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Sep 19th, 2019
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  1. // ACE Advanced Ballistics
  2. ace_advanced_ballistics_ammoTemperatureEnabled = true;
  3. ace_advanced_ballistics_barrelLengthInfluenceEnabled = true;
  4. ace_advanced_ballistics_bulletTraceEnabled = true;
  5. ace_advanced_ballistics_enabled = false;
  6. ace_advanced_ballistics_muzzleVelocityVariationEnabled = true;
  7. ace_advanced_ballistics_simulationInterval = 0.05;
  8.  
  9. // ACE Advanced Fatigue
  10. ace_advanced_fatigue_enabled = true;
  11. ace_advanced_fatigue_enableStaminaBar = true;
  12. force ace_advanced_fatigue_loadFactor = 0.75;
  13. force ace_advanced_fatigue_performanceFactor = 1.5;
  14. force ace_advanced_fatigue_recoveryFactor = 1.5;
  15. ace_advanced_fatigue_swayFactor = 1;
  16. force ace_advanced_fatigue_terrainGradientFactor = 0.75;
  17.  
  18. // ACE Advanced Throwing
  19. ace_advanced_throwing_enabled = true;
  20. ace_advanced_throwing_enablePickUp = true;
  21. ace_advanced_throwing_enablePickUpAttached = true;
  22. ace_advanced_throwing_showMouseControls = true;
  23. ace_advanced_throwing_showThrowArc = true;
  24.  
  25. // ACE Arsenal
  26. ace_arsenal_allowDefaultLoadouts = true;
  27. ace_arsenal_allowSharedLoadouts = true;
  28. ace_arsenal_camInverted = false;
  29. ace_arsenal_enableIdentityTabs = true;
  30. ace_arsenal_enableModIcons = true;
  31. ace_arsenal_EnableRPTLog = false;
  32. ace_arsenal_fontHeight = 4.5;
  33.  
  34. // ACE Captives
  35. ace_captives_allowHandcuffOwnSide = true;
  36. ace_captives_allowSurrender = true;
  37. ace_captives_requireSurrender = 1;
  38. ace_captives_requireSurrenderAi = false;
  39.  
  40. // ACE Common
  41. ace_common_allowFadeMusic = true;
  42. ace_common_checkPBOsAction = 0;
  43. ace_common_checkPBOsCheckAll = false;
  44. ace_common_checkPBOsWhitelist = "[]";
  45. ace_common_displayTextColor = [0,0,0,0.1];
  46. ace_common_displayTextFontColor = [1,1,1,1];
  47. ace_common_settingFeedbackIcons = 1;
  48. ace_common_settingProgressBarLocation = 0;
  49. ace_noradio_enabled = true;
  50. ace_parachute_hideAltimeter = true;
  51.  
  52. // ACE Cook off
  53. ace_cookoff_ammoCookoffDuration = 1;
  54. ace_cookoff_enable = false;
  55. ace_cookoff_enableAmmobox = true;
  56. ace_cookoff_enableAmmoCookoff = true;
  57. ace_cookoff_probabilityCoef = 1;
  58.  
  59. // ACE Explosives
  60. ace_explosives_explodeOnDefuse = true;
  61. ace_explosives_punishNonSpecialists = true;
  62. ace_explosives_requireSpecialist = false;
  63.  
  64. // ACE Fragmentation Simulation
  65. ace_frag_enabled = true;
  66. ace_frag_maxTrack = 10;
  67. ace_frag_maxTrackPerFrame = 10;
  68. ace_frag_reflectionsEnabled = false;
  69. ace_frag_spallEnabled = false;
  70.  
  71. // ACE Goggles
  72. ace_goggles_effects = 2;
  73. ace_goggles_showInThirdPerson = false;
  74.  
  75. // ACE Hearing
  76. force ace_hearing_autoAddEarplugsToUnits = false;
  77. force ace_hearing_disableEarRinging = true;
  78. force ace_hearing_earplugsVolume = 0.5;
  79. force ace_hearing_enableCombatDeafness = false;
  80. force ace_hearing_enabledForZeusUnits = false;
  81. force ace_hearing_unconsciousnessVolume = 0.4;
  82.  
  83. // ACE Interaction
  84. ace_interaction_disableNegativeRating = false;
  85. ace_interaction_enableMagazinePassing = true;
  86. ace_interaction_enableTeamManagement = true;
  87.  
  88. // ACE Interaction Menu
  89. ace_gestures_showOnInteractionMenu = 2;
  90. ace_interact_menu_actionOnKeyRelease = true;
  91. ace_interact_menu_addBuildingActions = false;
  92. ace_interact_menu_alwaysUseCursorInteraction = false;
  93. ace_interact_menu_alwaysUseCursorSelfInteraction = false;
  94. ace_interact_menu_colorShadowMax = [0,0,0,1];
  95. ace_interact_menu_colorShadowMin = [0,0,0,0.25];
  96. ace_interact_menu_colorTextMax = [1,1,1,1];
  97. ace_interact_menu_colorTextMin = [1,1,1,0.25];
  98. ace_interact_menu_cursorKeepCentered = false;
  99. ace_interact_menu_menuAnimationSpeed = 0;
  100. ace_interact_menu_menuBackground = 0;
  101. ace_interact_menu_selectorColor = [1,0,0];
  102. ace_interact_menu_shadowSetting = 2;
  103. ace_interact_menu_textSize = 2;
  104. ace_interact_menu_useListMenu = false;
  105.  
  106. // ACE Logistics
  107. ace_cargo_enable = true;
  108. ace_cargo_loadTimeCoefficient = 5;
  109. ace_cargo_paradropTimeCoefficent = 2.5;
  110. ace_rearm_level = 0;
  111. ace_rearm_supply = 0;
  112. ace_refuel_hoseLength = 12;
  113. ace_refuel_rate = 1;
  114. ace_repair_addSpareParts = true;
  115. ace_repair_autoShutOffEngineWhenStartingRepair = false;
  116. ace_repair_consumeItem_toolKit = 0;
  117. ace_repair_displayTextOnRepair = true;
  118. ace_repair_engineerSetting_fullRepair = 2;
  119. ace_repair_engineerSetting_repair = 1;
  120. ace_repair_engineerSetting_wheel = 0;
  121. ace_repair_fullRepairLocation = 2;
  122. ace_repair_repairDamageThreshold = 0.6;
  123. ace_repair_repairDamageThreshold_engineer = 0.4;
  124. ace_repair_wheelRepairRequiredItems = 0;
  125.  
  126. // ACE Magazine Repack
  127. ace_magazinerepack_timePerAmmo = 1.5;
  128. ace_magazinerepack_timePerBeltLink = 8;
  129. ace_magazinerepack_timePerMagazine = 2;
  130.  
  131. // ACE Map
  132. ace_map_BFT_Enabled = false;
  133. ace_map_BFT_HideAiGroups = false;
  134. ace_map_BFT_Interval = 1;
  135. ace_map_BFT_ShowPlayerNames = false;
  136. ace_map_DefaultChannel = -1;
  137. ace_map_mapGlow = true;
  138. ace_map_mapIllumination = true;
  139. ace_map_mapLimitZoom = false;
  140. ace_map_mapShake = true;
  141. ace_map_mapShowCursorCoordinates = false;
  142. ace_markers_moveRestriction = 0;
  143.  
  144. // ACE Map Gestures
  145. ace_map_gestures_defaultColor = [1,0.88,0,0.7];
  146. ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95];
  147. ace_map_gestures_enabled = true;
  148. ace_map_gestures_interval = 0.03;
  149. ace_map_gestures_maxRange = 7;
  150. ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3];
  151.  
  152. // ACE Map Tools
  153. ace_maptools_drawStraightLines = true;
  154. ace_maptools_rotateModifierKey = 1;
  155.  
  156. // ACE Medical
  157. ace_medical_ai_enabledFor = 2;
  158. force ace_medical_AIDamageThreshold = 1;
  159. force ace_medical_allowLitterCreation = true;
  160. ace_medical_allowUnconsciousAnimationOnTreatment = false;
  161. force ace_medical_amountOfReviveLives = -1;
  162. force ace_medical_bleedingCoefficient = 1;
  163. force ace_medical_blood_enabledFor = 2;
  164. force ace_medical_consumeItem_PAK = 0;
  165. force ace_medical_consumeItem_SurgicalKit = 0;
  166. ace_medical_convertItems = 0;
  167. ace_medical_delayUnconCaptive = 3;
  168. force ace_medical_enableAdvancedWounds = true;
  169. force ace_medical_enableFor = 1;
  170. force ace_medical_enableOverdosing = true;
  171. force ace_medical_enableRevive = 0;
  172. force ace_medical_enableScreams = true;
  173. force ace_medical_enableUnconsciousnessAI = 1;
  174. force ace_medical_enableVehicleCrashes = true;
  175. force ace_medical_healHitPointAfterAdvBandage = false;
  176. force ace_medical_increaseTrainingInLocations = false;
  177. force ace_medical_keepLocalSettingsSynced = true;
  178. force ace_medical_level = 2;
  179. force ace_medical_litterCleanUpDelay = 180.05;
  180. force ace_medical_litterSimulationDetail = 3;
  181. force ace_medical_maxReviveTime = 120;
  182. force ace_medical_medicSetting = 2;
  183. force ace_medical_medicSetting_basicEpi = 0;
  184. force ace_medical_medicSetting_PAK = 1;
  185. force ace_medical_medicSetting_SurgicalKit = 1;
  186. ace_medical_menu_allow = 1;
  187. ace_medical_menu_maxRange = 3;
  188. ace_medical_menu_openAfterTreatment = true;
  189. ace_medical_menu_useMenu = 0;
  190. ace_medical_menuTypeStyle = 0;
  191. ace_medical_menuTypeStyleSelf = true;
  192. ace_medical_moveUnitsFromGroupOnUnconscious = false;
  193. force ace_medical_painCoefficient = 1;
  194. ace_medical_painEffectType = 0;
  195. force ace_medical_painIsOnlySuppressed = true;
  196. force ace_medical_playerDamageThreshold = 1;
  197. force ace_medical_preventInstaDeath = true;
  198. force ace_medical_remoteControlledAI = true;
  199. force ace_medical_useCondition_PAK = 1;
  200. force ace_medical_useCondition_SurgicalKit = 1;
  201. force ace_medical_useLocation_basicEpi = 0;
  202. force ace_medical_useLocation_PAK = 0;
  203. force ace_medical_useLocation_SurgicalKit = 0;
  204.  
  205. // ACE Mk6 Mortar
  206. ace_mk6mortar_airResistanceEnabled = false;
  207. ace_mk6mortar_allowCompass = true;
  208. ace_mk6mortar_allowComputerRangefinder = true;
  209. ace_mk6mortar_useAmmoHandling = false;
  210.  
  211. // ACE Name Tags
  212. ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1];
  213. ace_nametags_nametagColorBlue = [0.67,0.67,1,1];
  214. ace_nametags_nametagColorGreen = [0.67,1,0.67,1];
  215. ace_nametags_nametagColorMain = [1,1,1,1];
  216. ace_nametags_nametagColorRed = [1,0.67,0.67,1];
  217. ace_nametags_nametagColorYellow = [1,1,0.67,1];
  218. ace_nametags_playerNamesMaxAlpha = 0.8;
  219. ace_nametags_playerNamesViewDistance = 5;
  220. ace_nametags_showCursorTagForVehicles = false;
  221. ace_nametags_showNamesForAI = false;
  222. ace_nametags_showPlayerNames = 1;
  223. ace_nametags_showPlayerRanks = true;
  224. ace_nametags_showSoundWaves = 1;
  225. ace_nametags_showVehicleCrewInfo = true;
  226. ace_nametags_tagSize = 2;
  227.  
  228. // ACE Nightvision
  229. force ace_nightvision_aimDownSightsBlur = 0.5;
  230. ace_nightvision_disableNVGsWithSights = false;
  231. force ace_nightvision_effectScaling = 0;
  232. ace_nightvision_fogScaling = 1;
  233. ace_nightvision_noiseScaling = 1;
  234. ace_nightvision_shutterEffects = true;
  235.  
  236. // ACE Overheating
  237. ace_overheating_displayTextOnJam = true;
  238. ace_overheating_enabled = true;
  239. ace_overheating_overheatingDispersion = true;
  240. ace_overheating_showParticleEffects = true;
  241. ace_overheating_showParticleEffectsForEveryone = false;
  242. ace_overheating_unJamFailChance = 0.1;
  243. ace_overheating_unJamOnreload = false;
  244.  
  245. // ACE Pointing
  246. ace_finger_enabled = false;
  247. ace_finger_indicatorColor = [0.83,0.68,0.21,0.75];
  248. ace_finger_indicatorForSelf = true;
  249. ace_finger_maxRange = 4;
  250.  
  251. // ACE Pylons
  252. ace_pylons_enabledForZeus = true;
  253. ace_pylons_enabledFromAmmoTrucks = true;
  254. ace_pylons_rearmNewPylons = false;
  255. ace_pylons_requireEngineer = false;
  256. ace_pylons_requireToolkit = true;
  257. ace_pylons_searchDistance = 15;
  258. ace_pylons_timePerPylon = 5;
  259.  
  260. // ACE Quick Mount
  261. ace_quickmount_distance = 3;
  262. ace_quickmount_enabled = true;
  263. ace_quickmount_enableMenu = 3;
  264. ace_quickmount_priority = 0;
  265. ace_quickmount_speed = 18;
  266.  
  267. // ACE Respawn
  268. force ace_respawn_removeDeadBodiesDisconnected = true;
  269. force ace_respawn_savePreDeathGear = true;
  270.  
  271. // ACE Scopes
  272. ace_scopes_correctZeroing = true;
  273. ace_scopes_deduceBarometricPressureFromTerrainAltitude = false;
  274. ace_scopes_defaultZeroRange = 100;
  275. ace_scopes_enabled = true;
  276. ace_scopes_forceUseOfAdjustmentTurrets = false;
  277. ace_scopes_overwriteZeroRange = false;
  278. ace_scopes_simplifiedZeroing = false;
  279. ace_scopes_useLegacyUI = false;
  280. ace_scopes_zeroReferenceBarometricPressure = 1013.25;
  281. ace_scopes_zeroReferenceHumidity = 0;
  282. ace_scopes_zeroReferenceTemperature = 15;
  283.  
  284. // ACE Spectator
  285. ace_spectator_enableAI = false;
  286. ace_spectator_restrictModes = 0;
  287. ace_spectator_restrictVisions = 0;
  288.  
  289. // ACE Switch Units
  290. ace_switchunits_enableSafeZone = true;
  291. ace_switchunits_enableSwitchUnits = false;
  292. ace_switchunits_safeZoneRadius = 100;
  293. ace_switchunits_switchToCivilian = false;
  294. ace_switchunits_switchToEast = false;
  295. ace_switchunits_switchToIndependent = false;
  296. ace_switchunits_switchToWest = false;
  297.  
  298. // ACE Tagging
  299. ace_tagging_quickTag = 1;
  300.  
  301. // ACE Uncategorized
  302. ace_fastroping_requireRopeItems = false;
  303. ace_gforces_enabledFor = 1;
  304. ace_hitreactions_minDamageToTrigger = 0.1;
  305. ace_inventory_inventoryDisplaySize = 0;
  306. ace_laser_dispersionCount = 2;
  307. ace_microdagr_mapDataAvailable = 2;
  308. ace_microdagr_waypointPrecision = 3;
  309. ace_optionsmenu_showNewsOnMainMenu = true;
  310. ace_overpressure_distanceCoefficient = 1;
  311.  
  312. // ACE User Interface
  313. ace_ui_allowSelectiveUI = true;
  314. ace_ui_ammoCount = false;
  315. ace_ui_ammoType = true;
  316. ace_ui_commandMenu = true;
  317. ace_ui_firingMode = true;
  318. ace_ui_groupBar = false;
  319. ace_ui_gunnerAmmoCount = true;
  320. ace_ui_gunnerAmmoType = true;
  321. ace_ui_gunnerFiringMode = true;
  322. ace_ui_gunnerLaunchableCount = true;
  323. ace_ui_gunnerLaunchableName = true;
  324. ace_ui_gunnerMagCount = true;
  325. ace_ui_gunnerWeaponLowerInfoBackground = true;
  326. ace_ui_gunnerWeaponName = true;
  327. ace_ui_gunnerWeaponNameBackground = true;
  328. ace_ui_gunnerZeroing = true;
  329. ace_ui_magCount = true;
  330. ace_ui_soldierVehicleWeaponInfo = true;
  331. ace_ui_staminaBar = true;
  332. ace_ui_stance = true;
  333. ace_ui_throwableCount = true;
  334. ace_ui_throwableName = true;
  335. ace_ui_vehicleAltitude = true;
  336. ace_ui_vehicleCompass = true;
  337. ace_ui_vehicleDamage = true;
  338. ace_ui_vehicleFuelBar = true;
  339. ace_ui_vehicleInfoBackground = true;
  340. ace_ui_vehicleName = true;
  341. ace_ui_vehicleNameBackground = true;
  342. ace_ui_vehicleRadar = true;
  343. ace_ui_vehicleSpeed = true;
  344. ace_ui_weaponLowerInfoBackground = true;
  345. ace_ui_weaponName = true;
  346. ace_ui_weaponNameBackground = true;
  347. ace_ui_zeroing = true;
  348.  
  349. // ACE Vehicle Lock
  350. ace_vehiclelock_defaultLockpickStrength = 10;
  351. ace_vehiclelock_lockVehicleInventory = false;
  352. ace_vehiclelock_vehicleStartingLockState = -1;
  353.  
  354. // ACE View Distance Limiter
  355. ace_viewdistance_enabled = true;
  356. ace_viewdistance_limitViewDistance = 10000;
  357. ace_viewdistance_objectViewDistanceCoeff = 0;
  358. ace_viewdistance_viewDistanceAirVehicle = 0;
  359. ace_viewdistance_viewDistanceLandVehicle = 0;
  360. ace_viewdistance_viewDistanceOnFoot = 0;
  361.  
  362. // ACE Weapons
  363. ace_common_persistentLaserEnabled = false;
  364. ace_laserpointer_enabled = true;
  365. ace_reload_displayText = true;
  366. ace_weaponselect_displayText = true;
  367.  
  368. // ACE Weather
  369. ace_weather_enabled = true;
  370. ace_weather_updateInterval = 60;
  371. ace_weather_windSimulation = true;
  372.  
  373. // ACE Wind Deflection
  374. ace_winddeflection_enabled = true;
  375. ace_winddeflection_simulationInterval = 0.05;
  376. ace_winddeflection_vehicleEnabled = true;
  377.  
  378. // ACE Zeus
  379. force ace_zeus_autoAddObjects = true;
  380. ace_zeus_canCreateZeus = -1;
  381. ace_zeus_radioOrdnance = false;
  382. ace_zeus_remoteWind = false;
  383. ace_zeus_revealMines = 0;
  384. ace_zeus_zeusAscension = false;
  385. ace_zeus_zeusBird = false;
  386.  
  387. // Achilles - Available Factions
  388. Achilles_var_BLU_CTRG_F = true;
  389. Achilles_var_BLU_F = true;
  390. Achilles_var_BLU_G_F = true;
  391. Achilles_var_BLU_GEN_F = true;
  392. Achilles_var_BLU_T_F = true;
  393. Achilles_var_BLU_W_F = true;
  394. Achilles_var_BWA3_Faction_Fleck = true;
  395. Achilles_var_BWA3_Faction_Multi = true;
  396. Achilles_var_BWA3_Faction_Tropen = true;
  397. Achilles_var_CFP_B_AFARMY = true;
  398. Achilles_var_CFP_B_AFGPOLICE = true;
  399. Achilles_var_CFP_B_CAF = true;
  400. Achilles_var_CFP_B_CDF_SNW = true;
  401. Achilles_var_CFP_B_CZARMY_WDL = true;
  402. Achilles_var_CFP_B_DEARMY_WDL = true;
  403. Achilles_var_CFP_B_GBARMY_WDL = true;
  404. Achilles_var_CFP_B_ILIDF = true;
  405. Achilles_var_CFP_B_IQARMY = true;
  406. Achilles_var_CFP_B_IQPOLICE = true;
  407. Achilles_var_CFP_B_KEARMY = true;
  408. Achilles_var_CFP_B_MLARMY = true;
  409. Achilles_var_CFP_B_NAARMY = true;
  410. Achilles_var_CFP_B_PESH = true;
  411. Achilles_var_CFP_B_SDARMY = true;
  412. Achilles_var_CFP_B_SDMilitia = true;
  413. Achilles_var_CFP_B_UGARMY = true;
  414. Achilles_var_CFP_B_USARMY_WDL = true;
  415. Achilles_var_CFP_B_USCIA = true;
  416. Achilles_var_CFP_B_USMC_DES = true;
  417. Achilles_var_CFP_B_USRANGERS_WDL = true;
  418. Achilles_var_CFP_B_USSEALS_DES = true;
  419. Achilles_var_CFP_B_USSEALS_WDL = true;
  420. Achilles_var_CFP_B_YPG = true;
  421. Achilles_var_CFP_C_AFG = true;
  422. Achilles_var_CFP_C_AFRCHRISTIAN = true;
  423. Achilles_var_CFP_C_AFRISLAMIC = true;
  424. Achilles_var_CFP_C_ASIA = true;
  425. Achilles_var_CFP_C_ME = true;
  426. Achilles_var_CFP_I_ALNUSRA = true;
  427. Achilles_var_CFP_I_IS = true;
  428. Achilles_var_CFP_I_SDRebels = true;
  429. Achilles_var_CFP_I_SSArmy = true;
  430. Achilles_var_CFP_I_TUAREG = true;
  431. Achilles_var_CFP_I_WestUltra = true;
  432. Achilles_var_CFP_O_ABUSAYYAF = true;
  433. Achilles_var_CFP_O_ALQAEDA = true;
  434. Achilles_var_CFP_O_ALSHABAAB = true;
  435. Achilles_var_CFP_O_ANSARALLAH = true;
  436. Achilles_var_CFP_O_BOKOHARAM = true;
  437. Achilles_var_CFP_O_CFRebels = true;
  438. Achilles_var_CFP_O_CHDKZ_SNW = true;
  439. Achilles_var_CFP_O_HAMAS = true;
  440. Achilles_var_CFP_O_HEZBOLLAH = true;
  441. Achilles_var_CFP_O_IRARMY = true;
  442. Achilles_var_CFP_O_IS = true;
  443. Achilles_var_CFP_O_NKARMY = true;
  444. Achilles_var_CFP_O_RUARMY_DES = true;
  445. Achilles_var_CFP_O_RUMVD = true;
  446. Achilles_var_CFP_O_SDRebels = true;
  447. Achilles_var_CFP_O_SOREBEL = true;
  448. Achilles_var_CFP_O_SSREBELS = true;
  449. Achilles_var_CFP_O_SYARMY = true;
  450. Achilles_var_CFP_O_TBAN = true;
  451. Achilles_var_CIV_F = true;
  452. Achilles_var_CIV_IDAP_F = true;
  453. Achilles_var_CUP_B_CDF = true;
  454. Achilles_var_CUP_B_CZ = true;
  455. Achilles_var_CUP_B_GB = true;
  456. Achilles_var_CUP_B_GER = true;
  457. Achilles_var_CUP_B_RNZN = true;
  458. Achilles_var_CUP_B_US = true;
  459. Achilles_var_CUP_B_US_Army = true;
  460. Achilles_var_CUP_B_USMC = true;
  461. Achilles_var_CUP_C_CHERNARUS = true;
  462. Achilles_var_CUP_C_RU = true;
  463. Achilles_var_CUP_C_SAHRANI = true;
  464. Achilles_var_CUP_C_Special = true;
  465. Achilles_var_CUP_C_TK = true;
  466. Achilles_var_CUP_I_NAPA = true;
  467. Achilles_var_CUP_I_PMC_ION = true;
  468. Achilles_var_CUP_I_RACS = true;
  469. Achilles_var_CUP_I_TK_GUE = true;
  470. Achilles_var_CUP_I_UN = true;
  471. Achilles_var_CUP_O_ChDKZ = true;
  472. Achilles_var_CUP_O_RU = true;
  473. Achilles_var_CUP_O_SLA = true;
  474. Achilles_var_CUP_O_TK = true;
  475. Achilles_var_CUP_O_TK_MILITIA = true;
  476. Achilles_var_FIR_AWS_ENEMY_F = true;
  477. Achilles_var_FIR_AWS_FRND_F = true;
  478. Achilles_var_GSG_Asgaard_Faction = true;
  479. Achilles_var_IND_C_F = true;
  480. Achilles_var_IND_E_F = true;
  481. Achilles_var_IND_F = true;
  482. Achilles_var_IND_G_F = true;
  483. Achilles_var_IND_L_F = true;
  484. Achilles_var_Interactive_F = true;
  485. Achilles_var_KSK_Faction_Desert = true;
  486. Achilles_var_KSK_Faction_Forest = true;
  487. Achilles_var_OPF_F = true;
  488. Achilles_var_OPF_G_F = true;
  489. Achilles_var_OPF_R_F = true;
  490. Achilles_var_OPF_T_F = true;
  491. Achilles_var_OPF_V_F = true;
  492. Achilles_var_PLA_Faction = true;
  493. Achilles_var_PLA_UN_Faction = true;
  494. Achilles_var_PLAAF_Faction = true;
  495. Achilles_var_PLAARF_Faction = true;
  496. Achilles_var_PLADES_Faction = true;
  497. Achilles_var_PLAN_Faction = true;
  498. Achilles_var_Polizei_Air = true;
  499. Achilles_var_Polizei_infantry = true;
  500. Achilles_var_Polizei_Regular = true;
  501. Achilles_var_Polizei_Sea = true;
  502. Achilles_var_Polizei_SEK = true;
  503. Achilles_var_R3F = true;
  504. Achilles_var_R3F_BLUFOR = true;
  505. Achilles_var_R3F_MIS = true;
  506. Achilles_var_R3F_MIS_BLUFOR = true;
  507. Achilles_var_R3F_MIS_OPFOR = true;
  508. Achilles_var_R3F_OPFOR = true;
  509. Achilles_var_sfp_criminals = true;
  510. Achilles_var_sfp_police = true;
  511. Achilles_var_sfp_swe_1981 = true;
  512. Achilles_var_sfp_swe_1990 = true;
  513. Achilles_var_sfp_swe_1990s = true;
  514. Achilles_var_sfp_swe_2015 = true;
  515. Achilles_var_sfp_swe_2015d = true;
  516. Achilles_var_sfp_swe_2035 = true;
  517. Achilles_var_sfp_un = true;
  518. Achilles_var_sfp_un_congo = true;
  519. Achilles_var_tg_dadpat_faction = true;
  520. Achilles_var_UK3CB_BAF_Faction = true;
  521. Achilles_var_UK3CB_BAF_Faction_Airforce = true;
  522. Achilles_var_UK3CB_BAF_Faction_Airforce_Arctic = true;
  523. Achilles_var_UK3CB_BAF_Faction_Airforce_DDPM = true;
  524. Achilles_var_UK3CB_BAF_Faction_Airforce_MTP = true;
  525. Achilles_var_UK3CB_BAF_Faction_Airforce_Temperate = true;
  526. Achilles_var_UK3CB_BAF_Faction_Airforce_Woodland = true;
  527. Achilles_var_UK3CB_BAF_Faction_Army_Arctic = true;
  528. Achilles_var_UK3CB_BAF_Faction_Army_DDPM = true;
  529. Achilles_var_UK3CB_BAF_Faction_Army_MTP = true;
  530. Achilles_var_UK3CB_BAF_Faction_Army_Temperate = true;
  531. Achilles_var_UK3CB_BAF_Faction_Army_Woodland = true;
  532. Achilles_var_UK3CB_BAF_Faction_Navy_Arctic = true;
  533. Achilles_var_UK3CB_BAF_Faction_Navy_DDPM = true;
  534. Achilles_var_UK3CB_BAF_Faction_Navy_MTP = true;
  535. Achilles_var_UK3CB_BAF_Faction_Navy_Temperate = true;
  536. Achilles_var_UK3CB_BAF_Faction_Navy_Woodland = true;
  537. Achilles_var_UK_ARMED_FORCES = true;
  538. Achilles_var_Virtual_F = true;
  539. Achilles_var_VME_PLA = true;
  540.  
  541. // Achilles - Available Modules
  542. force Achilles_var_Achilles_ACE_Heal_Module = true;
  543. force Achilles_var_Achilles_ACE_Injury_Module = true;
  544. force Achilles_var_Achilles_AddECM_Module = true;
  545. force Achilles_var_Achilles_Animation_Module = true;
  546. force Achilles_var_Achilles_Attach_To_Module = true;
  547. force Achilles_var_Achilles_Bind_Variable_Module = true;
  548. force Achilles_var_Achilles_Buildings_Destroy_Module = true;
  549. force Achilles_var_Achilles_Buildings_LockDoors_Module = true;
  550. force Achilles_var_Achilles_Buildings_ToggleLight_Module = true;
  551. force Achilles_var_Achilles_CAS_Module = true;
  552. force Achilles_var_Achilles_Change_Ability_Module = true;
  553. force Achilles_var_Achilles_Change_Altitude_Module = true;
  554. force Achilles_var_Achilles_Chatter_Module = true;
  555. force Achilles_var_Achilles_Create_Universal_Target_Module = true;
  556. force Achilles_var_Achilles_DevTools_FunctionViewer = true;
  557. force Achilles_var_Achilles_DevTools_ShowInAnimViewer = true;
  558. force Achilles_var_Achilles_DevTools_ShowInConfig = true;
  559. force Achilles_var_Achilles_Earthquake_Module = true;
  560. force Achilles_var_Achilles_Hide_Objects_Module = true;
  561. force Achilles_var_Achilles_IED_Module = true;
  562. force Achilles_var_Achilles_Make_Invincible_Module = true;
  563. force Achilles_var_Achilles_Module_Arsenal_AddFull = true;
  564. force Achilles_var_Achilles_Module_Arsenal_CopyToClipboard = true;
  565. force Achilles_var_Achilles_Module_Arsenal_CreateCustom = true;
  566. force Achilles_var_Achilles_Module_Arsenal_Paste = true;
  567. force Achilles_var_Achilles_Module_Arsenal_Remove = true;
  568. force Achilles_var_Achilles_Module_Change_Side_Relations = true;
  569. force Achilles_var_Achilles_Module_Equipment_Attach_Dettach_Effect = true;
  570. force Achilles_var_Achilles_Module_FireSupport_CASBomb = true;
  571. force Achilles_var_Achilles_Module_FireSupport_CASGun = true;
  572. force Achilles_var_Achilles_Module_FireSupport_CASGunMissile = true;
  573. force Achilles_var_Achilles_Module_FireSupport_CASMissile = true;
  574. force Achilles_var_Achilles_Module_Manage_Advanced_Compositions = true;
  575. force Achilles_var_Achilles_Module_Player_Set_Frequencies = true;
  576. force Achilles_var_Achilles_Module_Rotation = true;
  577. force Achilles_var_Achilles_Module_Spawn_Advanced_Composition = true;
  578. force Achilles_var_Achilles_Module_Spawn_Carrier = true;
  579. force Achilles_var_Achilles_Module_Spawn_Destroyer = true;
  580. force Achilles_var_Achilles_Module_Spawn_Effects = true;
  581. force Achilles_var_Achilles_Module_Spawn_Explosives = true;
  582. force Achilles_var_Achilles_Module_Spawn_Intel = true;
  583. force Achilles_var_Achilles_Module_Supply_Drop = true;
  584. force Achilles_var_Achilles_Module_Zeus_AssignZeus = true;
  585. force Achilles_var_Achilles_Module_Zeus_SwitchUnit = true;
  586. force Achilles_var_Achilles_Nuke_Module = true;
  587. force Achilles_var_Achilles_Set_Date_Module = true;
  588. force Achilles_var_Achilles_Set_Height_Module = true;
  589. force Achilles_var_Achilles_Set_Weather_Module = true;
  590. force Achilles_var_Achilles_Sit_On_Chair_Module = true;
  591. force Achilles_var_Achilles_SuicideBomber_Module = true;
  592. force Achilles_var_Achilles_Suppressive_Fire_Module = true;
  593. force Achilles_var_Achilles_Toggle_Simulation_Module = true;
  594. force Achilles_var_Achilles_Transfer_Ownership_Module = true;
  595. force Achilles_var_Ares_Artillery_Fire_Mission_Module = true;
  596. force Achilles_var_Ares_Module_Bahaviour_Garrison_Nearest = true;
  597. force Achilles_var_Ares_Module_Bahaviour_SurrenderUnit = true;
  598. force Achilles_var_Ares_Module_Bahaviour_UnGarrison = true;
  599. force Achilles_var_Ares_Module_Behaviour_Patrol = true;
  600. force Achilles_var_Ares_Module_Behaviour_Search_Nearby_And_Garrison = true;
  601. force Achilles_var_Ares_Module_Behaviour_Search_Nearby_Building = true;
  602. force Achilles_var_Ares_Module_Dev_Tools_Create_Mission_SQF = true;
  603. force Achilles_var_Ares_Module_Dev_Tools_Execute_Code = true;
  604. force Achilles_var_Ares_Module_Equipment_Flashlight_IR_ON_OFF = true;
  605. force Achilles_var_Ares_Module_Equipment_NVD_TACLIGHT_IR = true;
  606. force Achilles_var_Ares_Module_Equipment_Turret_Optics = true;
  607. force Achilles_var_Ares_Module_Player_Change_Player_Side = true;
  608. force Achilles_var_Ares_Module_Player_Create_Teleporter = true;
  609. force Achilles_var_Ares_Module_Player_Teleport = true;
  610. force Achilles_var_Ares_Module_Reinforcements_Create_Lz = true;
  611. force Achilles_var_Ares_Module_Reinforcements_Create_Rp = true;
  612. force Achilles_var_Ares_Module_Reinforcements_Spawn_Units = true;
  613. force Achilles_var_Ares_Module_Spawn_Submarine = true;
  614. force Achilles_var_Ares_Module_Spawn_Trawler = true;
  615. force Achilles_var_Ares_Module_Zeus_Add_Remove_Editable_Objects = true;
  616. force Achilles_var_Ares_Module_Zeus_Hint = true;
  617. force Achilles_var_Ares_Module_Zeus_Switch_Side = true;
  618. force Achilles_var_Ares_Module_Zeus_Visibility = true;
  619. force Achilles_var_ModulePunishment_F = true;
  620.  
  621. // Achilles - Curator Vision Modes
  622. achilles_curator_vision_blackhot = false;
  623. achilles_curator_vision_blackhotgreencold = false;
  624. achilles_curator_vision_blackhotredcold = false;
  625. achilles_curator_vision_greenhotcold = false;
  626. achilles_curator_vision_nvg = true;
  627. achilles_curator_vision_redgreen = false;
  628. achilles_curator_vision_redhot = false;
  629. achilles_curator_vision_whitehot = true;
  630. achilles_curator_vision_whitehotredcold = false;
  631.  
  632. // Achilles - Debug
  633. Achilles_Debug_Output_Enabled = false;
  634.  
  635. // Achilles - Module Defaults
  636. Achilles_var_setRadioFrequenciesLR_Default = "50";
  637. Achilles_var_setRadioFrequenciesSR_Default = "150";
  638.  
  639. // Achilles - User Interface
  640. Achilles_var_iconSelection = "Achilles_var_iconSelection_Ares";
  641. Achilles_var_moduleTreeCollapse = true;
  642. Achilles_var_moduleTreeDLC = true;
  643. Achilles_var_moduleTreeHelmet = false;
  644. Achilles_var_moduleTreeSearchPatch = false;
  645.  
  646. // ADV - ACE CPR
  647. adv_aceCPR_addTime = 20;
  648. adv_aceCPR_AED_stationType = """Land_Defibrillator_F""";
  649. adv_aceCPR_chance_0 = 5;
  650. adv_aceCPR_chance_1 = 15;
  651. adv_aceCPR_chance_2 = 40;
  652. adv_aceCPR_chance_aed = 85;
  653. adv_aceCPR_enable = true;
  654. adv_aceCPR_maxTime = 1200;
  655. adv_aceCPR_useLocation_AED = 0;
  656.  
  657. // ADV - ACE Splint
  658. adv_aceSplint_enable = true;
  659. adv_aceSplint_patientCondition = 1;
  660. adv_aceSplint_reopenChance_medic = 0;
  661. adv_aceSplint_reopenChance_regular = 30;
  662. adv_aceSplint_reopenTime = 600;
  663. adv_aceSplint_reuseChance = 80;
  664.  
  665. // Bundeswehr
  666. BWA3_Leopard_ClocknumbersDir_Commander = false;
  667. BWA3_NaviPad_showMembers = true;
  668. BWA3_Puma_ClocknumbersDir_Commander = false;
  669. BWA3_Puma_ClocknumbersDir_Gunner = false;
  670.  
  671. // CBA UI
  672. cba_ui_notifyLifetime = 4;
  673. cba_ui_StorePasswords = 1;
  674.  
  675. // CBA Weapons
  676. cba_disposable_dropUsedLauncher = 2;
  677. cba_disposable_replaceDisposableLauncher = true;
  678. cba_events_repetitionMode = 1;
  679. cba_optics_usePipOptics = true;
  680.  
  681. // CINE Additional Zeus
  682. cine_addizeus_common_debug = false;
  683. cine_addizeus_common_radio_keep_LR = -1;
  684. cine_addizeus_common_radio_keep_SW = -1;
  685. cine_addizeus_common_zeus_camera_height = "2000";
  686.  
  687. // CUP
  688. CUP_Vehicles_PreventBarrelClip = true;
  689.  
  690. // DUI - Squad Radar - Indicators
  691. diwako_dui_indicators_fov_scale = false;
  692. diwako_dui_indicators_icon_buddy = true;
  693. diwako_dui_indicators_icon_leader = true;
  694. diwako_dui_indicators_icon_medic = true;
  695. diwako_dui_indicators_range = 20;
  696. diwako_dui_indicators_range_scale = false;
  697. diwako_dui_indicators_show = true;
  698. diwako_dui_indicators_size = 1;
  699. diwako_dui_indicators_style = "standard";
  700. diwako_dui_indicators_useACENametagsRange = true;
  701.  
  702. // DUI - Squad Radar - Main
  703. diwako_dui_ace_hide_interaction = true;
  704. diwako_dui_colors = "standard";
  705. diwako_dui_font = "RobotoCondensed";
  706. diwako_dui_icon_style = "standard";
  707. diwako_dui_main_hide_ui_by_default = false;
  708. diwako_dui_main_squadBlue = [0,0,1,1];
  709. diwako_dui_main_squadGreen = [0,1,0,1];
  710. diwako_dui_main_squadMain = [1,1,1,1];
  711. diwako_dui_main_squadRed = [1,0,0,1];
  712. diwako_dui_main_squadYellow = [1,1,0,1];
  713.  
  714. // DUI - Squad Radar - Radar
  715. diwako_dui_compass_hide_alone_group = false;
  716. diwako_dui_compass_hide_blip_alone_group = false;
  717. diwako_dui_compass_icon_scale = 1;
  718. diwako_dui_compass_opacity = 1;
  719. diwako_dui_compass_style = ["\z\diwako_dui\addons\radar\UI\compass_styles\standard\compass_limited.paa","\z\diwako_dui\addons\radar\UI\compass_styles\standard\compass.paa"];
  720. diwako_dui_compassRange = 35;
  721. diwako_dui_compassRefreshrate = 0;
  722. diwako_dui_dir_showMildot = false;
  723. diwako_dui_dir_size = 1.25;
  724. diwako_dui_distanceWarning = 3;
  725. diwako_dui_enable_compass = true;
  726. diwako_dui_enable_compass_dir = 1;
  727. diwako_dui_enable_occlusion = false;
  728. diwako_dui_enable_occlusion_cone = 360;
  729. diwako_dui_hudScaling = 1;
  730. diwako_dui_namelist = true;
  731. diwako_dui_namelist_bg = 0;
  732. diwako_dui_namelist_only_buddy_icon = false;
  733. diwako_dui_namelist_size = 1;
  734. diwako_dui_namelist_text_shadow = 2;
  735. diwako_dui_namelist_width = 215;
  736. diwako_dui_radar_ace_finger = true;
  737. diwako_dui_radar_group_by_vehicle = false;
  738. diwako_dui_radar_leadingZeroes = false;
  739. diwako_dui_radar_namelist_hideWhenLeader = false;
  740. diwako_dui_radar_namelist_vertical_spacing = 1;
  741. diwako_dui_radar_occlusion_fade_time = 10;
  742. diwako_dui_radar_pointer_color = [1,0.5,0,1];
  743. diwako_dui_radar_pointer_style = "standard";
  744. diwako_dui_radar_sortType = "none";
  745. diwako_dui_radar_sqlFirst = false;
  746. diwako_dui_radar_trackingColor = [0.93,0.26,0.93,1];
  747. diwako_dui_reset_ui_pos = false;
  748. diwako_dui_use_layout_editor = false;
  749.  
  750. // NIArms
  751. niarms_accswitch = true;
  752. niarms_magSwitch = true;
  753.  
  754. // TFAR - clientside settings
  755. TFAR_default_radioVolume = 6;
  756. TFAR_intercomDucking = 0.2;
  757. TFAR_intercomVolume = 0.2;
  758. TFAR_moveWhileTabbedOut = false;
  759. TFAR_oldVolumeHint = false;
  760. TFAR_pluginTimeout = 4;
  761. TFAR_PosUpdateMode = 0.1;
  762. TFAR_showChannelChangedHint = true;
  763. TFAR_showTransmittingHint = true;
  764. TFAR_ShowVolumeHUD = false;
  765. TFAR_tangentReleaseDelay = 0;
  766. TFAR_VolumeHudTransparency = 0;
  767. TFAR_volumeModifier_forceSpeech = false;
  768.  
  769. // TFAR - global settings
  770. force TFAR_AICanHearPlayer = true;
  771. TFAR_AICanHearSpeaker = false;
  772. TFAR_defaultIntercomSlot = 0;
  773. TFAR_enableIntercom = true;
  774. TFAR_experimentalVehicleIsolation = true;
  775. TFAR_fullDuplex = true;
  776. TFAR_giveLongRangeRadioToGroupLeaders = false;
  777. TFAR_giveMicroDagrToSoldier = true;
  778. TFAR_givePersonalRadioToRegularSoldier = false;
  779. TFAR_globalRadioRangeCoef = 1;
  780. TFAR_instantiate_instantiateAtBriefing = false;
  781. TFAR_objectInterceptionEnabled = true;
  782. TFAR_objectInterceptionStrength = 400;
  783. tfar_radiocode_east = "_opfor";
  784. tfar_radiocode_independent = "_independent";
  785. tfar_radiocode_west = "_bluefor";
  786. tfar_radioCodesDisabled = false;
  787. TFAR_SameLRFrequenciesForSide = false;
  788. TFAR_SameSRFrequenciesForSide = false;
  789. TFAR_setting_defaultFrequencies_lr_east = "";
  790. TFAR_setting_defaultFrequencies_lr_independent = "";
  791. TFAR_setting_defaultFrequencies_lr_west = "";
  792. TFAR_setting_defaultFrequencies_sr_east = "";
  793. TFAR_setting_defaultFrequencies_sr_independent = "";
  794. TFAR_setting_defaultFrequencies_sr_west = "";
  795. TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l";
  796. TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164";
  797. TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210";
  798. TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000";
  799. TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155";
  800. TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g";
  801. TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak";
  802. TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem";
  803. TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152";
  804. TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a";
  805. TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154";
  806. TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_rf7800str";
  807. TFAR_spectatorCanHearEnemyUnits = true;
  808. TFAR_spectatorCanHearFriendlies = true;
  809. TFAR_takingRadio = 2;
  810. force TFAR_Teamspeak_Channel_Name = "TaskForceRadio";
  811. force TFAR_Teamspeak_Channel_Password = "123";
  812. tfar_terrain_interception_coefficient = 7;
  813. TFAR_voiceCone = true;
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