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- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm25.pk3 (59 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm24.pk3 (44 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm23.pk3 (91 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm22.pk3 (60 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm21.pk3 (93 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm20.pk3 (82 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm2.pk3 (14 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm1a.pk3 (57 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm19.pk3 (58 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm18r.pk3 (79 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm18.pk3 (77 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm17.pk3 (71 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm16.pk3 (34 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm15.pk3 (28 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm14.pk3 (86 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm13.pk3 (72 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm12.pk3 (20 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm11a.pk3 (18 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm11.pk3 (15 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map_cpm10.pk3 (16 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\map-hektik.pk3 (75 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\ironworks.pk3 (75 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\hub3aeroq3.pk3 (30 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\ct3ctf4_a3.pk3 (31 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\cpma\ct3ctf2.pk3 (132 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\cpma\ct3ctf1.pk3 (60 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\cpma\astronomybeta.pk3 (77 files)
- C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena/cpma
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\q3amphi.pk3 (1 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\ct3ctf2.pk3 (132 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\ct3ctf1.pk3 (60 files)
- OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena\baseq3\astronomybeta.pk3 (77 files)
- C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
- Arena/baseq3
- ----------------------
- 27049 files in pk3 files
- WARNING: You are missing some files referenced by the server:
- cpma/z-singlecolorfulbrights.pk3
- You might not be able to join the game
- Go to the setting menu to turn on autodownload, or get the file elsewhere
- Hunk_Clear: reset the hunk ok
- ----- R_Init -----
- PIXELFORMAT: RGBA32 Z24 S8
- MODE: 800x600 60Hz
- Initializing Shaders
- R_InitFreeType: OK
- ----- finished R_Init -----
- Sound memory manager started
- Loading vm file vm/ui.qvm...
- VM file ui compiled to 565417 bytes of code
- ui loaded in 1347840 bytes on the hunk
- 124 arenas parsed
- 35 bots parsed
- Loading vm file vm/cgame.qvm...
- VM file cgame compiled to 966473 bytes of code
- cgame loaded in 2591552 bytes on the hunk
- >>> Loaded CPMA Client Version: 1.48
- Failed to load model file models/players/keelbright/lower.md3
- Failed to load model file models/players/keelbright/lower.md3
- stitched 0 LoD cracks
- ...loaded 7316 faces, 372 meshes, 54 trisurfs, 266 flares
- Loaded 30 custom locations
- ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav"
- WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using
- default
- ERROR: Could not open "sound/teamplay/voc_red_scores.wav"
- WARNING: could not find sound/teamplay/voc_red_scores.wav - using default
- ERROR: Could not open "sound/teamplay/voc_blue_scores.wav"
- WARNING: could not find sound/teamplay/voc_blue_scores.wav - using default
- ERROR: Could not open "sound/teamplay/flagcapture_opponent.wav"
- WARNING: could not find sound/teamplay/flagcapture_opponent.wav - using
- default
- ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav"
- WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using
- default
- ERROR: Could not open "sound/teamplay/flagreturn_opponent.wav"
- WARNING: could not find sound/teamplay/flagreturn_opponent.wav - using
- default
- ERROR: Could not open "sound/teamplay/flagtaken_yourteam.wav"
- WARNING: could not find sound/teamplay/flagtaken_yourteam.wav - using default
- ERROR: Could not open "sound/teamplay/voc_red_returned.wav"
- WARNING: could not find sound/teamplay/voc_red_returned.wav - using default
- ERROR: Could not open "sound/teamplay/voc_blue_returned.wav"
- WARNING: could not find sound/teamplay/voc_blue_returned.wav - using default
- ERROR: Could not open "sound/teamplay/voc_enemy_flag.wav"
- WARNING: could not find sound/teamplay/voc_enemy_flag.wav - using default
- ERROR: Could not open "sound/teamplay/voc_team_flag.wav"
- WARNING: could not find sound/teamplay/voc_team_flag.wav - using default
- ERROR: Could not open "sound/teamplay/voc_you_flag.wav"
- WARNING: could not find sound/teamplay/voc_you_flag.wav - using default
- ERROR: Could not open "sound/feedback/voc_holyshit.wav"
- WARNING: could not find sound/feedback/voc_holyshit.wav - using default
- ERROR: Could not open "sound/feedback/assist.wav"
- WARNING: could not find sound/feedback/assist.wav - using default
- ERROR: Could not open "sound/feedback/defense.wav"
- WARNING: could not find sound/feedback/defense.wav - using default
- CL_InitCGame: 4.22 seconds
- 12 msec to draw all images
- Com_TouchMemory: 0 msec
- ]/name RAin
- Unnamedplayer renamed to RAin
- marzu was railed by hehateme1
- ]/team r
- RAin entered the arena (RED)
- hehateme1 was shafted by marzu
- =ZigZagZiggurat= ate marzu's rocket
- dsN was railed by =ZigZagZiggurat=
- marzu was railed by =ZigZagZiggurat=
- brut-rusty was railed by nineX
- nineX defends the flag
- hehateme1 was railed by marzu
- marzu: who we missing
- puhl connected
- marzu: rain
- marzu: no
- RAin: l
- RAin almost dodged brut-rusty's rocket
- nineX: ...
- brut-rusty was railed by =ZigZagZiggurat=
- =ZigZagZiggurat= defends the flag
- =ZigZagZiggurat= blew himself up
- nineX almost dodged marzu's rocket
- marzu was shafted by RAin
- RAin defends the flag
- RAin was railed by brut-rusty
- RAin: ninex
- nineX: hi
- RAin: default config
- hehateme1: redman tastes like raisins i like :D
- RAin: not workign for sounds either
- brut-rusty tripped on her own grenade
- nineX: ok so its the game then
- nineX: ....
- nineX: i guess
- RAin: use cnq3?
- dsN: wats redman
- hehateme1: what client?
- nineX: do i?
- RAin: use dfengin*?
- hehateme1: redman chew
- brut-rusty was railed by RAin
- dsN: :<
- nineX: you need to troubleshoot
- =ZigZagZiggurat= ate marzu's rocket
- n z m: cg_oldCTFsounds 2
- =ZigZagZiggurat=: redman
- =ZigZagZiggurat=: and method man
- RAin ate brut-rusty's rocket
- brut-rusty defends the flag
- (=ZigZagZiggurat=) (High PGJP): powerupPOWERUP
- nineX: i cant help you sorry
- dsN: chews bad
- hehateme1: how so?
- brut-rusty was shafted by RAin
- RAin was railed by brut-rusty
- dsN: too lazy to move mouth
- brut-rusty ate =ZigZagZiggurat='s rocket
- dsN: therefore
- dsN: no fun
- marzu ate nineX's rocket
- hehateme1: you don't actually chew it lol
- dsN: OH
- hehateme1: like dip but in your teeth
- dsN: dammit
- ]/exec autoexec
- execing autoexec
- r_height will be changed upon restarting.
- r_width will be changed upon restarting.
- g_gametype will be changed upon restarting.
- sv_maxclients will be changed upon restarting.
- com_hunkMegs will be changed upon restarting.
- r_ext_compressed_textures will be changed upon restarting.
- r_texturebits will be changed upon restarting.
- r_overBrightBits will be changed upon restarting.
- r_vertexLight will be changed upon restarting.
- r_roundImagesDown will be changed upon restarting.
- RAin renamed to Rain
- ]/vid_rse
- unknown cmd vid_rse
- hehateme1: i like dip but wanted something new
- ]\vid_restart
- Hunk_Clear: reset the hunk ok
- ----- R_Init -----
- PIXELFORMAT: RGBA32 Z24 S8
- MODE: 1152x864 75Hz
- Initializing Shaders
- R_InitFreeType: OK
- ----- finished R_Init -----
- Sound memory manager started
- Loading vm file vm/ui.qvm...
- VM file ui compiled to 565417 bytes of code
- ui loaded in 1347840 bytes on the hunk
- 124 arenas parsed
- 35 bots parsed
- Loading vm file vm/cgame.qvm...
- VM file cgame compiled to 966473 bytes of code
- cgame loaded in 2591552 bytes on the hunk
- >>> Loaded CPMA Client Version: 1.48
- stitched 0 LoD cracks
- ...loaded 7316 faces, 372 meshes, 54 trisurfs, 266 flares
- Loaded 30 custom locations
- ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav"
- WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using
- default
- ERROR: Could not open "sound/teamplay/voc_red_scores.wav"
- WARNING: could not find sound/teamplay/voc_red_scores.wav - using default
- ERROR: Could not open "sound/teamplay/voc_blue_scores.wav"
- WARNING: could not find sound/teamplay/voc_blue_scores.wav - using default
- ERROR: Could not open "sound/teamplay/flagcapture_opponent.wav"
- WARNING: could not find sound/teamplay/flagcapture_opponent.wav - using
- default
- ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav"
- WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using
- default
- ERROR: Could not open "sound/teamplay/flagreturn_opponent.wav"
- WARNING: could not find sound/teamplay/flagreturn_opponent.wav - using
- default
- ERROR: Could not open "sound/teamplay/flagtaken_yourteam.wav"
- WARNING: could not find sound/teamplay/flagtaken_yourteam.wav - using default
- ERROR: Could not open "sound/teamplay/voc_red_returned.wav"
- WARNING: could not find sound/teamplay/voc_red_returned.wav - using default
- ERROR: Could not open "sound/teamplay/voc_blue_returned.wav"
- WARNING: could not find sound/teamplay/voc_blue_returned.wav - using default
- ERROR: Could not open "sound/teamplay/voc_enemy_flag.wav"
- WARNING: could not find sound/teamplay/voc_enemy_flag.wav - using default
- ERROR: Could not open "sound/teamplay/voc_team_flag.wav"
- WARNING: could not find sound/teamplay/voc_team_flag.wav - using default
- ERROR: Could not open "sound/teamplay/voc_you_flag.wav"
- WARNING: could not find sound/teamplay/voc_you_flag.wav - using default
- ERROR: Could not open "sound/feedback/voc_holyshit.wav"
- WARNING: could not find sound/feedback/voc_holyshit.wav - using default
- ERROR: Could not open "sound/feedback/assist.wav"
- WARNING: could not find sound/feedback/assist.wav - using default
- ERROR: Could not open "sound/feedback/defense.wav"
- WARNING: could not find sound/feedback/defense.wav - using default
- CL_InitCGame: 5.57 seconds
- 14 msec to draw all images
- Com_TouchMemory: 0 msec
- nineX: phl sub rain?
- hehateme1: cope > redman tbh
- dsN: dips still bad tho
- (Rain) (High RL): Grenade Launcher TAKEN,
- (Rain) (High Passag): AVAILABLE
- ]/exec binds
- execing binds
- marzu: look at puhls ping lol
- (Rain) (High Passag): *[IN/OUT] LOW
- (Rain) (High Passag): *[IN/OUT] HIGH
- (Rain) (High Passag): *[IN/OUT] MEDIUM
- =ZigZagZiggurat= ate marzu's rocket
- marzu defends the flag
- (Rain) (High Passag): Dropping LG:50 for Z?G
- Weapon/Ammo dropping is currently disabled
- hehateme1: lol whys that
- (=ZigZagZiggurat=) (Low RG): no/can't do it/sorry/HellNo!!
- Rain: nzm
- marzu blew himself up
- n z m: hi
- dsN: fucks up yo theeth n stuff
- Rain: its not only sounds that are fucked
- dsN was railed by nineX
- Rain: its also the defense symbol
- marzu: yah
- Rain: like the head
- =ZigZagZiggurat=: oh wait
- =ZigZagZiggurat=: i heard about this
- marzu: rain was fucked up sounds playing edawn
- hehateme1: i been doing it for 3 years no problems
- Rain: like a missing texture
- Rain blew herself up
- =ZigZagZiggurat=: happening a while back
- =ZigZagZiggurat=: to someone
- hehateme1: on and off though
- hehateme1: thats probably why
- =ZigZagZiggurat= was railed by brut-rusty
- Rain was railed by dsN
- dsN defends the flag
- n z m: have you changed anything on ur pc
- dsN ate nineX's grenade
- Rain: no
- brut-rusty was railed by Rain
- n z m: different login
- puhl: who am i subbin
- Rain: no
- Rain was railed by brut-rusty
- nineX almost dodged marzu's rocket
- n z m: new config?
- Rain: no
- n z m: changing configs
- brut-rusty: rain: condump and pastebin
- =ZigZagZiggurat= was railed by marzu
- Rain was shafted by brut-rusty
- n z m: virus scan remove of files?
- nineX: >=)
- Rain: no
- nineX: >:]
- nineX: >:>
- nineX: >=D
- nineX: >=]
- nineX: >:)
- nineX: >:D
- nineX: >=>
- nineX: >=)
- nineX: >:]
- nineX: >:>
- nineX: >=D
- =ZigZagZiggurat=: [TAKE A BREAK CHAMP]
- n z m: so nothing
- hehateme1: rain you using onboard soundcard or dedicated?
- marzu blew himself up
- dsN: did you check your printer cables
- n z m: you've done absolutely nothing
- n z m: no updates
- =ZigZagZiggurat= almost dodged marzu's rocket
- marzu defends the flag
- n z m: even automatic
- Rain ate brut-rusty's grenade
- Rain: no
- hehateme1: rain onboard or dedicated
- nineX: brut
- =ZigZagZiggurat= almost dodged brut-rusty's rocket
- brut-rusty almost dodged Rain's rocket
- Rain: onbarod
- nineX almost dodged dsN's rocket
- hehateme1: ohh then idk
- marzu: LOL
- marzu: rain
- n z m: well if he said he's having a missing texture
- n z m: probably missing files
- =ZigZagZiggurat= ate brut-rusty's grenade
- marzu: u use an onboard?
- brut-rusty: what ninex
- n z m: or maybe he cheats
- nineX ate dsN's grenade
- =ZigZagZiggurat= ate marzu's grenade
- nineX: program changes the way it run
- Rain: and also the sounds dont play when caps and when enemy takes my flag
- nineX: user denies doing anything
- Rain: it only works for when i take enmy flag
- marzu: remember when i was invinciblwe
- nineX: how many times you here that?
- Rain was railed by dsN
- dsN defends the flag
- brut-rusty: every fucking day
- nineX: >=]
- nineX: >:)
- nineX: >:D
- nineX: >=>
- nineX: >=)
- hehateme1: brut you work in IT?
- marzu: HEY GUYS
- brut-rusty: and 99.9 percent of the time it's fucking retard error
- nineX: i used to head that all the time when i worked support
- marzu: can we get afuckin game started
- dsN was railed by Rain
- brut-rusty: network engineering yeah
- hehateme1: how many times a day do you say ''restart pc''?
- Rain was railed by dsN
- dsN defends the flag
- brut-rusty: telecom/isp
- dsN blew himself up
- marzu ate nineX's rocket
- nineX defends the flag
- brut-rusty: restart router or pbx
- n z m: hm
- nineX: >:]
- marzu almost dodged =ZigZagZiggurat='s rocket
- brut-rusty: at least 3 times a day
- Rain: am i getting subber
- nineX blew himself up
- Rain was melted by dsN's plasmagun
- nineX: yes
- brut-rusty: rain
- brut-rusty: condump
- brut-rusty was pummeled by =ZigZagZiggurat=
- brut-rusty: and pastebin
- hehateme1: i worked in pc repair shop for awhile
- =ZigZagZiggurat= was shafted by marzu
- ]/condump hmmm
- Dumped console text to hmmm.txt
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