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- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- new string[256];
- if(newstate == PLAYER_STATE_ONFOOT)
- {
- if(PlayerKarting[playerid] > 0 && PlayerInKart[playerid] > 0)
- {
- PlayerInKart[playerid] = 0;
- KartingPlayers --;
- }
- if(TransportDuty[playerid] > 0)
- {
- if(TransportDuty[playerid] == 1)
- {
- TaxiDrivers -= 1;
- }
- else if(TransportDuty[playerid] == 2)
- {
- BusDrivers -= 1;
- }
- TransportDuty[playerid] = 0;
- format(string, sizeof(string), "* Du bist nun aus dem Dienst und hast verdient $%d.", TransportMoney[playerid]);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
- GivePlayerMoney(playerid, TransportMoney[playerid]);
- ConsumingMoney[playerid] = 1; TransportValue[playerid] = 0; TransportMoney[playerid] = 0;
- }
- if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
- {
- if(IsPlayerConnected(TransportDriver[playerid]))
- {
- TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
- TransportTime[TransportDriver[playerid]] = 0;
- TransportCost[TransportDriver[playerid]] = 0;
- format(string, sizeof(string), "~w~The ride cost~n~~r~$%d",TransportCost[playerid]);
- GameTextForPlayer(playerid, string, 5000, 1);
- format(string, sizeof(string), "~w~Passagier verlässt das Taxi~n~~g~Lohn $%d",TransportCost[playerid]);
- GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
- GivePlayerMoney(playerid, -TransportCost[playerid]);
- TransportCost[playerid] = 0;
- TransportTime[playerid] = 0;
- TransportDriver[playerid] = 999;
- }
- }
- TelePos[playerid][0] = 0.0;
- TelePos[playerid][1] = 0.0;
- }
- if(newstate == PLAYER_STATE_WASTED)
- {
- if(WantedLevel[playerid] >= 1)
- {
- new price = WantedLevel[playerid] * 4000;
- new count;
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(gTeam[i] == 2 && CrimInRange(30.0, playerid,i))
- {
- count = 1;
- format(string, sizeof(string), "~w~Running Suspect~r~Killed~n~Bonus~g~$%d", price);
- GameTextForPlayer(i, string, 5000, 1);
- ConsumingMoney[i] = 1;
- GivePlayerMoney(i, price / 2);
- PlayerPlaySound(i, 1058, 0.0, 0.0, 0.0);
- }
- }
- }
- if(count == 1)
- {
- GivePlayerMoney(playerid, - price);
- PlayerInfo[playerid][pWantedDeaths] += 1;
- PlayerInfo[playerid][pJailed] = 1;
- PlayerInfo[playerid][pJailTime] = (WantedLevel[playerid])*(600);
- format(string, sizeof(string), "* Du wurde eingebuchtet für %d Sekunden undverlierst $%d weil du geflüchtet bist und der Cop dich erschossen hat.", PlayerInfo[playerid][pJailTime], price);
- SendClientMessage(playerid, COLOR_LIGHTRED, string);
- WantedPoints[playerid] = 0;
- WantedLevel[playerid] = 0;
- }
- }
- }
- if(newstate == PLAYER_STATE_DRIVER) //buggy dont finnish
- {// 38 / 49 / 56 = SS
- new newcar = GetPlayerVehicleID(playerid);
- new oldcar = gLastCar[playerid];
- new housecar = PlayerInfo[playerid][pPhousekey]+1;
- TelePos[playerid][0] = 0.0;
- TelePos[playerid][1] = 0.0;
- if(IsABoat(newcar))
- {
- if(PlayerInfo[playerid][pBoatLic] < 1)
- {
- SendClientMessage(playerid, COLOR_GREY, " Du hast kein Bootschein");
- RemovePlayerFromVehicle(playerid);
- }
- }
- else if(IsAPlane(newcar))
- {
- if(PlayerInfo[playerid][pFlyLic] < 1)
- {
- if(TakingLesson[playerid] == 1) { }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, "Du hast noch keinen Flugschein!");
- SendClientMessage(playerid, COLOR_GREY, "Es wird dir nun die Position der Flugscheinprüfung auf der Karte angezeigt.");
- RemovePlayerFromVehicle(playerid);
- SetPlayerCheckpoint(playerid, 1961.6835,-2186.3857,13.5469, 5.0);
- }
- }
- }
- else if(IsAHeli(newcar))
- {
- if(PlayerInfo[playerid][pHeliLic] < 1)
- {
- if(TakingLesson[playerid] == 1) { }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, "Du hast noch keinen Flugschein!");
- SendClientMessage(playerid, COLOR_GREY, "Es wird dir nun die Position der Flugscheinprüfung auf der Karte angezeigt.");
- RemovePlayerFromVehicle(playerid);
- SetPlayerCheckpoint(playerid, 1961.6835,-2186.3857,13.5469, 5.0);
- }
- }
- }
- else if(IsABike(newcar))
- {
- if(PlayerInfo[playerid][pBikeLic] < 1)
- {
- if(TakingLesson[playerid] == 1) { }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, "Du hast noch keinen Motorrad Schein!");
- SendClientMessage(playerid, COLOR_GREY, "Es wird dir nun die Position der Motorradscheinprüfung auf der Karte angezeigt.");
- RemovePlayerFromVehicle(playerid);
- SetPlayerCheckpoint(playerid, 1357.9976,-1626.3860,13.5908, 5.0);
- }
- }
- }
- else if(IsAlkw(newcar))
- {
- if(PlayerInfo[playerid][plkwLic] == 0)
- {
- if(TakingLesson[playerid] == 0)
- {
- SendClientMessage(playerid, COLOR_GREY, "Du hast noch kein LKW Schein!");
- SendClientMessage(playerid, COLOR_GREY, "Es wird dir nun die Position der LKW Scheinprüfung auf der Karte angezeigt.");
- RemovePlayerFromVehicle(playerid);
- SetPlayerCheckpoint(playerid, 70.9459,-243.8313,1.5781, 5.0);
- }
- }
- }
- else if(IsANoLicVehicle(newcar)) { }
- else
- {
- if(PlayerInfo[playerid][pCarLic] < 1)
- {
- if(PlayerDrunk[playerid] >= 5)
- {
- WantedPoints[playerid] += 1;
- SetPlayerCriminal(playerid,255, "Betrunken am Steuer...");
- }
- if((TakingLesson[playerid] == 1))
- {
- }
- else {
- SendClientMessage(playerid, COLOR_GREY, "Du hast noch keinen Führerschein!");
- SendClientMessage(playerid, COLOR_GREY, "Du kannst diesen an der /navi Fahrschule machen.");
- RemovePlayerFromVehicle(playerid);
- return 1; }
- }
- else if(PlayerDrunk[playerid] >= 5)
- {
- WantedPoints[playerid] += 1;
- SetPlayerCriminal(playerid,255, "Betrunken am Steuer...");
- }
- else if(PlayerDrunk[playerid] >= 5)
- {
- WantedPoints[playerid] += 1;
- SetPlayerCriminal(playerid,255, "Betrunken am Steuer...");
- }
- }
- if(IsACopCar(newcar))
- {
- if(IsACop(playerid)) { }
- else { RemovePlayerFromVehicle(playerid); }
- }
- else if(IsAnAmbulance(newcar))
- {
- if(PlayerInfo[playerid][pMember] == 4||PlayerInfo[playerid][pLeader] == 4) { }
- else { RemovePlayerFromVehicle(playerid); }
- }
- if(IsATruck(newcar))
- {
- format(string, sizeof(string), "Products: %d/%d", PlayerHaul[newcar][pLoad],PlayerHaul[newcar][pCapasity]);
- SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
- SendClientMessage(playerid, COLOR_WHITE, "Soldat: Hier gibt es Materalien");
- SendClientMessage(playerid, COLOR_WHITE, "Soldat: Gebe folgendes ein /load /buyprods /sellprods");
- }
- if(PlayerKarting[playerid] != 0)
- {
- new kart = GetPlayerVehicleID(playerid);
- if(kart==110||kart==111||kart==112||kart==113||kart==114||kart==115)
- {
- PlayerInKart[playerid] = 1;
- KartingPlayers ++;
- }
- }
- if(newcar == 39 || newcar == 40)
- {
- if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)//national guard
- {
- if(PlayerInfo[playerid][pRank] < 3)
- {
- SendClientMessage(playerid,COLOR_GREY," Du brauchst Rang 3 !");
- RemovePlayerFromVehicle(playerid);
- }
- }
- else
- {
- RemovePlayerFromVehicle(playerid);
- }
- }
- if(newcar == 55 || newcar == 59)
- {
- if(PlayerInfo[playerid][pMember] != 4)
- {
- SendClientMessage(playerid,COLOR_GREY," Du bist kein Feuerwehr/Sanitäter !");
- RemovePlayerFromVehicle(playerid);
- }
- }
- if(newcar == 64 || newcar == 65)
- {
- if(PlayerInfo[playerid][pJob] != 14)
- {
- SendClientMessage(playerid,COLOR_GREY," Du bist kein Busfahrer !");
- RemovePlayerFromVehicle(playerid);
- }
- }
- if(newcar == 69 || newcar == 70 || newcar == 71 || newcar == 99 || newcar == 100 || newcar == 101)
- {
- if(TakingLesson[playerid] == 1) { }
- else if(!IsAnInstructor(playerid))
- {
- SendClientMessage(playerid,COLOR_GREY," Du bist kein Fahrlehrer !");
- RemovePlayerFromVehicle(playerid);
- }
- }
- if(newcar == 82 || newcar == 84 || newcar == 85 || newcar == 94)
- {
- if(PlayerInfo[playerid][pMember] == 10||PlayerInfo[playerid][pLeader] == 10) { }
- else
- {
- SendClientMessage(playerid,COLOR_GREY," Du bist kein Taxifahrer !");
- RemovePlayerFromVehicle(playerid);
- }
- }
- if(newcar == 95)
- {
- if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
- {
- if(PlayerInfo[playerid][pRank] < 3)
- {
- SendClientMessage(playerid, COLOR_GREY, " Dein Rang ist zu klein !");
- RemovePlayerFromVehicle(playerid);
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " Du arbeitest nicht bei der Firma !");
- RemovePlayerFromVehicle(playerid);
- }
- }
- if(newcar == 96 || newcar == 97 || newcar == 98)
- {
- if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9){ }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " Du bist kein Reporter !");
- RemovePlayerFromVehicle(playerid);
- }
- if(PlayerInfo[playerid][pNewsSkill] < 200 && newcar == 96)
- {
- SendClientMessage(playerid, COLOR_GREY, " Dein Reporter skill ist noch zu klein !");
- RemovePlayerFromVehicle(playerid);
- }
- }
- if(newcar==110||newcar==111||newcar==112||newcar==113||newcar==114||newcar==115)
- {
- if(PlayerKarting[playerid] != 1)
- {
- RemovePlayerFromVehicle(playerid);
- }
- }
- if(newcar >= 72 && newcar <= 74)
- {
- if (HireCar[playerid] != newcar)
- {
- format(string, sizeof(string), "~w~You can Rent this car~n~Cost:~g~$%d~n~~w~To rent type ~g~/rentcar~w~~n~to get out type ~r~/exit",SBizzInfo[0][sbEntranceCost]);
- TogglePlayerControllable(playerid, 0);
- GameTextForPlayer(playerid, string, 5000, 3);
- }
- }
- if(newcar >= 75 && newcar <= 77)
- {
- if (HireCar[playerid] != newcar)
- {
- format(string, sizeof(string), "~w~You can Rent this car~n~Cost:~g~$%d~n~~w~To rent type ~g~/rentcar~w~~n~to get out type ~r~/exit",SBizzInfo[1][sbEntranceCost]);
- TogglePlayerControllable(playerid, 0);
- GameTextForPlayer(playerid, string, 5000, 3);
- }
- }
- if(oldcar != 301)
- {
- if((housecar != oldcar && oldcar != 0) && (HireCar[playerid] != oldcar && newcar != housecar))
- {
- if(gLastDriver[oldcar] == playerid && oldcar != newcar)
- {
- gLastDriver[oldcar] = 300;
- gCarLock[oldcar] = 0;
- UnLockCar(oldcar);
- }
- }
- }
- gLastCar[playerid] = newcar;
- gLastDriver[newcar] = playerid;
- }
- if(newstate == PLAYER_STATE_SPAWNED)
- {
- new Float: lwx, Float:lwy, Float:lwz;
- GetPlayerPos(playerid, lwx, lwy, lwz);
- if((lwz > 530.0 && PlayerInfo[playerid][pInt] == 0) || PlayerToPoint(1000.0, playerid, -1041.9,-1868.4,79.1)) //the highest land point in sa = 526.8
- {
- SetPlayerSpawn(playerid);
- }
- if(WantedPoints[playerid] > 0)
- {
- new dstring[128];
- new wanted = WantedPoints[playerid];
- new diecash = 0;
- while(WantedPoints[playerid] > 0)
- {
- diecash += 500;
- WantedPoints[playerid] --;
- }
- format(dstring, sizeof(dstring), "You lost $%d for dieing with %d Wanted Points.", diecash, wanted);
- SendClientMessage(playerid, COLOR_YELLOW, dstring);
- GivePlayerMoney(playerid, - diecash);
- PlayerInfo[playerid][pWantedDeaths] += 1;
- }
- if(PlayerOnMission[playerid] > 0)
- {
- GameTextForPlayer(playerid, "~r~Mission failed", 5000, 3);
- PlayerOnMission[playerid] = 0;
- PlayerInfo[playerid][pMissionNr] = 0;
- }
- WantedPoints[playerid] = 0;
- WantedLevel[playerid] = 0;
- if(PlayerInfo[playerid][pDonateRank] > 0) { SetPlayerHealth(playerid, 100.0); }
- else { SetPlayerHealth(playerid, 50.0+PlayerInfo[playerid][pSHealth]); }
- MedicBill[playerid] = 1;
- TelePos[playerid][0] = 0.0;
- TelePos[playerid][1] = 0.0;
- gPlayerSpawned[playerid] = 1;
- SafeTime[playerid] = 60;
- }
- return 1;
- }
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