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- Initialize engine version: 2017.2.1p4 (1992a1ed2d78)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon R9 260 (ID=0x6658)
- Vendor: ATI
- VRAM: 2022 MB
- Driver: 22.19.162.4
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.999 seconds
- OnLevelWasLoaded was found on LeanTween
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 380)
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Serialization depth limit 7 exceeded at 'Goal.gc'. There may be an object composition cycle in one or more of your serialized classes.
- Serialization hierarchy:
- 8: Goal.gc
- 7: Goal.SubGoals
- 6: Goal.SubGoals
- 5: Goal.SubGoals
- 4: Goal.SubGoals
- 3: Goal.SubGoals
- 2: Goal.SubGoals
- 1: Goal.SubGoals
- 0: Brain.Goals
- (Filename: Line: 76)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 4258 -> priority: 1
- Thread -> id: 20cc -> priority: 1
- UnloadTime: 10.520890 ms
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-0000005600E90390.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-000000561070E0B0.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-00000056107C4020.dll
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- ------- LOADED SCENE -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Alpha 54b
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Instantiate GameResources
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Instantiate ChunkLoad
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Instantiate AudioHandler
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Instantiate NetworkManager (GameController)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Steam Initialized
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NetworkManager: Awake (First)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NetworkManagerExtra Awake (Second)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC Network Manager Setup
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NetworkManager: StartNewLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutines Running: 0 - 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libLightFX.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libLightFX.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- [WARNING] The Action "ChatJ" does not exist. You can create Actions in the editor.
- NATTraversal: Timed out fetching ip from http://ipv6.icanhazip.com
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NATHelper: Connected to Facilitator: 936750349534134525
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Facilitator connected
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 253.346165 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- ------- LOADED SCENE -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Alpha 54b
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC Network Manager Setup
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 575 unused Assets to reduce memory usage. Loaded Objects now: 149120.
- Total: 283.547280 ms (FindLiveObjects: 12.254490 ms CreateObjectMapping: 18.605646 ms MarkObjects: 243.019853 ms DeleteObjects: 9.660934 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WorldSpaceGUI Awake: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Letter Seed: srjinvoq
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: -209016184
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: srjinvoq - -209016184
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 0 - 0 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 954 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 954
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 876
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 161
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 438
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 396
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 169 - 49 - 112
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 954
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 954
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 691
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 704
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 652
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 60
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 861
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 241051.
- Total: 405.388184 ms (FindLiveObjects: 22.322669 ms CreateObjectMapping: 20.917113 ms MarkObjects: 361.193112 ms DeleteObjects: 0.948444 ms)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Character Accepted: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Player 1 Chose Character: Bartender
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FadedOut
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 241196.
- Total: 424.758453 ms (FindLiveObjects: 22.805202 ms CreateObjectMapping: 19.687069 ms MarkObjects: 381.310892 ms DeleteObjects: 0.948444 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- UNACCEPTED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 214639.
- Total: 390.996271 ms (FindLiveObjects: 18.968402 ms CreateObjectMapping: 19.795602 ms MarkObjects: 350.702044 ms DeleteObjects: 1.523866 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Letter Seed: tqylyweh
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: 1078826641
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: tqylyweh - 1078826641
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 571 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATING INITIAL MAP WITH SEED NUM: 1078826641 - UsedChunks Count: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Random Number After CreateInitialMap: 763
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 571
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 839
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 376
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 646
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 218
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 651 - 128 - 248
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 571
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 571
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 752
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 384
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 50
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 768
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 83
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Vending Machines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Trash Cans
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Flaming Barrels
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Lamps
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Slum Dwellers
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Rescue - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Kill - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 271072.
- Total: 522.888244 ms (FindLiveObjects: 27.113781 ms CreateObjectMapping: 22.357869 ms MarkObjects: 472.333704 ms DeleteObjects: 1.076533 ms)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Thief (330) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: DrugDealer (271) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: DrugDealer (180) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (153) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Rescue - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 1: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 2: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 3: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NextLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SessionData Store: 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Sent Analytics!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_10: 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FadedOut
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 271414.
- Total: 509.798731 ms (FindLiveObjects: 27.271203 ms CreateObjectMapping: 21.171824 ms MarkObjects: 460.230769 ms DeleteObjects: 1.118577 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 499 unused Assets to reduce memory usage. Loaded Objects now: 242715.
- Total: 475.736860 ms (FindLiveObjects: 22.557825 ms CreateObjectMapping: 20.406224 ms MarkObjects: 429.993476 ms DeleteObjects: 2.773467 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Letter Seed: tqylyweh
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: 1078826642
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- HEEERE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: tqylyweh - 1078826642
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 2 - 2 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 138 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATING INITIAL MAP WITH SEED NUM: 1078826642 - UsedChunks Count: 17
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Random Number After CreateInitialMap: 571
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStats3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects4: 1 - - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrievedAllData: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 138
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 13
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 852
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 463
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 419
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 546 - 217 - 635
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 138
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 138
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 159
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 949
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 134
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 820
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 267
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Power Boxes
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Vending Machines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Trash Cans
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Flaming Barrels
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Lamps
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Slum Dwellers
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Cops
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Roving Gangs
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Retrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Rescue - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Destroy - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAll - QuestGiverAndEnder
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 313346.
- Total: 629.545235 ms (FindLiveObjects: 31.790981 ms CreateObjectMapping: 21.086269 ms MarkObjects: 575.528873 ms DeleteObjects: 1.132266 ms)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawn Generator Explosion
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator RemoveObjectLate 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator DestroyObjectExtras1 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator DestroyObjectExtras2 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Bartender (34) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Playerr (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator RemoveObjectLate2 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator RemoveObjectLate3 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting Quest Info
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting Quest Info
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 1: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 2: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 3: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Scientist (313) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Scientist (452) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Scientist (584) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Bouncer (243) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Bartender (578) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting Quest Info
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Shopkeeper (454) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Rescue - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (238) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Gangbanger (529) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: DrugDealer (103) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 1: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 2: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 3: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NextLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SessionData Store: 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Sent Analytics!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_10: 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FadedOut
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 314421.
- Total: 657.396750 ms (FindLiveObjects: 30.914892 ms CreateObjectMapping: 22.030313 ms MarkObjects: 602.852387 ms DeleteObjects: 1.592800 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1070 unused Assets to reduce memory usage. Loaded Objects now: 253758.
- Total: 589.548252 ms (FindLiveObjects: 24.691336 ms CreateObjectMapping: 20.672180 ms MarkObjects: 538.499935 ms DeleteObjects: 5.679422 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Letter Seed: tqylyweh
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: 1078826643
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- HEEERE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: tqylyweh - 1078826643
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 3 - 3 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 661 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATING INITIAL MAP WITH SEED NUM: 1078826643 - UsedChunks Count: 35
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Random Number After CreateInitialMap: 13
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStats3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 661
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 58
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 677
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 997
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 269
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 619 - 176 - 501
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects4: 1 - - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrievedAllData: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 661
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 661
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 58
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 351
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 739
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 381
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 866
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Power Boxes
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Vending Machines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Trash Cans
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Flaming Barrels
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Lamps
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Slum Dwellers
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Cops
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Roving Gangs
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Retrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: DestroyAndRetrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 327915.
- Total: 739.446005 ms (FindLiveObjects: 30.590270 ms CreateObjectMapping: 20.648224 ms MarkObjects: 686.984798 ms DeleteObjects: 1.214889 ms)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Zombies
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Cop (691) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Cop (679) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Cop (681) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Cop (683) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: ShapeShifter (702) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (641) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (641) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (641) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (655) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (655) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (655) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (665) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (665) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (665) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (651) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (651) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (651) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (659) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (659) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (659) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (540) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (540) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (540) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (663) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (663) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (663) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (657) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (657) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (657) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: GangbangerB (453) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Cop (685) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Cop (685) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Cop (685) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Resurrect False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (653) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (653) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Hobo (653) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: ShapeShifter (734) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DEAD
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Player 1 - deathMethod: Fist - deathKiller: Zombie
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Sent Analytics!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_11: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FadedOut
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 331595.
- Total: 757.510451 ms (FindLiveObjects: 34.680804 ms CreateObjectMapping: 21.178180 ms MarkObjects: 700.272800 ms DeleteObjects: 1.370355 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 992 unused Assets to reduce memory usage. Loaded Objects now: 258334.
- Total: 706.480223 ms (FindLiveObjects: 25.898892 ms CreateObjectMapping: 21.512580 ms MarkObjects: 654.106527 ms DeleteObjects: 4.956356 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Letter Seed: xqlymfeq
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: -900413621
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: xqlymfeq - -900413621
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 0 - 0 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 912 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 912
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 665
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 161
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 403
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 788
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 844 - 49 - 112
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 912
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 912
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 132
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 447
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 698
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 685
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 236
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 280740.
- Total: 762.782141 ms (FindLiveObjects: 31.068892 ms CreateObjectMapping: 24.374536 ms MarkObjects: 706.214267 ms DeleteObjects: 1.117111 ms)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Character Accepted: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Player 1 Chose Character: Thief
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FadedOut
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 280888.
- Total: 749.541072 ms (FindLiveObjects: 30.639159 ms CreateObjectMapping: 20.766535 ms MarkObjects: 697.063732 ms DeleteObjects: 1.062844 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- UNACCEPTED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 254344.
- Total: 689.721598 ms (FindLiveObjects: 25.222269 ms CreateObjectMapping: 21.590313 ms MarkObjects: 641.300081 ms DeleteObjects: 1.602089 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Letter Seed: ojbsmwzv
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: -1615211566
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: ojbsmwzv - -1615211566
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 178 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATING INITIAL MAP WITH SEED NUM: -1615211566 - UsedChunks Count: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Random Number After CreateInitialMap: 661
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 178
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 334
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 541
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 314
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 771 - 118 - 423
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 178
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 178
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 257
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 366
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 304
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 376
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 737
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Vending Machines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Trash Cans
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Flaming Barrels
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Lamps
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Slum Dwellers
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Kill - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: UseAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: UseAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: UseAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 295925.
- Total: 756.390407 ms (FindLiveObjects: 28.548670 ms CreateObjectMapping: 21.887069 ms MarkObjects: 704.762756 ms DeleteObjects: 1.169911 ms)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Doctor (236) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Clerk (85) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (428) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Doctor (137) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NextLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SessionData Store: 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Sent Analytics!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_10: 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FadedOut
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 296229.
- Total: 769.791342 ms (FindLiveObjects: 29.989914 ms CreateObjectMapping: 21.378136 ms MarkObjects: 717.228446 ms DeleteObjects: 1.188000 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 800 unused Assets to reduce memory usage. Loaded Objects now: 257316.
- Total: 715.442535 ms (FindLiveObjects: 25.798181 ms CreateObjectMapping: 20.575380 ms MarkObjects: 665.443373 ms DeleteObjects: 3.619733 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Letter Seed: ojbsmwzv
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: -1615211565
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- HEEERE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: ojbsmwzv - -1615211565
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 2 - 2 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 6 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATING INITIAL MAP WITH SEED NUM: -1615211565 - UsedChunks Count: 17
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Random Number After CreateInitialMap: 932
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStats3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 989
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 537
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 175
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 920
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 608 - 146 - 391
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects4: 1 - - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrievedAllData: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 77
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 598
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 117
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 812
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 215
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Power Boxes
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Vending Machines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Trash Cans
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Flaming Barrels
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Lamps
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Slum Dwellers
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Cops
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Roving Gangs
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Rescue - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Kill - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAndRetrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Kill - QuestGiverAndEnder
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Kill - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 306180.
- Total: 840.395706 ms (FindLiveObjects: 29.462403 ms CreateObjectMapping: 21.664624 ms MarkObjects: 788.159877 ms DeleteObjects: 1.101955 ms)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (308) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Worker (142) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting Quest Info
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Hobo (486) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Shopkeeper (315) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting Quest Info
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Guard (356) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Bartender (140) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Cop (508) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 1: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 2: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 3: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (174) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Rescue - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Hacker (134) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- QUESTFAIL: Rescue - FailPrisonerHatesYou
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- QUESTFAIL: Rescue - FailPrisonerHatesYou
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: GangbangerB (186) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: GangbangerB (293) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: GangbangerB (297) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NextLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SessionData Store: 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Sent Analytics!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_10: 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FadedOut
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 307018.
- Total: 875.618200 ms (FindLiveObjects: 29.361692 ms CreateObjectMapping: 20.818847 ms MarkObjects: 824.137215 ms DeleteObjects: 1.293111 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 697 unused Assets to reduce memory usage. Loaded Objects now: 258514.
- Total: 815.061481 ms (FindLiveObjects: 27.457470 ms CreateObjectMapping: 22.840891 ms MarkObjects: 761.323785 ms DeleteObjects: 3.432489 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Letter Seed: ojbsmwzv
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: -1615211564
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- HEEERE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: ojbsmwzv - -1615211564
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 3 - 3 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 499 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATING INITIAL MAP WITH SEED NUM: -1615211564 - UsedChunks Count: 38
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Random Number After CreateInitialMap: 234
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStats3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 499
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 645
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 822
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 270
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 864 - 165 - 480
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects4: 1 - - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrievedAllData: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 499
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 499
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 110
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 732
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 248
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 771
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 494
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Power Boxes
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Vending Machines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Trash Cans
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Flaming Barrels
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Lamps
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Slum Dwellers
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Cops
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Roving Gangs
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: UseAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: UseAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: UseAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Kill - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 323408.
- Total: 917.263716 ms (FindLiveObjects: 30.215292 ms CreateObjectMapping: 20.812980 ms MarkObjects: 864.984376 ms DeleteObjects: 1.245689 ms)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Killer
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (470) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Ghost (688) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Ghost (685) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: OfficeDrone (183) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: OfficeDrone (423) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawn Generator Explosion
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator RemoveObjectLate 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator RemoveObjectLate2 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator DestroyObjectExtras1 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator DestroyObjectExtras2 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator RemoveObjectLate3 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Gangbanger (454) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Playerr (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine couldn't be started because the the game object 'DoorHelper (137)' is inactive!
- (Filename: Line: 758)
- SETRELHATE: Cop (667) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Gangbanger (73) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Cop (669) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 1: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 2: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 3: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Bartender (61) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Cop (671) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Hacker (419) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 1: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 2: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 3: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NextLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SessionData Store: 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Sent Analytics!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_10: 4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FadedOut
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 335144.
- Total: 1000.076615 ms (FindLiveObjects: 34.231515 ms CreateObjectMapping: 23.459336 ms MarkObjects: 940.381319 ms DeleteObjects: 1.998578 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 871 unused Assets to reduce memory usage. Loaded Objects now: 265019.
- Total: 886.979490 ms (FindLiveObjects: 25.810892 ms CreateObjectMapping: 21.325336 ms MarkObjects: 835.633439 ms DeleteObjects: 4.204444 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Letter Seed: ojbsmwzv
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: -1615211563
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- HEEERE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: ojbsmwzv - -1615211563
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 4 - 4 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 352 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATING INITIAL MAP WITH SEED NUM: -1615211563 - UsedChunks Count: 54
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Random Number After CreateInitialMap: 425
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStats3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 352
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 658
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 536
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 772
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 228
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 596 - 114 - 422
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects4: 1 - - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrievedAllData: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 352
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 352
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 110
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 586
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 548
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 451
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 759
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Power Boxes
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Oil Spills
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Vending Machines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Trash Cans
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Fire Hydrants
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Exploding and Slime Barrels
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Flaming Barrels
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Flame Grates
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Lamps
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Slum Dwellers
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Cops
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Roving Gangs
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Rescue - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Retrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 310809.
- Total: 1106.006629 ms (FindLiveObjects: 34.877337 ms CreateObjectMapping: 20.942535 ms MarkObjects: 1049.101910 ms DeleteObjects: 1.078489 ms)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (165) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (226) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Rescue - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Worker (97) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- QUESTFAIL: Rescue - FailKilledPrisoner
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- QUESTFAIL: Rescue - FailKilledPrisoner
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawn Generator Explosion
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator RemoveObjectLate 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator RemoveObjectLate2 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator DestroyObjectExtras1 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator DestroyObjectExtras2 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator RemoveObjectLate3 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 1: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 2: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 3: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NextLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SessionData Store: 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Sent Analytics!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_10: 5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FadedOut
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 312703.
- Total: 1012.819017 ms (FindLiveObjects: 32.736981 ms CreateObjectMapping: 21.488624 ms MarkObjects: 957.259232 ms DeleteObjects: 1.328311 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 733 unused Assets to reduce memory usage. Loaded Objects now: 264401.
- Total: 993.622792 ms (FindLiveObjects: 26.989603 ms CreateObjectMapping: 23.044758 ms MarkObjects: 940.124652 ms DeleteObjects: 3.455955 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Letter Seed: ojbsmwzv
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: -1615211562
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- HEEERE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: ojbsmwzv - -1615211562
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 5 - 5 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 172 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATING INITIAL MAP WITH SEED NUM: -1615211562 - UsedChunks Count: 67
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Random Number After CreateInitialMap: 248
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStats3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects4: 1 - - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrievedAllData: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 172
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 496
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 919
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 282
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 720
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 479 - 177 - 742
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 172
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 172
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 291
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 179
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 965
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 87
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 840
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Power Boxes
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Oil Spills
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Vending Machines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Trash Cans
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Fire Hydrants
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Exploding and Slime Barrels
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Flaming Barrels
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Flame Grates
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Lamps
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Slum Dwellers
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Cops
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Roving Gangs
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Retrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Kill - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: UseAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: UseAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: UseAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAll - QuestGiverAndEnder
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAll - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 338375.
- Total: 1076.382892 ms (FindLiveObjects: 31.877026 ms CreateObjectMapping: 21.110224 ms MarkObjects: 1022.163152 ms DeleteObjects: 1.225155 ms)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DropItem: GrenadeDizzy
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DropItem: RocketLauncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DropItem: Shotgun
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DropItem: Cigarettes
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DropItem: Syringe
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DropItem: Lockpick
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DropItem: Syringe
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting Quest Info
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 1: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 2: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 3: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Clerk (470) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Firefighter (306) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Firefighter (598) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Firefighter (385) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (309) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Firefighter (252) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Firefighter (292) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DropItem: FireExtinguisher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting Quest Info
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: Guard (773) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Guard (46) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Worker (299) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawn Generator2 Explosion
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator2 RemoveObjectLate 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator2 RemoveObjectLate2 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator2 DestroyObjectExtras1 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator2 DestroyObjectExtras2 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generator2 RemoveObjectLate3 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETRELHATE: Cop (745) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ADDRELHATE: DrugDealer (507) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 1: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 2: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport End 3: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NextLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SessionData Store: 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Sent Analytics!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_10: 6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FadedOut
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 354480.
- Total: 1183.133261 ms (FindLiveObjects: 35.926982 ms CreateObjectMapping: 30.903648 ms MarkObjects: 1114.742097 ms DeleteObjects: 1.552711 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1454 unused Assets to reduce memory usage. Loaded Objects now: 278666.
- Total: 1057.746445 ms (FindLiveObjects: 27.807025 ms CreateObjectMapping: 21.182091 ms MarkObjects: 1001.050482 ms DeleteObjects: 7.700489 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Letter Seed: ojbsmwzv
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: -1615211561
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- HEEERE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: ojbsmwzv - -1615211561
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 6 - 6 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 213 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATING INITIAL MAP WITH SEED NUM: -1615211561 - UsedChunks Count: 84
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Random Number After CreateInitialMap: 965
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStats3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects4: 1 - - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrievedAllData: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 213
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 806
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 153
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 665
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 855 - 185 - 527
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 213
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 213
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 104
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 894
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 594
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 937
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 880
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Power Boxes
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Oil Spills
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Vending Machines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Trash Cans
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Fire Hydrants
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Exploding and Slime Barrels
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Flaming Barrels
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Flame Grates
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Lamps
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Cops
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Roving Gangs
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Rescue - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Kill - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAndRetrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 344424.
- Total: 1190.512062 ms (FindLiveObjects: 32.657781 ms CreateObjectMapping: 21.299913 ms MarkObjects: 1135.340944 ms DeleteObjects: 1.207555 ms)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Riot
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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