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- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 21.19.384.0]
- Renderer: Radeon (TM) RX 480 Graphics
- Vendor: ATI
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- - Completed reload, in 0.325 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.618496 ms
- Command line arguments: -nohelp
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- RimWorld 0.16.1393 rev536
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Non platform assembly: data-13186078 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-13186078.dll
- Non platform assembly: data-132D7008 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-132D7008.dll
- Non platform assembly: data-132DDC10 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-132DDC10.dll
- Non platform assembly: data-132E3CA0 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-132E3CA0.dll
- Non platform assembly: data-16CA0048 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16CA0048.dll
- Non platform assembly: data-16CBC988 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16CBC988.dll
- Non platform assembly: data-16CC2990 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16CC2990.dll
- Non platform assembly: data-16CC85C0 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16CC85C0.dll
- We're all good!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Non platform assembly: data-16CCC5C8 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16CCC5C8.dll
- Non platform assembly: data-16CD7ED0 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16CD7ED0.dll
- Non platform assembly: data-16CDB4E0 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16CDB4E0.dll
- Non platform assembly: data-16CEEC60 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16CEEC60.dll
- Non platform assembly: data-16CF97C8 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16CF97C8.dll
- Non platform assembly: data-16D05BD8 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16D05BD8.dll
- Non platform assembly: data-16D08FE8 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16D08FE8.dll
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Configuration.dll (this message is harmless)
- Non platform assembly: data-16D1A200 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16D1A200.dll
- Non platform assembly: data-16D5D010 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16D5D010.dll
- Non platform assembly: data-16D71008 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16D71008.dll
- Non platform assembly: data-16D73C10 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16D73C10.dll
- Non platform assembly: data-16D75218 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16D75218.dll
- Non platform assembly: data-16DB00F8 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16DB00F8.dll
- Non platform assembly: data-16DC4F08 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16DC4F08.dll
- Duplicate code-linked translation key: ColonistHomesick in language English
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Config error in DoorOpenPowered: Sounds with non-on-camera subsounds should use MapOnly context.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Config error in DoorClosePowered: Sounds with non-on-camera subsounds should use MapOnly context.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Config error in DoorOpenManual: Sounds with non-on-camera subsounds should use MapOnly context.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Config error in DoorCloseManual: Sounds with non-on-camera subsounds should use MapOnly context.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [HugsLib] v2.3.3 initialized HandMeThatBrick, FluffyBreakdowns, WorkTab, Psychology
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- BetterPathfinding injected.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.177015 ms
- QualityBuilder added property to '72' things
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 6998.
- Total: 13.467366 ms (FindLiveObjects: 0.200996 ms CreateObjectMapping: 0.235520 ms MarkObjects: 12.979064 ms DeleteObjects: 0.050907 ms)
- Loading game from file Salvation (Permadeath) with mods Core, Miniaturisation-0.16.2, AutoFlicker, Better Pathfinding, ZhentarFix, ZhentarTweaks, 818773962, 726951285, 750111404, 715565817, 785754949, 754637870, 776679895, 709317151, 728978927, 726244033, 727309536, 712141500, 715565262, 781383672, 741489984, 824759276, 838336462, 725949967, 725447220, 727687246, 810339752, 725219116, and 747313773
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- QualityBuilder added to orders category.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15034.
- Total: 248.285675 ms (FindLiveObjects: 0.463433 ms CreateObjectMapping: 0.929792 ms MarkObjects: 246.864365 ms DeleteObjects: 0.026916 ms)
- Exception ticking Osborne: System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Hediff_Saboteur.Tick () [0x00000] in <filename unknown>:0
- at Verse.Pawn_HealthTracker.HealthTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Object with load ID Thing_Human166777 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 224c -> priority: 1
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