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- (Filename: Line: 122)
- Simulation error: Object reference not set to an instance of an object
- at Crossings.CrossingsNode.CanEnableTrafficLights (UInt16 nodeID, .NetNode& data) [0x00000] in <filename unknown>:0
- at Crossings.CrossingsNode.UpdateNodeFlags (UInt16 nodeID, .NetNode& data) [0x00000] in <filename unknown>:0
- at NetManager.UpdateNodeFlags (UInt16 node) [0x00000] in <filename unknown>:0
- at NetManager+Data.AfterDeserialize (ColossalFramework.IO.DataSerializer s) [0x00000] in <filename unknown>:0
- at ColossalFramework.IO.DataSerializer.Deserialize[Data] (System.IO.Stream stream, Mode mode, ColossalFramework.IO.LegacyResolverHandler customResolver) [0x00000] in <filename unknown>:0
- at ColossalFramework.IO.DataSerializer.Deserialize[Data] (System.IO.Stream stream, Mode mode) [0x00000] in <filename unknown>:0
- at LoadingManager+<LoadSimulationData>c__IteratorB.MoveNext () [0x00000] in <filename unknown>:0
- at AsyncTask.Execute () [0x00000] in <filename unknown>:0 [Core]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Simulation error: Object reference not set to an instance of an object
- at Building.CalculateGroupData (UInt16 buildingID, Int32 layer, System.Int32& vertexCount, System.Int32& triangleCount, System.Int32& objectCount, .VertexArrays& vertexArrays) [0x00000] in <filename unknown>:0
- at BuildingManager.CalculateGroupData (Int32 groupX, Int32 groupZ, Int32 layer, System.Int32& vertexCount, System.Int32& triangleCount, System.Int32& objectCount, .VertexArrays& vertexArrays) [0x00000] in <filename unknown>:0
- at RenderManager.Managers_CalculateGroupData (Int32 groupX, Int32 groupZ, Int32 layer, System.Int32& vertexCount, System.Int32& triangleCount, System.Int32& objectCount, .VertexArrays& vertexArrays) [0x00000] in <filename unknown>:0
- at RenderGroup.UpdateMeshData (.MeshLayer layer, UnityEngine.Vector3& min, UnityEngine.Vector3& max) [0x00000] in <filename unknown>:0
- at RenderGroup.UpdateMeshData () [0x00000] in <filename unknown>:0
- at RenderManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
- at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
- at RenderManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
- at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
- at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0 [Core]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOD has no base: 488449222.Local Beach_Data [Core]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOD has no base: 589761657.m2-glass_Data [Core]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOD has no base: 589761657.m2-2-glass_Data [Core]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOD has no base: 589761657.m3-glass_Data [Core]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOD vertex count high (2998 > 1840): 507530168.Aqua Fun Park_Data [Core]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unknown prefab: Tsunami [Serialization]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unknown prefab: Earthquake [Serialization]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unknown prefab: Sinkhole [Serialization]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unknown prefab: Meteor Strike [Serialization]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unknown prefab: Thunderstorm [Serialization]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unknown prefab: Forest Fire [Serialization]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unknown prefab: Tornado [Serialization]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NullReferenceException: Object reference not set to an instance of an object
- at PrefabCollection`1[PropInfo].InitializePrefabs (System.String collection, .PropInfo[] prefabs, System.String[] replaces) [0x00000] in <filename unknown>:0
- at PropCollection+<InitializePrefabs>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at LoadingManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at PrefabCollection`1[NetInfo].InitializePrefabs (System.String collection, .NetInfo[] prefabs, System.String[] replaces) [0x00000] in <filename unknown>:0
- at NetCollection+<InitializePrefabs>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at LoadingManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at RadioPanel.AssignStationToButton (ColossalFramework.UI.UIButton button, .RadioChannelInfo station) [0x00000] in <filename unknown>:0
- at RadioPanel.OnLevelLoaded (UpdateMode updateMode) [0x00000] in <filename unknown>:0
- at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode)
- at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode)
- at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode)
- at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode)
- at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode)
- at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode)
- at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode)
- at LoadingManager+<LoadLevelComplete>c__Iterator9.MoveNext () [0x00000] in <filename unknown>:0
- at LoadingManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- PopsApi: Shutdown complete
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Waiting for simulation to quit... [Core]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NullReferenceException: Object reference not set to an instance of an object
- at Building.PlayAudio (.ListenerInfo listenerInfo, UInt16 buildingID) [0x00000] in <filename unknown>:0
- at BuildingManager.PlayAudioImpl (.ListenerInfo listenerInfo) [0x00000] in <filename unknown>:0
- at SimulationManagerBase`2[Manager,Properties].PlayAudio (.ListenerInfo listenerInfo) [0x00000] in <filename unknown>:0
- at BuildingManager.IAudibleManager.PlayAudio (.ListenerInfo listenerInfo) [0x00000] in <filename unknown>:0
- at AudioManager.LateUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 19e4 -> priority: 1
- Thread -> id: 15e0 -> priority: 1
- Failed to send telemetry event: System.NullReferenceException: Object reference not set to an instance of an object
- at PopsManager.RadioChannel (.RadioChannelInfo lastStation) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GameSettings Monitor Exiting... [Settings - Internal]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GameSettings terminated [Settings - Internal]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Simulation terminated [Core]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Advanced Vehicle Options 1.7.5] Restoring default values
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Uninstalling Prerequisites HooksInstaller
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection Boolean ForceValidDirection(NetInfo, Vector3, Vector3 ByRef, UInt16, NetSegment ByRef)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection Boolean ForceValidDirection(NetInfo, Vector3 ByRef, UInt16, NetNode ByRef)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection ToolErrors CheckBuildPosition(Boolean, Boolean, Boolean, Boolean, ControlPoint ByRef, ControlPoint ByRef, ControlPoint ByRef, BuildingInfo ByRef, Vector3 ByRef, Vector3 ByRef, Int32 ByRef)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection Single GetLengthSnap()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection Void CreateZoneBlocks(UInt16, NetSegment ByRef)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection Int32 GetCategoryOrder(System.String)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection Void AddGroup(ColossalFramework.PoolList`1[GeneratedGroupPanel+GroupInfo], PrefabInfo)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection Boolean FilterWonders(GroupFilter, BuildingInfo)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection Boolean IsPlacementRelevant(PropInfo)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection Boolean IsPlacementRelevant(TreeInfo)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection Boolean IsPlacementRelevant(TransportInfo)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection Boolean IsPlacementRelevant(BuildingInfo)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection Boolean IsPlacementRelevant(NetInfo)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection ColossalFramework.PoolList`1[GeneratedGroupPanel+GroupInfo] CollectAssets(GroupFilter, System.Comparison`1[GeneratedGroupPanel+GroupInfo])
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TFW: Removing redirection ColossalFramework.UI.UIButton SpawnButtonEntry(ColossalFramework.UI.UITabstrip, System.String, System.String, Boolean, System.String, System.String, System.String, Boolean, Boolean)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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