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- Log uploaded on Sunday, November 18, 2018, 2:16:30 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- Tilled Soil: (no assemblies)
- The Executor: (no assemblies)
- [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6877.38903)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
- Exotic's Fine Weaponry: (no assemblies)
- ReviveTheShiv: (no assemblies)
- Herbal Boosters: (no assemblies)
- Designator Shapes: 0Harmony(1.0.9.1), Merthsoft.DesignatorShapes(1.0.0.0)
- Xeva's Rimhair: (no assemblies)
- No Death Cooties On Armour: (no assemblies)
- No Burny (less flammable metals): (no assemblies)
- OgreStack: OgreStack(1.0.0.0)
- RIMMSqol: 0Harmony(1.2.0.1), Priority Queue(4.1.1.0), RIMMSqol(1.0.6867.41613)
- Picnic Spot: (no assemblies)
- Caravan Gear v1.6 [1.0]: (no assemblies)
- Nature is Beautiful v1.3 [1.0]: RimworldAssemblyTemplate(1.0.6845.25806)
- Dine In 1.0: (no assemblies)
- Time Rift Weather: (no assemblies)
- Easily Craftable Components [1.0]: (no assemblies)
- Looks Don't Matter On The Rim: (no assemblies)
- Let's Trade! [1.0]: (no assemblies)
- Veggie Blend 1.0: (no assemblies)
- Recycle 1.0: (no assemblies)
- Small Comms Console [1.0]: (no assemblies)
- Meat Blend 1.0: (no assemblies)
- Field Medic [1.0]: 0Harmony(1.0.9.1), FieldMedic(1.0.0.0)
- RaiderInfo: 0Harmony(1.2.0.1), RaiderInfo(1.0.0.0)
- [RF] Tribal Raiders [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Raiders(1.0.6854.32958)
- Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
- Appearance clothes: 0Harmony(1.2.0.1), AppearanceClothes(1.0.0.0)
- Statue of Colonist: 0Harmony(1.2.0.1), StatueOfColonist(1.0.0.0)
- Cut plants before building: 0Harmony(1.2.0.1), CutPlantsBeforeBuilding(1.0.0.0)
- [RF] Wild Cultivation [1.0]: 0Harmony(1.2.0.1), Rainbeau's Wild Cultivation(1.0.6871.35676)
- Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
- [RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6889.26440)
- [1.0] Drugs are not Food: (no assemblies)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6870.27225)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.3.133)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- P-Music: (no assemblies)
- Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
- [FSF] Rain Washes Away Filth: (no assemblies)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- T-45b Power Armor (1.0): (no assemblies)
- One Big Family: $HugsLibChecker(0.5.0.0), OneBigFamily(1.0.2.0)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
- Simple Stockpile Presets: 0Harmony(1.1.0.0), SimpleStockpilePresets(1.0.0.0)
- FashionRIMsta: (no assemblies)
- Spoons Hair Mod: (no assemblies)
- [L]MangaFace: (no assemblies)
- [CP] Detailed Body Textures II (1.0): (no assemblies)
- The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.47)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Growing Plots: (no assemblies)
- Haul to Stack: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.2), HaulToStack(1.0.0.0)
- HousekeeperAssistanceCat: 0Harmony(1.2.0.1), HouseCatCleaningJob(1.0.0.0), ModCheck(1.8.0.0)
- [CP] Chicken Mitchell - Hairstyles (1.0): (no assemblies)
- Children, school and learning: 0Harmony(1.2.0.1), Children(1.0.0.0), ChildrenHelperClasses(1.0.0.0)
- [KIR]Playable Outlander Settlers [V1.0]: (no assemblies)
- [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
- [RF] Rainbeau Flambe - Storyteller [1.0]: (no assemblies)
- Door Curtains: (no assemblies)
- Simple Bulk Cooking: (no assemblies)
- More Linkables: (no assemblies)
- Lobotomy Corporation OST: (no assemblies)
- [SS]Lovely Hair Style: (no assemblies)
- Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
- [RF] Archipelagos [1.0]: 0Harmony(1.2.0.1), Rainbeau's Archipelagos(1.0.6846.23143)
- [1.0] Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
- More Sculpture: (no assemblies)
- ModSwitch: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ModSwitch(1.5.0.143)
- Roppoi hair 1.0: (no assemblies)
- Nackblad Inc Rimhair: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- no disturbed sleep: (no assemblies)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.714)
- Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
- Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
- Greyer morals mod.: (no assemblies)
- [Ods] Mens Hair : (no assemblies)
- Fallout Traits: (no assemblies)
- Advanced Cooling: AdvCooler(0.10.0.0)
- Prisoner Harvesting: (no assemblies)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.8)
- Selling prisoners with no guilt: (no assemblies)
- Slave Outfits [1.0]: SlaveOutfits(1.0.0.0)
- More Slaves [1.0]: StockGenerator_Slaves_Patch(1.0.0.0)
- Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
- Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
- [1.0] FuckFriendlyFire: 0Harmony(1.0.9.1), FuckFriendlyFire(1.0.0.0)
- Dustproof boots[1.0]: 0Harmony(1.2.0.1), DustproofBoots(1.0.0.0)
- Flagstone Cheaper (2 per) V1.0: (no assemblies)
- Quarry: Quarry(0.19.0.0)
- [RF] Permafrost [1.0]: Rainbeau's Permafrost(1.0.6889.18550)
- Challenge Accepted!: 0Harmony(1.2.0.0), rimchallenge(1.0.6867.13766)
- ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
- No "Ate Without A Table": (no assemblies)
- Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- VERY ACCURATE HUMAN DEATH SOUND: (no assemblies)
- Apparello 2: (no assemblies)
- Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
- Prisoner Capture and Manipulation: (no assemblies)
- [CP] Prisoner Outfit (1.0): GraphicApparelDetour(1.19.0.0)
- [T] MiscStuff: ConditionRed(1.0.0.0)
- I Clearly Have Enough!: 0Harmony(1.2.0.1), IClearlyHaveEnough(1.0.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- SF [v1.0] Priority Treatment: (no assemblies)
- [XND] Use That Sniper's Scope!: (no assemblies)
- Stick Lantern: (no assemblies)
- Camping Stuff: Nandonalt_CampingStuff(1.0.0.0)
- Xen's XP Fixer: 0Harmony(1.0.9.1), XenXP(1.0.0.0)
- [1.0] Disasters: Tornado[ov:1.0.0]: 0Harmony(1.2.0.1), Tornados(1.0.0.0)
- While You're Up [1.0]: WhileYoureUp(1.0.0.0)
- More Furniture [1.0]: (no assemblies)
- Please Haul Perishables: PleaseHaulPerishables(1.0.6864.6800)
- [RF] Rational Romance [1.0]: 0Harmony(1.2.0.1), Rainbeau's Rational Romance(1.0.6893.33729)
- The Brotherhood Compendium: FlameWeapons(0.6.0.0)
- Fences And Floors: (no assemblies)
- Auto Light Switch: Merthsoft.AutoOnAutoOff(1.0.0.0)
- Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.6877.8127)
- Real Ruins: 0Harmony(1.2.0.1), RealRuins(1.0.0.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- [FIXED] Woohooer: 0Harmony(1.2.0.1), Woohooer(1.0.0.0)
- gloomy_dress: (no assemblies)
- No More Mad Animals: (no assemblies)
- GloomyFurniture: Gloomylynx(1.0.0.0)
- Dirt Paths [1.0]: (no assemblies)
- [RF] Rim Disorders [1.0]: Rainbeau's Rim Disorders(1.0.6886.37545)
- More Steel from Slag: More Steel from Slag(1.0.6884.31212)
- Project Fallout v1.7: AntiMateriel(0.6.0.0), Healing(1.0.6878.3548), CaffineRimworld(1.0.6046.27265)
- Dirt Paths: (no assemblies)
- Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.8.0.0)
- ETRT: Tribal Apparel: (no assemblies)
- Flags and Banners: (no assemblies)
- Active Harmony patches:
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- Alert.DrawAt: PRE: RaiderInfo.Patch_Alert_DrawAt.Prefix, PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: RaiderInfo.Patch_Alert_DrawAt.Postfix, PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
- AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AutoBuildRoofAreaSetter.TryGenerateAreaNow: post: CutPlantsBeforeBuilding.Patch_AutoBuildRoofAreaSetter_TryGenerateAreaNow.Postfix
- BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
- Bill.PawnAllowedToStartAnew: post: Children.ChildrenHarmony+Bill_Patch.PawnAllowedToStartAnew
- BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
- Blueprint.Draw: post: StatueOfColonist.Blueprint_Draw_Patch.Postfix
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Door.PawnCanOpen: TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
- Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix
- Bullet.Impact: PRE: FuckFriendlyFire.FuckFriendlyFireBullet_Impact.Prefix
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- CameraJumper.TryJumpAndSelect: PRE: RaiderInfo.Patch_CameraJumper_TryJumpAndSelect.Prefix, PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]RationalRomance_Code.CharacterCardUtility_DrawCharacterCard.Transpiler, [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+EnableRenamingPrisoners.Transpiler
- ChildRelationUtility.ChanceOfBecomingChildOf: PRE: RationalRomance_Code.ChildRelationUtility_ChanceOfBecomingChildOf.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, DarkIntentionsWoohoo.harmony.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixWorkTypeDef.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixRecordDef.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- DesignationDragger.UpdateDragCellsIfNeeded: PRE: Merthsoft.DesignatorShapes.Patches.DesignationDragger_UpdateDragCellsIfNeeded.Prefix
- DesignationManager.AddDesignation: post: Merthsoft.DesignatorShapes.Patches.DesignationManager_AddDesignation.Postfix
- Designator.Finalize: post: Merthsoft.DesignatorShapes.Patches.Designator_Finalize.Postfix
- DesignatorManager.ProcessInputEvents: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Postfix
- DesignatorManager.Select: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Postfix
- Designator_AreaBuildRoof.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_AreaBuildRoof_DesignateSingleCell.Postfix
- Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: IClearlyHaveEnough.PatcherMouseAttachment.Transpiler
- Designator_Build.DrawPanelReadout: TRANS: IClearlyHaveEnough.PatcherDrawPanelReadout.Transpiler
- Designator_Build.get_Visible: PRE: MassGraves.Harmony_Designator_Build.Prefix
- Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix
- Designator_Install.DrawGhost: PRE: StatueOfColonist.Designator_Install_DrawGhost_Patch.Prefix
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
- Designator_ZoneAdd_Growing.CanDesignateCell: PRE: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPrefix post: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPostfix
- Dialog_BillConfig.DoWindowContents: TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
- Dialog_DebugActionsMenu.DoListingItems_AllModePlayActions: post: RIMMSqol.DebugAction_RegenerateFactionLeaders.Postfix
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended
- Dialog_NamePawn.DoWindowContents: PRE: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+StoreOldName.Prefix, Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
- FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: TribalRaiders_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix, FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
- FilthMaker.MakeFilth: PRE: DustproofBoots.Harmony_DropTrashNotify.Prefix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, FieldMedic.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post
- FoodUtility.BestFoodSourceOnMap: PRE: RIMMSqol.ThinkResultContextFood2.Prefix post: RIMMSqol.ThinkResultContextFood2.Postfix
- FoodUtility.TryFindBestFoodSourceFor: PRE: RIMMSqol.ThinkResultContextFood1.Prefix post: RIMMSqol.ThinkResultContextFood1.Postfix
- ForbidUtility.IsForbidden: post: RIMMSqol.ThingForbiddenPredicatesFix.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, Merthsoft.DesignatorShapes.Patches.Game_FinalizeInit.Postfix, ExpandedRoofing.HarmonyPatches.GameInited, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
- Game.InitNewGame: post: ShowHair.Patch_Game_InitNewGame.Postfix, EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GenConstruct.BlocksConstruction: post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
- GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
- GenConstruct.PlaceBlueprintForBuild: post: Merthsoft.DesignatorShapes.Patches.GenConstruct_PlaceBlueprintForBuild.Postfix
- GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenRecipe.PostProcessProduct: post: Rimchallenge.EventBridge.OnThingProduced
- GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix
- GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- GenStep_Terrain.TerrainFrom: PRE: RA_Code.GenStep_Terrain_TerrainFrom.Prefix
- GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
- Graphics.DrawMeshImpl: PRE: StatueOfColonist.Graphics_DrawMeshImpl_Patch.Prefix
- HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post
- HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre
- HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix, Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix
- HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre
- Hediff_Injury.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_Injury.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_MissingPart.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_Pregnant.DoBirthSpawn: PRE: DarkIntentionsWoohoo.harmony.Hediff_Pregnant_DoBirthSpawn_Patch.Prefix, Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre post: DarkIntentionsWoohoo.harmony.Hediff_Pregnant_DoBirthSpawn_Patch.Postfix
- Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
- ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_AddScrollToPrisonerTab.Transpiler, PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler
- IncidentWorker_NeutralGroup.SpawnPawns: post: Rimchallenge.EventBridge.OnGroupSpawned
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- IncidentWorker_RaidEnemy.GetLetterText: post: RaiderInfo.Patch_IncidentWorker_RaidEnemy_GetLetterText.AppendCountOfRaiders
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_Breakup_RandomSelectionWeight.Prefix
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_AcceptanceChance.Prefix
- InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_BreakLoverAndFianceRelations.Prefix
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.SuccessChance: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_SuccessChance.Prefix post: OneBigFamily.InteractionWorker_RomanceAttempt_Patch+SuccessChance.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.PreToilReservations_Patch.Prefix post: HaulToStack.PreToilReservations_Patch.Postfix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done
- JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
- JobGiver_Work.TryIssueJobPackage: TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler, PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
- LanguageDatabase.LoadAllMetadata: post: RIMMSqol.LanguageChangeListener.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: RationalRomance_Code.LovePartnerRelationUtility_ChangeSpouseRelationsToExSpouse.Prefix
- LovePartnerRelationUtility.ExistingMostLikedLovePartner: post: OneBigFamily.LovePartnerRelationUtility_Patch+ExistingMostLikedLovePartner.Postfix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: PRE: RationalRomance_Code.LovePartnerRelationUtility_LovePartnerRelationGenerationChance.Prefix
- MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Architect.CacheDesPanels: PRE: RIMMSqol.ArchitectButtonFix.Prefix
- MainTabWindow_Architect.ExtraOnGUI: PRE: Merthsoft.DesignatorShapes.DesignatorShapes.LoadDefs, Merthsoft.DesignatorShapes.DesignatorShapes.LoadDefs
- MainTabWindow_Architect.PostOpen: post: IClearlyHaveEnough.UpdateOnArchitectOpen.Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, Rimchallenge.EventBridge.OnMapLoaded, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Merthsoft.DesignatorShapes.Patches.MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix, Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MemoryThoughtHandler.TryGainMemory: post: Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done
- MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
- Mineable.Destroy: post: Rimchallenge.EventBridge.OnDestroyMineable
- Mineable.DestroyMined: post: Rimchallenge.EventBridge.OnDestroyMined
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
- Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler, CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
- Page_SelectScenario.BeginScenarioConfiguration: PRE: Rimchallenge.EventBridge.OnBeginScenarioConfiguration
- PathFinder.FindPath: PRE: RIMMSqol.pathfinding.PathfindingFix.Prefix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.Destroy: post: Rimchallenge.EventBridge.OnPawnDestroyed
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix post: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+SaveOldName.Postfix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
- Pawn.Kill: post: Rimchallenge.EventBridge.OnPawnKilled
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.SetFaction: post: Rimchallenge.EventBridge.OnPawnFactionSet
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: TribalRaiders_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix
- PawnCapacitiesHandler.GetLevel: post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done
- PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
- PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
- PawnGenerator.GeneratePawn: post: DarkIntentionsWoohoo.harmony.PawnGenerator_GeneratePawn_Patch.Postfix, JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: OneBigFamily.PawnGenerator_Patch+GeneratePawnRelations.Prefix
- PawnGenerator.GenerateRandomAge: post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done
- PawnGenerator.GenerateTraits: post: RationalRomance_Code.PawnGenerator_GenerateTraits.Postfix TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
- PawnGraphicSet.ResolveAllGraphics: post: AppearanceClothes.PawnGraphicSet_ResolveAllGraphics_Patch.ApplyAppearanceBodyTypeDef
- PawnGraphicSet.ResolveApparelGraphics: PRE: AppearanceClothes.PawnGraphicSet_ResolveApparelGraphics_Patch.Replace
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnRelationWorker.BaseGenerationChanceFactor: PRE: OneBigFamily.PawnRelationWorker_Patch+BaseGenerationChanceFactor.Prefix
- PawnRenderer.BaseHeadOffsetAt: post: AppearanceClothes.PawnRenderer_BaseHeadOffsetAt_Patch.ApplyAppearanceBodyType
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
- PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
- PawnUtility.TrySpawnHatchedOrBornPawn: post: Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
- Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_FilthTracker.GainFilth: PRE: DustproofBoots.Harmony_DBB.Prefix
- Pawn_FilthTracker.Notify_EnteredNewCell: PRE: DustproofBoots.Harmony_DB.Prefix
- Pawn_GuestTracker.SetGuestStatus: PRE: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+RestoreOldName.Prefix post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
- Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler
- Pawn_RelationsTracker.AddDirectRelation: PRE: DarkIntentionsWoohoo.harmony.Pawn_RelationsTracker_AddDirectRelation_Patch.Prefix, RIMMSqol.PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation.Prefix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: RationalRomance_Code.Pawn_RelationsTracker_SecondaryLovinChanceFactor.Prefix
- Pawn_RotationTracker.Face: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_Face.Prefix
- Pawn_RotationTracker.FaceCell: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_FaceCell.Prefix
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post TRANS: PrisonLabor.HarmonyPatches.Patch_TimetableFix.Transpiler
- Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: RIMMSqol.PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker.Prefix post: RIMMSqol.PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker.Postfix TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.ExposeData: TRANS: PrisonLabor.HarmonyPatches.Patch_JailorTypeSaveCompatibility.Transpiler
- Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: PRE: CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix post: Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
- RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
- RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
- RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
- SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
- SettlementAbandonUtility.Abandon: PRE: RIMMSqol.SpawnRemnantColony.Prefix
- SettlementAbandonUtility.TryAbandonViaInterface: PRE: RIMMSqol.DisplayConfirmationDialog.Prefix
- SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
- ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SkillRecord.Interval: PRE: RIMMSqol.StopSkillDecay.Prefix, XenXP.HarmonyPatches+SkillRecord_Interval_Patch.Prefix
- SkillRecord.Learn: PRE: Rimchallenge.EventBridge.BeforeSkillLearned, RIMMSqol.TrackLevelUp.Prefix, Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre post: Rimchallenge.EventBridge.OnSkillLearned, RIMMSqol.TrackLevelUp.Postfix
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patch_SocialPropernessFix.Transpiler
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StockGenerator_BuyArt.HandlesThingDef: post: StatueOfColonist.StockGenerator_BuyArt_HandlesThingDef_Patch.Postfix
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- TaleRecorder.RecordTale: PRE: RIMMSqol.PreventAnimalFamilies_TaleRecorder_RecordTale.Prefix
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
- TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix TRANS: DamageMotes.DamageMotes_Patch.Transpiler
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
- TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Tornado.Tick: post: Disasters.Map_FinalizeInit_Patch.Postfix, Disasters.Map_FinalizeInit_Patch.Postfix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesFloat.Prefix
- Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesInt.Prefix
- WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
- WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
- WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: RIMMSqol.performance.workgiver_dobill.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix
- WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: RIMMSqol.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix.Prefix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
- WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- World.CoastDirectionAt: PRE: RA_Code.World_CoastDirectionAt.Prefix
- World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
- WorldGenStep_Lakes.GenerateLakes: PRE: RA_Code.WorldGenStep_Lakes_GenerateLakes.Prefix
- WorldGenStep_Terrain.GenerateTileFor: post: RA_Code.WorldGenStep_Terrain_GenerateTileFor.Postfix
- WorldPawnGC.LogDotgraph: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_LogDotgraph.Prefix
- WorldPawnGC.PawnGCDebugResults: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_PawnGCDebugResults.Prefix
- WorldPawnGC.RunGC: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_RunGC.Prefix
- WorldPawnGC.WorldPawnGCTick: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_WorldPawnGCTick.Prefix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone_Stockpile.GetGizmos: post: SimpleStockpilePresets.Harmony_Zone_Stockpile_GetGizmos.Postfix
- Harmony versions present: 1.2.0.2: com.jkluch.HaulToStack; 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, rimworld.whyisthat.expandedroofing.main, RimHUD, Harmony_PrisonLabor, Bubbles, net.rainbeau.rimworld.mod.tribalraiders, com.rimworld.mod.factioncontrol, net.quicksilverfox.rimworld.mod.animalslogic, RIMMSqol, com.rimfridge.rimworld.mod, fluffy.rimworld.pharmacist, Fluffy.BirdsAndBees, DarkIntentionsWoohoo.mod.settings.harmony, Children, com.rimworld.modcheck, net.rainbeau.rimworld.mod.archipelagos, DoctorVanGogh.ModSwitch, brrainz-crosspromotion, HugsLib.AllowTool, net.marvinkosh.rimworld.mod.ughyougotme, rimworld.ResearchPal, net.rainbeau.rimworld.mod.rationalromance, com.rimworld.mod.moretraitslots, HugsLib.OneBigFamily, mehni.rimworld.pickupandhaul.main, HugsLib.MapReroll, com.showhair.rimworld.mod, RimWorld.Vanya.IncidentPersonStat, multiversionmodfix, com.tammybee.raiderinfo, com.tammybee.predatorhuntalert, com.tammybee.whereismyweapon, com.tammybee.apparentclothes, com.tammybee.rimstatue, com.tammybee.cutplantsbeforebuilding, net.rainbeau.rimworld.mod.wildcultivation, rimworld.whyisthat.expandedroofing.fixbuildorder, rimworld.whyisthat.expandedroofing.roofmaintenance, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, MassGraves.Harmony, Mehni.RimWorld.MFI.main, DustproofBoots.AKreedz, com.chippedchap.iclearlyhaveenough, net.mseal.rimworld.mod.tornado, HugsLib.DisastersTornado, com.woolstrand.realruins, HugsLib.DefensivePositions, HugsLib.WhileYoureUp; 1.2.0.0: rimworld.undera4.challenge; 1.1.0.0: com.spdskatr.DamageMotes.Patch, EdB.PrepareCarefully, rimworld.lanilor.simplestockpilepresets, rimworld.lanilor.simplymorebridges; 1.0.9.1: Merthsoft.DesignatorShapes, rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, venner.io.fuckfriendlyfire, rimworld.jecrell.jecstools.main, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.humanlikeorders, FieldMedic, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, rimworld.xen.exp, Harmony_Locks
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- Could not find class Merthsoft.DesignatorShapes.GlobalSettings while resolving node ModSettings. Trying to use Merthsoft.DesignatorShapes.DesignatorSettings instead. Full node: <ModSettings Class="Merthsoft.DesignatorShapes.GlobalSettings" />
- ModSwitch 1.5.0.143 - initialized patches...
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Tried to use an uninitialized DefOf of type DesignationDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type TrainableDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type PawnRelationDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type PawnCapacityDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- [RuntimeGC] Mod settings loaded.
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef Executor (using undefined sound instead)
- Translation data for language English has 15 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- [IncidentPersonStat] injected.
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
- Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
- Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
- Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
- Allow patch: RIMMSqol:LanguageChangeListener[LanguageChangeListener]
- Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
- Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
- Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker[StopTamenessDecay]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
- Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
- Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
- Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
- Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
- Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
- Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
- FieldMedic inited
- [Appearance clothes] apparelDef "Apparel_ArcticHood" is not found.
- C:/Users/Olly/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
- [Bubbles v1.5] Initialized
- ExpandedRoofing: generating dynamic defs
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Enabled Prison Labor v0.9.11
- Loading some snapshots...
- Loaded list of elements with prefix 20181029...
- [OgreStack]: Modify Stack Sizes Complete
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Arcade construction: Electricity
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- Got names list
- Loaded list of 1000 elements...
- Filtered down to list of 975 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181029-17618274330-jeluder.bp
- [ModMetaDataCleaner] Removed 282 Metadata and cleaned 285 PreviewImage.
- Removed: Facial Stuff 1.0, Cheaper Components, Fallout Vault Structures & Floors, Call of Cthulhu - Cults, Ugh You Got Me, Simple Polygamy Beds, [B19]GW-hair, Moody, Super Soil, Simply Bulk Crafting, Realistic Chocolate Production, [B19] Mass Graves, Rim of Madness - Bones, Giddy-up! Core, Giddy-up! Battle Mounts, TribalInstruments, Tangerine Music Labs - Ambient Jams, [KV] Adjustable Trade Ships - 1.0, More Slaves [B19], Night Light [1.0], Helpful Monkeys, Humanoid Alien Races 2.0, Industrial Age - Objects and Furniture, Galaxy News Radio, Statue Printer[1.0], Blueprint Totals Tooltip, [RF] Tribal Pawn Names [1.0], Questionable Ethics, Rapid fire turret for B1.0.0, More Random Seeds, Marine Corps Traits (1.0), [XND] Turret Extensions, CleaningStation [B19], MiningCo. DrillTurret, [XND] Memorable Auroras, Research Tree, Dead Goat's Weapon Pack, Hospitality, More Trade Ships, AutoOwl, Halloween Special Edition, Orbital Animal Traders, Craftable Power Claws, Tide Pods and Bleach, [CP] Rimmu-Nation - Clothing (1.0), [CP] Red Horse Furniture (1.0), Alien Children Compatibility, Questionable Ethics, Troll Race, Medieval Times, DeadMansClothing, Alien Children Compatibility, Adeptus Mechanicus Magos Xenobiologis (Playable Orkoids), Adeptus Mechanicus: Armoury R1.0, Combat Training, Alpha Animals, Woohooer, Psychology, [RF] Rumor Has It.... [1.0], llCher Facell, Area Rugs B19, [RF] Fertile Fields [b19], Additional Joy Objects B19, Androids, [RF] Tribal Raiders [b19], Psychology Imprisonment Patch, Where is my weapon?, Days Matter, [RF] Rainbeau Flambe - Storyteller [b19], Mmm Whatcha Say Death Sound, Nature is Beautiful v1.3 [B19], Tide Pods and Bleach, Children, school and learning, Psychology, CleaningArea, PB Basic Apparel, Tree People, Beetle People, Cactaceae, [RF] Fishing [b19], [RF] Tribal Pawn Names [a19], SF Grim Reality B19, More Furniture [B19], [B19] Terrain Zone Selections, Quarry, Expanded Incidents, Fences And Floors, Run and Hide, Flagstone Cheaper (3 per) B19, Smaller Rooms, Statue of Colonist, While You're Up [0.19], Veggie Blend 0.19, [T] MoreFloors, Appearance clothes, HugsLib, Allow Tool, Efficient Light, Stack Merger, While You're Up [b18], Psychology, LT-DoorMat, More Furniture [B18], Quarry, AllowDeadMansApparel, [KV] Refugee Stats - B18, Notifications Archiver, Children, Sometimes Raids Go Wrong, Color Coded Mood Bar, EdB Prepare Carefully [中文版] B18, HousekeeperAssistanceCat, [RF] More Trait Slots [b18], [RF] Fertile Fields [b18], Trenches, Melee Hunting A18, Preset Filtered Zones, Ugh You Got Me, Run and Hide, [L]MoreDetailBody, BetterSandbags, Vanilla Animal Overhaul, [RF] Consolidated Traits [b18], No Debris, Killfeed, Harvest Everything!, Tobe's Dining Room [A18], Butchering Spot, Additional Traits w/ Heroes + Gods [B18 Update], Use A Freaking Table, More Slaves, Slave Outfits, Wealthy Traders, Project Fallout Companion 1.0, Rumours And Deception, [L]MangaFace, RimFace for Facial Stuff, Auto Randomizer for Starting Pawns, More Planning, Map Reroll, Defensive Positions, Facial Stuff 1.0, Cheaper Components, Fallout Vault Structures & Floors, Call of Cthulhu - Cults, Ugh You Got Me, Simple Polygamy Beds, [B19]GW-hair, Moody, Super Soil, Simply Bulk Crafting, Realistic Chocolate Production, [B19] Mass Graves, Rim of Madness - Bones, Giddy-up! Core, Giddy-up! Battle Mounts, TribalInstruments, Tangerine Music Labs - Ambient Jams, [KV] Adjustable Trade Ships - 1.0, More Slaves [B19], Night Light [1.0], Helpful Monkeys, Humanoid Alien Races 2.0, Industrial Age - Objects and Furniture, Galaxy News Radio, Statue Printer[1.0], Blueprint Totals Tooltip, [RF] Tribal Pawn Names [1.0], Questionable Ethics, Rapid fire turret for B1.0.0, More Random Seeds, Marine Corps Traits (1.0), [XND] Turret Extensions, CleaningStation [B19], MiningCo. DrillTurret, [XND] Memorable Auroras, Research Tree, Dead Goat's Weapon Pack, Hospitality, More Trade Ships, AutoOwl, Halloween Special Edition, Orbital Animal Traders, Craftable Power Claws, Tide Pods and Bleach, [CP] Rimmu-Nation - Clothing (1.0), [CP] Red Horse Furniture (1.0), Alien Children Compatibility, Questionable Ethics, Troll Race, Medieval Times, DeadMansClothing, Alien Children Compatibility, Adeptus Mechanicus Magos Xenobiologis (Playable Orkoids), Adeptus Mechanicus: Armoury R1.0, Combat Training, Alpha Animals, Woohooer, Psychology, [RF] Rumor Has It.... [1.0], llCher Facell, Area Rugs B19, [RF] Fertile Fields [b19], Additional Joy Objects B19, Androids, [RF] Tribal Raiders [b19], Psychology Imprisonment Patch, Where is my weapon?, Days Matter, [RF] Rainbeau Flambe - Storyteller [b19], Mmm Whatcha Say Death Sound, Nature is Beautiful v1.3 [B19], Tide Pods and Bleach, Children, school and learning, Psychology, CleaningArea, PB Basic Apparel, Tree People, Beetle People, Cactaceae, [RF] Fishing [b19], [RF] Tribal Pawn Names [a19], SF Grim Reality B19, More Furniture [B19], [B19] Terrain Zone Selections, Quarry, Expanded Incidents, Fences And Floors, Run and Hide, Flagstone Cheaper (3 per) B19, Smaller Rooms, Statue of Colonist, While You're Up [0.19], Veggie Blend 0.19, [T] MoreFloors, Appearance clothes, HugsLib, Allow Tool, Efficient Light, Stack Merger, While You're Up [b18], Psychology, LT-DoorMat, More Furniture [B18], Quarry, AllowDeadMansApparel, [KV] Refugee Stats - B18, Notifications Archiver, Children, Sometimes Raids Go Wrong, Color Coded Mood Bar, EdB Prepare Carefully [中文版] B18, HousekeeperAssistanceCat, [RF] More Trait Slots [b18], [RF] Fertile Fields [b18], Trenches, Melee Hunting A18, Preset Filtered Zones, Ugh You Got Me, Run and Hide, [L]MoreDetailBody, BetterSandbags, Vanilla Animal Overhaul, [RF] Consolidated Traits [b18], No Debris, Killfeed, Harvest Everything!, Tobe's Dining Room [A18], Butchering Spot, Additional Traits w/ Heroes + Gods [B18 Update], Use A Freaking Table, More Slaves, Slave Outfits, Wealthy Traders, Project Fallout Companion 1.0, Rumours And Deception, [L]MangaFace, RimFace for Facial Stuff, Auto Randomizer for Starting Pawns, More Planning, Map Reroll, Defensive Positions
- Cleaned: Flags and Banners, [RF] Rational Romance [1.0], GloomyFurniture, More Sculpture, Apparello 2, ModSwitch, Project Fallout v1.7, [1.0] FuckFriendlyFire, Dirt Paths, Xen's XP Fixer, Growing Plots, ResearchPal, EdB Prepare Carefully, The Birds and the Bees, JecsTools, [CP] Detailed Body Textures II (1.0), [SS]Lovely Hair Style, [L]MangaFace, Roppoi hair 1.0, Spoons Hair Mod, Nackblad Inc Rimhair, Rimsenal - Rimhair, FashionRIMsta, Simple Stockpile Presets, no disturbed sleep, Allow Tool, Defensive Positions, [KV] RimFridge - 1.0, Blueprints, Relations Tab, Pick Up And Haul, Camera+, Map Reroll, Snap Out!, Damage Indicators, [KV] Show Hair With Hats or Hide All Hats - 1.0, One Big Family, Greyer morals mod., T-45b Power Armor (1.0), [KV] More Trait Slots - 1.0, No "Ate Without A Table", RimHUD, [FSF] Rain Washes Away Filth, [Ods] Mens Hair , SF [v1.0] Priority Treatment, Expanded Roofing, Fallout Traits, Advanced Cooling, Prisoner Harvesting, P-Music, Interaction Bubbles, More Faction Interaction, Prison Labor, Selling prisoners with no guilt, Camping Stuff, Slave Outfits [1.0], VERY ACCURATE HUMAN DEATH SOUND, Stick Lantern, Tilled Soil, Incident Person Stat, Pharmacist, Animals Logic, [1.0] Drugs are not Food, Dustproof boots[1.0], [RF] Fishing [1.0], Predator Hunt Alert, [RF] Wild Cultivation [1.0], Cut plants before building, Statue of Colonist, Appearance clothes, Where is my weapon?, [RF] Tribal Raiders [1.0], RaiderInfo, Field Medic [1.0], Meat Blend 1.0, Small Comms Console [1.0], Recycle 1.0, Veggie Blend 1.0, Let's Trade! [1.0], Looks Don't Matter On The Rim, Easily Craftable Components [1.0], Time Rift Weather, Dine In 1.0, Nature is Beautiful v1.3 [1.0], Caravan Gear v1.6 [1.0], Picnic Spot, RIMMSqol, OgreStack, No Burny (less flammable metals), No Death Cooties On Armour, Xeva's Rimhair, Designator Shapes, Herbal Boosters, ReviveTheShiv, Exotic's Fine Weaponry, HousekeeperAssistanceCat, [CP] Chicken Mitchell - Hairstyles (1.0), Children, school and learning, [KIR]Playable Outlander Settlers [V1.0], More Slaves [1.0], [KV] Faction Control - 1.0, [RF] Rainbeau Flambe - Storyteller [1.0], Door Curtains, Simple Bulk Cooking, More Linkables, HugsLib, Additional Joy Objects, Ugh You Got Me, [1.0] Mass Graves, [RF] Archipelagos [1.0], Simply More Bridges, Flagstone Cheaper (2 per) V1.0, Quarry, [RF] Permafrost [1.0], Challenge Accepted!, I Clearly Have Enough!, [T] MiscStuff, [CP] Prisoner Outfit (1.0), Prisoner Capture and Manipulation, Locks, [XND] Use That Sniper's Scope!, [1.0] Disasters: Tornado, While You're Up [1.0], More Furniture [1.0], Please Haul Perishables, The Brotherhood Compendium, Fences And Floors, Auto Light Switch, Sometimes Raids Go Wrong, Real Ruins, RuntimeGC, Dirt Paths [1.0], Infinite Turrets, No More Mad Animals, gloomy_dress, [FIXED] Woohooer, More Steel from Slag, [RF] Rim Disorders [1.0], ETRT: Tribal Apparel, Haul to Stack, The Executor, Lobotomy Corporation OST, Flags and Banners, [RF] Rational Romance [1.0], GloomyFurniture, More Sculpture, Apparello 2, ModSwitch, Project Fallout v1.7, [1.0] FuckFriendlyFire, Dirt Paths, Xen's XP Fixer, Growing Plots, ResearchPal, EdB Prepare Carefully, The Birds and the Bees, JecsTools, [CP] Detailed Body Textures II (1.0), [SS]Lovely Hair Style, [L]MangaFace, Roppoi hair 1.0, Spoons Hair Mod, Nackblad Inc Rimhair, Rimsenal - Rimhair, FashionRIMsta, Simple Stockpile Presets, no disturbed sleep, Allow Tool, Defensive Positions, [KV] RimFridge - 1.0, Blueprints, Relations Tab, Pick Up And Haul, Camera+, Map Reroll, Snap Out!, Damage Indicators, [KV] Show Hair With Hats or Hide All Hats - 1.0, One Big Family, Greyer morals mod., T-45b Power Armor (1.0), [KV] More Trait Slots - 1.0, No "Ate Without A Table", RimHUD, [FSF] Rain Washes Away Filth, [Ods] Mens Hair , SF [v1.0] Priority Treatment, Expanded Roofing, Fallout Traits, Advanced Cooling, Prisoner Harvesting, P-Music, Interaction Bubbles, More Faction Interaction, Prison Labor, Selling prisoners with no guilt, Camping Stuff, Slave Outfits [1.0], VERY ACCURATE HUMAN DEATH SOUND, Stick Lantern, Tilled Soil, Incident Person Stat, Pharmacist, Animals Logic, [1.0] Drugs are not Food, Dustproof boots[1.0], [RF] Fishing [1.0], Predator Hunt Alert, [RF] Wild Cultivation [1.0], Cut plants before building, Statue of Colonist, Appearance clothes, Where is my weapon?, [RF] Tribal Raiders [1.0], RaiderInfo, Field Medic [1.0], Meat Blend 1.0, Small Comms Console [1.0], Recycle 1.0, Veggie Blend 1.0, Let's Trade! [1.0], Looks Don't Matter On The Rim, Easily Craftable Components [1.0], Time Rift Weather, Dine In 1.0, Nature is Beautiful v1.3 [1.0], Caravan Gear v1.6 [1.0], Picnic Spot, RIMMSqol, OgreStack, No Burny (less flammable metals), No Death Cooties On Armour, Xeva's Rimhair, Designator Shapes, Herbal Boosters, ReviveTheShiv, Exotic's Fine Weaponry, HousekeeperAssistanceCat, [CP] Chicken Mitchell - Hairstyles (1.0), Children, school and learning, [KIR]Playable Outlander Settlers [V1.0], More Slaves [1.0], [KV] Faction Control - 1.0, [RF] Rainbeau Flambe - Storyteller [1.0], Door Curtains, Simple Bulk Cooking, More Linkables, HugsLib, Additional Joy Objects, Ugh You Got Me, [1.0] Mass Graves, [RF] Archipelagos [1.0], Simply More Bridges, Flagstone Cheaper (2 per) V1.0, Quarry, [RF] Permafrost [1.0], Challenge Accepted!, I Clearly Have Enough!, [T] MiscStuff, [CP] Prisoner Outfit (1.0), Prisoner Capture and Manipulation, Locks, [XND] Use That Sniper's Scope!, [1.0] Disasters: Tornado, While You're Up [1.0], More Furniture [1.0], Please Haul Perishables, The Brotherhood Compendium, Fences And Floors, Auto Light Switch, Sometimes Raids Go Wrong, Real Ruins, RuntimeGC, Dirt Paths [1.0], Infinite Turrets, No More Mad Animals, gloomy_dress, [FIXED] Woohooer, More Steel from Slag, [RF] Rim Disorders [1.0], ETRT: Tribal Apparel, Haul to Stack, The Executor, Lobotomy Corporation OST, Core
- [LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 144 DefInjectionPackages.
- Removed Languages: SimplifiedChinese, Thai, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing OneBigFamily, com.jkluch.HaulToStack, Children, AllowTool, DefensivePositions, MapReroll, DisastersTornado, WhileYoureUp
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [DisastersTornado] Settings loaded:
- baseChange: 0.25
- minRefireDays: 15
- Loading snapshot 20181029-4403946810-jeluder.bp
- Apparel Stuff Color detours loaded, hopefully correct
- Loading snapshot 20181029-2389854790-jeluder.bp
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- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 606 unused Assets to reduce memory usage. Loaded Objects now: 14959.
- Total: 192.309326 ms (FindLiveObjects: 1.171238 ms CreateObjectMapping: 2.092054 ms MarkObjects: 179.018860 ms DeleteObjects: 10.025933 ms)
- Loading game from file Caesars Legion with mods Core, 818773962, 932008009, 1180826364, 1414697588, 725747149, 1527031430, 1508292711, 867467808, 1370245387, 1447314149, 962926505, 1235181370, 705924057, 914638336, 933177655, 1447140290, 1084452457, 1528586050, 1530267593, 1530259312, 1534938143, 1528893508, 1530297431, 1531008434, 1541261044, 1534881550, 1534883539, 1530281472, 1534882140, 1541287769, 1537869190, 1539314714, 1539028008, 1537867047, 1539031321, 1539025677, 1539315254, 1537786185, 1539311991, 1531640632, 1098354593, 1365242717, 1516158345, 725130005, 1512478761, 1508341791, 1508850027, 1502931684, 753496499, 709317151, 708455313, 1428628928, 745193823, 725447220, 1444153696, 1501435493, 751049133, 735106432, 797801997, 949498803, 1541620640, 1541531035, 1541438230, 1541388844, 1509102551, 1539313434, 1541139150, 1421806244, 1103809207, 1454918765, 1498706339, 1420241138, 1539309846, 1542386771, 1090380793, 1139051045, 1100547661, 727687246, 725949967, 1402856775, 761421485, 761219125, 1279012058, 761315214, 942369931, 864631239, 1508171889, 1209071221, 1517502911, 730854291, 1454024362, 732257433, 1522429439, 1541360626, 1542424705, 1543060282, 1013648397, 1532934959, 1543215657, 1543177113, 1540322147, 1382592596, 946390822, 1509237214, 1319782555, 1525395481, 728381322, 1157085076, 1502851654, 1507216525, 1543553927, 1544107509, 1180721235, 1502876618, 1541521411, 1355773454, 1523058989, 947140943, 1545113711, 1544626521, 1544944259, 1542424432, 1543164506, 1547669587, 1547692203, 1335708049, 1551336515, 1552146295, 962732083, 1560927150, 1349384001, 1499678519, 1553692270, 1558635181, 1556821414, 1560113539, 1558034969, 725471844, 1120185591, 972057888, 1544558250, 1564928794
- Could not load reference to Verse.ResearchProjectDef named ResearchDrillTurret
- Could not load reference to Verse.ResearchProjectDef named ResearchDrillTurretEfficientDrilling
- Could not load reference to Verse.ResearchProjectDef named RapidTurret
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
- Could not load reference to Verse.ThingDef named DrillTurret
- Could not load reference to Verse.ThingDef named BBTurretBase
- Could not load reference to Verse.ThingDef named RapidTurretBase
- Could not load reference to Verse.ThingDef named RecoillessTurretBase
- Could not load reference to Verse.ThingDef named BBGunTurret
- Could not load reference to Verse.ThingDef named RapidTurretGun
- Could not load reference to Verse.ThingDef named RecoillessGunTurret
- Could not find think node with key 1233862801
- [AllowTool] Injected 6 designators
- Loaded game, challenge is: kill500people with progress 17
- Picked a challenge: kill500people
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21383.
- Total: 292.589569 ms (FindLiveObjects: 1.945906 ms CreateObjectMapping: 4.627890 ms MarkObjects: 285.938995 ms DeleteObjects: 0.075126 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Loading some snapshots...
- Loaded list of elements with prefix 20181029...
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 6052 unused Assets to reduce memory usage. Loaded Objects now: 15678.
- Total: 229.154694 ms (FindLiveObjects: 1.346534 ms CreateObjectMapping: 4.787175 ms MarkObjects: 210.297043 ms DeleteObjects: 12.723516 ms)
- Got names list
- Loaded list of 1000 elements...
- Filtered down to list of 950 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181029-2401958520-jeluder.bp
- Loading snapshot 20181029-15889800810-jeluder.bp
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- Setting up 2 worker threads for Enlighten.
- Thread -> id: a64 -> priority: 1
- Thread -> id: 7a8 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [igdumdim64.dll 10.18.10.3308]
- Renderer: Intel(R) HD Graphics 4000
- Vendor: Intel
- VRAM: 912 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- Could not find class Merthsoft.DesignatorShapes.GlobalSettings while resolving node ModSettings. Trying to use Merthsoft.DesignatorShapes.DesignatorSettings instead. Full node: <ModSettings Class="Merthsoft.DesignatorShapes.GlobalSettings" />
- ModSwitch 1.5.0.143 - initialized patches...
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Tried to use an uninitialized DefOf of type DesignationDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type TrainableDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type PawnRelationDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type PawnCapacityDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- [RuntimeGC] Mod settings loaded.
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef Executor (using undefined sound instead)
- Translation data for language English has 15 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- [IncidentPersonStat] injected.
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
- Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
- Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
- Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
- Allow patch: RIMMSqol:LanguageChangeListener[LanguageChangeListener]
- Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
- Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
- Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker[StopTamenessDecay]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
- Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
- Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
- Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
- Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
- Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
- Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
- FieldMedic inited
- [Appearance clothes] apparelDef "Apparel_ArcticHood" is not found.
- C:/Users/Olly/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
- [Bubbles v1.5] Initialized
- ExpandedRoofing: generating dynamic defs
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Enabled Prison Labor v0.9.11
- Loading some snapshots...
- Loaded list of elements with prefix 20181027...
- [OgreStack]: Modify Stack Sizes Complete
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Arcade construction: Electricity
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- Got names list
- Loaded list of 1000 elements...
- Filtered down to list of 893 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181027-10010215171-jeluder.bp
- [ModMetaDataCleaner] Removed 284 Metadata and cleaned 283 PreviewImage.
- Removed: Facial Stuff 1.0, Cheaper Components, Fallout Vault Structures & Floors, Call of Cthulhu - Cults, Ugh You Got Me, Simple Polygamy Beds, [B19]GW-hair, Moody, Super Soil, Simply Bulk Crafting, Realistic Chocolate Production, [B19] Mass Graves, Rim of Madness - Bones, Giddy-up! Core, Giddy-up! Battle Mounts, TribalInstruments, Tangerine Music Labs - Ambient Jams, [KV] Adjustable Trade Ships - 1.0, More Slaves [B19], Night Light [1.0], Helpful Monkeys, Humanoid Alien Races 2.0, Industrial Age - Objects and Furniture, Galaxy News Radio, Statue Printer[1.0], Blueprint Totals Tooltip, [RF] Tribal Pawn Names [1.0], Questionable Ethics, Rapid fire turret for B1.0.0, More Random Seeds, Marine Corps Traits (1.0), [XND] Turret Extensions, CleaningStation [B19], MiningCo. DrillTurret, [XND] Memorable Auroras, Research Tree, Dead Goat's Weapon Pack, Hospitality, More Trade Ships, AutoOwl, Halloween Special Edition, Orbital Animal Traders, Craftable Power Claws, Tide Pods and Bleach, [CP] Rimmu-Nation - Clothing (1.0), [CP] Red Horse Furniture (1.0), Alien Children Compatibility, Questionable Ethics, Troll Race, Medieval Times, DeadMansClothing, Alien Children Compatibility, Adeptus Mechanicus Magos Xenobiologis (Playable Orkoids), Adeptus Mechanicus: Armoury R1.0, Combat Training, Alpha Animals, Woohooer, Psychology, [RF] Rumor Has It.... [1.0], Infinite Turrets, llCher Facell, Area Rugs B19, [RF] Fertile Fields [b19], Additional Joy Objects B19, Androids, [RF] Tribal Raiders [b19], Psychology Imprisonment Patch, Where is my weapon?, Days Matter, [RF] Rainbeau Flambe - Storyteller [b19], Mmm Whatcha Say Death Sound, Nature is Beautiful v1.3 [B19], Tide Pods and Bleach, Children, school and learning, Psychology, CleaningArea, PB Basic Apparel, Tree People, Beetle People, Cactaceae, [RF] Fishing [b19], [RF] Tribal Pawn Names [a19], SF Grim Reality B19, More Furniture [B19], [B19] Terrain Zone Selections, Quarry, Expanded Incidents, Fences And Floors, Run and Hide, Flagstone Cheaper (3 per) B19, Smaller Rooms, Statue of Colonist, While You're Up [0.19], Veggie Blend 0.19, [T] MoreFloors, Appearance clothes, HugsLib, Allow Tool, Efficient Light, Stack Merger, While You're Up [b18], Psychology, LT-DoorMat, More Furniture [B18], Quarry, AllowDeadMansApparel, [KV] Refugee Stats - B18, Notifications Archiver, Children, Sometimes Raids Go Wrong, Color Coded Mood Bar, EdB Prepare Carefully [中文版] B18, HousekeeperAssistanceCat, [RF] More Trait Slots [b18], [RF] Fertile Fields [b18], Trenches, Melee Hunting A18, Preset Filtered Zones, Ugh You Got Me, Run and Hide, [L]MoreDetailBody, BetterSandbags, Vanilla Animal Overhaul, [RF] Consolidated Traits [b18], No Debris, Killfeed, Harvest Everything!, Tobe's Dining Room [A18], Butchering Spot, Additional Traits w/ Heroes + Gods [B18 Update], Use A Freaking Table, More Slaves, Slave Outfits, Wealthy Traders, Project Fallout Companion 1.0, Rumours And Deception, [L]MangaFace, RimFace for Facial Stuff, Auto Randomizer for Starting Pawns, More Planning, Map Reroll, Defensive Positions, Facial Stuff 1.0, Cheaper Components, Fallout Vault Structures & Floors, Call of Cthulhu - Cults, Ugh You Got Me, Simple Polygamy Beds, [B19]GW-hair, Moody, Super Soil, Simply Bulk Crafting, Realistic Chocolate Production, [B19] Mass Graves, Rim of Madness - Bones, Giddy-up! Core, Giddy-up! Battle Mounts, TribalInstruments, Tangerine Music Labs - Ambient Jams, [KV] Adjustable Trade Ships - 1.0, More Slaves [B19], Night Light [1.0], Helpful Monkeys, Humanoid Alien Races 2.0, Industrial Age - Objects and Furniture, Galaxy News Radio, Statue Printer[1.0], Blueprint Totals Tooltip, [RF] Tribal Pawn Names [1.0], Questionable Ethics, Rapid fire turret for B1.0.0, More Random Seeds, Marine Corps Traits (1.0), [XND] Turret Extensions, CleaningStation [B19], MiningCo. DrillTurret, [XND] Memorable Auroras, Research Tree, Dead Goat's Weapon Pack, Hospitality, More Trade Ships, AutoOwl, Halloween Special Edition, Orbital Animal Traders, Craftable Power Claws, Tide Pods and Bleach, [CP] Rimmu-Nation - Clothing (1.0), [CP] Red Horse Furniture (1.0), Alien Children Compatibility, Questionable Ethics, Troll Race, Medieval Times, DeadMansClothing, Alien Children Compatibility, Adeptus Mechanicus Magos Xenobiologis (Playable Orkoids), Adeptus Mechanicus: Armoury R1.0, Combat Training, Alpha Animals, Woohooer, Psychology, [RF] Rumor Has It.... [1.0], Infinite Turrets, llCher Facell, Area Rugs B19, [RF] Fertile Fields [b19], Additional Joy Objects B19, Androids, [RF] Tribal Raiders [b19], Psychology Imprisonment Patch, Where is my weapon?, Days Matter, [RF] Rainbeau Flambe - Storyteller [b19], Mmm Whatcha Say Death Sound, Nature is Beautiful v1.3 [B19], Tide Pods and Bleach, Children, school and learning, Psychology, CleaningArea, PB Basic Apparel, Tree People, Beetle People, Cactaceae, [RF] Fishing [b19], [RF] Tribal Pawn Names [a19], SF Grim Reality B19, More Furniture [B19], [B19] Terrain Zone Selections, Quarry, Expanded Incidents, Fences And Floors, Run and Hide, Flagstone Cheaper (3 per) B19, Smaller Rooms, Statue of Colonist, While You're Up [0.19], Veggie Blend 0.19, [T] MoreFloors, Appearance clothes, HugsLib, Allow Tool, Efficient Light, Stack Merger, While You're Up [b18], Psychology, LT-DoorMat, More Furniture [B18], Quarry, AllowDeadMansApparel, [KV] Refugee Stats - B18, Notifications Archiver, Children, Sometimes Raids Go Wrong, Color Coded Mood Bar, EdB Prepare Carefully [中文版] B18, HousekeeperAssistanceCat, [RF] More Trait Slots [b18], [RF] Fertile Fields [b18], Trenches, Melee Hunting A18, Preset Filtered Zones, Ugh You Got Me, Run and Hide, [L]MoreDetailBody, BetterSandbags, Vanilla Animal Overhaul, [RF] Consolidated Traits [b18], No Debris, Killfeed, Harvest Everything!, Tobe's Dining Room [A18], Butchering Spot, Additional Traits w/ Heroes + Gods [B18 Update], Use A Freaking Table, More Slaves, Slave Outfits, Wealthy Traders, Project Fallout Companion 1.0, Rumours And Deception, [L]MangaFace, RimFace for Facial Stuff, Auto Randomizer for Starting Pawns, More Planning, Map Reroll, Defensive Positions
- Cleaned: Flags and Banners, [RF] Rational Romance [1.0], GloomyFurniture, More Sculpture, Apparello 2, ModSwitch, Project Fallout v1.7, [1.0] FuckFriendlyFire, Dirt Paths, Xen's XP Fixer, Growing Plots, ResearchPal, EdB Prepare Carefully, The Birds and the Bees, JecsTools, [CP] Detailed Body Textures II (1.0), [SS]Lovely Hair Style, [L]MangaFace, Roppoi hair 1.0, Spoons Hair Mod, Nackblad Inc Rimhair, Rimsenal - Rimhair, FashionRIMsta, Simple Stockpile Presets, no disturbed sleep, Allow Tool, Defensive Positions, [KV] RimFridge - 1.0, Blueprints, Relations Tab, Pick Up And Haul, Camera+, Map Reroll, Snap Out!, Damage Indicators, [KV] Show Hair With Hats or Hide All Hats - 1.0, One Big Family, Greyer morals mod., T-45b Power Armor (1.0), [KV] More Trait Slots - 1.0, No "Ate Without A Table", RimHUD, [FSF] Rain Washes Away Filth, [Ods] Mens Hair , SF [v1.0] Priority Treatment, Expanded Roofing, Fallout Traits, Advanced Cooling, Prisoner Harvesting, P-Music, Interaction Bubbles, More Faction Interaction, Prison Labor, Selling prisoners with no guilt, Camping Stuff, Slave Outfits [1.0], VERY ACCURATE HUMAN DEATH SOUND, Stick Lantern, Tilled Soil, Incident Person Stat, Pharmacist, Animals Logic, [1.0] Drugs are not Food, Dustproof boots[1.0], [RF] Fishing [1.0], Predator Hunt Alert, [RF] Wild Cultivation [1.0], Cut plants before building, Statue of Colonist, Appearance clothes, Where is my weapon?, [RF] Tribal Raiders [1.0], RaiderInfo, Field Medic [1.0], Meat Blend 1.0, Small Comms Console [1.0], Recycle 1.0, Veggie Blend 1.0, Let's Trade! [1.0], Looks Don't Matter On The Rim, Easily Craftable Components [1.0], Time Rift Weather, Dine In 1.0, Nature is Beautiful v1.3 [1.0], Caravan Gear v1.6 [1.0], Picnic Spot, RIMMSqol, OgreStack, No Burny (less flammable metals), No Death Cooties On Armour, Xeva's Rimhair, Designator Shapes, Herbal Boosters, ReviveTheShiv, Exotic's Fine Weaponry, HousekeeperAssistanceCat, [CP] Chicken Mitchell - Hairstyles (1.0), Children, school and learning, [KIR]Playable Outlander Settlers [V1.0], More Slaves [1.0], [KV] Faction Control - 1.0, [RF] Rainbeau Flambe - Storyteller [1.0], Door Curtains, Simple Bulk Cooking, More Linkables, HugsLib, Additional Joy Objects, Ugh You Got Me, [1.0] Mass Graves, [RF] Archipelagos [1.0], Simply More Bridges, Flagstone Cheaper (2 per) V1.0, Quarry, [RF] Permafrost [1.0], Challenge Accepted!, I Clearly Have Enough!, [T] MiscStuff, [CP] Prisoner Outfit (1.0), Prisoner Capture and Manipulation, Locks, [XND] Use That Sniper's Scope!, [1.0] Disasters: Tornado, While You're Up [1.0], More Furniture [1.0], Please Haul Perishables, The Brotherhood Compendium, Fences And Floors, Auto Light Switch, Sometimes Raids Go Wrong, Real Ruins, RuntimeGC, Dirt Paths [1.0], No More Mad Animals, gloomy_dress, [FIXED] Woohooer, More Steel from Slag, [RF] Rim Disorders [1.0], ETRT: Tribal Apparel, Haul to Stack, The Executor, Lobotomy Corporation OST, Flags and Banners, [RF] Rational Romance [1.0], GloomyFurniture, More Sculpture, Apparello 2, ModSwitch, Project Fallout v1.7, [1.0] FuckFriendlyFire, Dirt Paths, Xen's XP Fixer, Growing Plots, ResearchPal, EdB Prepare Carefully, The Birds and the Bees, JecsTools, [CP] Detailed Body Textures II (1.0), [SS]Lovely Hair Style, [L]MangaFace, Roppoi hair 1.0, Spoons Hair Mod, Nackblad Inc Rimhair, Rimsenal - Rimhair, FashionRIMsta, Simple Stockpile Presets, no disturbed sleep, Allow Tool, Defensive Positions, [KV] RimFridge - 1.0, Blueprints, Relations Tab, Pick Up And Haul, Camera+, Map Reroll, Snap Out!, Damage Indicators, [KV] Show Hair With Hats or Hide All Hats - 1.0, One Big Family, Greyer morals mod., T-45b Power Armor (1.0), [KV] More Trait Slots - 1.0, No "Ate Without A Table", RimHUD, [FSF] Rain Washes Away Filth, [Ods] Mens Hair , SF [v1.0] Priority Treatment, Expanded Roofing, Fallout Traits, Advanced Cooling, Prisoner Harvesting, P-Music, Interaction Bubbles, More Faction Interaction, Prison Labor, Selling prisoners with no guilt, Camping Stuff, Slave Outfits [1.0], VERY ACCURATE HUMAN DEATH SOUND, Stick Lantern, Tilled Soil, Incident Person Stat, Pharmacist, Animals Logic, [1.0] Drugs are not Food, Dustproof boots[1.0], [RF] Fishing [1.0], Predator Hunt Alert, [RF] Wild Cultivation [1.0], Cut plants before building, Statue of Colonist, Appearance clothes, Where is my weapon?, [RF] Tribal Raiders [1.0], RaiderInfo, Field Medic [1.0], Meat Blend 1.0, Small Comms Console [1.0], Recycle 1.0, Veggie Blend 1.0, Let's Trade! [1.0], Looks Don't Matter On The Rim, Easily Craftable Components [1.0], Time Rift Weather, Dine In 1.0, Nature is Beautiful v1.3 [1.0], Caravan Gear v1.6 [1.0], Picnic Spot, RIMMSqol, OgreStack, No Burny (less flammable metals), No Death Cooties On Armour, Xeva's Rimhair, Designator Shapes, Herbal Boosters, ReviveTheShiv, Exotic's Fine Weaponry, HousekeeperAssistanceCat, [CP] Chicken Mitchell - Hairstyles (1.0), Children, school and learning, [KIR]Playable Outlander Settlers [V1.0], More Slaves [1.0], [KV] Faction Control - 1.0, [RF] Rainbeau Flambe - Storyteller [1.0], Door Curtains, Simple Bulk Cooking, More Linkables, HugsLib, Additional Joy Objects, Ugh You Got Me, [1.0] Mass Graves, [RF] Archipelagos [1.0], Simply More Bridges, Flagstone Cheaper (2 per) V1.0, Quarry, [RF] Permafrost [1.0], Challenge Accepted!, I Clearly Have Enough!, [T] MiscStuff, [CP] Prisoner Outfit (1.0), Prisoner Capture and Manipulation, Locks, [XND] Use That Sniper's Scope!, [1.0] Disasters: Tornado, While You're Up [1.0], More Furniture [1.0], Please Haul Perishables, The Brotherhood Compendium, Fences And Floors, Auto Light Switch, Sometimes Raids Go Wrong, Real Ruins, RuntimeGC, Dirt Paths [1.0], No More Mad Animals, gloomy_dress, [FIXED] Woohooer, More Steel from Slag, [RF] Rim Disorders [1.0], ETRT: Tribal Apparel, Haul to Stack, The Executor, Lobotomy Corporation OST, Core
- [LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 144 DefInjectionPackages.
- Removed Languages: SimplifiedChinese, Thai, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing OneBigFamily, com.jkluch.HaulToStack, Children, AllowTool, DefensivePositions, MapReroll, DisastersTornado, WhileYoureUp
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [DisastersTornado] Settings loaded:
- baseChange: 0.25
- minRefireDays: 15
- Loading snapshot 20181027-11718423280-jeluder.bp
- Apparel Stuff Color detours loaded, hopefully correct
- Loading snapshot 20181027-11699133530-jeluder.bp
- Loading snapshot 20181027-13319527170-jeluder.bp
- Loading snapshot 20181027-11905841130-jeluder.bp
- Loading snapshot 20181027-12050815480-jeluder.bp
- Loading snapshot 20181027-12753256680-jeluder.bp
- Loading snapshot 20181027-13439571100-jeluder.bp
- Loading snapshot 20181027-11814854250-jeluder.bp
- Loading snapshot 20181027-10241712893-jeluder.bp
- Loading snapshot 20181027-12740634880-jeluder.bp
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- Loading snapshot 20181027-12262865873-jeluder.bp
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- Loading snapshot 20181027-11113760570-jeluder.bp
- Loading snapshot 20181027-11296534570-jeluder.bp
- Loading snapshot 20181027-10161599630-jeluder.bp
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 606 unused Assets to reduce memory usage. Loaded Objects now: 14957.
- Total: 236.973206 ms (FindLiveObjects: 1.096932 ms CreateObjectMapping: 2.039506 ms MarkObjects: 180.924530 ms DeleteObjects: 52.910999 ms)
- Loading game from file Caesars Legion with mods Core, 818773962, 932008009, 1180826364, 1414697588, 725747149, 1527031430, 1508292711, 867467808, 1370245387, 1447314149, 962926505, 1235181370, 705924057, 914638336, 933177655, 1447140290, 1084452457, 1528586050, 1530267593, 1530259312, 1534938143, 1528893508, 1530297431, 1531008434, 1541261044, 1534881550, 1534883539, 1530281472, 1534882140, 1541287769, 1537869190, 1539314714, 1539028008, 1537867047, 1539031321, 1539025677, 1539315254, 1537786185, 1539311991, 1531640632, 1098354593, 1365242717, 1516158345, 725130005, 1512478761, 1508341791, 1508850027, 1502931684, 753496499, 709317151, 708455313, 1428628928, 745193823, 725447220, 1444153696, 1501435493, 751049133, 735106432, 797801997, 949498803, 1541620640, 1541531035, 1541438230, 1541388844, 1509102551, 1539313434, 1541139150, 1421806244, 1103809207, 1454918765, 1498706339, 1420241138, 1539309846, 1542386771, 1090380793, 1139051045, 1100547661, 727687246, 725949967, 1402856775, 761421485, 761219125, 1279012058, 761315214, 942369931, 864631239, 1508171889, 1209071221, 1517502911, 730854291, 1454024362, 732257433, 1522429439, 1541360626, 1542424705, 1543060282, 1013648397, 1532934959, 1543215657, 1543177113, 1540322147, 1382592596, 946390822, 1509237214, 1319782555, 1525395481, 728381322, 1157085076, 1502851654, 1507216525, 1543553927, 1544107509, 1180721235, 1502876618, 1541521411, 1355773454, 1523058989, 947140943, 1545113711, 1544626521, 1544944259, 1542424432, 1543164506, 1547669587, 1547692203, 1335708049, 1551336515, 1552146295, 962732083, 1560927150, 1349384001, 1499678519, 1558635181, 1556821414, 1560113539, 1558034969, 725471844, 1120185591, 972057888, 1544558250, 1564928794
- Could not load reference to Verse.ResearchProjectDef named ResearchDrillTurret
- Could not load reference to Verse.ResearchProjectDef named ResearchDrillTurretEfficientDrilling
- Could not load reference to Verse.ResearchProjectDef named RapidTurret
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
- Could not load reference to Verse.ThingDef named DrillTurret
- Could not load reference to Verse.ThingDef named BBTurretBase
- Could not load reference to Verse.ThingDef named RapidTurretBase
- Could not load reference to Verse.ThingDef named RecoillessTurretBase
- Could not load reference to Verse.ThingDef named BBGunTurret
- Could not load reference to Verse.ThingDef named RapidTurretGun
- Could not load reference to Verse.ThingDef named RecoillessGunTurret
- Could not find think node with key 1233862801
- [AllowTool] Injected 6 designators
- Loaded game, challenge is: kill500people with progress 17
- Picked a challenge: kill500people
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21388.
- Total: 294.697632 ms (FindLiveObjects: 1.481598 ms CreateObjectMapping: 4.566311 ms MarkObjects: 288.568481 ms DeleteObjects: 0.080053 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Loading some snapshots...
- Loaded list of elements with prefix 20181030...
- Unloading 6059 unused Assets to reduce memory usage. Loaded Objects now: 15810.
- Total: 238.345612 ms (FindLiveObjects: 1.830958 ms CreateObjectMapping: 2.479183 ms MarkObjects: 219.507660 ms DeleteObjects: 14.525738 ms)
- Got names list
- Loaded list of 66 elements...
- Filtered down to list of 66 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181030-1130524780-jeluder.bp
- Loading snapshot 20181030-11762307702-jeluder.bp
- Loading snapshot 20181030-5755966150-jeluder.bp
- Loading snapshot 20181030-6114264480-jeluder.bp
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- Loading snapshot 20181030-13264436130-jeluder.bp
- Loading snapshot 20181030-16728780560-jeluder.bp
- Loading snapshot 20181030-579030240-jeluder.bp
- Loading snapshot 20181030-15936258860-jeluder.bp
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- Loading snapshot 20181030-1672220930-jeluder.bp
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- Loading snapshot 20181030-16040774450-jeluder.bp
- Loading snapshot 20181030-12839489430-jeluder.bp
- Loading snapshot 20181030-6686531060-jeluder.bp
- Loading snapshot 20181030-5584151500-jeluder.bp
- Loading snapshot 20181030-6297215275-jeluder.bp
- Loading snapshot 20181030-2835647650-jeluder.bp
- Loading snapshot 20181030-19179326380-jeluder.bp
- Loading snapshot 20181030-11345547061-jeluder.bp
- Loading snapshot 20181030-18004484360-jeluder.bp
- Could not load reference to Verse.ThingDef named DRK_GunVindicator
- Loaded file (Scenario) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev485, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev487, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev485, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev485, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev485, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1005.
- Loaded file (Scenario) is from version 0.19.2009 rev487, we are running version 1.0.2059 rev1005.
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 284 unused Assets to reduce memory usage. Loaded Objects now: 15815.
- Total: 232.817825 ms (FindLiveObjects: 1.530861 ms CreateObjectMapping: 2.202076 ms MarkObjects: 228.812714 ms DeleteObjects: 0.270948 ms)
- Loading game from file Caesars Legion with mods Core, 818773962, 932008009, 1180826364, 1414697588, 725747149, 1527031430, 1508292711, 867467808, 1370245387, 1447314149, 962926505, 1235181370, 705924057, 914638336, 933177655, 1447140290, 1084452457, 1528586050, 1530267593, 1530259312, 1534938143, 1528893508, 1530297431, 1531008434, 1541261044, 1534881550, 1534883539, 1530281472, 1534882140, 1541287769, 1537869190, 1539314714, 1539028008, 1537867047, 1539031321, 1539025677, 1539315254, 1537786185, 1539311991, 1531640632, 1098354593, 1365242717, 1516158345, 725130005, 1512478761, 1508341791, 1508850027, 1502931684, 753496499, 709317151, 708455313, 1428628928, 745193823, 725447220, 1444153696, 1501435493, 751049133, 735106432, 797801997, 949498803, 1541620640, 1541531035, 1541438230, 1541388844, 1509102551, 1539313434, 1541139150, 1421806244, 1103809207, 1454918765, 1498706339, 1420241138, 1539309846, 1542386771, 1090380793, 1139051045, 1100547661, 727687246, 725949967, 1402856775, 761421485, 761219125, 1279012058, 761315214, 942369931, 864631239, 1508171889, 1209071221, 1517502911, 730854291, 1454024362, 732257433, 1522429439, 1541360626, 1542424705, 1543060282, 1013648397, 1532934959, 1543215657, 1543177113, 1540322147, 1382592596, 946390822, 1509237214, 1319782555, 1525395481, 728381322, 1157085076, 1502851654, 1507216525, 1543553927, 1544107509, 1180721235, 1502876618, 1541521411, 1355773454, 1523058989, 947140943, 1545113711, 1544626521, 1544944259, 1542424432, 1543164506, 1547669587, 1547692203, 1335708049, 1551336515, 1552146295, 962732083, 1560927150, 1349384001, 1499678519, 1558635181, 1556821414, 1560113539, 1558034969, 725471844, 1120185591, 972057888, 1544558250, 1564928794
- Could not load reference to Verse.ResearchProjectDef named ResearchDrillTurret
- Could not load reference to Verse.ResearchProjectDef named ResearchDrillTurretEfficientDrilling
- Could not load reference to Verse.ResearchProjectDef named RapidTurret
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
- Could not load reference to Verse.ThingDef named DrillTurret
- Could not load reference to Verse.ThingDef named BBTurretBase
- Could not load reference to Verse.ThingDef named RapidTurretBase
- Could not load reference to Verse.ThingDef named RecoillessTurretBase
- Could not load reference to Verse.ThingDef named BBGunTurret
- Could not load reference to Verse.ThingDef named RapidTurretGun
- Could not load reference to Verse.ThingDef named RecoillessGunTurret
- Could not find think node with key 1233862801
- Loaded game, challenge is: kill500people with progress 17
- Picked a challenge: kill500people
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21860.
- Total: 341.809113 ms (FindLiveObjects: 2.763679 ms CreateObjectMapping: 6.661650 ms MarkObjects: 332.303741 ms DeleteObjects: 0.078410 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Loading some snapshots...
- Loaded list of elements with prefix 20181018...
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 6019 unused Assets to reduce memory usage. Loaded Objects now: 15823.
- Total: 257.891296 ms (FindLiveObjects: 1.415092 ms CreateObjectMapping: 3.968991 ms MarkObjects: 239.751663 ms DeleteObjects: 12.754717 ms)
- Got names list
- Loaded list of 160 elements...
- Filtered down to list of 135 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181018-10628501630-jeluder.bp
- Loading snapshot 20181018-19930788900-jeluder.bp
- Loading snapshot 20181018-3649055800-jeluder.bp
- Loading snapshot 20181018-10231215350-jeluder.bp
- Loading snapshot 20181018-21169680591-jeluder.bp
- Loading snapshot 20181018-12788669000-jeluder.bp
- Loading snapshot 20181018-11717140880-jeluder.bp
- Loading snapshot 20181018-11184127850-jeluder.bp
- Loading snapshot 20181018-432700560-jeluder.bp
- Loading snapshot 20181018-18964866564-jeluder.bp
- Loading snapshot 20181018-1254760091-jeluder.bp
- Loading snapshot 20181018-12104046710-jeluder.bp
- Loading snapshot 20181018-8042132330-jeluder.bp
- Loading snapshot 20181018-3358205410-jeluder.bp
- Loading snapshot 20181018-8421144370-jeluder.bp
- Loading snapshot 20181018-4196153450-jeluder.bp
- Loading snapshot 20181018-20142263990-jeluder.bp
- Loading snapshot 20181018-15493230450-jeluder.bp
- Loading snapshot 20181018-16893348290-jeluder.bp
- Loading snapshot 20181018-7226740460-jeluder.bp
- Loading snapshot 20181018-14203076241-jeluder.bp
- Loading snapshot 20181018-18680584430-jeluder.bp
- Loading snapshot 20181018-20566287050-jeluder.bp
- Loading snapshot 20181018-8930895840-jeluder.bp
- Loading snapshot 20181018-8595043531-jeluder.bp
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