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- #include <vector>
- #include <stdio.h>
- #include <fstream>
- #include <iostream>
- #include <string>
- #include <chrono>
- #include <GL/glew.h>
- #include <SDL/SDL.h>
- #include <SDL/SDL_opengl.h>
- #include <glm/glm.hpp>
- #include <glm/common.hpp>
- #include <glm/gtc/matrix_transform.hpp>
- #include <glm/gtc/type_ptr.hpp>
- #include <glm/gtx/quaternion.hpp>
- #include <glm/gtx/string_cast.hpp>
- #undef main
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