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- package de.dave_911.Lobby.Commands;
- import java.io.IOException;
- import org.bukkit.command.Command;
- import org.bukkit.command.CommandExecutor;
- import org.bukkit.command.CommandSender;
- import org.bukkit.entity.Player;
- import de.dave_911.Lobby.Lobby;
- public class SetSpawnCommand implements CommandExecutor {
- public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args) {
- if (!(sender instanceof Player)) {
- sender.sendMessage(Lobby.prefix + "§cDu musst ein Spieler sein, um diesen Befehl zu verwenden.");
- return true;
- }
- Player p = (Player) sender;
- if (p.hasPermission("lobby.administrator")) {
- if (args.length == 0) {
- Lobby.cfg.set("Spawn.World", p.getWorld().getName());
- Lobby.cfg.set("Spawn.X", Double.valueOf(p.getLocation().getX()));
- Lobby.cfg.set("Spawn.Y", Double.valueOf(p.getLocation().getY()));
- Lobby.cfg.set("Spawn.Z", Double.valueOf(p.getLocation().getZ()));
- Lobby.cfg.set("Spawn.Yaw", Double.valueOf(p.getLocation().getYaw()));
- Lobby.cfg.set("Spawn.Pitch", Double.valueOf(p.getLocation().getPitch()));
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