Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- GameView Start
- Possible achievement: Base_CumulativeDamage, progress: 42
- Possible achievement: Base_DefeatAllEnvironments, progress: 25
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- GameController puts Automated Turret into play.
- GameController puts Custom Hand-Cannon into play.
- GameController puts Personal Cloaking Device into play.
- Ambuscade was flipped to its back side.
- GameController puts Reactive Plating into play.
- Ambuscade shuffles their the villain deck.
- Went to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Automated Turret.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Energy damage to The Idealist.
- Ambuscade deals The Idealist 4 Energy damage.
- The Idealist is now at 20 HP.
- Automated Turret initiates 2 Projectile damage to America's Greatest Legacy.
- Automated Turret deals America's Greatest Legacy 2 Projectile damage.
- America's Greatest Legacy is now at 28 HP.
- Ambuscade initiates 2 Projectile damage to America's Greatest Legacy.
- Ambuscade deals America's Greatest Legacy 2 Projectile damage.
- America's Greatest Legacy is now at 26 HP.
- Automated Turret initiates 2 Projectile damage to Freedom Five Wraith.
- Automated Turret deals Freedom Five Wraith 2 Projectile damage.
- Freedom Five Wraith is now at 26 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Motivational Charge.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused America's Greatest Legacy to regain 1 HP. HP is now 27.
- Legacy uses the power on Motivational Charge.
- America's Greatest Legacy initiates 2 Melee damage to Custom Hand-Cannon.
- America's Greatest Legacy deals Custom Hand-Cannon 2 Melee damage.
- Custom Hand-Cannon is now at 3 HP.
- Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 28.
- Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
- Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 27.
- Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
- Motivational Charge caused The Idealist to regain 1 HP. HP is now 21.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Next Evolution.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- Went from Tachyon's Start phase to PlayCard phase.
- GameController plays Fleet of Foot.
- Legacy draws Motivational Charge.
- Tachyon draws Sonic Vortex.
- The Wraith draws Inventory Barrage.
- Tempest draws Electrical Storm.
- Void Guard The Idealist draws Hedgy Hogs.
- Fleet of Foot plays Fleet of Foot.
- Legacy draws Heroic Interception.
- Tachyon draws Quick Insight.
- The Wraith draws Mega Computer.
- Tempest draws Flash Flood.
- Void Guard The Idealist draws Monster of Id.
- Monster of Id puts Monster of Id into play.
- Fleet of Foot plays Quick Insight.
- Tachyon draws Pushing The Limits.
- Tachyon draws Hypersonic Assault.
- Tachyon draws Synaptic Interruption.
- Tachyon discards Synaptic Interruption.
- Quick Insight moved Synaptic Interruption from Tachyon's hand to Tachyon's trash.
- Tachyon discards Synaptic Interruption.
- Quick Insight moved Synaptic Interruption from Tachyon's hand to Tachyon's trash.
- GameController moved Quick Insight to Tachyon's trash.
- GameController moved Fleet of Foot to Tachyon's trash.
- GameController moved Fleet of Foot to Tachyon's trash.
- Went from Tachyon's PlayCard phase to UsePower phase.
- Tachyon uses the power on Freedom Six Tachyon.
- Legacy draws Next Evolution.
- Tachyon draws Pushing The Limits.
- The Wraith draws Utility Belt.
- Tempest draws Into the Stratosphere.
- Void Guard The Idealist draws Bright Idea.
- Went from Tachyon's UsePower phase to DrawCard phase.
- Tachyon draws Research Grant.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to The Wraith's Start phase.
- Went from The Wraith's Start phase to PlayCard phase.
- GameController plays Mega Computer.
- Went from The Wraith's PlayCard phase to UsePower phase.
- The Wraith uses the power on Freedom Five Wraith.
- The Wraith draws Smoke Bombs.
- Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
- Went from The Wraith's UsePower phase to DrawCard phase.
- The Wraith draws Stun Bolt.
- The Wraith discards Inventory Barrage.
- Freedom Five Wraith moved Inventory Barrage from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Focusing Tiara.
- Went from The Wraith's DrawCard phase to End phase.
- Went from The Wraith's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Localized Hurricane.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Localized Hurricane.
- Tempest initiates 3 Projectile damage to Custom Hand-Cannon.
- Tempest deals Custom Hand-Cannon 3 Projectile damage.
- Custom Hand-Cannon is now at 0 HP.
- Tempest's Squall destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon to the villain trash.
- Tempest initiates 3 Projectile damage to Automated Turret.
- Tempest deals Automated Turret 3 Projectile damage.
- Automated Turret is now at 5 HP.
- Tempest draws Lightning Slash.
- Tempest draws Cleansing Downpour.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Shielding Winds.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Karate Robot.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Bored Now.
- The Idealist moved Bright Idea from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Spark of Inspiration.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Bright Idea from under Karate Robot under Monster of Id.
- Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Volcanic Eruption.
- Went from Insula Primalis's PlayCard phase to End phase.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Explosive Launcher.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Energy damage to The Idealist.
- Ambuscade deals The Idealist 4 Energy damage.
- The Idealist is now at 17 HP.
- Automated Turret initiates 2 Projectile damage to Freedom Six Tachyon.
- Automated Turret deals Freedom Six Tachyon 2 Projectile damage.
- Freedom Six Tachyon is now at 26 HP.
- Automated Turret initiates 2 Projectile damage to America's Greatest Legacy.
- Automated Turret deals America's Greatest Legacy 2 Projectile damage.
- America's Greatest Legacy is now at 26 HP.
- Ambuscade initiates 3 Fire damage to America's Greatest Legacy.
- Ambuscade deals America's Greatest Legacy 3 Fire damage.
- America's Greatest Legacy is now at 23 HP.
- Ambuscade initiates 3 Fire damage to Freedom Six Tachyon.
- Ambuscade deals Freedom Six Tachyon 3 Fire damage.
- Freedom Six Tachyon is now at 23 HP.
- Ambuscade initiates 3 Fire damage to Freedom Five Wraith.
- Ambuscade deals Freedom Five Wraith 3 Fire damage.
- Freedom Five Wraith is now at 24 HP.
- Ambuscade initiates 3 Fire damage to Tempest.
- Localized Hurricane increases the damage dealt by Ambuscade by 1.
- Ambuscade deals Tempest 4 Fire damage.
- Tempest is now at 22 HP.
- Ambuscade initiates 3 Fire damage to The Idealist.
- Ambuscade deals The Idealist 3 Fire damage.
- The Idealist is now at 14 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Next Evolution.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Freedom Six Tachyon to regain 1 HP. HP is now 24.
- Tachyon uses the power on Freedom Six Tachyon.
- Legacy draws Take Down.
- Tachyon draws Sucker Punch.
- The Wraith draws Infrared Eyepiece.
- The Wraith discards Infrared Eyepiece.
- Freedom Five Wraith moved Infrared Eyepiece from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Hedgy Hogs.
- Tempest draws Chain Lightning.
- Void Guard The Idealist draws Bored Now.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Danger Sense.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- Went from Tachyon's Start phase to PlayCard phase.
- GameController plays Pushing The Limits.
- Pushing The Limits increased the action count of PlayCard by 1.
- GameController plays Blinding Speed.
- Volcanic Eruption tried to move a copy of Obsidian Field into play, but there were none in the environment trash.
- Blinding Speed destroys Volcanic Eruption!
- GameController moved Volcanic Eruption to the environment trash.
- GameController moved Blinding Speed to Tachyon's trash.
- Went from Tachyon's PlayCard phase to UsePower phase.
- Tachyon uses the power on Freedom Six Tachyon.
- Legacy draws The Legacy Ring.
- Tachyon draws Blinding Speed.
- The Wraith draws Trust Fund.
- The Wraith discards Stun Bolt.
- Freedom Five Wraith moved Stun Bolt from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Strained Superego.
- Tempest draws Otherworldly Resilience.
- Void Guard The Idealist draws Spark of Inspiration.
- Pushing The Limits increased the action count of DrawCard by 1.
- Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
- Tachyon draws Lightning Reflexes.
- Tachyon draws Sucker Punch.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to The Wraith's Start phase.
- Went from The Wraith's Start phase to PlayCard phase.
- GameController plays Trust Fund.
- The Wraith draws Throwing Knives.
- The Wraith discards Utility Belt.
- Freedom Five Wraith moved Utility Belt from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Spark of Inspiration.
- The Wraith draws Mega Computer.
- The Wraith discards Stun Bolt.
- Freedom Five Wraith moved Stun Bolt from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Conceptualize.
- The Wraith draws Suture Self.
- The Wraith discards Suture Self.
- Freedom Five Wraith moved Suture Self from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Strained Superego.
- The Wraith draws Throat Jab.
- The Wraith discards Throat Jab.
- Freedom Five Wraith moved Throat Jab from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Giant Floaty Head.
- The Wraith discards Throwing Knives.
- Trust Fund moved Throwing Knives from The Wraith's hand to The Wraith's trash.
- The Wraith discards Micro Targeting Computer.
- Trust Fund moved Micro Targeting Computer from The Wraith's hand to The Wraith's trash.
- GameController moved Trust Fund to The Wraith's trash.
- Went from The Wraith's PlayCard phase to UsePower phase.
- The Wraith uses the power on Freedom Five Wraith.
- The Wraith draws Mega Computer.
- The Wraith discards Utility Belt.
- Freedom Five Wraith moved Utility Belt from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Vivid Thoughts.
- Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
- Went from The Wraith's UsePower phase to DrawCard phase.
- The Wraith draws Suture Self.
- The Wraith discards Suture Self.
- Freedom Five Wraith moved Suture Self from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Better Punching!.
- Went from The Wraith's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
- Went from The Wraith's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Chain Lightning.
- Tempest initiates 4 Lightning damage to Explosive Launcher.
- Tempest deals Explosive Launcher 4 Lightning damage.
- Explosive Launcher is now at 2 HP.
- Tempest initiates 3 Lightning damage to Automated Turret.
- Tempest deals Automated Turret 3 Lightning damage.
- Automated Turret is now at 2 HP.
- Tempest initiates 2 Lightning damage to Automated Turret.
- Tempest deals Automated Turret 2 Lightning damage.
- Automated Turret is now at 6 HP.
- GameController moved Chain Lightning to Tempest's trash.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Localized Hurricane.
- Tempest initiates 3 Projectile damage to Explosive Launcher.
- Tempest deals Explosive Launcher 3 Projectile damage.
- Explosive Launcher is now at -1 HP.
- Tempest's Squall destroys Explosive Launcher!
- GameController moved Explosive Launcher to the villain trash.
- Tempest initiates 3 Projectile damage to Automated Turret.
- Tempest deals Automated Turret 3 Projectile damage.
- Automated Turret is now at -1 HP.
- Tempest's Squall destroys Automated Turret!
- GameController moved Automated Turret to the villain trash.
- Tempest draws Vicious Cyclone.
- Tempest draws Electrical Storm.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Shielding Winds.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Giant Floaty Head.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- ***** LOADED UNDO FILE: undo-56-VoidGuardTheIdealist-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 42.8181818181818
- Possible achievement: Base_CumulativeHeal, progress: 138.5
- Possible achievement: Base_DefeatAllEnvironments, progress: 25
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays Conceptualize.
- Conceptualize puts Giant Floaty Head into play.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Conceptualize was moved under Giant Floaty Head.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Giant Floaty Head.
- Giant Floaty Head destroys Conceptualize!
- GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
- Void Guard The Idealist draws Making Things Up.
- Void Guard The Idealist draws Focusing Tiara.
- Monster of Id moved Bright Idea from under Monster of Id to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Monster of Id!
- GameController moved Monster of Id to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Making Things Up.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Obsidian Field.
- Went from Insula Primalis's PlayCard phase to End phase.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Armed and Dangerous.
- Revealed matching card: Custom Hand-Cannon
- Armed and Dangerous puts Custom Hand-Cannon into play.
- Armed and Dangerous moves 0 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Armed and Dangerous plays Snatch and Grab.
- Ambuscade initiates 3 Melee damage to Freedom Five Wraith.
- Obsidian Field increases the damage dealt by Ambuscade by 1.
- Ambuscade deals Freedom Five Wraith 4 Melee damage.
- Freedom Five Wraith is now at 20 HP.
- Ambuscade initiates 4 Energy damage to Freedom Five Wraith.
- Obsidian Field increases the damage dealt by Ambuscade by 1.
- Ambuscade deals Freedom Five Wraith 5 Energy damage.
- Freedom Five Wraith is now at 15 HP.
- GameController moved Snatch and Grab to the villain trash.
- GameController moved Armed and Dangerous to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Energy damage to The Idealist.
- Obsidian Field increases the damage dealt by Ambuscade by 1.
- Ambuscade deals The Idealist 5 Energy damage.
- The Idealist is now at 9 HP.
- Automated Turret initiates 2 Projectile damage to Freedom Six Tachyon.
- Obsidian Field increases the damage dealt by Automated Turret by 1.
- Automated Turret deals Freedom Six Tachyon 3 Projectile damage.
- Freedom Six Tachyon is now at 21 HP.
- Ambuscade initiates 2 Projectile damage to America's Greatest Legacy.
- Obsidian Field increases the damage dealt by Ambuscade by 1.
- Ambuscade deals America's Greatest Legacy 3 Projectile damage.
- America's Greatest Legacy is now at 20 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays The Legacy Ring.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on Motivational Charge.
- America's Greatest Legacy initiates 2 Melee damage to Automated Turret.
- Obsidian Field increases the damage dealt by America's Greatest Legacy by 1.
- America's Greatest Legacy deals Automated Turret 3 Melee damage.
- Automated Turret is now at 3 HP.
- Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 21.
- Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 22.
- Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 16.
- Motivational Charge caused Tempest to regain 1 HP. HP is now 23.
- Motivational Charge caused The Idealist to regain 1 HP. HP is now 10.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused America's Greatest Legacy to regain 1 HP. HP is now 22.
- Legacy uses the power on Next Evolution.
- Applying ongoing effect: America's Greatest Legacy is immune to Energy damage.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Heroic Interception.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- Pushing The Limits destroys itself!
- GameController moved Pushing The Limits to Tachyon's trash.
- Went from Tachyon's Start phase to PlayCard phase.
- GameController plays Pushing The Limits.
- Pushing The Limits increased the action count of PlayCard by 1.
- GameController plays Sonic Vortex.
- Tachyon may select up to 6 targets.
- Freedom Six Tachyon initiates 3 Sonic damage to Automated Turret.
- Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Automated Turret 4 Sonic damage.
- Automated Turret is now at -1 HP.
- Freedom Six Tachyon's Team Leader destroys Automated Turret!
- GameController moved Automated Turret to the villain trash.
- Freedom Six Tachyon initiates 3 Sonic damage to Reactive Plating.
- Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Reactive Plating 3 Sonic damage.
- Reactive Plating is now at 7 HP.
- Freedom Six Tachyon initiates 3 Sonic damage to Custom Hand-Cannon.
- Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Custom Hand-Cannon 4 Sonic damage.
- Custom Hand-Cannon is now at 1 HP.
- GameController moved Sonic Vortex to Tachyon's trash.
- Went from Tachyon's PlayCard phase to UsePower phase.
- Tachyon uses the power on Freedom Six Tachyon.
- Legacy draws The Legacy Ring.
- Tachyon draws HUD Goggles.
- The Wraith draws Inventory Barrage.
- The Wraith discards Inventory Barrage.
- Freedom Five Wraith moved Inventory Barrage from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Karate Robot.
- Tempest draws Grievous Hail Storm.
- Void Guard The Idealist draws Sound Beating.
- Pushing The Limits increased the action count of DrawCard by 1.
- Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
- Tachyon draws Supersonic Response.
- Tachyon draws Hypersonic Assault.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to The Wraith's Start phase.
- Went from The Wraith's Start phase to PlayCard phase.
- GameController plays Mega Computer.
- Went from The Wraith's PlayCard phase to UsePower phase.
- The Wraith uses the power on Freedom Five Wraith.
- The Wraith draws Razor Ordnance.
- Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
- Went from The Wraith's UsePower phase to DrawCard phase.
- The Wraith draws Combat Stance.
- The Wraith discards Combat Stance.
- Freedom Five Wraith moved Combat Stance from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Bright Idea.
- Went from The Wraith's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
- Went from The Wraith's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Cleansing Downpour.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Cleansing Downpour.
- Cleansing Downpour caused America's Greatest Legacy to regain 2 HP. HP is now 24.
- Cleansing Downpour caused Freedom Six Tachyon to regain 2 HP. HP is now 24.
- Cleansing Downpour caused Freedom Five Wraith to regain 2 HP. HP is now 18.
- Cleansing Downpour caused Tempest to regain 2 HP. HP is now 25.
- Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 12.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Grievous Hail Storm.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Focusing Tiara.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Sound Beating.
- The Idealist moved Sound Beating from Void Guard The Idealist's hand under Karate Robot.
- Focusing Tiara moved Monster of Id from Void Guard The Idealist's trash under Giant Floaty Head.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Vivid Thoughts.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Velociraptor Pack.
- Went from Insula Primalis's PlayCard phase to End phase.
- Velociraptor Pack initiates 2 Melee damage to Custom Hand-Cannon.
- Obsidian Field increases the damage dealt by Velociraptor Pack by 1.
- Mega Computer reduces the damage dealt to Custom Hand-Cannon by Velociraptor Pack by 1.
- Mega Computer reduces the damage dealt to Custom Hand-Cannon by Velociraptor Pack by 1.
- Velociraptor Pack deals Custom Hand-Cannon 1 Melee damage.
- Custom Hand-Cannon is now at 0 HP.
- Velociraptor Pack destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon to the villain trash.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Vanish.
- GameController moved Vanish to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Energy damage to The Idealist.
- Obsidian Field increases the damage dealt by Ambuscade by 1.
- Ambuscade deals The Idealist 5 Energy damage.
- The Idealist is now at 7 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: America's Greatest Legacy is immune to Energy damage.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Inspiring Presence.
- Inspiring Presence caused America's Greatest Legacy to regain 1 HP. HP is now 25.
- Inspiring Presence caused Freedom Six Tachyon to regain 1 HP. HP is now 25.
- Inspiring Presence caused Freedom Five Wraith to regain 1 HP. HP is now 19.
- Inspiring Presence caused Tempest to regain 1 HP, up to their maximum HP. HP is now 26.
- Inspiring Presence caused The Idealist to regain 1 HP. HP is now 8.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on Motivational Charge.
- America's Greatest Legacy initiates 2 Melee damage to Velociraptor Pack.
- Obsidian Field increases the damage dealt by America's Greatest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
- America's Greatest Legacy deals Velociraptor Pack 4 Melee damage.
- Velociraptor Pack is now at 1 HP.
- Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 26.
- Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 26.
- Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 20.
- Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
- Motivational Charge caused The Idealist to regain 1 HP. HP is now 9.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused America's Greatest Legacy to regain 1 HP. HP is now 27.
- Legacy uses the power on Next Evolution.
- Applying ongoing effect: America's Greatest Legacy is immune to Energy damage.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Back-Fist Strike.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- Pushing The Limits destroys itself!
- GameController moved Pushing The Limits to Tachyon's trash.
- Went from Tachyon's Start phase to PlayCard phase.
- GameController plays HUD Goggles.
- HUD Goggles increased the action count of PlayCard by 1.
- GameController plays Sucker Punch.
- Sucker Punch destroys Velociraptor Pack!
- GameController moved Velociraptor Pack to the environment trash.
- GameController moved Sucker Punch to Tachyon's trash.
- Went from Tachyon's PlayCard phase to UsePower phase.
- Tachyon uses the power on Freedom Six Tachyon.
- Legacy draws "Thokk!".
- Tachyon draws Sonic Vortex.
- The Wraith draws Smoke Bombs.
- Tempest draws Lightning Slash.
- Void Guard The Idealist draws Flying Stabby Knives.
- Went from Tachyon's UsePower phase to DrawCard phase.
- Tachyon draws Accelerated Assault.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to The Wraith's Start phase.
- Went from The Wraith's Start phase to PlayCard phase.
- GameController plays Mega Computer.
- Went from The Wraith's PlayCard phase to UsePower phase.
- The Wraith uses the power on Freedom Five Wraith.
- The Wraith draws Infrared Eyepiece.
- The Wraith discards Infrared Eyepiece.
- Freedom Five Wraith moved Infrared Eyepiece from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Strained Superego.
- Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
- Went from The Wraith's UsePower phase to DrawCard phase.
- The Wraith draws Combat Stance.
- The Wraith discards Combat Stance.
- Freedom Five Wraith moved Combat Stance from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Sound Beating.
- The Wraith discards Smoke Bombs.
- Freedom Five Wraith moved Smoke Bombs from The Wraith's hand to The Wraith's trash.
- Void Guard The Idealist draws Conceptualize.
- Went from The Wraith's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
- Went from The Wraith's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Shielding Winds.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Cleansing Downpour.
- Cleansing Downpour caused America's Greatest Legacy to regain 2 HP. HP is now 29.
- Cleansing Downpour caused Freedom Six Tachyon to regain 2 HP, up to their maximum HP. HP is now 28.
- Cleansing Downpour caused Freedom Five Wraith to regain 2 HP. HP is now 22.
- Cleansing Downpour tried to increase Tempest's HP, but they are already at their maximum HP.
- Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 11.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Flash Flood.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Void Guard The Idealist's Start phase.
- Void Guard The Idealist draws Focusing Tiara.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Giant Floaty Head.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Flying Stabby Knives.
- The Idealist moved Bright Idea from Void Guard The Idealist's hand under Giant Floaty Head.
- Focusing Tiara moved Conceptualize from Void Guard The Idealist's trash under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Bored Now.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Velociraptor Pack.
- Went from Insula Primalis's PlayCard phase to End phase.
- Velociraptor Pack initiates 2 Melee damage to Reactive Plating.
- Obsidian Field increases the damage dealt by Velociraptor Pack by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Velociraptor Pack by 1.
- Mega Computer reduces the damage dealt to Reactive Plating by Velociraptor Pack by 1.
- Mega Computer reduces the damage dealt to Reactive Plating by Velociraptor Pack by 1.
- Mega Computer reduces the damage dealt to Reactive Plating by Velociraptor Pack by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Reactive Plating.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Energy damage to The Idealist.
- Obsidian Field increases the damage dealt by Ambuscade by 1.
- Shielding Winds reduces the damage dealt to The Idealist by Ambuscade by 2.
- Ambuscade deals The Idealist 3 Energy damage.
- The Idealist is now at 8 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: America's Greatest Legacy is immune to Energy damage.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Bolster Allies.
- Legacy draws Flying Smash.
- Tachyon draws Lightspeed Barrage.
- The Wraith draws Utility Belt.
- Tempest draws Electrical Storm.
- Void Guard The Idealist draws Conceptualize.
- GameController moved Bolster Allies to Legacy's trash.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on Motivational Charge.
- America's Greatest Legacy initiates 2 Melee damage to Velociraptor Pack.
- Obsidian Field increases the damage dealt by America's Greatest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
- America's Greatest Legacy deals Velociraptor Pack 4 Melee damage.
- Velociraptor Pack is now at 1 HP.
- Motivational Charge caused America's Greatest Legacy to regain 1 HP, up to their maximum HP. HP is now 30.
- Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
- Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 23.
- Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
- Motivational Charge caused The Idealist to regain 1 HP. HP is now 9.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho tried to increase Tempest's HP, but they are already at their maximum HP.
- Tempest uses the power on Cleansing Downpour.
- Cleansing Downpour tried to increase America's Greatest Legacy's HP, but they are already at their maximum HP.
- Cleansing Downpour tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
- Cleansing Downpour caused Freedom Five Wraith to regain 2 HP. HP is now 25.
- Cleansing Downpour tried to increase Tempest's HP, but they are already at their maximum HP.
- Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 11.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Back-Fist Strike.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- HUD Goggles increased the action count of PlayCard by 1.
- Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
- GameController plays Sonic Vortex.
- Tachyon may select up to 7 targets.
- Freedom Six Tachyon initiates 3 Sonic damage to Reactive Plating.
- Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Reactive Plating 4 Sonic damage.
- Reactive Plating is now at 3 HP.
- Freedom Six Tachyon initiates 3 Sonic damage to Reactive Plating.
- Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Reactive Plating 4 Sonic damage.
- Reactive Plating is now at 6 HP.
- Freedom Six Tachyon initiates 3 Sonic damage to Velociraptor Pack.
- Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Velociraptor Pack 5 Sonic damage.
- Velociraptor Pack is now at -4 HP.
- Freedom Six Tachyon's Team Leader destroys Velociraptor Pack!
- GameController moved Velociraptor Pack to the environment trash.
- GameController moved Sonic Vortex to Tachyon's trash.
- GameController plays Accelerated Assault.
- Freedom Six Tachyon initiates 1 Melee damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- Freedom Six Tachyon initiates 1 Melee damage to Personal Cloaking Device.
- Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Personal Cloaking Device 3 Melee damage.
- Personal Cloaking Device is now at 6 HP.
- Freedom Six Tachyon initiates 1 Melee damage to Reactive Plating.
- Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Reactive Plating 2 Melee damage.
- Reactive Plating is now at 4 HP.
- Freedom Six Tachyon initiates 1 Melee damage to Reactive Plating.
- Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Reactive Plating 2 Melee damage.
- Reactive Plating is now at 1 HP.
- GameController moved Accelerated Assault to Tachyon's trash.
- Went from Tachyon's PlayCard phase to UsePower phase.
- Tachyon uses the power on Freedom Six Tachyon.
- Legacy draws Surge of Strength.
- Tachyon draws Blinding Speed.
- The Wraith draws Trust Fund.
- Tempest draws Aquatic Correspondence.
- Void Guard The Idealist draws Vivid Thoughts.
- Went from Tachyon's UsePower phase to DrawCard phase.
- Tachyon draws Research Grant.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to The Wraith's Start phase.
- Went from The Wraith's Start phase to PlayCard phase.
- GameController plays Smoke Bombs.
- Went from The Wraith's PlayCard phase to UsePower phase.
- The Wraith uses the power on Freedom Five Wraith.
- The Wraith draws Micro Targeting Computer.
- Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
- Went from The Wraith's UsePower phase to DrawCard phase.
- The Wraith draws Stun Bolt.
- Went from The Wraith's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
- Went from The Wraith's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Otherworldly Resilience.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Localized Hurricane.
- Localized Hurricane destroys itself!
- GameController moved Localized Hurricane to Tempest's trash.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Reclaim from the Deep.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Void Guard The Idealist's Start phase.
- Focusing Tiara moved Bored Now from Void Guard The Idealist's hand under Giant Floaty Head.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Making Things Up.
- Void Guard The Idealist draws Hedgy Hogs.
- Void Guard The Idealist draws Making Things Up.
- Making Things Up moves 1 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist draws Bright Idea.
- Void Guard The Idealist discards Hedgy Hogs.
- Making Things Up moved Hedgy Hogs from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- Void Guard The Idealist discards Hedgy Hogs.
- Making Things Up moved Hedgy Hogs from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- Making Things Up plays Karate Robot.
- Making Things Up plays Flying Stabby Knives.
- Making Things Up plays Hedgy Hogs.
- The Idealist initiates 2 Melee damage to Reactive Plating.
- Obsidian Field increases the damage dealt by The Idealist by 1.
- Inspiring Presence increases the damage dealt by The Idealist by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
- The Idealist deals Reactive Plating 3 Melee damage.
- Reactive Plating is now at -2 HP.
- The Idealist's Wild Imagination destroys Reactive Plating!
- GameController moved Reactive Plating to the villain trash.
- The Idealist initiates 2 Melee damage to Reactive Plating.
- Obsidian Field increases the damage dealt by The Idealist by 1.
- Inspiring Presence increases the damage dealt by The Idealist by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
- The Idealist deals Reactive Plating 3 Melee damage.
- Reactive Plating is now at 1 HP.
- Hedgy Hogs was moved under Karate Robot.
- GameController moved Making Things Up to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- The Idealist's Wild Imagination moves 3 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist draws Making Things Up.
- The Idealist moved Better Punching! from Void Guard The Idealist's hand under Flying Stabby Knives.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Hedgy Hogs.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Enraged T-Rex.
- Went from Insula Primalis's PlayCard phase to End phase.
- Enraged T-Rex initiates 5 Melee damage to America's Greatest Legacy.
- Obsidian Field increases the damage dealt by Enraged T-Rex by 1.
- Shielding Winds reduces the damage dealt to America's Greatest Legacy by Enraged T-Rex by 2.
- Mega Computer reduces the damage dealt to America's Greatest Legacy by Enraged T-Rex by 1.
- Mega Computer reduces the damage dealt to America's Greatest Legacy by Enraged T-Rex by 1.
- Mega Computer reduces the damage dealt to America's Greatest Legacy by Enraged T-Rex by 1.
- Enraged T-Rex deals America's Greatest Legacy 1 Melee damage.
- America's Greatest Legacy is now at 29 HP.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Charged Attacks.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Energy damage to The Idealist.
- Smoke Bombs redirects the damage dealt from The Idealist to America's Greatest Legacy.
- Smoke Bombs reduces the damage dealt to America's Greatest Legacy by Ambuscade by 1.
- Obsidian Field increases the damage dealt by Ambuscade by 1.
- Charged Attacks increases the damage dealt by Ambuscade by 1.
- Shielding Winds reduces the damage dealt to America's Greatest Legacy by Ambuscade by 2.
- Ambuscade deals America's Greatest Legacy 3 Energy damage.
- America's Greatest Legacy is now at 26 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays "Thokk!".
- America's Greatest Legacy initiates 3 Melee damage to Enraged T-Rex.
- Obsidian Field increases the damage dealt by America's Greatest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
- America's Greatest Legacy deals Enraged T-Rex 5 Melee damage.
- Enraged T-Rex is now at 10 HP.
- Legacy draws Bolster Allies.
- GameController moved "Thokk!" to Legacy's trash.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on Motivational Charge.
- America's Greatest Legacy initiates 2 Melee damage to Enraged T-Rex.
- Obsidian Field increases the damage dealt by America's Greatest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
- America's Greatest Legacy deals Enraged T-Rex 4 Melee damage.
- Enraged T-Rex is now at 6 HP.
- Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 27.
- Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
- Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 26.
- Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
- Motivational Charge caused The Idealist to regain 1 HP. HP is now 12.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused America's Greatest Legacy to regain 1 HP. HP is now 28.
- Legacy uses the power on Next Evolution.
- Applying ongoing effect: America's Greatest Legacy is immune to Energy damage.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Superhuman Durability.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- HUD Goggles increased the action count of PlayCard by 1.
- Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
- GameController plays Blinding Speed.
- Blinding Speed destroys Charged Attacks!
- GameController moved Charged Attacks to the villain trash.
- GameController moved Blinding Speed to Tachyon's trash.
- GameController plays Sucker Punch.
- Sucker Punch destroys Reactive Plating!
- GameController moved Reactive Plating to the villain trash.
- GameController moved Sucker Punch to Tachyon's trash.
- Went from Tachyon's PlayCard phase to UsePower phase.
- Went from Tachyon's UsePower phase to DrawCard phase.
- Tachyon draws Supersonic Response.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to The Wraith's Start phase.
- Went from The Wraith's Start phase to PlayCard phase.
- GameController plays Stun Bolt.
- Went from The Wraith's PlayCard phase to UsePower phase.
- The Wraith uses the power on Stun Bolt.
- Freedom Five Wraith initiates 1 Projectile damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
- Went from The Wraith's UsePower phase to DrawCard phase.
- The Wraith draws Razor Ordnance.
- Went from The Wraith's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
- Went from The Wraith's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Flash Flood.
- Flash Flood will destroy 2 environment cards.
- Flash Flood destroys Enraged T-Rex!
- GameController moved Enraged T-Rex to the environment trash.
- Flash Flood destroys Obsidian Field!
- GameController moved Obsidian Field to the environment trash.
- GameController moved Flash Flood to Tempest's trash.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Cleansing Downpour.
- Cleansing Downpour caused America's Greatest Legacy to regain 2 HP, up to their maximum HP. HP is now 30.
- Cleansing Downpour tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
- Cleansing Downpour caused Freedom Five Wraith to regain 2 HP, up to their maximum HP. HP is now 28.
- Cleansing Downpour tried to increase Tempest's HP, but they are already at their maximum HP.
- Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 14.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Otherworldly Resilience.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Void Guard The Idealist's Start phase.
- Focusing Tiara moved Making Things Up from Void Guard The Idealist's hand under Giant Floaty Head.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Making Things Up.
- Void Guard The Idealist draws Hedgy Hogs.
- Void Guard The Idealist discards Spark of Inspiration.
- Making Things Up moved Spark of Inspiration from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- Void Guard The Idealist discards Sound Beating.
- Making Things Up moved Sound Beating from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- Making Things Up plays Spark of Inspiration.
- Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 15.
- The Idealist initiates 1 Psychic damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- The Idealist initiates 1 Psychic damage to Personal Cloaking Device.
- Inspiring Presence increases the damage dealt by The Idealist by 1.
- The Idealist deals Personal Cloaking Device 2 Psychic damage.
- Personal Cloaking Device is now at 4 HP.
- Spark of Inspiration moves 2 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist draws Spark of Inspiration.
- Spark of Inspiration was moved under Karate Robot.
- GameController moved Making Things Up to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Sound Beating.
- The Idealist moved Bright Idea from Void Guard The Idealist's hand under Flying Stabby Knives.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- GameController moves 1 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist draws Making Things Up.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Primordial Plant Life.
- Primordial Plant Life initiates 4 Toxic damage to America's Greatest Legacy.
- Mega Computer reduces the damage dealt to America's Greatest Legacy by Primordial Plant Life by 1.
- Mega Computer reduces the damage dealt to America's Greatest Legacy by Primordial Plant Life by 1.
- Mega Computer reduces the damage dealt to America's Greatest Legacy by Primordial Plant Life by 1.
- Primordial Plant Life deals America's Greatest Legacy 1 Toxic damage.
- America's Greatest Legacy is now at 29 HP.
- Primordial Plant Life initiates 4 Toxic damage to Freedom Six Tachyon.
- Mega Computer reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 1.
- Mega Computer reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 1.
- Mega Computer reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 1.
- Primordial Plant Life deals Freedom Six Tachyon 1 Toxic damage.
- Freedom Six Tachyon is now at 27 HP.
- Primordial Plant Life initiates 4 Toxic damage to Freedom Five Wraith.
- Mega Computer reduces the damage dealt to Freedom Five Wraith by Primordial Plant Life by 1.
- Mega Computer reduces the damage dealt to Freedom Five Wraith by Primordial Plant Life by 1.
- Mega Computer reduces the damage dealt to Freedom Five Wraith by Primordial Plant Life by 1.
- Primordial Plant Life deals Freedom Five Wraith 1 Toxic damage.
- Freedom Five Wraith is now at 27 HP.
- Primordial Plant Life initiates 4 Toxic damage to Tempest.
- Mega Computer reduces the damage dealt to Tempest by Primordial Plant Life by 1.
- Mega Computer reduces the damage dealt to Tempest by Primordial Plant Life by 1.
- Mega Computer reduces the damage dealt to Tempest by Primordial Plant Life by 1.
- Otherworldly Resilience reduces the damage dealt to Tempest by Primordial Plant Life by 1.
- Damage amount was 0, so no damage was dealt.
- Primordial Plant Life initiates 4 Toxic damage to The Idealist.
- Mega Computer reduces the damage dealt to The Idealist by Primordial Plant Life by 1.
- Mega Computer reduces the damage dealt to The Idealist by Primordial Plant Life by 1.
- Mega Computer reduces the damage dealt to The Idealist by Primordial Plant Life by 1.
- Primordial Plant Life deals The Idealist 1 Toxic damage.
- The Idealist is now at 14 HP.
- Went from Insula Primalis's PlayCard phase to End phase.
- Primordial Plant Life destroys itself!
- GameController moved Primordial Plant Life to the environment trash.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Sonic Mine.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Energy damage to The Idealist.
- Smoke Bombs redirects the damage dealt from The Idealist to America's Greatest Legacy.
- Smoke Bombs reduces the damage dealt to America's Greatest Legacy by Ambuscade by 1.
- Next Evolution made America's Greatest Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: America's Greatest Legacy is immune to Energy damage.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Bolster Allies.
- Legacy draws Surge of Strength.
- Tachyon draws Nimble Strike.
- The Wraith draws Infrared Eyepiece.
- Tempest draws Gene-Bound Shackles.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- GameController moved Bolster Allies to Legacy's trash.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on Motivational Charge.
- America's Greatest Legacy initiates 2 Melee damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- Motivational Charge caused America's Greatest Legacy to regain 1 HP, up to their maximum HP. HP is now 30.
- Motivational Charge caused Freedom Six Tachyon to regain 1 HP, up to their maximum HP. HP is now 28.
- Motivational Charge caused Freedom Five Wraith to regain 1 HP, up to their maximum HP. HP is now 28.
- Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
- Motivational Charge caused The Idealist to regain 1 HP. HP is now 15.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho tried to increase America's Greatest Legacy's HP, but they are already at their maximum HP.
- Legacy uses the power on Next Evolution.
- Applying ongoing effect: America's Greatest Legacy is immune to Energy damage.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Danger Sense.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- HUD Goggles increased the action count of PlayCard by 1.
- Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
- GameController plays Hypersonic Assault.
- Freedom Six Tachyon initiates 1 Sonic damage to Sonic Mine.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Sonic Mine 2 Sonic damage.
- Sonic Mine is now at -1 HP.
- Applying ongoing effect: Sonic Mine cannot deal damage.
- Freedom Six Tachyon's Team Leader destroys Sonic Mine!
- GameController moved Sonic Mine to the villain trash.
- Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- Freedom Six Tachyon initiates 1 Sonic damage to Personal Cloaking Device.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Personal Cloaking Device 2 Sonic damage.
- Personal Cloaking Device is now at 2 HP.
- Applying ongoing effect: Personal Cloaking Device cannot deal damage.
- GameController moved Hypersonic Assault to Tachyon's trash.
- GameController plays Supersonic Response.
- Freedom Six Tachyon initiates 2 Melee damage to Personal Cloaking Device.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Personal Cloaking Device 3 Melee damage.
- Personal Cloaking Device is now at -1 HP.
- Freedom Six Tachyon's Team Leader destroys Personal Cloaking Device!
- GameController moved Personal Cloaking Device to the villain trash.
- GameController moved Supersonic Response to Tachyon's trash.
- Went from Tachyon's PlayCard phase to UsePower phase.
- Tachyon uses the power on Freedom Six Tachyon.
- Legacy draws Fortitude.
- Tachyon draws Accelerated Assault.
- The Wraith draws Grappling Hook.
- Tempest draws Lightning Slash.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Tachyon's UsePower phase to DrawCard phase.
- Tachyon draws Lightning Reflexes.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to The Wraith's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
- Went from The Wraith's Start phase to PlayCard phase.
- GameController plays Razor Ordnance.
- Went from The Wraith's PlayCard phase to UsePower phase.
- The Wraith uses the power on Stun Bolt.
- Freedom Five Wraith initiates 1 Projectile damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
- Went from The Wraith's UsePower phase to DrawCard phase.
- The Wraith draws Throat Jab.
- Went from The Wraith's DrawCard phase to End phase.
- Went from The Wraith's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Gene-Bound Shackles.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Cleansing Downpour.
- Cleansing Downpour tried to increase America's Greatest Legacy's HP, but they are already at their maximum HP.
- Cleansing Downpour tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
- Cleansing Downpour tried to increase Freedom Five Wraith's HP, but they are already at their maximum HP.
- Cleansing Downpour tried to increase Tempest's HP, but they are already at their maximum HP.
- Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 17.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Into the Stratosphere.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Strained Superego.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Strained Superego moved Bright Idea from under Flying Stabby Knives under Giant Floaty Head.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Pterodactyl Thief.
- Went from Insula Primalis's PlayCard phase to End phase.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Ambuscade was flipped to its front side.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Run and Gun.
- Ambuscade initiates 2 Projectile damage to America's Greatest Legacy.
- Stun Bolt reduces the damage dealt to America's Greatest Legacy by Ambuscade by 1.
- Ambuscade deals America's Greatest Legacy 1 Projectile damage.
- America's Greatest Legacy is now at 29 HP.
- Run and Gun moves 13 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Run and Gun plays Automated Turret.
- GameController moved Run and Gun to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Projectile damage to America's Greatest Legacy.
- Stun Bolt reduces the damage dealt to America's Greatest Legacy by Ambuscade by 1.
- Ambuscade deals America's Greatest Legacy 3 Projectile damage.
- America's Greatest Legacy is now at 26 HP.
- Automated Turret initiates 2 Projectile damage to Freedom Five Wraith.
- Automated Turret deals Freedom Five Wraith 2 Projectile damage.
- Freedom Five Wraith is now at 26 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: America's Greatest Legacy is immune to Energy damage.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Flying Smash.
- America's Greatest Legacy initiates 3 Melee damage to Automated Turret.
- Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
- America's Greatest Legacy deals Automated Turret 4 Melee damage.
- Automated Turret is now at 4 HP.
- America's Greatest Legacy initiates 3 Melee damage to Pterodactyl Thief.
- Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
- America's Greatest Legacy deals Pterodactyl Thief 4 Melee damage.
- Pterodactyl Thief is now at 1 HP.
- America's Greatest Legacy initiates 3 Melee damage to Ambuscade.
- Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
- America's Greatest Legacy deals Ambuscade 4 Melee damage.
- Ambuscade is now at 46 HP.
- GameController moved Flying Smash to Legacy's trash.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on Motivational Charge.
- America's Greatest Legacy initiates 2 Melee damage to Pterodactyl Thief.
- Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
- America's Greatest Legacy deals Pterodactyl Thief 3 Melee damage.
- Pterodactyl Thief is now at -2 HP.
- America's Greatest Legacy's Gung-Ho destroys Pterodactyl Thief!
- GameController moved Pterodactyl Thief to the environment trash.
- Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 27.
- Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
- Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 27.
- Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
- Motivational Charge caused The Idealist to regain 1 HP. HP is now 18.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused America's Greatest Legacy to regain 1 HP. HP is now 28.
- Legacy uses the power on Next Evolution.
- Applying ongoing effect: America's Greatest Legacy is immune to Projectile damage.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Heroic Interception.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- HUD Goggles increased the action count of PlayCard by 1.
- Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
- GameController plays Supersonic Response.
- Freedom Six Tachyon initiates 2 Melee damage to Automated Turret.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Automated Turret 3 Melee damage.
- Automated Turret is now at 1 HP.
- GameController moved Supersonic Response to Tachyon's trash.
- GameController plays Nimble Strike.
- Freedom Six Tachyon initiates 1 Melee damage to Automated Turret.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Automated Turret 2 Melee damage.
- Automated Turret is now at -1 HP.
- Freedom Six Tachyon's Team Leader destroys Automated Turret!
- GameController moved Automated Turret to the villain trash.
- Tachyon draws Sucker Punch.
- GameController moved Nimble Strike to Tachyon's trash.
- Went from Tachyon's PlayCard phase to UsePower phase.
- Went from Tachyon's UsePower phase to DrawCard phase.
- Tachyon draws HUD Goggles.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to The Wraith's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
- Went from The Wraith's Start phase to PlayCard phase.
- GameController plays Utility Belt.
- Utility Belt increased the action count of UsePower by 1.
- Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
- The Wraith uses the power on Stun Bolt.
- Freedom Five Wraith initiates 1 Projectile damage to Ambuscade.
- Inspiring Presence increases the damage dealt by Freedom Five Wraith by 1.
- Freedom Five Wraith deals Ambuscade 2 Projectile damage.
- Ambuscade is now at 44 HP.
- Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
- Went from The Wraith's UsePower phase to DrawCard phase.
- The Wraith draws Impromptu Invention.
- Went from The Wraith's DrawCard phase to End phase.
- Went from The Wraith's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Cleansing Downpour.
- Cleansing Downpour caused America's Greatest Legacy to regain 2 HP, up to their maximum HP. HP is now 30.
- Cleansing Downpour tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
- Cleansing Downpour caused Freedom Five Wraith to regain 1 HP, up to their maximum HP. HP is now 28.
- Cleansing Downpour tried to increase Tempest's HP, but they are already at their maximum HP.
- Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 20.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Elemental Subwave Inducer.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Strained Superego moved Better Punching! from under Flying Stabby Knives under Karate Robot.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Obsidian Field.
- Went from Insula Primalis's PlayCard phase to End phase.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Unavoidable Explosive.
- Unavoidable Explosive was moved to the bottom of the villain deck.
- Ambuscade shuffles their the villain deck.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Projectile damage to America's Greatest Legacy.
- Next Evolution made America's Greatest Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: America's Greatest Legacy is immune to Projectile damage.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Fortitude.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on Next Evolution.
- Applying ongoing effect: America's Greatest Legacy is immune to Projectile damage.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused The Idealist to regain 1 HP. HP is now 21.
- Void Guard The Idealist uses the power on Giant Floaty Head.
- Giant Floaty Head destroys Bright Idea!
- GameController moved Bright Idea from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Making Things Up!
- GameController moved Making Things Up from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head moves 2 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist draws Bright Idea.
- Void Guard The Idealist draws Making Things Up.
- Giant Floaty Head destroys Obsidian Field!
- GameController moved Obsidian Field to the environment trash.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Fortitude.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- HUD Goggles increased the action count of PlayCard by 1.
- Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
- Went from Tachyon's PlayCard phase to UsePower phase.
- Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
- Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
- Tachyon draws Nimble Strike.
- Tachyon draws Lightspeed Barrage.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to The Wraith's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
- Went from The Wraith's Start phase to PlayCard phase.
- Utility Belt increased the action count of UsePower by 1.
- Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
- The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
- Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
- The Wraith draws Trust Fund.
- The Wraith draws Micro Targeting Computer.
- Went from The Wraith's DrawCard phase to End phase.
- Went from The Wraith's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Cleansing Downpour.
- Cleansing Downpour tried to increase America's Greatest Legacy's HP, but they are already at their maximum HP.
- Cleansing Downpour tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
- Cleansing Downpour tried to increase Freedom Five Wraith's HP, but they are already at their maximum HP.
- Cleansing Downpour tried to increase Tempest's HP, but they are already at their maximum HP.
- Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 23.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Aquatic Correspondence.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Bored Now.
- ***** LOADED UNDO FILE: undo-273-VoidGuardTheIdealist-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 42.8181818181818
- Possible achievement: Base_CumulativeHeal, progress: 173.5
- Possible achievement: Base_DefeatAllEnvironments, progress: 25
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays Better Punching!.
- The Idealist initiates 1 Melee damage to Ambuscade.
- Inspiring Presence increases the damage dealt by The Idealist by 1.
- The Idealist deals Ambuscade 2 Melee damage.
- Ambuscade is now at 42 HP.
- Void Guard The Idealist uses the power on Karate Robot.
- Karate Robot destroys Better Punching!!
- GameController moved Better Punching! from under Karate Robot to Void Guard The Idealist's trash.
- Karate Robot destroys Hedgy Hogs!
- GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
- Karate Robot destroys Spark of Inspiration!
- GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
- The Idealist initiates 4 Melee damage to Ambuscade.
- Better Punching! makes the damage irreducible.
- Inspiring Presence increases the damage dealt by The Idealist by 1.
- The Idealist deals Ambuscade 5 Melee damage.
- Ambuscade is now at 37 HP.
- The Idealist initiates 4 Psychic damage to Ambuscade.
- Better Punching! makes the damage irreducible.
- Inspiring Presence increases the damage dealt by The Idealist by 1.
- The Idealist deals Ambuscade 5 Psychic damage.
- Ambuscade is now at 32 HP.
- Better Punching! was moved under Giant Floaty Head.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Karate Robot.
- Karate Robot destroys Conceptualize!
- GameController moved Conceptualize from under Karate Robot to Void Guard The Idealist's trash.
- Karate Robot destroys Sound Beating!
- GameController moved Sound Beating from under Karate Robot to Void Guard The Idealist's trash.
- The Idealist initiates 3 Melee damage to Ambuscade.
- Inspiring Presence increases the damage dealt by The Idealist by 1.
- The Idealist deals Ambuscade 4 Melee damage.
- Ambuscade is now at 28 HP.
- The Idealist initiates 3 Psychic damage to Ambuscade.
- Inspiring Presence increases the damage dealt by The Idealist by 1.
- The Idealist deals Ambuscade 4 Psychic damage.
- Ambuscade is now at 24 HP.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Strained Superego moved Better Punching! from under Giant Floaty Head under Giant Floaty Head.
- Void Guard The Idealist uses the power on Giant Floaty Head.
- Giant Floaty Head destroys Better Punching!!
- GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Bored Now!
- GameController moved Bored Now from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Bright Idea!
- GameController moved Bright Idea from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Monster of Id!
- GameController moved Monster of Id from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head moves 9 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist draws Bored Now.
- Void Guard The Idealist draws Sound Beating.
- Void Guard The Idealist draws Hedgy Hogs.
- Void Guard The Idealist draws Spark of Inspiration.
- Void Guard The Idealist draws Monster of Id.
- Monster of Id puts Monster of Id into play.
- Giant Floaty Head destroys Monster of Id!
- GameController moved Monster of Id to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays River of Lava.
- Went from Insula Primalis's PlayCard phase to End phase.
- River of Lava initiates 5 Fire damage to America's Greatest Legacy.
- Shielding Winds reduces the damage dealt to America's Greatest Legacy by River of Lava by 2.
- Mega Computer reduces the damage dealt to America's Greatest Legacy by River of Lava by 1.
- Mega Computer reduces the damage dealt to America's Greatest Legacy by River of Lava by 1.
- Mega Computer reduces the damage dealt to America's Greatest Legacy by River of Lava by 1.
- Fortitude reduces the damage dealt to America's Greatest Legacy by River of Lava by 1.
- Damage amount was 0, so no damage was dealt.
- River of Lava initiates 5 Fire damage to Freedom Six Tachyon.
- Shielding Winds reduces the damage dealt to Freedom Six Tachyon by River of Lava by 2.
- Mega Computer reduces the damage dealt to Freedom Six Tachyon by River of Lava by 1.
- Mega Computer reduces the damage dealt to Freedom Six Tachyon by River of Lava by 1.
- Mega Computer reduces the damage dealt to Freedom Six Tachyon by River of Lava by 1.
- Damage amount was 0, so no damage was dealt.
- River of Lava initiates 5 Fire damage to Freedom Five Wraith.
- Shielding Winds reduces the damage dealt to Freedom Five Wraith by River of Lava by 2.
- Mega Computer reduces the damage dealt to Freedom Five Wraith by River of Lava by 1.
- Mega Computer reduces the damage dealt to Freedom Five Wraith by River of Lava by 1.
- Mega Computer reduces the damage dealt to Freedom Five Wraith by River of Lava by 1.
- Damage amount was 0, so no damage was dealt.
- River of Lava initiates 5 Fire damage to Tempest.
- Shielding Winds reduces the damage dealt to Tempest by River of Lava by 2.
- Mega Computer reduces the damage dealt to Tempest by River of Lava by 1.
- Mega Computer reduces the damage dealt to Tempest by River of Lava by 1.
- Mega Computer reduces the damage dealt to Tempest by River of Lava by 1.
- Otherworldly Resilience reduces the damage dealt to Tempest by River of Lava by 1.
- Damage amount was 0, so no damage was dealt.
- River of Lava initiates 5 Fire damage to The Idealist.
- Shielding Winds reduces the damage dealt to The Idealist by River of Lava by 2.
- Mega Computer reduces the damage dealt to The Idealist by River of Lava by 1.
- Mega Computer reduces the damage dealt to The Idealist by River of Lava by 1.
- Mega Computer reduces the damage dealt to The Idealist by River of Lava by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Explosive Launcher.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Projectile damage to America's Greatest Legacy.
- Next Evolution made America's Greatest Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- Ambuscade initiates 3 Fire damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Ambuscade by 1.
- Ambuscade deals America's Greatest Legacy 2 Fire damage.
- America's Greatest Legacy is now at 28 HP.
- Ambuscade initiates 3 Fire damage to Freedom Six Tachyon.
- Ambuscade deals Freedom Six Tachyon 3 Fire damage.
- Freedom Six Tachyon is now at 25 HP.
- Ambuscade initiates 3 Fire damage to Freedom Five Wraith.
- Ambuscade deals Freedom Five Wraith 3 Fire damage.
- Freedom Five Wraith is now at 25 HP.
- Ambuscade initiates 3 Fire damage to Tempest.
- Otherworldly Resilience reduces the damage dealt to Tempest by Ambuscade by 1.
- Ambuscade deals Tempest 2 Fire damage.
- Tempest is now at 24 HP.
- Ambuscade initiates 3 Fire damage to The Idealist.
- Smoke Bombs redirects the damage dealt from The Idealist to America's Greatest Legacy.
- Smoke Bombs reduces the damage dealt to America's Greatest Legacy by Ambuscade by 1.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Ambuscade by 1.
- Ambuscade deals America's Greatest Legacy 1 Fire damage.
- America's Greatest Legacy is now at 27 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: America's Greatest Legacy is immune to Projectile damage.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Back-Fist Strike.
- America's Greatest Legacy initiates 4 Melee damage to Ambuscade.
- Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
- America's Greatest Legacy deals Ambuscade 5 Melee damage.
- Ambuscade is now at 19 HP.
- GameController moved Back-Fist Strike to Legacy's trash.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on Motivational Charge.
- America's Greatest Legacy initiates 2 Melee damage to Ambuscade.
- Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
- America's Greatest Legacy deals Ambuscade 3 Melee damage.
- Ambuscade is now at 16 HP.
- Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 28.
- Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 26.
- Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 26.
- Motivational Charge caused Tempest to regain 1 HP. HP is now 25.
- Motivational Charge caused The Idealist to regain 1 HP, up to their maximum HP. HP is now 24.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Freedom Five Wraith to regain 1 HP. HP is now 27.
- The Wraith uses the power on Razor Ordnance.
- Freedom Five Wraith initiates 3 Projectile damage to Ambuscade.
- Inspiring Presence increases the damage dealt by Freedom Five Wraith by 1.
- Freedom Five Wraith deals Ambuscade 4 Projectile damage.
- Ambuscade is now at 12 HP.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Lead from the Front.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- HUD Goggles increased the action count of PlayCard by 1.
- Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
- GameController plays Lightspeed Barrage.
- Freedom Six Tachyon initiates 13 Melee damage to Ambuscade.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Ambuscade 14 Melee damage.
- Ambuscade is now at -2 HP.
- America's Greatest Legacy, Freedom Six Tachyon, Freedom Five Wraith, Tempest and The Idealist all defeated Ambuscade! Congratulations!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement