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Feb 18th, 2020
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  1. InvalidCastException: Specified cast is not valid.
  2. Ruffles.Messaging.ChannelRouter.SendMessage (Ruffles.Memory.HeapPointers pointers, System.Boolean dealloc, Ruffles.Connections.Connection connection, System.Boolean noMerge, Ruffles.Memory.MemoryManager memoryManager) (at <4b26ac95b4a4415992c65d3a62d1505a>:0)
  3. Ruffles.Channeling.Channels.ReliableChannel.CreateOutgoingMessageInternal (System.ArraySegment`1[T] payload, System.Boolean noMerge) (at <4b26ac95b4a4415992c65d3a62d1505a>:0)
  4. Ruffles.Channeling.Channels.ReliableChannel.CreateOutgoingMessage (System.ArraySegment`1[T] payload, System.Boolean noMerge) (at <4b26ac95b4a4415992c65d3a62d1505a>:0)
  5. Ruffles.Messaging.ChannelRouter.CreateOutgoingMessage (System.ArraySegment`1[T] payload, Ruffles.Connections.Connection connection, System.Byte channelId, System.Boolean noMerge) (at <4b26ac95b4a4415992c65d3a62d1505a>:0)
  6. Ruffles.Connections.Connection.HandleChannelSend (System.ArraySegment`1[T] data, System.Byte channelId, System.Boolean noMerge) (at <4b26ac95b4a4415992c65d3a62d1505a>:0)
  7. Ruffles.Connections.Connection.Send (System.ArraySegment`1[T] payload, System.Byte channelId, System.Boolean noMerge) (at <4b26ac95b4a4415992c65d3a62d1505a>:0)
  8. RufflesTransport.RufflesTransport.Send (System.UInt64 clientId, System.ArraySegment`1[T] data, System.String channelName) (at C:/projects/mlapi-transports/RufflesTransport/RufflesTransport.cs:130)
  9. MLAPI.Messaging.InternalMessageSender.Send (System.UInt64 clientId, System.Byte messageType, System.String channelName, MLAPI.Serialization.BitStream messageStream, MLAPI.Security.SecuritySendFlags flags, MLAPI.NetworkedObject targetObject) (at <f73d3e330b994def857704527ea93d53>:0)
  10. MLAPI.Messaging.CustomMessagingManager.SendNamedMessage (System.String name, System.UInt64 clientId, System.IO.Stream stream, System.String channel, MLAPI.Security.SecuritySendFlags security) (at <f73d3e330b994def857704527ea93d53>:0)
  11. AudioManager.SendPlaySound (System.String URL, System.Single volume, System.Boolean loop, System.Single spatialBlend, UnityEngine.Vector3 position) (at Assets/Scripts/Managers/AudioManager.cs:161)
  12. AudioManager.PlaySound (System.String URL, System.Single volume, System.Boolean loop, System.Single spatialBlend, UnityEngine.Vector3 position, System.Boolean networked, UnityEngine.Transform parent) (at Assets/Scripts/Managers/AudioManager.cs:63)
  13. AudioManager.PlaySound3D (System.String[] URLS, System.Single volume, System.Boolean loop, UnityEngine.Vector3 position, System.Boolean networked) (at Assets/Scripts/Managers/AudioManager.cs:100)
  14. Player.Disc.Ricochet (UnityEngine.Ray ray, UnityEngine.RaycastHit hit, System.Int32 bouncesAdded) (at Assets/Scripts/Player/Disc/Disc.cs:90)
  15. Player.Disc.FixedUpdate () (at Assets/Scripts/Player/Disc/Disc.cs:59)
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