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  1. //=========== (C) Copyright 2007-2010 ZombieMod.com. All rights reserved. ===========
  2.  
  3.  
  4. // Please do not edit this file unless you know what you're doing!
  5.  
  6. "zm_sigs"
  7. {
  8. "Version"
  9. {
  10. "Version" "1.0.1"
  11. }
  12.  
  13. "WantsLagComp"
  14. {
  15. "Linux" "@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPKS_PK8CUserCmdPK7CBitVecILi2048EE"
  16. "Linux_Offset" 40
  17. "Linux_Patch1" "\x90\x90\x90\x90\x90\x90"
  18. "Windows" "\x55\x8B\xEC\x83\xEC\x08\x89\x4D\x2A\x8B\x45\x2A\x8B\x48\x2A\x83\xE1\x01\x75"
  19. "Windows_Offset" 51
  20. "Windows_Patch1" "\x90\x90"
  21. }
  22.  
  23. "OnTakeDamage"
  24. {
  25. "Linux" "@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo"
  26. "Linux_Offset" 61
  27. "Linux_Offset1" 2151
  28. "Linux_Offset2" 681
  29. "Linux_Patch1" "\x90\x90\x90\x90\x90\x90"
  30. "Linux_Patch2" "\x90\x90\x90\x90\x90\x90"
  31. "Windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x56\x89\x8D\x2A\x2A\x2A\x2A\x8B\x45\x2A\x50\x8D"
  32. "Windows_Offset" 60
  33. "Windows_Offset1" 942
  34. "Windows_Offset2" 484
  35. "Windows_Patch1" "\xEB"
  36. "Windows_Patch2" "\x90\xE9"
  37. }
  38.  
  39. "CCSGame_TermRound"
  40. {
  41. "Linux" "@_ZN12CCSGameRules14TerminateRoundEfi"
  42. "Windows" "\x83\xEC\x2A\x53\x8B\x5C\x2A\x2A\x55\x56\x57\x33\xF6\x8B\xE9\x33\xFF\x83\xFB\x2A\x89"
  43. }
  44.  
  45. "CCSPlayer_GiveNamedItem"
  46. {
  47. "Linux" "@_ZN11CBasePlayer13GiveNamedItemEPKci"
  48. "Linux_Offset" 387
  49. "Windows" "\x55\x8B\xEC\x83\xEC\x28\x89\x2A\x2A\x8D\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\x7D\x08\x00"
  50. "Windows_Offset" 386
  51. }
  52.  
  53. "CBasePlayer_WeaponDrop"
  54. {
  55. "Linux" "@_ZN11CBasePlayer11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_"
  56. "Windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x89\x8D\x2A\x2A\x2A\x2A\xC6\x2A\x2A\x00\x8B\x8D\x2A\x2A\x2A\x2A\xE8"
  57. }
  58.  
  59. "GetFileWeaponInfoFromHandle"
  60. {
  61. "Linux" "@_Z27GetFileWeaponInfoFromHandlet"
  62. "Windows" "\x66\x8B\x44\x24\x04\x66\x3B\x05\x2A\x2A\x2A\x2A\x73\x17"
  63. }
  64.  
  65. "CCSPlayer_RoundRespawn"
  66. {
  67. "Linux" "@_ZN9CCSPlayer12RoundRespawnEv"
  68. "Windows" "\x55\x8B\xEC\x51\x89\x2A\x2A\x8B\x2A\x2A\x8B\x10\x8B"
  69. }
  70.  
  71. "CCSPlayer_GiveNamedItem"
  72. {
  73. "Linux" "@_ZN11CBasePlayer13GiveNamedItemEPKci"
  74. "Windows" "\x55\x8B\xEC\x83\xEC\x28\x89\x2A\x2A\x8D\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\x7D\x08\x00"
  75. }
  76.  
  77. "CCSPlayer_SwitchTeam"
  78. {
  79. "Linux" "@_ZN9CCSPlayer10SwitchTeamEi"
  80. "Windows" "\x55\x8B\xEC\x83\xEC\x2A\x89\x4D\x2A\x8B\x45\x2A\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x85\xC0\x74"
  81. }
  82.  
  83. "CBaseEntity_ApplyAbsVelocity"
  84. {
  85. "Linux" "@_ZN11CBaseEntity23ApplyAbsVelocityImpulseERK6Vector"
  86. "Windows" "\x83\xEC\x0C\x56\x57\x8B\x7C\x24\x18\xD9\x07\x8B\xF1\xD8\x1D\x2A\x2A"
  87. }
  88.  
  89. "CBaseEntity_SetCollisionBounds"
  90. {
  91. "Linux" "@_ZN11CBaseEntity18SetCollisionBoundsERK6VectorS2_"
  92. "Windows" ""
  93. }
  94.  
  95. "UtilRemove"
  96. {
  97. "Linux" "@_Z11UTIL_RemoveP11CBaseEntity"
  98. "Windows" "\x8B\x44\x24\x04\x85\xC0\x74\x0C\x83\xC0\x0C\x89\x44\x24\x04\xE9"
  99. }
  100.  
  101. "CalcDominationAndRevenge"
  102. {
  103. "Linux" "@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi"
  104. "Linux_Offset" 93
  105. "Linux_Patch1" "\x90\x90\x90\x90\x90\x90"
  106. "Windows" "\xA1\x2A\x2A\x2A\x2A\x83\x2A\x2A\x00\x55\x8B\xE9\x0F\x2A\x2A\x2A\x2A\x2A\x57\x8B\x2A\x2A\x2A\x85\xFF\x0F\x2A\x2A\x2A\x2A\x2A\x53\x8B"
  107. "Windows_Offset" 63
  108. "Windows_Patch1" "\x90\x90\x90\x90\x90\x90"
  109. }
  110.  
  111. "CGameRules"
  112. {
  113. "Linux" "@g_pGameRules"
  114. "Windows" "\x56\x68\x2A\x2A\x2A\x2A\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x8B\x48"
  115. "Windows_Offset" 32
  116. }
  117.  
  118. "gEntList"
  119. {
  120. "Linux" "@gEntList"
  121. }
  122.  
  123. "gTempEnts"
  124. {
  125. "Linux" "@te"
  126. }
  127.  
  128. "LevelShutDown"
  129. {
  130. "Windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"
  131. "Windows_Offset" 11
  132. }
  133.  
  134. "SetMinMaxSize"
  135. {
  136. "Windows" "\x53\x8B\x5C\x24\x0C\x55\x8B\x6C\x24\x14\x56\x57\x8B\xF5\x2B\xDD"
  137. }
  138.  
  139. "FindEntityByClassname"
  140. {
  141. "Windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x19\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x39\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x03"
  142. "Linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
  143. }
  144.  
  145.  
  146. "GetPlayerMaxSpeed"
  147. {
  148. "Windows_Offset" 426
  149. "Linux_Offset" 427
  150. }
  151.  
  152. "CommitSuicide"
  153. {
  154. "Windows_Offset" 427
  155. "Linux_Offset" 428
  156. }
  157.  
  158. "Weapon_CanSwitchTo"
  159. {
  160. "Windows_Offset" 255
  161. "Linux_Offset" 256
  162. }
  163.  
  164. "Weapon_CanUse"
  165. {
  166. "Windows_Offset" 249
  167. "Linux_Offset" 250
  168. }
  169.  
  170. "TraceAttack"
  171. {
  172. "Windows_Offset" 58
  173. "Linux_Offset" 59
  174. }
  175.  
  176.  
  177. "Event_Killed"
  178. {
  179. "Windows_Offset" 64
  180. "Linux_Offset" 65
  181. }
  182.  
  183. "GetModelIndex"
  184. {
  185. "Windows_Offset" 6
  186. "Linux_Offset" 7
  187. }
  188.  
  189. "SetModelIndex"
  190. {
  191. "Windows_Offset" 8
  192. "Linux_Offset" 9
  193. }
  194.  
  195. "Teleport"
  196. {
  197. "Windows_Offset" 105
  198. "Linux_Offset" 106
  199. }
  200.  
  201. "PreThink"
  202. {
  203. "Windows_Offset" 321
  204. "Linux_Offset" 322
  205. }
  206.  
  207.  
  208. "IPointsForKill"
  209. {
  210. "Windows_Offset" 78
  211. "Linux_Offset" 79
  212. }
  213.  
  214.  
  215. "GetCollidable"
  216. {
  217. "Windows_Offset" 3
  218. "Linux_Offset" 4
  219. }
  220.  
  221. "GetDataDescMap"
  222. {
  223. "Windows_Offset" 11
  224. "Linux_Offset" 12
  225. }
  226.  
  227. "SetModel"
  228. {
  229. "Windows_Offset" 23
  230. "Linux_Offset" 24
  231. }
  232.  
  233. "KeyValue"
  234. {
  235. "Windows_Offset" 29
  236. "Linux_Offset" 28
  237. }
  238.  
  239. "KeyValueFloat"
  240. {
  241. "Windows_Offset" 28
  242. "Linux_Offset" 29
  243. }
  244.  
  245. "KeyValueVector"
  246. {
  247. "Windows_Offset" 27
  248. "Linux_Offset" 30
  249. }
  250.  
  251. "GetKeyValue"
  252. {
  253. "Windows_Offset" 31
  254. "Linux_Offset" 31
  255. }
  256.  
  257. "SetParent"
  258. {
  259. "Windows_Offset" 32
  260. "Linux_Offset" 33
  261. }
  262.  
  263.  
  264. "AcceptInput"
  265. {
  266. "Windows_Offset" 34
  267. "Linux_Offset" 35
  268. }
  269.  
  270. "EventKilled"
  271. {
  272. "Windows_Offset" 64
  273. "Linux_Offset" 65
  274. }
  275.  
  276. "ChangeTeam"
  277. {
  278. "Windows_Offset" 88
  279. "Linux_Offset" 89
  280. }
  281.  
  282. "GetVelocity"
  283. {
  284. "Windows_Offset" 137
  285. "Linux_Offset" 138
  286. }
  287.  
  288. "WorldSpaceCenter"
  289. {
  290. "Windows_Offset" 146
  291. "Linux_Offset" 147
  292. }
  293.  
  294. "Ignite"
  295. {
  296. "Windows_Offset" 202
  297. "Linux_Offset" 203
  298. }
  299.  
  300. "GiveAmmo"
  301. {
  302. "Windows_Offset" 244
  303. "Linux_Offset" 245
  304. }
  305.  
  306. "WeaponSwitch"
  307. {
  308. "Windows_Offset" 253
  309. "Linux_Offset" 254
  310. }
  311.  
  312. "EventDying"
  313. {
  314. "Windows_Offset" 278
  315. "Linux_Offset" 279
  316. }
  317.  
  318. "GetSlot"
  319. {
  320. "Windows_Offset" 257
  321. "Linux_Offset" 258
  322. }
  323.  
  324. "IsBot"
  325. {
  326. "Windows_Offset" 427
  327. "Linux_Offset" 428
  328. }
  329.  
  330. "GetViewVectors"
  331. {
  332. "Windows_Offset" 31
  333. "Linux_Offset" 32
  334. }
  335.  
  336. }
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