Advertisement
Guest User

t

a guest
Jul 21st, 2019
70
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.83 KB | None | 0 0
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. script.Parent = workspace.CurrentCamera
  154. local plr = game:GetService("Players").LocalPlayer
  155.  
  156. local tool = Instance.new("Tool",plr:WaitForChild("Backpack"))
  157. tool.Grip = CFrame.new(0,-0.8,-0.2) * CFrame.Angles(math.rad(0),math.rad(180),math.rad(0))
  158. tool.Name = "bluE"
  159.  
  160. local part = Instance.new("Part",tool)
  161. part.Name = "Handle"
  162. part.Size = Vector3.new(4,6,4)
  163. part.TopSurface = "Smooth"
  164. part.BottomSurface = "Smooth"
  165. part.CanCollide = false
  166. part:BreakJoints()
  167.  
  168. local mesh = Instance.new("SpecialMesh",part)
  169. mesh.MeshId = "rbxassetid://431003868" --mesh.MeshId = "rbxassetid://132920499"
  170. mesh.TextureId = "rbxassetid://430627740" --"http://www.roblox.com/asset/?id=134479421"
  171. mesh.Scale = Vector3.new(2,2,2)
  172.  
  173. local sound = Instance.new("Sound",part)
  174. sound.SoundId = "rbxassetid://511340819"
  175. sound.Volume = 3
  176.  
  177. local sound2 = Instance.new("Sound",part)
  178. sound2.SoundId = "rbxassetid://280667448"
  179. sound2.Volume = 5
  180.  
  181. local sound3 = Instance.new("Sound",part)
  182. sound3.SoundId = "rbxassetid://139100774"
  183. sound3.Volume = 10
  184.  
  185. local sound4 = Instance.new("Sound",part)
  186. sound4.SoundId = "rbxassetid://258057783"
  187. sound4.Volume = 10
  188.  
  189. local sound5 = Instance.new("Sound",part)
  190. sound5.SoundId = "rbxassetid://130932305"
  191. sound5.Volume = 10
  192.  
  193. local sound6 = Instance.new("Sound",part)
  194. sound6.SoundId = "rbxassetid://906084456"
  195. sound6.Volume = 10
  196. sound6.TimePosition = 2
  197.  
  198. function firstHum(target)
  199. for i,v in pairs(target:GetChildren()) do
  200. if v:IsA("Humanoid") then
  201. return v
  202. end
  203. end
  204. return nil
  205. end
  206.  
  207. local slap = false
  208. local cd = false
  209.  
  210. plr:GetMouse().Button1Down:connect(function()
  211. if tool.Parent == plr.Character then
  212. if slap == false then
  213. slap = true
  214. sound2:Play()
  215. local str = Instance.new("StringValue")
  216. str.Name = "toolanim"
  217. str.Value = "Slash"
  218. str.Parent = tool
  219. wait(1)
  220. slap = false
  221. end
  222. end
  223. end)
  224.  
  225. part.Touched:connect(function(hit)
  226. if slap == true then
  227. if cd == false then
  228. if not hit:IsDescendantOf(plr.Character) then
  229. if hit.Parent:IsA("Model") then
  230. local fhum = firstHum(hit.Parent)
  231. if fhum then
  232. cd = true
  233. fhum.PlatformStand = true
  234. sound:Play()
  235. local con1
  236. con1 = game:GetService("RunService").Heartbeat:connect(function()
  237. fhum.PlatformStand = true
  238. end)
  239. wait(0.1)
  240. local vel = Instance.new("BodyVelocity",hit)
  241. vel.Velocity = ((hit.Position - plr.Character:WaitForChild("HumanoidRootPart").Position).unit + Vector3.new(0,0.5,0))*50
  242. vel.MaxForce = Vector3.new(10000000,10000000,10000000)
  243. wait(1)
  244. cd = false
  245. vel:Destroy()
  246. local vel2 = Instance.new("BodyVelocity",hit)
  247. vel2.Velocity = Vector3.new(0,12.5,0)
  248. vel2.MaxForce = Vector3.new(10000000,10000000,10000000)
  249. local p2 = Instance.new("Part",hit)
  250. p2.Anchored = true
  251. p2.Transparency = 0.6
  252. p2.CanCollide = false
  253. p2.Size = Vector3.new(0.2,0.2,0.2)
  254. p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  255. p2.BrickColor = BrickColor.new("New Yeller")
  256. p2.Material = "Neon"
  257. local m2 = Instance.new("CylinderMesh",p2)
  258. m2.Scale = Vector3.new(60,10000,60)
  259. local scln = sound3:Clone()
  260. scln.Parent = hit
  261. scln:Play()
  262. local con2
  263. con2 = game:GetService("RunService").Heartbeat:connect(function()
  264. p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  265. end)
  266. wait(7)
  267. vel2.Velocity = Vector3.new(0,0,0)
  268. wait(0.5)
  269. scln:Stop()
  270. local scln3 = sound5:Clone()
  271. scln3.Parent = hit
  272. scln3:Play()
  273. wait(1)
  274. local bav = Instance.new("BodyAngularVelocity",hit)
  275. bav.AngularVelocity = Vector3.new(math.random(0,360),math.random(0,360),math.random(0,360))
  276. vel2.Velocity = Vector3.new(0,-250,0)
  277. p2.BrickColor = BrickColor.new("Really red")
  278. local scln6 = sound6:Clone()
  279. scln6.Parent = hit
  280. scln6:Play()
  281. local continue = false
  282. local htc
  283. htc = hit.Touched:connect(function(hitp)
  284. if not hitp:IsDescendantOf(hit.Parent) then
  285. continue = true
  286. scln6:Stop()
  287. vel2:Destroy()
  288. con2:Disconnect()
  289. con1:Disconnect()
  290. htc:Disconnect()
  291. p2:Destroy()
  292. end
  293. end)
  294. repeat wait() until continue == true
  295. local ctab = {}
  296. for i=1,4 do
  297. local p = Instance.new("Part",hit)
  298. p.Size = Vector3.new(30,30,30)
  299. p.Anchored = true
  300. p.CanCollide = false
  301. p.TopSurface = "Smooth"
  302. p.BottomSurface = "Smooth"
  303. p.Color = Color3.fromRGB(255,math.random(0,255),0)
  304. p.CFrame = hit.CFrame
  305. local con
  306. con = game:GetService("RunService").Heartbeat:connect(function()
  307. p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  308. p.Transparency = p.Transparency + 0.01
  309. if p.Transparency >= 1 then
  310. con:Disconnect()
  311. end
  312. end)
  313. table.insert(ctab,con)
  314. end
  315. Instance.new("Explosion",workspace).Position = hit.Position
  316. local scln2 = sound4:Clone()
  317. scln2.Parent = hit
  318. scln2:Play()
  319. vel2:Destroy()
  320. hit.Parent:BreakJoints()
  321. repeat wait() until not hit:IsDescendantOf(workspace)
  322. con2:Disconnect()
  323. end
  324. end
  325. end
  326. end
  327. end
  328. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement