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temtem player log

Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: NVIDIA GeForce 940MX (ID=0x179c)
  8. Vendor:
  9. VRAM: 2010 MB
  10. Driver: 24.21.13.9793
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.226 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.963300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 2:26:36 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: ddc -> priority: 1
  32. Thread -> id: 3370 -> priority: 1
  33. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174326.
  39. Total: 500.754100 ms (FindLiveObjects: 14.862000 ms CreateObjectMapping: 18.352000 ms MarkObjects: 466.985500 ms DeleteObjects: 0.553900 ms)
  40.  
  41. Tamer ID: 314464
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175129.
  48. Total: 515.414700 ms (FindLiveObjects: 15.723000 ms CreateObjectMapping: 18.462000 ms MarkObjects: 480.781600 ms DeleteObjects: 0.447700 ms)
  49.  
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  51.  
  52. Unloading 2264 unused Assets to reduce memory usage. Loaded Objects now: 189304.
  53. Total: 641.040600 ms (FindLiveObjects: 22.691100 ms CreateObjectMapping: 22.055400 ms MarkObjects: 589.854200 ms DeleteObjects: 6.438900 ms)
  54.  
  55. Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
  56.  
  57. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 189329.
  58. Total: 574.310800 ms (FindLiveObjects: 16.843600 ms CreateObjectMapping: 21.582400 ms MarkObjects: 535.416600 ms DeleteObjects: 0.467900 ms)
  59.  
  60. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  61.  
  62. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 189329.
  63. Total: 579.735000 ms (FindLiveObjects: 17.644500 ms CreateObjectMapping: 20.512100 ms MarkObjects: 541.113300 ms DeleteObjects: 0.464500 ms)
  64.  
  65. Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
  66.  
  67. Unloading 817 unused Assets to reduce memory usage. Loaded Objects now: 207950.
  68. Total: 666.139900 ms (FindLiveObjects: 21.431200 ms CreateObjectMapping: 24.383600 ms MarkObjects: 618.056000 ms DeleteObjects: 2.268300 ms)
  69.  
  70. Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
  71.  
  72. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 213270.
  73. Total: 627.515000 ms (FindLiveObjects: 14.307000 ms CreateObjectMapping: 29.886000 ms MarkObjects: 582.652000 ms DeleteObjects: 0.669400 ms)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 13)
  76.  
  77. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 219347.
  78. Total: 621.814900 ms (FindLiveObjects: 16.764300 ms CreateObjectMapping: 26.960400 ms MarkObjects: 577.730100 ms DeleteObjects: 0.359700 ms)
  79.  
  80. Unloading 7 Unused Serialized files (Serialized files now loaded: 13)
  81.  
  82. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 223956.
  83. Total: 614.923700 ms (FindLiveObjects: 17.975400 ms CreateObjectMapping: 25.390900 ms MarkObjects: 570.065600 ms DeleteObjects: 1.491200 ms)
  84.  
  85. Unloading 5 Unused Serialized files (Serialized files now loaded: 16)
  86.  
  87. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 224051.
  88. Total: 583.904300 ms (FindLiveObjects: 20.301900 ms CreateObjectMapping: 24.535200 ms MarkObjects: 538.575800 ms DeleteObjects: 0.490100 ms)
  89.  
  90. Unloading 6 Unused Serialized files (Serialized files now loaded: 16)
  91.  
  92. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 231614.
  93. Total: 587.145500 ms (FindLiveObjects: 19.510200 ms CreateObjectMapping: 28.031300 ms MarkObjects: 538.481900 ms DeleteObjects: 1.121700 ms)
  94.  
  95. Unloading 7 Unused Serialized files (Serialized files now loaded: 18)
  96.  
  97. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 236801.
  98. Total: 602.839800 ms (FindLiveObjects: 16.529400 ms CreateObjectMapping: 25.872800 ms MarkObjects: 560.039800 ms DeleteObjects: 0.397500 ms)
  99.  
  100. Unloading 8 Unused Serialized files (Serialized files now loaded: 18)
  101.  
  102. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 242899.
  103. Total: 608.440000 ms (FindLiveObjects: 17.890200 ms CreateObjectMapping: 25.456400 ms MarkObjects: 564.356300 ms DeleteObjects: 0.736600 ms)
  104.  
  105. Unloading 7 Unused Serialized files (Serialized files now loaded: 19)
  106.  
  107. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 249721.
  108. Total: 607.921200 ms (FindLiveObjects: 22.645100 ms CreateObjectMapping: 29.186900 ms MarkObjects: 555.536200 ms DeleteObjects: 0.552300 ms)
  109.  
  110. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  111.  
  112. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249721.
  113. Total: 598.358900 ms (FindLiveObjects: 19.125300 ms CreateObjectMapping: 26.448700 ms MarkObjects: 552.300700 ms DeleteObjects: 0.483600 ms)
  114.  
  115. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  116.  
  117. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249721.
  118. Total: 622.653400 ms (FindLiveObjects: 18.652800 ms CreateObjectMapping: 26.785300 ms MarkObjects: 576.692900 ms DeleteObjects: 0.521800 ms)
  119.  
  120. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  121.  
  122. Unloading 1985 unused Assets to reduce memory usage. Loaded Objects now: 262792.
  123. Total: 670.262200 ms (FindLiveObjects: 28.400000 ms CreateObjectMapping: 26.337300 ms MarkObjects: 610.147900 ms DeleteObjects: 5.376600 ms)
  124.  
  125. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  126.  
  127. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262792.
  128. Total: 647.358600 ms (FindLiveObjects: 26.587700 ms CreateObjectMapping: 26.566600 ms MarkObjects: 593.821500 ms DeleteObjects: 0.382300 ms)
  129.  
  130. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  131.  
  132. Unloading 464 unused Assets to reduce memory usage. Loaded Objects now: 268072.
  133. Total: 713.835600 ms (FindLiveObjects: 25.687500 ms CreateObjectMapping: 27.088900 ms MarkObjects: 658.902700 ms DeleteObjects: 2.155900 ms)
  134.  
  135. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  136.  
  137. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268072.
  138. Total: 697.153000 ms (FindLiveObjects: 23.247900 ms CreateObjectMapping: 25.530200 ms MarkObjects: 647.884000 ms DeleteObjects: 0.490400 ms)
  139.  
  140. NullReferenceException: Object reference not set to an instance of an object
  141. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  142. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  143. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  144. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  145. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  146. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  147. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  148. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  149.  
  150. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  151.  
  152. NullReferenceException: Object reference not set to an instance of an object
  153. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  154. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  155. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  156. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  157. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  158. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  159. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  160. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  161.  
  162. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  163.  
  164. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  165.  
  166. Unloading 763 unused Assets to reduce memory usage. Loaded Objects now: 269936.
  167. Total: 703.753500 ms (FindLiveObjects: 21.944500 ms CreateObjectMapping: 27.930300 ms MarkObjects: 651.152700 ms DeleteObjects: 2.725700 ms)
  168.  
  169. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  170.  
  171. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269936.
  172. Total: 687.524700 ms (FindLiveObjects: 21.874900 ms CreateObjectMapping: 28.599500 ms MarkObjects: 636.535200 ms DeleteObjects: 0.513600 ms)
  173.  
  174. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  175.  
  176. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 269938.
  177. Total: 716.785500 ms (FindLiveObjects: 27.218000 ms CreateObjectMapping: 25.954700 ms MarkObjects: 663.131400 ms DeleteObjects: 0.480800 ms)
  178.  
  179. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  180.  
  181. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269938.
  182. Total: 675.444900 ms (FindLiveObjects: 20.130100 ms CreateObjectMapping: 27.603400 ms MarkObjects: 627.203300 ms DeleteObjects: 0.507400 ms)
  183.  
  184. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  185.  
  186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  187.  
  188. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  189.  
  190. Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 272167.
  191. Total: 704.341800 ms (FindLiveObjects: 28.782500 ms CreateObjectMapping: 26.399900 ms MarkObjects: 648.420600 ms DeleteObjects: 0.738200 ms)
  192.  
  193. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  194.  
  195. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272167.
  196. Total: 670.855200 ms (FindLiveObjects: 19.024200 ms CreateObjectMapping: 27.563400 ms MarkObjects: 623.817600 ms DeleteObjects: 0.449400 ms)
  197.  
  198. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  199.  
  200. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 272794.
  201. Total: 706.225700 ms (FindLiveObjects: 24.072100 ms CreateObjectMapping: 26.503900 ms MarkObjects: 655.056400 ms DeleteObjects: 0.592900 ms)
  202.  
  203. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  204.  
  205. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272794.
  206. Total: 695.296900 ms (FindLiveObjects: 24.054600 ms CreateObjectMapping: 25.852000 ms MarkObjects: 644.846200 ms DeleteObjects: 0.543300 ms)
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