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- import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
- /**
- * Write a description of class BlueDot here.
- *
- * @author (your name)
- * @version (a version number or a date)
- */
- public class BlueDot extends Enemy
- {
- int minX = 230;
- int maxX = 370;
- int speed = Greenfoot.getRandomNumber(5)+1; //so schnell bewegt sich ein BlueDot pro Runde
- /**
- * Act - do whatever the BlueDot wants to do. This method is called whenever
- * the 'Act' or 'Run' button gets pressed in the environment.
- */
- public void act()
- {
- if(getX()>maxX || getX()<minX){ //wenn min oder max X-Position erreicht
- speed = -speed; //bewegungsrichtung umkehren
- }
- move(speed); //bewegen
- }
- }
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