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v9 Client Packets

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May 30th, 2014
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  1. AC = turn 180
  2. A3 / As = leave room
  3. A6 / A= / @z = error
  4. A^ = wave
  5. A[ = dance?
  6. AP = hold drink
  7. A? = transactions
  8. A' = give rights?
  9. G_STAT = drink to mouth?
  10. @` = delete console message
  11. AB = details disapper
  12. DB = the habbo advertisement
  13. @Y = whisper
  14. @Z = shout
  15. @X = talk
  16. @c = ban
  17. AA / BL = open hand
  18. A~ = open catalogue
  19. @P = own rooms
  20. @S = return to hotel view?
  21. Bi = update password and email
  22. @} = add room to favourites
  23. @m = wall items?
  24. AX = turn tv off and on
  25. AJ = Variable/Status of furni
  26. @d = console mission
  27. AO = position
  28. AW = camera
  29. @E = User Info. (on load)
  30. @Q = Freinds List & Info?
  31. A@ = Users Stance (on load of a room)
  32. @v = User's Room Info. (model, Owner etc)
  33. AE = (?) (e.g AEmodel_h 15064.@j.@o)
  34. @_ = Heightmap Co-ordinates
  35. @\ = User's Connection Info. (to Room) @^ = Furni Syntax List
  36. @b = User's Placement on Heightmap
  37. @a = Message
  38. @A = Habbo Key
  39. @B = User's Accessories (Bfuse_login.default etc)
  40. @L = Freinds List & Info (on load)
  41. @M = Habbo Console Misson (on load)
  42. @G = If User is HC or Not (on load)
  43. @w = Search For a Room
  44. @{ = Edit room Name
  45. C] = Public Room List
  46. @X = Talk
  47. @Z = Whisper
  48. /carryd 1/ = Tea
  49. /carryd 2/ = juice
  50. /carryd 3/ = Carrot
  51. /carryd 4/ = Ice-Cream
  52. /carryd 5/ = Milk
  53. /carryd 6/ = Blackcurrent
  54. /carryd 7/ = Water
  55. /carryd 8/ = Regular
  56. /carryd 9/ = Decaff
  57. /carryd 10/ = Latte
  58. /carryd 11/ = Mocha
  59. /carryd 12/ = Macchiato
  60. /carryd 13/ = Espresso
  61. /carryd 14/ = Filter
  62. /carryd 15/ = Iced
  63. /carryd 16/ = Cappuccino /carryd 17/ = Java
  64. /carryd 18/ = Tap
  65. /carryd 19/ = Habbo Cola
  66. /carryd 20/ = Camera
  67. /carryd 21/ = Hamburger
  68. /carryd 22/ = Lime Habbo Soda
  69. /carryd 23/ = Beetroot Habbo Soda
  70. /carryd (>= 24)/ = BLANK</br>
  71.  
  72.  
  73. Registering Packets
  74. ---------------------------------------------------------------------------------
  75. @k@B ; You're Name Cipher,
  76.  
  77. @D ; Figure Cipher
  78.  
  79. @E@AM@F ; Mission Cipher
  80.  
  81. @G ; Email Cipher
  82.  
  83. @H ; DOB Cipher
  84.  
  85. @JA@AA@IA@C ; Password Cipher
  86. ---------------------------------------------------------------------------------
  87. Log In Packets
  88. ---------------------------------------------------------------------------------
  89. @a ; Incorrect Password Packet Sent If You get you're Password Wrong
  90.  
  91. @c ; Ban Packet Sent If you Try Logging On To Banned Account
  92.  
  93. @B ; Send's You're Fuse_ Rights When You Log In. Example:
  94. @Bfuse_room_queue_defaultfuse_buy_creditsfuse_lo gindefaultfuse_trade
  95.  
  96. @E ; Sent When You Log In It Holds You're Characters Data
  97. (example, Name, Figure, Sex, Mission, How Many Game Tickets you
  98. have, Ect ect,)
  99.  
  100. ---------------------------------------------------------------------------------
  101.  
  102. ---------------------------------------------------------------------------------
  103. Console Packets
  104. ---------------------------------------------------------------------------------
  105. The Packets Below Are All to do with the Console, All Self Explanatory, I think.
  106.  
  107. BFIIi}e~ ; This Packet Is sent to the server when you receive A message, It Also
  108. send the User's Figure (Who Sent you the Message), The Message Itself, And the Time
  109. And Date The Message Was Sent.
  110.  
  111. @MH ; This Packet Is sent to the server When You open you're Console
  112.  
  113. B@MESSENGER ; This Packet Is Sent to The Server When You Search Some One's Name
  114. On the Console, Example : B@MESSENGERk[^OOMyraxII hate you all, Yes you, And you
  115. in the back, Oh and you over there, and him. MyraxIIn A
  116. Guest Room11-07-2006 13:28:282951025504190092801511504
  117. So Broke Down
  118. B@MESSENGER(Hex 1)(Console ID)(Username)(Hex 1)(Console Mission)(Hex 1)(Location/Online/Offline)
  119. (Hex 1)(Time The User Last Logged On)(His/Her Figure)(Hex 1)(Hex 1)
  120.  
  121. BS(Console Mission) ; Basically This packet Is sent when You change you're console mission
  122. Again, Broke Down BS(consoleMission)(Hex 1)(Hex 1)
  123.  
  124. (Sent a Message Data Is Encypted, And I can't Be arsed Decypting As Yet. Sorry)
  125. ---------------------------------------------------------------------------------
  126. ---------------------------------------------------------------------------------
  127. Navagator Packets
  128. ---------------------------------------------------------------------------------
  129. c\ ; Public Room Packet (Navagator) Sent When You Click the Public Room Button On The
  130. Navagator, It send's The Public Room's Ect ect.
  131. (These Are Also Sent When You Log In.. But I thought It Would Fit Here)
  132. Example :
  133. C\HKHPublic Rooms[HAZh\IRKIWelcome LoungeQJRLKwelcome_lounge[M{Hhh_room_nlobby
  134. IIS_INSPCC Zen GardenSBSHKchillZV{Hhh_room_chillIIPaHBattle BallSCX_UKSPHCafes
  135. SHSMKQuHHabbo ClubRAPYKRPHLobbiesRAPYKP\HEntertainmentSGPwKPQ HDance Clubs & Pubs
  136. PNXUAKS[HRestaurantsSAPTKQQHOutside SpacesQQ[gAKRGHCunning Fox Gamehall
  137. RAPrKSFIHabbo KitchenKSHKhotel_kitchenXO{Hhh_room_kitchenIISw HHabbo HallwaysQAPrK
  138. And I don't See A Need To Break that Down.. Its Self Explanotory.. I should Think :s
  139.  
  140. @w ; Search packet Sent When Searching A Room, (if A room Is Found) Example
  141. @w1977459 lol - password x 0 25 null
  142. Broke Down
  143. @w(Room Id) (Name Of The Room You Searched)
  144. - (Say's If the room Is Open/Closed/Passworded) (Hide's The Pass, If there Is One)
  145. (How Many People In the room) (Out Of How Many Could Be In the Room) (Room Desc)
  146.  
  147. @z ; Sent If you search For a room, And No room Is found.
  148.  
  149. @P ; Own room Packet Example :
  150. @P16541376 PIB Room Myrax open x 0 25 null
  151.  
  152. Im Not Going to break Down, As Its Basically Same As the Above
  153.  
  154. @} ; Favourite Room Packets, Load's You're Favourite Room's, When You Click Favourites
  155. Example :
  156. @}HHJHHHQBhau[OJedi TempleDiealotopenHRLCome here all who want to be a jedi all
  157. info is lucastarts aproved info (no dark jedi or sith)
  158. Basically Same As Above.. Don't Ask About room name, Or I Kill You. (Yes I do Like to Role Play)
  159.  
  160. @H ; Change Look Screen (update Habbo ID)
  161. Sent When You Open 'Change My Habbo Look' Or What ever It say's
  162. It Send's the clothes And the colours you're Habbo Can Pick
  163.  
  164. @MH ; Wrong Birthday Packet (I think)
  165. I Think This Packet Is Sent When You Try to change you're Pass/Email, But get
  166. the Birthday Wrong
  167.  
  168. ---------------------------------------------------------------------------------
  169. Room Packet's
  170. ---------------------------------------------------------------------------------
  171. These Packets Are Sent When Entering A room/Making A room Ect Ect
  172.  
  173. @_ ; Send'S the Room's HeightMap, When You enter them Room.
  174.  
  175. AE ; Also When Entering the room, This packet send's The Room's Model Example
  176. AEmodel_c
  177.  
  178. @v ; Send's Room's ID, Room Name, Room Owner, On Room Load Example
  179. @vIJhpfqOMyraxmodel_cPIB RoomHHHQFQF
  180. So Broke Down
  181. @v(RoomID)(RoomOwner)(Hex 1)(Room Model)(Hex1)(Room Name)(Hex 1)(Hex 1)(Room FloorMap)(Hex 1)
  182.  
  183. @\i(UserID) ; Send's A User ID For you're Habbo On room Load Example
  184. @\i:3
  185. n:Myrax
  186. f:2951025504190092801511504
  187. l:4 7 0.0
  188. c:Fuck Habbo >_>
  189. s:m
  190. So Broke Down
  191. @\iId)(Hex 1)nHabboName)(Hex 1)f:You're HabboFigure)(Hex 1)lRoom Entry Point)(Hex 1)
  192. cYou're Mission)(Hex 1)sSex Either F Or M)(hex 1)
  193.  
  194. @b(UserID) ; Move's You Habbo, With the ID Send from @\i
  195.  
  196. AS ; Sent When a Wall Item (Posters/Stikies ect) is put down Example
  197. AS17385977 poster :w=3,3 l=53,44 l 13
  198. Broken down
  199. AS(ID) (Say's its a poster) (which Wall part Is On) (its location)
  200. (If It left or right) (sprite) (Hex 1)
  201.  
  202. A] ; Sent If a floor Item Is placed on the floor, An Example of this is
  203. A]36032589doorSAJIIJ0.0hSPWbFALSE
  204. Broken down
  205. A](ID)(Sprite)(location & How much space it takes up &rotation)(height)
  206. (hex 1)(hex 1)(hex 1)(Unsure)(state Of the Object)(hex 1)(hex 1)
  207. Oh, And After this packet is sent, An updated Heightmap Is sent. So that you can't
  208. walk in the spot, Where the object has been placed
  209. ---------------------------------------------------------------------------------
  210. Speach Packets
  211. ---------------------------------------------------------------------------------
  212. When Talking These Packets Are sent to the server, Along with you're Speach
  213. ID, And you're Message.
  214.  
  215. @Y(SpeachID)(message) ; Whisper Packet (When Talking)
  216.  
  217. @X(SpeachID)(message) ; Speak Packet (When Talking)
  218.  
  219. @Z(SpeachID)(message) ; Shout Packet (When Talking)
  220.  
  221. ---------------------------------------------------------------------------------
  222. ---------------------------------------------------------------------------------
  223. Credit Packets
  224. ---------------------------------------------------------------------------------
  225. @F ; Sent When Buying Credit's With A voucher
  226. Example
  227. @F35.0
  228. Broke Down
  229. @F(How Many Credits)(Hex 1)(Hex 1)
  230. ---------------------------------------------------------------------------------
  231. ---------------------------------------------------------------------------------
  232. Habbo Club
  233. ---------------------------------------------------------------------------------
  234. @Gclub_habbo ; Sent When You Buy Habbo Club. Along With you're new Fuse Rights, And Looks
  235. Example :
  236. @Bfuse_logindefaultfuse_use_club_outfitsfuse_us e_club_badgefuse_use_special_room_layouts
  237. fuse_room_queue_clubfuse_room_queue_defaultfuse _buy_creditsfuse_use_club_dance
  238. fuse_extended_buddylistfuse_priority_accessfuse _furni_chooserfuse_trade
  239. fuse_habbo_chooserCeIHC1HH@H[100,105,110,115,120,125,130,135,140,145,
  240. 150,155,160,165,170,175,176,177,178,180,185,190,19 5,200,205,206,207,210,215,
  241. 220,225,230,235,240,245,250,255,260,265,266,267,27 0,275,280,281,285,290,295,
  242. 300,305,500,505,510,515,520,525,530,535,540,545,55 0,555,565,570,575,580,585,
  243. 590,595,596,600,605,610,615,620,625,626,627,630,63 5,640,645,650,655,660,665,
  244. 667,669,670,675,680,685,690,695,696,700,705,710,71 5,720,725,730,735,740,800,
  245. 801,802,803,804,805,806,807,808,809,810,811,812,81 3,814,815,816,817,818,819,
  246. 820,821,822,823,824,825,826,827,828,829,830,831,83 2,833,834,835,836,837,838,
  247. 839,840,841,842,843,844,845,846,847,848,849,850,85 1,852,853,854,855,856,857,
  248. 858,859,860,861,862,863,864,865,866,867,868,869,87 0,871,872,873]@Gclub_habboSGJHJ
  249. ---------------------------------------------------------------------------------
  250. ---------------------------------------------------------------------------------
  251. Hand Packets
  252. ---------------------------------------------------------------------------------
  253. (A] ; Packet For adding Furniture To you're Hand (example when you buy somthing)
  254. (A]35122549throneQBQAIIH0.0HC[!JA
  255. So, Again, Broke down
  256. (A](furniture ID)(hex 1)(furniture Sprite)(Hex 1)(Location When The Furni Is Dropped)
  257. (Height Off which the furni Is dropped)(Hex 1)(Hex 1)(Hex 1)(unsure)(Hex 1)(Hex 1)(unsure)(Hex 1)
  258.  
  259. BLSI ; This packet is sent when you open you're hand, Or click the >> Or << Icon's on you're hand
  260. It sends to the server the data of the furniture in you're hand.. An Example Is
  261. BLSI133158730I13315873poster44/SI
  262. Broken down..
  263. BLSI(Hex1 1)(Poster ID)(Hex 1)(Unsure)(Hex 1)(Unsure)(Hex 1)(Poster ID)(Hex 1)
  264. (Say's If its a wall Item Or a floor Item)(Hex 1)(Sprite)(seperator (Ithink))(Hex 1)(Hex 1)
  265. ---------------------------------------------------------------------------------
  266. ---------------------------------------------------------------------------------
  267. Badge Packets
  268. ---------------------------------------------------------------------------------
  269. There is only one packet I know for badges, And thats CdH, I'll show you how it works
  270. When you switch you're badge on the
  271. CdH Packet is sent, so you can see you're badge. For example If you put you're Bronze
  272. HC Badge on the packet send would be
  273. CdHHC1
  274. Broken down
  275. CdH(Badge Code)(hex 1)(Hex 1)
  276. If you wanted to turn it off, The packet sent would be
  277. CdH
  278. As there is no badge to show. It turns off, Clever Eh?
  279. ---------------------------------------------------------------------------------
  280. ---------------------------------------------------------------------------------
  281. Trading Packets
  282. ---------------------------------------------------------------------------------
  283. Al ; This is the packet sent when you open a trade window, An example of this packet
  284. in use is
  285. AlMyrax false
  286. Enemy, false
  287.  
  288. Broken Down, This is
  289. Al(username) (Say's you Haven't accepted) (hex 1)(username Of the Chap you're trading)
  290. (Say's He Hasn't Accepted) (hex 1)(hex 1)
  291. Simple Stuff eh?
  292.  
  293. SI ; When Some one add's somthing to the trade window, Again the Al Packet is sent, And then
  294. This packet is sent. An Example of this is
  295. AlMyrax false
  296. Enemy, false SI173859720I17385972poster32/
  297.  
  298. Broken Down. (Im not going to break down the Al Packet, As that is done above)
  299. SI(Hex 1)(Poster ID)(Hex 1)(Unsure)(Hex 1)(Unsure)(Hex 1)(Poster ID)(Hex 1)
  300. (Say's If its a wall Item Or a floor Item)(Hex 1)(Sprite)(seperator (Ithink))(Hex 1)(Hex 1)
  301.  
  302. Am ; This packet is sent when one of the p[eople who are trading accepts, An example of this
  303. is
  304. AmEnemy,/true
  305. Broken down
  306. Am(Username Of Person Who has accepted)(seperator)(say's He has accepted)(Hex 1)
  307.  
  308. Ao ; Tell's the server to add the trade items to you're Hand Example
  309. AoBLSI173859720I17385972poster32/
  310. 1
  311. Its self Explanatory And the BLSI Packet Is explained Higher Up
  312.  
  313. - from TFH3.com forums user myrax
  314.  
  315. - from http://xtro.uk.tt
  316.  
  317. CT - Gives you the Voucher Alert
  318. AC - Yay! It's being delivered now Alert
  319. AD - You don't have enough credits Alert
  320. BC - No Answer alert from a doorbell request
  321. CU - Some sort of purse error
  322. CV - Under 11 years old message
  323. CZ - Unacceptable email message
  324. A& - Some trade error
  325. A[ - Waiting doorbell message
  326. A' - Another trade error
  327. C_ - Whos in here Notice
  328.  
  329. Useful codes -
  330.  
  331. A` - Clothe Window in Lido
  332. BT - Mod Tool
  333. @i - Sends user to hotel view (serverside)
  334. @R - Sends user to hotel view (clientside)
  335. DS - Update e-mail window
  336. C~ - Battle-Ball Screen
  337. BE - Sends you a Habbo console message
  338. @L - Deletes everyone from your list
  339. Bg - Updates Look
  340. AI - Buy Tickets Window
  341. @o - Rights Anywhere (clientside)
  342. DBO - Reloads Room
  343. @CPO - Updates User Status
  344. BK[text] - Normal Notice
  345. DK[text] - Query Notice
  346. AD[text] - Purchase Notice
  347. BS[text] - Console Mission
  348. B![text] - Moderator Says Notice
  349. @amod_warn/[text] - Mod warn
  350.  
  351. CeI[badge code] - Client Badge
  352. AGlamp setlamp 666 - Makes the Club Helsinki floor glow
  353. BLSI-55112730S5511273camera - Client Camera
  354. A\[Teleporter ID]/[Username]/door[number] - Nukes Teleporter
  355. @`PR65md_limukaappiQAQAIIJ0.00,0,0H - Client Habbo Cola Machine
  356. AS11801781 poster :w=3,7 l=-23,99 l 501 - Client Poster
  357.  
  358. @Bfuse_see_flat_ids - Displays Room ID's
  359. @Bfuse_habbo_chooser - Habbo Chooser
  360. @Bfuse_furni_chooser - Habbo Furni Chooser
  361. @Bfuse_ignore_room_owner - Ignores Room Owner
  362. @Bfuse_performance_panel - Habbo Performance
  363.  
  364. AGbus open - Opens Infobus Doors
  365. AGbus close - Closes Infobus Doors
  366. AGcurtains1 open - Opens Lido Curtains
  367. AGcurtains1 close - Closes Lido Curtains
  368.  
  369. A{ Skips Lido Que
  370. Bfhttp://www.habbohotel.co.uk/en.client.Park.0AEpark_b 15190 - Skips Infobus Que
  371. Bfhttp://www.habbohotel.co.uk/en.client.bb_arena.7AEbb_arena_3 15202 - Skips Battle-Ball Que
  372.  
  373. @eH - Error?
  374.  
  375.  
  376.  
  377. @b0 7,7,0.0,3,3/flatctrl useradmin/wave/
  378.  
  379. @b0 7,7,0.0,3,6/flatctrl useradmin/wave/
  380.  
  381. @b0 2,9,0.0,4,4/sit 1.0/wave/
  382.  
  383. @b0 11,11,0.0,3,3/sit 1.0
  384.  
  385. @b0 7,7,0.0,3,3/flatctrl useradmin/
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