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Jan 24th, 2020
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  1. class CfgPatches {
  2. class Katochi_Tenue_FireDepartement {
  3. units[] = {};
  4. weapons[] = {};
  5. requiredVersion = 0.1;
  6. requiredAddons[] = {};
  7. };
  8. };
  9.  
  10. class CfgVehicles {
  11. class B_rangeMaster_F;
  12. class O_officer_F;
  13. class B_Soldier_F;
  14. class Tenue_FireD_Stagiaire_C: B_rangeMaster_F {
  15. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Ceremonie\C_stagiaire.paa" };
  16.  
  17. // --- DO NOT TOUCH BELOW --- //
  18. _generalMacro = "B_Soldier_F";
  19. scope = 1;
  20. nakedUniform = "U_BasicBody";
  21. hiddenSelections[] = {"Camo"};
  22. };
  23.  
  24. class Tenue_FireD_Firefighters_C: B_rangeMaster_F {
  25. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Ceremonie\C_Firefighters.paa" };
  26.  
  27. // --- DO NOT TOUCH BELOW --- //
  28. _generalMacro = "B_Soldier_F";
  29. scope = 1;
  30. nakedUniform = "U_BasicBody";
  31. hiddenSelections[] = {"Camo"};
  32. };
  33.  
  34. class Tenue_FireD_Caporal_C: B_rangeMaster_F {
  35. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Ceremonie\C_Caporal.paa" };
  36.  
  37. // --- DO NOT TOUCH BELOW --- //
  38. _generalMacro = "B_Soldier_F";
  39. scope = 1;
  40. nakedUniform = "U_BasicBody";
  41. hiddenSelections[] = {"Camo"};
  42. };
  43.  
  44. class Tenue_FireD_Sergent_C: B_rangeMaster_F {
  45. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Ceremonie\C_Sergent.paa" };
  46.  
  47. // --- DO NOT TOUCH BELOW --- //
  48. _generalMacro = "B_Soldier_F";
  49. scope = 1;
  50. nakedUniform = "U_BasicBody";
  51. hiddenSelections[] = {"Camo"};
  52. };
  53.  
  54. class Tenue_FireD_Adjudant_C: B_rangeMaster_F {
  55. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Ceremonie\C_Adjudant.paa" };
  56.  
  57. // --- DO NOT TOUCH BELOW --- //
  58. _generalMacro = "B_Soldier_F";
  59. scope = 1;
  60. nakedUniform = "U_BasicBody";
  61. hiddenSelections[] = {"Camo"};
  62. };
  63.  
  64. class Tenue_FireD_Lieutenant_C: B_rangeMaster_F {
  65. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Ceremonie\C_Lieutenant.paa" };
  66.  
  67. // --- DO NOT TOUCH BELOW --- //
  68. _generalMacro = "B_Soldier_F";
  69. scope = 1;
  70. nakedUniform = "U_BasicBody";
  71. hiddenSelections[] = {"Camo"};
  72. };
  73.  
  74. class Tenue_FireD_Bataillon_C: B_rangeMaster_F {
  75. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Ceremonie\C_Bataillon.paa" };
  76.  
  77. // --- DO NOT TOUCH BELOW --- //
  78. _generalMacro = "B_Soldier_F";
  79. scope = 1;
  80. nakedUniform = "U_BasicBody";
  81. hiddenSelections[] = {"Camo"};
  82. };
  83.  
  84. class Tenue_FireD_Feu_S: O_officer_F {
  85. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\spe\S_Tenuefeu.paa" };
  86.  
  87. // --- DO NOT TOUCH BELOW --- //
  88. _generalMacro = "B_Soldier_F";
  89. scope = 1;
  90. nakedUniform = "U_BasicBody";
  91. hiddenSelections[] = {"Camo"};
  92. };
  93.  
  94. class Tenue_FireD_Stagiaire_I: B_Soldier_F {
  95. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Inter\I_Stagiaire.paa" };
  96.  
  97. // --- DO NOT TOUCH BELOW --- //
  98. _generalMacro = "B_Soldier_F";
  99. scope = 1;
  100. nakedUniform = "U_BasicBody";
  101. hiddenSelections[] = {"Camo"};
  102. };
  103.  
  104. class Tenue_FireD_FireFighters_I: B_Soldier_F {
  105. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Inter\I_FireFighters.paa" };
  106.  
  107. // --- DO NOT TOUCH BELOW --- //
  108. _generalMacro = "B_Soldier_F";
  109. scope = 1;
  110. nakedUniform = "U_BasicBody";
  111. hiddenSelections[] = {"Camo"};
  112. };
  113.  
  114. class Tenue_FireD_Caporal_I: B_Soldier_F {
  115. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Inter\I_Caporal.paa" };
  116.  
  117. // --- DO NOT TOUCH BELOW --- //
  118. _generalMacro = "B_Soldier_F";
  119. scope = 1;
  120. nakedUniform = "U_BasicBody";
  121. hiddenSelections[] = {"Camo"};
  122. };
  123.  
  124. class Tenue_FireD_Sergent_I: B_Soldier_F {
  125. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Inter\I_Sergent.paa" };
  126.  
  127. // --- DO NOT TOUCH BELOW --- //
  128. _generalMacro = "B_Soldier_F";
  129. scope = 1;
  130. nakedUniform = "U_BasicBody";
  131. hiddenSelections[] = {"Camo"};
  132. };
  133.  
  134. class Tenue_FireD_Adjudant_I: B_Soldier_F {
  135. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Inter\I_Adjudant.paa" };
  136.  
  137. // --- DO NOT TOUCH BELOW --- //
  138. _generalMacro = "B_Soldier_F";
  139. scope = 1;
  140. nakedUniform = "U_BasicBody";
  141. hiddenSelections[] = {"Camo"};
  142. };
  143.  
  144. class Tenue_FireD_Lieutenant_I: B_Soldier_F {
  145. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Inter\I_Lieutenant.paa" };
  146.  
  147. // --- DO NOT TOUCH BELOW --- //
  148. _generalMacro = "B_Soldier_F";
  149. scope = 1;
  150. nakedUniform = "U_BasicBody";
  151. hiddenSelections[] = {"Camo"};
  152. };
  153.  
  154. class Tenue_FireD_Bataillon_I: B_Soldier_F {
  155. hiddenSelectionsTextures[] = { "\Katochi_Tenue_FireDepartement\Data\Inter\I_Bataillon.paa" };
  156.  
  157. // --- DO NOT TOUCH BELOW --- //
  158. _generalMacro = "B_Soldier_F";
  159. scope = 1;
  160. nakedUniform = "U_BasicBody";
  161. hiddenSelections[] = {"Camo"};
  162. };
  163. };
  164.  
  165. class cfgWeapons {
  166. class Uniform_Base;
  167. class H_Beret_02;
  168. class UniformItem;
  169. class Tenue_FireD_Stagiaire_C: Uniform_Base {
  170. displayName = "[FireD] Tenue Stagiaire Ceremonie";
  171. author = "Katochi";
  172. picture = "";
  173.  
  174. // --- DO NOT TOUCH BELOW --- //
  175. scope = 2;
  176. hiddenSelections[] = {"Camo"};
  177.  
  178. class ItemInfo: UniformItem {
  179. uniformClass = "Tenue_FireD_Stagiaire_C";
  180.  
  181. // --- DO NOT TOUCH BELOW --- //
  182. uniformModel = "-";
  183. containerClass = "Supply40";
  184. mass = 40;
  185. };
  186. };
  187.  
  188. class Tenue_FireD_Bataillon_I: Uniform_Base {
  189. displayName = "[FireD] Tenue Bataillon Inter";
  190. author = "Katochi";
  191. picture = "";
  192.  
  193. // --- DO NOT TOUCH BELOW --- //
  194. scope = 2;
  195. hiddenSelections[] = {"Camo"};
  196.  
  197. class ItemInfo: UniformItem {
  198. uniformClass = "Tenue_FireD_Bataillon_I";
  199.  
  200. // --- DO NOT TOUCH BELOW --- //
  201. uniformModel = "-";
  202. containerClass = "Supply40";
  203. mass = 40;
  204. };
  205. };
  206.  
  207. class Tenue_FireD_Lieutenant_I: Uniform_Base {
  208. displayName = "[FireD] Tenue Lieutenant Inter";
  209. author = "Katochi";
  210. picture = "";
  211.  
  212. // --- DO NOT TOUCH BELOW --- //
  213. scope = 2;
  214. hiddenSelections[] = {"Camo"};
  215.  
  216. class ItemInfo: UniformItem {
  217. uniformClass = "Tenue_FireD_Lieutenant_I";
  218.  
  219. // --- DO NOT TOUCH BELOW --- //
  220. uniformModel = "-";
  221. containerClass = "Supply40";
  222. mass = 40;
  223. };
  224. };
  225.  
  226. class Tenue_FireD_Adjudant_I: Uniform_Base {
  227. displayName = "[FireD] Tenue Adjudant Inter";
  228. author = "Katochi";
  229. picture = "";
  230.  
  231. // --- DO NOT TOUCH BELOW --- //
  232. scope = 2;
  233. hiddenSelections[] = {"Camo"};
  234.  
  235. class ItemInfo: UniformItem {
  236. uniformClass = "Tenue_FireD_Adjudant_I";
  237.  
  238. // --- DO NOT TOUCH BELOW --- //
  239. uniformModel = "-";
  240. containerClass = "Supply40";
  241. mass = 40;
  242. };
  243. };
  244.  
  245. class Tenue_FireD_Sergent_I: Uniform_Base {
  246. displayName = "[FireD] Tenue Sergent Inter";
  247. author = "Katochi";
  248. picture = "";
  249.  
  250. // --- DO NOT TOUCH BELOW --- //
  251. scope = 2;
  252. hiddenSelections[] = {"Camo"};
  253.  
  254. class ItemInfo: UniformItem {
  255. uniformClass = "Tenue_FireD_Sergent_I";
  256.  
  257. // --- DO NOT TOUCH BELOW --- //
  258. uniformModel = "-";
  259. containerClass = "Supply40";
  260. mass = 40;
  261. };
  262. };
  263.  
  264. class Tenue_FireD_Caporal_I: Uniform_Base {
  265. displayName = "[FireD] Tenue Caporal Inter";
  266. author = "Katochi";
  267. picture = "";
  268.  
  269. // --- DO NOT TOUCH BELOW --- //
  270. scope = 2;
  271. hiddenSelections[] = {"Camo"};
  272.  
  273. class ItemInfo: UniformItem {
  274. uniformClass = "Tenue_FireD_Caporal_I";
  275.  
  276. // --- DO NOT TOUCH BELOW --- //
  277. uniformModel = "-";
  278. containerClass = "Supply40";
  279. mass = 40;
  280. };
  281. };
  282.  
  283. class Tenue_FireD_FireFighters_I: Uniform_Base {
  284. displayName = "[FireD] Tenue Firefighters Inter";
  285. author = "Katochi";
  286. picture = "";
  287.  
  288. // --- DO NOT TOUCH BELOW --- //
  289. scope = 2;
  290. hiddenSelections[] = {"Camo"};
  291.  
  292. class ItemInfo: UniformItem {
  293. uniformClass = "Tenue_FireD_FireFighters_I";
  294.  
  295. // --- DO NOT TOUCH BELOW --- //
  296. uniformModel = "-";
  297. containerClass = "Supply40";
  298. mass = 40;
  299. };
  300. };
  301.  
  302. class Tenue_FireD_Stagiaire_I: Uniform_Base {
  303. displayName = "[FireD] Tenue Stagiaire Inter";
  304. author = "Katochi";
  305. picture = "";
  306.  
  307. // --- DO NOT TOUCH BELOW --- //
  308. scope = 2;
  309. hiddenSelections[] = {"Camo"};
  310.  
  311. class ItemInfo: UniformItem {
  312. uniformClass = "Tenue_FireD_Stagiaire_I";
  313.  
  314. // --- DO NOT TOUCH BELOW --- //
  315. uniformModel = "-";
  316. containerClass = "Supply40";
  317. mass = 40;
  318. };
  319. };
  320.  
  321. class Tenue_FireD_Feu_S: Uniform_Base {
  322. displayName = "[FireD] Tenue Feu";
  323. author = "Katochi";
  324. picture = "";
  325.  
  326. // --- DO NOT TOUCH BELOW --- //
  327. scope = 2;
  328. hiddenSelections[] = {"Camo"};
  329.  
  330. class ItemInfo: UniformItem {
  331. uniformClass = "Tenue_FireD_Feu_S";
  332.  
  333. // --- DO NOT TOUCH BELOW --- //
  334. uniformModel = "-";
  335. containerClass = "Supply40";
  336. mass = 40;
  337. };
  338. };
  339.  
  340. class Tenue_FireD_Firefighters_C: Uniform_Base {
  341. displayName = "[FireD] Tenue Firefighters Ceremonie";
  342. author = "Katochi";
  343. picture = "";
  344.  
  345. // --- DO NOT TOUCH BELOW --- //
  346. scope = 2;
  347. hiddenSelections[] = {"Camo"};
  348.  
  349. class ItemInfo: UniformItem {
  350. uniformClass = "Tenue_FireD_Firefighters_C";
  351.  
  352. // --- DO NOT TOUCH BELOW --- //
  353. uniformModel = "-";
  354. containerClass = "Supply40";
  355. mass = 40;
  356. };
  357. };
  358.  
  359. class Tenue_FireD_Caporal_C: Uniform_Base {
  360. displayName = "[FireD] Tenue Caporal Ceremonie";
  361. author = "Katochi";
  362. picture = "";
  363.  
  364. // --- DO NOT TOUCH BELOW --- //
  365. scope = 2;
  366. hiddenSelections[] = {"Camo"};
  367.  
  368. class ItemInfo: UniformItem {
  369. uniformClass = "Tenue_FireD_Caporal_C";
  370.  
  371. // --- DO NOT TOUCH BELOW --- //
  372. uniformModel = "-";
  373. containerClass = "Supply40";
  374. mass = 40;
  375. };
  376. };
  377.  
  378. class Tenue_FireD_Sergent_C: Uniform_Base {
  379. displayName = "[FireD] Tenue Sergent Ceremonie";
  380. author = "Katochi";
  381. picture = "";
  382.  
  383. // --- DO NOT TOUCH BELOW --- //
  384. scope = 2;
  385. hiddenSelections[] = {"Camo"};
  386.  
  387. class ItemInfo: UniformItem {
  388. uniformClass = "Tenue_FireD_Sergent_C";
  389.  
  390. // --- DO NOT TOUCH BELOW --- //
  391. uniformModel = "-";
  392. containerClass = "Supply40";
  393. mass = 40;
  394. };
  395. };
  396.  
  397. class Tenue_FireD_Adjudant_C: Uniform_Base {
  398. displayName = "[FireD] Tenue Adjudant Ceremonie";
  399. author = "Katochi";
  400. picture = "";
  401.  
  402. // --- DO NOT TOUCH BELOW --- //
  403. scope = 2;
  404. hiddenSelections[] = {"Camo"};
  405.  
  406. class ItemInfo: UniformItem {
  407. uniformClass = "Tenue_FireD_Adjudant_C";
  408.  
  409. // --- DO NOT TOUCH BELOW --- //
  410. uniformModel = "-";
  411. containerClass = "Supply40";
  412. mass = 40;
  413. };
  414. };
  415.  
  416. class Tenue_FireD_Lieutenant_C: Uniform_Base {
  417. displayName = "[FireD] Tenue Lieutenant Ceremonie";
  418. author = "Katochi";
  419. picture = "";
  420.  
  421. // --- DO NOT TOUCH BELOW --- //
  422. scope = 2;
  423. hiddenSelections[] = {"Camo"};
  424.  
  425. class ItemInfo: UniformItem {
  426. uniformClass = "Tenue_FireD_Lieutenant_C";
  427.  
  428. // --- DO NOT TOUCH BELOW --- //
  429. uniformModel = "-";
  430. containerClass = "Supply40";
  431. mass = 40;
  432. };
  433. };
  434.  
  435. class Tenue_FireD_Bataillon_C: Uniform_Base {
  436. displayName = "[FireD] Tenue Bataillon Ceremonie";
  437. author = "Katochi";
  438. picture = "";
  439.  
  440. // --- DO NOT TOUCH BELOW --- //
  441. scope = 2;
  442. hiddenSelections[] = {"Camo"};
  443.  
  444. class ItemInfo: UniformItem {
  445. uniformClass = "Tenue_FireD_Bataillon_C";
  446.  
  447. // --- DO NOT TOUCH BELOW --- //
  448. uniformModel = "-";
  449. containerClass = "Supply40";
  450. mass = 40;
  451. };
  452. };
  453.  
  454. class Beret_FireD_Stagiaire_B : H_Beret_02 {
  455. author = "Katochi";
  456. displayName = "[FireD] Beret Stagiaire";
  457. picture = "";
  458. hiddenSelectionsTextures[] = {"\Katochi_Tenue_FireDepartement\Data\Beret\B_Stagiaire.paa"};
  459. };
  460.  
  461. class Beret_FireD_Firefighters_B : H_Beret_02 {
  462. author = "Katochi";
  463. displayName = "[FireD] Beret Firefighters";
  464. picture = "";
  465. hiddenSelectionsTextures[] = {"\Katochi_Tenue_FireDepartement\Data\Beret\B_Firefighters.paa"};
  466. };
  467.  
  468. class Beret_FireD_Caporal_B : H_Beret_02 {
  469. author = "Katochi";
  470. displayName = "[FireD] Beret Caporal";
  471. picture = "";
  472. hiddenSelectionsTextures[] = {"\Katochi_Tenue_FireDepartement\Data\Beret\B_Caporal.paa"};
  473. };
  474.  
  475. class Beret_FireD_Sergent_B : H_Beret_02 {
  476. author = "Katochi";
  477. displayName = "[FireD] Beret Sergent";
  478. picture = "";
  479. hiddenSelectionsTextures[] = {"\Katochi_Tenue_FireDepartement\Data\Beret\B_Sergent.paa"};
  480. };
  481.  
  482. class Beret_FireD_Adjudant_B : H_Beret_02 {
  483. author = "Katochi";
  484. displayName = "[FireD] Beret Adjudant";
  485. picture = "";
  486. hiddenSelectionsTextures[] = {"\Katochi_Tenue_FireDepartement\Data\Beret\B_Adjudant.paa"};
  487. };
  488.  
  489. class Beret_FireD_Lieutenant_B : H_Beret_02 {
  490. author = "Katochi";
  491. displayName = "[FireD] Beret Lieutenant";
  492. picture = "";
  493. hiddenSelectionsTextures[] = {"\Katochi_Tenue_FireDepartement\Data\Beret\B_Lieutenant.paa"};
  494. };
  495.  
  496. class Beret_FireD_Bataillon_B : H_Beret_02 {
  497. author = "Katochi";
  498. displayName = "[FireD] Beret Bataillon";
  499. picture = "";
  500. hiddenSelectionsTextures[] = {"\Katochi_Tenue_FireDepartement\Data\Beret\B_Bataillon.paa"};
  501. };
  502. };
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