Weapon=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  795. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  796. TEXTUREGROUP_WeaponSpecular=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  797. TEXTUREGROUP_Vehicle=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  798. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  799. TEXTUREGROUP_VehicleSpecular=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  800. TEXTUREGROUP_Cinematic=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  801. TEXTUREGROUP_Effects=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  802. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  803. TEXTUREGROUP_Skybox=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  804. TEXTUREGROUP_UI=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  805. TEXTUREGROUP_LightAndShadowMap=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  806. TEXTUREGROUP_RenderTarget=(MinLODSize=4096,MaxLODSize=4096,LODBias=0)
  807.  
  808. [SystemSettingsEditor]
  809. bEnableForegroundSelfShadowing=False
  810. ResX=1280
  811. ResY=720
  812. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=1024,LODBias=0)
  813. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=1024,LODBias=0)
  814. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1024,LODBias=0)
  815. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
  816. TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=512,LODBias=0)
  817. TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=1024,LODBias=0)
  818. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1024,LODBias=0)
  819. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
  820. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=2048,LODBias=0)
  821. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1024,LODBias=0)
  822. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1024,LODBias=0)
  823. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=512,LODBias=0)
  824. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=2048,LODBias=0)
  825. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=2048,LODBias=0)
  826. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=2048,LODBias=0)
  827. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1024,LODBias=0)
  828. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1024,LODBias=0)
  829. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1024,LODBias=0)
  830.  
  831. [Engine.PhysicsLODVerticalDestructible]
  832. MaxDynamicChunkCount=1000
  833. DebrisLifetime=60.0
  834.  
  835. [Engine.PhysicsLODVerticalEmitter]
  836. ParticlePercentage=100
  837.  
  838. [Engine.OnlineSubsystem]
  839. +NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
  840.  
  841. [Engine.OnlineRecentPlayersList]
  842. MaxRecentPlayers=100
  843. MaxRecentParties=5
  844.  
  845. [VoIP]
  846. VolumeThreshold=0.2
  847. bHasVoiceEnabled=true
  848.  
  849. [Configuration]
  850.  
  851. [WillowGame.WillowGameEngine]
  852. bPauseLostFocusWindowed=FALSE
  853.  
  854. [Engine.AudioDevice]
  855. SoundClasses=(Name=Willow_Master,Properties=(Volume=1),ChildClassNames=(Willow_VO,Willow_Player,Willow_Amb,Willow_Weapon,Willow_ALL_Other,Willow_UI,Willow_Cinematic))
  856. SoundClasses=(Name=Willow_Amb,Properties=(Volume=1,bIsUISound=TRUE,bIsAmbience=TRUE),ChildClassNames=(Willow_Amb_Fire,Willow_Amb_OneShot,Willow_Amb_Objects,Willow_Amb_Wind,Ambient))
  857. SoundClasses=(Name=Willow_Weapon,Properties=(Volume=1),ChildClassNames=(Willow_Weapon_Tech,Willow_Weapon_Melee,Willow_Weapon_Fire,Willow_Weapon_Foley))
  858. SoundClasses=(Name=Willow_Player,Properties=(Volume=1),ChildClassNames=(Willow_Player_Movement,Willow_Player_Foley,Willow_Player_Alert,Willow_Player_Effects))
  859. SoundClasses=(Name=Willow_VO,Properties=(Volume=1,bIsDialog=TRUE),ChildClassNames=(Willow_VO_Melee,Willow_VO_ECHO,Willow_VO_Battle_Dialog_NPC,Willow_VO_Battle_Dialog_Player))
  860. SoundClasses=(Name=Willow_ALL_Other,Properties=(Volume=1),ChildClassNames=(Willow_Effects,Willow_Item_Interaction,Willow_Material_Impacts,Willow_Monster,Willow_Scripted,Willow_Vehicle,Willow_Explosions))
  861. SoundClasses=(Name=Willow_Amb_Fire,Properties=(Volume=1))
  862. SoundClasses=(Name=Willow_Amb_OneShot,Properties=(Volume=1))
  863. SoundClasses=(Name=Willow_Amb_Objects,Properties=(Volume=1))
  864. SoundClasses=(Name=Willow_Amb_Wind,Properties=(Volume=1))
  865. SoundClasses=(Name=Willow_Cinematic,Properties=(Volume=1,bIsDialog=TRUE))
  866. SoundClasses=(Name=Willow_Explosions,Properties=(Volume=1))
  867. SoundClasses=(Name=Willow_Effects,Properties=(Volume=1))
  868. SoundClasses=(Name=Willow_Item_Interaction,Properties=(Volume=1))
  869. SoundClasses=(Name=Willow_Material_Impacts,Properties=(Volume=1))
  870. SoundClasses=(Name=Willow_Monster,Properties=(Volume=1))
  871. SoundClasses=(Name=Willow_UI,Properties=(Volume=1,bIsUISound=TRUE,bNoReverb=TRUE))
  872. SoundClasses=(Name=Willow_Scripted,Properties=(Volume=1))
  873. SoundClasses=(Name=Willow_Vehicle,Properties=(Volume=1))
  874. SoundClasses=(Name=Willow_Player_Movement,Properties=(Volume=1))
  875. SoundClasses=(Name=Willow_Player_Foley,Properties=(Volume=1))
  876. SoundClasses=(Name=Willow_Player_Alert,Properties=(Volume=1))
  877. SoundClasses=(Name=Willow_Player_Effects,Properties=(Volume=1))
  878. SoundClasses=(Name=Willow_VO_Battle_Dialog_Player,Properties=(Volume=1))
  879. SoundClasses=(Name=Willow_VO_Battle_Dialog_NPC,Properties=(Volume=1))
  880. SoundClasses=(Name=Willow_VO_ECHO,Properties=(Volume=1))
  881. SoundClasses=(Name=Willow_VO_Melee,Properties=(Volume=1))
  882. SoundClasses=(Name=Willow_Weapon_Foley,Properties=(Volume=1))
  883. SoundClasses=(Name=Willow_Weapon_Fire,Properties=(Volume=1))
  884. SoundClasses=(Name=Willow_Weapon_Melee,Properties=(Volume=1))
  885. SoundClasses=(Name=Willow_Weapon_Tech,Properties=(Volume=1))
  886. SoundClasses=(Name=Ambient,Properties=(Volume=1,bBleedStereo=TRUE,bIsAmbience=TRUE))
  887. SoundClasses=(Name=Announcer,Properties=(Volume=1,bNoReverb=TRUE))
  888. SoundClasses=(Name=Character,Properties=(Volume=1))
  889. SoundClasses=(Name=Cinematic,Properties=(Volume=1,bNoReverb=TRUE))
  890. SoundClasses=(Name=CinematicDialog,Properties=(Volume=1))
  891. SoundClasses=(Name=Dialog,Properties=(Volume=1,VoiceRadioVolume=1,bIsDialog=TRUE),ChildClassNames=(StoryDialog,CinematicDialog,Taunts,VoiceChat))
  892. SoundClasses=(Name=Item,Properties=(Volume=1))
  893. SoundClasses=(Name=Master,Properties=(Volume=1),ChildClassNames=(Willow_ALL_Other,Willow_Amb,Willow_Weapon,Willow_Player,Willow_VO,Willow_Explosions,SFX,Music,Willow_UI))
  894. SoundClasses=(Name=Music,Properties=(Volume=1,bNoReverb=TRUE,bIsUISound=TRUE,bBleedStereo=TRUE,bIsMusic=TRUE))
  895. SoundClasses=(Name=SFX,Properties=(Volume=1,bNoReverb=TRUE),ChildClassNames=(Willow_Master))
  896. SoundClasses=(Name=Stinger,Properties=(Volume=1,bNoReverb=TRUE,bBleedStereo=TRUE))
  897. SoundClasses=(Name=StoryDialog,Properties=(Volume=1,bIsDialog=TRUE))
  898. SoundClasses=(Name=Taunts,Properties=(Volume=1,bIsDialog=TRUE))
  899. SoundClasses=(Name=UI,Properties=(Volume=1,bNoReverb=TRUE,bIsUISound=TRUE))
  900. SoundClasses=(Name=Vehicle,Properties=(Volume=1))
  901. SoundClasses=(Name=VoiceChat,Properties=(Volume=1,bNoReverb=TRUE,bIsDialog=TRUE))
  902. SoundClasses=(Name=Weapon,Properties=(Volume=1))
  903.  
  904. [Windows.StandardUser]
  905. MyDocumentsSubDirName=Borderlands
  906.  
  907. [Engine.UIInteraction]
  908. UISkinName=menus_skin.Willowskin
  909.  
  910. [Engine.GearboxEngineGlobals]
  911. SingletonClassName=GearboxFramework.GearboxGlobals
  912.  
  913. [Engine.GearboxGlobals]
  914. PawnListClassName=GearboxFramework.GearboxPawnList
  915. AIFactoryClassName=GearboxFramework.GearboxAIFactory
  916. CheckPointManagerClassName=GearboxFramework.GearboxCheckpointManager
  917. ReservationManagerClassName=WillowGame.WillowReservationManager
  918. PopulationMasterClassName=WillowGame.WillowPopulationMaster
  919.  
  920. [Engine.RouteController]
  921. RouteControllerClassName=Engine.RouteController
  922.  
  923. [GearboxFramework.GearboxGlobals]
  924. GlobalInstanceClassName=WillowGame.WillowGlobals
  925. PawnListClassName=GearboxFramework.GearboxPawnList
  926. AIFactoryClassName=GearboxFramework.GearboxAIFactory
  927. DefaultMaxPopulationActorCost=100
  928.  
  929. [GearboxFramework.WireManager]
  930. DefaultMaterial=CentralMaterials.Material.DefaultWire
  931.  
  932. [WillowGame.WillowGlobals]
  933. DefaultGlobalsDefinitionName=gd_globals.General.Globals
  934. HUDGrenadeIconUL=20
  935. HUDGrenadeIconVL=26
  936. WeaponTechAbilityIconUL=50
  937. WeaponTechAbilityIconVL=39
  938. WeaponTechAbilityUGroupSpace=10
  939. ManufacturerIconUL=90
  940. ManufacturerIconVL=36
  941. StockManufacturerIconU=1
  942. StockManufacturerIconV=335
  943. MODEffectIconUL=93
  944. MODEffectIconVL=64
  945.  
  946. [AudioStreaming]
  947. UseAudioFileCache=False
  948.  
  949. [WillowEditor.WillowUnrealEdEngine]
  950. DefaultPlayFromHereVehicle=gd_LightRunner.VehicleArchetype.LightRunner_Rockets
  951. PlayFromHereVehicles=gd_LightRunner.VehicleArchetype.LightRunner_Rockets
  952. PlayFromHereVehicles=gd_LightRunner.VehicleArchetype.LightRunner_MG
  953.  
  954. [Engine.UIDataStore_OnlinePlayerData]
  955. ProfileSettingsClassName=WillowGame.WillowProfileSettings
  956. FriendsProviderClassName=Engine.UIDataProvider_OnlineFriends
  957. AchievementsProviderClassName=Engine.UIDataProvider_PlayerAchievements
  958.  
  959. [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy]
  960. ProfileDataDirectory=../SaveData
  961. ProfileDataExtension=.wsg
  962. ProductID=11836
  963. NamespaceID=1
  964. PartnerID=0
  965. GameID=2632
  966. StatsVersion=4
  967. NickStatsKeyId=1
  968. PlaceStatsKeyId=2
  969. StatsKeyMappings=(ViewId=1,PropertyId=0,KeyId=3)
  970. StatsKeyMappings=(ViewId=1,PropertyId=0x10000005,KeyId=4)
  971. StatsKeyMappings=(ViewId=1,PropertyId=0x10000006,KeyId=5)
  972. StatsKeyMappings=(ViewId=2,PropertyId=0,KeyId=6)
  973. StatsKeyMappings=(ViewId=2,PropertyId=0x10000005,KeyId=7)
  974. StatsKeyMappings=(ViewId=2,PropertyId=0x10000006,KeyId=8)
  975. LocationUrlsForInvites=bderlandspc
  976. LocationUrl=bderlandspc
  977. GameSpyUserName=
  978. GameSpyPassWord=
  979. SearchDisplayMinOpenPubSlots=-1
  980.  
  981. [OnlineSubsystemGameSpy.OnlineGameInterfaceGameSpy]
  982. LanPacketPlatformMask=1
  983. LanGameUniqueId=0x666dead2
  984.  
  985. [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
  986. bEnableSteam=true
  987. CurrentNotificationPosition=NNP_TopRight
  988. ResetStats=0
  989. ProfileDataDirectory=../SaveData
  990.  
  991. [OnlineSubsystemSteamworks.OnlineGameInterfaceSteamworks]
  992. LanQueryTimeout=2.0
  993.  
  994. [ALAudio.AlDllWrapper]
  995. DeviceName=Generic Software
  996.  
  997. [FullScreenMovie]
  998. StartupMovies=2K_logo
  999. StartupMovies=Gearbox_logo
  1000. StartupMovies=NVidia
  1001. StartupMovies=Loading
  1002. SkippableMovies=2K_logo
  1003. SkippableMovies=Gearbox_logo
  1004. SkippableMovies=Attract
  1005. SkippableMovies=NVidia
  1006.  
  1007. [IniVersion]
  1008. 0=1544431873.000000
  1009. 1=1544431929.000000
  1010.  
  1011. [AppCompat]
  1012. MeasuredCPUScore=281.157501
  1013. CompatLevelComposite=1
  1014. CompatLevelCPU=5
  1015. CompatLevelGPU=1
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