Advertisement
Pancakess

creepyy

Jan 27th, 2019
141
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. wait(0.016666666666667)
  88. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  89. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  90. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  91. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  92. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  93. local R3 = {N=Region3.new}
  94. local De = S.Debris
  95. local WS = workspace
  96. local Lght = S.Lighting
  97. local RepS = S.ReplicatedStorage
  98. local IN = Instance.new
  99. local Plrs = S.Players
  100. local Plr = owner
  101. local Char = Plr.Character
  102. local Hum = Char:FindFirstChildOfClass'Humanoid'
  103. local RArm = Char["Right Arm"]
  104. local LArm = Char["Left Arm"]
  105. local RLeg = Char["Right Leg"]
  106. local LLeg = Char["Left Leg"]
  107. local Root = Char:FindFirstChild'HumanoidRootPart'
  108. local Torso = Char.Torso
  109. local Head = Char.Head
  110. local NeutralAnims = true
  111. local Attack = false
  112. local Debounces = {Debounces={}}
  113. local Hit = {}
  114. local Sine = 0
  115. local Change = 1
  116. local BloodPuddles = {}
  117. local Glitching = false
  118. local Target;
  119. local Cam = workspace.CurrentCamera
  120. local Effects = IN("Folder",Char)
  121. Effects.Name = "Effects"
  122. local Kills = 0;
  123. local PlrGui = Plr:WaitForChild'PlayerGui'
  124. function Debounces:New(name,cooldown)
  125. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  126. setmetatable(aaaaa,{__index = Debounces})
  127. Debounces.Debounces[name] = aaaaa
  128. return aaaaa
  129. end
  130. function Debounces:Use(overrideUsable)
  131. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  132. if(self.Usable or overrideUsable)then
  133. self.Usable = false
  134. self.CoolingDown = true
  135. local LastUse = time()
  136. self.LastUse = LastUse
  137. delay(self.Cooldown or 2,function()
  138. if(self.LastUse == LastUse)then
  139. self.CoolingDown = false
  140. self.Usable = true
  141. end
  142. end)
  143. end
  144. end
  145. function Debounces:Get(name)
  146. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  147. for i,v in next, Debounces.Debounces do
  148. if(i == name)then
  149. return v;
  150. end
  151. end
  152. end
  153. function Debounces:GetProgressPercentage()
  154. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  155. if(self.CoolingDown and not self.Usable)then
  156. return math.max(
  157. math.floor(
  158. (
  159. (time()-self.LastUse)/self.Cooldown or 2
  160. )*100
  161. )
  162. )
  163. else
  164. return 100
  165. end
  166. end
  167. local baseSound = IN("Sound")
  168. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  169. local Sound = baseSound:Clone()
  170. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  171. Sound.Pitch = pitch or 1
  172. Sound.Volume = volume or 1
  173. Sound.Looped = looped or false
  174. if(autoPlay)then
  175. coroutine.wrap(function()
  176. repeat wait() until Sound.IsLoaded
  177. Sound.Playing = autoPlay or false
  178. end)()
  179. end
  180. if(not looped and effect)then
  181. Sound.Stopped:connect(function()
  182. Sound.Volume = 0
  183. Sound:destroy()
  184. end)
  185. elseif(effect)then
  186. warn("Sound can't be looped and a sound effect!")
  187. end
  188. Sound.Parent =parent or Torso
  189. return Sound
  190. end
  191. function Part(parent,color,material,size,cframe,anchored,cancollide)
  192. local part = IN("Part")
  193. part.Parent = parent or Char
  194. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  195. part.Material = material or Enum.Material.SmoothPlastic
  196. part.TopSurface,part.BottomSurface=10,10
  197. part.Size = size or V3.N(1,1,1)
  198. part.CFrame = cframe or CF.N(0,0,0)
  199. part.CanCollide = cancollide or false
  200. part.Anchored = anchored or false
  201. return part
  202. end
  203. function Weld(part0,part1,c0,c1)
  204. local weld = IN("Weld")
  205. weld.Parent = part0
  206. weld.Part0 = part0
  207. weld.Part1 = part1
  208. weld.C0 = c0 or CF.N()
  209. weld.C1 = c1 or CF.N()
  210. return weld
  211. end
  212. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  213. local part = IN("SpecialMesh")
  214. part.MeshId = meshid or ""
  215. part.TextureId = textid or ""
  216. part.Scale = scale or V3.N(1,1,1)
  217. part.Offset = offset or V3.N(0,0,0)
  218. part.MeshType = meshtype or Enum.MeshType.Sphere
  219. part.Parent = parent
  220. return part
  221. end
  222. NewInstance = function(instance,parent,properties)
  223. local inst = Instance.new(instance)
  224. inst.Parent = parent
  225. if(properties)then
  226. for i,v in next, properties do
  227. pcall(function() inst[i] = v end)
  228. end
  229. end
  230. return inst;
  231. end
  232. function Clone(instance,parent,properties)
  233. local inst = instance:Clone()
  234. inst.Parent = parent
  235. if(properties)then
  236. for i,v in next, properties do
  237. pcall(function() inst[i] = v end)
  238. end
  239. end
  240. return inst;
  241. end
  242. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  243. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  244. local Sound = IN("Sound")
  245. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  246. Sound.Pitch = pitch or 1
  247. Sound.Volume = volume or 1
  248. Sound.Looped = looped or false
  249. if(autoPlay)then
  250. coroutine.wrap(function()
  251. repeat wait() until Sound.IsLoaded
  252. Sound.Playing = autoPlay or false
  253. end)()
  254. end
  255. if(not looped and effect)then
  256. Sound.Stopped:connect(function()
  257. Sound.Volume = 0
  258. soundPart:destroy()
  259. end)
  260. elseif(effect)then
  261. warn("Sound can't be looped and a sound effect!")
  262. end
  263. Sound.Parent = soundPart
  264. return Sound
  265. end
  266. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  267. function CamShake(who,times,intense,origin)
  268. coroutine.wrap(function()
  269. if(script:FindFirstChild'CamShake')then
  270. local cam = script.CamShake:Clone()
  271. cam:WaitForChild'intensity'.Value = intense
  272. cam:WaitForChild'times'.Value = times
  273.  
  274. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  275. cam.Parent = who
  276. wait()
  277. cam.Disabled = false
  278. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  279. local intensity = intense
  280. if(Hum and not Hum:FindFirstChild'CamShaking')then
  281. local cam = workspace.CurrentCamera
  282. local oCO = Hum.CameraOffset
  283. local cs = Instance.new("BoolValue",Hum)
  284. cs.Name = "CamShaking"
  285. for i = 1, times do
  286. local camDistFromOrigin
  287. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  288. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  289. elseif(typeof(origin) == 'Vector3')then
  290. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  291. end
  292. if(camDistFromOrigin)then
  293. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  294. end
  295. if(Hum)then
  296. Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  297. end
  298. swait()
  299. end
  300. if(Hum)then
  301. Hum.CameraOffset = oCO
  302. end
  303. cs:destroy()
  304. end
  305. end
  306. end)()
  307. end
  308.  
  309.  
  310. function CamShakeAll(times,intense,origin)
  311. for _,v in next, Plrs:players() do
  312. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  313. end
  314. end
  315.  
  316. function ServerScript(code)
  317. if(script:FindFirstChild'Loadstring')then
  318. local load = script.Loadstring:Clone()
  319. load:WaitForChild'Sauce'.Value = code
  320. load.Disabled = false
  321. load.Parent = workspace
  322. elseif(NS and typeof(NS) == 'function')then
  323. NS(code,workspace)
  324. else
  325. warn("no serverscripts lol")
  326. end
  327. end
  328.  
  329. function LocalOnPlayer(who,code)
  330. ServerScript([[
  331. wait()
  332. script.Parent=nil
  333. if(not _G.Http)then _G.Http = game:service'HttpService' end
  334.  
  335. local Http = _G.Http or game:service'HttpService'
  336.  
  337. local source = ]].."[["..code.."]]"..[[
  338. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  339. local asd = Http:PostAsync(link,source)
  340. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  341. local ID = Http:JSONDecode(asd).Result.Require_ID
  342. local vs = require(ID).VORTH_SCRIPT
  343. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  344. ]])
  345. end
  346.  
  347. function Nametag(color,tag)
  348. local r,g,b = C3.tRGB(color)
  349. local c3 = C3.RGB(r/2,g/2,b/2)
  350. local name = script:FindFirstChild'Nametag' and script.Nametag:Clone();
  351. if(not name)then
  352. name = NewInstance("BillboardGui",nil,{MaxDistance=150,AlwaysOnTop=true,Active=false,Size=UDim2.new(5,0,1,0),SizeOffset=Vector2.new(0,6)})
  353. NewInstance("TextLabel",name,{Name='Title',BackgroundTransparency=1,Size=UDim2.new(2.5,0,1.5,0),Position=UDim2.new(-.75,0,.9,0),Text=tag,Font=Enum.Font.Fantasy,TextColor3 = color,TextStrokeColor3 = c3,TextStrokeTransparency=0,TextSize=14,TextScaled=true,TextWrapped=true,})
  354. end
  355. name.Title.Text = tag
  356. name.Title.TextColor3 = color
  357. name.Title.TextStrokeColor3 = c3
  358.  
  359.  
  360. name.Parent = Char
  361. name.Adornee = Head
  362. name.PlayerToHideFrom = Plr
  363.  
  364. return name
  365. end
  366.  
  367. local Frame_Speed = 60
  368. local Remove_Hats = false
  369. local Remove_Clothing = false
  370. local PlayerSize = 1
  371. local DamageColor = BrickColor.new'Really red'
  372. local MusicID = 486598641
  373. local God = false
  374. local Muted = false
  375. local WalkSpeed = 8
  376. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  377. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  378. New = function(Object, Parent, Name, Data)
  379. local Object = Instance.new(Object)
  380. for Index, Value in pairs(Data or {}) do
  381. Object[Index] = Value
  382. end
  383. Object.Parent = Parent
  384. Object.Name = Name
  385. return Object
  386. end
  387. local NoClear = {}
  388. local Voodoo = New("Model",Char,"Voodoo",{})
  389. local VTorso = New("Part",Voodoo,"Torso",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9809666, 34.1897087, 12.3049202, 0.979014099, -0.138922885, 0.149103805, 0.203679025, 0.691457033, -0.693110347, -0.0068100011, 0.708934069, 0.705241799),LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  390. local VHead = New("Part",Voodoo,"Head",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.300145775, 0.300145775),CFrame = CFrame.new(16.9182777, 34.5018272, 12.6228008, 0.981222212, -0.146387979, 0.125594378, 0.192836046, 0.730337858, -0.655302107, 0.0042019859, 0.667215884, 0.744852483),TopSurface = Enum.SurfaceType.Smooth,})
  391. local SMesh = New("SpecialMesh",VHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  392. local mot = New("Motor",Head,"mot",{Part0 = VHead,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.981222093, 0.192836031, 0.00420200033, -0.146387964, 0.730337918, 0.667215943, 0.125594392, -0.655302107, 0.744852543),C1 = CFrame.new(3.43322754e-05, 0.449882507, -0.00149726868, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  393. local VLA = New("Part",Voodoo,"Left Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.5398445, 34.0791664, 12.4485207, 0.842483878, 0.427749634, 0.327492595, -0.371340811, 0.901513815, -0.222213656, -0.390290886, 0.0656000972, 0.918351531),})
  394. local mot = New("Motor",VLA,"mot",{Part0 = VLA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.842483819, -0.371340901, -0.390290916, 0.427749544, 0.901513815, 0.0656001195, 0.327492595, -0.222213745, 0.91835165),C1 = CFrame.new(-0.455356598, 0.0866508484, 0.112116814, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  395. local VLL = New("Part",Voodoo,"Left Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9056549, 33.7453232, 11.9883003, 0.984823465, -0.0888315961, 0.149104908, 0.137862071, 0.922279239, -0.361102521, -0.10543903, 0.376178026, 0.920528531),BottomSurface = Enum.SurfaceType.Smooth,})
  396. local mot = New("Motor",VLL,"mot",{Part0 = VLL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.984823227, 0.137862027, -0.105439022, -0.0888316259, 0.922279298, 0.376178056, 0.149104908, -0.361102551, 0.920528591),C1 = CFrame.new(-0.162086487, -0.521272659, 0.0734844208, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  397. local VRL = New("Part",Voodoo,"Right Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.2400646, 33.8107071, 11.9597893, 0.959730387, -0.238088086, 0.149103299, 0.276998103, 0.890439391, -0.36109513, -0.0467950329, 0.387855232, 0.920531631),BottomSurface = Enum.SurfaceType.Smooth,})
  398. local mot = New("Motor",VRL,"mot",{Part0 = VRL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.959730327, 0.276998103, -0.0467950143, -0.238088101, 0.89043951, 0.387855232, 0.149103299, -0.361095101, 0.92053175),C1 = CFrame.new(0.178815842, -0.542732239, 0.0579204559, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  399. local VRA = New("Part",Voodoo,"Right Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.508316, 34.2938004, 12.3892946, 0.695788145, -0.716024339, -0.0564649031, 0.695248008, 0.651688695, 0.303202778, -0.180302992, -0.250221908, 0.951251626),})
  400. local mot = New("Motor",VRA,"mot",{Part0 = VRA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.695788085, 0.695248067, -0.180303007, -0.71602428, 0.651688814, -0.250221968, -0.0564648844, 0.303202778, 0.951251745),C1 = CFrame.new(0.536909103, 0.0585308075, 0.0659856796, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  401.  
  402. local VHum = NewInstance("Humanoid",Voodoo,{PlatformStand=true,Health=0,DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None})
  403.  
  404. for _,v in next, Voodoo:GetDescendants() do
  405. NoClear[v] = true
  406. end
  407.  
  408. local knife = Part(Char,BrickColor.new'Medium stone grey',Enum.Material.SmoothPlastic,V3.N(.3,3,.5),CF.N(),false,false)
  409. Mesh(knife,Enum.MeshType.FileMesh,'rbxassetid://1245215297','rbxassetid://1245215354',V3.N(1.25,1.45,1.25))
  410.  
  411. if(PlayerSize ~= 1)then
  412. for _,v in next, Char:GetDescendants() do
  413. if(v:IsA'BasePart')then
  414. v.Size = v.Size * PlayerSize
  415. end
  416. end
  417. end
  418.  
  419. Nametag(C3.N(.75,.75,.75),"The Voodoo Master")
  420.  
  421. local gui = NewInstance("ScreenGui",PlrGui,{})
  422. local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  423. local ktxt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.742,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  424.  
  425. local Music = Sound(Char,MusicID,1,3,true,false,true)
  426. Music.Name = 'Music'
  427. for _,v in next, Hum:GetPlayingAnimationTracks() do
  428. v:Stop();
  429. end
  430.  
  431. pcall(game.Destroy,Char:FindFirstChild'Animate')
  432. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  433. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  434. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  435. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  436. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  437. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  438. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  439.  
  440. local KW = NewInstance('Motor',Char,{Part0=LArm,Part1=knife,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0),C1=CF.N(0,-1,0)})
  441. local VW = NewInstance('Motor',Char,{Part0=RArm,Part1=VTorso,C0=CF.N(0,-.8,-.5)*CF.A(M.R(-43),0,0)})
  442.  
  443. local LSC0 = LS.C0
  444. local RSC0 = RS.C0
  445. local NKC0 = NK.C0
  446. local LHC0 = LH.C0
  447. local RHC0 = RH.C0
  448. local RJC0 = RJ.C0
  449. local ArtificialHB = IN("BindableEvent", script)
  450. ArtificialHB.Name = "Heartbeat"
  451.  
  452. script:WaitForChild("Heartbeat")
  453.  
  454. local tf = 0
  455. local allowframeloss = false
  456. local tossremainder = false
  457. local lastframe = tick()
  458. local frame = 1/Frame_Speed
  459. ArtificialHB:Fire()
  460.  
  461. game:GetService("RunService").Heartbeat:connect(function(s, p)
  462. tf = tf + s
  463. if tf >= frame then
  464. if allowframeloss then
  465. script.Heartbeat:Fire()
  466. lastframe = tick()
  467. else
  468. for i = 1, math.floor(tf / frame) do
  469. ArtificialHB:Fire()
  470. end
  471. lastframe = tick()
  472. end
  473. if tossremainder then
  474. tf = 0
  475. else
  476. tf = tf - frame * math.floor(tf / frame)
  477. end
  478. end
  479. end)
  480.  
  481. function swait(num)
  482. if num == 0 or num == nil then
  483. ArtificialHB.Event:wait()
  484. else
  485. for i = 0, num do
  486. ArtificialHB.Event:wait()
  487. end
  488. end
  489. end
  490. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  491. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  492. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  493. local Scale = 1
  494. local speeder = Speed
  495. if(Type == "Multiply")then
  496. Scale = 1*Inc
  497. elseif(Type == "Divide")then
  498. Scale = 1/Inc
  499. end
  500. coroutine.wrap(function()
  501. for i = 0,10/Lifetime,.1 do
  502.  
  503. if(Type == "Multiply")then
  504. Scale = Scale - 0.01*Inc/Lifetime
  505. elseif(Type == "Divide")then
  506. Scale = Scale - 0.01/Inc*Lifetime
  507. end
  508. speeder = speeder - 0.01*Speed*Lifetime
  509. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  510. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  511. if(Axis == 'x')then
  512. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  513. elseif(Axis == 'y')then
  514. fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  515. elseif(Axis == 'z')then
  516. fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  517. elseif(Axis == 'xyz')then
  518. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  519. elseif(Axis == 'yz')then
  520. fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  521. elseif(Axis == 'xz')then
  522. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  523. else
  524. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  525. end
  526. if(fxP.Transparency >= 1)then break end
  527. swait()
  528. end
  529. fxP:destroy()
  530. end)()
  531. return fxP
  532. end
  533.  
  534. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  535. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  536. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  537.  
  538. local Scale = 1
  539. if(Type == "Multiply")then
  540. Scale = 1*Inc
  541. elseif(Type == "Divide")then
  542. Scale = 1/Inc
  543. end
  544. coroutine.wrap(function()
  545. for i = 0,10/Lifetime,.1 do
  546.  
  547. if(Type == "Multiply")then
  548. Scale = Scale - 0.01*Inc/Lifetime
  549. elseif(Type == "Divide")then
  550. Scale = Scale - 0.01/Inc*Lifetime
  551. end
  552. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  553. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  554. swait()
  555. end
  556. fxP:destroy()
  557. end)()
  558. end
  559.  
  560. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  561. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  562. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  563. local Scale = 1
  564. local speeder = Speed
  565. if(Type == "Multiply")then
  566. Scale = 1*Inc
  567. elseif(Type == "Divide")then
  568. Scale = 1/Inc
  569. end
  570. coroutine.wrap(function()
  571. for i = 0,10/Lifetime,.1 do
  572. if(Type == "Multiply")then
  573. Scale = Scale - 0.01*Inc/Lifetime
  574. elseif(Type == "Divide")then
  575. Scale = Scale - 0.01/Inc*Lifetime
  576. end
  577. if(Fade)then
  578. fxP.Transparency = i/(10/Lifetime)
  579. end
  580. speeder = speeder - 0.01*Speed*Lifetime/10
  581. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  582. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  583. swait()
  584. end
  585. fxP:destroy()
  586. end)()
  587. end
  588.  
  589. function Bezier(startpos, pos2, pos3, endpos, t)
  590. local A = startpos:lerp(pos2, t)
  591. local B = pos2:lerp(pos3, t)
  592. local C = pos3:lerp(endpos, t)
  593. local lerp1 = A:lerp(B, t)
  594. local lerp2 = B:lerp(C, t)
  595. local cubic = lerp1:lerp(lerp2, t)
  596. return cubic
  597. end
  598. function Puddle(hit,pos,norm,data)
  599. local material = data.Material or Enum.Material.SmoothPlastic
  600. local color = data.Color or BrickColor.new'Crimson'
  601. local size = data.Size or 1
  602.  
  603. if(hit.Name ~= 'BloodPuddle')then
  604. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  605. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  606. BloodPuddles[Puddle] = 0
  607. else
  608. local cyl = hit:FindFirstChild'CylinderMesh'
  609. if(cyl)then
  610. BloodPuddles[hit] = 0
  611. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  612. hit.Transparency = 0
  613. end
  614. end
  615. end
  616.  
  617. function Droplet(data)
  618. local Size = data.Size or 1
  619. local Color = data.Color or BrickColor.new'Crimson'
  620. local StudsPerFrame = data.Speed or 1
  621. local Shape = data.Shape or 'Ball'
  622. local Frames = (data.Frames or 160)+1
  623. local Pos = data.Origin or Root.CFrame
  624. local Direction = data.Direction or Root.CFrame.lookVector*100000
  625. local Material = data.Material or Enum.Material.SmoothPlastic
  626. local Drop = data.Drop or .05
  627. local Ignorelist = data.Ignorelist or nil
  628.  
  629. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  630. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  631. if(Shape == 'Ball')then
  632. BMesh.MeshType = Enum.MeshType.Sphere
  633. elseif(Shape == 'Head')then
  634. BMesh.MeshType = Enum.MeshType.Head
  635. elseif(Shape == 'Cylinder')then
  636. BMesh.MeshType = Enum.MeshType.Cylinder
  637. end
  638.  
  639. coroutine.wrap(function()
  640. for i = 1, Frames do
  641. Pos = Pos * CF.N(0,-(Drop*i),0)
  642. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  643. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  644. Puddle(hit,pos,norm,data)
  645. break;
  646. else
  647. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  648. end
  649. swait()
  650. end
  651. Bullet:destroy()
  652. end)()
  653. end
  654.  
  655. function SphereFX(duration,color,scale,pos,endScale,increment)
  656. return Effect{
  657. Effect='ResizeAndFade',
  658. Color=color,
  659. Size=scale,
  660. Mesh={MeshType=Enum.MeshType.Sphere},
  661. CFrame=pos,
  662. FXSettings={
  663. EndSize=endScale,
  664. EndIsIncrement=increment
  665. }
  666. }
  667. end
  668.  
  669. function BlastFX(duration,color,scale,pos,endScale,increment)
  670. return Effect{
  671. Effect='ResizeAndFade',
  672. Color=color,
  673. Size=scale,
  674. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  675. CFrame=pos,
  676. FXSettings={
  677. EndSize=endScale,
  678. EndIsIncrement=increment
  679. }
  680. }
  681. end
  682.  
  683. function BlockFX(duration,color,scale,pos,endScale,increment)
  684. return Effect{
  685. Effect='ResizeAndFade',
  686. Color=color,
  687. Size=scale,
  688. CFrame=pos,
  689. FXSettings={
  690. EndSize=endScale,
  691. EndIsIncrement=increment
  692. }
  693. }
  694. end
  695.  
  696. function ShootBullet(data)
  697. local Size = data.Size or V3.N(2,2,2)
  698. local Color = data.Color or BrickColor.new'Crimson'
  699. local StudsPerFrame = data.Speed or 10
  700. local Shape = data.Shape or 'Ball'
  701. local Frames = data.Frames or 160
  702. local Pos = data.Origin or Torso.CFrame
  703. local Direction = data.Direction or Mouse.Hit
  704. local Material = data.Material or Enum.Material.Neon
  705. local OnHit = data.HitFunction or function(hit,pos)
  706. Effect{
  707. Effect='ResizeAndFade',
  708. Color=Color,
  709. Size=V3.N(10,10,10),
  710. Mesh={MeshType=Enum.MeshType.Sphere},
  711. CFrame=CF.N(pos),
  712. FXSettings={
  713. EndSize=V3.N(.05,.05,.05),
  714. EndIsIncrement=true
  715. }
  716. }
  717. for i = 1, 5 do
  718. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  719. Effect{
  720. Effect='Fade',
  721. Frames=65,
  722. Size=V3.N(5,5,10),
  723. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  724. Mesh = {MeshType=Enum.MeshType.Sphere},
  725. Material=Enum.Material.Neon,
  726. Color=Color,
  727. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  728. }
  729. end
  730. end
  731.  
  732. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  733. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  734. if(Shape == 'Ball')then
  735. BMesh.MeshType = Enum.MeshType.Sphere
  736. elseif(Shape == 'Head')then
  737. BMesh.MeshType = Enum.MeshType.Head
  738. elseif(Shape == 'Cylinder')then
  739. BMesh.MeshType = Enum.MeshType.Cylinder
  740. end
  741.  
  742. coroutine.wrap(function()
  743. for i = 1, Frames+1 do
  744. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  745. if(hit)then
  746. OnHit(hit,pos,norm,dist)
  747. break;
  748. else
  749. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  750. end
  751. swait()
  752. end
  753. Bullet:destroy()
  754. end)()
  755.  
  756. end
  757.  
  758.  
  759. function Zap(data)
  760. local sCF,eCF = data.StartCFrame,data.EndCFrame
  761. assert(sCF,"You need a start CFrame!")
  762. assert(eCF,"You need an end CFrame!")
  763. local parts = data.PartCount or 15
  764. local zapRot = data.ZapRotation or {-5,5}
  765. local startThick = data.StartSize or 3;
  766. local endThick = data.EndSize or startThick/2;
  767. local color = data.Color or BrickColor.new'Electric blue'
  768. local delay = data.Delay or 35
  769. local delayInc = data.DelayInc or 0
  770. local lastLightning;
  771. local MagZ = (sCF.p - eCF.p).magnitude
  772. local thick = startThick
  773. local inc = (startThick/parts)-(endThick/parts)
  774.  
  775. for i = 1, parts do
  776. local pos = sCF.p
  777. if(lastLightning)then
  778. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  779. end
  780. delay = delay + delayInc
  781. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  782. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  783. if(parts == i)then
  784. local MagZ = (pos-eCF.p).magnitude
  785. zapPart.Size = V3.N(endThick,endThick,MagZ)
  786. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  787. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  788. else
  789. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  790. end
  791.  
  792. lastLightning = zapPart
  793. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  794.  
  795. thick=thick-inc
  796.  
  797. end
  798. end
  799.  
  800. function Zap2(data)
  801. local Color = data.Color or BrickColor.new'Electric blue'
  802. local StartPos = data.Start or Torso.Position
  803. local EndPos = data.End or Mouse.Hit.p
  804. local SegLength = data.SegL or 2
  805. local Thicc = data.Thickness or 0.5
  806. local Fades = data.Fade or 45
  807. local Parent = data.Parent or Effects
  808. local MaxD = data.MaxDist or 200
  809. local Branch = data.Branches or false
  810. local Material = data.Material or Enum.Material.Neon
  811. local Raycasts = data.Raycasts or false
  812. local Offset = data.Offset or {0,360}
  813. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  814. if((StartPos-EndPos).magnitude > MaxD)then
  815. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  816. end
  817. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  818. if(Raycasts)then
  819. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  820. end
  821. local segments = dist/SegLength
  822. local model = IN("Model",Parent)
  823. model.Name = 'Lightning'
  824. local Last;
  825. for i = 1, segments do
  826. local size = (segments-i)/25
  827. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  828. if(AddMesh)then IN("CylinderMesh",prt) end
  829. if(Last and math.floor(segments) == i)then
  830. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  831. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  832. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  833. elseif(not Last)then
  834. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  835. else
  836. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  837. end
  838. Last = prt
  839. if(Branch)then
  840. local choice = M.RNG(1,7+((segments-i)*2))
  841. if(choice == 1)then
  842. local LastB;
  843. for i2 = 1,M.RNG(2,5) do
  844. local size2 = ((segments-i)/35)/i2
  845. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  846. if(AddMesh)then IN("CylinderMesh",prt) end
  847. if(not LastB)then
  848. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  849. else
  850. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  851. end
  852. LastB = prt
  853. end
  854. end
  855. end
  856. end
  857. if(Fades > 0)then
  858. coroutine.wrap(function()
  859. for i = 1, Fades do
  860. for _,v in next, model:children() do
  861. if(v:IsA'BasePart')then
  862. v.Transparency = (i/Fades)
  863. end
  864. end
  865. swait()
  866. end
  867. model:destroy()
  868. end)()
  869. else
  870. S.Debris:AddItem(model,.01)
  871. end
  872. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  873. end
  874.  
  875. function Tween(obj,props,time,easing,direction,repeats,backwards)
  876. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  877. local tween = S.TweenService:Create(obj, info, props)
  878.  
  879. tween:Play()
  880. end
  881.  
  882. function Effect(data)
  883. local FX = data.Effect or 'ResizeAndFade'
  884. local Parent = data.Parent or Effects
  885. local Color = data.Color or C3.N(0,0,0)
  886. local Size = data.Size or V3.N(1,1,1)
  887. local MoveDir = data.MoveDirection or nil
  888. local MeshData = data.Mesh or nil
  889. local SndData = data.Sound or nil
  890. local Frames = data.Frames or 45
  891. local Manual = data.Manual or nil
  892. local Material = data.Material or nil
  893. local CFra = data.CFrame or Torso.CFrame
  894. local Settings = data.FXSettings or {}
  895. local Shape = data.Shape or Enum.PartType.Block
  896. local Snd,Prt,Msh;
  897. local RotInc = data.RotInc or {0,0,0}
  898. if(typeof(RotInc) == 'number')then
  899. RotInc = {RotInc,RotInc,RotInc}
  900. end
  901. coroutine.wrap(function()
  902. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  903. Prt = Manual
  904. else
  905. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  906. Prt.Shape = Shape
  907. end
  908. if(typeof(MeshData) == 'table')then
  909. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  910. elseif(typeof(MeshData) == 'Instance')then
  911. Msh = MeshData:Clone()
  912. Msh.Parent = Prt
  913. elseif(Shape == Enum.PartType.Block)then
  914. Msh = Mesh(Prt,Enum.MeshType.Brick)
  915. end
  916. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  917. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  918. end
  919. if(Snd)then
  920. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  921. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  922. end
  923. Size = (Msh and Msh.Scale or Size)
  924. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  925.  
  926. local MoveSpeed = nil;
  927. if(MoveDir)then
  928. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  929. end
  930. if(FX ~= 'Arc')then
  931. for Frame = 1, Frames do
  932. if(FX == "Fade")then
  933. Prt.Transparency = (Frame/Frames)
  934. elseif(FX == "Resize")then
  935. if(not Settings.EndSize)then
  936. Settings.EndSize = V3.N(0,0,0)
  937. end
  938. if(Settings.EndIsIncrement)then
  939. if(Msh)then
  940. Msh.Scale = Msh.Scale + Settings.EndSize
  941. else
  942. Prt.Size = Prt.Size + Settings.EndSize
  943. end
  944. else
  945. if(Msh)then
  946. Msh.Scale = Msh.Scale - grow/Frames
  947. else
  948. Prt.Size = Prt.Size - grow/Frames
  949. end
  950. end
  951. elseif(FX == "ResizeAndFade")then
  952. if(not Settings.EndSize)then
  953. Settings.EndSize = V3.N(0,0,0)
  954. end
  955. if(Settings.EndIsIncrement)then
  956. if(Msh)then
  957. Msh.Scale = Msh.Scale + Settings.EndSize
  958. else
  959. Prt.Size = Prt.Size + Settings.EndSize
  960. end
  961. else
  962. if(Msh)then
  963. Msh.Scale = Msh.Scale - grow/Frames
  964. else
  965. Prt.Size = Prt.Size - grow/Frames
  966. end
  967. end
  968. Prt.Transparency = (Frame/Frames)
  969. end
  970. if(Settings.RandomizeCFrame)then
  971. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  972. else
  973. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  974. end
  975. if(MoveDir and MoveSpeed)then
  976. local Orientation = Prt.Orientation
  977. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  978. Prt.Orientation = Orientation
  979. end
  980. swait()
  981. end
  982. Prt:destroy()
  983. else
  984. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  985. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  986. if(start and endP)then
  987. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  988. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  989. for Frame = 0, 1, (Settings.Speed or 0.01) do
  990. if(Settings.Home)then
  991. endP = Settings.Home.CFrame
  992. end
  993. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  994. end
  995. if(Settings.RemoveOnGoal)then
  996. Prt:destroy()
  997. end
  998. else
  999. Prt:destroy()
  1000. assert(start,"You need a start position!")
  1001. assert(endP,"You need a start position!")
  1002. end
  1003. end
  1004. end)()
  1005. return Prt,Msh,Snd
  1006. end
  1007. function SoulSteal(whom)
  1008. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1009. print(torso)
  1010. if(torso and torso:IsA'BasePart')then
  1011. local Model = Instance.new("Model",Effects)
  1012. Model.Name = whom.Name.."'s Soul"
  1013. whom:BreakJoints()
  1014. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1015. Soul.Name = 'Head'
  1016. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1017. Effect{
  1018. Effect="Arc",
  1019. Manual = Soul,
  1020. FXSettings={
  1021. Start=torso.CFrame,
  1022. Home = Torso,
  1023. RemoveOnGoal = true,
  1024. }
  1025. }
  1026. local lastPoint = Soul.CFrame.p
  1027.  
  1028. for i = 0, 1, 0.01 do
  1029. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1030. local mag = (lastPoint - Soul.Position).magnitude
  1031. Effect{
  1032. Effect = "Fade",
  1033. CFrame = point * CF.N(0, mag/2, 0),
  1034. Size = V3.N(.5,mag+.5,.5),
  1035. Color = Soul.BrickColor
  1036. }
  1037. lastPoint = Soul.CFrame.p
  1038. swait()
  1039. end
  1040. for i = 1, 5 do
  1041. Effect{
  1042. Effect="Fade",
  1043. Color = BrickColor.new'Really red',
  1044. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1045. }
  1046. end
  1047. end
  1048. end
  1049.  
  1050. function MultiplyCF(cf,mult)
  1051. local a,b,c,d,e,f,g,h,i,j,k,l = cf:components()
  1052. return CF.N(a*mult,b*mult,c*mult,d*mult,e*mult,f*mult,g*mult,h*mult,i*mult,j*mult,k*mult,l*mult)
  1053. end
  1054.  
  1055. function ResetVoodoo()
  1056. for _,v in next, Voodoo:GetDescendants() do
  1057. if(not NoClear[v])then
  1058. v:destroy()
  1059. end
  1060. end
  1061. VRA.Color = C3.RGB(163,162,165)
  1062. VLA.Color = C3.RGB(163,162,165)
  1063. VRL.Color = C3.RGB(163,162,165)
  1064. VLL.Color = C3.RGB(163,162,165)
  1065. VTorso.Color = C3.RGB(163,162,165)
  1066. VHead.Color = C3.RGB(163,162,165)
  1067. end
  1068.  
  1069. function ChangeTarget(who)
  1070. local h = who:FindFirstChildOfClass'Humanoid'
  1071. ResetVoodoo()
  1072. if(h and h.Health <= 0)then return end
  1073. Target = who
  1074. for _,v in next, who:children() do
  1075. if(v:IsA'Clothing' or v:IsA'CharacterMesh')then
  1076. v:Clone().Parent = Voodoo
  1077. elseif(v:FindFirstChild'face' and v.Name == 'Head')then
  1078. v.face:Clone().Parent = VHead
  1079. elseif(v:IsA'BodyColors')then
  1080. VTorso.BrickColor = v.TorsoColor
  1081. VHead.BrickColor = v.HeadColor
  1082. VLA.BrickColor = v.LeftArmColor
  1083. VRA.BrickColor = v.RightArmColor
  1084. VLL.BrickColor = v.LeftLegColor
  1085. VRL.BrickColor = v.RightLegColor
  1086. elseif(Voodoo:FindFirstChild(v.Name) and Voodoo[v.Name]:IsA'BasePart' and v:IsA'BasePart')then
  1087. Voodoo[v.Name].Color = v.Color
  1088. end
  1089. end
  1090. end
  1091.  
  1092. function CastRay(startPos,endPos,range,ignoreList)
  1093. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1094. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1095. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1096. end
  1097.  
  1098. function getRegion(point,range,ignore)
  1099. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1100. end
  1101.  
  1102. function clerp(startCF,endCF,alpha)
  1103. return startCF:lerp(endCF, alpha)
  1104. end
  1105.  
  1106. function GetTorso(char)
  1107. return char and (char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart')
  1108. end
  1109.  
  1110. function ShowDamage(Pos, Text, Time, Color)
  1111. coroutine.wrap(function()
  1112. local Rate = (1 / Frame_Speed)
  1113. local Pos = (Pos or Vector3.new(0, 0, 0))
  1114. local Text = (Text or "")
  1115. local Time = (Time or 2)
  1116. local Color = (Color or Color3.new(1, 0, 1))
  1117. local EffectPart = NewInstance("Part",Effects,{
  1118. Material=Enum.Material.SmoothPlastic,
  1119. Reflectance = 0,
  1120. Transparency = 1,
  1121. BrickColor = BrickColor.new(Color),
  1122. Name = "Effect",
  1123. Size = Vector3.new(0,0,0),
  1124. Anchored = true,
  1125. CFrame = CF.N(Pos)
  1126. })
  1127. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1128. Size = UDim2.new(1.25, 0, 1.25, 0),
  1129. Adornee = EffectPart,
  1130. })
  1131. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1132. BackgroundTransparency = 1,
  1133. Size = UDim2.new(1, 0, 1, 0),
  1134. Text = Text,
  1135. Font = "Bodoni",
  1136. TextColor3 = Color,
  1137. TextStrokeColor3 = Color3.new(0,0,0),
  1138. TextStrokeTransparency=0,
  1139. TextScaled = true,
  1140. })
  1141. S.Debris:AddItem(EffectPart, (Time))
  1142. EffectPart.Parent = workspace
  1143. delay(0, function()
  1144. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1145. local Frames = (Time / Rate)
  1146. for Frame = 1, Frames do
  1147. swait()
  1148. local Percent = (Frame / Frames)
  1149. TextLabel.TextTransparency = Percent
  1150. TextLabel.TextStrokeTransparency = Percent
  1151. end
  1152. if EffectPart and EffectPart.Parent then
  1153. EffectPart:Destroy()
  1154. end
  1155. end) end)()
  1156. end
  1157.  
  1158. function DealDamage(data)
  1159. local Who = data.Who;
  1160. local MinDam = data.MinimumDamage or 15;
  1161. local MaxDam = data.MaximumDamage or 30;
  1162. local MaxHP = data.MaxHP or 1e5;
  1163.  
  1164. local DB = data.Debounce or .2;
  1165.  
  1166. local CritData = data.Crit or {}
  1167. local CritChance = CritData.Chance or 0;
  1168. local CritMultiplier = CritData.Multiplier or 1;
  1169.  
  1170. local DamageEffects = data.DamageFX or {}
  1171. local DamageType = DamageEffects.Type or "Normal"
  1172. local DeathFunction = DamageEffects.DeathFunction
  1173.  
  1174. assert(Who,"Specify someone to damage!")
  1175.  
  1176. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1177. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1178.  
  1179. local canHit = true
  1180. if(Humanoid)then
  1181. for _, p in pairs(Hit) do
  1182. if p[1] == Humanoid then
  1183. if(time() - p[2] <= DB) then
  1184. canHit = false
  1185. else
  1186. Hit[_] = nil
  1187. end
  1188. end
  1189. end
  1190. if(canHit)then
  1191. table.insert(Hit,{Humanoid,time()})
  1192. local HitTorso = GetTorso(Who)
  1193. local player = S.Players:GetPlayerFromCharacter(Who)
  1194. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1195. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1196. print'Got kill'
  1197. Humanoid.Health = 0;
  1198. Who:BreakJoints();
  1199. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1200. else
  1201. local c = Instance.new("ObjectValue",Hum)
  1202. c.Name = "creator"
  1203. c.Value = Plr
  1204. S.Debris:AddItem(c,0.35)
  1205. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1206. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1207. end
  1208. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1209. Humanoid.Health = Humanoid.Health - DoneDamage
  1210.  
  1211. if(DamageType == 'Knockback' and HitTorso)then
  1212. local up = DamageEffects.KnockUp or 25
  1213. local back = DamageEffects.KnockBack or 25
  1214. local origin = DamageEffects.Origin or Root
  1215. local decay = DamageEffects.Decay or .5;
  1216.  
  1217. local bfos = Instance.new("BodyVelocity",HitTorso)
  1218. bfos.P = 20000
  1219. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1220. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1221. S.Debris:AddItem(bfos,decay)
  1222. end
  1223. end
  1224. end
  1225. end
  1226. end
  1227. end
  1228.  
  1229. function Kill(dude)
  1230. Kills = Kills + 1
  1231. local t = GetTorso(dude)
  1232. local h = dude:FindFirstChildOfClass'Humanoid'
  1233. if(dude == Target)then
  1234. Target = nil
  1235. ResetVoodoo()
  1236. end
  1237. if(h)then Instance.new("BoolValue",h).Name = 'Killed' end
  1238. if(t)then
  1239. Sound(t,429400881,.7,3,false,true,true)
  1240. local pe = NewInstance("ParticleEmitter",t,{Size=NumberSequence.new(.2,5),Enabled=false,Texture='rbxassetid://771221224',Speed=NumberRange.new(15),VelocitySpread=90,Color=ColorSequence.new(C3.N(1,0,0)),Transparency=NumberSequence.new(0,1),ZOffset=.8,Acceleration=V3.N(0,-25,0),EmissionDirection=Enum.NormalId.Top,Lifetime=NumberRange.new(1),Rate=2500,Rotation=NumberRange.new(-100,100),RotSpeed=NumberRange.new(-100,100),})
  1241. pe:Emit(250)
  1242. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1243. ResetVoodoo()
  1244. coroutine.wrap(function()
  1245. swait(60)
  1246. for i = 0, 1, .025 do
  1247. for _,v in next, dude:children() do
  1248. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1249. v.Transparency = i
  1250. end
  1251. end
  1252. swait()
  1253. end
  1254. for _,v in next, dude:children() do
  1255. if(v:IsA'BasePart')then
  1256. v:destroy()
  1257. end
  1258. end
  1259. end)()
  1260. end
  1261. dude:breakJoints()
  1262. end
  1263.  
  1264. function Burn(dude)
  1265. local t = GetTorso(dude)
  1266. local h = dude:FindFirstChildOfClass'Humanoid'
  1267. if(t and h)then
  1268. local pe = NewInstance("ParticleEmitter",t,{Color=ColorSequence.new(C3.RGB(255,105,19),C3.RGB(255,255,127)),LightEmission=.8,Size=NumberSequence.new(1,0),Transparency=NumberSequence.new(0,1),Texture='rbxassetid://242102147',ZOffset=.3,EmissionDirection=Enum.NormalId.Top,Rate=1000,Lifetime=NumberRange.new(1),Speed=NumberRange.new(5)})
  1269. Sound(t,192104941,.8,5,false,true,true)
  1270. Sound(t,147758746,1,5,false,true,true)
  1271. coroutine.wrap(function()
  1272. repeat h.Health = h.Health - (h.MaxHealth/200) swait() until h.Health <= 0
  1273. dude:breakJoints()
  1274. if(not h:FindFirstChild'Killed')then Kills = Kills + 1 end
  1275. h:destroy()
  1276. if(dude == Target)then
  1277. Target = nil
  1278. ResetVoodoo()
  1279. end
  1280. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1281. swait(60)
  1282. for i = 0, 1, .025 do
  1283. for _,v in next, dude:children() do
  1284. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1285. v.Transparency = i
  1286. v.Color = C3.N(0,0,0)
  1287. v.Material = Enum.Material.Slate
  1288. end
  1289. end
  1290. swait()
  1291. end
  1292. for _,v in next, dude:children() do
  1293. if(v:IsA'BasePart')then
  1294. v:destroy()
  1295. end
  1296. end
  1297. end)()
  1298. end
  1299. end
  1300.  
  1301. function AOEDamage(where,range,options)
  1302. local hit = {}
  1303. for _,v in next, getRegion(where,range,{Char}) do
  1304. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1305. local callTable = {Who=v.Parent}
  1306. hit[v.Parent] = true
  1307. for _,v in next, options do callTable[_] = v end
  1308. DealDamage(callTable)
  1309. end
  1310. end
  1311. return hit
  1312. end
  1313.  
  1314. function AOEHeal(where,range,amount)
  1315. local healed = {}
  1316. for _,v in next, getRegion(where,range,{Char}) do
  1317. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1318. if(hum and not healed[hum])then
  1319. hum.Health = hum.Health + amount
  1320. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1321. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1322. end
  1323. end
  1324. end
  1325. end
  1326.  
  1327. function BurnANigga()
  1328. Attack = true
  1329. NeutralAnims = false
  1330. local Target = Target
  1331. for i = 0, 3, 0.1 do
  1332. swait()
  1333. local Alpha = .2
  1334. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1335. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1336. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1337. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1338. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1339. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1340. end
  1341. knife.Transparency = 1
  1342. local Match = New("Model",Char,"Match",{})
  1343. local Handle = New("Part",Match,"Handle",{BrickColor = BrickColor.new("Brick yellow"),Material = Enum.Material.Wood,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.2069068, 0.200000003),CFrame = CFrame.new(22.6316547, 30.6187859, 20.0125217, 0.836512625, -0.224143878, -0.499997824, 0.258817941, 0.965925753, 2.13843787e-08, 0.482960761, -0.129409477, 0.866021514),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.843137, 0.772549, 0.603922),})
  1344.  
  1345. local FXHead = New("Part",Match,"FXHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.144828811, 0.225289285, 0.144828811),CFrame = CFrame.new(22.4783554, 31.2793884, 19.9240131, 0.836508334, -0.224146977, -0.499995291, 0.258818597, 0.965925217, -3.05112985e-06, 0.482958704, -0.129407614, 0.866017997),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1346. local Mesh = New("SpecialMesh",FXHead,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1347. local mot = New("Motor",FXHead,"mot",{Part0 = FXHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515725, 0.258820862, 0.482963055, -0.224147007, 0.965925395, -0.129407734, -0.499999642, -3.10509813e-06, 0.866025686),C1 = CFrame.new(-7.62939453e-06, 0.683908463, -9.53674316e-07, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})
  1348. local MHead = New("Part",Match,"MHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0804604515, 0.0482763015, 0.0804604515),CFrame = CFrame.new(22.4945812, 31.209444, 19.9333839, 0.836508274, -0.224147394, -0.499995291, 0.258818835, 0.965925217, -3.39144185e-06, 0.482958704, -0.12940748, 0.866017878),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1349. local mot = New("Motor",MHead,"mot",{Part0 = MHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515665, 0.2588211, 0.482963055, -0.224147394, 0.965925276, -0.12940757, -0.499999642, -3.44821296e-06, 0.866025627),C1 = CFrame.new(-1.14440918e-05, 0.611497879, 1.90734863e-06, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),}) local Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.400000006, 1, 0.400000006),})
  1350.  
  1351. local fire = NewInstance("ParticleEmitter",FXHead,{
  1352. Color = ColorSequence.new(C3.RGB(255,237,210),C3.RGB(255,170,0)),
  1353. LightEmission=1,
  1354. LightInfluence=0,
  1355. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.3,.25),NumberSequenceKeypoint.new(.597,.312),NumberSequenceKeypoint.new(1,0)},
  1356. Texture='rbxassetid://242461088',
  1357. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.199,.825),NumberSequenceKeypoint.new(.6,1),NumberSequenceKeypoint.new(1,1)},
  1358. ZOffset=.2,
  1359. Acceleration=V3.N(0,.75,0),
  1360. LockedToPart=true,
  1361. EmissionDirection=Enum.NormalId.Top,
  1362. Lifetime=NumberRange.new(.75),
  1363. Rate=50,
  1364. Speed=NumberRange.new(0)
  1365. })
  1366. local HW = NewInstance('Weld',Char,{Part0=LArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  1367. for i = 0, 7, 0.1 do
  1368. swait()
  1369. local Alpha = .1
  1370. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21805193e-08, -0.0789600536, 1.08964741e-06, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1371. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1372. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1373. LS.C0 = LS.C0:lerp(CFrame.new(-1.28626728, 0.457301795, 0.0561587811, 0.779788852, 0.617777467, -0.101375088, -0.0164614469, -0.141639799, -0.98978132, -0.625823021, 0.773489416, -0.100280359),Alpha)
  1374. RS.C0 = RS.C0:lerp(CFrame.new(1.49997759, 0.499910235, 1.22189522e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1375. NK.C0 = NK.C0:lerp(CFrame.new(3.81376594e-06, 1.5000037, 3.7914142e-06, 0.561061919, 0.0163413882, 0.827610493, -0.0240478665, 0.999704778, -0.00343565643, -0.827422142, -0.0179739445, 0.561289608),Alpha)
  1376. end
  1377. for i = 0, 1, 0.1 do
  1378. swait()
  1379. local Alpha = .15
  1380. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1381. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113295, -1.96695328e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1382. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1383. LS.C0 = LS.C0:lerp(CFrame.new(-0.56364888, 0.845062912, -0.882486701, 0.556871235, -0.829850614, 0.0351991951, -0.0293087214, -0.0619851053, -0.99764663, 0.830079675, 0.554528773, -0.0588402748),Alpha)
  1384. RS.C0 = RS.C0:lerp(CFrame.new(1.49997818, 0.499908328, 1.7285347e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1385. NK.C0 = NK.C0:lerp(CFrame.new(-2.10106373e-06, 1.50000787, -1.17905438e-06, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1386. end
  1387. Burn(Target)
  1388. for i = 0, 6, 0.1 do
  1389. swait()
  1390. local Alpha = .15
  1391. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1392. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1393. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1394. LS.C0 = LS.C0:lerp(CFrame.new(-0.431874216, 0.854955196, -0.97056669, 0.117097467, -0.829880476, -0.545511901, -0.991014123, -0.0618889406, -0.118577883, 0.064643696, 0.554494739, -0.829670548),Alpha)
  1395. RS.C0 = RS.C0:lerp(CFrame.new(1.55841696, 0.530878901, -0.013287276, 0.846236467, 0.325094491, 0.422130316, 0.464434087, -0.0617963374, -0.883448958, -0.261117637, 0.943658531, -0.203279719),Alpha)
  1396. NK.C0 = NK.C0:lerp(CFrame.new(-3.43844295e-06, 1.50000417, 3.09199095e-07, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1397. end
  1398. for i = 0, 3, 0.1 do
  1399. swait()
  1400. local Alpha = .1
  1401. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1402. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1403. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1404. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1405. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1406. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1407. end
  1408. knife.Transparency = 0
  1409. Match:destroy()
  1410. Attack = false
  1411. NeutralAnims = true
  1412.  
  1413. end
  1414.  
  1415. function KillVoodoo()
  1416. Attack = true
  1417. NeutralAnims = false
  1418. WalkSpeed = 0
  1419. local Target = Target
  1420. for i = 0, 1.9, 0.1 do
  1421. swait()
  1422. local Alpha = .1
  1423. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1424. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1425. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1426. LS.C0 = LS.C0:lerp(CFrame.new(-1.30809402, 0.707052946, -0.212298125, 0.324948817, 0.857990444, 0.397815555, 0.638829648, -0.509305477, 0.576632023, 0.697354972, 0.0667604953, -0.71360743),Alpha)
  1427. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1428. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1429. end
  1430. local gay = Plrs:GetPlayerFromCharacter(Target)
  1431. if(not gay or Plr.UserId == 5719877 or gay.UserId ~= 5719877 and gay.UserId ~= 19909695 and gay.UserId ~= 33104243)then
  1432. Kill(Target)
  1433. for i = 0, 1.2, 0.1 do
  1434. swait()
  1435. local Alpha = .2
  1436. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1437. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1438. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1439. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1440. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1441. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1442. end
  1443. for i = 0, .9, 0.1 do
  1444. swait()
  1445. local Alpha = .2
  1446. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1447. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1448. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1449. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1450. RS.C0 = RS.C0:lerp(CFrame.new(1.1734798, 0.596339762, -0.226573557, 0.880385041, 0.216106832, 0.422140598, 0.452991217, -0.1196879, -0.883443415, -0.140389711, 0.968996823, -0.203268081),Alpha)
  1451. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1452. end
  1453. else
  1454. for i = 0, 1.2, 0.1 do
  1455. swait()
  1456. local Alpha = .2
  1457. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1458. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1459. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1460. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1461. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1462. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1463. end
  1464. for i = 0, .9, 0.1 do
  1465. swait()
  1466. local Alpha = .2
  1467. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1468. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1469. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1470. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1471. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1472. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1473. end
  1474. end
  1475. WalkSpeed = 8
  1476. Attack = false
  1477. NeutralAnims = true
  1478. end
  1479.  
  1480. Mouse.KeyDown:connect(function(k)
  1481. if(Attack)then return end
  1482. if(k == 'q')then
  1483. local targ = (Mouse.Target and Mouse.Target.Parent)
  1484. if(targ and GetTorso(targ) and targ:FindFirstChildOfClass'Humanoid')then
  1485. ChangeTarget(targ)
  1486. end
  1487. elseif(k == 'z' and Target)then
  1488. BurnANigga()
  1489. end
  1490. end)
  1491.  
  1492. Mouse.Button1Down:connect(function()
  1493. if(Attack)then return end
  1494. if(Target)then
  1495. KillVoodoo()
  1496. else
  1497. end
  1498. end)
  1499.  
  1500. coroutine.wrap(function()
  1501. while true do
  1502. if(M.RNG(1,350) == 1 and not Glitching)then
  1503. for i = 1, M.RNG(100,300)/100 do
  1504. local TP = Music.TimePosition
  1505. Glitching = true
  1506. swait(M.RNG(15,30))
  1507. Glitching = false
  1508. Music.TimePosition = TP
  1509. end
  1510. end
  1511. swait()
  1512. end
  1513. end)()
  1514.  
  1515. local Texts = {"INSANITY","BURN","DIE","CRY","VOODOO","NO STRINGS ATTACHED"}
  1516. coroutine.wrap(function()
  1517. while true do
  1518. if(M.RNG(1,65) >= (Glitching and 5 or 40))then
  1519. local frame = NewInstance("Frame",gui,{Size=UDim2.new(.26,0,.07,0),BackgroundTransparency=1,Position=UDim2.new(M.RNG(0,100)/100,0,M.RNG(0,100)/100,0)})
  1520. local fat = Texts[M.RNG(1,#Texts)]
  1521. local toxt = "";
  1522. for i = 1, #fat do
  1523. if(M.RNG(1,2) == 1)then
  1524. toxt = toxt..fat:sub(i,i):lower()
  1525. else
  1526. toxt = toxt..fat:sub(i,i)
  1527. end
  1528. end
  1529. local rot = M.RNG(-15,15)
  1530. local txt = NewInstance('TextLabel',frame,{Rotation=rot,TextTransparency=1,Text=toxt,TextColor3=C3.N(M.RNG(50,100)/100,0,0),FontSize=M.RNG(8,14),Font=Enum.Font.Antique})
  1531. coroutine.wrap(function()
  1532. for i = 1, 30 do
  1533. swait()
  1534. txt.Rotation = rot+M.RNG(-15,15)
  1535. txt.TextTransparency = txt.TextTransparency - 1/30
  1536. end
  1537. for i = 1, 30 do
  1538. swait()
  1539. txt.Rotation = rot+M.RNG(-15,15)
  1540. txt.TextTransparency = txt.TextTransparency + 1/30
  1541. end
  1542. txt:destroy()
  1543. end)()
  1544. end
  1545. swait()
  1546. end
  1547. end)()
  1548.  
  1549. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  1550.  
  1551. local Meshes = {FT,RA,LA,RL,LL}
  1552.  
  1553. for _,v in next, Char:GetDescendants() do
  1554. if(v:IsA'DataModelMesh')then
  1555. table.insert(Meshes,v)
  1556. end
  1557. end
  1558.  
  1559. while true do
  1560. swait()
  1561.  
  1562. if(Target and (not Target.Parent or not Target:FindFirstChildOfClass'Humanoid' or Target:FindFirstChildOfClass'Humanoid'.Health <= 0))then
  1563. Target = nil
  1564. ResetVoodoo()
  1565. end
  1566. txt.Rotation = M.RNG(-150,150)/150
  1567. txt.Text = 'Target: '..(Target and Target.Name or '')
  1568.  
  1569. ktxt.Rotation = M.RNG(-150,150)/150
  1570. ktxt.Text = 'Kills: '..Kills
  1571.  
  1572. Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  1573.  
  1574. VHum.PlatformStand = true
  1575. VHum:ChangeState(Enum.HumanoidStateType.Physics)
  1576. VHum:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
  1577.  
  1578. Sine = Sine + Change
  1579. if(not Music or not Music.Parent)then
  1580. local tp = (Music and Music.TimePosition)
  1581. Music = Sound(Char,MusicID,1,10,true,false,true)
  1582. Music.Name = 'Music'
  1583. Music.TimePosition = tp
  1584. end
  1585. Music.SoundId = "rbxassetid://"..MusicID
  1586. Music.Parent = Torso
  1587. Music.Pitch = (Glitching and M.RNG(55,175)/100 or 1)
  1588. Music.Volume = 3
  1589. if(not Muted)then
  1590. Music:Resume()
  1591. else
  1592. Music:Pause()
  1593. end
  1594.  
  1595. if(God)then
  1596. Hum.MaxHealth = 1e100
  1597. Hum.Health = 1e100
  1598. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1599. Hum.Name = M.RNG()*100
  1600. end
  1601.  
  1602. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1603.  
  1604. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1605. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1606. if(not Effects or not Effects.Parent)then
  1607. Effects = IN("Model",Char)
  1608. Effects.Name = "Effects"
  1609. end
  1610. if(State == 'Run')then
  1611. local wsVal = 16 / (Hum.WalkSpeed/16)
  1612. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1613. Change = 1
  1614. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1615. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1616. elseif(State == 'Walk')then
  1617. local wsVal = 7 / (Hum.WalkSpeed/16)
  1618. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1619. Change = 1
  1620. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1621. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1622. else
  1623. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1624. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1625. end
  1626. Hum.WalkSpeed = WalkSpeed
  1627. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1628. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1629.  
  1630. if(Glitching)then
  1631. Hum.CameraOffset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1632. elseif(not Hum:FindFirstChild'CamShaking')then
  1633. Hum.CameraOffset = V3.N(0,0,0)
  1634. end
  1635.  
  1636. if(Glitching)then
  1637. RA.Parent = RArm
  1638. LA.Parent = LArm
  1639. FT.Parent = Torso
  1640. RL.Parent = RLeg
  1641. LL.Parent = LLeg
  1642. for _,v in next, Meshes do
  1643. v.Offset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1644. end
  1645.  
  1646. RLeg.Material = Enum.Material.Neon
  1647. LLeg.Material = Enum.Material.Neon
  1648. RArm.Material = Enum.Material.Neon
  1649. LArm.Material = Enum.Material.Neon
  1650. Torso.Material = Enum.Material.Neon
  1651. Head.Material = Enum.Material.Neon
  1652. else
  1653. for _,v in next, Meshes do
  1654. v.Offset = V3.N(0,0,0)
  1655. end
  1656. RA.Parent = nil
  1657. LA.Parent = nil
  1658. FT.Parent = nil
  1659. RL.Parent = nil
  1660. LL.Parent = nil
  1661. RLeg.Material = Enum.Material.SmoothPlastic
  1662. LLeg.Material = Enum.Material.SmoothPlastic
  1663. RArm.Material = Enum.Material.SmoothPlastic
  1664. LArm.Material = Enum.Material.SmoothPlastic
  1665. Torso.Material = Enum.Material.SmoothPlastic
  1666. Head.Material = Enum.Material.SmoothPlastic
  1667. end
  1668.  
  1669. if(NeutralAnims)then
  1670. if(State == 'Idle')then
  1671. local Alpha = .1
  1672. Change = 1
  1673. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1674. if(M.RNG(1,45) == 45)then
  1675. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1676. end
  1677. if(not Glitching)then
  1678. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/24),0)*CF.A(M.R(-15),0,0),Alpha)
  1679. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  1680. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1681. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(-5)),Alpha)
  1682. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(5)),Alpha)
  1683. else
  1684. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1685. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1686. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1687. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1688. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1689. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1690. end
  1691.  
  1692. elseif(State == 'Run')then
  1693. local wsVal = 7 / (Hum.WalkSpeed/16)
  1694. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1695. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1696. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1697. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1698. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1699. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1700. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1701. elseif(State == 'Walk')then
  1702. local wsVal = 7 / (Hum.WalkSpeed/16)
  1703. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1704. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1705. if(M.RNG(1,45) == 45)then
  1706. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1707. end
  1708. if(not Glitching)then
  1709. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  1710. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(28*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  1711. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1712. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1713. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1714. else
  1715. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1716. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1717. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1718. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1719. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1720. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1721. end
  1722.  
  1723. elseif(State == 'Jump')then
  1724. local Alpha = .1
  1725. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1726. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1727. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1728. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1729. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1730. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1731. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1732. elseif(State == 'Fall')then
  1733. local Alpha = .1
  1734. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1735. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1736. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1737. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1738. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1739. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1740. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1741. elseif(State == 'Paralyzed')then
  1742. elseif(State == 'Sit')then
  1743. end
  1744. end
  1745.  
  1746. for i,v in next, BloodPuddles do
  1747. local mesh = i:FindFirstChild'CylinderMesh'
  1748. BloodPuddles[i] = v + 1
  1749. if(not mesh or i.Transparency >= 1)then
  1750. i:destroy()
  1751. BloodPuddles[i] = nil
  1752. elseif(v >= Frame_Speed*4)then
  1753. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  1754. i.Transparency = trans
  1755. if(mesh.Scale.Z > 0)then
  1756. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  1757. end
  1758. else
  1759. i.Transparency = 0
  1760. end
  1761. end
  1762. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement