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- Azuma
- >Peak of Flaming Rage
- When equipped large-caliber heavy cruiser main gun shells hit their target, increase damage shell based on their distance traveled up to a maximum of 15-25%; increase ignition damage by 20-50%
- >Battlefield Intuition
- Every 20s, grant a 30-70% chance to increase evasion by 10-20% and accuracy by 20-50%, lasts 12 seconds
- >Special Shelling Exercise
- Special barrage is fired when main gun shoots 8 times; using the 「Prototype Triple 310mm」 will increase main gun efficiency by 4.5-12%, decrease the number of shots required for barrage by 4 and upgrade the barrage
- >Enemy of the Siren
- Increase damage done to sirens by 5-15%
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- Gascogne
- >Perception Suppression Module
- When damage in battle brings health below 50%, increase evasion by 15-30%, recover 8% hp in 8 seconds, activates a maximum of 2 times
- >Precision Ops protocol
- Every main gun shot can be manually aimed, manual aiming damage bonus is increased by 25-40%; every 20 seconds after the beginning of battle, fire a strong barrage at 50-100% chance (firepower increases with skill level)
- >Enemy of the Siren
- Increase damage done to sirens by 5-15%
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- Georgia
- >Iron Sight Caliber
- Main gun spread is reduced by 3; damage against CA, Super CA, BB, BC and BBV is increased by 10-20%
- >Heavy Barrel Blaster
- When firing the main gun there's a 50-80% chance to fire a special barrage (barrage always critically hits, firepower is increased by skill levels)
- >Enemy of the Siren
- Increase damage done to sirens by 5-15%
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- Seattle
- >Flying NG! (aka No Fly Zone)
- When enemy planes are shot down within the air defense circle, increase firepower and anti-air by 5-15% for 8 seconds, does not stack. When 15 enemy planes are shot down, increase firepower by 5-15% and reload by 10-20%
- >Preparing All Hands
- When equipping main gun in the secondary weapon slot, increase anti-air efficiency by 5-15%
- When equipping anti-air in the secondary weapon slot, increase main-gun efficiency by 5-15%
- When in the rear position of the vanguard, reduce damage taken by self by 5-15%
- >Enemy of the Siren
- Increase damage done to sirens by 5-15%
- >Exclusive barrage - Seattle II
- When the main gun attacks 10 times, fire exclusive barrage - Seattle II
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- Kitakaze
- >Kitakaze Style - Unwavering Slash (literally 'Consistent Cut')
- All main gun ammo types ignores armor differences (only applies to main gun)
- All main gun ammo type damage is increased by skill level and when equipping Sakura Empire main guns, increase main gun efficiency by 5-15%
- >Kitakaze Style - Six Flowing Thunderstrikes (aka Sextuple Chain Torpedos)
- When set as the vanguard flagship, launch a special torpedo barrage after 10 seconds into the battle
- After hitting with 10 torpedoes, launch a special torpedo barrage
- >Enemy of the Siren
- Increase damage done to sirens by 5-15%
- >Exclusive barrage - Kitakaze II
- When the main gun attacks 16 times, fire exclusive barrage - Kitakaze II
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- FdG
- >Symphony of Destruction
- When taking damage or when an enemy enters the defensive firing line, trigger an armor piercing barrage from the secondary weapon (firepower increased by skill level) and enter a 15 second cooldown
- >Sonata of Chaos
- When main gun is fired an odd numbered of times, increase reload by 30-50% and damage by 10-20%
- When main gun is fired an even number of times, increase critical chance by 10-20% and critical damage by 20-50%
- Effects gained persist until the main gun is fired again
- >Rhapsody of Darkness
- When health is between 70-100%, increase firepower by 10-20%
- When health is between 30-70%, increase firepower by 4-10% and reduce damage taken by 4-10%
- When health drops below 30%, reduce damage taken by 10-20%
- >Enemy of the Siren
- Increase damage done to sirens by 5-15%
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