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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4112
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.127 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.340400 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 2:35:56 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 734 -> priority: 1
  32. Thread -> id: 438 -> priority: 1
  33. Thread -> id: 19a4 -> priority: 1
  34. Thread -> id: 1a88 -> priority: 1
  35. Thread -> id: 1504 -> priority: 1
  36. Thread -> id: 29dc -> priority: 1
  37. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  39. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174448.
  43. Total: 274.100700 ms (FindLiveObjects: 7.923600 ms CreateObjectMapping: 14.820000 ms MarkObjects: 251.023900 ms DeleteObjects: 0.332900 ms)
  44.  
  45. Tamer ID: 38813
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175254.
  52. Total: 271.471300 ms (FindLiveObjects: 6.836200 ms CreateObjectMapping: 12.691000 ms MarkObjects: 251.714700 ms DeleteObjects: 0.229200 ms)
  53.  
  54. Unloading 8 Unused Serialized files (Serialized files now loaded: 7)
  55.  
  56. Unloading 207 unused Assets to reduce memory usage. Loaded Objects now: 186955.
  57. Total: 285.625900 ms (FindLiveObjects: 8.401800 ms CreateObjectMapping: 13.849400 ms MarkObjects: 262.301000 ms DeleteObjects: 1.073400 ms)
  58.  
  59. Unloading 5 Unused Serialized files (Serialized files now loaded: 7)
  60.  
  61. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 186981.
  62. Total: 286.022100 ms (FindLiveObjects: 8.100600 ms CreateObjectMapping: 12.895600 ms MarkObjects: 264.741500 ms DeleteObjects: 0.284100 ms)
  63.  
  64. Unloading 0 Unused Serialized files (Serialized files now loaded: 7)
  65.  
  66. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 186981.
  67. Total: 285.069400 ms (FindLiveObjects: 8.396800 ms CreateObjectMapping: 13.869000 ms MarkObjects: 262.589200 ms DeleteObjects: 0.214200 ms)
  68.  
  69. Unloading 8 Unused Serialized files (Serialized files now loaded: 7)
  70.  
  71. Unloading 1411 unused Assets to reduce memory usage. Loaded Objects now: 188843.
  72. Total: 293.904300 ms (FindLiveObjects: 8.209300 ms CreateObjectMapping: 13.754800 ms MarkObjects: 270.529400 ms DeleteObjects: 1.410300 ms)
  73.  
  74. Unloading 0 Unused Serialized files (Serialized files now loaded: 7)
  75.  
  76. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 188843.
  77. Total: 294.270000 ms (FindLiveObjects: 8.037800 ms CreateObjectMapping: 14.861100 ms MarkObjects: 271.012800 ms DeleteObjects: 0.357700 ms)
  78.  
  79. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  80.  
  81. Unloading 739 unused Assets to reduce memory usage. Loaded Objects now: 192457.
  82. Total: 304.729600 ms (FindLiveObjects: 10.475500 ms CreateObjectMapping: 13.445100 ms MarkObjects: 279.481600 ms DeleteObjects: 1.327100 ms)
  83.  
  84. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  85.  
  86. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 192457.
  87. Total: 296.123100 ms (FindLiveObjects: 8.463300 ms CreateObjectMapping: 13.536300 ms MarkObjects: 273.681800 ms DeleteObjects: 0.441000 ms)
  88.  
  89. Close Time: 1/23/2020 2:39:51 PM
  90.  
  91. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  92.  
  93. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  94.  
  95. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  96.  
  97. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  98.  
  99. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  100.  
  101. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  102.  
  103. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  104.  
  105. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  106.  
  107. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  108.  
  109. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  112.  
  113. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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