Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Added
- <gom_item name="abl.bounty_hunter.kolto_overload/7/0" />
- <gom_item name="abl.bounty_hunter.kolto_overload/7/1" />
- <gom_item name="abl.bounty_hunter.kolto_overload/7/2" />
- <gom_item name="abl.bounty_hunter.kolto_overload/7/3" />
- <gom_item name="abl.bounty_hunter.skill.firebug.automated_defenses/4/0" />
- <gom_item name="abl.bounty_hunter.skill.firebug.automated_defenses/4/1" />
- <gom_item name="abl.bounty_hunter.skill.firebug.degauss/3/0" />
- <gom_item name="abl.bounty_hunter.skill.firebug.degauss/3/1" />
- <gom_item name="abl.bounty_hunter.skill.firebug.degauss/3/2" />
- <gom_item name="abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/4/0" />
- <gom_item name="abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/4/1" />
- <gom_item name="abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/4/2" />
- <gom_item name="abl.bounty_hunter.skill.shield_tech.coolant/8/0" />
- <gom_item name="abl.bounty_hunter.skill.shield_tech.coolant/8/1" />
- <gom_item name="abl.bounty_hunter.skill.shield_tech.coolant/8/2" />
- <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/9/0" />
- <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/9/1" />
- <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/9/2" />
- <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/9/3" />
- <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/9/4" />
- <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_commander.punish_and_repel/10/0" />
- <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_commander.punish_and_repel/10/1" />
- <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_commander.punish_and_repel/10/2" />
- <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_general.repulsion_wave/6/0" />
- <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_general.repulsion_wave/6/1" />
- <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_general.repulsion_wave/6/2" />
- <gom_item name="abl.daily_area.oricon.shared.rare.afflict" />
- <gom_item name="abl.daily_area.oricon.shared.rare.afflict/3/0" />
- <gom_item name="abl.daily_area.oricon.shared.rare.afflict/3/1" />
- <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/4/0" />
- <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/4/1" />
- <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/4/2" />
- <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/4/3" />
- <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/4/4" />
- <gom_item name="abl.npc.ability.saber.dual_saber_throw" />
- <gom_item name="abl.npc.ability.saber.dual_saber_throw/2/0" />
- <gom_item name="abl.npc.ability.saber.dual_saber_throw/2/1" />
- <gom_item name="abl.npc.ability.saber.dual_saber_throw/2/2" />
- <gom_item name="abl.npc.ability.saber.dual_saber_throw/2/3" />
- <gom_item name="abl.npc.ability.saber.master_strike/1/0" />
- <gom_item name="abl.npc.ability.saber.master_strike/1/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.blink_charge/5/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.blink_charge/5/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro_passive" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro_passive/3/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro_passive/3/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_channeler" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_channeler/2/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_channeler/2/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_channeler/2/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_channeler/2/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_holocron" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_holocron/5/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_holocron/5/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_holocron/5/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive/5/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive/5/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive/5/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive/5/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive/5/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive/5/5" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.corrupted_clone.health/11/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.corrupted_clone.health/11/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.corrupted_clone.health/11/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.droids.unshielded_assault_droid.health/10/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.droids.unshielded_assault_droid.health/10/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.droids.unshielded_assault_droid.health/10/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/9/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/9/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/9/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/9/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/9/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/5" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/6" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/7" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/18/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/18/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/18/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/18/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/22/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/22/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/22/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/22/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.aoe_slash/13/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.aoe_slash/13/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.chest_beam/19/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.chest_beam/19/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.chest_beam/19/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.double_laser/20/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.double_laser/20/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.double_laser/20/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.flurry/17/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.flurry/17/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/18/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/18/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/18/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/18/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/18/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/14/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/14/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/14/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/14/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/9/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/9/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/9/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/9/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.single_laser/15/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.single_laser/15/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.enrage" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.enrage/3/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.enrage/3/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.enrage/3/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.enrage/3/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.enrage/3/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/5/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/5/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/5/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/5/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.random_taunt/7/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.random_taunt/7/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.random_taunt/7/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_aoe.flurry" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_aoe.flurry/3/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_aoe.flurry/3/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/10/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/10/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/10/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/10/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/10/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/5/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/5/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/5/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/5/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/5/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/5/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/5/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/5/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/5/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/6/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/6/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/6/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_strong.flurry" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_strong.flurry/3/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_strong.flurry/3/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.adds.self_destruct_tank/5/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.adds.self_destruct_tank/5/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.adds.self_destruct_tank/5/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.adds.self_destruct_tank/5/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.spawn_tank_add/5/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.spawn_tank_add/5/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.spawn_tank_add/5/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/5" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/6" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.flurry/11/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.flurry/11/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.overhead_smash/23/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.overhead_smash/23/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.overhead_smash/23/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.roar/15/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.roar/15/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.roar/15/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.roar/15/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.smash/11/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.smash/11/1" />
- <gom_item name="abl.operation.oricon.fortress.trash.guardian.flurry/7/0" />
- <gom_item name="abl.operation.oricon.fortress.trash.guardian.flurry/7/1" />
- <gom_item name="abl.operation.oricon.fortress.trash.guardian.flurry/7/2" />
- <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/8/0" />
- <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/8/1" />
- <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/8/2" />
- <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/8/3" />
- <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/8/4" />
- <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.flurry/4/0" />
- <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.flurry/4/1" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/22/0" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/22/1" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/22/10" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/22/11" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/22/2" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/22/3" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/22/4" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/22/5" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/22/6" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/22/7" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/22/8" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/22/9" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.logic_dispel_players_in_room" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.logic_dispel_players_in_room/3/0" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.logic_dispel_players_in_room/3/1" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.logic_players_in_room" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.logic_players_in_room/4/0" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.logic_players_in_room/4/1" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.teleport_channel/9/0" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.teleport_channel/9/1" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.teleport_channel/9/2" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.teleport_channel/9/3" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.tree_passive/12/0" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.tree_passive/12/1" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.tree_passive/12/2" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.tree_passive/12/3" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.vision_invuln_shield/5/0" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.vision_invuln_shield/5/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.clock_teleport_to_center/6/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.clock_teleport_to_center/6/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.clock_teleport_to_center/6/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/16/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/16/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/16/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/16/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/16/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/16/5" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/16/6" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/16/7" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.calphayus.place_void_zone/10/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.calphayus.place_void_zone/10/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.calphayus.place_void_zone/10/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.calphayus.place_void_zone/10/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.calphayus.place_void_zone/10/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.holocron.passive/9/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.holocron.passive/9/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.holocron.passive/9/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.holocron.passive/9/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.bottom_neutralize/4/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.bottom_neutralize/4/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.bottom_neutralize/4/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.kill_holocron" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.kill_holocron/3/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.kill_holocron/3/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.siphon_holocron/12/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.siphon_holocron/12/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.stun_dreadmasters/9/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.stun_dreadmasters/9/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.stun_dreadmasters/9/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.stun_dreadmasters/9/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_bestia/8/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_bestia/8/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_bestia/8/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_bestia/8/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_bestia/8/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_bestia/8/5" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_brontes/7/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_brontes/7/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_brontes/7/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_brontes/7/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_brontes/7/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_calphayus/8/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_calphayus/8/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_calphayus/8/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_calphayus/8/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_calphayus/8/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_calphayus/8/5" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_raptus/8/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_raptus/8/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_raptus/8/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_raptus/8/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_raptus/8/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_raptus/8/5" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_styrak/6/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_styrak/6/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_styrak/6/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_styrak/6/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_styrak/6/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_tyrans/8/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_tyrans/8/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_tyrans/8/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_tyrans/8/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_tyrans/8/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_tyrans/8/5" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/11/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/11/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/11/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/11/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/11/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/11/5" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/11/6" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/11/7" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/11/8" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/11/9" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.whirlwind_cc/8/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.whirlwind_cc/8/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.whirlwind_cc/8/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.whirlwind_cc/8/3" />
- <gom_item name="abl.operation.oricon.palace.boss.loot.lootable_holocron_kill_self/4/0" />
- <gom_item name="abl.operation.oricon.palace.boss.loot.lootable_holocron_kill_self/4/1" />
- <gom_item name="abl.operation.oricon.palace.boss.loot.lootable_holocron_kill_self/4/2" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/12/0" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/12/1" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/12/2" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/12/3" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/12/4" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/12/5" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/12/6" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/12/7" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/12/8" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/12/9" />
- <gom_item name="abl.operation.oricon.palace.boss.tyrans.tile_logic.teleport_to_tile/7/0" />
- <gom_item name="abl.operation.oricon.palace.boss.tyrans.tile_logic.teleport_to_tile/7/1" />
- <gom_item name="abl.player.mount.creature.taun.tauntaun_elite01_v01/4/0" />
- <gom_item name="abl.player.mount.creature.taun.tauntaun_elite01_v01/4/1" />
- <gom_item name="abl.player.mount.creature.taun.tauntaun_elite01_v01/4/2" />
- <gom_item name="abl.player.mount.mtx.speederbike.ja3" />
- <gom_item name="abl.player.mount.mtx.speederbike.ja3/3/0" />
- <gom_item name="abl.player.mount.mtx.speederbike.ja3/3/1" />
- <gom_item name="abl.player.mount.mtx.speederbike.ja3/3/2" />
- <gom_item name="abl.pvp.warzone.quesh.air_vent_push/5/0" />
- <gom_item name="abl.pvp.warzone.quesh.air_vent_push/5/1" />
- <gom_item name="abl.test.martin_smith.so_much_health/5/0" />
- <gom_item name="abl.test.martin_smith.so_much_health/5/1" />
- <gom_item name="abl.trooper.adrenaline_rush/7/0" />
- <gom_item name="abl.trooper.adrenaline_rush/7/1" />
- <gom_item name="abl.trooper.adrenaline_rush/7/2" />
- <gom_item name="abl.trooper.adrenaline_rush/7/3" />
- <gom_item name="abl.trooper.skill.assault_specialist.adrenaline_fueled/3/0" />
- <gom_item name="abl.trooper.skill.assault_specialist.adrenaline_fueled/3/1" />
- <gom_item name="abl.trooper.skill.assault_specialist.degauss/3/0" />
- <gom_item name="abl.trooper.skill.assault_specialist.degauss/3/1" />
- <gom_item name="abl.trooper.skill.assault_specialist.degauss/3/2" />
- <gom_item name="abl.trooper.skill.assault_specialist.sweltering_heat_vanguard/4/0" />
- <gom_item name="abl.trooper.skill.assault_specialist.sweltering_heat_vanguard/4/1" />
- <gom_item name="abl.trooper.skill.assault_specialist.sweltering_heat_vanguard/4/2" />
- <gom_item name="abl.trooper.skill.shield_specialist.soldiers_grit/10/0" />
- <gom_item name="abl.trooper.skill.shield_specialist.soldiers_grit/10/1" />
- <gom_item name="abl.trooper.skill.shield_specialist.soldiers_grit/10/2" />
- <gom_item name="apn.daily_area.oricon.shared.rare.acolyte" />
- <gom_item name="apn.operation.oricon.fortress.boss.dread_master_brontes.outro.bestia" />
- <gom_item name="apn.operation.oricon.fortress.boss.dread_master_brontes.outro.brontes" />
- <gom_item name="apn.operation.oricon.fortress.boss.dread_master_brontes.outro.calphayus" />
- <gom_item name="apn.operation.oricon.fortress.boss.dread_master_brontes.outro.holocron" />
- <gom_item name="apn.operation.oricon.fortress.boss.dread_master_brontes.outro.raptus" />
- <gom_item name="apn.operation.oricon.fortress.boss.dread_master_brontes.outro.tyrans" />
- <gom_item name="class.npc.operation.oricon.fortress.boss.dread_master_brontes.outro.dread_master" />
- <gom_item name="dyn.operation.oricon.fortress.enemy.boss.dread_master_brontes.intro.door_entrance" />
- <gom_item name="dyn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.portal_in_fx" />
- <gom_item name="enc.daily_area.oricon.rare.acolyte_harbinger" />
- <gom_item name="enc.operation.oricon.fortress.enemy.boss.dread_master_brontes.enc_outro" />
- <gom_item name="epp.daily_area.oricon.shared.rare.afflict" />
- <gom_item name="epp.operation.oricon.fortress.boss.dread_master_brontes.force_ghost" />
- <gom_item name="epp.operation.oricon.fortress.boss.dread_master_brontes.ghostly_innervate_channel" />
- <gom_item name="epp.operation.oricon.fortress.boss.dread_master_brontes.outro.force_ghost_spirits" />
- <gom_item name="epp.operation.oricon.fortress.boss.dread_master_brontes.outro.force_ghost" />
- <gom_item name="epp.operation.oricon.fortress.boss.dread_master_brontes.outro.ghostly_innervate_channel" />
- <gom_item name="epp.operation.oricon.fortress.boss.dread_master_brontes.outro.holocron" />
- <gom_item name="epp.operation.oricon.fortress.boss.dread_master_brontes.outro.reviv_channel" />
- <gom_item name="epp.operation.oricon.fortress.boss.gatekeeper.story_cleave_marker_single" />
- <gom_item name="epp.operation.oricon.fortress.boss.gatekeeper.story_cleave_marker" />
- <gom_item name="hyd.location.pvp.warzone.quesh.custom_scripts" />
- <gom_item name="hyd.operation.oricon.fortress.enemy.boss.dread_master_brontes.intro.inst_entrance_door" />
- <gom_item name="hyd.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.inst_outro" />
- <gom_item name="hyd.operation.oricon.palace.enemy.boss.bestia.inst_spn_bestia" />
- <gom_item name="hyd.operation.oricon.palace.enemy.boss.bestia.trig_player_in_room" />
- <gom_item name="hyd.operation.oricon.palace.enemy.boss.dread_council.inst_council_barks" />
- <gom_item name="ipp.class.bh.pvp.12x1.chest" />
- <gom_item name="ipp.class.bh.pvp.12x1.feet" />
- <gom_item name="ipp.class.bh.pvp.12x1.hands" />
- <gom_item name="ipp.class.bh.pvp.12x1.head" />
- <gom_item name="ipp.class.bh.pvp.12x1.legs" />
- <gom_item name="ipp.class.bh.pvp.12x1.waist" />
- <gom_item name="ipp.class.bh.pvp.12x1.wrists" />
- <gom_item name="ipp.class.bh.raid.12x1.chest" />
- <gom_item name="ipp.class.bh.raid.12x1.feet" />
- <gom_item name="ipp.class.bh.raid.12x1.hands" />
- <gom_item name="ipp.class.bh.raid.12x1.head" />
- <gom_item name="ipp.class.bh.raid.12x1.legs" />
- <gom_item name="ipp.class.bh.raid.12x1.waist" />
- <gom_item name="ipp.class.bh.raid.12x1.wrists" />
- <gom_item name="ipp.class.inq.pvp.12x1.chest" />
- <gom_item name="ipp.class.inq.pvp.12x1.feet" />
- <gom_item name="ipp.class.inq.pvp.12x1.hands" />
- <gom_item name="ipp.class.inq.pvp.12x1.head" />
- <gom_item name="ipp.class.inq.pvp.12x1.legs" />
- <gom_item name="ipp.class.inq.pvp.12x1.waist" />
- <gom_item name="ipp.class.inq.pvp.12x1.wrists" />
- <gom_item name="ipp.class.inq.raid.12x1.chest" />
- <gom_item name="ipp.class.inq.raid.12x1.feet" />
- <gom_item name="ipp.class.inq.raid.12x1.hands" />
- <gom_item name="ipp.class.inq.raid.12x1.head" />
- <gom_item name="ipp.class.inq.raid.12x1.legs" />
- <gom_item name="ipp.class.inq.raid.12x1.waist" />
- <gom_item name="ipp.class.inq.raid.12x1.wrists" />
- <gom_item name="ipp.class.jco.pvp.12x1.chest" />
- <gom_item name="ipp.class.jco.pvp.12x1.feet" />
- <gom_item name="ipp.class.jco.pvp.12x1.hands" />
- <gom_item name="ipp.class.jco.pvp.12x1.head" />
- <gom_item name="ipp.class.jco.pvp.12x1.legs" />
- <gom_item name="ipp.class.jco.pvp.12x1.waist" />
- <gom_item name="ipp.class.jco.pvp.12x1.wrists" />
- <gom_item name="ipp.class.jco.raid.12x1.chest" />
- <gom_item name="ipp.class.jco.raid.12x1.feet" />
- <gom_item name="ipp.class.jco.raid.12x1.hands" />
- <gom_item name="ipp.class.jco.raid.12x1.head" />
- <gom_item name="ipp.class.jco.raid.12x1.legs" />
- <gom_item name="ipp.class.jco.raid.12x1.waist" />
- <gom_item name="ipp.class.jco.raid.12x1.wrists" />
- <gom_item name="ipp.class.kni.pvp.12x1.chest" />
- <gom_item name="ipp.class.kni.pvp.12x1.feet" />
- <gom_item name="ipp.class.kni.pvp.12x1.hands" />
- <gom_item name="ipp.class.kni.pvp.12x1.head" />
- <gom_item name="ipp.class.kni.pvp.12x1.legs" />
- <gom_item name="ipp.class.kni.pvp.12x1.waist" />
- <gom_item name="ipp.class.kni.pvp.12x1.wrists" />
- <gom_item name="ipp.class.kni.raid.12x1.chest" />
- <gom_item name="ipp.class.kni.raid.12x1.feet" />
- <gom_item name="ipp.class.kni.raid.12x1.hands" />
- <gom_item name="ipp.class.kni.raid.12x1.head" />
- <gom_item name="ipp.class.kni.raid.12x1.legs" />
- <gom_item name="ipp.class.kni.raid.12x1.waist" />
- <gom_item name="ipp.class.kni.raid.12x1.wrists" />
- <gom_item name="ipp.class.smu.pvp.12x1.chest" />
- <gom_item name="ipp.class.smu.pvp.12x1.feet" />
- <gom_item name="ipp.class.smu.pvp.12x1.hands" />
- <gom_item name="ipp.class.smu.pvp.12x1.head" />
- <gom_item name="ipp.class.smu.pvp.12x1.legs" />
- <gom_item name="ipp.class.smu.pvp.12x1.waist" />
- <gom_item name="ipp.class.smu.pvp.12x1.wrists" />
- <gom_item name="ipp.class.smu.raid.12x1.chest" />
- <gom_item name="ipp.class.smu.raid.12x1.feet" />
- <gom_item name="ipp.class.smu.raid.12x1.hands" />
- <gom_item name="ipp.class.smu.raid.12x1.head" />
- <gom_item name="ipp.class.smu.raid.12x1.legs" />
- <gom_item name="ipp.class.smu.raid.12x1.waist" />
- <gom_item name="ipp.class.smu.raid.12x1.wrists" />
- <gom_item name="ipp.class.spy.pvp.12x1.chest" />
- <gom_item name="ipp.class.spy.pvp.12x1.feet" />
- <gom_item name="ipp.class.spy.pvp.12x1.hands" />
- <gom_item name="ipp.class.spy.pvp.12x1.head" />
- <gom_item name="ipp.class.spy.pvp.12x1.legs" />
- <gom_item name="ipp.class.spy.pvp.12x1.waist" />
- <gom_item name="ipp.class.spy.pvp.12x1.wrists" />
- <gom_item name="ipp.class.spy.raid.12x1.chest" />
- <gom_item name="ipp.class.spy.raid.12x1.feet" />
- <gom_item name="ipp.class.spy.raid.12x1.hands" />
- <gom_item name="ipp.class.spy.raid.12x1.head" />
- <gom_item name="ipp.class.spy.raid.12x1.legs" />
- <gom_item name="ipp.class.spy.raid.12x1.waist" />
- <gom_item name="ipp.class.spy.raid.12x1.wrists" />
- <gom_item name="ipp.class.tro.pvp.12x1.chest" />
- <gom_item name="ipp.class.tro.pvp.12x1.feet" />
- <gom_item name="ipp.class.tro.pvp.12x1.hands" />
- <gom_item name="ipp.class.tro.pvp.12x1.head" />
- <gom_item name="ipp.class.tro.pvp.12x1.legs" />
- <gom_item name="ipp.class.tro.pvp.12x1.waist" />
- <gom_item name="ipp.class.tro.pvp.12x1.wrists" />
- <gom_item name="ipp.class.tro.raid.12x1.chest" />
- <gom_item name="ipp.class.tro.raid.12x1.feet" />
- <gom_item name="ipp.class.tro.raid.12x1.hands" />
- <gom_item name="ipp.class.tro.raid.12x1.head" />
- <gom_item name="ipp.class.tro.raid.12x1.legs" />
- <gom_item name="ipp.class.tro.raid.12x1.waist" />
- <gom_item name="ipp.class.tro.raid.12x1.wrists" />
- <gom_item name="ipp.class.war.pvp.12x1.chest" />
- <gom_item name="ipp.class.war.pvp.12x1.feet" />
- <gom_item name="ipp.class.war.pvp.12x1.hands" />
- <gom_item name="ipp.class.war.pvp.12x1.head" />
- <gom_item name="ipp.class.war.pvp.12x1.legs" />
- <gom_item name="ipp.class.war.pvp.12x1.waist" />
- <gom_item name="ipp.class.war.pvp.12x1.wrists" />
- <gom_item name="ipp.class.war.raid.12x1.chest" />
- <gom_item name="ipp.class.war.raid.12x1.feet" />
- <gom_item name="ipp.class.war.raid.12x1.hands" />
- <gom_item name="ipp.class.war.raid.12x1.head" />
- <gom_item name="ipp.class.war.raid.12x1.legs" />
- <gom_item name="ipp.class.war.raid.12x1.waist" />
- <gom_item name="ipp.class.war.raid.12x1.wrists" />
- <gom_item name="itm.daily_area.oricon.shared.intro.ori_quest_fleet_pass" />
- <gom_item name="itm.gen.social_shared.oricon.corrupted_blade" />
- <gom_item name="itm.mount.mtx.speederbike.ja3" />
- <gom_item name="itm.npc.electroblade.high08.a01_v02_show_yellow" />
- <gom_item name="npc.daily_area.oricon.mob.rare.acolyte" />
- <gom_item name="npc.daily_area.oricon.mob.rare.harbinger" />
- <gom_item name="npc.operation.oricon.fortress.cinematic.corrupted_clone_cine" />
- <gom_item name="npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.outro.dread_master_bestia" />
- <gom_item name="npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.outro.dread_master_brontes" />
- <gom_item name="npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.outro.dread_master_calphayus" />
- <gom_item name="npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.outro.dread_master_raptus" />
- <gom_item name="npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.outro.dread_master_tyrans" />
- <gom_item name="npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.outro.holocron" />
- <gom_item name="npp.daily_area.oricon.dread_forces.crazed_rare_01" />
- <gom_item name="npp.daily_area.oricon.dread_forces.crazed_rare_02" />
- <gom_item name="plc.operation.oricon.fortress.enemy.boss.dread_master_brontes.intro.door_entrance" />
- <gom_item name="plc.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.portal_in_fx" />
- <gom_item name="spn.daily_area.oricon.mob.rare.acolyte_harbinger" />
- <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.intro.door_entrance" />
- <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.dread_master_bestia" />
- <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.dread_master_brontes" />
- <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.dread_master_calphayus" />
- <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.dread_master_raptus" />
- <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.dread_master_tyrans" />
- <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.holocron" />
- <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.portal_in_fx" />
- <gom_item name="stg.operation.oricon.fortress.corrupted_clone_single" />
- Changed/Removed
- <gom_item name="abl.bounty_hunter.kolto_overload/5/0" />
- <gom_item name="abl.bounty_hunter.kolto_overload/5/1" />
- <gom_item name="abl.bounty_hunter.kolto_overload/5/2" />
- <gom_item name="abl.bounty_hunter.kolto_overload/5/3" />
- <gom_item name="abl.bounty_hunter.skill.firebug.automated_defenses/2/0" />
- <gom_item name="abl.bounty_hunter.skill.firebug.automated_defenses/2/1" />
- <gom_item name="abl.bounty_hunter.skill.firebug.degauss/2/0" />
- <gom_item name="abl.bounty_hunter.skill.firebug.degauss/2/1" />
- <gom_item name="abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/3/0" />
- <gom_item name="abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/3/1" />
- <gom_item name="abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/3/2" />
- <gom_item name="abl.bounty_hunter.skill.shield_tech.coolant/7/0" />
- <gom_item name="abl.bounty_hunter.skill.shield_tech.coolant/7/1" />
- <gom_item name="abl.bounty_hunter.skill.shield_tech.coolant/7/2" />
- <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/8/0" />
- <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/8/1" />
- <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/8/2" />
- <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/8/3" />
- <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/8/4" />
- <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_commander.punish_and_repel/8/0" />
- <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_commander.punish_and_repel/8/1" />
- <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_commander.punish_and_repel/8/2" />
- <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_general.repulsion_wave/5/0" />
- <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_general.repulsion_wave/5/1" />
- <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_general.repulsion_wave/5/2" />
- <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/3/0" />
- <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/3/1" />
- <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/3/2" />
- <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/3/3" />
- <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/3/4" />
- <gom_item name="abl.npc.ability.saber.master_strike/0/0" />
- <gom_item name="abl.npc.ability.saber.master_strike/0/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.blink_charge/4/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.blink_charge/4/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.corrupted_clone.health/10/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.corrupted_clone.health/10/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.corrupted_clone.health/10/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.droids.unshielded_assault_droid.health/9/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.droids.unshielded_assault_droid.health/9/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.droids.unshielded_assault_droid.health/9/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/8/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/8/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/8/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/8/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/8/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/5" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/6" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/7" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/17/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/17/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/17/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/17/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/21/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/21/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/21/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/21/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.aoe_slash/12/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.aoe_slash/12/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.chest_beam/18/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.chest_beam/18/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.chest_beam/18/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.double_laser/19/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.double_laser/19/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.double_laser/19/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.flurry/16/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.flurry/16/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/17/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/17/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/17/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/17/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/17/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/13/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/13/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/13/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/13/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/8/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/8/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/8/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/8/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.single_laser/14/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.single_laser/14/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/4/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/4/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/4/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/4/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.random_taunt/6/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.random_taunt/6/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.random_taunt/6/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/6/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/6/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/6/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/6/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/4/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/4/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/4/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/4/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/4/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/4/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/4/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/4/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/5/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/5/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/5/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.adds.self_destruct_tank/4/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.adds.self_destruct_tank/4/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.adds.self_destruct_tank/4/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.adds.self_destruct_tank/4/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.spawn_tank_add/4/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.spawn_tank_add/4/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.spawn_tank_add/4/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/14/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/14/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/14/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/14/3" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/14/4" />
- <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/14/5" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.flurry/10/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.flurry/10/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.overhead_smash/22/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.overhead_smash/22/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.overhead_smash/22/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.roar/12/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.roar/12/1" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.roar/12/2" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.smash/10/0" />
- <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.smash/10/1" />
- <gom_item name="abl.operation.oricon.fortress.trash.guardian.flurry/5/0" />
- <gom_item name="abl.operation.oricon.fortress.trash.guardian.flurry/5/1" />
- <gom_item name="abl.operation.oricon.fortress.trash.guardian.flurry/5/2" />
- <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/7/0" />
- <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/7/1" />
- <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/7/2" />
- <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.flurry/3/0" />
- <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.flurry/3/1" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/18/0" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/18/1" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/18/10" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/18/2" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/18/3" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/18/4" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/18/5" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/18/6" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/18/7" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/18/8" />
- <gom_item name="abl.operation.oricon.palace.boss.bestia.bestia.fight_control/18/9" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.teleport_channel/6/0" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.teleport_channel/6/1" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.teleport_channel/6/2" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.teleport_channel/6/3" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.tree_passive/11/0" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.tree_passive/11/1" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.tree_passive/11/2" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.tree_passive/11/3" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.vision_invuln_shield/4/0" />
- <gom_item name="abl.operation.oricon.palace.boss.calphayus.vision_invuln_shield/4/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.clock_teleport_to_center/5/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.clock_teleport_to_center/5/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.clock_teleport_to_center/5/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/13/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/13/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/13/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/13/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/13/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/13/5" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/13/6" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.brontes.passive/13/7" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.calphayus.place_void_zone/9/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.calphayus.place_void_zone/9/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.calphayus.place_void_zone/9/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.calphayus.place_void_zone/9/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.calphayus.place_void_zone/9/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.holocron.passive/7/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.holocron.passive/7/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.holocron.passive/7/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.holocron.passive/7/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.bottom_neutralize/3/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.bottom_neutralize/3/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.bottom_neutralize/3/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.siphon_holocron/11/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.siphon_holocron/11/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.stun_dreadmasters/7/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.stun_dreadmasters/7/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.stun_dreadmasters/7/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.stun_dreadmasters/7/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_bestia/6/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_bestia/6/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_bestia/6/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_bestia/6/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_bestia/6/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_brontes/6/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_brontes/6/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_brontes/6/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_brontes/6/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_brontes/6/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_calphayus/6/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_calphayus/6/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_calphayus/6/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_calphayus/6/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_calphayus/6/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_raptus/6/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_raptus/6/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_raptus/6/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_raptus/6/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_raptus/6/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_styrak/5/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_styrak/5/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_styrak/5/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_styrak/5/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_styrak/5/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_tyrans/6/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_tyrans/6/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_tyrans/6/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_tyrans/6/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_tyrans/6/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/10/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/10/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/10/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/10/3" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/10/4" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/10/5" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/10/6" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/10/7" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.passive/10/8" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.whirlwind_cc/7/0" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.whirlwind_cc/7/1" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.whirlwind_cc/7/2" />
- <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.whirlwind_cc/7/3" />
- <gom_item name="abl.operation.oricon.palace.boss.loot.lootable_holocron_kill_self/3/0" />
- <gom_item name="abl.operation.oricon.palace.boss.loot.lootable_holocron_kill_self/3/1" />
- <gom_item name="abl.operation.oricon.palace.boss.loot.lootable_holocron_kill_self/3/2" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/11/0" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/11/1" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/11/2" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/11/3" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/11/4" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/11/5" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/11/6" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/11/7" />
- <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/11/8" />
- <gom_item name="abl.operation.oricon.palace.boss.tyrans.tile_logic.teleport_to_tile/6/0" />
- <gom_item name="abl.operation.oricon.palace.boss.tyrans.tile_logic.teleport_to_tile/6/1" />
- <gom_item name="abl.player.mount.creature.taun.tauntaun_elite01_v01/3/0" />
- <gom_item name="abl.player.mount.creature.taun.tauntaun_elite01_v01/3/1" />
- <gom_item name="abl.player.mount.creature.taun.tauntaun_elite01_v01/3/2" />
- <gom_item name="abl.pvp.warzone.quesh.air_vent_push/4/0" />
- <gom_item name="abl.pvp.warzone.quesh.air_vent_push/4/1" />
- <gom_item name="abl.test.martin_smith.so_much_health/4/0" />
- <gom_item name="abl.test.martin_smith.so_much_health/4/1" />
- <gom_item name="abl.trooper.adrenaline_rush/6/0" />
- <gom_item name="abl.trooper.adrenaline_rush/6/1" />
- <gom_item name="abl.trooper.adrenaline_rush/6/2" />
- <gom_item name="abl.trooper.adrenaline_rush/6/3" />
- <gom_item name="abl.trooper.skill.assault_specialist.adrenaline_fueled/2/0" />
- <gom_item name="abl.trooper.skill.assault_specialist.adrenaline_fueled/2/1" />
- <gom_item name="abl.trooper.skill.assault_specialist.degauss/2/0" />
- <gom_item name="abl.trooper.skill.assault_specialist.degauss/2/1" />
- <gom_item name="abl.trooper.skill.assault_specialist.sweltering_heat_vanguard/3/0" />
- <gom_item name="abl.trooper.skill.assault_specialist.sweltering_heat_vanguard/3/1" />
- <gom_item name="abl.trooper.skill.assault_specialist.sweltering_heat_vanguard/3/2" />
- <gom_item name="abl.trooper.skill.shield_specialist.soldiers_grit/9/0" />
- <gom_item name="abl.trooper.skill.shield_specialist.soldiers_grit/9/1" />
- <gom_item name="abl.trooper.skill.shield_specialist.soldiers_grit/9/2" />
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement