Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local Name = game.Players.LocalPlayer.Name
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Spawn = game.Players.LocalPlayer.SpawnCFrame
- local Window = OrionLib:MakeWindow({Name = "❓ LUCKY BLOCKS Battlegrounds"})
- local P = game:GetService'Players'
- local HRP = P.LocalPlayer.Character.HumanoidRootPart
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local Tab = Window:MakeTab({
- Name = "Main",
- Icon = "rbxassetid://4483362458",
- PremiumOnly = false
- })
- local Tab2 = Window:MakeTab({
- Name = "Misc",
- Icon = "rbxassetid://4515645493",
- PremiumOnly = false
- })
- local Tab3 = Window:MakeTab({
- Name = "Keybinds",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local Tab4 = Window:MakeTab({
- Name = "Credits",
- Icon = "rbxassetid://4503342956",
- PremiumOnly = false
- })
- ---//SPAWNER
- Tab:AddDropdown({
- Name = "Spawn 1 Block",
- Default = "Select Block",
- Options = {"Select Block", "Lucky Block", "Super Block", "Diamond Block", "Rainbow Block","Galaxy Block"},
- Callback = function(Value)
- if Value == 'Lucky Block' then
- ReplicatedStorage.SpawnLuckyBlock:FireServer()
- end
- if Value == 'Super Block' then
- ReplicatedStorage.SpawnSuperBlock:FireServer()
- end
- if Value == 'Diamond Block' then
- ReplicatedStorage.SpawnDiamondBlock:FireServer()
- end
- if Value == 'Rainbow Block' then
- ReplicatedStorage.SpawnRainbowBlock:FireServer()
- end
- if Value == 'Galaxy Block' then
- ReplicatedStorage.SpawnGalaxyBlock:FireServer()
- end
- end})
- Tab:AddDropdown({
- Name = "Spawn 5 Blocks",
- Default = "Select Block",
- Options = {"Select Block", "Lucky Block", "Super Block", "Diamond Block", "Rainbow Block","Galaxy Block"},
- Callback = function(Value)
- if Value == 'Lucky Block' then
- for _ = 1,5 do
- ReplicatedStorage.SpawnLuckyBlock:FireServer()
- end
- end
- if Value == 'Super Block' then
- for _ = 1,5 do
- ReplicatedStorage.SpawnSuperBlock:FireServer()
- end
- end
- if Value == 'Diamond Block' then
- for _ = 1,5 do
- ReplicatedStorage.SpawnDiamondBlock:FireServer()
- end
- end
- if Value == 'Rainbow Block' then
- for _ = 1,5 do
- ReplicatedStorage.SpawnRainbowBlock:FireServer()
- end
- end
- if Value == 'Galaxy Block' then
- for _ = 1,5 do
- ReplicatedStorage.SpawnGalaxyBlock:FireServer()
- end
- end
- end})
- Tab:AddDropdown({
- Name = "Spawn 10 Blocks",
- Default = "Select Block",
- Options = {"Select Block", "Lucky Block", "Super Block", "Diamond Block", "Rainbow Block","Galaxy Block"},
- Callback = function(Value)
- if Value == 'Lucky Block' then
- for _ = 1,5 do
- ReplicatedStorage.SpawnLuckyBlock:FireServer()
- end
- end
- if Value == 'Super Block' then
- for _ = 1,10 do
- ReplicatedStorage.SpawnSuperBlock:FireServer()
- end
- end
- if Value == 'Diamond Block' then
- for _ = 1,10 do
- ReplicatedStorage.SpawnDiamondBlock:FireServer()
- end
- end
- if Value == 'Rainbow Block' then
- for _ = 1,10 do
- ReplicatedStorage.SpawnRainbowBlock:FireServer()
- end
- end
- if Value == 'Galaxy Block' then
- for _ = 1,10 do
- ReplicatedStorage.SpawnGalaxyBlock:FireServer()
- end
- end
- end})
- Tab:AddDropdown({
- Name = "Spawn 20 Blocks",
- Default = "Select Block",
- Options = {"Select Block", "Lucky Block", "Super Block", "Diamond Block", "Rainbow Block","Galaxy Block"},
- Callback = function(Value)
- if Value == 'Lucky Block' then
- for _ = 1,20 do
- ReplicatedStorage.SpawnLuckyBlock:FireServer()
- end
- end
- if Value == 'Super Block' then
- for _ = 1,20 do
- ReplicatedStorage.SpawnSuperBlock:FireServer()
- end
- end
- if Value == 'Diamond Block' then
- for _ = 1,20 do
- ReplicatedStorage.SpawnDiamondBlock:FireServer()
- end
- end
- if Value == 'Rainbow Block' then
- for _ = 1,20 do
- ReplicatedStorage.SpawnRainbowBlock:FireServer()
- end
- end
- if Value == 'Galaxy Block' then
- for _ = 1,20 do
- ReplicatedStorage.SpawnGalaxyBlock:FireServer()
- end
- end
- end})
- Tab:AddButton({
- Name = "Kill All (Requires Hex Spitter)",
- Callback = function()
- local HexSpitter = P.LocalPlayer.Character.HexSpitter
- local ServerControl = HexSpitter.Remotes.ServerControl
- for _ = 1,20 do
- for _, Child in next, game.Players:GetPlayers() do
- if Child ~= game.Players.LocalPlayer then
- ServerControl:InvokeServer('RayHit', {['Position'] = Vector3.new(0, 0, 0), ["Hit"] = Child.Character.Head})
- end
- end
- end
- OrionLib:MakeNotification({
- Name = "GUI",
- Content = "Killed everyone ;)",
- Image = "rbxassetid://4483345998",
- Time = 3
- })
- end
- })
- ---//MISC
- Tab2:AddSlider({
- Name = "Walkspeed",
- Min = 0,
- Max = 500,
- Default = 15,
- Increment = 1,
- ValueName = "Walkspeed",
- Color = Color3.fromRGB(63, 198, 255),
- Callback = function(Value)
- game:GetService('Workspace')[Name].Humanoid.WalkSpeed = Value
- end
- })
- Tab2:AddSlider({
- Name = "JumpPower",
- Min = 0,
- Max = 500,
- Default = 50,
- Increment = 1,
- ValueName = "JumpPower",
- Color = Color3.fromRGB(31, 255, 23),
- Callback = function(Value)
- game:GetService('Workspace')[Name].Humanoid.JumpPower = Value
- end
- })
- Tab2:AddSlider({
- Name = "HipHeight",
- Min = 0,
- Max = 500,
- Default = 0,
- Increment = 1,
- ValueName = "HipHeight",
- Color = Color3.fromRGB(253, 17, 17),
- Callback = function(Value)
- game:GetService('Workspace')[Name].Humanoid.HipHeight = Value
- end
- })
- Tab2:AddSlider({
- Name = "Gravity",
- Min = 0,
- Max = 500,
- Default = 200,
- Increment = 1,
- ValueName = "Gravity",
- Color = Color3.fromRGB(242, 249, 148),
- Callback = function(Value)
- workspace.Gravity = Value
- end
- })
- Tab2:AddTextbox({
- Name = "Teleport to player",
- Default = "Player Name",
- TextDisappear = true,
- Callback = function(Value)
- local function TPToPlayer()
- HRP.CFrame = workspace[Value].HumanoidRootPart.CFrame
- end
- TPToPlayer()
- end
- })
- Tab2:AddButton({
- Name = "Teleport to VoidBlock",
- Callback = function()
- local function GetNiggered()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.CenterBlocks.Givers.VoidGiver.GUI.CFrame
- end
- GetNiggered()
- end
- })
- Tab2:AddButton({
- Name = "Teleport to Safe spot",
- Callback = function()
- local function Cute()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Wedge.CFrame
- end
- Cute()
- end
- })
- Tab2:AddButton({
- Name = "Teleport to Base",
- Callback = function()
- local function Run()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Spawn.Value
- end
- Run()
- end
- })
- Tab2:AddButton({
- Name = "Delete Trees",
- Callback = function()
- for _, Tree in next, game.Workspace:GetChildren() do
- if Tree.Name == 'Tree' then
- Tree:Destroy()
- end
- end
- end
- })
- ---//Keybinds
- Tab3:AddBind({
- Name = "Lucky Block",
- Default = Enum.KeyCode.Q,
- Callback = function()
- ReplicatedStorage.SpawnLuckyBlock:FireServer()
- end
- })
- Tab3:AddBind({
- Name = "Super Block",
- Default = Enum.KeyCode.E,
- Callback = function()
- ReplicatedStorage.SpawnSuperBlock:FireServer()
- end
- })
- Tab3:AddBind({
- Name = "Diamond Block",
- Default = Enum.KeyCode.R,
- Callback = function()
- ReplicatedStorage.SpawnDiamondBlock:FireServer()
- end
- })
- Tab3:AddBind({
- Name = "Rainbow Block",
- Default = Enum.KeyCode.T,
- Callback = function()
- ReplicatedStorage.SpawnRainbowBlock:FireServer()
- end
- })
- Tab3:AddBind({
- Name = "Galaxy Block",
- Default = Enum.KeyCode.Y,
- Callback = function()
- ReplicatedStorage.SpawnGalaxyBlock:FireServer()
- end
- })
- ---//CREDITS
- Tab4:AddButton({
- Name = "Copy link to discord",
- Callback = function()
- setclipboard('https://discord.gg/5Fy4H82TCq')
- end
- })
- Tab4:AddLabel("Made by isaaaaa#0001")
- OrionLib:MakeNotification({
- Name = "GUI",
- Content = "Successfully loaded GUI",
- Image = "rbxassetid://4483345998",
- Time = 5
- })
- OrionLib:MakeNotification({
- Name = "GUI",
- Content = "Copied link to the discord server!",
- Image = "rbxassetid://4483345998",
- Time = 5
- })
- setclipboard('https://discord.gg/5Fy4H82TCq')
- OrionLib:Init()
Add Comment
Please, Sign In to add comment