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  1. class CfgPatches
  2. {
  3. class bwi_a3_t6
  4. {
  5. units[]=
  6. {
  7. "bwi_a3_t6_BASE",
  8. "bwi_a3_t6a",
  9. "bwi_a3_t6a_1",
  10. "bwi_a3_t6a_2",
  11. "bwi_a3_t6a_3",
  12. "bwi_a3_t6a_4",
  13. "bwi_a3_t6a_5",
  14. "bwi_a3_t6a_6",
  15. "bwi_a3_t6a_7",
  16. "bwi_a3_t6a_8",
  17. "bwi_a3_t6a_9",
  18. "bwi_a3_t6a_10",
  19. "bwi_a3_t6a_11",
  20. "bwi_a3_t6a_12",
  21. "bwi_a3_t6a_13",
  22. "bwi_a3_t6a_14",
  23. "bwi_a3_t6a_nta",
  24. "bwi_a3_t6a_nta_1",
  25. "bwi_a3_t6a_nta_2",
  26. "bwi_a3_t6a_nta_3",
  27. "bwi_a3_t6a_nta_4",
  28. "bwi_a3_t6a_nta_5",
  29. "bwi_a3_at6b",
  30. "bwi_a3_at6b_1",
  31. "bwi_a3_at6b_2",
  32. "bwi_a3_at6b_3",
  33. "bwi_a3_t6_wreck",
  34. "bwi_a3_t6_canopy",
  35. "bwi_a3_t6_ejection_seat"
  36. };
  37. weapons[]={};
  38. requiredVersion=0.1;
  39. requiredAddons[]=
  40. {
  41. "A3_Air_F_Beta"
  42. };
  43. };
  44. };
  45. class CfgMovesBasic
  46. {
  47. class DefaultDie;
  48. class ManActions
  49. {
  50. bwi_t6a_pilot="bwi_t6a_pilot";
  51. };
  52. };
  53. class CfgMovesMaleSdr: CfgMovesBasic
  54. {
  55. skeletonName="OFP2_ManSkeleton";
  56. gestures="CfgGesturesMale";
  57. class States
  58. {
  59. class Crew;
  60. class bwi_t6a_pilot: Crew
  61. {
  62. file="bwi_a3_t6\anim\bwi_t6a_pilot.rtm";
  63. };
  64. };
  65. };
  66. class CfgNonAIVehicles
  67. {
  68. class ProxyWeapon;
  69. class Proxybwiextra1t6a
  70. {
  71. autocenter=0;
  72. scope=0;
  73. animated=0;
  74. model="\bwi_a3_t6\extra1t6a.p3d";
  75. simulation="alwaysshow";
  76. };
  77. class Proxybwiextra2t6a
  78. {
  79. autocenter=0;
  80. scope=0;
  81. animated=0;
  82. model="\bwi_a3_t6\extra2t6a.p3d";
  83. simulation="alwaysshow";
  84. };
  85. class Proxybwiextra1t6c
  86. {
  87. autocenter=0;
  88. scope=0;
  89. animated=0;
  90. model="\bwi_a3_t6\extra1t6c.p3d";
  91. simulation="alwaysshow";
  92. };
  93. class Proxybwiextra2t6c
  94. {
  95. autocenter=0;
  96. scope=0;
  97. animated=0;
  98. model="\bwi_a3_t6\extra2t6c.p3d";
  99. simulation="alwaysshow";
  100. };
  101. class Proxybwiextra2c
  102. {
  103. autocenter=0;
  104. scope=0;
  105. animated=0;
  106. model="\bwi_a3_t6\extra1t6c.p3d";
  107. simulation="alwaysshow";
  108. };
  109. class Proxybwieject_seat_pilot
  110. {
  111. autocenter=0;
  112. scope=0;
  113. animated=0;
  114. model="\bwi_a3_t6\eject_seat_pilot.p3d";
  115. simulation="alwaysshow";
  116. };
  117. class Proxybwieject_seat_wso
  118. {
  119. autocenter=0;
  120. scope=0;
  121. animated=0;
  122. model="\bwi_a3_t6\eject_seat_wso.p3d";
  123. simulation="alwaysshow";
  124. };
  125. class Proxybwi_empty_AA: ProxyWeapon
  126. {
  127. model="A3\weapons_f\empty";
  128. simulation="maverickweapon";
  129. };
  130. class Proxybwi_GBU12: ProxyWeapon
  131. {
  132. model="bwi_a3_t6\weapons\GBU12\bwi_GBU12";
  133. simulation="maverickweapon";
  134. };
  135. class Proxybwi_GBU12fly: ProxyWeapon
  136. {
  137. model="bwi_a3_t6\weapons\GBU12\bwi_GBU12fly";
  138. simulation="maverickweapon";
  139. };
  140. class Proxybwi_MK81: ProxyWeapon
  141. {
  142. model="bwi_a3_t6\weapons\MK81\bwi_MK81";
  143. simulation="maverickweapon";
  144. };
  145. class Proxybwi_MK81_fly: ProxyWeapon
  146. {
  147. model="bwi_a3_t6\weapons\MK81\bwi_MK81";
  148. simulation="maverickweapon";
  149. };
  150. class Proxybwi_MK81se: ProxyWeapon
  151. {
  152. model="bwi_a3_t6\weapons\MK81\bwi_MK81se";
  153. simulation="maverickweapon";
  154. };
  155. class Proxybwi_MK81se_fly: ProxyWeapon
  156. {
  157. model="bwi_a3_t6\weapons\MK81\bwi_MK81seb";
  158. simulation="maverickweapon";
  159. };
  160. class Proxybwi_MK82: ProxyWeapon
  161. {
  162. model="bwi_a3_t6\weapons\MK82\bwi_MK82";
  163. simulation="maverickweapon";
  164. };
  165. class Proxybwi_MK82_fly: ProxyWeapon
  166. {
  167. model="bwi_a3_t6\weapons\MK82\bwi_MK82";
  168. simulation="maverickweapon";
  169. };
  170. class Proxybwi_MK82se: ProxyWeapon
  171. {
  172. model="bwi_a3_t6\weapons\MK82\bwi_MK82se";
  173. simulation="maverickweapon";
  174. };
  175. class Proxybwi_MK82se_fly: ProxyWeapon
  176. {
  177. model="bwi_a3_t6\weapons\MK82\bwi_MK82seb";
  178. simulation="maverickweapon";
  179. };
  180. class Proxybwi_west_fueltank_1: ProxyWeapon
  181. {
  182. model="bwi_a3_t6\weapons\Static\bwi_west_fueltank_1";
  183. simulation="maverickweapon";
  184. };
  185. class Proxybwi_west_fueltank_1_fly: ProxyWeapon
  186. {
  187. model="bwi_a3_t6\weapons\Static\bwi_west_fueltank_1";
  188. simulation="maverickweapon";
  189. };
  190. class Proxybwi_70mmRocketPad19_fly: ProxyWeapon
  191. {
  192. model="bwi_a3_t6\weapons\Static\70mmRocketPad19";
  193. simulation="maverickweapon";
  194. };
  195. class Proxybwi_70mmRocketPad19: ProxyWeapon
  196. {
  197. model="bwi_a3_t6\weapons\Static\70mmRocketPad19";
  198. simulation="maverickweapon";
  199. };
  200. class Proxybwi_50cal_pod: ProxyWeapon
  201. {
  202. model="bwi_a3_t6\weapons\bwi_50cal_pod";
  203. simulation="maverickweapon";
  204. };
  205. };
  206. class cfgAmmo
  207. {
  208. class LaserBombCore;
  209. class MissileBase;
  210. class RocketBase;
  211. class ammo_Bomb_LaserGuidedBase;
  212. class bwi_empty_AA: MissileBase
  213. {
  214. hit=0;
  215. indirectHit=0;
  216. indirectHitRange=0;
  217. thrustTime=0;
  218. thrust=0;
  219. maxspeed=0;
  220. timetolive=0;
  221. maneuvrability=0;
  222. model="A3\weapons_f\empty";
  223. proxyShape="A3\weapons_f\empty";
  224. airlock=0;
  225. laserLock=0;
  226. irLock=0;
  227. initTime=0;
  228. minRange=0;
  229. minRangeProbab=0;
  230. midRange=0;
  231. midRangeProbab=0;
  232. maxRange=0;
  233. maxRangeProbab=0;
  234. sideAirFriction=0;
  235. };
  236. class bwi_GBU12: ammo_Bomb_LaserGuidedBase
  237. {
  238. model="bwi_a3_t6\weapons\GBU12\bwi_GBU12fly.p3d";
  239. proxyShape="bwi_a3_t6\weapons\GBU12\bwi_GBU12.p3d";
  240. maverickweapon=1;
  241. hit=5000;
  242. indirectHit=1100;
  243. indirectHitRange=12;
  244. maneuvrability=20;
  245. initTime=1.5;
  246. airLock=0;
  247. irLock=0;
  248. laserLock=1;
  249. nvLock=0;
  250. artilleryLock=0;
  251. lockType=0;
  252. missileLockCone=90;
  253. trackOversteer=1;
  254. trackLead=0.94999999;
  255. explosionTime=2;
  256. fuseDistance=35;
  257. whistleDist=24;
  258. CraterEffects="BombCrater";
  259. explosionEffects="BombExplosion";
  260. SoundSetExplosion[]=
  261. {
  262. "BombsHeavy_Exp_SoundSet",
  263. "BombsHeavy_Tail_SoundSet",
  264. "Explosion_Debris_SoundSet"
  265. };
  266. explosionSoundEffect="DefaultExplosion";
  267. };
  268. class bwi_mk81_AA: ammo_Bomb_LaserGuidedBase
  269. {
  270. SoundSetExplosion[]=
  271. {
  272. "BombsHeavy_Exp_SoundSet",
  273. "BombsHeavy_Tail_SoundSet",
  274. "Explosion_Debris_SoundSet"
  275. };
  276. hit=2500;
  277. maverickweapon=1;
  278. indirectHit=700;
  279. indirectHitRange=8;
  280. cost=1000;
  281. trackOversteer=1;
  282. trackLead=0.94999999;
  283. maxControlRange=10;
  284. maneuvrability=16;
  285. sideAirFriction=0.1;
  286. simulation="shotRocket";
  287. maxSpeed=100;
  288. timeToLive=120;
  289. initTime=0;
  290. thrustTime=0;
  291. thrust=0;
  292. whistleDist=24;
  293. airRotation=4.5;
  294. CraterEffects="BombCrater";
  295. explosionEffects="BombExplosion";
  296. model="bwi_a3_t6\weapons\MK81\bwi_MK81.p3d";
  297. proxyShape="bwi_a3_t6\weapons\MK81\bwi_MK81.p3d";
  298. class Components
  299. {
  300. class SensorsManagerComponent
  301. {
  302. };
  303. };
  304. };
  305. class bwi_mk81se_AA: ammo_Bomb_LaserGuidedBase
  306. {
  307. SoundSetExplosion[]=
  308. {
  309. "BombsHeavy_Exp_SoundSet",
  310. "BombsHeavy_Tail_SoundSet",
  311. "Explosion_Debris_SoundSet"
  312. };
  313. hit=2500;
  314. maverickweapon=1;
  315. indirectHit=700;
  316. indirectHitRange=8;
  317. cost=1000;
  318. trackOversteer=1;
  319. trackLead=0.94999999;
  320. maxControlRange=10;
  321. maneuvrability=16;
  322. sideAirFriction=0.1;
  323. simulation="shotRocket";
  324. timeToLive=120;
  325. thrustTime=0;
  326. thrust=0;
  327. whistleDist=24;
  328. airRotation=4.5;
  329. CraterEffects="BombCrater";
  330. explosionEffects="BombExplosion";
  331. initTime=2.5;
  332. maxSpeed=50;
  333. model="bwi_a3_t6\weapons\MK81\bwi_MK81seb.p3d";
  334. proxyShape="bwi_a3_t6\weapons\MK81\bwi_MK81se.p3d";
  335. class Components
  336. {
  337. class SensorsManagerComponent
  338. {
  339. };
  340. };
  341. };
  342. class bwi_mk82_AA: bwi_mk81_AA
  343. {
  344. SoundSetExplosion[]=
  345. {
  346. "BombsHeavy_Exp_SoundSet",
  347. "BombsHeavy_Tail_SoundSet",
  348. "Explosion_Debris_SoundSet"
  349. };
  350. hit=5000;
  351. maverickweapon=1;
  352. indirectHit=1100;
  353. indirectHitRange=12;
  354. cost=1200;
  355. maneuvrability=20;
  356. model="bwi_a3_t6\weapons\MK82\bwi_MK82.p3d";
  357. proxyShape="bwi_a3_t6\weapons\MK82\bwi_MK82.p3d";
  358. class Components
  359. {
  360. class SensorsManagerComponent
  361. {
  362. };
  363. };
  364. };
  365. class bwi_mk82se_AA: bwi_mk81se_AA
  366. {
  367. SoundSetExplosion[]=
  368. {
  369. "BombsHeavy_Exp_SoundSet",
  370. "BombsHeavy_Tail_SoundSet",
  371. "Explosion_Debris_SoundSet"
  372. };
  373. airFriction=1.5;
  374. maverickweapon=1;
  375. sideAirFriction=0.80000001;
  376. model="bwi_a3_t6\weapons\MK82\bwi_MK82seb.p3d";
  377. proxyShape="bwi_a3_t6\weapons\MK82\bwi_MK82se.p3d";
  378. class Components
  379. {
  380. class SensorsManagerComponent
  381. {
  382. };
  383. };
  384. };
  385. class bwi_R_Hydra_HE: RocketBase
  386. {
  387. model="\bwi_a3_t6\weapons\Static\70mmRocket.p3d";
  388. hit=150;
  389. indirectHit=40;
  390. indirectHitRange=12;
  391. cost=200;
  392. maxSpeed=740;
  393. thrustTime=1.1;
  394. thrust=570;
  395. sideAirFriction=0.2;
  396. timeToLive=20;
  397. fuseDistance=40;
  398. whistleDist=24;
  399. airLock=0;
  400. irLock=0;
  401. laserLock=0;
  402. SoundSetExplosion[]=
  403. {
  404. "RocketsMedium_Exp_SoundSet",
  405. "RocketsMedium_Tail_SoundSet",
  406. "Explosion_Debris_SoundSet"
  407. };
  408. };
  409. class bwi_R_Hydra_L_HE: RocketBase
  410. {
  411. model="\bwi_a3_t6\weapons\Static\70mmRocket.p3d";
  412. hit=150;
  413. indirectHit=40;
  414. indirectHitRange=12;
  415. cost=200;
  416. maxSpeed=740;
  417. thrustTime=1.1;
  418. thrust=570;
  419. sideAirFriction=0.2;
  420. timeToLive=20;
  421. fuseDistance=40;
  422. whistleDist=24;
  423. airLock=0;
  424. irLock=0;
  425. laserLock=1;
  426. SoundSetExplosion[]=
  427. {
  428. "RocketsMedium_Exp_SoundSet",
  429. "RocketsMedium_Tail_SoundSet",
  430. "Explosion_Debris_SoundSet"
  431. };
  432. };
  433. class bwi_70mmRocketPad19: ammo_Bomb_LaserGuidedBase
  434. {
  435. hit=5000;
  436. indirectHit=1100;
  437. indirectHitRange=12;
  438. model="\bwi_a3_t6\weapons\Static\70mmRocketPad19.p3d";
  439. proxyShape="\bwi_a3_t6\weapons\Static\70mmRocketPad19.p3d";
  440. airLock=0;
  441. irLock=0;
  442. laserLock=0;
  443. SoundSetExplosion[]=
  444. {
  445. "RocketsMedium_Exp_SoundSet",
  446. "RocketsMedium_Tail_SoundSet",
  447. "Explosion_Debris_SoundSet"
  448. };
  449. };
  450. class bwi_50cal_pod: ammo_Bomb_LaserGuidedBase
  451. {
  452. hit=50;
  453. indirectHit=0;
  454. indirectHitRange=0;
  455. caliber=3.4000001;
  456. typicalSpeed=1215;
  457. airFriction=-0.00036000001;
  458. cost=15;
  459. tracerScale=1.2;
  460. tracerStartTime=0.075000003;
  461. tracerEndTime=1;
  462. cartridge="FxCartridge_127";
  463. visibleFire=8;
  464. audibleFire=120;
  465. dangerRadiusBulletClose=12;
  466. dangerRadiusHit=16;
  467. suppressionRadiusBulletClose=8;
  468. suppressionRadiusHit=12;
  469. model="\A3\Weapons_f\Data\bullettracer\tracer_white";
  470. proxyShape="\bwi_a3_t6\weapons\bwi_50cal_pod.p3d";
  471. airLock=0;
  472. irLock=0;
  473. laserLock=0;
  474. };
  475. class bwi_west_fueltank_1: ammo_Bomb_LaserGuidedBase
  476. {
  477. hit=5000;
  478. indirectHit=1100;
  479. indirectHitRange=12;
  480. model="\bwi_a3_t6\weapons\Static\bwi_west_fueltank_1.p3d";
  481. proxyShape="\bwi_a3_t6\weapons\Static\bwi_west_fueltank_1.p3d";
  482. airLock=0;
  483. irLock=0;
  484. laserLock=0;
  485. };
  486. };
  487. class cfgMagazines
  488. {
  489. class VehicleMagazine;
  490. class 2Rnd_GBU12_LGB;
  491. class empty_bwi: VehicleMagazine
  492. {
  493. author="nzdfcrash & friends";
  494. scope=2;
  495. displayName="";
  496. ammo="bwi_empty_AA";
  497. pylonWeapon="";
  498. count=1;
  499. initSpeed=0;
  500. model="A3\weapons_f\empty";
  501. nameSound="";
  502. };
  503. class bwi_1Rnd_GBU12: VehicleMagazine
  504. {
  505. author="nzdfcrash & friends";
  506. scope=1;
  507. count=1;
  508. initSpeed=0;
  509. displayName="GBU-12 Paveway II";
  510. hardpoints[]=
  511. {
  512. "bwi_test"
  513. };
  514. ammo="bwi_GBU12";
  515. pylonWeapon="bwi_GBU12_Launcher";
  516. };
  517. class bwi_1Rnd_MK81: VehicleMagazine
  518. {
  519. scope=2;
  520. ammo="bwi_mk81_AA";
  521. displayName="MK81 250LB GP";
  522. count=1;
  523. author="nzdfcrash";
  524. hardpoints[]=
  525. {
  526. "bwi_test"
  527. };
  528. model="bwi_a3_t6\weapons\MK81\bwi_MK81";
  529. mass=110;
  530. initSpeed=0;
  531. pylonWeapon="bwi_MK81_Launcher";
  532. };
  533. class bwi_1Rnd_MK81se: VehicleMagazine
  534. {
  535. scope=2;
  536. ammo="bwi_mk81se_AA";
  537. displayName="MK81 250LB Hi Drag GP";
  538. count=1;
  539. author="nzdfcrash";
  540. mass=110;
  541. initSpeed=0;
  542. hardpoints[]=
  543. {
  544. "bwi_test"
  545. };
  546. model="bwi_a3_t6\weapons\MK81\bwi_MK81se";
  547. pylonWeapon="bwi_MK81se_Launcher";
  548. };
  549. class bwi_1Rnd_MK82: VehicleMagazine
  550. {
  551. scope=2;
  552. ammo="bwi_mk82_AA";
  553. displayName="MK82 500LB GP";
  554. count=1;
  555. initSpeed=0;
  556. author="nzdfcrash";
  557. hardpoints[]=
  558. {
  559. "bwi_test"
  560. };
  561. model="bwi_a3_t6\weapons\MK82\bwi_MK82";
  562. pylonWeapon="bwi_MK82_Launcher";
  563. mass=220;
  564. };
  565. class bwi_1Rnd_MK82se: VehicleMagazine
  566. {
  567. scope=2;
  568. ammo="bwi_mk82se_AA";
  569. displayName="MK82 500LB Hi Drag GP";
  570. count=1;
  571. initSpeed=0;
  572. author="nzdfcrash";
  573. hardpoints[]=
  574. {
  575. "bwi_test"
  576. };
  577. model="bwi_a3_t6\weapons\MK82\bwi_MK82se";
  578. pylonWeapon="bwi_MK82se_Launcher";
  579. mass=220;
  580. };
  581. class bwi_1Rnd_70mmRocketPad19: VehicleMagazine
  582. {
  583. author="nzdfcrash";
  584. scope=2;
  585. ammo="bwi_70mmRocketPad19";
  586. displayName="70mm Rocket Pod";
  587. count=1;
  588. };
  589. class bwi_1Rnd_west_fueltank_1: VehicleMagazine
  590. {
  591. author="nzdfcrash";
  592. scope=2;
  593. ammo="bwi_west_fueltank_1";
  594. displayName="300GAL Fuel Tank";
  595. model="bwi_a3_t6\weapons\Static\bwi_west_fueltank_1";
  596. hardpoints[]=
  597. {
  598. "bwi_t6cwep"
  599. };
  600. pylonWeapon="";
  601. mass=125;
  602. count=1;
  603. };
  604. class bwi_400Rnd_50cal_pod: VehicleMagazine
  605. {
  606. author="nzdfcrash";
  607. scope=2;
  608. displayName=".50 Cal Pod";
  609. ammo="B_127x99_Ball";
  610. pylonWeapon="bwi_m3pod";
  611. muzzlePos="muzzlePos";
  612. muzzleEnd="muzzleEnd";
  613. selectionFireAnim="zasleh";
  614. hardpoints[]=
  615. {
  616. "bwi_t6cwep"
  617. };
  618. model="\bwi_a3_t6\weapons\bwi_50cal_pod.p3d";
  619. count=400;
  620. mass=125;
  621. initSpeed=1440;
  622. maxLeadSpeed=416.66699;
  623. tracersEvery=3;
  624. nameSound="rockets";
  625. };
  626. class bwi_19Rnd_FFAR: VehicleMagazine
  627. {
  628. author="nzdfcrash";
  629. scope=2;
  630. displayName="FFAR 70mm Rocket Pod";
  631. ammo="bwi_R_Hydra_HE";
  632. pylonWeapon="bwi_FFARLauncher_unguided";
  633. muzzlePos="muzzlePos";
  634. muzzleEnd="muzzleEnd";
  635. mass=125;
  636. hardpoints[]=
  637. {
  638. "bwi_t6cwep"
  639. };
  640. model="\bwi_a3_t6\weapons\Static\70mmRocketPad19.p3d";
  641. count=19;
  642. initSpeed=44;
  643. maxLeadSpeed=200;
  644. nameSound="rockets";
  645. };
  646. };
  647. class cfgWeapons
  648. {
  649. class RocketPods;
  650. class CannonCore;
  651. class BombLauncher;
  652. class bwi_m3pod: CannonCore
  653. {
  654. scope=1;
  655. displayName="M3 .50 Cal";
  656. nameSound="cannon";
  657. cursor="EmptyCursor";
  658. cursorAim="mg";
  659. showAimCursorInternal=0;
  660. magazines[]=
  661. {
  662. "bwi_400Rnd_50cal_pod"
  663. };
  664. canLock=0;
  665. ballisticsComputer="1 + 2 + 16";
  666. FCSMaxLeadSpeed=30.555599;
  667. FCSZeroingDelay=0.5;
  668. maxZeroing=2500;
  669. aiDispersionCoefY=0.5;
  670. aiDispersionCoefX=0.5;
  671. soundContinuous=0;
  672. initSpeed=0;
  673. flash="gunfire";
  674. flashSize=0.5;
  675. modes[]=
  676. {
  677. "manual",
  678. "close",
  679. "far"
  680. };
  681. class GunParticles
  682. {
  683. class effect1
  684. {
  685. positionName="usti_hlavne_Tm134";
  686. directionName="konec_hlavne_Tm134";
  687. effectName="MachineGunCloud";
  688. };
  689. class effect2
  690. {
  691. positionName="machinegun_eject_pos_Tm134";
  692. directionName="machinegun_eject_dir_Tm134";
  693. effectName="MachineGunCartridge1";
  694. };
  695. };
  696. class manual: CannonCore
  697. {
  698. displayName="50 Cal";
  699. autoFire=1;
  700. textureType="fullAuto";
  701. sounds[]=
  702. {
  703. "StandardSound"
  704. };
  705. class StandardSound
  706. {
  707. soundsetshot[]=
  708. {
  709. "HMG050_Shot_SoundSet",
  710. "HMG050_Tail_SoundSet"
  711. };
  712. };
  713. soundContinuous=0;
  714. soundBurst=0;
  715. reloadTime=0.07;
  716. dispersion=0.0055;
  717. aiRateOfFire=1;
  718. aiRateOfFireDistance=10;
  719. minRange=0;
  720. minRangeProbab=0;
  721. midRange=0;
  722. midRangeProbab=0;
  723. maxRange=0;
  724. maxRangeProbab=0;
  725. };
  726. class close: manual
  727. {
  728. aiBurstTerminable=1;
  729. showToPlayer="false";
  730. burst=12;
  731. burstRangeMax=18;
  732. aiRateOfFire=1;
  733. aiRateOfFireDispersion=1;
  734. aiRateOfFireDistance=50;
  735. minRange=100;
  736. minRangeProbab=0.0099999998;
  737. midRange=300;
  738. midRangeProbab=0.25;
  739. maxRange=600;
  740. maxRangeProbab=0.34999999;
  741. };
  742. class far: close
  743. {
  744. aiBurstTerminable=1;
  745. showToPlayer="false";
  746. burst=12;
  747. burstRangeMax=20;
  748. aiRateOfFire=1;
  749. aiRateOfFireDispersion=4;
  750. aiRateOfFireDistance=600;
  751. minRange=600;
  752. minRangeProbab=0.34999999;
  753. midRange=1500;
  754. midRangeProbab=0.75;
  755. maxRange=2500;
  756. maxRangeProbab=0.85000002;
  757. };
  758. };
  759. class bwi_GBU12_Launcher: BombLauncher
  760. {
  761. canLock=2;
  762. scope=2;
  763. salvo=1;
  764. author="nzdfcrash";
  765. displayName="GBU-12 LGB";
  766. displayNameMagazine="GBU-12 LGB";
  767. shortNameMagazine="GBU-12 LGB";
  768. magazines[]=
  769. {
  770. "bwi_1Rnd_GBU12"
  771. };
  772. sounds[]=
  773. {
  774. "StandardSound"
  775. };
  776. class StandardSound
  777. {
  778. begin1[]=
  779. {
  780. "bwi_a3_t6\sounds\bombrelease",
  781. 2,
  782. 1,
  783. 50
  784. };
  785. soundBegin[]=
  786. {
  787. "begin1",
  788. 1
  789. };
  790. };
  791. };
  792. class bwi_MK81_Launcher: BombLauncher
  793. {
  794. canLock=0;
  795. author="nzdfcrash";
  796. scope=2;
  797. salvo=1;
  798. displayname="MK81 250LB";
  799. magazines[]=
  800. {
  801. "bwi_1Rnd_MK81"
  802. };
  803. sounds[]=
  804. {
  805. "StandardSound"
  806. };
  807. class StandardSound
  808. {
  809. begin1[]=
  810. {
  811. "bwi_a3_t6\sounds\bombrelease",
  812. 2,
  813. 1,
  814. 50
  815. };
  816. soundBegin[]=
  817. {
  818. "begin1",
  819. 1
  820. };
  821. };
  822. };
  823. class bwi_MK81se_Launcher: BombLauncher
  824. {
  825. canLock=0;
  826. author="nzdfcrash";
  827. scope=2;
  828. salvo=1;
  829. displayname="MK81 250LB (HI-DRAG)";
  830. magazines[]=
  831. {
  832. "bwi_1Rnd_MK81se"
  833. };
  834. sounds[]=
  835. {
  836. "StandardSound"
  837. };
  838. class StandardSound
  839. {
  840. begin1[]=
  841. {
  842. "bwi_a3_t6\sounds\bombrelease",
  843. 2,
  844. 1,
  845. 50
  846. };
  847. soundBegin[]=
  848. {
  849. "begin1",
  850. 1
  851. };
  852. };
  853. };
  854. class bwi_MK82_Launcher: BombLauncher
  855. {
  856. canLock=0;
  857. author="nzdfcrash";
  858. scope=2;
  859. salvo=1;
  860. displayname="MK82 500LB";
  861. magazines[]=
  862. {
  863. "bwi_1Rnd_MK82"
  864. };
  865. sounds[]=
  866. {
  867. "StandardSound"
  868. };
  869. class StandardSound
  870. {
  871. begin1[]=
  872. {
  873. "bwi_a3_t6\sounds\bombrelease",
  874. 2,
  875. 1,
  876. 50
  877. };
  878. soundBegin[]=
  879. {
  880. "begin1",
  881. 1
  882. };
  883. };
  884. };
  885. class bwi_MK82se_Launcher: BombLauncher
  886. {
  887. canLock=0;
  888. author="nzdfcrash";
  889. scope=2;
  890. salvo=1;
  891. displayname="MK82 500LB (HI-DRAG)";
  892. magazines[]=
  893. {
  894. "bwi_1Rnd_MK82se"
  895. };
  896. sounds[]=
  897. {
  898. "StandardSound"
  899. };
  900. class StandardSound
  901. {
  902. begin1[]=
  903. {
  904. "bwi_a3_t6\sounds\bombrelease",
  905. 2,
  906. 1,
  907. 50
  908. };
  909. soundBegin[]=
  910. {
  911. "begin1",
  912. 1
  913. };
  914. };
  915. };
  916. class bwi_FFARLauncher_unguided: RocketPods
  917. {
  918. author="nzdfcrash";
  919. scope=2;
  920. displayName="Hydra 70";
  921. modes[]=
  922. {
  923. "Far_AI",
  924. "Medium_AI",
  925. "Burst"
  926. };
  927. magazines[]=
  928. {
  929. "bwi_19Rnd_FFAR"
  930. };
  931. class Far_AI: RocketPods
  932. {
  933. displayName="FFAR";
  934. sounds[]=
  935. {
  936. "StandardSound"
  937. };
  938. class StandardSound
  939. {
  940. soundSetShot[]=
  941. {
  942. "RocketsLight_Shot_SoundSet"
  943. };
  944. };
  945. autoFire="false";
  946. dispersion=0.015;
  947. showToPlayer="false";
  948. burst=1;
  949. burstRangeMax=1;
  950. aiRateOfFire=3;
  951. aiRateOfFireDispersion=3;
  952. aiRateOfFireDistance=1000;
  953. minRange=600;
  954. minRangeProbab=0.89999998;
  955. midRange=3000;
  956. midRangeProbab=0.89999998;
  957. maxRange=5000;
  958. maxRangeProbab=0.30000001;
  959. };
  960. class Medium_AI: Far_AI
  961. {
  962. showToPlayer=0;
  963. burst=1;
  964. burstRangeMax=2;
  965. aiRateOfFire=2;
  966. aiRateOfFireDispersion=2;
  967. aiRateOfFireDistance=400;
  968. minRange=300;
  969. minRangeProbab=0.2;
  970. midRange=600;
  971. midRangeProbab=0.89999998;
  972. maxRange=3000;
  973. maxRangeProbab=0.30000001;
  974. };
  975. class Burst: RocketPods
  976. {
  977. displayName="FFAR";
  978. burst=1;
  979. soundContinuous=0;
  980. autoFire=0;
  981. reloadTime=0.079999998;
  982. dispersion=0.015;
  983. aiRateOfFire=1;
  984. aiRateOfFireDistance=10;
  985. minRange=0;
  986. minRangeProbab=0.0099999998;
  987. midRange=1;
  988. midRangeProbab=0.0099999998;
  989. maxRange=2;
  990. maxRangeProbab=0.0099999998;
  991. sounds[]=
  992. {
  993. "StandardSound"
  994. };
  995. class StandardSound
  996. {
  997. soundSetShot[]=
  998. {
  999. "RocketsLight_Shot_SoundSet"
  1000. };
  1001. };
  1002. textureType="semi";
  1003. };
  1004. };
  1005. };
  1006. class CfgRadio
  1007. {
  1008. class T6_ejection_sound
  1009. {
  1010. sound[]=
  1011. {
  1012. "A3\sounds_f\weapons\launcher\nlaw_final_2",
  1013. 3.1622777,
  1014. 1,
  1015. 1400
  1016. };
  1017. name="F35_ejection_sound";
  1018. titles[]={};
  1019. duration=3;
  1020. };
  1021. };
  1022. class SensorTemplatePassiveRadar;
  1023. class SensorTemplateActiveRadar;
  1024. class SensorTemplateIR;
  1025. class SensorTemplateVisual;
  1026. class SensorTemplateMan;
  1027. class SensorTemplateLaser;
  1028. class SensorTemplateNV;
  1029. class DefaultVehicleSystemsDisplayManagerLeft
  1030. {
  1031. class components;
  1032. };
  1033. class DefaultVehicleSystemsDisplayManagerRight
  1034. {
  1035. class components;
  1036. };
  1037. class CfgCloudlets
  1038. {
  1039. class Default;
  1040. class bwi_Contrail: Default
  1041. {
  1042. interval="0.01 * (altitude factor[1000,100000])";
  1043. circleRadius=0;
  1044. circleVelocity[]={0,0,0};
  1045. angleVar=1;
  1046. particleFSLoop=0;
  1047. particleShape="\a3\data_f\ParticleEffects\Universal\Universal";
  1048. particleFSNtieth=16;
  1049. particleFSIndex=12;
  1050. particleFSFrameCount=2;
  1051. animationName="";
  1052. particleType="Billboard";
  1053. timerPeriod=1;
  1054. lifeTime=180;
  1055. moveVelocity[]={0,0,0};
  1056. rotationVelocity=1;
  1057. weight=1;
  1058. volume=0.80000001;
  1059. rubbing=0.5;
  1060. size[]={1,25};
  1061. color[]=
  1062. {
  1063. {0.89999998,0.89999998,0.89999998,0.89999998},
  1064. {0.89999998,0.89999998,0.89999998,0.40000001},
  1065. {1,1,1,0}
  1066. };
  1067. colorCoef[]=
  1068. {
  1069. 1,
  1070. 1,
  1071. 1,
  1072. "((altitude*altitude) interpolate [1000,100000,1.2,0.5])"
  1073. };
  1074. animationSpeed[]={1};
  1075. randomDirectionPeriod=0.1;
  1076. randomDirectionIntensity=0.1;
  1077. onTimerScript="";
  1078. beforeDestroyScript="";
  1079. lifeTimeVar=178;
  1080. position[]=
  1081. {
  1082. "positionX",
  1083. "positionY",
  1084. "positionZ"
  1085. };
  1086. positionVar[]={0,0,0};
  1087. MoveVelocityVar[]={0.40000001,0.40000001,0.40000001};
  1088. rotationVelocityVar=1;
  1089. sizeVar=0.5;
  1090. colorVar[]={0,0,0,0};
  1091. randomDirectionPeriodVar=0;
  1092. randomDirectionIntensityVar=0;
  1093. };
  1094. class bwi_WingTrail: Default
  1095. {
  1096. interval="0.0001 * (accelY interpolate [39.9999999,40,-1,1])";
  1097. circleRadius=0;
  1098. circleVelocity[]={0,0,0};
  1099. particleShape="\A3\data_f\ParticleEffects\Universal\Universal";
  1100. particleFSNtieth=16;
  1101. particleFSIndex=12;
  1102. particleFSFrameCount=16;
  1103. particleFSLoop=0;
  1104. angleVar=360;
  1105. ignoreWind=1;
  1106. animationName="";
  1107. particleType="Billboard";
  1108. timerPeriod=1;
  1109. lifeTime="0.25";
  1110. moveVelocity[]={0,0,0};
  1111. rotationVelocity=1;
  1112. weight=1.274;
  1113. volume=1;
  1114. rubbing=0.18000001;
  1115. size[]={0.18000001};
  1116. sizeCoef=1;
  1117. color[]=
  1118. {
  1119. {1,1,1,0.1},
  1120. {1,1,1,0.2},
  1121. {1,1,1,0.1},
  1122. {1,1,1,0}
  1123. };
  1124. colorCoef[]=
  1125. {
  1126. 1,
  1127. 1,
  1128. 1,
  1129. "(accelY interpolate [38,85,0,1]) * ((altitude*altitude) interpolate [400,40000,1.2,0.5])"
  1130. };
  1131. animationSpeed[]={1000};
  1132. animationSpeedCoef=0.0099999998;
  1133. randomDirectionPeriod=0;
  1134. randomDirectionIntensity=0;
  1135. onTimerScript="";
  1136. beforeDestroyScript="";
  1137. lifeTimeVar=0.2;
  1138. position[]=
  1139. {
  1140. "positionX",
  1141. "positionY",
  1142. "positionZ"
  1143. };
  1144. positionVar[]={0,0,0};
  1145. MoveVelocityVar[]={0,0,0};
  1146. rotationVelocityVar=0;
  1147. sizeVar=0;
  1148. colorVar[]={0,0,0,0};
  1149. randomDirectionPeriodVar=0;
  1150. randomDirectionIntensityVar=0;
  1151. };
  1152. class bwi_WingTrailMed: Default
  1153. {
  1154. interval="0.0001 * (accelY interpolate [39.9999999,40,-1,1])";
  1155. circleRadius=0;
  1156. circleVelocity[]={0,0,0};
  1157. particleShape="\A3\data_f\ParticleEffects\Universal\Universal";
  1158. particleFSNtieth=16;
  1159. particleFSIndex=12;
  1160. particleFSFrameCount=16;
  1161. particleFSLoop=0;
  1162. angleVar=360;
  1163. ignoreWind=1;
  1164. animationName="";
  1165. particleType="Billboard";
  1166. timerPeriod=1;
  1167. lifeTime="0.12";
  1168. moveVelocity[]={0,0,0};
  1169. rotationVelocity=1;
  1170. weight=1.274;
  1171. volume=1;
  1172. rubbing=0.18000001;
  1173. size[]={0.18000001};
  1174. sizeCoef=1;
  1175. color[]=
  1176. {
  1177. {1,1,1,0.1},
  1178. {1,1,1,0.2},
  1179. {1,1,1,0.1},
  1180. {1,1,1,0}
  1181. };
  1182. colorCoef[]=
  1183. {
  1184. 1,
  1185. 1,
  1186. 1,
  1187. "(accelY interpolate [38,85,0,1]) * ((altitude*altitude) interpolate [400,40000,1.2,0.5])"
  1188. };
  1189. animationSpeed[]={1000};
  1190. animationSpeedCoef=0.0099999998;
  1191. randomDirectionPeriod=0;
  1192. randomDirectionIntensity=0;
  1193. onTimerScript="";
  1194. beforeDestroyScript="";
  1195. lifeTimeVar=0.1;
  1196. position[]=
  1197. {
  1198. "positionX",
  1199. "positionY",
  1200. "positionZ"
  1201. };
  1202. positionVar[]={0.050000001,0.050000001,0.050000001};
  1203. MoveVelocityVar[]={0,0,0};
  1204. rotationVelocityVar=10;
  1205. sizeVar=0;
  1206. colorVar[]={0,0,0,0};
  1207. randomDirectionPeriodVar=0;
  1208. randomDirectionIntensityVar=0;
  1209. };
  1210. class bwi_BodyTrail: Default
  1211. {
  1212. interval="0.0001 * (accelY interpolate [69.9999999,70,-1,1])";
  1213. circleRadius=0;
  1214. circleVelocity[]={0,0,0};
  1215. particleShape="\A3\data_f\ParticleEffects\Universal\Universal";
  1216. particleFSNtieth=16;
  1217. particleFSIndex=12;
  1218. particleFSFrameCount=13;
  1219. particleFSLoop=0;
  1220. angleVar=360;
  1221. ignoreWind=1;
  1222. animationName="";
  1223. particleType="Billboard";
  1224. timerPeriod=1;
  1225. lifeTime="0.03";
  1226. moveVelocity[]={0,0,0};
  1227. rotationVelocity=1;
  1228. weight=1.274;
  1229. volume=1;
  1230. rubbing=0.18000001;
  1231. size[]={0.5};
  1232. sizeCoef=1;
  1233. color[]=
  1234. {
  1235. {1,1,1,0.1},
  1236. {1,1,1,0.2},
  1237. {1,1,1,0.1},
  1238. {1,1,1,0}
  1239. };
  1240. colorCoef[]=
  1241. {
  1242. 1,
  1243. 1,
  1244. 1,
  1245. "(accelY interpolate [70,160,0,1]) * ((altitude*altitude) interpolate [400,40000,1.5,0.5])"
  1246. };
  1247. animationSpeed[]={1000};
  1248. animationSpeedCoef=0.0099999998;
  1249. randomDirectionPeriod=0;
  1250. randomDirectionIntensity=0;
  1251. onTimerScript="";
  1252. beforeDestroyScript="";
  1253. lifeTimeVar=0.2;
  1254. position[]=
  1255. {
  1256. "positionX",
  1257. "positionY",
  1258. "positionZ"
  1259. };
  1260. positionVar[]={0.1,0.1,0.1};
  1261. MoveVelocityVar[]={0,0,0};
  1262. rotationVelocityVar=10;
  1263. sizeVar=0;
  1264. colorVar[]={0,0,0,0};
  1265. randomDirectionPeriodVar=0;
  1266. randomDirectionIntensityVar=0;
  1267. };
  1268. class bwi_BodyTrailMed: Default
  1269. {
  1270. interval="0.0001 * (accelY interpolate [69.9999999,70,-1,1])";
  1271. circleRadius=0;
  1272. circleVelocity[]={0,0,0};
  1273. particleShape="\A3\data_f\ParticleEffects\Universal\Universal";
  1274. particleFSNtieth=16;
  1275. particleFSIndex=12;
  1276. particleFSFrameCount=13;
  1277. particleFSLoop=0;
  1278. angleVar=360;
  1279. ignoreWind=1;
  1280. animationName="";
  1281. particleType="Billboard";
  1282. timerPeriod=1;
  1283. lifeTime="0.015";
  1284. moveVelocity[]={0,0,0};
  1285. rotationVelocity=1;
  1286. weight=1.274;
  1287. volume=1;
  1288. rubbing=0.18000001;
  1289. size[]={0.5};
  1290. sizeCoef=1;
  1291. color[]=
  1292. {
  1293. {1,1,1,0.1},
  1294. {1,1,1,0.2},
  1295. {1,1,1,0.1},
  1296. {1,1,1,0}
  1297. };
  1298. colorCoef[]=
  1299. {
  1300. 1,
  1301. 1,
  1302. 1,
  1303. "(accelY interpolate [70,160,0,1]) * ((altitude*altitude) interpolate [400,40000,1.5,0.5])"
  1304. };
  1305. animationSpeed[]={1000};
  1306. animationSpeedCoef=0.0099999998;
  1307. randomDirectionPeriod=0;
  1308. randomDirectionIntensity=0;
  1309. onTimerScript="";
  1310. beforeDestroyScript="";
  1311. lifeTimeVar=0.1;
  1312. position[]=
  1313. {
  1314. "positionX",
  1315. "positionY",
  1316. "positionZ"
  1317. };
  1318. positionVar[]={0.1,0.1,0.1};
  1319. MoveVelocityVar[]={0,0,0};
  1320. rotationVelocityVar=10;
  1321. sizeVar=0;
  1322. colorVar[]={0,0,0,0};
  1323. randomDirectionPeriodVar=0;
  1324. randomDirectionIntensityVar=0;
  1325. };
  1326. class bwi_WingTrace: Default
  1327. {
  1328. interval="0.0001 * (accelY interpolate [99.9999999,90,-1,1])";
  1329. circleRadius=0;
  1330. circleVelocity[]={0,0,0};
  1331. particleShape="\A3\data_f\ParticleEffects\Universal\Universal";
  1332. particleFSNtieth=16;
  1333. particleFSIndex=12;
  1334. particleFSFrameCount=13;
  1335. particleFSLoop=0;
  1336. angleVar=360;
  1337. ignoreWind=1;
  1338. animationName="";
  1339. particleType="Billboard";
  1340. timerPeriod=1;
  1341. lifeTime="0.03";
  1342. moveVelocity[]={0,0,0};
  1343. rotationVelocity=1;
  1344. weight=1.274;
  1345. volume=1;
  1346. rubbing=0.18000001;
  1347. size[]={1};
  1348. sizeCoef=1;
  1349. color[]=
  1350. {
  1351. {1,1,1,0.1},
  1352. {1,1,1,0.2},
  1353. {1,1,1,0.1},
  1354. {1,1,1,0}
  1355. };
  1356. colorCoef[]=
  1357. {
  1358. 1,
  1359. 1,
  1360. 1,
  1361. "(accelY interpolate [70,160,0,1]) * ((altitude*altitude) interpolate [400,40000,1.5,0.5])"
  1362. };
  1363. animationSpeed[]={1000};
  1364. animationSpeedCoef=0.0099999998;
  1365. randomDirectionPeriod=0;
  1366. randomDirectionIntensity=0;
  1367. onTimerScript="";
  1368. beforeDestroyScript="";
  1369. lifeTimeVar=0.2;
  1370. position[]=
  1371. {
  1372. "positionX",
  1373. "positionY",
  1374. "positionZ"
  1375. };
  1376. positionVar[]={0.1,0.1,0.1};
  1377. MoveVelocityVar[]={0,0,0};
  1378. rotationVelocityVar=10;
  1379. sizeVar=0;
  1380. colorVar[]={0,0,0,0};
  1381. randomDirectionPeriodVar=0;
  1382. randomDirectionIntensityVar=0;
  1383. };
  1384. class bwi_WingTraceMed: Default
  1385. {
  1386. interval="0.0001 * (accelY interpolate [99.9999999,90,-1,1])";
  1387. circleRadius=0;
  1388. circleVelocity[]={0,0,0};
  1389. particleShape="\A3\data_f\ParticleEffects\Universal\Universal";
  1390. particleFSNtieth=16;
  1391. particleFSIndex=12;
  1392. particleFSFrameCount=13;
  1393. particleFSLoop=0;
  1394. angleVar=360;
  1395. ignoreWind=1;
  1396. animationName="";
  1397. particleType="Billboard";
  1398. timerPeriod=1;
  1399. lifeTime="0.015";
  1400. moveVelocity[]={0,0,0};
  1401. rotationVelocity=1;
  1402. weight=1.274;
  1403. volume=1;
  1404. rubbing=0.18000001;
  1405. size[]={1};
  1406. sizeCoef=1;
  1407. color[]=
  1408. {
  1409. {1,1,1,0.1},
  1410. {1,1,1,0.2},
  1411. {1,1,1,0.1},
  1412. {1,1,1,0}
  1413. };
  1414. colorCoef[]=
  1415. {
  1416. 1,
  1417. 1,
  1418. 1,
  1419. "(accelY interpolate [70,160,0,1]) * ((altitude*altitude) interpolate [400,40000,1.5,0.5])"
  1420. };
  1421. animationSpeed[]={1000};
  1422. animationSpeedCoef=0.0099999998;
  1423. randomDirectionPeriod=0;
  1424. randomDirectionIntensity=0;
  1425. onTimerScript="";
  1426. beforeDestroyScript="";
  1427. lifeTimeVar=0.1;
  1428. position[]=
  1429. {
  1430. "positionX",
  1431. "positionY",
  1432. "positionZ"
  1433. };
  1434. positionVar[]={0.1,0.1,0.1};
  1435. MoveVelocityVar[]={0,0,0};
  1436. rotationVelocityVar=10;
  1437. sizeVar=0;
  1438. colorVar[]={0,0,0,0};
  1439. randomDirectionPeriodVar=0;
  1440. randomDirectionIntensityVar=0;
  1441. };
  1442. };
  1443. class bwi_WingVortices
  1444. {
  1445. class bwi_WingTrail1
  1446. {
  1447. simulation="particles";
  1448. type="bwi_WingTrail";
  1449. qualityLevel=2;
  1450. };
  1451. class bwi_WingTrail1Med
  1452. {
  1453. simulation="particles";
  1454. type="bwi_WingTrailMed";
  1455. qualityLevel=1;
  1456. };
  1457. };
  1458. class bwi_BodyVortices
  1459. {
  1460. class bwi_BodyTrail1
  1461. {
  1462. simulation="particles";
  1463. type="bwi_BodyTrail";
  1464. qualityLevel=2;
  1465. };
  1466. class bwi_BodyTrail1Med
  1467. {
  1468. simulation="particles";
  1469. type="bwi_BodyTrailMed";
  1470. qualityLevel=1;
  1471. };
  1472. };
  1473. class bwi_WingTraces
  1474. {
  1475. class bwi_WingTrace1
  1476. {
  1477. simulation="particles";
  1478. type="bwi_WingTrace";
  1479. qualityLevel=2;
  1480. };
  1481. class bwi_WingTrace1Med
  1482. {
  1483. simulation="particles";
  1484. type="bwi_WingTraceMed";
  1485. qualityLevel=1;
  1486. };
  1487. };
  1488. class CfgVehicles
  1489. {
  1490. class Logic;
  1491. class Module_F: Logic
  1492. {
  1493. class ArgumentsBaseUnits
  1494. {
  1495. class Units;
  1496. };
  1497. class ModuleDescription
  1498. {
  1499. class AnyBrain;
  1500. };
  1501. };
  1502. class thingX;
  1503. class Motorcycle;
  1504. class Air;
  1505. class Plane: Air
  1506. {
  1507. class NewTurret;
  1508. class ViewPilot;
  1509. class HitPoints
  1510. {
  1511. class HitHull;
  1512. };
  1513. };
  1514. class Plane_Base_F: Plane
  1515. {
  1516. class AnimationSources;
  1517. class Components;
  1518. };
  1519. class bwi_a3_t6_BASE: Plane_Base_F
  1520. {
  1521. simulation="airplanex";
  1522. class NewTurret;
  1523. memoryPointCM[]=
  1524. {
  1525. "flare_launcher1"
  1526. };
  1527. memoryPointCMDir[]=
  1528. {
  1529. "flare_launcher1_dir"
  1530. };
  1531. destrType="DestructWreck";
  1532. displayName="T-6A Texan II";
  1533. model="\bwi_a3_t6\bwi_a3_t6a";
  1534. accuracy=0.2;
  1535. icon="bwi_a3_t6\data\icon.paa";
  1536. picture="bwi_a3_t6\data\picture.paa";
  1537. driverAction="bwi_t6a_pilot";
  1538. brakeDistance=500;
  1539. IncomingMissileDetectionSystem=16;
  1540. LockDetectionSystem=8;
  1541. radarType=4;
  1542. attenuationEffectType="PlaneAttenuation";
  1543. soundLocked[]=
  1544. {
  1545. "\bwi_a3_t6\Sounds\alarm_loop",
  1546. 0.2,
  1547. 1
  1548. };
  1549. soundIncommingMissile[]=
  1550. {
  1551. "\bwi_a3_t6\Sounds\bluewarning",
  1552. 0.2,
  1553. 1
  1554. };
  1555. soundLandCrash[]=
  1556. {
  1557. "\bwi_a3_t6\Sounds\touchdown",
  1558. 2,
  1559. 1,
  1560. 500
  1561. };
  1562. soundWaterCollision1[]=
  1563. {
  1564. "A3\Sounds_F\vehicles\crashes\planes\plane_crash_water_1",
  1565. 1.41254,
  1566. 1,
  1567. 500
  1568. };
  1569. soundWaterCollision2[]=
  1570. {
  1571. "A3\Sounds_F\vehicles\crashes\planes\plane_crash_water_2",
  1572. 1.41254,
  1573. 1,
  1574. 500
  1575. };
  1576. soundWaterCrashes[]=
  1577. {
  1578. "soundWaterCollision1",
  1579. 0.5,
  1580. "soundWaterCollision2",
  1581. 0.5
  1582. };
  1583. buildCrash0[]=
  1584. {
  1585. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",
  1586. 1,
  1587. 1,
  1588. 900
  1589. };
  1590. buildCrash1[]=
  1591. {
  1592. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",
  1593. 1,
  1594. 1,
  1595. 900
  1596. };
  1597. buildCrash2[]=
  1598. {
  1599. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",
  1600. 1,
  1601. 1,
  1602. 900
  1603. };
  1604. buildCrash3[]=
  1605. {
  1606. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",
  1607. 1,
  1608. 1,
  1609. 900
  1610. };
  1611. soundBuildingCrash[]=
  1612. {
  1613. "buildCrash0",
  1614. 0.25,
  1615. "buildCrash1",
  1616. 0.25,
  1617. "buildCrash2",
  1618. 0.25,
  1619. "buildCrash3",
  1620. 0.25
  1621. };
  1622. WoodCrash0[]=
  1623. {
  1624. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1",
  1625. 3.1622801,
  1626. 1,
  1627. 900
  1628. };
  1629. WoodCrash1[]=
  1630. {
  1631. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_2",
  1632. 3.1622801,
  1633. 1,
  1634. 900
  1635. };
  1636. WoodCrash2[]=
  1637. {
  1638. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_6",
  1639. 3.1622801,
  1640. 1,
  1641. 900
  1642. };
  1643. WoodCrash3[]=
  1644. {
  1645. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_8",
  1646. 3.1622801,
  1647. 1,
  1648. 900
  1649. };
  1650. soundWoodCrash[]=
  1651. {
  1652. "woodCrash0",
  1653. 0.25,
  1654. "woodCrash1",
  1655. 0.25,
  1656. "woodCrash2",
  1657. 0.25,
  1658. "woodCrash3",
  1659. 0.25
  1660. };
  1661. armorCrash0[]=
  1662. {
  1663. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",
  1664. 1,
  1665. 1,
  1666. 900
  1667. };
  1668. armorCrash1[]=
  1669. {
  1670. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",
  1671. 1,
  1672. 1,
  1673. 900
  1674. };
  1675. armorCrash2[]=
  1676. {
  1677. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",
  1678. 1,
  1679. 1,
  1680. 900
  1681. };
  1682. armorCrash3[]=
  1683. {
  1684. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",
  1685. 1,
  1686. 1,
  1687. 900
  1688. };
  1689. soundArmorCrash[]=
  1690. {
  1691. "ArmorCrash0",
  1692. 0.25,
  1693. "ArmorCrash1",
  1694. 0.25,
  1695. "ArmorCrash2",
  1696. 0.25,
  1697. "ArmorCrash3",
  1698. 0.25
  1699. };
  1700. Crash0[]=
  1701. {
  1702. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",
  1703. 1,
  1704. 1,
  1705. 900
  1706. };
  1707. Crash1[]=
  1708. {
  1709. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",
  1710. 1,
  1711. 1,
  1712. 900
  1713. };
  1714. Crash2[]=
  1715. {
  1716. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",
  1717. 1,
  1718. 1,
  1719. 900
  1720. };
  1721. Crash3[]=
  1722. {
  1723. "A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",
  1724. 1,
  1725. 1,
  1726. 900
  1727. };
  1728. soundCrashes[]=
  1729. {
  1730. "Crash0",
  1731. 0.25,
  1732. "Crash1",
  1733. 0.25,
  1734. "Crash2",
  1735. 0.25,
  1736. "Crash3",
  1737. 0.25
  1738. };
  1739. soundFlapsUp[]=
  1740. {
  1741. "A3\Sounds_F_EPC\CAS_02\Flaps_Up",
  1742. 2,
  1743. 1,
  1744. 60
  1745. };
  1746. soundFlapsDown[]=
  1747. {
  1748. "A3\Sounds_F_EPC\CAS_02\Flaps_Down",
  1749. 2,
  1750. 1,
  1751. 60
  1752. };
  1753. soundGearUp[]=
  1754. {
  1755. "\bwi_a3_t6\Sounds\gear",
  1756. 1,
  1757. 0.60000002,
  1758. 60
  1759. };
  1760. soundGearDown[]=
  1761. {
  1762. "\bwi_a3_t6\Sounds\gear",
  1763. 1,
  1764. 0.60000002,
  1765. 60
  1766. };
  1767. soundGetIn[]=
  1768. {
  1769. "A3\Sounds_F_EPC\CAS_02\TO_getin",
  1770. 1,
  1771. 1
  1772. };
  1773. soundGetOut[]=
  1774. {
  1775. "A3\Sounds_F_EPC\CAS_02\getout",
  1776. 1,
  1777. 1,
  1778. 40
  1779. };
  1780. cabinOpenSound[]=
  1781. {
  1782. "A3\Sounds_F\air\noises\Plane_CAS02_CabinOpen",
  1783. 3.1622801,
  1784. 1,
  1785. 40
  1786. };
  1787. cabinCloseSound[]=
  1788. {
  1789. "A3\Sounds_F\air\noises\Plane_CAS02_CabinClose",
  1790. 3.1622801,
  1791. 1,
  1792. 40
  1793. };
  1794. cabinOpenSoundInternal[]=
  1795. {
  1796. "A3\Sounds_F\air\noises\Plane_CAS02_CabinOpen",
  1797. 10,
  1798. 1,
  1799. 40
  1800. };
  1801. cabinCloseSoundInternal[]=
  1802. {
  1803. "A3\Sounds_F\air\noises\Plane_CAS02_CabinClose",
  1804. 10,
  1805. 1,
  1806. 40
  1807. };
  1808. soundDammage[]=
  1809. {
  1810. "",
  1811. 0.56234097,
  1812. 1
  1813. };
  1814. soundEngineOnInt[]=
  1815. {
  1816. "\bwi_a3_t6\Sounds\Start_int",
  1817. 1,
  1818. 1
  1819. };
  1820. soundEngineOnExt[]=
  1821. {
  1822. "\bwi_a3_t6\Sounds\Start_ext",
  1823. 2,
  1824. 1,
  1825. 600
  1826. };
  1827. soundEngineOffInt[]=
  1828. {
  1829. "\bwi_a3_t6\Sounds\Stop_int",
  1830. 1,
  1831. 1
  1832. };
  1833. soundEngineOffExt[]=
  1834. {
  1835. "\bwi_a3_t6\Sounds\Stop_ext",
  1836. 2,
  1837. 1,
  1838. 600
  1839. };
  1840. class Sounds
  1841. {
  1842. class EngineIdleExt
  1843. {
  1844. sound[]=
  1845. {
  1846. "\bwi_a3_t6\Sounds\Prop_Idle_Ext",
  1847. 2,
  1848. 1,
  1849. 800
  1850. };
  1851. frequency="1.0 min (rpm + 0.5)";
  1852. volume="engineOn*camPos*(thrust factor[0.3, 0])";
  1853. };
  1854. class EngineIdleIn
  1855. {
  1856. sound[]=
  1857. {
  1858. "\bwi_a3_t6\Sounds\Prop_Idle_Int",
  1859. 1,
  1860. 1
  1861. };
  1862. frequency="1.0 min (rpm + 0.5)";
  1863. volume="(1-camPos)*(engineOn*(thrust factor[0.3, 0]))";
  1864. };
  1865. class EngineExt
  1866. {
  1867. sound[]=
  1868. {
  1869. "\bwi_a3_t6\Sounds\Prop_Ext",
  1870. 2,
  1871. 1,
  1872. 1200
  1873. };
  1874. frequency="(1-randomizer*0.0008)*(thrust+0.5)*rpm";
  1875. volume="camPos*engineOn*(rpm factor[0.3, 1])";
  1876. };
  1877. class EngineIn
  1878. {
  1879. sound[]=
  1880. {
  1881. "\bwi_a3_t6\Sounds\Prop_Int",
  1882. 1,
  1883. 1
  1884. };
  1885. frequency="(1-randomizer*0.0008)*(thrust+0.5)*rpm";
  1886. volume="(1-camPos)*(engineOn*(rpm factor[0.3, 1]))";
  1887. };
  1888. class DistantPlaneOut
  1889. {
  1890. sound[]=
  1891. {
  1892. "\bwi_a3_t6\Sounds\Prop_Distant",
  1893. 3,
  1894. 1,
  1895. 4000
  1896. };
  1897. frequency="1";
  1898. volume="engineOn*camPos*(speed factor[1, 100])";
  1899. };
  1900. class WindNoiseOut
  1901. {
  1902. sound[]=
  1903. {
  1904. "A3\Sounds_F\air\UAV_02\noise",
  1905. 0.25118864,
  1906. 1,
  1907. 150
  1908. };
  1909. frequency="(0.3+(1.005*(speed factor[1, 50])))";
  1910. volume="camPos*(speed factor[1, 50])";
  1911. };
  1912. class WindNoiseIn
  1913. {
  1914. sound[]=
  1915. {
  1916. "A3\Sounds_F\vehicles\air\noises\wind_closed",
  1917. 0.25118864,
  1918. 1
  1919. };
  1920. frequency="(0.3+(1.005*(speed factor[1, 50])))";
  1921. volume="(1-camPos)*(speed factor[1, 50])";
  1922. };
  1923. class RainExt
  1924. {
  1925. sound[]=
  1926. {
  1927. "A3\Sounds_F\vehicles\noises\rain1_ext",
  1928. 1.7782794,
  1929. 1,
  1930. 100
  1931. };
  1932. frequency=1;
  1933. volume="camPos * rain * (speed factor[50, 0])";
  1934. };
  1935. class RainInt
  1936. {
  1937. sound[]=
  1938. {
  1939. "A3\Sounds_F\vehicles\noises\rain1_int",
  1940. 1,
  1941. 1,
  1942. 100
  1943. };
  1944. frequency=1;
  1945. volume="(1-camPos) * rain * (speed factor[50, 0])";
  1946. };
  1947. class Waternoise_ext
  1948. {
  1949. sound[]=
  1950. {
  1951. "A3\Sounds_F\vehicles\noises\air_driving_in_water",
  1952. 0.70794576,
  1953. 1,
  1954. 300
  1955. };
  1956. frequency="1";
  1957. volume="(speed factor[0, 5]) * water * camPos + (speed factor[-0.1, -5]) * water * camPos";
  1958. };
  1959. class Waternoise_int
  1960. {
  1961. sound[]=
  1962. {
  1963. "A3\Sounds_F\vehicles\noises\soft_driving_in_water_int",
  1964. 0.56234097,
  1965. 1,
  1966. 100
  1967. };
  1968. frequency="1";
  1969. volume="(speed factor[0, 5]) * water * (1-camPos) + (speed factor[-0.1, -5]) * water * (1-camPos)";
  1970. };
  1971. };
  1972. class ViewPilot: ViewPilot
  1973. {
  1974. minFov=0.44999999;
  1975. maxFov=1.25;
  1976. initFov=1;
  1977. };
  1978. class Wheels
  1979. {
  1980. class wheel_1
  1981. {
  1982. steering=1;
  1983. boneName="wheel_1";
  1984. center="wheel_c_center";
  1985. boundary="wheel_c_rim";
  1986. suspForceAppPointOffset="wheel_c_center";
  1987. tireForceAppPointOffset="wheel_c_center";
  1988. width=0.2;
  1989. mass=25;
  1990. MOI=1;
  1991. dampingRate=1.5;
  1992. dampingRateDamaged=2;
  1993. dampingRateDestroyed=1000;
  1994. maxBrakeTorque=1;
  1995. maxHandBrakeTorque=1;
  1996. suspTravelDirection[]={0,-1,0};
  1997. maxCompression=0.045000002;
  1998. maxDroop=0.064999998;
  1999. longitudinalStiffnessPerUnitGravity=6;
  2000. latStiffX=1;
  2001. latStiffY=10;
  2002. frictionVsSlipGraph[]=
  2003. {
  2004. {0,1},
  2005. {0.5,1},
  2006. {1,1}
  2007. };
  2008. sprungMass=1200;
  2009. springStrength=30000;
  2010. springDamperRate=6000;
  2011. };
  2012. class wheel_2: wheel_1
  2013. {
  2014. steering=0;
  2015. boneName="wheel_2";
  2016. side="left";
  2017. center="wheel_l_center";
  2018. boundary="wheel_l_rim";
  2019. suspForceAppPointOffset="wheel_l_center";
  2020. tireForceAppPointOffset="Wheel_l_center";
  2021. };
  2022. class wheel_3: wheel_2
  2023. {
  2024. boneName="wheel_3";
  2025. side="right";
  2026. center="wheel_r_center";
  2027. boundary="wheel_r_rim";
  2028. suspForceAppPointOffset="wheel_r_center";
  2029. tireForceAppPointOffset="wheel_r_center";
  2030. };
  2031. };
  2032. landingSpeed=210;
  2033. acceleration=150;
  2034. maxSpeed=586;
  2035. damperForce=2;
  2036. class Damage
  2037. {
  2038. tex[]={};
  2039. mat[]=
  2040. {
  2041. "bwi_a3_t6\data\t6_1_t.rvmat",
  2042. "bwi_a3_t6\data\t6_1_t_damage.rvmat",
  2043. "bwi_a3_t6\data\t6_1_t_destruct.rvmat",
  2044. "bwi_a3_t6\data\t6_2_t.rvmat",
  2045. "bwi_a3_t6\data\t6_2_t_damage.rvmat",
  2046. "bwi_a3_t6\data\t6_2_t_destruct.rvmat",
  2047. "bwi_a3_t6\data\t6_3_t.rvmat",
  2048. "bwi_a3_t6\data\t6_3_t_damage.rvmat",
  2049. "bwi_a3_t6\data\t6_3_t_destruct.rvmat",
  2050. "bwi_a3_t6\data\t6_4_t.rvmat",
  2051. "bwi_a3_t6\data\t6_4_t_damage.rvmat",
  2052. "bwi_a3_t6\data\t6_4_t_destruct.rvmat"
  2053. };
  2054. };
  2055. hiddenSelections[]=
  2056. {
  2057. "camo1",
  2058. "camo2",
  2059. "camo3",
  2060. "camo4"
  2061. };
  2062. driveOnComponent[]=
  2063. {
  2064. "wheel_1",
  2065. "wheel_2",
  2066. "wheel_3"
  2067. };
  2068. wheelSteeringSensitivity=0.5;
  2069. rudderInfluence=0.80000001;
  2070. aileronSensitivity=0.80000001;
  2071. elevatorSensitivity=0.22;
  2072. irScanRangeMin=500;
  2073. irScanRangeMax=5000;
  2074. irScanToEyeFactor=2;
  2075. driverLeftHandAnimName="";
  2076. driverRightHandAnimName="front_stick";
  2077. memoryPointsGetInDriver="pos driver";
  2078. memoryPointsGetInDriverDir="pos driver dir";
  2079. memoryPointsGetInGunner="pos gunner";
  2080. memoryPointsGetInGunnerPrecise="pos gunner";
  2081. memoryPointsGetInGunnerDir="pos gunner dir";
  2082. envelope[]={0,0.15000001,1,2,5,5.8299999,6,5.8499999,5.5,4.8000002,3.5999999,1.8,0};
  2083. extCameraPosition[]={0,1,-15};
  2084. angleOfIndicence=0.02235987;
  2085. draconicForceXCoef=2.5;
  2086. draconicForceYCoef=0.5;
  2087. draconicForceZCoef=0.5;
  2088. draconicTorqueXCoef=0.15000001;
  2089. draconicTorqueYCoef=2;
  2090. thrustCoef[]={1.5,2,2.5,1.5,2,2,2,1,0.69999999,0.5,0.5,0.5,0.5,0.30000001,0.2,0.1};
  2091. landingAoa="rad 10";
  2092. laserScanner=1;
  2093. gunAimDown=0.028999999;
  2094. headAimDown=0;
  2095. memoryPointLRocket="Rocket_1";
  2096. memoryPointRRocket="Rocket_2";
  2097. flapsFrictionCoef=0.31999999;
  2098. minFireTime=30;
  2099. threat[]={1,1,1};
  2100. armor=60;
  2101. damageResistance=0.0040000002;
  2102. driverCanEject=0;
  2103. ejectDamageLimit=0.44999999;
  2104. ejectDeadCargo=0;
  2105. ejectDeadDriver=0;
  2106. ejectDeadGunner=0;
  2107. ejectSpeed[]={0,60,0};
  2108. class EjectionSystem
  2109. {
  2110. CanopyClass="bwi_a3_t6c_canopy";
  2111. CanopyForce=30;
  2112. CanopyHideAnim="canopy_hide";
  2113. CanopyPos="pos_eject_canopy";
  2114. EjectionDual=1;
  2115. EjectionParachute="Steerable_Parachute_F";
  2116. EjectionSeatClass="bwi_a3_t6c_ejection_seat";
  2117. EjectionSeatEnabled=1;
  2118. EjectionSeatForce=50;
  2119. EjectionSeatHideAnim="ejection_seat_hide";
  2120. EjectionSeatPos="pos_eject";
  2121. EjectionSeatRailAnim="ejection_seat_motion";
  2122. EjectionSoundExt="Plane_Fighter_01_ejection_ext_sound";
  2123. EjectionSoundInt="Plane_Fighter_01_ejection_in_sound";
  2124. };
  2125. class Components: Components
  2126. {
  2127. class SensorsManagerComponent
  2128. {
  2129. class Components
  2130. {
  2131. class IRSensorComponent: SensorTemplateIR
  2132. {
  2133. class AirTarget
  2134. {
  2135. minRange=1500;
  2136. maxRange=1500;
  2137. objectDistanceLimitCoef=-1;
  2138. viewDistanceLimitCoef=1;
  2139. };
  2140. class GroundTarget
  2141. {
  2142. minRange=2000;
  2143. maxRange=2000;
  2144. objectDistanceLimitCoef=1;
  2145. viewDistanceLimitCoef=1;
  2146. };
  2147. angleRangeHorizontal=360;
  2148. angleRangeVertical=90;
  2149. maxTrackableSpeed=400;
  2150. componentType="IRSensorComponent";
  2151. typeRecognitionDistance=2000;
  2152. maxFogSeeThrough=0.995;
  2153. color[]={1,0,0,1};
  2154. allowsMarking=1;
  2155. groundNoiseDistanceCoef=-1;
  2156. maxGroundNoiseDistance=-1;
  2157. minSpeedThreshold=0;
  2158. maxSpeedThreshold=0;
  2159. animDirection="";
  2160. aimDown=0;
  2161. minTrackableSpeed=-1e+010;
  2162. minTrackableATL=-1e+010;
  2163. maxTrackableATL=1e+010;
  2164. };
  2165. class VisualSensorComponent: SensorTemplateVisual
  2166. {
  2167. class AirTarget
  2168. {
  2169. minRange=1500;
  2170. maxRange=1500;
  2171. objectDistanceLimitCoef=-1;
  2172. viewDistanceLimitCoef=1;
  2173. };
  2174. class GroundTarget
  2175. {
  2176. minRange=2000;
  2177. maxRange=2000;
  2178. objectDistanceLimitCoef=1;
  2179. viewDistanceLimitCoef=1;
  2180. };
  2181. angleRangeHorizontal=26;
  2182. angleRangeVertical=20;
  2183. maxTrackableSpeed=100;
  2184. aimDown=1;
  2185. animDirection="main1turret";
  2186. componentType="VisualSensorComponent";
  2187. nightRangeCoef=0;
  2188. maxFogSeeThrough=0.94;
  2189. color[]={1,1,0.5,0.80000001};
  2190. typeRecognitionDistance=2000;
  2191. allowsMarking=1;
  2192. groundNoiseDistanceCoef=-1;
  2193. maxGroundNoiseDistance=-1;
  2194. minSpeedThreshold=0;
  2195. maxSpeedThreshold=0;
  2196. minTrackableSpeed=-1e+010;
  2197. minTrackableATL=-1e+010;
  2198. maxTrackableATL=1e+010;
  2199. };
  2200. class PassiveRadarSensorComponent: SensorTemplatePassiveRadar
  2201. {
  2202. componentType="PassiveRadarSensorComponent";
  2203. class AirTarget
  2204. {
  2205. minRange=1500;
  2206. maxRange=1500;
  2207. objectDistanceLimitCoef=-1;
  2208. viewDistanceLimitCoef=-1;
  2209. };
  2210. class GroundTarget
  2211. {
  2212. minRange=2000;
  2213. maxRange=2000;
  2214. objectDistanceLimitCoef=-1;
  2215. viewDistanceLimitCoef=-1;
  2216. };
  2217. typeRecognitionDistance=12000;
  2218. angleRangeHorizontal=360;
  2219. angleRangeVertical=360;
  2220. groundNoiseDistanceCoef=-1;
  2221. maxGroundNoiseDistance=-1;
  2222. minSpeedThreshold=0;
  2223. maxSpeedThreshold=0;
  2224. animDirection="";
  2225. aimDown=0;
  2226. color[]={0.5,1,0.5,0.5};
  2227. minTrackableSpeed=-1e+010;
  2228. maxTrackableSpeed=1e+010;
  2229. minTrackableATL=-1e+010;
  2230. maxTrackableATL=1e+010;
  2231. allowsMarking=0;
  2232. };
  2233. class ActiveRadarSensorComponent: SensorTemplateActiveRadar
  2234. {
  2235. class AirTarget
  2236. {
  2237. minRange=4000;
  2238. maxRange=4000;
  2239. objectDistanceLimitCoef=-1;
  2240. viewDistanceLimitCoef=-1;
  2241. };
  2242. class GroundTarget
  2243. {
  2244. minRange=5000;
  2245. maxRange=5000;
  2246. objectDistanceLimitCoef=-1;
  2247. viewDistanceLimitCoef=-1;
  2248. };
  2249. typeRecognitionDistance=5000;
  2250. angleRangeHorizontal=45;
  2251. angleRangeVertical=45;
  2252. groundNoiseDistanceCoef=0.2;
  2253. componentType="ActiveRadarSensorComponent";
  2254. maxGroundNoiseDistance=200;
  2255. minSpeedThreshold=30;
  2256. maxSpeedThreshold=40;
  2257. color[]={0,1,1,1};
  2258. allowsMarking=1;
  2259. animDirection="";
  2260. aimDown=0;
  2261. minTrackableSpeed=-1e+010;
  2262. maxTrackableSpeed=1e+010;
  2263. minTrackableATL=-1e+010;
  2264. maxTrackableATL=1e+010;
  2265. };
  2266. class LaserSensorComponent: SensorTemplateLaser
  2267. {
  2268. componentType="LaserSensorComponent";
  2269. class AirTarget
  2270. {
  2271. minRange=4000;
  2272. maxRange=4000;
  2273. objectDistanceLimitCoef=-1;
  2274. viewDistanceLimitCoef=-1;
  2275. };
  2276. class GroundTarget
  2277. {
  2278. minRange=5000;
  2279. maxRange=5000;
  2280. objectDistanceLimitCoef=-1;
  2281. viewDistanceLimitCoef=-1;
  2282. };
  2283. angleRangeHorizontal=180;
  2284. angleRangeVertical=180;
  2285. typeRecognitionDistance=0;
  2286. color[]={1,1,1,0};
  2287. allowsMarking=1;
  2288. groundNoiseDistanceCoef=-1;
  2289. maxGroundNoiseDistance=-1;
  2290. minSpeedThreshold=0;
  2291. maxSpeedThreshold=0;
  2292. animDirection="";
  2293. aimDown=0;
  2294. minTrackableSpeed=-1e+010;
  2295. maxTrackableSpeed=1e+010;
  2296. minTrackableATL=-1e+010;
  2297. maxTrackableATL=1e+010;
  2298. };
  2299. class NVSensorComponent: SensorTemplateNV
  2300. {
  2301. componentType="NVSensorComponent";
  2302. color[]={1,1,1,0};
  2303. typeRecognitionDistance=0;
  2304. class AirTarget
  2305. {
  2306. minRange=4000;
  2307. maxRange=4000;
  2308. objectDistanceLimitCoef=-1;
  2309. viewDistanceLimitCoef=-1;
  2310. };
  2311. class GroundTarget
  2312. {
  2313. minRange=5000;
  2314. maxRange=5000;
  2315. objectDistanceLimitCoef=-1;
  2316. viewDistanceLimitCoef=-1;
  2317. };
  2318. angleRangeHorizontal=90;
  2319. angleRangeVertical=90;
  2320. allowsMarking=1;
  2321. groundNoiseDistanceCoef=-1;
  2322. maxGroundNoiseDistance=-1;
  2323. minSpeedThreshold=0;
  2324. maxSpeedThreshold=0;
  2325. animDirection="";
  2326. aimDown=0;
  2327. minTrackableSpeed=-1e+010;
  2328. maxTrackableSpeed=1e+010;
  2329. minTrackableATL=-1e+010;
  2330. maxTrackableATL=1e+010;
  2331. };
  2332. };
  2333. };
  2334. class TransportPylonsComponent
  2335. {
  2336. UIPicture="\bwi_a3_t6\data\Plane_t6_3DEN_CA.paa";
  2337. class Presets
  2338. {
  2339. class Empty
  2340. {
  2341. displayName="Empty";
  2342. attachment[]={};
  2343. };
  2344. };
  2345. class pylons
  2346. {
  2347. class pylons1
  2348. {
  2349. hardpoints[]={};
  2350. attachment="empty_bwi";
  2351. priority=5;
  2352. maxweight=300;
  2353. UIposition[]={0.34999999,0};
  2354. };
  2355. };
  2356. };
  2357. class VehicleSystemsDisplayManagerComponentLeft: DefaultVehicleSystemsDisplayManagerLeft
  2358. {
  2359. defaultDisplay="EmptyDisplay";
  2360. class Components
  2361. {
  2362. class EmptyDisplay
  2363. {
  2364. componentType="EmptyDisplayComponent";
  2365. };
  2366. class MinimapDisplay
  2367. {
  2368. componentType="MinimapDisplayComponent";
  2369. resource="RscCustomInfoMiniMap";
  2370. };
  2371. class VehicleDriverDisplay
  2372. {
  2373. componentType="TransportFeedDisplayComponent";
  2374. source="Driver";
  2375. };
  2376. class VehicleMissileDisplay
  2377. {
  2378. componentType="TransportFeedDisplayComponent";
  2379. source="Missile";
  2380. };
  2381. class SensorDisplay
  2382. {
  2383. componentType="SensorsDisplayComponent";
  2384. range[]={2000,4000,8000,16000,30000};
  2385. resource="RscCustomInfoSensors";
  2386. };
  2387. };
  2388. };
  2389. class VehicleSystemsDisplayManagerComponentRight: DefaultVehicleSystemsDisplayManagerRight
  2390. {
  2391. defaultDisplay="SensorDisplay";
  2392. class Components
  2393. {
  2394. class EmptyDisplay
  2395. {
  2396. componentType="EmptyDisplayComponent";
  2397. };
  2398. class MinimapDisplay
  2399. {
  2400. componentType="MinimapDisplayComponent";
  2401. resource="RscCustomInfoMiniMap";
  2402. };
  2403. class VehicleDriverDisplay
  2404. {
  2405. componentType="TransportFeedDisplayComponent";
  2406. source="Driver";
  2407. };
  2408. class VehicleMissileDisplay
  2409. {
  2410. componentType="TransportFeedDisplayComponent";
  2411. source="Missile";
  2412. };
  2413. class SensorDisplay
  2414. {
  2415. componentType="SensorsDisplayComponent";
  2416. range[]={2000,4000,8000,16000,30000};
  2417. resource="RscCustomInfoSensors";
  2418. };
  2419. };
  2420. };
  2421. };
  2422. class RenderTargets
  2423. {
  2424. class LeftMirror
  2425. {
  2426. renderTarget="rendertarget1";
  2427. class CameraView1
  2428. {
  2429. pointPosition="PIP1_pos";
  2430. pointDirection="PIP1_dir";
  2431. renderQuality=2;
  2432. renderVisionMode=0;
  2433. fov=0.69999999;
  2434. };
  2435. };
  2436. class RightMirror
  2437. {
  2438. renderTarget="rendertarget2";
  2439. class CameraView1
  2440. {
  2441. pointPosition="PIP2_pos";
  2442. pointDirection="PIP2_dir";
  2443. renderQuality=2;
  2444. renderVisionMode=0;
  2445. fov=0.69999999;
  2446. };
  2447. };
  2448. class TopMirror
  2449. {
  2450. renderTarget="rendertarget3";
  2451. class CameraView1
  2452. {
  2453. pointPosition="PIP3_pos";
  2454. pointDirection="PIP3_dir";
  2455. renderQuality=2;
  2456. renderVisionMode=0;
  2457. fov=0.69999999;
  2458. };
  2459. };
  2460. };
  2461. class Turrets
  2462. {
  2463. class MainTurret: NewTurret
  2464. {
  2465. body="";
  2466. gun="";
  2467. gunnerLeftHandAnimName="";
  2468. gunnerRightHandAnimName="back_stick";
  2469. isCopilot=1;
  2470. canEject=0;
  2471. weapons[]={};
  2472. magazines[]={};
  2473. gunnerAction="bwi_t6a_pilot";
  2474. castGunnerShadow=1;
  2475. viewGunnerShadow=1;
  2476. gunnerName="instructor";
  2477. gunnerUsesPilotView=1;
  2478. gunnerCompartments="Compartment1";
  2479. startEngine=0;
  2480. outGunnerMayFire=1;
  2481. commanding=-1;
  2482. minElev=-80;
  2483. maxElev=25;
  2484. initElev=-20;
  2485. minTurn=30;
  2486. maxTurn=150;
  2487. };
  2488. };
  2489. class WingVortices
  2490. {
  2491. class WingTipLeft
  2492. {
  2493. effectName="bwi_WingVortices";
  2494. position="PositionLight_red_1_pos";
  2495. };
  2496. class WingTipRight
  2497. {
  2498. effectName="bwi_WingVortices";
  2499. position="PositionLight_green_1_pos";
  2500. };
  2501. class BodyLeft_inner
  2502. {
  2503. effectName="bwi_BodyVortices";
  2504. position="body_vapour_L_S";
  2505. };
  2506. class BodyRight_inner
  2507. {
  2508. effectName="bwi_BodyVortices";
  2509. position="body_vapour_R_S";
  2510. };
  2511. class BodyLeft_outer
  2512. {
  2513. effectName="bwi_BodyVortices";
  2514. position="body_vapour_L_E";
  2515. };
  2516. class BodyRight_outer
  2517. {
  2518. effectName="bwi_BodyVortices";
  2519. position="body_vapour_R_E";
  2520. };
  2521. };
  2522. class UserActions
  2523. {
  2524. class Eject_Pilot
  2525. {
  2526. condition="player in this and isEngineOn this and player == driver this";
  2527. displayName="<t color='#a72121'>Eject</t>";
  2528. hideOnUse=1;
  2529. onlyforplayer=1;
  2530. position="pilotcontrol";
  2531. priority=0.050000001;
  2532. radius=10;
  2533. shortcut="Eject";
  2534. showWindow=0;
  2535. statement="[this] execVM ""\bwi_a3_t6\functions\fn_ejection_twoseater.sqf"";";
  2536. };
  2537. class Eject_WSO
  2538. {
  2539. condition="player in this and isEngineOn this and player == gunner this";
  2540. displayName="<t color='#a72121'>Eject</t>";
  2541. hideOnUse=1;
  2542. onlyforplayer=1;
  2543. position="pilotcontrol";
  2544. priority=0.050000001;
  2545. radius=10;
  2546. shortcut="Eject";
  2547. showWindow=0;
  2548. statement="[this] execVM ""\bwi_a3_t6\functions\fn_ejection_twoseater.sqf"";";
  2549. };
  2550. };
  2551. class AnimationSources
  2552. {
  2553. class Damper_c_source
  2554. {
  2555. source="damper";
  2556. wheel="wheel_1";
  2557. };
  2558. class Damper_l_source
  2559. {
  2560. source="damper";
  2561. wheel="wheel_2";
  2562. };
  2563. class Damper_r_source
  2564. {
  2565. source="damper";
  2566. wheel="wheel_3";
  2567. };
  2568. class hide_source
  2569. {
  2570. source="user";
  2571. animPeriod=1;
  2572. };
  2573. class canopy_hide
  2574. {
  2575. source="user";
  2576. animPeriod=0.001;
  2577. initPhase=0;
  2578. };
  2579. class ejection_seat_hide: canopy_hide
  2580. {
  2581. };
  2582. class ejection_seat_motion
  2583. {
  2584. source="user";
  2585. animPeriod=0.25;
  2586. initPhase=0;
  2587. };
  2588. };
  2589. class MarkerLights
  2590. {
  2591. class Red_Still_L
  2592. {
  2593. name="body_vapour_L_E";
  2594. color[]={0.81999999,0.079999998,0,1};
  2595. ambient[]={100,100,100,0};
  2596. brightness=0.035;
  2597. intensity=5.5;
  2598. activeLight=0;
  2599. useFlare=1;
  2600. flareSize=2;
  2601. blinking=0;
  2602. };
  2603. class Green_Still_R
  2604. {
  2605. name="body_vapour_R_E";
  2606. color[]={0.029999999,1,0.11,1};
  2607. ambient[]={100,100,100,0};
  2608. brightness=0.035;
  2609. intensity=5.5;
  2610. activeLight=0;
  2611. useFlare=1;
  2612. flareSize=2;
  2613. blinking=0;
  2614. };
  2615. class Red_Blinking_T
  2616. {
  2617. name="body_vapour_L_E";
  2618. color[]={0.81999999,0.079999998,0,1};
  2619. ambient[]={100,100,100,0};
  2620. brightness=0.035;
  2621. blinkingPattern[]={0.1,0.89999998};
  2622. blinkingStartsOn=1;
  2623. blinkingPatternGuarantee=1;
  2624. intensity=5.5;
  2625. activeLight=0;
  2626. useFlare=1;
  2627. flareSize=2;
  2628. blinking=1;
  2629. };
  2630. class Red_Blinking_B
  2631. {
  2632. name="body_vapour_R_E";
  2633. color[]={1000,0,0,1};
  2634. ambient[]={1,0,0,1};
  2635. brightness=0.1;
  2636. blinkingPattern[]={0.1,0.89999998};
  2637. blinkingStartsOn=1;
  2638. blinkingPatternGuarantee=1;
  2639. blinking=1;
  2640. };
  2641. class White_Blinking_L
  2642. {
  2643. name="_leftwingemitter";
  2644. color[]={1,1,1,1};
  2645. ambient[]={1,1,1,1};
  2646. brightness=0.1;
  2647. blinking=1;
  2648. blinkingPattern[]={0.2,1};
  2649. blinkingStartsOn=1;
  2650. blinkingPatternGuarantee=1;
  2651. };
  2652. class White_Blinking_R
  2653. {
  2654. name="_rightwingemitter";
  2655. color[]={1,1,1,1};
  2656. ambient[]={1,1,1,1};
  2657. brightness=0.1;
  2658. blinking=1;
  2659. blinkingPattern[]={0.2,1};
  2660. blinkingStartsOn=1;
  2661. blinkingPatternGuarantee=1;
  2662. };
  2663. class PositionRed
  2664. {
  2665. activelight=0;
  2666. ambient[]={0.079999998,0,0};
  2667. blinking=0;
  2668. color[]={0.80000001,0,0};
  2669. daylight=1;
  2670. drawlight=1;
  2671. drawlightcentersize=0.23999999;
  2672. drawlightsize=0.5;
  2673. intensity=75;
  2674. name="cerveny pozicni";
  2675. useflare=0;
  2676. };
  2677. class PositionGreen: PositionRed
  2678. {
  2679. activelight=0;
  2680. ambient[]={0,0.079999998,0};
  2681. blinking=0;
  2682. color[]={0,0.80000001,0};
  2683. daylight=1;
  2684. drawlight=1;
  2685. drawlightcentersize=0.23999999;
  2686. drawlightsize=0.5;
  2687. intensity=75;
  2688. name="zeleny pozicni";
  2689. useflare=0;
  2690. };
  2691. class PositionRedTail: PositionRed
  2692. {
  2693. activelight=0;
  2694. ambient[]={0.079999998,0,0};
  2695. blinking=1;
  2696. blinkingPattern[]={0.1,0.89999998};
  2697. blinkingStartsOn=1;
  2698. blinkingPatternGuarantee=1;
  2699. color[]={0.80000001,0,0};
  2700. daylight=1;
  2701. drawlight=1;
  2702. drawlightcentersize=0.23999999;
  2703. drawlightsize=0.5;
  2704. intensity=75;
  2705. name="Tail_Light";
  2706. useflare=0;
  2707. };
  2708. class PositionWhiteInt: PositionRed
  2709. {
  2710. activelight=0;
  2711. ambient[]={0.079999998,0,0};
  2712. blinking=0;
  2713. color[]={0.30000001,0.30000001,0.30000001,1};
  2714. daylight=1;
  2715. drawlight=1;
  2716. drawlightcentersize=0.23999999;
  2717. drawlightsize=0.5;
  2718. intensity=75;
  2719. name="bily pozicni";
  2720. useflare=0;
  2721. };
  2722. };
  2723. class Reflectors
  2724. {
  2725. class Left
  2726. {
  2727. color[]={7000,7500,10000,1};
  2728. ambient[]={100,100,100};
  2729. position="Light_1_pos";
  2730. direction="Light_1_dir";
  2731. hitpoint="Light_1_pos";
  2732. selection="Light_1_pos";
  2733. innerAngle=50;
  2734. outerAngle=100;
  2735. coneFadeCoef=20;
  2736. intensity=25;
  2737. useFlare=1;
  2738. dayLight=0;
  2739. FlareSize=5;
  2740. size=2;
  2741. class Attenuation
  2742. {
  2743. start=1;
  2744. constant=0;
  2745. linear=0;
  2746. quadratic=4;
  2747. hardLimitStart=150;
  2748. hardLimitEnd=300;
  2749. };
  2750. };
  2751. class Right: Left
  2752. {
  2753. position="Light_2_pos";
  2754. direction="Light_2_dir";
  2755. hitpoint="Light_2_pos";
  2756. selection="Light_2_pos";
  2757. };
  2758. };
  2759. class Library
  2760. {
  2761. libEnable=0;
  2762. libTextDesc="Upgraded version of the T-6B with wing hard points, and intelligence, surveillance, reconnaissance capabilities.";
  2763. };
  2764. class MFD
  2765. {
  2766. class AirplaneHUD
  2767. {
  2768. class Pos10Vector
  2769. {
  2770. pos0[]={0.50999999,0.30500001};
  2771. pos10[]={1.3099999,1.1849999};
  2772. type="vector";
  2773. };
  2774. topLeft="HUD_top_left";
  2775. topRight="HUD_top_right";
  2776. bottomLeft="HUD_bottom_left";
  2777. borderLeft=0;
  2778. borderRight=0;
  2779. borderTop=0;
  2780. borderBottom=0;
  2781. color[]={0,1,0,0.1};
  2782. class Bones
  2783. {
  2784. class PlaneW
  2785. {
  2786. pos[]={0.50999999,0.375};
  2787. type="fixed";
  2788. };
  2789. class WeaponAim: Pos10Vector
  2790. {
  2791. source="weapon";
  2792. };
  2793. class Target: Pos10Vector
  2794. {
  2795. source="target";
  2796. };
  2797. class Velocity: Pos10Vector
  2798. {
  2799. pos0[]={0.5,0.30500001};
  2800. pos10[]={1.3,1.1849999};
  2801. type="vector";
  2802. source="velocity";
  2803. };
  2804. class ILS_H
  2805. {
  2806. pos0[]={0.5,0.30500001};
  2807. pos3[]={0.74000001,0.30500001};
  2808. type="ils";
  2809. };
  2810. class ILS_W: ILS_H
  2811. {
  2812. pos3[]={0.5,0.56900001};
  2813. };
  2814. class Level0: Pos10Vector
  2815. {
  2816. pos0[]={0.5,0.375};
  2817. pos10[]={1.3,1.255};
  2818. type="horizon";
  2819. angle=0;
  2820. };
  2821. class LevelP5: Level0
  2822. {
  2823. angle=5;
  2824. };
  2825. class LevelM5: Level0
  2826. {
  2827. angle=-5;
  2828. };
  2829. class LevelP10: Level0
  2830. {
  2831. angle=10;
  2832. };
  2833. class LevelM10: Level0
  2834. {
  2835. angle=-10;
  2836. };
  2837. class LevelP15: Level0
  2838. {
  2839. angle=15;
  2840. };
  2841. class LevelM15: Level0
  2842. {
  2843. angle=-15;
  2844. };
  2845. class LevelP20: Level0
  2846. {
  2847. angle=20;
  2848. };
  2849. class LevelM20: Level0
  2850. {
  2851. angle=-20;
  2852. };
  2853. class LevelP25: Level0
  2854. {
  2855. angle=25;
  2856. };
  2857. class LevelM25: Level0
  2858. {
  2859. angle=-25;
  2860. };
  2861. class LevelP30: Level0
  2862. {
  2863. angle=30;
  2864. };
  2865. class LevelM30: Level0
  2866. {
  2867. angle=-30;
  2868. };
  2869. class LevelP35: Level0
  2870. {
  2871. angle=35;
  2872. };
  2873. class LevelM35: Level0
  2874. {
  2875. angle=-35;
  2876. };
  2877. class LevelP40: Level0
  2878. {
  2879. angle=40;
  2880. };
  2881. class LevelM40: Level0
  2882. {
  2883. angle=-40;
  2884. };
  2885. class LevelP45: Level0
  2886. {
  2887. angle=45;
  2888. };
  2889. class LevelM45: Level0
  2890. {
  2891. angle=-45;
  2892. };
  2893. class LevelP50: Level0
  2894. {
  2895. angle=50;
  2896. };
  2897. class LevelM50: Level0
  2898. {
  2899. angle=-50;
  2900. };
  2901. };
  2902. class Draw
  2903. {
  2904. color[]={0,0.30000001,0.050000001};
  2905. class PlaneW
  2906. {
  2907. clipTL[]={0,1};
  2908. clipBR[]={1,0};
  2909. points[]=
  2910. {
  2911.  
  2912. {
  2913. "PlaneW",
  2914. {-0.079999998,0},
  2915. 1
  2916. },
  2917.  
  2918. {
  2919. "PlaneW",
  2920. {-0.029999999,0},
  2921. 1
  2922. },
  2923.  
  2924. {
  2925. "PlaneW",
  2926. {-0.015,0.033},
  2927. 1
  2928. },
  2929.  
  2930. {
  2931. "PlaneW",
  2932. {0,0},
  2933. 1
  2934. },
  2935.  
  2936. {
  2937. "PlaneW",
  2938. {0.015,0.033},
  2939. 1
  2940. },
  2941.  
  2942. {
  2943. "PlaneW",
  2944. {0.029999999,0},
  2945. 1
  2946. },
  2947.  
  2948. {
  2949. "PlaneW",
  2950. {0.079999998,0},
  2951. 1
  2952. }
  2953. };
  2954. type="line";
  2955. };
  2956. class PlaneHeading
  2957. {
  2958. clipTL[]={0,1};
  2959. clipBR[]={1,0};
  2960. points[]=
  2961. {
  2962.  
  2963. {
  2964. "Velocity",
  2965. {0,-0.022},
  2966. 1
  2967. },
  2968.  
  2969. {
  2970. "Velocity",
  2971. {0.014,-0.0154},
  2972. 1
  2973. },
  2974.  
  2975. {
  2976. "Velocity",
  2977. {0.02,0},
  2978. 1
  2979. },
  2980.  
  2981. {
  2982. "Velocity",
  2983. {0.014,0.0154},
  2984. 1
  2985. },
  2986.  
  2987. {
  2988. "Velocity",
  2989. {0,0.022},
  2990. 1
  2991. },
  2992.  
  2993. {
  2994. "Velocity",
  2995. {-0.014,0.0154},
  2996. 1
  2997. },
  2998.  
  2999. {
  3000. "Velocity",
  3001. {-0.02,0},
  3002. 1
  3003. },
  3004.  
  3005. {
  3006. "Velocity",
  3007. {-0.014,-0.0154},
  3008. 1
  3009. },
  3010.  
  3011. {
  3012. "Velocity",
  3013. {0,-0.022},
  3014. 1
  3015. },
  3016. {},
  3017.  
  3018. {
  3019. "Velocity",
  3020. {0.039999999,0},
  3021. 1
  3022. },
  3023.  
  3024. {
  3025. "Velocity",
  3026. {0.02,0},
  3027. 1
  3028. },
  3029. {},
  3030.  
  3031. {
  3032. "Velocity",
  3033. {-0.039999999,0},
  3034. 1
  3035. },
  3036.  
  3037. {
  3038. "Velocity",
  3039. {-0.02,0},
  3040. 1
  3041. },
  3042. {},
  3043.  
  3044. {
  3045. "Velocity",
  3046. {0,-0.044},
  3047. 1
  3048. },
  3049.  
  3050. {
  3051. "Velocity",
  3052. {0,-0.022},
  3053. 1
  3054. },
  3055. {}
  3056. };
  3057. type="line";
  3058. };
  3059. class Static
  3060. {
  3061. clipTL[]={0,0.1};
  3062. clipBR[]={1,0};
  3063. points[]=
  3064. {
  3065.  
  3066. {
  3067. {0.20999999,0.51999998},
  3068. 1
  3069. },
  3070.  
  3071. {
  3072. {0.19,0.5},
  3073. 1
  3074. },
  3075.  
  3076. {
  3077. {0.20999999,0.47999999},
  3078. 1
  3079. },
  3080. {},
  3081.  
  3082. {
  3083. {0.18000001,0.2},
  3084. 1
  3085. },
  3086.  
  3087. {
  3088. {0.18000001,0.85000002},
  3089. 1
  3090. },
  3091. {},
  3092.  
  3093. {
  3094. {0.79000002,0.51999998},
  3095. 1
  3096. },
  3097.  
  3098. {
  3099. {0.81,0.5},
  3100. 1
  3101. },
  3102.  
  3103. {
  3104. {0.79000002,0.47999999},
  3105. 1
  3106. },
  3107. {},
  3108.  
  3109. {
  3110. {0.81999999,0.2},
  3111. 1
  3112. },
  3113.  
  3114. {
  3115. {0.81999999,0.85000002},
  3116. 1
  3117. },
  3118. {},
  3119.  
  3120. {
  3121. {0.51999998,0.090000004},
  3122. 1
  3123. },
  3124.  
  3125. {
  3126. {0.5,0.07},
  3127. 1
  3128. },
  3129.  
  3130. {
  3131. {0.47999999,0.090000004},
  3132. 1
  3133. },
  3134. {},
  3135.  
  3136. {
  3137. {0.2,0.064999998},
  3138. 1
  3139. },
  3140.  
  3141. {
  3142. {0.80000001,0.064999998},
  3143. 1
  3144. },
  3145. {}
  3146. };
  3147. type="line";
  3148. };
  3149. class Horizont
  3150. {
  3151. clipTL[]={0,0};
  3152. clipBR[]={1,1};
  3153. class Dimmed
  3154. {
  3155. class Level0
  3156. {
  3157. points[]=
  3158. {
  3159.  
  3160. {
  3161. "Level0",
  3162. {-0.2,0},
  3163. 1
  3164. },
  3165.  
  3166. {
  3167. "Level0",
  3168. {-0.050000001,0},
  3169. 1
  3170. },
  3171. {},
  3172.  
  3173. {
  3174. "Level0",
  3175. {0.050000001,0},
  3176. 1
  3177. },
  3178.  
  3179. {
  3180. "Level0",
  3181. {0.2,0},
  3182. 1
  3183. }
  3184. };
  3185. type="line";
  3186. };
  3187. class VALM_1_0
  3188. {
  3189. pos[]=
  3190. {
  3191. "Level0",
  3192. {-0.23,-0.025},
  3193. 1
  3194. };
  3195. right[]=
  3196. {
  3197. "Level0",
  3198. {-0.13,-0.025},
  3199. 1
  3200. };
  3201. down[]=
  3202. {
  3203. "Level0",
  3204. {-0.23,0.025},
  3205. 1
  3206. };
  3207. type="text";
  3208. source="static";
  3209. text=0;
  3210. align="left";
  3211. scale=1;
  3212. sourceScale=1;
  3213. };
  3214. class VALM_2_0: VALM_1_0
  3215. {
  3216. pos[]=
  3217. {
  3218. "Level0",
  3219. {0.22,-0.025},
  3220. 1
  3221. };
  3222. right[]=
  3223. {
  3224. "Level0",
  3225. {0.31999999,-0.025},
  3226. 1
  3227. };
  3228. down[]=
  3229. {
  3230. "Level0",
  3231. {0.22,0.025},
  3232. 1
  3233. };
  3234. align="right";
  3235. };
  3236. class LevelM5: Level0
  3237. {
  3238. points[]=
  3239. {
  3240.  
  3241. {
  3242. "LevelM5",
  3243. {-0.2,-0.029999999},
  3244. 1
  3245. },
  3246.  
  3247. {
  3248. "LevelM5",
  3249. {-0.2,0},
  3250. 1
  3251. },
  3252.  
  3253. {
  3254. "LevelM5",
  3255. {-0.15000001,0},
  3256. 1
  3257. },
  3258. {},
  3259.  
  3260. {
  3261. "LevelM5",
  3262. {-0.1,0},
  3263. 1
  3264. },
  3265.  
  3266. {
  3267. "LevelM5",
  3268. {-0.050000001,0},
  3269. 1
  3270. },
  3271. {},
  3272.  
  3273. {
  3274. "LevelM5",
  3275. {0.050000001,0},
  3276. 1
  3277. },
  3278.  
  3279. {
  3280. "LevelM5",
  3281. {0.1,0},
  3282. 1
  3283. },
  3284. {},
  3285.  
  3286. {
  3287. "LevelM5",
  3288. {0.15000001,0},
  3289. 1
  3290. },
  3291.  
  3292. {
  3293. "LevelM5",
  3294. {0.2,0},
  3295. 1
  3296. },
  3297.  
  3298. {
  3299. "LevelM5",
  3300. {0.2,-0.029999999},
  3301. 1
  3302. }
  3303. };
  3304. type="line";
  3305. };
  3306. class VALM_1_5
  3307. {
  3308. pos[]=
  3309. {
  3310. "LevelM5",
  3311. {-0.23,-0.085000001},
  3312. 1
  3313. };
  3314. right[]=
  3315. {
  3316. "LevelM5",
  3317. {-0.13,-0.085000001},
  3318. 1
  3319. };
  3320. down[]=
  3321. {
  3322. "LevelM5",
  3323. {-0.23,-0.035},
  3324. 1
  3325. };
  3326. type="text";
  3327. source="static";
  3328. text=-5;
  3329. align="left";
  3330. scale=1;
  3331. sourceScale=1;
  3332. };
  3333. class VALM_2_5: VALM_1_5
  3334. {
  3335. pos[]=
  3336. {
  3337. "LevelM5",
  3338. {0.22,-0.085000001},
  3339. 1
  3340. };
  3341. right[]=
  3342. {
  3343. "LevelM5",
  3344. {0.31999999,-0.085000001},
  3345. 1
  3346. };
  3347. down[]=
  3348. {
  3349. "LevelM5",
  3350. {0.22,-0.035},
  3351. 1
  3352. };
  3353. align="right";
  3354. };
  3355. class LevelP5: Level0
  3356. {
  3357. points[]=
  3358. {
  3359.  
  3360. {
  3361. "LevelP5",
  3362. {-0.2,0.029999999},
  3363. 1
  3364. },
  3365.  
  3366. {
  3367. "LevelP5",
  3368. {-0.2,0},
  3369. 1
  3370. },
  3371.  
  3372. {
  3373. "LevelP5",
  3374. {-0.050000001,0},
  3375. 1
  3376. },
  3377. {},
  3378.  
  3379. {
  3380. "LevelP5",
  3381. {0.050000001,0},
  3382. 1
  3383. },
  3384.  
  3385. {
  3386. "LevelP5",
  3387. {0.2,0},
  3388. 1
  3389. },
  3390.  
  3391. {
  3392. "LevelP5",
  3393. {0.2,0.029999999},
  3394. 1
  3395. }
  3396. };
  3397. type="line";
  3398. };
  3399. class VALP_1_5
  3400. {
  3401. pos[]=
  3402. {
  3403. "LevelP5",
  3404. {-0.23,0.035},
  3405. 1
  3406. };
  3407. right[]=
  3408. {
  3409. "LevelP5",
  3410. {-0.13,0.035},
  3411. 1
  3412. };
  3413. down[]=
  3414. {
  3415. "LevelP5",
  3416. {-0.23,0.085000001},
  3417. 1
  3418. };
  3419. type="text";
  3420. source="static";
  3421. text="5";
  3422. align="left";
  3423. scale=1;
  3424. sourceScale=1;
  3425. };
  3426. class VALP_2_5: VALP_1_5
  3427. {
  3428. pos[]=
  3429. {
  3430. "LevelP5",
  3431. {0.22,0.035},
  3432. 1
  3433. };
  3434. right[]=
  3435. {
  3436. "LevelP5",
  3437. {0.31999999,0.035},
  3438. 1
  3439. };
  3440. down[]=
  3441. {
  3442. "LevelP5",
  3443. {0.22,0.085000001},
  3444. 1
  3445. };
  3446. align="right";
  3447. };
  3448. class LevelM10: Level0
  3449. {
  3450. points[]=
  3451. {
  3452.  
  3453. {
  3454. "LevelM10",
  3455. {-0.2,-0.029999999},
  3456. 1
  3457. },
  3458.  
  3459. {
  3460. "LevelM10",
  3461. {-0.2,0},
  3462. 1
  3463. },
  3464.  
  3465. {
  3466. "LevelM10",
  3467. {-0.15000001,0},
  3468. 1
  3469. },
  3470. {},
  3471.  
  3472. {
  3473. "LevelM10",
  3474. {-0.1,0},
  3475. 1
  3476. },
  3477.  
  3478. {
  3479. "LevelM10",
  3480. {-0.050000001,0},
  3481. 1
  3482. },
  3483. {},
  3484.  
  3485. {
  3486. "LevelM10",
  3487. {0.050000001,0},
  3488. 1
  3489. },
  3490.  
  3491. {
  3492. "LevelM10",
  3493. {0.1,0},
  3494. 1
  3495. },
  3496. {},
  3497.  
  3498. {
  3499. "LevelM10",
  3500. {0.15000001,0},
  3501. 1
  3502. },
  3503.  
  3504. {
  3505. "LevelM10",
  3506. {0.2,0},
  3507. 1
  3508. },
  3509.  
  3510. {
  3511. "LevelM10",
  3512. {0.2,-0.029999999},
  3513. 1
  3514. }
  3515. };
  3516. type="line";
  3517. };
  3518. class VALM_1_10
  3519. {
  3520. pos[]=
  3521. {
  3522. "LevelM10",
  3523. {-0.23,-0.085000001},
  3524. 1
  3525. };
  3526. right[]=
  3527. {
  3528. "LevelM10",
  3529. {-0.13,-0.085000001},
  3530. 1
  3531. };
  3532. down[]=
  3533. {
  3534. "LevelM10",
  3535. {-0.23,-0.035},
  3536. 1
  3537. };
  3538. type="text";
  3539. source="static";
  3540. text=-10;
  3541. align="left";
  3542. scale=1;
  3543. sourceScale=1;
  3544. };
  3545. class VALM_2_10: VALM_1_10
  3546. {
  3547. pos[]=
  3548. {
  3549. "LevelM10",
  3550. {0.22,-0.085000001},
  3551. 1
  3552. };
  3553. right[]=
  3554. {
  3555. "LevelM10",
  3556. {0.31999999,-0.085000001},
  3557. 1
  3558. };
  3559. down[]=
  3560. {
  3561. "LevelM10",
  3562. {0.22,-0.035},
  3563. 1
  3564. };
  3565. align="right";
  3566. };
  3567. class LevelP10: Level0
  3568. {
  3569. points[]=
  3570. {
  3571.  
  3572. {
  3573. "LevelP10",
  3574. {-0.2,0.029999999},
  3575. 1
  3576. },
  3577.  
  3578. {
  3579. "LevelP10",
  3580. {-0.2,0},
  3581. 1
  3582. },
  3583.  
  3584. {
  3585. "LevelP10",
  3586. {-0.050000001,0},
  3587. 1
  3588. },
  3589. {},
  3590.  
  3591. {
  3592. "LevelP10",
  3593. {0.050000001,0},
  3594. 1
  3595. },
  3596.  
  3597. {
  3598. "LevelP10",
  3599. {0.2,0},
  3600. 1
  3601. },
  3602.  
  3603. {
  3604. "LevelP10",
  3605. {0.2,0.029999999},
  3606. 1
  3607. }
  3608. };
  3609. type="line";
  3610. };
  3611. class VALP_1_10
  3612. {
  3613. pos[]=
  3614. {
  3615. "LevelP10",
  3616. {-0.23,0.035},
  3617. 1
  3618. };
  3619. right[]=
  3620. {
  3621. "LevelP10",
  3622. {-0.13,0.035},
  3623. 1
  3624. };
  3625. down[]=
  3626. {
  3627. "LevelP10",
  3628. {-0.23,0.085000001},
  3629. 1
  3630. };
  3631. type="text";
  3632. source="static";
  3633. text="10";
  3634. align="left";
  3635. scale=1;
  3636. sourceScale=1;
  3637. };
  3638. class VALP_2_10: VALP_1_10
  3639. {
  3640. pos[]=
  3641. {
  3642. "LevelP10",
  3643. {0.22,0.035},
  3644. 1
  3645. };
  3646. right[]=
  3647. {
  3648. "LevelP10",
  3649. {0.31999999,0.035},
  3650. 1
  3651. };
  3652. down[]=
  3653. {
  3654. "LevelP10",
  3655. {0.22,0.085000001},
  3656. 1
  3657. };
  3658. align="right";
  3659. };
  3660. class LevelM15: Level0
  3661. {
  3662. points[]=
  3663. {
  3664.  
  3665. {
  3666. "LevelM15",
  3667. {-0.2,-0.029999999},
  3668. 1
  3669. },
  3670.  
  3671. {
  3672. "LevelM15",
  3673. {-0.2,0},
  3674. 1
  3675. },
  3676.  
  3677. {
  3678. "LevelM15",
  3679. {-0.15000001,0},
  3680. 1
  3681. },
  3682. {},
  3683.  
  3684. {
  3685. "LevelM15",
  3686. {-0.1,0},
  3687. 1
  3688. },
  3689.  
  3690. {
  3691. "LevelM15",
  3692. {-0.050000001,0},
  3693. 1
  3694. },
  3695. {},
  3696.  
  3697. {
  3698. "LevelM15",
  3699. {0.050000001,0},
  3700. 1
  3701. },
  3702.  
  3703. {
  3704. "LevelM15",
  3705. {0.1,0},
  3706. 1
  3707. },
  3708. {},
  3709.  
  3710. {
  3711. "LevelM15",
  3712. {0.15000001,0},
  3713. 1
  3714. },
  3715.  
  3716. {
  3717. "LevelM15",
  3718. {0.2,0},
  3719. 1
  3720. },
  3721.  
  3722. {
  3723. "LevelM15",
  3724. {0.2,-0.029999999},
  3725. 1
  3726. }
  3727. };
  3728. type="line";
  3729. };
  3730. class VALM_1_15
  3731. {
  3732. pos[]=
  3733. {
  3734. "LevelM15",
  3735. {-0.23,-0.085000001},
  3736. 1
  3737. };
  3738. right[]=
  3739. {
  3740. "LevelM15",
  3741. {-0.13,-0.085000001},
  3742. 1
  3743. };
  3744. down[]=
  3745. {
  3746. "LevelM15",
  3747. {-0.23,-0.035},
  3748. 1
  3749. };
  3750. type="text";
  3751. source="static";
  3752. text=-15;
  3753. align="left";
  3754. scale=1;
  3755. sourceScale=1;
  3756. };
  3757. class VALM_2_15: VALM_1_15
  3758. {
  3759. pos[]=
  3760. {
  3761. "LevelM15",
  3762. {0.22,-0.085000001},
  3763. 1
  3764. };
  3765. right[]=
  3766. {
  3767. "LevelM15",
  3768. {0.31999999,-0.085000001},
  3769. 1
  3770. };
  3771. down[]=
  3772. {
  3773. "LevelM15",
  3774. {0.22,-0.035},
  3775. 1
  3776. };
  3777. align="right";
  3778. };
  3779. class LevelP15: Level0
  3780. {
  3781. points[]=
  3782. {
  3783.  
  3784. {
  3785. "LevelP15",
  3786. {-0.2,0.029999999},
  3787. 1
  3788. },
  3789.  
  3790. {
  3791. "LevelP15",
  3792. {-0.2,0},
  3793. 1
  3794. },
  3795.  
  3796. {
  3797. "LevelP15",
  3798. {-0.050000001,0},
  3799. 1
  3800. },
  3801. {},
  3802.  
  3803. {
  3804. "LevelP15",
  3805. {0.050000001,0},
  3806. 1
  3807. },
  3808.  
  3809. {
  3810. "LevelP15",
  3811. {0.2,0},
  3812. 1
  3813. },
  3814.  
  3815. {
  3816. "LevelP15",
  3817. {0.2,0.029999999},
  3818. 1
  3819. }
  3820. };
  3821. type="line";
  3822. };
  3823. class VALP_1_15
  3824. {
  3825. pos[]=
  3826. {
  3827. "LevelP15",
  3828. {-0.23,0.035},
  3829. 1
  3830. };
  3831. right[]=
  3832. {
  3833. "LevelP15",
  3834. {-0.13,0.035},
  3835. 1
  3836. };
  3837. down[]=
  3838. {
  3839. "LevelP15",
  3840. {-0.23,0.085000001},
  3841. 1
  3842. };
  3843. type="text";
  3844. source="static";
  3845. text="15";
  3846. align="left";
  3847. scale=1;
  3848. sourceScale=1;
  3849. };
  3850. class VALP_2_15: VALP_1_15
  3851. {
  3852. pos[]=
  3853. {
  3854. "LevelP15",
  3855. {0.22,0.035},
  3856. 1
  3857. };
  3858. right[]=
  3859. {
  3860. "LevelP15",
  3861. {0.31999999,0.035},
  3862. 1
  3863. };
  3864. down[]=
  3865. {
  3866. "LevelP15",
  3867. {0.22,0.085000001},
  3868. 1
  3869. };
  3870. align="right";
  3871. };
  3872. class LevelM20: Level0
  3873. {
  3874. points[]=
  3875. {
  3876.  
  3877. {
  3878. "LevelM20",
  3879. {-0.2,-0.029999999},
  3880. 1
  3881. },
  3882.  
  3883. {
  3884. "LevelM20",
  3885. {-0.2,0},
  3886. 1
  3887. },
  3888.  
  3889. {
  3890. "LevelM20",
  3891. {-0.15000001,0},
  3892. 1
  3893. },
  3894. {},
  3895.  
  3896. {
  3897. "LevelM20",
  3898. {-0.1,0},
  3899. 1
  3900. },
  3901.  
  3902. {
  3903. "LevelM20",
  3904. {-0.050000001,0},
  3905. 1
  3906. },
  3907. {},
  3908.  
  3909. {
  3910. "LevelM20",
  3911. {0.050000001,0},
  3912. 1
  3913. },
  3914.  
  3915. {
  3916. "LevelM20",
  3917. {0.1,0},
  3918. 1
  3919. },
  3920. {},
  3921.  
  3922. {
  3923. "LevelM20",
  3924. {0.15000001,0},
  3925. 1
  3926. },
  3927.  
  3928. {
  3929. "LevelM20",
  3930. {0.2,0},
  3931. 1
  3932. },
  3933.  
  3934. {
  3935. "LevelM20",
  3936. {0.2,-0.029999999},
  3937. 1
  3938. }
  3939. };
  3940. type="line";
  3941. };
  3942. class VALM_1_20
  3943. {
  3944. pos[]=
  3945. {
  3946. "LevelM20",
  3947. {-0.23,-0.085000001},
  3948. 1
  3949. };
  3950. right[]=
  3951. {
  3952. "LevelM20",
  3953. {-0.13,-0.085000001},
  3954. 1
  3955. };
  3956. down[]=
  3957. {
  3958. "LevelM20",
  3959. {-0.23,-0.035},
  3960. 1
  3961. };
  3962. type="text";
  3963. source="static";
  3964. text=-20;
  3965. align="left";
  3966. scale=1;
  3967. sourceScale=1;
  3968. };
  3969. class VALM_2_20: VALM_1_20
  3970. {
  3971. pos[]=
  3972. {
  3973. "LevelM20",
  3974. {0.22,-0.085000001},
  3975. 1
  3976. };
  3977. right[]=
  3978. {
  3979. "LevelM20",
  3980. {0.31999999,-0.085000001},
  3981. 1
  3982. };
  3983. down[]=
  3984. {
  3985. "LevelM20",
  3986. {0.22,-0.035},
  3987. 1
  3988. };
  3989. align="right";
  3990. };
  3991. class LevelP20: Level0
  3992. {
  3993. points[]=
  3994. {
  3995.  
  3996. {
  3997. "LevelP20",
  3998. {-0.2,0.029999999},
  3999. 1
  4000. },
  4001.  
  4002. {
  4003. "LevelP20",
  4004. {-0.2,0},
  4005. 1
  4006. },
  4007.  
  4008. {
  4009. "LevelP20",
  4010. {-0.050000001,0},
  4011. 1
  4012. },
  4013. {},
  4014.  
  4015. {
  4016. "LevelP20",
  4017. {0.050000001,0},
  4018. 1
  4019. },
  4020.  
  4021. {
  4022. "LevelP20",
  4023. {0.2,0},
  4024. 1
  4025. },
  4026.  
  4027. {
  4028. "LevelP20",
  4029. {0.2,0.029999999},
  4030. 1
  4031. }
  4032. };
  4033. type="line";
  4034. };
  4035. class VALP_1_20
  4036. {
  4037. pos[]=
  4038. {
  4039. "LevelP20",
  4040. {-0.23,0.035},
  4041. 1
  4042. };
  4043. right[]=
  4044. {
  4045. "LevelP20",
  4046. {-0.13,0.035},
  4047. 1
  4048. };
  4049. down[]=
  4050. {
  4051. "LevelP20",
  4052. {-0.23,0.085000001},
  4053. 1
  4054. };
  4055. type="text";
  4056. source="static";
  4057. text="20";
  4058. align="left";
  4059. scale=1;
  4060. sourceScale=1;
  4061. };
  4062. class VALP_2_20: VALP_1_20
  4063. {
  4064. pos[]=
  4065. {
  4066. "LevelP20",
  4067. {0.22,0.035},
  4068. 1
  4069. };
  4070. right[]=
  4071. {
  4072. "LevelP20",
  4073. {0.31999999,0.035},
  4074. 1
  4075. };
  4076. down[]=
  4077. {
  4078. "LevelP20",
  4079. {0.22,0.085000001},
  4080. 1
  4081. };
  4082. align="right";
  4083. };
  4084. class LevelM25: Level0
  4085. {
  4086. points[]=
  4087. {
  4088.  
  4089. {
  4090. "LevelM25",
  4091. {-0.2,-0.029999999},
  4092. 1
  4093. },
  4094.  
  4095. {
  4096. "LevelM25",
  4097. {-0.2,0},
  4098. 1
  4099. },
  4100.  
  4101. {
  4102. "LevelM25",
  4103. {-0.15000001,0},
  4104. 1
  4105. },
  4106. {},
  4107.  
  4108. {
  4109. "LevelM25",
  4110. {-0.1,0},
  4111. 1
  4112. },
  4113.  
  4114. {
  4115. "LevelM25",
  4116. {-0.050000001,0},
  4117. 1
  4118. },
  4119. {},
  4120.  
  4121. {
  4122. "LevelM25",
  4123. {0.050000001,0},
  4124. 1
  4125. },
  4126.  
  4127. {
  4128. "LevelM25",
  4129. {0.1,0},
  4130. 1
  4131. },
  4132. {},
  4133.  
  4134. {
  4135. "LevelM25",
  4136. {0.15000001,0},
  4137. 1
  4138. },
  4139.  
  4140. {
  4141. "LevelM25",
  4142. {0.2,0},
  4143. 1
  4144. },
  4145.  
  4146. {
  4147. "LevelM25",
  4148. {0.2,-0.029999999},
  4149. 1
  4150. }
  4151. };
  4152. type="line";
  4153. };
  4154. class VALM_1_25
  4155. {
  4156. pos[]=
  4157. {
  4158. "LevelM25",
  4159. {-0.23,-0.085000001},
  4160. 1
  4161. };
  4162. right[]=
  4163. {
  4164. "LevelM25",
  4165. {-0.13,-0.085000001},
  4166. 1
  4167. };
  4168. down[]=
  4169. {
  4170. "LevelM25",
  4171. {-0.23,-0.035},
  4172. 1
  4173. };
  4174. type="text";
  4175. source="static";
  4176. text=-25;
  4177. align="left";
  4178. scale=1;
  4179. sourceScale=1;
  4180. };
  4181. class VALM_2_25: VALM_1_25
  4182. {
  4183. pos[]=
  4184. {
  4185. "LevelM25",
  4186. {0.22,-0.085000001},
  4187. 1
  4188. };
  4189. right[]=
  4190. {
  4191. "LevelM25",
  4192. {0.31999999,-0.085000001},
  4193. 1
  4194. };
  4195. down[]=
  4196. {
  4197. "LevelM25",
  4198. {0.22,-0.035},
  4199. 1
  4200. };
  4201. align="right";
  4202. };
  4203. class LevelP25: Level0
  4204. {
  4205. points[]=
  4206. {
  4207.  
  4208. {
  4209. "LevelP25",
  4210. {-0.2,0.029999999},
  4211. 1
  4212. },
  4213.  
  4214. {
  4215. "LevelP25",
  4216. {-0.2,0},
  4217. 1
  4218. },
  4219.  
  4220. {
  4221. "LevelP25",
  4222. {-0.050000001,0},
  4223. 1
  4224. },
  4225. {},
  4226.  
  4227. {
  4228. "LevelP25",
  4229. {0.050000001,0},
  4230. 1
  4231. },
  4232.  
  4233. {
  4234. "LevelP25",
  4235. {0.2,0},
  4236. 1
  4237. },
  4238.  
  4239. {
  4240. "LevelP25",
  4241. {0.2,0.029999999},
  4242. 1
  4243. }
  4244. };
  4245. type="line";
  4246. };
  4247. class VALP_1_25
  4248. {
  4249. pos[]=
  4250. {
  4251. "LevelP25",
  4252. {-0.23,0.035},
  4253. 1
  4254. };
  4255. right[]=
  4256. {
  4257. "LevelP25",
  4258. {-0.13,0.035},
  4259. 1
  4260. };
  4261. down[]=
  4262. {
  4263. "LevelP25",
  4264. {-0.23,0.085000001},
  4265. 1
  4266. };
  4267. type="text";
  4268. source="static";
  4269. text="25";
  4270. align="left";
  4271. scale=1;
  4272. sourceScale=1;
  4273. };
  4274. class VALP_2_25: VALP_1_25
  4275. {
  4276. pos[]=
  4277. {
  4278. "LevelP25",
  4279. {0.22,0.035},
  4280. 1
  4281. };
  4282. right[]=
  4283. {
  4284. "LevelP25",
  4285. {0.31999999,0.035},
  4286. 1
  4287. };
  4288. down[]=
  4289. {
  4290. "LevelP25",
  4291. {0.22,0.085000001},
  4292. 1
  4293. };
  4294. align="right";
  4295. };
  4296. class LevelM30: Level0
  4297. {
  4298. points[]=
  4299. {
  4300.  
  4301. {
  4302. "LevelM30",
  4303. {-0.2,-0.029999999},
  4304. 1
  4305. },
  4306.  
  4307. {
  4308. "LevelM30",
  4309. {-0.2,0},
  4310. 1
  4311. },
  4312.  
  4313. {
  4314. "LevelM30",
  4315. {-0.15000001,0},
  4316. 1
  4317. },
  4318. {},
  4319.  
  4320. {
  4321. "LevelM30",
  4322. {-0.1,0},
  4323. 1
  4324. },
  4325.  
  4326. {
  4327. "LevelM30",
  4328. {-0.050000001,0},
  4329. 1
  4330. },
  4331. {},
  4332.  
  4333. {
  4334. "LevelM30",
  4335. {0.050000001,0},
  4336. 1
  4337. },
  4338.  
  4339. {
  4340. "LevelM30",
  4341. {0.1,0},
  4342. 1
  4343. },
  4344. {},
  4345.  
  4346. {
  4347. "LevelM30",
  4348. {0.15000001,0},
  4349. 1
  4350. },
  4351.  
  4352. {
  4353. "LevelM30",
  4354. {0.2,0},
  4355. 1
  4356. },
  4357.  
  4358. {
  4359. "LevelM30",
  4360. {0.2,-0.029999999},
  4361. 1
  4362. }
  4363. };
  4364. type="line";
  4365. };
  4366. class VALM_1_30
  4367. {
  4368. pos[]=
  4369. {
  4370. "LevelM30",
  4371. {-0.23,-0.085000001},
  4372. 1
  4373. };
  4374. right[]=
  4375. {
  4376. "LevelM30",
  4377. {-0.13,-0.085000001},
  4378. 1
  4379. };
  4380. down[]=
  4381. {
  4382. "LevelM30",
  4383. {-0.23,-0.035},
  4384. 1
  4385. };
  4386. type="text";
  4387. source="static";
  4388. text=-30;
  4389. align="left";
  4390. scale=1;
  4391. sourceScale=1;
  4392. };
  4393. class VALM_2_30: VALM_1_30
  4394. {
  4395. pos[]=
  4396. {
  4397. "LevelM30",
  4398. {0.22,-0.085000001},
  4399. 1
  4400. };
  4401. right[]=
  4402. {
  4403. "LevelM30",
  4404. {0.31999999,-0.085000001},
  4405. 1
  4406. };
  4407. down[]=
  4408. {
  4409. "LevelM30",
  4410. {0.22,-0.035},
  4411. 1
  4412. };
  4413. align="right";
  4414. };
  4415. class LevelP30: Level0
  4416. {
  4417. points[]=
  4418. {
  4419.  
  4420. {
  4421. "LevelP30",
  4422. {-0.2,0.029999999},
  4423. 1
  4424. },
  4425.  
  4426. {
  4427. "LevelP30",
  4428. {-0.2,0},
  4429. 1
  4430. },
  4431.  
  4432. {
  4433. "LevelP30",
  4434. {-0.050000001,0},
  4435. 1
  4436. },
  4437. {},
  4438.  
  4439. {
  4440. "LevelP30",
  4441. {0.050000001,0},
  4442. 1
  4443. },
  4444.  
  4445. {
  4446. "LevelP30",
  4447. {0.2,0},
  4448. 1
  4449. },
  4450.  
  4451. {
  4452. "LevelP30",
  4453. {0.2,0.029999999},
  4454. 1
  4455. }
  4456. };
  4457. type="line";
  4458. };
  4459. class VALP_1_30
  4460. {
  4461. pos[]=
  4462. {
  4463. "LevelP30",
  4464. {-0.23,0.035},
  4465. 1
  4466. };
  4467. right[]=
  4468. {
  4469. "LevelP30",
  4470. {-0.13,0.035},
  4471. 1
  4472. };
  4473. down[]=
  4474. {
  4475. "LevelP30",
  4476. {-0.23,0.085000001},
  4477. 1
  4478. };
  4479. type="text";
  4480. source="static";
  4481. text="30";
  4482. align="left";
  4483. scale=1;
  4484. sourceScale=1;
  4485. };
  4486. class VALP_2_30: VALP_1_30
  4487. {
  4488. pos[]=
  4489. {
  4490. "LevelP30",
  4491. {0.22,0.035},
  4492. 1
  4493. };
  4494. right[]=
  4495. {
  4496. "LevelP30",
  4497. {0.31999999,0.035},
  4498. 1
  4499. };
  4500. down[]=
  4501. {
  4502. "LevelP30",
  4503. {0.22,0.085000001},
  4504. 1
  4505. };
  4506. align="right";
  4507. };
  4508. class LevelM35: Level0
  4509. {
  4510. points[]=
  4511. {
  4512.  
  4513. {
  4514. "LevelM35",
  4515. {-0.2,-0.029999999},
  4516. 1
  4517. },
  4518.  
  4519. {
  4520. "LevelM35",
  4521. {-0.2,0},
  4522. 1
  4523. },
  4524.  
  4525. {
  4526. "LevelM35",
  4527. {-0.15000001,0},
  4528. 1
  4529. },
  4530. {},
  4531.  
  4532. {
  4533. "LevelM35",
  4534. {-0.1,0},
  4535. 1
  4536. },
  4537.  
  4538. {
  4539. "LevelM35",
  4540. {-0.050000001,0},
  4541. 1
  4542. },
  4543. {},
  4544.  
  4545. {
  4546. "LevelM35",
  4547. {0.050000001,0},
  4548. 1
  4549. },
  4550.  
  4551. {
  4552. "LevelM35",
  4553. {0.1,0},
  4554. 1
  4555. },
  4556. {},
  4557.  
  4558. {
  4559. "LevelM35",
  4560. {0.15000001,0},
  4561. 1
  4562. },
  4563.  
  4564. {
  4565. "LevelM35",
  4566. {0.2,0},
  4567. 1
  4568. },
  4569.  
  4570. {
  4571. "LevelM35",
  4572. {0.2,-0.029999999},
  4573. 1
  4574. }
  4575. };
  4576. type="line";
  4577. };
  4578. class VALM_1_35
  4579. {
  4580. pos[]=
  4581. {
  4582. "LevelM35",
  4583. {-0.23,-0.085000001},
  4584. 1
  4585. };
  4586. right[]=
  4587. {
  4588. "LevelM35",
  4589. {-0.13,-0.085000001},
  4590. 1
  4591. };
  4592. down[]=
  4593. {
  4594. "LevelM35",
  4595. {-0.23,-0.035},
  4596. 1
  4597. };
  4598. type="text";
  4599. source="static";
  4600. text=-35;
  4601. align="left";
  4602. scale=1;
  4603. sourceScale=1;
  4604. };
  4605. class VALM_2_35: VALM_1_35
  4606. {
  4607. pos[]=
  4608. {
  4609. "LevelM35",
  4610. {0.22,-0.085000001},
  4611. 1
  4612. };
  4613. right[]=
  4614. {
  4615. "LevelM35",
  4616. {0.31999999,-0.085000001},
  4617. 1
  4618. };
  4619. down[]=
  4620. {
  4621. "LevelM35",
  4622. {0.22,-0.035},
  4623. 1
  4624. };
  4625. align="right";
  4626. };
  4627. class LevelP35: Level0
  4628. {
  4629. points[]=
  4630. {
  4631.  
  4632. {
  4633. "LevelP35",
  4634. {-0.2,0.029999999},
  4635. 1
  4636. },
  4637.  
  4638. {
  4639. "LevelP35",
  4640. {-0.2,0},
  4641. 1
  4642. },
  4643.  
  4644. {
  4645. "LevelP35",
  4646. {-0.050000001,0},
  4647. 1
  4648. },
  4649. {},
  4650.  
  4651. {
  4652. "LevelP35",
  4653. {0.050000001,0},
  4654. 1
  4655. },
  4656.  
  4657. {
  4658. "LevelP35",
  4659. {0.2,0},
  4660. 1
  4661. },
  4662.  
  4663. {
  4664. "LevelP35",
  4665. {0.2,0.029999999},
  4666. 1
  4667. }
  4668. };
  4669. type="line";
  4670. };
  4671. class VALP_1_35
  4672. {
  4673. pos[]=
  4674. {
  4675. "LevelP35",
  4676. {-0.23,0.035},
  4677. 1
  4678. };
  4679. right[]=
  4680. {
  4681. "LevelP35",
  4682. {-0.13,0.035},
  4683. 1
  4684. };
  4685. down[]=
  4686. {
  4687. "LevelP35",
  4688. {-0.23,0.085000001},
  4689. 1
  4690. };
  4691. type="text";
  4692. source="static";
  4693. text="35";
  4694. align="left";
  4695. scale=1;
  4696. sourceScale=1;
  4697. };
  4698. class VALP_2_35: VALP_1_35
  4699. {
  4700. pos[]=
  4701. {
  4702. "LevelP35",
  4703. {0.22,0.035},
  4704. 1
  4705. };
  4706. right[]=
  4707. {
  4708. "LevelP35",
  4709. {0.31999999,0.035},
  4710. 1
  4711. };
  4712. down[]=
  4713. {
  4714. "LevelP35",
  4715. {0.22,0.085000001},
  4716. 1
  4717. };
  4718. align="right";
  4719. };
  4720. class LevelM40: Level0
  4721. {
  4722. points[]=
  4723. {
  4724.  
  4725. {
  4726. "LevelM40",
  4727. {-0.2,-0.029999999},
  4728. 1
  4729. },
  4730.  
  4731. {
  4732. "LevelM40",
  4733. {-0.2,0},
  4734. 1
  4735. },
  4736.  
  4737. {
  4738. "LevelM40",
  4739. {-0.15000001,0},
  4740. 1
  4741. },
  4742. {},
  4743.  
  4744. {
  4745. "LevelM40",
  4746. {-0.1,0},
  4747. 1
  4748. },
  4749.  
  4750. {
  4751. "LevelM40",
  4752. {-0.050000001,0},
  4753. 1
  4754. },
  4755. {},
  4756.  
  4757. {
  4758. "LevelM40",
  4759. {0.050000001,0},
  4760. 1
  4761. },
  4762.  
  4763. {
  4764. "LevelM40",
  4765. {0.1,0},
  4766. 1
  4767. },
  4768. {},
  4769.  
  4770. {
  4771. "LevelM40",
  4772. {0.15000001,0},
  4773. 1
  4774. },
  4775.  
  4776. {
  4777. "LevelM40",
  4778. {0.2,0},
  4779. 1
  4780. },
  4781.  
  4782. {
  4783. "LevelM40",
  4784. {0.2,-0.029999999},
  4785. 1
  4786. }
  4787. };
  4788. type="line";
  4789. };
  4790. class VALM_1_40
  4791. {
  4792. pos[]=
  4793. {
  4794. "LevelM40",
  4795. {-0.23,-0.085000001},
  4796. 1
  4797. };
  4798. right[]=
  4799. {
  4800. "LevelM40",
  4801. {-0.13,-0.085000001},
  4802. 1
  4803. };
  4804. down[]=
  4805. {
  4806. "LevelM40",
  4807. {-0.23,-0.035},
  4808. 1
  4809. };
  4810. type="text";
  4811. source="static";
  4812. text=-40;
  4813. align="left";
  4814. scale=1;
  4815. sourceScale=1;
  4816. };
  4817. class VALM_2_40: VALM_1_40
  4818. {
  4819. pos[]=
  4820. {
  4821. "LevelM40",
  4822. {0.22,-0.085000001},
  4823. 1
  4824. };
  4825. right[]=
  4826. {
  4827. "LevelM40",
  4828. {0.31999999,-0.085000001},
  4829. 1
  4830. };
  4831. down[]=
  4832. {
  4833. "LevelM40",
  4834. {0.22,-0.035},
  4835. 1
  4836. };
  4837. align="right";
  4838. };
  4839. class LevelP40: Level0
  4840. {
  4841. points[]=
  4842. {
  4843.  
  4844. {
  4845. "LevelP40",
  4846. {-0.2,0.029999999},
  4847. 1
  4848. },
  4849.  
  4850. {
  4851. "LevelP40",
  4852. {-0.2,0},
  4853. 1
  4854. },
  4855.  
  4856. {
  4857. "LevelP40",
  4858. {-0.050000001,0},
  4859. 1
  4860. },
  4861. {},
  4862.  
  4863. {
  4864. "LevelP40",
  4865. {0.050000001,0},
  4866. 1
  4867. },
  4868.  
  4869. {
  4870. "LevelP40",
  4871. {0.2,0},
  4872. 1
  4873. },
  4874.  
  4875. {
  4876. "LevelP40",
  4877. {0.2,0.029999999},
  4878. 1
  4879. }
  4880. };
  4881. type="line";
  4882. };
  4883. class VALP_1_40
  4884. {
  4885. pos[]=
  4886. {
  4887. "LevelP40",
  4888. {-0.23,0.035},
  4889. 1
  4890. };
  4891. right[]=
  4892. {
  4893. "LevelP40",
  4894. {-0.13,0.035},
  4895. 1
  4896. };
  4897. down[]=
  4898. {
  4899. "LevelP40",
  4900. {-0.23,0.085000001},
  4901. 1
  4902. };
  4903. type="text";
  4904. source="static";
  4905. text="40";
  4906. align="left";
  4907. scale=1;
  4908. sourceScale=1;
  4909. };
  4910. class VALP_2_40: VALP_1_40
  4911. {
  4912. pos[]=
  4913. {
  4914. "LevelP40",
  4915. {0.22,0.035},
  4916. 1
  4917. };
  4918. right[]=
  4919. {
  4920. "LevelP40",
  4921. {0.31999999,0.035},
  4922. 1
  4923. };
  4924. down[]=
  4925. {
  4926. "LevelP40",
  4927. {0.22,0.085000001},
  4928. 1
  4929. };
  4930. align="right";
  4931. };
  4932. class LevelM45: Level0
  4933. {
  4934. points[]=
  4935. {
  4936.  
  4937. {
  4938. "LevelM45",
  4939. {-0.2,-0.029999999},
  4940. 1
  4941. },
  4942.  
  4943. {
  4944. "LevelM45",
  4945. {-0.2,0},
  4946. 1
  4947. },
  4948.  
  4949. {
  4950. "LevelM45",
  4951. {-0.15000001,0},
  4952. 1
  4953. },
  4954. {},
  4955.  
  4956. {
  4957. "LevelM45",
  4958. {-0.1,0},
  4959. 1
  4960. },
  4961.  
  4962. {
  4963. "LevelM45",
  4964. {-0.050000001,0},
  4965. 1
  4966. },
  4967. {},
  4968.  
  4969. {
  4970. "LevelM45",
  4971. {0.050000001,0},
  4972. 1
  4973. },
  4974.  
  4975. {
  4976. "LevelM45",
  4977. {0.1,0},
  4978. 1
  4979. },
  4980. {},
  4981.  
  4982. {
  4983. "LevelM45",
  4984. {0.15000001,0},
  4985. 1
  4986. },
  4987.  
  4988. {
  4989. "LevelM45",
  4990. {0.2,0},
  4991. 1
  4992. },
  4993.  
  4994. {
  4995. "LevelM45",
  4996. {0.2,-0.029999999},
  4997. 1
  4998. }
  4999. };
  5000. type="line";
  5001. };
  5002. class VALM_1_45
  5003. {
  5004. pos[]=
  5005. {
  5006. "LevelM45",
  5007. {-0.23,-0.085000001},
  5008. 1
  5009. };
  5010. right[]=
  5011. {
  5012. "LevelM45",
  5013. {-0.13,-0.085000001},
  5014. 1
  5015. };
  5016. down[]=
  5017. {
  5018. "LevelM45",
  5019. {-0.23,-0.035},
  5020. 1
  5021. };
  5022. type="text";
  5023. source="static";
  5024. text=-45;
  5025. align="left";
  5026. scale=1;
  5027. sourceScale=1;
  5028. };
  5029. class VALM_2_45: VALM_1_45
  5030. {
  5031. pos[]=
  5032. {
  5033. "LevelM45",
  5034. {0.22,-0.085000001},
  5035. 1
  5036. };
  5037. right[]=
  5038. {
  5039. "LevelM45",
  5040. {0.31999999,-0.085000001},
  5041. 1
  5042. };
  5043. down[]=
  5044. {
  5045. "LevelM45",
  5046. {0.22,-0.035},
  5047. 1
  5048. };
  5049. align="right";
  5050. };
  5051. class LevelP45: Level0
  5052. {
  5053. points[]=
  5054. {
  5055.  
  5056. {
  5057. "LevelP45",
  5058. {-0.2,0.029999999},
  5059. 1
  5060. },
  5061.  
  5062. {
  5063. "LevelP45",
  5064. {-0.2,0},
  5065. 1
  5066. },
  5067.  
  5068. {
  5069. "LevelP45",
  5070. {-0.050000001,0},
  5071. 1
  5072. },
  5073. {},
  5074.  
  5075. {
  5076. "LevelP45",
  5077. {0.050000001,0},
  5078. 1
  5079. },
  5080.  
  5081. {
  5082. "LevelP45",
  5083. {0.2,0},
  5084. 1
  5085. },
  5086.  
  5087. {
  5088. "LevelP45",
  5089. {0.2,0.029999999},
  5090. 1
  5091. }
  5092. };
  5093. type="line";
  5094. };
  5095. class VALP_1_45
  5096. {
  5097. pos[]=
  5098. {
  5099. "LevelP45",
  5100. {-0.23,0.035},
  5101. 1
  5102. };
  5103. right[]=
  5104. {
  5105. "LevelP45",
  5106. {-0.13,0.035},
  5107. 1
  5108. };
  5109. down[]=
  5110. {
  5111. "LevelP45",
  5112. {-0.23,0.085000001},
  5113. 1
  5114. };
  5115. type="text";
  5116. source="static";
  5117. text="45";
  5118. align="left";
  5119. scale=1;
  5120. sourceScale=1;
  5121. };
  5122. class VALP_2_45: VALP_1_45
  5123. {
  5124. pos[]=
  5125. {
  5126. "LevelP45",
  5127. {0.22,0.035},
  5128. 1
  5129. };
  5130. right[]=
  5131. {
  5132. "LevelP45",
  5133. {0.31999999,0.035},
  5134. 1
  5135. };
  5136. down[]=
  5137. {
  5138. "LevelP45",
  5139. {0.22,0.085000001},
  5140. 1
  5141. };
  5142. align="right";
  5143. };
  5144. class LevelM50: Level0
  5145. {
  5146. points[]=
  5147. {
  5148.  
  5149. {
  5150. "LevelM50",
  5151. {-0.2,-0.029999999},
  5152. 1
  5153. },
  5154.  
  5155. {
  5156. "LevelM50",
  5157. {-0.2,0},
  5158. 1
  5159. },
  5160.  
  5161. {
  5162. "LevelM50",
  5163. {-0.15000001,0},
  5164. 1
  5165. },
  5166. {},
  5167.  
  5168. {
  5169. "LevelM50",
  5170. {-0.1,0},
  5171. 1
  5172. },
  5173.  
  5174. {
  5175. "LevelM50",
  5176. {-0.050000001,0},
  5177. 1
  5178. },
  5179. {},
  5180.  
  5181. {
  5182. "LevelM50",
  5183. {0.050000001,0},
  5184. 1
  5185. },
  5186.  
  5187. {
  5188. "LevelM50",
  5189. {0.1,0},
  5190. 1
  5191. },
  5192. {},
  5193.  
  5194. {
  5195. "LevelM50",
  5196. {0.15000001,0},
  5197. 1
  5198. },
  5199.  
  5200. {
  5201. "LevelM50",
  5202. {0.2,0},
  5203. 1
  5204. },
  5205.  
  5206. {
  5207. "LevelM50",
  5208. {0.2,-0.029999999},
  5209. 1
  5210. }
  5211. };
  5212. type="line";
  5213. };
  5214. class VALM_1_50
  5215. {
  5216. pos[]=
  5217. {
  5218. "LevelM50",
  5219. {-0.23,-0.085000001},
  5220. 1
  5221. };
  5222. right[]=
  5223. {
  5224. "LevelM50",
  5225. {-0.13,-0.085000001},
  5226. 1
  5227. };
  5228. down[]=
  5229. {
  5230. "LevelM50",
  5231. {-0.23,-0.035},
  5232. 1
  5233. };
  5234. type="text";
  5235. source="static";
  5236. text=-50;
  5237. align="left";
  5238. scale=1;
  5239. sourceScale=1;
  5240. };
  5241. class VALM_2_50: VALM_1_50
  5242. {
  5243. pos[]=
  5244. {
  5245. "LevelM50",
  5246. {0.22,-0.085000001},
  5247. 1
  5248. };
  5249. right[]=
  5250. {
  5251. "LevelM50",
  5252. {0.31999999,-0.085000001},
  5253. 1
  5254. };
  5255. down[]=
  5256. {
  5257. "LevelM50",
  5258. {0.22,-0.035},
  5259. 1
  5260. };
  5261. align="right";
  5262. };
  5263. class LevelP50: Level0
  5264. {
  5265. points[]=
  5266. {
  5267.  
  5268. {
  5269. "LevelP50",
  5270. {-0.2,0.029999999},
  5271. 1
  5272. },
  5273.  
  5274. {
  5275. "LevelP50",
  5276. {-0.2,0},
  5277. 1
  5278. },
  5279.  
  5280. {
  5281. "LevelP50",
  5282. {-0.050000001,0},
  5283. 1
  5284. },
  5285. {},
  5286.  
  5287. {
  5288. "LevelP50",
  5289. {0.050000001,0},
  5290. 1
  5291. },
  5292.  
  5293. {
  5294. "LevelP50",
  5295. {0.2,0},
  5296. 1
  5297. },
  5298.  
  5299. {
  5300. "LevelP50",
  5301. {0.2,0.029999999},
  5302. 1
  5303. }
  5304. };
  5305. type="line";
  5306. };
  5307. class VALP_1_50
  5308. {
  5309. pos[]=
  5310. {
  5311. "LevelP50",
  5312. {-0.23,0.035},
  5313. 1
  5314. };
  5315. right[]=
  5316. {
  5317. "LevelP50",
  5318. {-0.13,0.035},
  5319. 1
  5320. };
  5321. down[]=
  5322. {
  5323. "LevelP50",
  5324. {-0.23,0.085000001},
  5325. 1
  5326. };
  5327. type="text";
  5328. source="static";
  5329. text="50";
  5330. align="left";
  5331. scale=1;
  5332. sourceScale=1;
  5333. };
  5334. class VALP_2_50: VALP_1_50
  5335. {
  5336. pos[]=
  5337. {
  5338. "LevelP50",
  5339. {0.22,0.035},
  5340. 1
  5341. };
  5342. right[]=
  5343. {
  5344. "LevelP50",
  5345. {0.31999999,0.035},
  5346. 1
  5347. };
  5348. down[]=
  5349. {
  5350. "LevelP50",
  5351. {0.22,0.085000001},
  5352. 1
  5353. };
  5354. align="right";
  5355. };
  5356. };
  5357. };
  5358. class RadarTargets
  5359. {
  5360. pos0[]={0.50999999,0.30500001};
  5361. pos10[]={1.3099999,1.1849999};
  5362. points[]=
  5363. {
  5364.  
  5365. {
  5366. {-0.050000001,-0.055},
  5367. 1
  5368. },
  5369.  
  5370. {
  5371. {0.050000001,-0.055},
  5372. 1
  5373. },
  5374.  
  5375. {
  5376. {0.050000001,0.055},
  5377. 1
  5378. },
  5379.  
  5380. {
  5381. {-0.050000001,0.055},
  5382. 1
  5383. },
  5384.  
  5385. {
  5386. {-0.050000001,-0.055},
  5387. 1
  5388. }
  5389. };
  5390. type="radar";
  5391. };
  5392. class MGun
  5393. {
  5394. class Circle
  5395. {
  5396. points[]=
  5397. {
  5398.  
  5399. {
  5400. "WeaponAim",
  5401. {0.0099999998,0},
  5402. 1
  5403. },
  5404.  
  5405. {
  5406. "WeaponAim",
  5407. {-0.0099999998,0},
  5408. 1
  5409. },
  5410. {},
  5411.  
  5412. {
  5413. "WeaponAim",
  5414. {0,0.011},
  5415. 1
  5416. },
  5417.  
  5418. {
  5419. "WeaponAim",
  5420. {0,-0.011},
  5421. 1
  5422. },
  5423. {},
  5424.  
  5425. {
  5426. "WeaponAim",
  5427. {0,-0.077},
  5428. 1
  5429. },
  5430.  
  5431. {
  5432. "WeaponAim",
  5433. {0.048999999,-0.0539},
  5434. 1
  5435. },
  5436.  
  5437. {
  5438. "WeaponAim",
  5439. {0.07,0},
  5440. 1
  5441. },
  5442.  
  5443. {
  5444. "WeaponAim",
  5445. {0.048999999,0.0539},
  5446. 1
  5447. },
  5448.  
  5449. {
  5450. "WeaponAim",
  5451. {0,0.077},
  5452. 1
  5453. },
  5454.  
  5455. {
  5456. "WeaponAim",
  5457. {-0.048999999,0.0539},
  5458. 1
  5459. },
  5460.  
  5461. {
  5462. "WeaponAim",
  5463. {-0.07,0},
  5464. 1
  5465. },
  5466.  
  5467. {
  5468. "WeaponAim",
  5469. {-0.048999999,-0.0539},
  5470. 1
  5471. },
  5472.  
  5473. {
  5474. "WeaponAim",
  5475. {0,-0.077},
  5476. 1
  5477. },
  5478. {},
  5479.  
  5480. {
  5481. "WeaponAim",
  5482. {0,-0.154},
  5483. 1
  5484. },
  5485.  
  5486. {
  5487. "WeaponAim",
  5488. {0.07,-0.13398001},
  5489. 1
  5490. },
  5491.  
  5492. {
  5493. "WeaponAim",
  5494. {0.1218,-0.077},
  5495. 1
  5496. },
  5497.  
  5498. {
  5499. "WeaponAim",
  5500. {0.14,0},
  5501. 1
  5502. },
  5503.  
  5504. {
  5505. "WeaponAim",
  5506. {0.1218,0.077},
  5507. 1
  5508. },
  5509.  
  5510. {
  5511. "WeaponAim",
  5512. {0.07,0.13398001},
  5513. 1
  5514. },
  5515.  
  5516. {
  5517. "WeaponAim",
  5518. {0,0.154},
  5519. 1
  5520. },
  5521.  
  5522. {
  5523. "WeaponAim",
  5524. {-0.07,0.13398001},
  5525. 1
  5526. },
  5527.  
  5528. {
  5529. "WeaponAim",
  5530. {-0.1218,0.077},
  5531. 1
  5532. },
  5533.  
  5534. {
  5535. "WeaponAim",
  5536. {-0.14,0},
  5537. 1
  5538. },
  5539.  
  5540. {
  5541. "WeaponAim",
  5542. {-0.1218,-0.077},
  5543. 1
  5544. },
  5545.  
  5546. {
  5547. "WeaponAim",
  5548. {-0.07,-0.13398001},
  5549. 1
  5550. },
  5551.  
  5552. {
  5553. "WeaponAim",
  5554. {0,-0.154},
  5555. 1
  5556. },
  5557. {},
  5558.  
  5559. {
  5560. "WeaponAim",
  5561. {0,-0.154},
  5562. 1
  5563. },
  5564.  
  5565. {
  5566. "WeaponAim",
  5567. {0,-0.176},
  5568. 1
  5569. },
  5570. {},
  5571.  
  5572. {
  5573. "WeaponAim",
  5574. {-0.07,-0.133368},
  5575. 1
  5576. },
  5577.  
  5578. {
  5579. "WeaponAim",
  5580. {-0.079999998,-0.15242},
  5581. 1
  5582. },
  5583. {},
  5584.  
  5585. {
  5586. "WeaponAim",
  5587. {-0.121244,-0.077},
  5588. 1
  5589. },
  5590.  
  5591. {
  5592. "WeaponAim",
  5593. {-0.13856401,-0.088},
  5594. 1
  5595. },
  5596. {},
  5597.  
  5598. {
  5599. "WeaponAim",
  5600. {-0.14,6.73155e-009},
  5601. 1
  5602. },
  5603.  
  5604. {
  5605. "WeaponAim",
  5606. {-0.16,7.6931999e-009},
  5607. 1
  5608. },
  5609. {},
  5610.  
  5611. {
  5612. "WeaponAim",
  5613. {-0.121244,0.077},
  5614. 1
  5615. },
  5616.  
  5617. {
  5618. "WeaponAim",
  5619. {-0.13856401,0.088},
  5620. 1
  5621. },
  5622. {},
  5623.  
  5624. {
  5625. "WeaponAim",
  5626. {-0.07,0.133368},
  5627. 1
  5628. },
  5629.  
  5630. {
  5631. "WeaponAim",
  5632. {-0.079999998,0.15242},
  5633. 1
  5634. },
  5635. {},
  5636.  
  5637. {
  5638. "WeaponAim",
  5639. {1.22392e-008,0.154},
  5640. 1
  5641. },
  5642.  
  5643. {
  5644. "WeaponAim",
  5645. {1.39876e-008,0.176},
  5646. 1
  5647. },
  5648. {},
  5649.  
  5650. {
  5651. "WeaponAim",
  5652. {0.07,0.133368},
  5653. 1
  5654. },
  5655.  
  5656. {
  5657. "WeaponAim",
  5658. {0.079999998,0.15242},
  5659. 1
  5660. },
  5661. {},
  5662.  
  5663. {
  5664. "WeaponAim",
  5665. {0.121244,0.077},
  5666. 1
  5667. },
  5668.  
  5669. {
  5670. "WeaponAim",
  5671. {0.13856401,0.088},
  5672. 1
  5673. },
  5674. {},
  5675.  
  5676. {
  5677. "WeaponAim",
  5678. {0.14,-1.83643e-009},
  5679. 1
  5680. },
  5681.  
  5682. {
  5683. "WeaponAim",
  5684. {0.16,-2.09878e-009},
  5685. 1
  5686. },
  5687. {},
  5688.  
  5689. {
  5690. "WeaponAim",
  5691. {0.121244,-0.077},
  5692. 1
  5693. },
  5694.  
  5695. {
  5696. "WeaponAim",
  5697. {0.13856401,-0.088},
  5698. 1
  5699. },
  5700. {},
  5701.  
  5702. {
  5703. "WeaponAim",
  5704. {0.07,-0.133368},
  5705. 1
  5706. },
  5707.  
  5708. {
  5709. "WeaponAim",
  5710. {0.079999998,-0.15242},
  5711. 1
  5712. },
  5713. {}
  5714. };
  5715. type="line";
  5716. };
  5717. condition="mgun";
  5718. };
  5719. class Bomb
  5720. {
  5721. class Circle
  5722. {
  5723. points[]=
  5724. {
  5725.  
  5726. {
  5727. "WeaponAim",
  5728. {0,-0.11},
  5729. 1
  5730. },
  5731.  
  5732. {
  5733. "WeaponAim",
  5734. {0.050000001,-0.095700003},
  5735. 1
  5736. },
  5737.  
  5738. {
  5739. "WeaponAim",
  5740. {0.086999997,-0.055},
  5741. 1
  5742. },
  5743.  
  5744. {
  5745. "WeaponAim",
  5746. {0.1,0},
  5747. 1
  5748. },
  5749.  
  5750. {
  5751. "WeaponAim",
  5752. {0.086999997,0.055},
  5753. 1
  5754. },
  5755.  
  5756. {
  5757. "WeaponAim",
  5758. {0.050000001,0.095700003},
  5759. 1
  5760. },
  5761.  
  5762. {
  5763. "WeaponAim",
  5764. {0,0.11},
  5765. 1
  5766. },
  5767.  
  5768. {
  5769. "WeaponAim",
  5770. {-0.050000001,0.095700003},
  5771. 1
  5772. },
  5773.  
  5774. {
  5775. "WeaponAim",
  5776. {-0.086999997,0.055},
  5777. 1
  5778. },
  5779.  
  5780. {
  5781. "WeaponAim",
  5782. {-0.1,0},
  5783. 1
  5784. },
  5785.  
  5786. {
  5787. "WeaponAim",
  5788. {-0.086999997,-0.055},
  5789. 1
  5790. },
  5791.  
  5792. {
  5793. "WeaponAim",
  5794. {-0.050000001,-0.095700003},
  5795. 1
  5796. },
  5797.  
  5798. {
  5799. "WeaponAim",
  5800. {0,-0.11},
  5801. 1
  5802. },
  5803. {},
  5804.  
  5805. {
  5806. "Velocity",
  5807. 0.001,
  5808. "WeaponAim",
  5809. {0,0},
  5810. 1
  5811. },
  5812.  
  5813. {
  5814. "Velocity",
  5815. {0,0},
  5816. 1
  5817. },
  5818. {},
  5819.  
  5820. {
  5821. "Target",
  5822. {0,-0.077},
  5823. 1
  5824. },
  5825.  
  5826. {
  5827. "Target",
  5828. {0.07,0},
  5829. 1
  5830. },
  5831.  
  5832. {
  5833. "Target",
  5834. {0,0.077},
  5835. 1
  5836. },
  5837.  
  5838. {
  5839. "Target",
  5840. {-0.07,0},
  5841. 1
  5842. },
  5843.  
  5844. {
  5845. "Target",
  5846. {0,-0.077},
  5847. 1
  5848. }
  5849. };
  5850. type="line";
  5851. };
  5852. condition="bomb";
  5853. };
  5854. class AAMissile
  5855. {
  5856. class Circle
  5857. {
  5858. points[]=
  5859. {
  5860.  
  5861. {
  5862. "WeaponAim",
  5863. {0,-0.27500001},
  5864. 1
  5865. },
  5866.  
  5867. {
  5868. "WeaponAim",
  5869. {0.125,-0.23925},
  5870. 1
  5871. },
  5872.  
  5873. {
  5874. "WeaponAim",
  5875. {0.2175,-0.1375},
  5876. 1
  5877. },
  5878.  
  5879. {
  5880. "WeaponAim",
  5881. {0.25,0},
  5882. 1
  5883. },
  5884.  
  5885. {
  5886. "WeaponAim",
  5887. {0.2175,0.1375},
  5888. 1
  5889. },
  5890.  
  5891. {
  5892. "WeaponAim",
  5893. {0.125,0.23925},
  5894. 1
  5895. },
  5896.  
  5897. {
  5898. "WeaponAim",
  5899. {0,0.27500001},
  5900. 1
  5901. },
  5902.  
  5903. {
  5904. "WeaponAim",
  5905. {-0.125,0.23925},
  5906. 1
  5907. },
  5908.  
  5909. {
  5910. "WeaponAim",
  5911. {-0.2175,0.1375},
  5912. 1
  5913. },
  5914.  
  5915. {
  5916. "WeaponAim",
  5917. {-0.25,0},
  5918. 1
  5919. },
  5920.  
  5921. {
  5922. "WeaponAim",
  5923. {-0.2175,-0.1375},
  5924. 1
  5925. },
  5926.  
  5927. {
  5928. "WeaponAim",
  5929. {-0.125,-0.23925},
  5930. 1
  5931. },
  5932.  
  5933. {
  5934. "WeaponAim",
  5935. {0,-0.27500001},
  5936. 1
  5937. },
  5938. {},
  5939.  
  5940. {
  5941. "Target",
  5942. {0,-0.077},
  5943. 1
  5944. },
  5945.  
  5946. {
  5947. "Target",
  5948. {0.07,0},
  5949. 1
  5950. },
  5951.  
  5952. {
  5953. "Target",
  5954. {0,0.077},
  5955. 1
  5956. },
  5957.  
  5958. {
  5959. "Target",
  5960. {-0.07,0},
  5961. 1
  5962. },
  5963.  
  5964. {
  5965. "Target",
  5966. {0,-0.077},
  5967. 1
  5968. }
  5969. };
  5970. type="line";
  5971. };
  5972. condition="AAmissile";
  5973. };
  5974. class ATMissile
  5975. {
  5976. class Circle
  5977. {
  5978. points[]=
  5979. {
  5980.  
  5981. {
  5982. "WeaponAim",
  5983. {0,-0.198},
  5984. 1
  5985. },
  5986.  
  5987. {
  5988. "WeaponAim",
  5989. {0.090000004,-0.17226},
  5990. 1
  5991. },
  5992.  
  5993. {
  5994. "WeaponAim",
  5995. {0.1566,-0.098999999},
  5996. 1
  5997. },
  5998.  
  5999. {
  6000. "WeaponAim",
  6001. {0.18000001,0},
  6002. 1
  6003. },
  6004.  
  6005. {
  6006. "WeaponAim",
  6007. {0.1566,0.098999999},
  6008. 1
  6009. },
  6010.  
  6011. {
  6012. "WeaponAim",
  6013. {0.090000004,0.17226},
  6014. 1
  6015. },
  6016.  
  6017. {
  6018. "WeaponAim",
  6019. {0,0.198},
  6020. 1
  6021. },
  6022.  
  6023. {
  6024. "WeaponAim",
  6025. {-0.090000004,0.17226},
  6026. 1
  6027. },
  6028.  
  6029. {
  6030. "WeaponAim",
  6031. {-0.1566,0.098999999},
  6032. 1
  6033. },
  6034.  
  6035. {
  6036. "WeaponAim",
  6037. {-0.18000001,0},
  6038. 1
  6039. },
  6040.  
  6041. {
  6042. "WeaponAim",
  6043. {-0.1566,-0.098999999},
  6044. 1
  6045. },
  6046.  
  6047. {
  6048. "WeaponAim",
  6049. {-0.090000004,-0.17226},
  6050. 1
  6051. },
  6052.  
  6053. {
  6054. "WeaponAim",
  6055. {0,-0.198},
  6056. 1
  6057. },
  6058. {},
  6059.  
  6060. {
  6061. "Target",
  6062. {0,-0.077},
  6063. 1
  6064. },
  6065.  
  6066. {
  6067. "Target",
  6068. {0.07,0},
  6069. 1
  6070. },
  6071.  
  6072. {
  6073. "Target",
  6074. {0,0.077},
  6075. 1
  6076. },
  6077.  
  6078. {
  6079. "Target",
  6080. {-0.07,0},
  6081. 1
  6082. },
  6083.  
  6084. {
  6085. "Target",
  6086. {0,-0.077},
  6087. 1
  6088. }
  6089. };
  6090. type="line";
  6091. };
  6092. condition="ATmissile";
  6093. };
  6094. class Rockets
  6095. {
  6096. class Circle
  6097. {
  6098. points[]=
  6099. {
  6100.  
  6101. {
  6102. "WeaponAim",
  6103. {0.0099999998,0},
  6104. 1
  6105. },
  6106.  
  6107. {
  6108. "WeaponAim",
  6109. {-0.0099999998,0},
  6110. 1
  6111. },
  6112. {},
  6113.  
  6114. {
  6115. "WeaponAim",
  6116. {0,0.011},
  6117. 1
  6118. },
  6119.  
  6120. {
  6121. "WeaponAim",
  6122. {0,-0.011},
  6123. 1
  6124. },
  6125. {},
  6126.  
  6127. {
  6128. "WeaponAim",
  6129. {0,-0.132},
  6130. 1
  6131. },
  6132.  
  6133. {
  6134. "WeaponAim",
  6135. {0.059999999,-0.11484},
  6136. 1
  6137. },
  6138.  
  6139. {
  6140. "WeaponAim",
  6141. {0.1044,-0.066},
  6142. 1
  6143. },
  6144.  
  6145. {
  6146. "WeaponAim",
  6147. {0.12,0},
  6148. 1
  6149. },
  6150.  
  6151. {
  6152. "WeaponAim",
  6153. {0.1044,0.066},
  6154. 1
  6155. },
  6156.  
  6157. {
  6158. "WeaponAim",
  6159. {0.059999999,0.11484},
  6160. 1
  6161. },
  6162.  
  6163. {
  6164. "WeaponAim",
  6165. {0,0.132},
  6166. 1
  6167. },
  6168.  
  6169. {
  6170. "WeaponAim",
  6171. {-0.059999999,0.11484},
  6172. 1
  6173. },
  6174.  
  6175. {
  6176. "WeaponAim",
  6177. {-0.1044,0.066},
  6178. 1
  6179. },
  6180.  
  6181. {
  6182. "WeaponAim",
  6183. {-0.12,0},
  6184. 1
  6185. },
  6186.  
  6187. {
  6188. "WeaponAim",
  6189. {-0.1044,-0.066},
  6190. 1
  6191. },
  6192.  
  6193. {
  6194. "WeaponAim",
  6195. {-0.059999999,-0.11484},
  6196. 1
  6197. },
  6198.  
  6199. {
  6200. "WeaponAim",
  6201. {0,-0.132},
  6202. 1
  6203. },
  6204. {}
  6205. };
  6206. type="line";
  6207. };
  6208. condition="Rocket";
  6209. };
  6210. class AltScale
  6211. {
  6212. pos[]={0.86000001,0.81999999};
  6213. right[]={0.94,0.81999999};
  6214. down[]={0.86000001,0.87};
  6215. type="scale";
  6216. scale=1;
  6217. source="altitudeASL";
  6218. sourceScale=1;
  6219. align="right";
  6220. lineXleft=0.82499999;
  6221. lineYright=0.83499998;
  6222. lineXleftMajor=0.82499999;
  6223. lineYrightMajor=0.84500003;
  6224. bottom=0.2;
  6225. top=0.85000002;
  6226. center=0.5;
  6227. step=20;
  6228. StepSize=0.032499999;
  6229. horizontal=0;
  6230. min="none";
  6231. max="none";
  6232. numberEach=5;
  6233. majorLineEach=5;
  6234. };
  6235. class SpeedScale
  6236. {
  6237. pos[]={0.059999999,0.17};
  6238. right[]={0.14,0.17};
  6239. down[]={0.059999999,0.22};
  6240. type="scale";
  6241. scale=1;
  6242. source="speed";
  6243. sourceScale=3.5999999;
  6244. align="right";
  6245. lineXleft=0.175;
  6246. lineYright=0.16500001;
  6247. lineXleftMajor=0.175;
  6248. lineYrightMajor=0.155;
  6249. bottom=0.85000002;
  6250. center=0.5;
  6251. top=0.2;
  6252. step=20;
  6253. StepSize=0.032499999;
  6254. horizontal=0;
  6255. min="none";
  6256. max="none";
  6257. numberEach=5;
  6258. majorLineEach=5;
  6259. };
  6260. class Gear
  6261. {
  6262. class text
  6263. {
  6264. pos[]=
  6265. {
  6266. {0.83999997,0.88},
  6267. 1
  6268. };
  6269. right[]=
  6270. {
  6271. {0.89999998,0.88},
  6272. 1
  6273. };
  6274. down[]=
  6275. {
  6276. {0.83999997,0.92000002},
  6277. 1
  6278. };
  6279. type="text";
  6280. source="static";
  6281. text="GEAR";
  6282. align="right";
  6283. scale=0.5;
  6284. sourceScale=1;
  6285. };
  6286. condition="ils";
  6287. };
  6288. class Flaps
  6289. {
  6290. class text
  6291. {
  6292. pos[]=
  6293. {
  6294. {0.83999997,0.93000001},
  6295. 1
  6296. };
  6297. right[]=
  6298. {
  6299. {0.89999998,0.93000001},
  6300. 1
  6301. };
  6302. down[]=
  6303. {
  6304. {0.83999997,0.97000003},
  6305. 1
  6306. };
  6307. type="text";
  6308. source="static";
  6309. text="FLAPS";
  6310. align="right";
  6311. scale=0.5;
  6312. sourceScale=1;
  6313. };
  6314. condition="flaps";
  6315. };
  6316. class weapons
  6317. {
  6318. pos[]=
  6319. {
  6320. {0.1,0.88},
  6321. 1
  6322. };
  6323. right[]=
  6324. {
  6325. {0.16,0.88},
  6326. 1
  6327. };
  6328. down[]=
  6329. {
  6330. {0.1,0.92000002},
  6331. 1
  6332. };
  6333. type="text";
  6334. source="weapon";
  6335. align="right";
  6336. scale=0.5;
  6337. sourceScale=1;
  6338. };
  6339. class ammo
  6340. {
  6341. pos[]=
  6342. {
  6343. {0.1,0.93000001},
  6344. 1
  6345. };
  6346. right[]=
  6347. {
  6348. {0.16,0.93000001},
  6349. 1
  6350. };
  6351. down[]=
  6352. {
  6353. {0.1,0.97000003},
  6354. 1
  6355. };
  6356. type="text";
  6357. source="ammo";
  6358. align="right";
  6359. scale=0.5;
  6360. sourceScale=1;
  6361. };
  6362. class VspeedNumber
  6363. {
  6364. pos[]=
  6365. {
  6366. {0.86000001,0.12},
  6367. 1
  6368. };
  6369. right[]=
  6370. {
  6371. {0.94,0.12},
  6372. 1
  6373. };
  6374. down[]=
  6375. {
  6376. {0.86000001,0.17},
  6377. 1
  6378. };
  6379. type="text";
  6380. align="right";
  6381. scale=1;
  6382. source="vspeed";
  6383. sourceScale=1;
  6384. };
  6385. class HeadingScale
  6386. {
  6387. pos[]={0.2,0};
  6388. right[]={0.28,0};
  6389. down[]={0.2,0.050000001};
  6390. type="scale";
  6391. scale=1;
  6392. source="Heading";
  6393. sourceScale=1;
  6394. align="center";
  6395. lineXleft=0.059999999;
  6396. lineYright=0.050000001;
  6397. lineXleftMajor=0.059999999;
  6398. lineYrightMajor=0.039999999;
  6399. bottom=0.80000001;
  6400. center=0.5;
  6401. top=0.2;
  6402. step=2;
  6403. StepSize=0.029999999;
  6404. horizontal=1;
  6405. min="none";
  6406. max="none";
  6407. numberEach=5;
  6408. majorLineEach=5;
  6409. };
  6410. class ILS
  6411. {
  6412. class Glideslope
  6413. {
  6414. clipTL[]={0,0};
  6415. clipBR[]={1,1};
  6416. class ILS
  6417. {
  6418. points[]=
  6419. {
  6420.  
  6421. {
  6422. "ILS_W",
  6423. {-0.23999999,0},
  6424. 1
  6425. },
  6426.  
  6427. {
  6428. "ILS_W",
  6429. {0.23999999,0},
  6430. 1
  6431. },
  6432. {},
  6433.  
  6434. {
  6435. "ILS_W",
  6436. {0,0.0264},
  6437. 1
  6438. },
  6439.  
  6440. {
  6441. "ILS_W",
  6442. {0,-0.0264},
  6443. 1
  6444. },
  6445. {},
  6446.  
  6447. {
  6448. "ILS_W",
  6449. {0.12,0.0264},
  6450. 1
  6451. },
  6452.  
  6453. {
  6454. "ILS_W",
  6455. {0.12,-0.0264},
  6456. 1
  6457. },
  6458. {},
  6459.  
  6460. {
  6461. "ILS_W",
  6462. {0.23999999,0.0264},
  6463. 1
  6464. },
  6465.  
  6466. {
  6467. "ILS_W",
  6468. {0.23999999,-0.0264},
  6469. 1
  6470. },
  6471. {},
  6472.  
  6473. {
  6474. "ILS_W",
  6475. {-0.12,0.0264},
  6476. 1
  6477. },
  6478.  
  6479. {
  6480. "ILS_W",
  6481. {-0.12,-0.0264},
  6482. 1
  6483. },
  6484. {},
  6485.  
  6486. {
  6487. "ILS_W",
  6488. {-0.23999999,0.0264},
  6489. 1
  6490. },
  6491.  
  6492. {
  6493. "ILS_W",
  6494. {-0.23999999,-0.0264},
  6495. 1
  6496. },
  6497. {},
  6498.  
  6499. {
  6500. "ILS_H",
  6501. {0,-0.264},
  6502. 1
  6503. },
  6504.  
  6505. {
  6506. "ILS_H",
  6507. {0,0.264},
  6508. 1
  6509. },
  6510. {},
  6511.  
  6512. {
  6513. "ILS_H",
  6514. {0.024,0},
  6515. 1
  6516. },
  6517.  
  6518. {
  6519. "ILS_H",
  6520. {-0.024,0},
  6521. 1
  6522. },
  6523. {},
  6524.  
  6525. {
  6526. "ILS_H",
  6527. {0.024,0.132},
  6528. 1
  6529. },
  6530.  
  6531. {
  6532. "ILS_H",
  6533. {-0.024,0.132},
  6534. 1
  6535. },
  6536. {},
  6537.  
  6538. {
  6539. "ILS_H",
  6540. {0.024,0.264},
  6541. 1
  6542. },
  6543.  
  6544. {
  6545. "ILS_H",
  6546. {-0.024,0.264},
  6547. 1
  6548. },
  6549. {},
  6550.  
  6551. {
  6552. "ILS_H",
  6553. {0.024,-0.132},
  6554. 1
  6555. },
  6556.  
  6557. {
  6558. "ILS_H",
  6559. {-0.024,-0.132},
  6560. 1
  6561. },
  6562. {},
  6563.  
  6564. {
  6565. "ILS_H",
  6566. {0.024,-0.264},
  6567. 1
  6568. },
  6569.  
  6570. {
  6571. "ILS_H",
  6572. {-0.024,-0.264},
  6573. 1
  6574. }
  6575. };
  6576. type="line";
  6577. };
  6578. };
  6579. condition="ils";
  6580. };
  6581. alpha=0.40000001;
  6582. condition="on";
  6583. };
  6584. enableParallax=1;
  6585. };
  6586. };
  6587. };
  6588. class bwi_a3_t6a: bwi_a3_t6_BASE
  6589. {
  6590. scope=2;
  6591. displayName="T-6A Texan II (USAF)";
  6592. side=1;
  6593. author="nzdfcrash & friends";
  6594. crew="B_Helipilot_F";
  6595. faction="BLU_F";
  6596. vehicleClass="Air";
  6597. hiddenSelections[]=
  6598. {
  6599. "camo1",
  6600. "camo2",
  6601. "camo3",
  6602. "camo4"
  6603. };
  6604. hiddenSelectionsTextures[]=
  6605. {
  6606. "bwi_a3_t6\skins\USAF\t6_1_t.paa",
  6607. "bwi_a3_t6\skins\USAF\t6_2_t.paa",
  6608. "bwi_a3_t6\skins\USAF\t6_3_t.paa",
  6609. "bwi_a3_t6\skins\USAF\t6_4_t.paa"
  6610. };
  6611. };
  6612. class bwi_a3_t6a_1: bwi_a3_t6_BASE
  6613. {
  6614. scope=2;
  6615. displayName="T-6A Texan II (USAF TIGER)";
  6616. side=1;
  6617. author="nzdfcrash & friends";
  6618. crew="B_Helipilot_F";
  6619. faction="BLU_F";
  6620. vehicleClass="Air";
  6621. hiddenSelections[]=
  6622. {
  6623. "camo1",
  6624. "camo2",
  6625. "camo3",
  6626. "camo4"
  6627. };
  6628. hiddenSelectionsTextures[]=
  6629. {
  6630. "bwi_a3_t6\skins\USAF_1\t6_1_t.paa",
  6631. "bwi_a3_t6\skins\USAF_1\t6_2_t.paa",
  6632. "bwi_a3_t6\skins\USAF_1\t6_3_t.paa",
  6633. "bwi_a3_t6\skins\USAF_1\t6_4_t.paa"
  6634. };
  6635. };
  6636. class bwi_a3_t6a_2: bwi_a3_t6_BASE
  6637. {
  6638. scope=2;
  6639. displayName="T-6A Texan II (USN)";
  6640. side=1;
  6641. author="nzdfcrash & friends";
  6642. crew="B_Helipilot_F";
  6643. faction="BLU_F";
  6644. vehicleClass="Air";
  6645. hiddenSelections[]=
  6646. {
  6647. "camo1",
  6648. "camo2",
  6649. "camo3",
  6650. "camo4"
  6651. };
  6652. hiddenSelectionsTextures[]=
  6653. {
  6654. "bwi_a3_t6\skins\USN\t6_1_t.paa",
  6655. "bwi_a3_t6\skins\USN\t6_2_t.paa",
  6656. "bwi_a3_t6\skins\USN\t6_3_t.paa",
  6657. "bwi_a3_t6\skins\USN\t6_4_t.paa"
  6658. };
  6659. };
  6660. class bwi_a3_t6a_3: bwi_a3_t6_BASE
  6661. {
  6662. scope=2;
  6663. displayName="T-6A Texan II (HELLENIC AIR FORCE)";
  6664. side=1;
  6665. author="nzdfcrash & friends";
  6666. crew="B_Helipilot_F";
  6667. faction="BLU_F";
  6668. vehicleClass="Air";
  6669. hiddenSelections[]=
  6670. {
  6671. "camo1",
  6672. "camo2",
  6673. "camo3",
  6674. "camo4"
  6675. };
  6676. hiddenSelectionsTextures[]=
  6677. {
  6678. "bwi_a3_t6\skins\GREEK\t6_1_t.paa",
  6679. "bwi_a3_t6\skins\GREEK\t6_2_t.paa",
  6680. "bwi_a3_t6\skins\GREEK\t6_3_t.paa",
  6681. "bwi_a3_t6\skins\GREEK\t6_4_t.paa"
  6682. };
  6683. };
  6684. class bwi_a3_t6a_4: bwi_a3_t6_BASE
  6685. {
  6686. scope=2;
  6687. displayName="T-6A Texan II (IRAQI AIR FORCE)";
  6688. side=1;
  6689. author="nzdfcrash & friends";
  6690. crew="B_Helipilot_F";
  6691. faction="BLU_F";
  6692. vehicleClass="Air";
  6693. hiddenSelections[]=
  6694. {
  6695. "camo1",
  6696. "camo2",
  6697. "camo3",
  6698. "camo4"
  6699. };
  6700. hiddenSelectionsTextures[]=
  6701. {
  6702. "bwi_a3_t6\skins\IRAQ\t6_1_t.paa",
  6703. "bwi_a3_t6\skins\IRAQ\t6_2_t.paa",
  6704. "bwi_a3_t6\skins\IRAQ\t6_3_t.paa",
  6705. "bwi_a3_t6\skins\IRAQ\t6_4_t.paa"
  6706. };
  6707. };
  6708. class bwi_a3_t6a_5: bwi_a3_t6_BASE
  6709. {
  6710. scope=2;
  6711. displayName="T-6A Texan II (DAESH)";
  6712. side=0;
  6713. author="nzdfcrash & friends";
  6714. crew="O_helipilot_F";
  6715. faction="OPF_F";
  6716. vehicleClass="Air";
  6717. hiddenSelections[]=
  6718. {
  6719. "camo1",
  6720. "camo2",
  6721. "camo3",
  6722. "camo4"
  6723. };
  6724. hiddenSelectionsTextures[]=
  6725. {
  6726. "bwi_a3_t6\skins\ISIS\t6_1_t.paa",
  6727. "bwi_a3_t6\skins\ISIS\t6_2_t.paa",
  6728. "bwi_a3_t6\skins\ISIS\t6_3_t.paa",
  6729. "bwi_a3_t6\skins\ISIS\t6_4_t.paa"
  6730. };
  6731. };
  6732. class bwi_a3_t6a_6: bwi_a3_t6_BASE
  6733. {
  6734. scope=2;
  6735. displayName="CT-156 Harvard II (RCAF)";
  6736. side=1;
  6737. author="nzdfcrash & friends";
  6738. crew="B_Helipilot_F";
  6739. faction="BLU_F";
  6740. vehicleClass="Air";
  6741. hiddenSelections[]=
  6742. {
  6743. "camo1",
  6744. "camo2",
  6745. "camo3",
  6746. "camo4"
  6747. };
  6748. hiddenSelectionsTextures[]=
  6749. {
  6750. "bwi_a3_t6\skins\CANADA\t6_1_t.paa",
  6751. "bwi_a3_t6\skins\CANADA\t6_2_t.paa",
  6752. "bwi_a3_t6\skins\CANADA\t6_3_t.paa",
  6753. "bwi_a3_t6\skins\CANADA\t6_4_t.paa"
  6754. };
  6755. };
  6756. class bwi_a3_t6a_7: bwi_a3_t6_BASE
  6757. {
  6758. scope=2;
  6759. displayName="T-6A Texan II (BEECHCRAFT)";
  6760. side=1;
  6761. author="nzdfcrash & friends";
  6762. crew="B_Helipilot_F";
  6763. faction="BLU_F";
  6764. vehicleClass="Air";
  6765. hiddenSelections[]=
  6766. {
  6767. "camo1",
  6768. "camo2",
  6769. "camo3",
  6770. "camo4"
  6771. };
  6772. hiddenSelectionsTextures[]=
  6773. {
  6774. "bwi_a3_t6\skins\BEECH\t6_1_t.paa",
  6775. "bwi_a3_t6\skins\BEECH\t6_2_t.paa",
  6776. "bwi_a3_t6\skins\BEECH\t6_3_t.paa",
  6777. "bwi_a3_t6\skins\BEECH\t6_4_t.paa"
  6778. };
  6779. };
  6780. class bwi_a3_t6a_8: bwi_a3_t6_BASE
  6781. {
  6782. scope=2;
  6783. displayName="T-6A Texan II (USN DISPLAY)";
  6784. side=1;
  6785. author="nzdfcrash & friends";
  6786. crew="B_Helipilot_F";
  6787. faction="BLU_F";
  6788. vehicleClass="Air";
  6789. hiddenSelections[]=
  6790. {
  6791. "camo1",
  6792. "camo2",
  6793. "camo3",
  6794. "camo4"
  6795. };
  6796. hiddenSelectionsTextures[]=
  6797. {
  6798. "bwi_a3_t6\skins\USN_1\t6_1_t.paa",
  6799. "bwi_a3_t6\skins\USN_1\t6_2_t.paa",
  6800. "bwi_a3_t6\skins\USN_1\t6_3_t.paa",
  6801. "bwi_a3_t6\skins\USN_1\t6_4_t.paa"
  6802. };
  6803. };
  6804. class bwi_a3_t6a_9: bwi_a3_t6_BASE
  6805. {
  6806. scope=2;
  6807. displayName="T-6A Texan II (DOGFIGHT USA)";
  6808. side=1;
  6809. author="nzdfcrash & friends";
  6810. crew="B_Helipilot_F";
  6811. faction="BLU_F";
  6812. vehicleClass="Air";
  6813. hiddenSelections[]=
  6814. {
  6815. "camo1",
  6816. "camo2",
  6817. "camo3",
  6818. "camo4"
  6819. };
  6820. hiddenSelectionsTextures[]=
  6821. {
  6822. "bwi_a3_t6\skins\DOG\t6_1_t.paa",
  6823. "bwi_a3_t6\skins\DOG\t6_2_t.paa",
  6824. "bwi_a3_t6\skins\DOG\t6_3_t.paa",
  6825. "bwi_a3_t6\skins\DOG\t6_4_t.paa"
  6826. };
  6827. };
  6828. class bwi_a3_t6a_10: bwi_a3_t6_BASE
  6829. {
  6830. scope=2;
  6831. displayName="T-6A Texan T MK1 (RAF)";
  6832. side=1;
  6833. author="nzdfcrash & friends";
  6834. crew="B_Helipilot_F";
  6835. faction="BLU_F";
  6836. vehicleClass="Air";
  6837. hiddenSelections[]=
  6838. {
  6839. "camo1",
  6840. "camo2",
  6841. "camo3",
  6842. "camo4"
  6843. };
  6844. hiddenSelectionsTextures[]=
  6845. {
  6846. "bwi_a3_t6\skins\RAF\t6_1_t.paa",
  6847. "bwi_a3_t6\skins\RAF\t6_2_t.paa",
  6848. "bwi_a3_t6\skins\RAF\t6_3_t.paa",
  6849. "bwi_a3_t6\skins\RAF\t6_4_t.paa"
  6850. };
  6851. };
  6852. class bwi_a3_t6a_11: bwi_a3_t6_BASE
  6853. {
  6854. scope=2;
  6855. displayName="T-6A Texan II (USN Orange Paintjob)";
  6856. side=1;
  6857. author="nzdfcrash & friends";
  6858. crew="B_Helipilot_F";
  6859. faction="BLU_F";
  6860. vehicleClass="Air";
  6861. hiddenSelections[]=
  6862. {
  6863. "camo1",
  6864. "camo2",
  6865. "camo3",
  6866. "camo4"
  6867. };
  6868. hiddenSelectionsTextures[]=
  6869. {
  6870. "bwi_a3_t6\skins\USN_2\t6_1_t.paa",
  6871. "bwi_a3_t6\skins\USN_2\t6_2_t.paa",
  6872. "bwi_a3_t6\skins\USN_2\t6_3_t.paa",
  6873. "bwi_a3_t6\skins\USN_2\t6_4_t.paa"
  6874. };
  6875. };
  6876. class bwi_a3_t6a_12: bwi_a3_t6_BASE
  6877. {
  6878. scope=2;
  6879. displayName="T-6A Texan II (Fuerza Aérea Mexicana)";
  6880. side=1;
  6881. author="nzdfcrash & friends";
  6882. crew="B_Helipilot_F";
  6883. faction="BLU_F";
  6884. vehicleClass="Air";
  6885. hiddenSelections[]=
  6886. {
  6887. "camo1",
  6888. "camo2",
  6889. "camo3",
  6890. "camo4"
  6891. };
  6892. hiddenSelectionsTextures[]=
  6893. {
  6894. "bwi_a3_t6\skins\FAM\t6_1_t.paa",
  6895. "bwi_a3_t6\skins\FAM\t6_2_t.paa",
  6896. "bwi_a3_t6\skins\FAM\t6_3_t.paa",
  6897. "bwi_a3_t6\skins\FAM\t6_4_t.paa"
  6898. };
  6899. };
  6900. class bwi_a3_t6a_13: bwi_a3_t6_BASE
  6901. {
  6902. scope=2;
  6903. displayName="T-6A Texan II (POLICE)";
  6904. side=3;
  6905. author="nzdfcrash & friends";
  6906. crew="C_man_pilot_F";
  6907. faction="CIV_F";
  6908. vehicleClass="Air";
  6909. hiddenSelections[]=
  6910. {
  6911. "camo1",
  6912. "camo2",
  6913. "camo3",
  6914. "camo4"
  6915. };
  6916. hiddenSelectionsTextures[]=
  6917. {
  6918. "bwi_a3_t6\skins\POLICE\t6_1_t.paa",
  6919. "bwi_a3_t6\skins\POLICE\t6_2_t.paa",
  6920. "bwi_a3_t6\skins\POLICE\t6_3_t.paa",
  6921. "bwi_a3_t6\skins\POLICE\t6_4_t.paa"
  6922. };
  6923. };
  6924. class bwi_a3_t6a_14: bwi_a3_t6_BASE
  6925. {
  6926. scope=2;
  6927. displayName="T-6A Texan II (GREEN)";
  6928. side=0;
  6929. author="nzdfcrash & friends";
  6930. crew="O_helipilot_F";
  6931. faction="OPF_F";
  6932. vehicleClass="Air";
  6933. hiddenSelections[]=
  6934. {
  6935. "camo1",
  6936. "camo2",
  6937. "camo3"
  6938. };
  6939. hiddenSelectionsTextures[]=
  6940. {
  6941. "bwi_a3_t6\skins\GREEN\t6_1_t.paa",
  6942. "bwi_a3_t6\skins\GREEN\t6_2_t.paa",
  6943. "bwi_a3_t6\skins\GREEN\t6_3_t.paa"
  6944. };
  6945. };
  6946. class bwi_a3_t6a_nta: bwi_a3_t6_BASE
  6947. {
  6948. scope=2;
  6949. displayName="T-6C Texan II (HELLENIC AIR FORCE)(Pylons)";
  6950. side=1;
  6951. model="\bwi_a3_t6\bwi_a3_t6a_nta";
  6952. author="nzdfcrash & friends";
  6953. crew="B_Helipilot_F";
  6954. faction="BLU_F";
  6955. vehicleClass="Air";
  6956. weapons[]={};
  6957. magazines[]={};
  6958. memoryPointGun[]=
  6959. {
  6960. "machinegun",
  6961. "machinegun_2"
  6962. };
  6963. memoryPointLRocket="Rocket_1";
  6964. memoryPointRRocket="Rocket_2";
  6965. selectionFireAnim="muzzleflash";
  6966. memoryPointLMissile="missile_1";
  6967. memoryPointRMissile="missile_2";
  6968. class Components: Components
  6969. {
  6970. class SensorsManagerComponent
  6971. {
  6972. class Components
  6973. {
  6974. class IRSensorComponent: SensorTemplateIR
  6975. {
  6976. class AirTarget
  6977. {
  6978. minRange=1500;
  6979. maxRange=1500;
  6980. objectDistanceLimitCoef=-1;
  6981. viewDistanceLimitCoef=1;
  6982. };
  6983. class GroundTarget
  6984. {
  6985. minRange=2000;
  6986. maxRange=2000;
  6987. objectDistanceLimitCoef=1;
  6988. viewDistanceLimitCoef=1;
  6989. };
  6990. angleRangeHorizontal=360;
  6991. angleRangeVertical=90;
  6992. maxTrackableSpeed=400;
  6993. componentType="IRSensorComponent";
  6994. typeRecognitionDistance=2000;
  6995. maxFogSeeThrough=0.995;
  6996. color[]={1,0,0,1};
  6997. allowsMarking=1;
  6998. groundNoiseDistanceCoef=-1;
  6999. maxGroundNoiseDistance=-1;
  7000. minSpeedThreshold=0;
  7001. maxSpeedThreshold=0;
  7002. animDirection="";
  7003. aimDown=0;
  7004. minTrackableSpeed=-1e+010;
  7005. minTrackableATL=-1e+010;
  7006. maxTrackableATL=1e+010;
  7007. };
  7008. class VisualSensorComponent: SensorTemplateVisual
  7009. {
  7010. class AirTarget
  7011. {
  7012. minRange=1500;
  7013. maxRange=1500;
  7014. objectDistanceLimitCoef=-1;
  7015. viewDistanceLimitCoef=1;
  7016. };
  7017. class GroundTarget
  7018. {
  7019. minRange=2000;
  7020. maxRange=2000;
  7021. objectDistanceLimitCoef=1;
  7022. viewDistanceLimitCoef=1;
  7023. };
  7024. angleRangeHorizontal=26;
  7025. angleRangeVertical=20;
  7026. maxTrackableSpeed=100;
  7027. aimDown=1;
  7028. animDirection="main1turret";
  7029. componentType="VisualSensorComponent";
  7030. nightRangeCoef=0;
  7031. maxFogSeeThrough=0.94;
  7032. color[]={1,1,0.5,0.80000001};
  7033. typeRecognitionDistance=2000;
  7034. allowsMarking=1;
  7035. groundNoiseDistanceCoef=-1;
  7036. maxGroundNoiseDistance=-1;
  7037. minSpeedThreshold=0;
  7038. maxSpeedThreshold=0;
  7039. minTrackableSpeed=-1e+010;
  7040. minTrackableATL=-1e+010;
  7041. maxTrackableATL=1e+010;
  7042. };
  7043. class PassiveRadarSensorComponent: SensorTemplatePassiveRadar
  7044. {
  7045. componentType="PassiveRadarSensorComponent";
  7046. class AirTarget
  7047. {
  7048. minRange=1500;
  7049. maxRange=1500;
  7050. objectDistanceLimitCoef=-1;
  7051. viewDistanceLimitCoef=-1;
  7052. };
  7053. class GroundTarget
  7054. {
  7055. minRange=2000;
  7056. maxRange=2000;
  7057. objectDistanceLimitCoef=-1;
  7058. viewDistanceLimitCoef=-1;
  7059. };
  7060. typeRecognitionDistance=12000;
  7061. angleRangeHorizontal=360;
  7062. angleRangeVertical=360;
  7063. groundNoiseDistanceCoef=-1;
  7064. maxGroundNoiseDistance=-1;
  7065. minSpeedThreshold=0;
  7066. maxSpeedThreshold=0;
  7067. animDirection="";
  7068. aimDown=0;
  7069. color[]={0.5,1,0.5,0.5};
  7070. minTrackableSpeed=-1e+010;
  7071. maxTrackableSpeed=1e+010;
  7072. minTrackableATL=-1e+010;
  7073. maxTrackableATL=1e+010;
  7074. allowsMarking=0;
  7075. };
  7076. class ActiveRadarSensorComponent: SensorTemplateActiveRadar
  7077. {
  7078. class AirTarget
  7079. {
  7080. minRange=4000;
  7081. maxRange=4000;
  7082. objectDistanceLimitCoef=-1;
  7083. viewDistanceLimitCoef=-1;
  7084. };
  7085. class GroundTarget
  7086. {
  7087. minRange=5000;
  7088. maxRange=5000;
  7089. objectDistanceLimitCoef=-1;
  7090. viewDistanceLimitCoef=-1;
  7091. };
  7092. typeRecognitionDistance=5000;
  7093. angleRangeHorizontal=45;
  7094. angleRangeVertical=45;
  7095. groundNoiseDistanceCoef=0.2;
  7096. componentType="ActiveRadarSensorComponent";
  7097. maxGroundNoiseDistance=200;
  7098. minSpeedThreshold=30;
  7099. maxSpeedThreshold=40;
  7100. color[]={0,1,1,1};
  7101. allowsMarking=1;
  7102. animDirection="";
  7103. aimDown=0;
  7104. minTrackableSpeed=-1e+010;
  7105. maxTrackableSpeed=1e+010;
  7106. minTrackableATL=-1e+010;
  7107. maxTrackableATL=1e+010;
  7108. };
  7109. class LaserSensorComponent: SensorTemplateLaser
  7110. {
  7111. componentType="LaserSensorComponent";
  7112. class AirTarget
  7113. {
  7114. minRange=4000;
  7115. maxRange=4000;
  7116. objectDistanceLimitCoef=-1;
  7117. viewDistanceLimitCoef=-1;
  7118. };
  7119. class GroundTarget
  7120. {
  7121. minRange=5000;
  7122. maxRange=5000;
  7123. objectDistanceLimitCoef=-1;
  7124. viewDistanceLimitCoef=-1;
  7125. };
  7126. angleRangeHorizontal=180;
  7127. angleRangeVertical=180;
  7128. typeRecognitionDistance=0;
  7129. color[]={1,1,1,0};
  7130. allowsMarking=1;
  7131. groundNoiseDistanceCoef=-1;
  7132. maxGroundNoiseDistance=-1;
  7133. minSpeedThreshold=0;
  7134. maxSpeedThreshold=0;
  7135. animDirection="";
  7136. aimDown=0;
  7137. minTrackableSpeed=-1e+010;
  7138. maxTrackableSpeed=1e+010;
  7139. minTrackableATL=-1e+010;
  7140. maxTrackableATL=1e+010;
  7141. };
  7142. class NVSensorComponent: SensorTemplateNV
  7143. {
  7144. componentType="NVSensorComponent";
  7145. color[]={1,1,1,0};
  7146. typeRecognitionDistance=0;
  7147. class AirTarget
  7148. {
  7149. minRange=4000;
  7150. maxRange=4000;
  7151. objectDistanceLimitCoef=-1;
  7152. viewDistanceLimitCoef=-1;
  7153. };
  7154. class GroundTarget
  7155. {
  7156. minRange=5000;
  7157. maxRange=5000;
  7158. objectDistanceLimitCoef=-1;
  7159. viewDistanceLimitCoef=-1;
  7160. };
  7161. angleRangeHorizontal=90;
  7162. angleRangeVertical=90;
  7163. allowsMarking=1;
  7164. groundNoiseDistanceCoef=-1;
  7165. maxGroundNoiseDistance=-1;
  7166. minSpeedThreshold=0;
  7167. maxSpeedThreshold=0;
  7168. animDirection="";
  7169. aimDown=0;
  7170. minTrackableSpeed=-1e+010;
  7171. maxTrackableSpeed=1e+010;
  7172. minTrackableATL=-1e+010;
  7173. maxTrackableATL=1e+010;
  7174. };
  7175. };
  7176. };
  7177. class TransportPylonsComponent
  7178. {
  7179. UIPicture="\bwi_a3_t6\data\Plane_t6_3DEN_CA.paa";
  7180. class Presets
  7181. {
  7182. class Empty
  7183. {
  7184. displayName="Empty";
  7185. attachment[]={};
  7186. };
  7187. class CAS
  7188. {
  7189. displayName="CAS";
  7190. attachment[]=
  7191. {
  7192. "bwi_19Rnd_FFAR",
  7193. "PylonMissile_1Rnd_Mk82_F",
  7194. "PylonMissile_1Rnd_Mk82_F",
  7195. "bwi_19Rnd_FFAR"
  7196. };
  7197. };
  7198. class ATTACK
  7199. {
  7200. displayName="ATTACK";
  7201. attachment[]=
  7202. {
  7203. "bwi_19Rnd_FFAR",
  7204. "bwi_19Rnd_FFAR",
  7205. "bwi_19Rnd_FFAR",
  7206. "bwi_19Rnd_FFAR"
  7207. };
  7208. };
  7209. class AA
  7210. {
  7211. displayName="ANTI ARMOUR";
  7212. attachment[]=
  7213. {
  7214. "PylonMissile_1Rnd_BombCluster_01_F",
  7215. "PylonMissile_1Rnd_BombCluster_01_F",
  7216. "PylonMissile_1Rnd_BombCluster_01_F",
  7217. "PylonMissile_1Rnd_BombCluster_01_F"
  7218. };
  7219. };
  7220. class BOMBER
  7221. {
  7222. displayName="BOMBER";
  7223. attachment[]=
  7224. {
  7225. "PylonMissile_1Rnd_Mk82_F",
  7226. "PylonMissile_1Rnd_Mk82_F",
  7227. "PylonMissile_1Rnd_Mk82_F",
  7228. "PylonMissile_1Rnd_Mk82_F"
  7229. };
  7230. };
  7231. class INTERDICTION
  7232. {
  7233. displayName="INTERDICTION";
  7234. attachment[]=
  7235. {
  7236. "bwi_400Rnd_50cal_pod",
  7237. "bwi_1Rnd_west_fueltank_1",
  7238. "bwi_1Rnd_west_fueltank_1",
  7239. "bwi_400Rnd_50cal_pod"
  7240. };
  7241. };
  7242. class FERRY
  7243. {
  7244. displayName="FERRY";
  7245. attachment[]=
  7246. {
  7247. "empty_bwi",
  7248. "bwi_1Rnd_west_fueltank_1",
  7249. "bwi_1Rnd_west_fueltank_1",
  7250. "empty_bwi"
  7251. };
  7252. };
  7253. };
  7254. class Pylons
  7255. {
  7256. class PylonRight1
  7257. {
  7258. priority=5;
  7259. hardpoints[]=
  7260. {
  7261. "bwi_t6cwep",
  7262. "B_BOMB_PYLON",
  7263. "DAR"
  7264. };
  7265. attachment="empty_bwi";
  7266. maxweight=1860;
  7267. UIposition[]={"0.350000","0.160000"};
  7268. };
  7269. class PylonRight2: PylonRight1
  7270. {
  7271. priority=4;
  7272. UIposition[]={"0.330000","0.210000"};
  7273. };
  7274. class PylonLeft2: PylonRight2
  7275. {
  7276. mirroredMissilePos=2;
  7277. UIposition[]={"0.330000","0.340000"};
  7278. };
  7279. class PylonLeft1: PylonRight1
  7280. {
  7281. mirroredMissilePos=1;
  7282. UIposition[]={"0.350000","0.390000"};
  7283. };
  7284. };
  7285. };
  7286. class VehicleSystemsDisplayManagerComponentLeft: DefaultVehicleSystemsDisplayManagerLeft
  7287. {
  7288. defaultDisplay="EmptyDisplay";
  7289. class Components
  7290. {
  7291. class EmptyDisplay
  7292. {
  7293. componentType="EmptyDisplayComponent";
  7294. };
  7295. class MinimapDisplay
  7296. {
  7297. componentType="MinimapDisplayComponent";
  7298. resource="RscCustomInfoMiniMap";
  7299. };
  7300. class VehicleDriverDisplay
  7301. {
  7302. componentType="TransportFeedDisplayComponent";
  7303. source="Driver";
  7304. };
  7305. class VehicleMissileDisplay
  7306. {
  7307. componentType="TransportFeedDisplayComponent";
  7308. source="Missile";
  7309. };
  7310. class SensorDisplay
  7311. {
  7312. componentType="SensorsDisplayComponent";
  7313. range[]={2000,4000,8000,16000,30000};
  7314. resource="RscCustomInfoSensors";
  7315. };
  7316. };
  7317. };
  7318. class VehicleSystemsDisplayManagerComponentRight: DefaultVehicleSystemsDisplayManagerRight
  7319. {
  7320. defaultDisplay="SensorDisplay";
  7321. class Components
  7322. {
  7323. class EmptyDisplay
  7324. {
  7325. componentType="EmptyDisplayComponent";
  7326. };
  7327. class MinimapDisplay
  7328. {
  7329. componentType="MinimapDisplayComponent";
  7330. resource="RscCustomInfoMiniMap";
  7331. };
  7332. class VehicleDriverDisplay
  7333. {
  7334. componentType="TransportFeedDisplayComponent";
  7335. source="Driver";
  7336. };
  7337. class VehicleMissileDisplay
  7338. {
  7339. componentType="TransportFeedDisplayComponent";
  7340. source="Missile";
  7341. };
  7342. class SensorDisplay
  7343. {
  7344. componentType="SensorsDisplayComponent";
  7345. range[]={2000,4000,8000,16000,30000};
  7346. resource="RscCustomInfoSensors";
  7347. };
  7348. };
  7349. };
  7350. };
  7351. hiddenSelections[]=
  7352. {
  7353. "camo1",
  7354. "camo2",
  7355. "camo3",
  7356. "camo4"
  7357. };
  7358. hiddenSelectionsTextures[]=
  7359. {
  7360. "bwi_a3_t6\skins\GREEK\t6_1_t.paa",
  7361. "bwi_a3_t6\skins\GREEK\t6_2_t.paa",
  7362. "bwi_a3_t6\skins\GREEK\t6_3_t.paa",
  7363. "bwi_a3_t6\skins\GREEK\t6_4_t.paa"
  7364. };
  7365. };
  7366. class bwi_a3_t6a_nta_1: bwi_a3_t6a_nta
  7367. {
  7368. scope=2;
  7369. displayName="T-6A Texan II (IRAQI AIR FORCE)(Pylons)";
  7370. side=1;
  7371. author="nzdfcrash & friends";
  7372. crew="B_Helipilot_F";
  7373. faction="BLU_F";
  7374. vehicleClass="Air";
  7375. hiddenSelections[]=
  7376. {
  7377. "camo1",
  7378. "camo2",
  7379. "camo3",
  7380. "camo4"
  7381. };
  7382. hiddenSelectionsTextures[]=
  7383. {
  7384. "bwi_a3_t6\skins\IRAQ\t6_1_t.paa",
  7385. "bwi_a3_t6\skins\IRAQ\t6_2_t.paa",
  7386. "bwi_a3_t6\skins\IRAQ\t6_3_t.paa",
  7387. "bwi_a3_t6\skins\IRAQ\t6_4_t.paa"
  7388. };
  7389. };
  7390. class bwi_a3_t6a_nta_2: bwi_a3_t6a_nta
  7391. {
  7392. scope=2;
  7393. displayName="T-6A Texan T MK1 (RAF)(Pylons)";
  7394. side=1;
  7395. author="nzdfcrash & friends";
  7396. crew="B_Helipilot_F";
  7397. faction="BLU_F";
  7398. vehicleClass="Air";
  7399. hiddenSelections[]=
  7400. {
  7401. "camo1",
  7402. "camo2",
  7403. "camo3",
  7404. "camo4"
  7405. };
  7406. hiddenSelectionsTextures[]=
  7407. {
  7408. "bwi_a3_t6\skins\RAF\t6_1_t.paa",
  7409. "bwi_a3_t6\skins\RAF\t6_2_t.paa",
  7410. "bwi_a3_t6\skins\RAF\t6_3_t.paa",
  7411. "bwi_a3_t6\skins\RAF\t6_4_t.paa"
  7412. };
  7413. };
  7414. class bwi_a3_t6a_nta_3: bwi_a3_t6a_nta
  7415. {
  7416. scope=2;
  7417. displayName="T-6A Texan II (Fuerza Aérea Mexicana)(Pylons)";
  7418. side=1;
  7419. author="nzdfcrash & friends";
  7420. crew="B_Helipilot_F";
  7421. faction="BLU_F";
  7422. vehicleClass="Air";
  7423. hiddenSelections[]=
  7424. {
  7425. "camo1",
  7426. "camo2",
  7427. "camo3",
  7428. "camo4"
  7429. };
  7430. hiddenSelectionsTextures[]=
  7431. {
  7432. "bwi_a3_t6\skins\FAM\t6_1_t.paa",
  7433. "bwi_a3_t6\skins\FAM\t6_2_t.paa",
  7434. "bwi_a3_t6\skins\FAM\t6_3_t.paa",
  7435. "bwi_a3_t6\skins\FAM\t6_4_t.paa"
  7436. };
  7437. };
  7438. class bwi_a3_t6a_nta_4: bwi_a3_t6a_nta
  7439. {
  7440. scope=2;
  7441. displayName="T-6A Texan II (POLICE)(PYLONS)";
  7442. side=3;
  7443. author="nzdfcrash & friends";
  7444. crew="C_man_pilot_F";
  7445. faction="CIV_F";
  7446. vehicleClass="Air";
  7447. hiddenSelections[]=
  7448. {
  7449. "camo1",
  7450. "camo2",
  7451. "camo3",
  7452. "camo4"
  7453. };
  7454. hiddenSelectionsTextures[]=
  7455. {
  7456. "bwi_a3_t6\skins\POLICE\t6_1_t.paa",
  7457. "bwi_a3_t6\skins\POLICE\t6_2_t.paa",
  7458. "bwi_a3_t6\skins\POLICE\t6_3_t.paa",
  7459. "bwi_a3_t6\skins\POLICE\t6_4_t.paa"
  7460. };
  7461. };
  7462. class bwi_a3_t6a_nta_5: bwi_a3_t6a_nta
  7463. {
  7464. scope=2;
  7465. side=0;
  7466. displayName="AT-6B Texan II (GREEN)(PYLONS)";
  7467. faction="OPF_F";
  7468. author="nzdfcrash";
  7469. crew="O_Helipilot_F";
  7470. vehicleclass="Air";
  7471. hiddenSelections[]=
  7472. {
  7473. "camo1",
  7474. "camo2",
  7475. "camo3"
  7476. };
  7477. hiddenSelectionsTextures[]=
  7478. {
  7479. "bwi_a3_t6\skins\GREEN\t6_1_t.paa",
  7480. "bwi_a3_t6\skins\GREEN\t6_2_t.paa",
  7481. "bwi_a3_t6\skins\GREEN\t6_3_t.paa"
  7482. };
  7483. };
  7484. class bwi_a3_at6b: bwi_a3_t6_BASE
  7485. {
  7486. scope=2;
  7487. displayName="AT-6B Texan II (USAF)";
  7488. model="\bwi_a3_t6\bwi_a3_at6b";
  7489. side=1;
  7490. author="nzdfcrash & friends";
  7491. crew="B_Helipilot_F";
  7492. faction="BLU_F";
  7493. vehicleClass="Air";
  7494. class Components: Components
  7495. {
  7496. class SensorsManagerComponent
  7497. {
  7498. class Components
  7499. {
  7500. class IRSensorComponent: SensorTemplateIR
  7501. {
  7502. class AirTarget
  7503. {
  7504. minRange=1500;
  7505. maxRange=1500;
  7506. objectDistanceLimitCoef=-1;
  7507. viewDistanceLimitCoef=1;
  7508. };
  7509. class GroundTarget
  7510. {
  7511. minRange=2000;
  7512. maxRange=2000;
  7513. objectDistanceLimitCoef=1;
  7514. viewDistanceLimitCoef=1;
  7515. };
  7516. angleRangeHorizontal=360;
  7517. angleRangeVertical=90;
  7518. maxTrackableSpeed=400;
  7519. componentType="IRSensorComponent";
  7520. typeRecognitionDistance=2000;
  7521. maxFogSeeThrough=0.995;
  7522. color[]={1,0,0,1};
  7523. allowsMarking=1;
  7524. groundNoiseDistanceCoef=-1;
  7525. maxGroundNoiseDistance=-1;
  7526. minSpeedThreshold=0;
  7527. maxSpeedThreshold=0;
  7528. animDirection="";
  7529. aimDown=0;
  7530. minTrackableSpeed=-1e+010;
  7531. minTrackableATL=-1e+010;
  7532. maxTrackableATL=1e+010;
  7533. };
  7534. class VisualSensorComponent: SensorTemplateVisual
  7535. {
  7536. class AirTarget
  7537. {
  7538. minRange=1500;
  7539. maxRange=1500;
  7540. objectDistanceLimitCoef=-1;
  7541. viewDistanceLimitCoef=1;
  7542. };
  7543. class GroundTarget
  7544. {
  7545. minRange=2000;
  7546. maxRange=2000;
  7547. objectDistanceLimitCoef=1;
  7548. viewDistanceLimitCoef=1;
  7549. };
  7550. angleRangeHorizontal=26;
  7551. angleRangeVertical=20;
  7552. maxTrackableSpeed=100;
  7553. aimDown=1;
  7554. animDirection="main1turret";
  7555. componentType="VisualSensorComponent";
  7556. nightRangeCoef=0;
  7557. maxFogSeeThrough=0.94;
  7558. color[]={1,1,0.5,0.80000001};
  7559. typeRecognitionDistance=2000;
  7560. allowsMarking=1;
  7561. groundNoiseDistanceCoef=-1;
  7562. maxGroundNoiseDistance=-1;
  7563. minSpeedThreshold=0;
  7564. maxSpeedThreshold=0;
  7565. minTrackableSpeed=-1e+010;
  7566. minTrackableATL=-1e+010;
  7567. maxTrackableATL=1e+010;
  7568. };
  7569. class PassiveRadarSensorComponent: SensorTemplatePassiveRadar
  7570. {
  7571. componentType="PassiveRadarSensorComponent";
  7572. class AirTarget
  7573. {
  7574. minRange=1500;
  7575. maxRange=1500;
  7576. objectDistanceLimitCoef=-1;
  7577. viewDistanceLimitCoef=-1;
  7578. };
  7579. class GroundTarget
  7580. {
  7581. minRange=2000;
  7582. maxRange=2000;
  7583. objectDistanceLimitCoef=-1;
  7584. viewDistanceLimitCoef=-1;
  7585. };
  7586. typeRecognitionDistance=12000;
  7587. angleRangeHorizontal=360;
  7588. angleRangeVertical=360;
  7589. groundNoiseDistanceCoef=-1;
  7590. maxGroundNoiseDistance=-1;
  7591. minSpeedThreshold=0;
  7592. maxSpeedThreshold=0;
  7593. animDirection="";
  7594. aimDown=0;
  7595. color[]={0.5,1,0.5,0.5};
  7596. minTrackableSpeed=-1e+010;
  7597. maxTrackableSpeed=1e+010;
  7598. minTrackableATL=-1e+010;
  7599. maxTrackableATL=1e+010;
  7600. allowsMarking=0;
  7601. };
  7602. class ActiveRadarSensorComponent: SensorTemplateActiveRadar
  7603. {
  7604. class AirTarget
  7605. {
  7606. minRange=4000;
  7607. maxRange=4000;
  7608. objectDistanceLimitCoef=-1;
  7609. viewDistanceLimitCoef=-1;
  7610. };
  7611. class GroundTarget
  7612. {
  7613. minRange=5000;
  7614. maxRange=5000;
  7615. objectDistanceLimitCoef=-1;
  7616. viewDistanceLimitCoef=-1;
  7617. };
  7618. typeRecognitionDistance=5000;
  7619. angleRangeHorizontal=45;
  7620. angleRangeVertical=45;
  7621. groundNoiseDistanceCoef=0.2;
  7622. componentType="ActiveRadarSensorComponent";
  7623. maxGroundNoiseDistance=200;
  7624. minSpeedThreshold=30;
  7625. maxSpeedThreshold=40;
  7626. color[]={0,1,1,1};
  7627. allowsMarking=1;
  7628. animDirection="";
  7629. aimDown=0;
  7630. minTrackableSpeed=-1e+010;
  7631. maxTrackableSpeed=1e+010;
  7632. minTrackableATL=-1e+010;
  7633. maxTrackableATL=1e+010;
  7634. };
  7635. class LaserSensorComponent: SensorTemplateLaser
  7636. {
  7637. componentType="LaserSensorComponent";
  7638. class AirTarget
  7639. {
  7640. minRange=4000;
  7641. maxRange=4000;
  7642. objectDistanceLimitCoef=-1;
  7643. viewDistanceLimitCoef=-1;
  7644. };
  7645. class GroundTarget
  7646. {
  7647. minRange=5000;
  7648. maxRange=5000;
  7649. objectDistanceLimitCoef=-1;
  7650. viewDistanceLimitCoef=-1;
  7651. };
  7652. angleRangeHorizontal=180;
  7653. angleRangeVertical=180;
  7654. typeRecognitionDistance=0;
  7655. color[]={1,1,1,0};
  7656. allowsMarking=1;
  7657. groundNoiseDistanceCoef=-1;
  7658. maxGroundNoiseDistance=-1;
  7659. minSpeedThreshold=0;
  7660. maxSpeedThreshold=0;
  7661. animDirection="";
  7662. aimDown=0;
  7663. minTrackableSpeed=-1e+010;
  7664. maxTrackableSpeed=1e+010;
  7665. minTrackableATL=-1e+010;
  7666. maxTrackableATL=1e+010;
  7667. };
  7668. class NVSensorComponent: SensorTemplateNV
  7669. {
  7670. componentType="NVSensorComponent";
  7671. color[]={1,1,1,0};
  7672. typeRecognitionDistance=0;
  7673. class AirTarget
  7674. {
  7675. minRange=4000;
  7676. maxRange=4000;
  7677. objectDistanceLimitCoef=-1;
  7678. viewDistanceLimitCoef=-1;
  7679. };
  7680. class GroundTarget
  7681. {
  7682. minRange=5000;
  7683. maxRange=5000;
  7684. objectDistanceLimitCoef=-1;
  7685. viewDistanceLimitCoef=-1;
  7686. };
  7687. angleRangeHorizontal=90;
  7688. angleRangeVertical=90;
  7689. allowsMarking=1;
  7690. groundNoiseDistanceCoef=-1;
  7691. maxGroundNoiseDistance=-1;
  7692. minSpeedThreshold=0;
  7693. maxSpeedThreshold=0;
  7694. animDirection="";
  7695. aimDown=0;
  7696. minTrackableSpeed=-1e+010;
  7697. maxTrackableSpeed=1e+010;
  7698. minTrackableATL=-1e+010;
  7699. maxTrackableATL=1e+010;
  7700. };
  7701. };
  7702. };
  7703. class TransportPylonsComponent
  7704. {
  7705. UIPicture="\bwi_a3_t6\data\Plane_t6_3DEN_CA.paa";
  7706. class Presets
  7707. {
  7708. class Empty
  7709. {
  7710. displayName="Empty";
  7711. attachment[]={};
  7712. };
  7713. class CAS
  7714. {
  7715. displayName="CAS";
  7716. attachment[]=
  7717. {
  7718. "bwi_19Rnd_FFAR",
  7719. "PylonRack_1Rnd_LG_scalpel",
  7720. "PylonMissile_1Rnd_Mk82_F",
  7721. "PylonMissile_1Rnd_Mk82_F",
  7722. "PylonRack_1Rnd_LG_scalpel",
  7723. "bwi_19Rnd_FFAR"
  7724. };
  7725. };
  7726. class STRIKE
  7727. {
  7728. displayName="STRIKE";
  7729. attachment[]=
  7730. {
  7731. "PylonRack_1Rnd_LG_scalpel",
  7732. "PylonRack_1Rnd_LG_scalpel",
  7733. "PylonMissile_1Rnd_Bomb_04_F",
  7734. "PylonMissile_1Rnd_Bomb_04_F",
  7735. "PylonRack_1Rnd_LG_scalpel",
  7736. "PylonRack_1Rnd_LG_scalpel"
  7737. };
  7738. };
  7739. class ATTACK
  7740. {
  7741. displayName="ATTACK";
  7742. attachment[]=
  7743. {
  7744. "bwi_19Rnd_FFAR",
  7745. "bwi_19Rnd_FFAR",
  7746. "bwi_19Rnd_FFAR",
  7747. "bwi_19Rnd_FFAR",
  7748. "bwi_19Rnd_FFAR",
  7749. "bwi_19Rnd_FFAR"
  7750. };
  7751. };
  7752. class AA
  7753. {
  7754. displayName="ANTI ARMOUR";
  7755. attachment[]=
  7756. {
  7757. "PylonMissile_1Rnd_BombCluster_01_F",
  7758. "PylonMissile_1Rnd_BombCluster_01_F",
  7759. "PylonMissile_1Rnd_BombCluster_01_F",
  7760. "PylonMissile_1Rnd_BombCluster_01_F",
  7761. "PylonMissile_1Rnd_BombCluster_01_F",
  7762. "PylonMissile_1Rnd_BombCluster_01_F"
  7763. };
  7764. };
  7765. class BOMBER
  7766. {
  7767. displayName="BOMBER";
  7768. attachment[]=
  7769. {
  7770. "PylonMissile_1Rnd_Mk82_F",
  7771. "PylonMissile_1Rnd_Mk82_F",
  7772. "PylonMissile_1Rnd_Mk82_F",
  7773. "PylonMissile_1Rnd_Mk82_F",
  7774. "PylonMissile_1Rnd_Mk82_F",
  7775. "PylonMissile_1Rnd_Mk82_F"
  7776. };
  7777. };
  7778. class INTERDICTION
  7779. {
  7780. displayName="INTERDICTION";
  7781. attachment[]=
  7782. {
  7783. "empty_bwi",
  7784. "bwi_400Rnd_50cal_pod",
  7785. "bwi_1Rnd_west_fueltank_1",
  7786. "bwi_1Rnd_west_fueltank_1",
  7787. "bwi_400Rnd_50cal_pod",
  7788. "empty_bwi"
  7789. };
  7790. };
  7791. class FERRY
  7792. {
  7793. displayName="FERRY";
  7794. attachment[]=
  7795. {
  7796. "empty_bwi",
  7797. "empty_bwi",
  7798. "bwi_1Rnd_west_fueltank_1",
  7799. "bwi_1Rnd_west_fueltank_1",
  7800. "empty_bwi",
  7801. "empty_bwi"
  7802. };
  7803. };
  7804. };
  7805. class Pylons
  7806. {
  7807. class PylonRight1
  7808. {
  7809. priority=6;
  7810. hardpoints[]=
  7811. {
  7812. "bwi_t6cwep",
  7813. "B_BOMB_PYLON",
  7814. "SCALPEL_1RND_EJECTOR",
  7815. "DAR"
  7816. };
  7817. attachment="empty_bwi";
  7818. maxweight=1860;
  7819. UIposition[]={"0.350000","0.160000"};
  7820. };
  7821. class PylonRight2: PylonRight1
  7822. {
  7823. UIposition[]={"0.330000","0.210000"};
  7824. };
  7825. class PylonRight3: PylonRight1
  7826. {
  7827. UIposition[]={"0.290000","0.240000"};
  7828. };
  7829. class PylonLeft3: PylonRight2
  7830. {
  7831. UIposition[]={"0.310000","0.290000"};
  7832. };
  7833. class PylonLeft2: PylonRight2
  7834. {
  7835. UIposition[]={"0.330000","0.340000"};
  7836. };
  7837. class PylonLeft1: PylonRight1
  7838. {
  7839. mirroredMissilePos=1;
  7840. UIposition[]={"0.350000","0.390000"};
  7841. };
  7842. };
  7843. };
  7844. class VehicleSystemsDisplayManagerComponentLeft: DefaultVehicleSystemsDisplayManagerLeft
  7845. {
  7846. defaultDisplay="EmptyDisplay";
  7847. class Components
  7848. {
  7849. class EmptyDisplay
  7850. {
  7851. componentType="EmptyDisplayComponent";
  7852. };
  7853. class MinimapDisplay
  7854. {
  7855. componentType="MinimapDisplayComponent";
  7856. resource="RscCustomInfoMiniMap";
  7857. };
  7858. class VehicleDriverDisplay
  7859. {
  7860. componentType="TransportFeedDisplayComponent";
  7861. source="Driver";
  7862. };
  7863. class VehicleMissileDisplay
  7864. {
  7865. componentType="TransportFeedDisplayComponent";
  7866. source="Missile";
  7867. };
  7868. class SensorDisplay
  7869. {
  7870. componentType="SensorsDisplayComponent";
  7871. range[]={2000,4000,8000,16000,30000};
  7872. resource="RscCustomInfoSensors";
  7873. };
  7874. };
  7875. };
  7876. class VehicleSystemsDisplayManagerComponentRight: DefaultVehicleSystemsDisplayManagerRight
  7877. {
  7878. defaultDisplay="SensorDisplay";
  7879. class Components
  7880. {
  7881. class EmptyDisplay
  7882. {
  7883. componentType="EmptyDisplayComponent";
  7884. };
  7885. class MinimapDisplay
  7886. {
  7887. componentType="MinimapDisplayComponent";
  7888. resource="RscCustomInfoMiniMap";
  7889. };
  7890. class VehicleDriverDisplay
  7891. {
  7892. componentType="TransportFeedDisplayComponent";
  7893. source="Driver";
  7894. };
  7895. class VehicleMissileDisplay
  7896. {
  7897. componentType="TransportFeedDisplayComponent";
  7898. source="Missile";
  7899. };
  7900. class SensorDisplay
  7901. {
  7902. componentType="SensorsDisplayComponent";
  7903. range[]={2000,4000,8000,16000,30000};
  7904. resource="RscCustomInfoSensors";
  7905. };
  7906. };
  7907. };
  7908. };
  7909. weapons[]=
  7910. {
  7911. "CMFlareLauncher"
  7912. };
  7913. magazines[]=
  7914. {
  7915. "60Rnd_CMFlare_Chaff_Magazine"
  7916. };
  7917. memoryPointLMissile="P strela";
  7918. memoryPointLRocket="P raketa";
  7919. memoryPointRMissile="P strela";
  7920. memoryPointRRocket="P raketa";
  7921. class Turrets
  7922. {
  7923. class MainTurret: NewTurret
  7924. {
  7925. body="MainTurret";
  7926. gun="MainGun";
  7927. gunnerLeftHandAnimName="";
  7928. gunnerRightHandAnimName="back_stick";
  7929. memoryPointGun="MainGun";
  7930. isCopilot=1;
  7931. weapons[]=
  7932. {
  7933. "Laserdesignator_mounted"
  7934. };
  7935. magazines[]=
  7936. {
  7937. "Laserbatteries",
  7938. "empty_bwi",
  7939. "empty_bwi",
  7940. "empty_bwi",
  7941. "empty_bwi",
  7942. "empty_bwi",
  7943. "empty_bwi"
  7944. };
  7945. gunnerAction="bwi_t6a_pilot";
  7946. castGunnerShadow=1;
  7947. viewGunnerShadow=1;
  7948. gunnerName="gunner";
  7949. gunnerUsesPilotView="true";
  7950. gunnerCompartments="Compartment1";
  7951. gunnerForceOptics=0;
  7952. turretInfoType="RscOptics_UAV_gunner";
  7953. stabilizedInAxes=3;
  7954. soundServo[]=
  7955. {
  7956. "A3\Sounds_F\vehicles\air\noises\servo_drone_turret_2",
  7957. 0.056233998,
  7958. 1,
  7959. 10
  7960. };
  7961. soundServoVertical[]=
  7962. {
  7963. "A3\Sounds_F\vehicles\air\noises\servo_drone_turret_2",
  7964. 0.056233998,
  7965. 1,
  7966. 10
  7967. };
  7968. startEngine=0;
  7969. outGunnerMayFire=1;
  7970. commanding=-1;
  7971. minElev=-90;
  7972. maxElev=25;
  7973. initElev=-20;
  7974. minTurn=-360;
  7975. maxTurn=360;
  7976. discreteDistance[]={100,200,300,400,500,600,700,800,1000,1200,1500,1800,2100};
  7977. discreteDistanceInitIndex=5;
  7978. class OpticsIn
  7979. {
  7980. class Wide
  7981. {
  7982. opticsDisplayName="W";
  7983. initAngleX=0;
  7984. minAngleX=-30;
  7985. maxAngleX=30;
  7986. initAngleY=0;
  7987. minAngleY=-100;
  7988. maxAngleY=100;
  7989. initFov=0.46599999;
  7990. minFov=0.46599999;
  7991. maxFov=0.46599999;
  7992. visionMode[]=
  7993. {
  7994. "Normal",
  7995. "NVG",
  7996. "Ti"
  7997. };
  7998. thermalMode[]={0,1};
  7999. gunnerOpticsModel="\A3\drones_f\Weapons_F_Gamma\Reticle\UGV_01_Optics_Gunner_F.p3d";
  8000. };
  8001. class Medium: Wide
  8002. {
  8003. opticsDisplayName="M";
  8004. initFov=0.093000002;
  8005. minFov=0.093000002;
  8006. maxFov=0.093000002;
  8007. gunnerOpticsModel="\A3\drones_f\Weapons_F_Gamma\Reticle\UGV_01_Optics_Gunner_F.p3d";
  8008. };
  8009. class Narrow: Wide
  8010. {
  8011. opticsDisplayName="N";
  8012. gunnerOpticsModel="\A3\drones_f\Weapons_F_Gamma\Reticle\UGV_01_Optics_Gunner_F.p3d";
  8013. initFov=0.028999999;
  8014. minFov=0.028999999;
  8015. maxFov=0.028999999;
  8016. };
  8017. };
  8018. class OpticsOut
  8019. {
  8020. class Monocular
  8021. {
  8022. visionMode[]=
  8023. {
  8024. "Normal",
  8025. "NVG"
  8026. };
  8027. initFov=1;
  8028. minFov=0.60000002;
  8029. maxFov=0.85000002;
  8030. initAngleX=0;
  8031. minAngleX=-35;
  8032. maxAngleX=85;
  8033. initAngleY=0;
  8034. minAngleY=-130;
  8035. maxAngleY=130;
  8036. minMoveX=-0.2;
  8037. maxMoveX=0.2;
  8038. minMoveY=-0.025;
  8039. maxMoveY=0.1;
  8040. minMoveZ=-0.2;
  8041. maxMoveZ=0.2;
  8042. gunnerOpticsModel="";
  8043. };
  8044. };
  8045. };
  8046. };
  8047. hiddenSelections[]=
  8048. {
  8049. "camo1",
  8050. "camo2",
  8051. "camo3",
  8052. "camo4"
  8053. };
  8054. hiddenSelectionsTextures[]=
  8055. {
  8056. "bwi_a3_t6\skins\USAF_2\t6_1_t.paa",
  8057. "bwi_a3_t6\skins\USAF_2\t6_2_t.paa",
  8058. "bwi_a3_t6\skins\USAF_2\t6_3_t.paa",
  8059. "bwi_a3_t6\skins\USAF_2\t6_4_t.paa"
  8060. };
  8061. };
  8062. class bwi_a3_at6b_1: bwi_a3_at6b
  8063. {
  8064. scope=2;
  8065. displayName="AT-6B Texan II (IRAQI AIR FORCE)";
  8066. side=1;
  8067. author="nzdfcrash & friends";
  8068. crew="B_Helipilot_F";
  8069. faction="BLU_F";
  8070. vehicleClass="Air";
  8071. hiddenSelections[]=
  8072. {
  8073. "camo1",
  8074. "camo2",
  8075. "camo3",
  8076. "camo4"
  8077. };
  8078. hiddenSelectionsTextures[]=
  8079. {
  8080. "bwi_a3_t6\skins\IRAQ\t6_1_t.paa",
  8081. "bwi_a3_t6\skins\IRAQ\t6_2_t.paa",
  8082. "bwi_a3_t6\skins\IRAQ\t6_3_t.paa",
  8083. "bwi_a3_t6\skins\IRAQ\t6_4_t.paa"
  8084. };
  8085. };
  8086. class bwi_a3_at6b_2: bwi_a3_at6b
  8087. {
  8088. scope=2;
  8089. side=0;
  8090. displayName="AT-6B Texan II (DAESH)";
  8091. faction="OPF_F";
  8092. author="nzdfcrash";
  8093. crew="O_Helipilot_F";
  8094. vehicleclass="Air";
  8095. hiddenSelections[]=
  8096. {
  8097. "camo1",
  8098. "camo2",
  8099. "camo3",
  8100. "camo4"
  8101. };
  8102. hiddenSelectionsTextures[]=
  8103. {
  8104. "bwi_a3_t6\skins\ISIS\t6_1_t.paa",
  8105. "bwi_a3_t6\skins\ISIS\t6_2_t.paa",
  8106. "bwi_a3_t6\skins\ISIS\t6_3_t.paa",
  8107. "bwi_a3_t6\skins\ISIS\t6_4_t.paa"
  8108. };
  8109. };
  8110. class bwi_a3_at6b_3: bwi_a3_at6b
  8111. {
  8112. scope=2;
  8113. side=0;
  8114. displayName="AT-6B Texan II (GREEN)";
  8115. faction="OPF_F";
  8116. author="nzdfcrash";
  8117. crew="O_Helipilot_F";
  8118. vehicleclass="Air";
  8119. hiddenSelections[]=
  8120. {
  8121. "camo1",
  8122. "camo2",
  8123. "camo3"
  8124. };
  8125. hiddenSelectionsTextures[]=
  8126. {
  8127. "bwi_a3_t6\skins\GREEN\t6_1_t.paa",
  8128. "bwi_a3_t6\skins\GREEN\t6_2_t.paa",
  8129. "bwi_a3_t6\skins\GREEN\t6_3_t.paa"
  8130. };
  8131. };
  8132. class Plane_Canopy_Base_F;
  8133. class Ejection_Seat_Base_F;
  8134. class bwi_a3_t6c_canopy: Plane_Canopy_Base_F
  8135. {
  8136. mapSize=0.77999997;
  8137. author="nzdfcrash";
  8138. side=1;
  8139. displayName="T-6 Texan II Canopy";
  8140. model="\bwi_a3_t6\bwi_a3_t6c_canopy.p3d";
  8141. _generalMacro="bwi_a3_t6c_canopy";
  8142. scope=1;
  8143. class DestructionEffects
  8144. {
  8145. };
  8146. };
  8147. class bwi_a3_t6c_ejection_seat: Ejection_Seat_Base_F
  8148. {
  8149. crew="B_Helipilot_F";
  8150. cargoAction[]=
  8151. {
  8152. "Pilot_Plane_Fighter_Ejection"
  8153. };
  8154. driverAction="Pilot_Plane_Fighter_Ejection";
  8155. scope=1;
  8156. side=0;
  8157. faction="BLU_F";
  8158. author="TeTeT (config)";
  8159. displayName="T-6 Ejection Seat";
  8160. Icon="iconParachute";
  8161. picture="\A3\Air_F_Beta\Parachute_01\Data\UI\Portrait_Parachute_01_CA.paa";
  8162. model="\bwi_a3_t6\bwi_a3_t6c_ejection_seat.p3d";
  8163. };
  8164. class PlaneWreck;
  8165. class bwi_a3_t6_wreck: PlaneWreck
  8166. {
  8167. scope=1;
  8168. author="nzdfcrash";
  8169. class Armory
  8170. {
  8171. disabled=1;
  8172. };
  8173. model="\bwi_a3_t6\bwi_a3_t6c_wreck.p3d";
  8174. typicalCargo[]={};
  8175. irTarget=0;
  8176. transportAmmo=0;
  8177. transportRepair=0;
  8178. transportFuel=0;
  8179. transportSoldier=2;
  8180. class Eventhandlers
  8181. {
  8182. };
  8183. };
  8184. };
  8185. class CfgFunctions
  8186. {
  8187. class bwi_a3_t6
  8188. {
  8189. class texanii
  8190. {
  8191. file="bwi_a3_t6\functions";
  8192. };
  8193. };
  8194. };
  8195. class cfgMods
  8196. {
  8197. author="nzdfcrash ┌П┐(•͡˘˛˘ •͡)┌П┐";
  8198. timepacked="1562749917";
  8199. };
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