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a guest Mar 13th, 2018 50 Never
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  1. void Obiekt::Add(const Point &punkt)
  2. {
  3.     if (counter >= size)
  4.     {
  5.         Point *nowe_pole = new Point[size + 1];
  6.         int i;
  7.         for (i = 0; i < size: i++)
  8.         {
  9.             nowe_pole[i] = pole[i];
  10.         }
  11.         nowe_pole[counter] = punkt;
  12.     }
  13.     else
  14.     {
  15.         pole[counter] = punkt
  16.     }
  17. }
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