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- <?xml version="1.0" encoding="UTF-8"?>
- <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
- <asset>
- <contributor>
- <author>VoxelShop User</author>
- <authoring_tool>VoxelShop V1.7.06</authoring_tool>
- </contributor>
- <created>2016-10-21T19:39:59</created>
- <modified>2016-10-21T19:39:59</modified>
- <unit meter="1" name="meter" />
- <up_axis>Z_UP</up_axis>
- </asset>
- <library_images>
- <image id="cube_texture0-image" name="cube_texture0-image">
- <init_from>file://cube_texture0.png</init_from>
- </image>
- </library_images>
- <library_effects>
- <effect id="lambert0-fx">
- <profile_COMMON>
- <newparam sid="cube_texture0-surface">
- <surface type="2D">
- <init_from>cube_texture0-image</init_from>
- </surface>
- </newparam>
- <newparam sid="cube_texture0-sampler">
- <sampler2D>
- <source>cube_texture0-surface</source>
- <wrap_s>WRAP</wrap_s>
- <wrap_t>WRAP</wrap_t>
- <minfilter>NEAREST</minfilter>
- <magfilter>NEAREST</magfilter>
- </sampler2D>
- </newparam>
- <technique sid="common">
- <lambert>
- <emission>
- <color>0 0 0 1</color>
- </emission>
- <ambient>
- <color>0 0 0 1</color>
- </ambient>
- <diffuse>
- <texture texcoord="TEX0" texture="cube_texture0-sampler" />
- </diffuse>
- </lambert>
- </technique>
- </profile_COMMON>
- </effect>
- </library_effects>
- <library_materials>
- <material id="lambert0-material" name="lambert0">
- <instance_effect url="#lambert0-fx" />
- </material>
- </library_materials>
- <library_geometries>
- <geometry id="Plane-tex-mesh-0" name="Plane-tex">
- <mesh>
- <source id="Plane-tex-mesh-0-positions">
- <float_array count="24" id="Plane-tex-mesh-0-positions-array">-2 -2 2 -2 0 0 -2 -2 0 -2 0 2 0 -2 2 0 0 0 0 -2 0 0 0 2</float_array>
- <technique_common>
- <accessor count="8" source="#Plane-tex-mesh-0-positions-array" stride="3">
- <param name="X" type="float" />
- <param name="Y" type="float" />
- <param name="Z" type="float" />
- </accessor>
- </technique_common>
- </source>
- <source id="Plane-tex-mesh-0-normals">
- <float_array count="18" id="Plane-tex-mesh-0-normals-array">-1 0 0 1 0 0 0 0 -1 0 0 1 0 -1 0 0 1 0</float_array>
- <technique_common>
- <accessor count="6" source="#Plane-tex-mesh-0-normals-array" stride="3">
- <param name="X" type="float" />
- <param name="Y" type="float" />
- <param name="Z" type="float" />
- </accessor>
- </technique_common>
- </source>
- <source id="Plane-tex-mesh-0-uvs">
- <float_array count="6" id="Plane-tex-mesh-0-uvs-array">7.0710684E-4 0.9992929 0.99858576 0.9992929 7.0710684E-4 0.0014142137</float_array>
- <technique_common>
- <accessor count="3" source="#Plane-tex-mesh-0-uvs-array" stride="2">
- <param name="S" type="float" />
- <param name="T" type="float" />
- </accessor>
- </technique_common>
- </source>
- <vertices id="Plane-tex-mesh-0-vertices">
- <input semantic="POSITION" source="#Plane-tex-mesh-0-positions" />
- </vertices>
- <polylist count="12" material="lambert0-material">
- <input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-0-vertices" />
- <input offset="1" semantic="NORMAL" source="#Plane-tex-mesh-0-normals" />
- <input offset="2" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-0-uvs" />
- <vcount>3 3 3 3 3 3 3 3 3 3 3 3</vcount>
- <p>0 0 0 1 0 1 2 0 2 0 0 0 3 0 1 1 0 2 5 1 1 4 1 0 6 1 2 7 1 1 4 1 0 5 1 2 1 2 1 6 2 0 2 2 2 5 2 1 6 2 0 1 2 2 4 3 0 3 3 1 0 3 2 4 3 0 7 3 1 3 3 2 6 4 0 0 4 1 2 4 2 6 4 0 4 4 1 0 4 2 3 5 1 5 5 0 1 5 2 7 5 1 5 5 0 3 5 2</p>
- </polylist>
- </mesh>
- </geometry>
- </library_geometries>
- <library_visual_scenes>
- <visual_scene id="Scene" name="Scene">
- <node id="cube.merged" name="cube.merged" type="NODE">
- <translate sid="location">0 0 0</translate>
- <rotate sid="rotationZ">0 0 1 0</rotate>
- <rotate sid="rotationY">0 1 0 0</rotate>
- <rotate sid="rotationX">1 0 0 0</rotate>
- <scale sid="scale">0.05 0.05 0.05</scale>
- <instance_geometry name="merged" sid="merged" url="#Plane-tex-mesh-0">
- <bind_material>
- <technique_common>
- <instance_material symbol="lambert0-material" target="#lambert0-material">
- <bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0" />
- </instance_material>
- </technique_common>
- </bind_material>
- </instance_geometry>
- </node>
- </visual_scene>
- </library_visual_scenes>
- <scene>
- <instance_visual_scene url="#Scene" />
- </scene>
- </COLLADA>
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