7d2dlauncher

My Log File

Feb 22nd, 2021
1,027
5 days
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  1. Mono path[0] = 'D:/7D2D/Alpha19/Ravenhearst/Ravenhearst_7_3/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/7D2D/Alpha19/Ravenhearst/Ravenhearst_7_3/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path D:/7D2D/Alpha19/Ravenhearst/Ravenhearst_7_3/7DaysToDie_Data/UnitySubsystems
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7.     Version:  Direct3D 11.0 [level 11.1]
  8.     Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1b83)
  9.     Vendor:  
  10.     VRAM:     6052 MB
  11.     Driver:   27.21.14.6109
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in  6.587 seconds
  14. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.507100 ms
  15. 2021-02-23T02:11:37 0.124 INF [Steamworks.NET] SteamAPI_Init() ok
  16. 2021-02-23T02:11:38 0.795 INF Localization language: german
  17. 2021-02-23T02:11:38 0.865 INF Texture quality is set to 1
  18. 2021-02-23T02:11:38 0.868 INF Precaching...
  19. 2021-02-23T02:11:38 0.871 INF Precaching file: 7DaysToDie_Data/resources.assets
  20. 2021-02-23T02:11:38 1.075 INF [EAC] Not loading, not started from launcher
  21. Setting up 2 worker threads for Enlighten.
  22.   Thread -> id: 3954 -> priority: 1
  23.   Thread -> id: 3784 -> priority: 1
  24.  
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