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- Initialize engine version: 5.6.2p4UnknownWorlds (0)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor: NVIDIA
- VRAM: 6061 MB
- Driver: 23.21.13.8813
- Begin MonoManager ReloadAssembly
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.031 seconds
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.011769 ms
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\QModInstaller.dll (this message is harmless)
- [QModManager/INFO] Loading QModManager v1.4.0.0...
- [QModManager/INFO] Detected game: Subnautica
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\0Harmony-1.2.0.1.dll (this message is harmless)
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Cecil.dll (this message is harmless)
- [QModManager/DEBUG] Patched!
- [QModManager/INFO] Started loading mods
- [QModManager/DEBUG] Added AssemblyResolve event
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Data.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\AcceleratedStart\AcceleratedStart.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\AutosortLockers\AutosortLockers.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\BaseClocks\BaseClocks.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\BaseLightSwitch\BaseLightSwitch.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\BetterScannerBlips\BetterScannerBlips.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\BlueprintTracker\BlueprintTracker.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\CustomBeacons\CustomBeacons.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\CustomCraft2SML\CustomCraft2SML.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\CustomItemSizes\CustomItemSizes.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\CustomizedStorage\CustomizedStorage.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\CustomLoadScreen\CustomLoadScreen.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\DataBoxScannerFix\DataBoxScannerFix.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\DeconstructFireExtinguishers\DeconstructFireExtinguishers.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\DockedVehicleStorageAccess\DockedVehicleStorageAccess.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\DrillableScan\DrillableScan.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\EasyCraft\EasyCraft.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\EggInfo\EggInfo.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\ExteriorPlantPots\ExteriorPlantPots.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\ExtraOptions\ExtraOptions.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\FishOverflowDistributor\FishOverflowDistributor.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\HabitatControlPanel\HabitatControlPanel.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\ImprovedAlienContainment\ImprovedAlienContainment.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\LongLockerNames\LongLockerNames.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\MidGameBatteries\MidGameBatteries.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\Modding Helper\SMLHelper.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\MoonpoolVehicleRepair\MoonpoolVehicleRepair.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\MoreCyclopsUpgrades\MoreCyclopsUpgrades.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\MoreQuickSlots\MoreQuickSlots.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\MoreSeamothUpgrades\MoreSeamothUpgrades.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\NoBreakRadio\RadioNoBreak.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\NoWarpersAfterQuarantineShutdown\NoWarpersAfterQuarantineShutdown.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\PDAPause\PDAPause.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\PowerOrder\PowerOrder.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\PrawnsuitLightswitch\PrawnsuitLightswitch.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\PrawnsuitVolumetricLights\PrawnsuitVolumetricLights.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\QMultiMod\QMultiMod.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\QPrawnUpgradeAccess\QPrawnUpgradeAccess.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\QuickMiner\QuickMiner.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\RepairModule\RepairModule.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\ReplenishReactorRods\ReplenishReactorRods.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\ResourceMonitor\ResourceMonitor.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\RunningWithTools\RunningWithTools.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\SafeAutosave\SafeAutosave.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\ScannerModule\ScannerModule.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\SeaglideMapControls\SeaglideMapControls.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\SeamothStorageAccess\SeamothStorageAccess.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\ShowAvailableItems\ShowAvailableItems.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\SlotExtender\SlotExtender.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\SubnauticaDeathMarker\SubnauticaDeathMarker.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\SubnauticaMap\SubnauticaMap.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\SubnauticaRP\SubnauticaRP.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\TorpedoImprovements\TorpedoImprovements.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\UnpackIngots\UnpackIngots.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\UpgradedVehicles\UpgradedVehicles.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\Utilites\Utilites.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\VehicleUpgradesInCyclops\VehicleUpgradesInCyclops.dll (this message is harmless)
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\VModFabricator\VModFabricator.dll (this message is harmless)
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\0Harmony.dll (this message is harmless)
- [QModManager/INFO] Loaded mod "AcceleratedStart"
- <BuilderUtils:AutosortLockers> Added builder entry for AutosortLocker (11110)
- <BuilderUtils:AutosortLockers> Added builder entry for AutosortTarget (11111)
- <BuilderUtils:AutosortLockers> Added builder entry for AutosortTargetStanding (11112)
- [AutosortLockers] Patched
- [QModManager/INFO] Loaded mod "AutosortLockers"
- BaseClocks: Config was loaded.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SMLHelper] Finished known TechTypes exclusion. 3 IDs were added in ban list.
- [SMLHelper] Successfully added Tech Type: 'ActualTimeAnalogueClock' to Index: '11179'
- [SMLHelper] Successfully added Tech Type: 'ActualTimeDigitalClock' to Index: '11180'
- [QModManager/INFO] Loaded mod "BaseClocks"
- [SMLHelper] Successfully added Tech Type: 'LightSwitch' to Index: '11181'
- [QModManager/INFO] Loaded mod "BaseLightSwitch"
- [BetterScannerBlips] Patched
- [QModManager/INFO] Loaded mod "BetterScannerBlips"
- [BlueprintTracker] Patched
- [QModManager/INFO] Loaded mod "BlueprintTracker"
- [CustomBeacons] Patched
- [QModManager/INFO] Loaded mod "CustomBeacons"
- [MidGameBatteries] : Start patching. Version: 1.1.0.0
- [SMLHelper] Successfully added Tech Type: 'DeepBattery' to Index: '11182'
- [SMLHelper] Added "DeepBattery" to groups under "Resources->Electronics"
- [SMLHelper] Successfully added Tech Type: 'DeepPowerCell' to Index: '11183'
- [SMLHelper] Added "DeepPowerCell" to groups under "Resources->Electronics"
- [MidGameBatteries] : Finished patching
- [QModManager/INFO] Loaded mod "MidGameBatteries"
- [CustomCraft2SML] : Started patching. Version 1.6.4
- [CustomCraft2SML] : 14 files found in the WorkingFiles folder
- [CustomCraft2SML] : 2 entries parsed from file 'AddedRecipes.txt'
- [CustomCraft2SML] : 19 entries parsed from file 'AddedRecipesAlchemy.txt'
- [CustomCraft2SML] : 13 entries parsed from file 'AliasRecipes_fishpack.txt'
- [CustomCraft2SML] : 13 entries parsed from file 'AliasRecipes_fishunpack.txt'
- [CustomCraft2SML] : 20 entries parsed from file 'AliasRecipes_packed.txt'
- [CustomCraft2SML] : 20 entries parsed from file 'AliasRecipes_unpack.txt'
- [CustomCraft2SML] : 115 entries parsed from file 'CustomSizes.txt'
- [CustomCraft2SML] : 5 entries parsed from file 'CustomTab.txt'
- [CustomCraft2SML] : 13 entries parsed from file 'CustomTab_packunpack.txt'
- [CustomCraft2SML] : 1 entries parsed from file 'EquipmentSalvage_Moves.txt'
- [CustomCraft2SML] : 5 entries parsed from file 'EquipmentSalvage_Recipes.txt'
- [CustomCraft2SML] : 1 entries parsed from file 'EquipmentSalvage_Tabs.txt'
- [CustomCraft2SML] : 5 entries parsed from file 'EquipmentSalvage_Unlocks.txt'
- [CustomCraft2SML] : 1 entries parsed from file 'ModifiedRecipes.txt'
- [CustomCraft2SML] : Validating parsed entries
- [CustomCraft2SML] : 19 of 19 CustomCraftingTab entries staged for patching
- [CustomCraft2SML] : 1 of 1 MovedRecipe entries staged for patching
- [CustomCraft2SML] : 21 of 21 AddedRecipe entries staged for patching
- [SMLHelper] Successfully added Tech Type: 'PeeperPacked' to Index: '11080'
- [SMLHelper] Successfully added Tech Type: 'GarryfishPacked' to Index: '11081'
- [SMLHelper] Successfully added Tech Type: 'HoopfishPacked' to Index: '11082'
- [SMLHelper] Successfully added Tech Type: 'HolefishPacked' to Index: '11083'
- [SMLHelper] Successfully added Tech Type: 'HoverfishPacked' to Index: '11084'
- [SMLHelper] Successfully added Tech Type: 'SpadefishPacked' to Index: '11085'
- [SMLHelper] Successfully added Tech Type: 'BoomerangPacked' to Index: '11086'
- [SMLHelper] Successfully added Tech Type: 'EyeyePacked' to Index: '11087'
- [SMLHelper] Successfully added Tech Type: 'ReginaldPacked' to Index: '11088'
- [SMLHelper] Successfully added Tech Type: 'SpinefishPacked' to Index: '11089'
- [SMLHelper] Successfully added Tech Type: 'LavaboomerangPacked' to Index: '11090'
- [SMLHelper] Successfully added Tech Type: 'LavaeyeyePacked' to Index: '11091'
- [SMLHelper] Successfully added Tech Type: 'BladderfishPacked' to Index: '11092'
- [SMLHelper] Successfully added Tech Type: 'PeeperUnpacked' to Index: '11093'
- [SMLHelper] Successfully added Tech Type: 'GarryfishUnpacked' to Index: '11094'
- [SMLHelper] Successfully added Tech Type: 'HoopfishUnpacked' to Index: '11095'
- [SMLHelper] Successfully added Tech Type: 'HoverfishUnpacked' to Index: '11096'
- [SMLHelper] Successfully added Tech Type: 'HolefishUnpacked' to Index: '11097'
- [SMLHelper] Successfully added Tech Type: 'SpinefishUnpacked' to Index: '11098'
- [SMLHelper] Successfully added Tech Type: 'SpadefishUnpacked' to Index: '11099'
- [SMLHelper] Successfully added Tech Type: 'BoomerangUnpacked' to Index: '11100'
- [SMLHelper] Successfully added Tech Type: 'EyeyeUnpacked' to Index: '11101'
- [SMLHelper] Successfully added Tech Type: 'ReginaldUnpacked' to Index: '11102'
- [SMLHelper] Successfully added Tech Type: 'LavaboomerangUnpacked' to Index: '11103'
- [SMLHelper] Successfully added Tech Type: 'LavaeyeyeUnpacked' to Index: '11104'
- [SMLHelper] Successfully added Tech Type: 'BladderfishUnpacked' to Index: '11105'
- [SMLHelper] Successfully added Tech Type: 'Scrapmold' to Index: '11177'
- [SMLHelper] Successfully added Tech Type: 'ScraptoIngot' to Index: '11178'
- [SMLHelper] Successfully added Tech Type: 'Copperingot' to Index: '11108'
- [SMLHelper] Successfully added Tech Type: 'Coin' to Index: '11109'
- [SMLHelper] Successfully added Tech Type: 'Nickelingot' to Index: '11141'
- [SMLHelper] Successfully added Tech Type: 'Silveringot' to Index: '11142'
- [SMLHelper] Successfully added Tech Type: 'Lithiumingot' to Index: '11143'
- [SMLHelper] Successfully added Tech Type: 'Goldingot' to Index: '11144'
- [SMLHelper] Successfully added Tech Type: 'Leadingot' to Index: '11145'
- [SMLHelper] Successfully added Tech Type: 'Quartzingot' to Index: '11146'
- [SMLHelper] Successfully added Tech Type: 'Rubyingot' to Index: '11147'
- [SMLHelper] Successfully added Tech Type: 'Saltlick' to Index: '11148'
- [SMLHelper] Successfully added Tech Type: 'Plasteelpacked' to Index: '11149'
- [SMLHelper] Successfully added Tech Type: 'Kyaniteingot' to Index: '11150'
- [SMLHelper] Successfully added Tech Type: 'Diamondingot' to Index: '11151'
- [SMLHelper] Successfully added Tech Type: 'Magnetiteingot' to Index: '11152'
- [SMLHelper] Successfully added Tech Type: 'batterypack' to Index: '11153'
- [SMLHelper] Successfully added Tech Type: 'powercellpack' to Index: '11154'
- [SMLHelper] Successfully added Tech Type: 'Uraniniteingot' to Index: '11155'
- [SMLHelper] Successfully added Tech Type: 'Ioningot' to Index: '11156'
- [SMLHelper] Successfully added Tech Type: 'Leadunpacked' to Index: '11157'
- [SMLHelper] Successfully added Tech Type: 'UnpackedTitanium' to Index: '11158'
- [SMLHelper] Successfully added Tech Type: 'forgedScraptoIngot' to Index: '11159'
- [SMLHelper] Successfully added Tech Type: 'UnpackedSilver' to Index: '11160'
- [SMLHelper] Successfully added Tech Type: 'UnpackedNickel' to Index: '11161'
- [SMLHelper] Successfully added Tech Type: 'Copperunpacked' to Index: '11162'
- [SMLHelper] Successfully added Tech Type: 'Magnetiteunpacked' to Index: '11163'
- [SMLHelper] Successfully added Tech Type: 'Lithiumunpacked' to Index: '11164'
- [SMLHelper] Successfully added Tech Type: 'Rubyunpacked' to Index: '11165'
- [SMLHelper] Successfully added Tech Type: 'Saltunpacked' to Index: '11166'
- [SMLHelper] Successfully added Tech Type: 'Goldunpacked' to Index: '11167'
- [SMLHelper] Successfully added Tech Type: 'Plasteelunpacked' to Index: '11168'
- [SMLHelper] Successfully added Tech Type: 'Kyaniteunpacked' to Index: '11169'
- [SMLHelper] Successfully added Tech Type: 'Quartzunpacked' to Index: '11170'
- [SMLHelper] Successfully added Tech Type: 'Diamondunpacked' to Index: '11171'
- [SMLHelper] Successfully added Tech Type: 'batteryunpacked' to Index: '11172'
- [SMLHelper] Successfully added Tech Type: 'powercellunpacked' to Index: '11173'
- [SMLHelper] Successfully added Tech Type: 'emergencysupplies' to Index: '11174'
- [SMLHelper] Successfully added Tech Type: 'uraninite' to Index: '11175'
- [SMLHelper] Successfully added Tech Type: 'unpackioncube' to Index: '11176'
- [SMLHelper] Successfully added Tech Type: 'LeadSalvage' to Index: '11016'
- [SMLHelper] Successfully added Tech Type: 'CopperSalvage' to Index: '11017'
- [SMLHelper] Successfully added Tech Type: 'DeepSalvage' to Index: '11018'
- [SMLHelper] Successfully added Tech Type: 'IonCubeSalvage' to Index: '11019'
- [SMLHelper] Successfully added Tech Type: 'DiamondSalvage' to Index: '11020'
- [CustomCraft2SML] : 71 of 71 AliasRecipe entries staged for patching
- [CustomCraft2SML] : 6 of 6 ModifiedRecipe entries staged for patching
- [CustomCraft2SML] WARN: Duplicate entry for CustomSize 'RepulsionCannon' was already added by another working file. Kept first one. Discarded duplicate.
- [CustomCraft2SML] WARN: Duplicate entry for CustomSize 'PinkMushroomSpore' was already added by another working file. Kept first one. Discarded duplicate.
- [CustomCraft2SML] : 113 of 115 CustomSize entries staged for patching
- [CustomCraft2SML] : Sending requests to SMLHelper
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'Alchemy'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'Metal'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'Crystal'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'Energetic'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'Organic'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'MoreIngots'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'packed'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'Smelting'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'metallic'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'crystal'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'food'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'energetic'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'unpacked'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'metallicu'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'foodu'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'crystalu'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'energeticu'
- [CustomCraft2SML] : SpriteItemID used for CraftingTab 'Smeltingu'
- [CustomCraft2SML] : Custom sprite found in Assets folder for CraftingTab 'SalvageTab'
- [CustomCraft2SML] : 19 of 19 CustomCraftingTab entries were patched
- [CustomCraft2SML] : Removed crafting node at 'Titanium'
- [CustomCraft2SML] : New crafting node for 'Titanium' added at 'Fabricator/Resources/SalvageTab/Titanium'
- [CustomCraft2SML] : 1 of 1 MovedRecipe entries were patched
- [CustomCraft2SML] : Adding new recipe for 'NutrientBlock'
- [CustomCraft2SML] : New crafting node for 'NutrientBlock' added at 'Fabricator/Survival/CuredFood/NutrientBlock'
- [CustomCraft2SML] : Adding new recipe for 'BigFilteredWater'
- [CustomCraft2SML] : New crafting node for 'BigFilteredWater' added at 'Fabricator/Survival/Water/BigFilteredWater'
- [CustomCraft2SML] : AddedRecipe for 'BigFilteredWater' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'Quartz'
- [CustomCraft2SML] : New crafting node for 'Quartz' added at 'Fabricator/Alchemy/Crystal/Quartz'
- [CustomCraft2SML] : AddedRecipe for 'Quartz' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'ScrapMetal'
- [CustomCraft2SML] : New crafting node for 'ScrapMetal' added at 'Fabricator/Alchemy/Metal/ScrapMetal'
- [CustomCraft2SML] : AddedRecipe for 'ScrapMetal' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'Lead'
- [CustomCraft2SML] : New crafting node for 'Lead' added at 'Fabricator/Alchemy/Metal/Lead'
- [CustomCraft2SML] : AddedRecipe for 'Lead' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'Copper'
- [CustomCraft2SML] : New crafting node for 'Copper' added at 'Fabricator/Alchemy/Metal/Copper'
- [CustomCraft2SML] : AddedRecipe for 'Copper' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'Salt'
- [CustomCraft2SML] : New crafting node for 'Salt' added at 'Fabricator/Alchemy/Crystal/Salt'
- [CustomCraft2SML] : AddedRecipe for 'Salt' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'Gold'
- [CustomCraft2SML] : New crafting node for 'Gold' added at 'Fabricator/Alchemy/Metal/Gold'
- [CustomCraft2SML] : AddedRecipe for 'Gold' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'Sulphur'
- [CustomCraft2SML] : New crafting node for 'Sulphur' added at 'Fabricator/Alchemy/Crystal/Sulphur'
- [CustomCraft2SML] : AddedRecipe for 'Sulphur' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'Silver'
- [CustomCraft2SML] : New crafting node for 'Silver' added at 'Fabricator/Alchemy/Metal/Silver'
- [CustomCraft2SML] : AddedRecipe for 'Silver' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'CrashPowder'
- [CustomCraft2SML] : New crafting node for 'CrashPowder' added at 'Fabricator/Alchemy/Crystal/CrashPowder'
- [CustomCraft2SML] : AddedRecipe for 'CrashPowder' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'Diamond'
- [CustomCraft2SML] : New crafting node for 'Diamond' added at 'Fabricator/Alchemy/Crystal/Diamond'
- [CustomCraft2SML] : AddedRecipe for 'Diamond' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'Lithium'
- [CustomCraft2SML] : New crafting node for 'Lithium' added at 'Fabricator/Alchemy/Metal/Lithium'
- [CustomCraft2SML] : AddedRecipe for 'Lithium' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'AluminumOxide'
- [CustomCraft2SML] : New crafting node for 'AluminumOxide' added at 'Fabricator/Alchemy/Crystal/AluminumOxide'
- [CustomCraft2SML] : AddedRecipe for 'AluminumOxide' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'Magnetite'
- [CustomCraft2SML] : New crafting node for 'Magnetite' added at 'Fabricator/Alchemy/Energetic/Magnetite'
- [CustomCraft2SML] : AddedRecipe for 'Magnetite' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'UraniniteCrystal'
- [CustomCraft2SML] : New crafting node for 'UraniniteCrystal' added at 'Fabricator/Alchemy/Energetic/UraniniteCrystal'
- [CustomCraft2SML] : AddedRecipe for 'UraniniteCrystal' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'Kyanite'
- [CustomCraft2SML] : New crafting node for 'Kyanite' added at 'Fabricator/Alchemy/Energetic/Kyanite'
- [CustomCraft2SML] : AddedRecipe for 'Kyanite' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'PrecursorIonCrystal'
- [CustomCraft2SML] : New crafting node for 'PrecursorIonCrystal' added at 'Fabricator/Alchemy/Energetic/PrecursorIonCrystal'
- [CustomCraft2SML] : AddedRecipe for 'PrecursorIonCrystal' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'Nickel'
- [CustomCraft2SML] : New crafting node for 'Nickel' added at 'Fabricator/Alchemy/Metal/Nickel'
- [CustomCraft2SML] : AddedRecipe for 'Nickel' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'JeweledDiskPiece'
- [CustomCraft2SML] : New crafting node for 'JeweledDiskPiece' added at 'Fabricator/Alchemy/Organic/JeweledDiskPiece'
- [CustomCraft2SML] : AddedRecipe for 'JeweledDiskPiece' will be a unlocked at the start of the game
- [CustomCraft2SML] : Adding new recipe for 'StalkerTooth'
- [CustomCraft2SML] : New crafting node for 'StalkerTooth' added at 'Fabricator/Alchemy/Organic/StalkerTooth'
- [CustomCraft2SML] : AddedRecipe for 'StalkerTooth' will be a unlocked at the start of the game
- [CustomCraft2SML] : 21 of 21 AddedRecipe entries were patched
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'PeeperPacked'
- [CustomCraft2SML] : Adding new recipe for 'PeeperPacked'
- [CustomCraft2SML] : New crafting node for '11080' added at 'Fabricator/MoreIngots/packed/food/PeeperPacked'
- [CustomCraft2SML] : AliasRecipe for 'PeeperPacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'GarryfishPacked'
- [CustomCraft2SML] : Adding new recipe for 'GarryfishPacked'
- [CustomCraft2SML] : New crafting node for '11081' added at 'Fabricator/MoreIngots/packed/food/GarryfishPacked'
- [CustomCraft2SML] : AliasRecipe for 'GarryfishPacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'HoopfishPacked'
- [CustomCraft2SML] : Adding new recipe for 'HoopfishPacked'
- [CustomCraft2SML] : New crafting node for '11082' added at 'Fabricator/MoreIngots/packed/food/HoopfishPacked'
- [CustomCraft2SML] : AliasRecipe for 'HoopfishPacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'HolefishPacked'
- [CustomCraft2SML] : Adding new recipe for 'HolefishPacked'
- [CustomCraft2SML] : New crafting node for '11083' added at 'Fabricator/MoreIngots/packed/food/HolefishPacked'
- [CustomCraft2SML] : AliasRecipe for 'HolefishPacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'HoverfishPacked'
- [CustomCraft2SML] : Adding new recipe for 'HoverfishPacked'
- [CustomCraft2SML] : New crafting node for '11084' added at 'Fabricator/MoreIngots/packed/food/HoverfishPacked'
- [CustomCraft2SML] : AliasRecipe for 'HoverfishPacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'SpadefishPacked'
- [CustomCraft2SML] : Adding new recipe for 'SpadefishPacked'
- [CustomCraft2SML] : New crafting node for '11085' added at 'Fabricator/MoreIngots/packed/food/SpadefishPacked'
- [CustomCraft2SML] : AliasRecipe for 'SpadefishPacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'BoomerangPacked'
- [CustomCraft2SML] : Adding new recipe for 'BoomerangPacked'
- [CustomCraft2SML] : New crafting node for '11086' added at 'Fabricator/MoreIngots/packed/food/BoomerangPacked'
- [CustomCraft2SML] : AliasRecipe for 'BoomerangPacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'EyeyePacked'
- [CustomCraft2SML] : Adding new recipe for 'EyeyePacked'
- [CustomCraft2SML] : New crafting node for '11087' added at 'Fabricator/MoreIngots/packed/food/EyeyePacked'
- [CustomCraft2SML] : AliasRecipe for 'EyeyePacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'ReginaldPacked'
- [CustomCraft2SML] : Adding new recipe for 'ReginaldPacked'
- [CustomCraft2SML] : New crafting node for '11088' added at 'Fabricator/MoreIngots/packed/food/ReginaldPacked'
- [CustomCraft2SML] : AliasRecipe for 'ReginaldPacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'SpinefishPacked'
- [CustomCraft2SML] : Adding new recipe for 'SpinefishPacked'
- [CustomCraft2SML] : New crafting node for '11089' added at 'Fabricator/MoreIngots/packed/food/SpinefishPacked'
- [CustomCraft2SML] : AliasRecipe for 'SpinefishPacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'LavaboomerangPacked'
- [CustomCraft2SML] : Adding new recipe for 'LavaboomerangPacked'
- [CustomCraft2SML] : New crafting node for '11090' added at 'Fabricator/MoreIngots/packed/food/LavaboomerangPacked'
- [CustomCraft2SML] : AliasRecipe for 'LavaboomerangPacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'LavaeyeyePacked'
- [CustomCraft2SML] : Adding new recipe for 'LavaeyeyePacked'
- [CustomCraft2SML] : New crafting node for '11091' added at 'Fabricator/MoreIngots/packed/food/LavaeyeyePacked'
- [CustomCraft2SML] : AliasRecipe for 'LavaeyeyePacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'BladderfishPacked'
- [CustomCraft2SML] : Adding new recipe for 'BladderfishPacked'
- [CustomCraft2SML] : New crafting node for '11092' added at 'Fabricator/MoreIngots/packed/food/BladderfishPacked'
- [CustomCraft2SML] : AliasRecipe for 'BladderfishPacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'PeeperUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'PeeperUnpacked'
- [CustomCraft2SML] : New crafting node for '11093' added at 'Fabricator/MoreIngots/unpacked/foodu/PeeperUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'PeeperUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'GarryfishUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'GarryfishUnpacked'
- [CustomCraft2SML] : New crafting node for '11094' added at 'Fabricator/MoreIngots/unpacked/foodu/GarryfishUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'GarryfishUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'HoopfishUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'HoopfishUnpacked'
- [CustomCraft2SML] : New crafting node for '11095' added at 'Fabricator/MoreIngots/unpacked/foodu/HoopfishUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'HoopfishUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'HoverfishUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'HoverfishUnpacked'
- [CustomCraft2SML] : New crafting node for '11096' added at 'Fabricator/MoreIngots/unpacked/foodu/HoverfishUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'HoverfishUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'HolefishUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'HolefishUnpacked'
- [CustomCraft2SML] : New crafting node for '11097' added at 'Fabricator/MoreIngots/unpacked/foodu/HolefishUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'HolefishUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'SpinefishUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'SpinefishUnpacked'
- [CustomCraft2SML] : New crafting node for '11098' added at 'Fabricator/MoreIngots/unpacked/foodu/SpinefishUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'SpinefishUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'SpadefishUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'SpadefishUnpacked'
- [CustomCraft2SML] : New crafting node for '11099' added at 'Fabricator/MoreIngots/unpacked/foodu/SpadefishUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'SpadefishUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'BoomerangUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'BoomerangUnpacked'
- [CustomCraft2SML] : New crafting node for '11100' added at 'Fabricator/MoreIngots/unpacked/foodu/BoomerangUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'BoomerangUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'EyeyeUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'EyeyeUnpacked'
- [CustomCraft2SML] : New crafting node for '11101' added at 'Fabricator/MoreIngots/unpacked/foodu/EyeyeUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'EyeyeUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'ReginaldUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'ReginaldUnpacked'
- [CustomCraft2SML] : New crafting node for '11102' added at 'Fabricator/MoreIngots/unpacked/foodu/ReginaldUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'ReginaldUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'LavaboomerangUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'LavaboomerangUnpacked'
- [CustomCraft2SML] : New crafting node for '11103' added at 'Fabricator/MoreIngots/unpacked/foodu/LavaboomerangUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'LavaboomerangUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'LavaeyeyeUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'LavaeyeyeUnpacked'
- [CustomCraft2SML] : New crafting node for '11104' added at 'Fabricator/MoreIngots/unpacked/foodu/LavaeyeyeUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'LavaeyeyeUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'BladderfishUnpacked'
- [CustomCraft2SML] : Adding new recipe for 'BladderfishUnpacked'
- [CustomCraft2SML] : New crafting node for '11105' added at 'Fabricator/MoreIngots/unpacked/foodu/BladderfishUnpacked'
- [CustomCraft2SML] : AliasRecipe for 'BladderfishUnpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Scrapmold'
- [CustomCraft2SML] : Adding new recipe for 'Scrapmold'
- [CustomCraft2SML] : New crafting node for '11177' added at 'Fabricator/MoreIngots/packed/Smelting/Scrapmold'
- [CustomCraft2SML] : AliasRecipe for 'Scrapmold' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'ScraptoIngot'
- [CustomCraft2SML] : Adding new recipe for 'ScraptoIngot'
- [CustomCraft2SML] : New crafting node for '11178' added at 'Fabricator/MoreIngots/packed/Smelting/ScraptoIngot'
- [CustomCraft2SML] : AliasRecipe for 'ScraptoIngot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Copperingot'
- [CustomCraft2SML] : Adding new recipe for 'Copperingot'
- [CustomCraft2SML] : New crafting node for '11108' added at 'Fabricator/MoreIngots/packed/metallic/Copperingot'
- [CustomCraft2SML] : AliasRecipe for 'Copperingot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Coin'
- [CustomCraft2SML] : Adding new recipe for 'Coin'
- [CustomCraft2SML] : New crafting node for '11109' added at 'Fabricator/MoreIngots/packed/metallic/Coin'
- [CustomCraft2SML] : AliasRecipe for 'Coin' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Nickelingot'
- [CustomCraft2SML] : Adding new recipe for 'Nickelingot'
- [CustomCraft2SML] : New crafting node for '11141' added at 'Fabricator/MoreIngots/packed/metallic/Nickelingot'
- [CustomCraft2SML] : AliasRecipe for 'Nickelingot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Silveringot'
- [CustomCraft2SML] : Adding new recipe for 'Silveringot'
- [CustomCraft2SML] : New crafting node for '11142' added at 'Fabricator/MoreIngots/packed/metallic/Silveringot'
- [CustomCraft2SML] : AliasRecipe for 'Silveringot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Lithiumingot'
- [CustomCraft2SML] : Adding new recipe for 'Lithiumingot'
- [CustomCraft2SML] : New crafting node for '11143' added at 'Fabricator/MoreIngots/packed/metallic/Lithiumingot'
- [CustomCraft2SML] : AliasRecipe for 'Lithiumingot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Goldingot'
- [CustomCraft2SML] : Adding new recipe for 'Goldingot'
- [CustomCraft2SML] : New crafting node for '11144' added at 'Fabricator/MoreIngots/packed/metallic/Goldingot'
- [CustomCraft2SML] : AliasRecipe for 'Goldingot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Leadingot'
- [CustomCraft2SML] : Adding new recipe for 'Leadingot'
- [CustomCraft2SML] : New crafting node for '11145' added at 'Fabricator/MoreIngots/packed/metallic/Leadingot'
- [CustomCraft2SML] : AliasRecipe for 'Leadingot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Quartzingot'
- [CustomCraft2SML] : Adding new recipe for 'Quartzingot'
- [CustomCraft2SML] : New crafting node for '11146' added at 'Fabricator/MoreIngots/packed/crystal/Quartzingot'
- [CustomCraft2SML] : AliasRecipe for 'Quartzingot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Rubyingot'
- [CustomCraft2SML] : Adding new recipe for 'Rubyingot'
- [CustomCraft2SML] : New crafting node for '11147' added at 'Fabricator/MoreIngots/packed/crystal/Rubyingot'
- [CustomCraft2SML] : AliasRecipe for 'Rubyingot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Saltlick'
- [CustomCraft2SML] : Adding new recipe for 'Saltlick'
- [CustomCraft2SML] : New crafting node for '11148' added at 'Fabricator/MoreIngots/packed/crystal/Saltlick'
- [CustomCraft2SML] : AliasRecipe for 'Saltlick' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Plasteelpacked'
- [CustomCraft2SML] : Adding new recipe for 'Plasteelpacked'
- [CustomCraft2SML] : New crafting node for '11149' added at 'Fabricator/MoreIngots/packed/metallic/Plasteelpacked'
- [CustomCraft2SML] : AliasRecipe for 'Plasteelpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Kyaniteingot'
- [CustomCraft2SML] : Adding new recipe for 'Kyaniteingot'
- [CustomCraft2SML] : New crafting node for '11150' added at 'Fabricator/MoreIngots/packed/crystal/Kyaniteingot'
- [CustomCraft2SML] : AliasRecipe for 'Kyaniteingot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Diamondingot'
- [CustomCraft2SML] : Adding new recipe for 'Diamondingot'
- [CustomCraft2SML] : New crafting node for '11151' added at 'Fabricator/MoreIngots/packed/crystal/Diamondingot'
- [CustomCraft2SML] : AliasRecipe for 'Diamondingot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Magnetiteingot'
- [CustomCraft2SML] : Adding new recipe for 'Magnetiteingot'
- [CustomCraft2SML] : New crafting node for '11152' added at 'Fabricator/MoreIngots/packed/energetic/Magnetiteingot'
- [CustomCraft2SML] : AliasRecipe for 'Magnetiteingot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'batterypack'
- [CustomCraft2SML] : Adding new recipe for 'batterypack'
- [CustomCraft2SML] : New crafting node for '11153' added at 'Fabricator/MoreIngots/packed/energetic/batterypack'
- [CustomCraft2SML] : AliasRecipe for 'batterypack' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'powercellpack'
- [CustomCraft2SML] : Adding new recipe for 'powercellpack'
- [CustomCraft2SML] : New crafting node for '11154' added at 'Fabricator/MoreIngots/packed/energetic/powercellpack'
- [CustomCraft2SML] : AliasRecipe for 'powercellpack' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Uraniniteingot'
- [CustomCraft2SML] : Adding new recipe for 'Uraniniteingot'
- [CustomCraft2SML] : New crafting node for '11155' added at 'Fabricator/MoreIngots/packed/energetic/Uraniniteingot'
- [CustomCraft2SML] : AliasRecipe for 'Uraniniteingot' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'Ioningot'
- [CustomCraft2SML] : Adding new recipe for 'Ioningot'
- [CustomCraft2SML] : New crafting node for '11156' added at 'Fabricator/MoreIngots/packed/energetic/Ioningot'
- [CustomCraft2SML] : AliasRecipe for 'Ioningot' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'Leadunpacked'
- [CustomCraft2SML] : Adding new recipe for 'Leadunpacked'
- [CustomCraft2SML] : New crafting node for '11157' added at 'Fabricator/MoreIngots/unpacked/metallicu/Leadunpacked'
- [CustomCraft2SML] : AliasRecipe for 'Leadunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'UnpackedTitanium'
- [CustomCraft2SML] : Adding new recipe for 'UnpackedTitanium'
- [CustomCraft2SML] : New crafting node for '11158' added at 'Fabricator/MoreIngots/unpacked/metallicu/UnpackedTitanium'
- [CustomCraft2SML] : AliasRecipe for 'UnpackedTitanium' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'forgedScraptoIngot'
- [CustomCraft2SML] : Adding new recipe for 'forgedScraptoIngot'
- [CustomCraft2SML] : New crafting node for '11159' added at 'Fabricator/MoreIngots/unpacked/Smeltingu/forgedScraptoIngot'
- [CustomCraft2SML] : AliasRecipe for 'forgedScraptoIngot' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'UnpackedSilver'
- [CustomCraft2SML] : Adding new recipe for 'UnpackedSilver'
- [CustomCraft2SML] : New crafting node for '11160' added at 'Fabricator/MoreIngots/unpacked/metallicu/UnpackedSilver'
- [CustomCraft2SML] : AliasRecipe for 'UnpackedSilver' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'UnpackedNickel'
- [CustomCraft2SML] : Adding new recipe for 'UnpackedNickel'
- [CustomCraft2SML] : New crafting node for '11161' added at 'Fabricator/MoreIngots/unpacked/metallicu/UnpackedNickel'
- [CustomCraft2SML] : AliasRecipe for 'UnpackedNickel' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'Copperunpacked'
- [CustomCraft2SML] : Adding new recipe for 'Copperunpacked'
- [CustomCraft2SML] : New crafting node for '11162' added at 'Fabricator/MoreIngots/unpacked/metallicu/Copperunpacked'
- [CustomCraft2SML] : AliasRecipe for 'Copperunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'Magnetiteunpacked'
- [CustomCraft2SML] : Adding new recipe for 'Magnetiteunpacked'
- [CustomCraft2SML] : New crafting node for '11163' added at 'Fabricator/MoreIngots/unpacked/energeticu/Magnetiteunpacked'
- [CustomCraft2SML] : AliasRecipe for 'Magnetiteunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'Lithiumunpacked'
- [CustomCraft2SML] : Adding new recipe for 'Lithiumunpacked'
- [CustomCraft2SML] : New crafting node for '11164' added at 'Fabricator/MoreIngots/unpacked/metallicu/Lithiumunpacked'
- [CustomCraft2SML] : AliasRecipe for 'Lithiumunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'Rubyunpacked'
- [CustomCraft2SML] : Adding new recipe for 'Rubyunpacked'
- [CustomCraft2SML] : New crafting node for '11165' added at 'Fabricator/MoreIngots/unpacked/crystalu/Rubyunpacked'
- [CustomCraft2SML] : AliasRecipe for 'Rubyunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'Saltunpacked'
- [CustomCraft2SML] : Adding new recipe for 'Saltunpacked'
- [CustomCraft2SML] : New crafting node for '11166' added at 'Fabricator/MoreIngots/unpacked/crystalu/Saltunpacked'
- [CustomCraft2SML] : AliasRecipe for 'Saltunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'Goldunpacked'
- [CustomCraft2SML] : Adding new recipe for 'Goldunpacked'
- [CustomCraft2SML] : New crafting node for '11167' added at 'Fabricator/MoreIngots/unpacked/metallicu/Goldunpacked'
- [CustomCraft2SML] : AliasRecipe for 'Goldunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'Plasteelunpacked'
- [CustomCraft2SML] : Adding new recipe for 'Plasteelunpacked'
- [CustomCraft2SML] : New crafting node for '11168' added at 'Fabricator/MoreIngots/unpacked/metallicu/Plasteelunpacked'
- [CustomCraft2SML] : AliasRecipe for 'Plasteelunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'Kyaniteunpacked'
- [CustomCraft2SML] : Adding new recipe for 'Kyaniteunpacked'
- [CustomCraft2SML] : New crafting node for '11169' added at 'Fabricator/MoreIngots/unpacked/crystalu/Kyaniteunpacked'
- [CustomCraft2SML] : AliasRecipe for 'Kyaniteunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'Quartzunpacked'
- [CustomCraft2SML] : Adding new recipe for 'Quartzunpacked'
- [CustomCraft2SML] : New crafting node for '11170' added at 'Fabricator/MoreIngots/unpacked/crystalu/Quartzunpacked'
- [CustomCraft2SML] : AliasRecipe for 'Quartzunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'Diamondunpacked'
- [CustomCraft2SML] : Adding new recipe for 'Diamondunpacked'
- [CustomCraft2SML] : New crafting node for '11171' added at 'Fabricator/MoreIngots/unpacked/crystalu/Diamondunpacked'
- [CustomCraft2SML] : AliasRecipe for 'Diamondunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'batteryunpacked'
- [CustomCraft2SML] : Adding new recipe for 'batteryunpacked'
- [CustomCraft2SML] : New crafting node for '11172' added at 'Fabricator/MoreIngots/unpacked/energeticu/batteryunpacked'
- [CustomCraft2SML] : AliasRecipe for 'batteryunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'powercellunpacked'
- [CustomCraft2SML] : Adding new recipe for 'powercellunpacked'
- [CustomCraft2SML] : New crafting node for '11173' added at 'Fabricator/MoreIngots/unpacked/energeticu/powercellunpacked'
- [CustomCraft2SML] : AliasRecipe for 'powercellunpacked' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'emergencysupplies'
- [CustomCraft2SML] : Adding new recipe for 'emergencysupplies'
- [CustomCraft2SML] : New crafting node for '11174' added at 'Fabricator/MoreIngots/unpacked/metallicu/emergencysupplies'
- [CustomCraft2SML] : AliasRecipe for 'emergencysupplies' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'uraninite'
- [CustomCraft2SML] : Adding new recipe for 'uraninite'
- [CustomCraft2SML] : New crafting node for '11175' added at 'Fabricator/MoreIngots/unpacked/energeticu/uraninite'
- [CustomCraft2SML] : AliasRecipe for 'uraninite' will be a unlocked at the start of the game
- [CustomCraft2SML] : First entry in LinkedItemIDs used for icon of AliasRecipe 'unpackioncube'
- [CustomCraft2SML] : Adding new recipe for 'unpackioncube'
- [CustomCraft2SML] : New crafting node for '11176' added at 'Fabricator/MoreIngots/unpacked/energeticu/unpackioncube'
- [CustomCraft2SML] : AliasRecipe for 'unpackioncube' will be a unlocked at the start of the game
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'LeadSalvage'
- [CustomCraft2SML] : Adding new recipe for 'LeadSalvage'
- [SMLHelper] Added "LeadSalvage" to groups under "Resources->BasicMaterials"
- [CustomCraft2SML] : New crafting node for '11016' added at 'Fabricator/Resources/SalvageTab/LeadSalvage'
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'CopperSalvage'
- [CustomCraft2SML] : Adding new recipe for 'CopperSalvage'
- [SMLHelper] Added "CopperSalvage" to groups under "Resources->BasicMaterials"
- [CustomCraft2SML] : New crafting node for '11017' added at 'Fabricator/Resources/SalvageTab/CopperSalvage'
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'DeepSalvage'
- [CustomCraft2SML] : Adding new recipe for 'DeepSalvage'
- [SMLHelper] Added "DeepSalvage" to groups under "Resources->AdvancedMaterials"
- [CustomCraft2SML] : New crafting node for '11018' added at 'Fabricator/Resources/SalvageTab/DeepSalvage'
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'IonCubeSalvage'
- [CustomCraft2SML] : Adding new recipe for 'IonCubeSalvage'
- [SMLHelper] Added "IonCubeSalvage" to groups under "Resources->AdvancedMaterials"
- [CustomCraft2SML] : New crafting node for '11019' added at 'Fabricator/Resources/SalvageTab/IonCubeSalvage'
- [CustomCraft2SML] : Custom sprite found in Assets folder for AliasRecipe 'DiamondSalvage'
- [CustomCraft2SML] : Adding new recipe for 'DiamondSalvage'
- [SMLHelper] Added "DiamondSalvage" to groups under "Resources->AdvancedMaterials"
- [CustomCraft2SML] : New crafting node for '11020' added at 'Fabricator/Resources/SalvageTab/DiamondSalvage'
- [CustomCraft2SML] : 71 of 71 AliasRecipe entries were patched
- [CustomCraft2SML] : Modifying recipe for 'CuredReginald' with new values in: AmountCrafted Ingredients
- [CustomCraft2SML] : 6 of 6 ModifiedRecipe entries were patched
- [CustomCraft2SML] : 'ScrapMetal' was resized to 1x1
- [CustomCraft2SML] : 'SeaTreaderPoop' was resized to 1x1
- [CustomCraft2SML] : 'Constructor' was resized to 1x1
- [CustomCraft2SML] : 'Gravsphere' was resized to 1x1
- [CustomCraft2SML] : 'CyclopsDecoy' was resized to 1x1
- [CustomCraft2SML] : 'MapRoomCamera' was resized to 1x1
- [CustomCraft2SML] : 'StasisRifle' was resized to 1x1
- [CustomCraft2SML] : 'PropulsionCannon' was resized to 1x1
- [CustomCraft2SML] : 'RepulsionCannon' was resized to 1x1
- [CustomCraft2SML] : 'Seaglide' was resized to 1x1
- [CustomCraft2SML] : 'PowerGlide' was resized to 1x1
- [CustomCraft2SML] : 'SmallStorage' was resized to 1x1
- [CustomCraft2SML] : 'Knife' was resized to 1x1
- [CustomCraft2SML] : 'HeatBlade' was resized to 1x1
- [CustomCraft2SML] : 'Builder' was resized to 1x1
- [CustomCraft2SML] : 'Beacon' was resized to 1x1
- [CustomCraft2SML] : 'FireExtinguisher' was resized to 1x1
- [CustomCraft2SML] : 'Tank' was resized to 1x1
- [CustomCraft2SML] : 'PlasteelTank' was resized to 1x1
- [CustomCraft2SML] : 'DoubleTank' was resized to 1x1
- [CustomCraft2SML] : 'HighCapacityTank' was resized to 1x1
- [CustomCraft2SML] : 'Fins' was resized to 1x1
- [CustomCraft2SML] : 'SwimChargeFins' was resized to 1x1
- [CustomCraft2SML] : 'UltraGlideFins' was resized to 1x1
- [CustomCraft2SML] : 'RadiationGloves' was resized to 1x1
- [CustomCraft2SML] : 'ReinforcedGloves' was resized to 1x1
- [CustomCraft2SML] : 'RadiationHelmet' was resized to 1x1
- [CustomCraft2SML] : 'Rebreather' was resized to 1x1
- [CustomCraft2SML] : 'RadiationSuit' was resized to 1x1
- [CustomCraft2SML] : 'ReinforcedDiveSuit' was resized to 1x1
- [CustomCraft2SML] : 'Stillsuit' was resized to 1x1
- [CustomCraft2SML] : 'LabContainer' was resized to 1x1
- [CustomCraft2SML] : 'LabEquipment1' was resized to 1x1
- [CustomCraft2SML] : 'LabEquipment2' was resized to 1x1
- [CustomCraft2SML] : 'LabEquipment3' was resized to 1x1
- [CustomCraft2SML] : 'LuggageBag' was resized to 1x1
- [CustomCraft2SML] : 'ToyCar' was resized to 1x1
- [CustomCraft2SML] : 'BulboTreePiece' was resized to 1x1
- [CustomCraft2SML] : 'FernPalmSeed' was resized to 1x1
- [CustomCraft2SML] : 'HangingFruit' was resized to 1x1
- [CustomCraft2SML] : 'Melon' was resized to 1x1
- [CustomCraft2SML] : 'MelonSeed' was resized to 1x1
- [CustomCraft2SML] : 'OrangePetalsPlantSeed' was resized to 1x1
- [CustomCraft2SML] : 'PinkFlowerSeed' was resized to 1x1
- [CustomCraft2SML] : 'PinkMushroomSpore' was resized to 1x1
- [CustomCraft2SML] : 'PinkMushroom' was resized to 1x1
- [CustomCraft2SML] : 'PurpleRattleSpore' was resized to 1x1
- [CustomCraft2SML] : 'PurpleRattle' was resized to 1x1
- [CustomCraft2SML] : 'PurpleVasePlantSeed' was resized to 1x1
- [CustomCraft2SML] : 'PurpleVegetable' was resized to 1x1
- [CustomCraft2SML] : 'AcidMushroomSpore' was resized to 1x1
- [CustomCraft2SML] : 'AcidMushroom' was resized to 1x1
- [CustomCraft2SML] : 'BloodOil' was resized to 1x1
- [CustomCraft2SML] : 'BluePalmSeed' was resized to 1x1
- [CustomCraft2SML] : 'CreepvinePiece' was resized to 1x1
- [CustomCraft2SML] : 'CreepvineSeedCluster' was resized to 1x1
- [CustomCraft2SML] : 'EyesPlantSeed' was resized to 1x1
- [CustomCraft2SML] : 'GabeSFeatherSeed' was resized to 1x1
- [CustomCraft2SML] : 'JellyPlantSeed' was resized to 1x1
- [CustomCraft2SML] : 'KooshChunk' was resized to 1x1
- [CustomCraft2SML] : 'MembrainTreeSeed' was resized to 1x1
- [CustomCraft2SML] : 'PurpleBrainCoralPiece' was resized to 1x1
- [CustomCraft2SML] : 'PurpleBranchesSeed' was resized to 1x1
- [CustomCraft2SML] : 'PurpleFanSeed' was resized to 1x1
- [CustomCraft2SML] : 'PurpleStalkSeed' was resized to 1x1
- [CustomCraft2SML] : 'PurpleTentacleSeed' was resized to 1x1
- [CustomCraft2SML] : 'RedBasketPlantSeed' was resized to 1x1
- [CustomCraft2SML] : 'RedBushSeed' was resized to 1x1
- [CustomCraft2SML] : 'RedConePlantSeed' was resized to 1x1
- [CustomCraft2SML] : 'RedGreenTentacleSeed' was resized to 1x1
- [CustomCraft2SML] : 'RedRollPlantSeed' was resized to 1x1
- [CustomCraft2SML] : 'SeaCrownSeed' was resized to 1x1
- [CustomCraft2SML] : 'ShellGrassSeed' was resized to 1x1
- [CustomCraft2SML] : 'SmallFanSeed' was resized to 1x1
- [CustomCraft2SML] : 'SnakeMushroomSpore' was resized to 1x1
- [CustomCraft2SML] : 'SpikePlantSeed' was resized to 1x1
- [CustomCraft2SML] : 'SpottedLeavesPlantSeed' was resized to 1x1
- [CustomCraft2SML] : 'WhiteMushroomSpore' was resized to 1x1
- [CustomCraft2SML] : 'BonesharkEgg' was resized to 1x1
- [CustomCraft2SML] : 'BonesharkEggUndiscovered' was resized to 1x1
- [CustomCraft2SML] : 'CrabsnakeEgg' was resized to 1x1
- [CustomCraft2SML] : 'CrabsnakeEggUndiscovered' was resized to 1x1
- [CustomCraft2SML] : 'CrabsquidEgg' was resized to 1x1
- [CustomCraft2SML] : 'CrabsquidEggUndiscovered' was resized to 1x1
- [CustomCraft2SML] : 'GasopodEgg' was resized to 1x1
- [CustomCraft2SML] : 'GasopodEggUndiscovered' was resized to 1x1
- [CustomCraft2SML] : 'JellyrayEgg' was resized to 1x1
- [CustomCraft2SML] : 'JellyrayEggUndiscovered' was resized to 1x1
- [CustomCraft2SML] : 'LavaLizardEgg' was resized to 1x1
- [CustomCraft2SML] : 'LavaLizardEggUndiscovered' was resized to 1x1
- [CustomCraft2SML] : 'ReefbackEgg' was resized to 1x1
- [CustomCraft2SML] : 'ReefbackEggUndiscovered' was resized to 1x1
- [CustomCraft2SML] : 'SandsharkEgg' was resized to 1x1
- [CustomCraft2SML] : 'SandsharkEggUndiscovered' was resized to 1x1
- [CustomCraft2SML] : 'ShockerEgg' was resized to 1x1
- [CustomCraft2SML] : 'ShockerEggUndiscovered' was resized to 1x1
- [CustomCraft2SML] : 'StalkerEgg' was resized to 1x1
- [CustomCraft2SML] : 'StalkerEggUndiscovered' was resized to 1x1
- [CustomCraft2SML] : 'Jumper' was resized to 1x1
- [CustomCraft2SML] : 'RabbitRay' was resized to 1x1
- [CustomCraft2SML] : 'Mesmer' was resized to 1x1
- [CustomCraft2SML] : 'Crash' was resized to 1x1
- [CustomCraft2SML] : 'Cutefish' was resized to 1x1
- [CustomCraft2SML] : 'Jellyray' was resized to 1x1
- [CustomCraft2SML] : 'Stalker' was resized to 1x1
- [CustomCraft2SML] : 'LavaLizard' was resized to 1x1
- [CustomCraft2SML] : 'BoneShark' was resized to 1x1
- [CustomCraft2SML] : 'Crabsnake' was resized to 1x1
- [CustomCraft2SML] : 'Gasopod' was resized to 1x1
- [CustomCraft2SML] : 'CrabSquid' was resized to 1x1
- [CustomCraft2SML] : 'Shocker' was resized to 1x1
- [CustomCraft2SML] : 'Sandshark' was resized to 1x1
- [CustomCraft2SML] : 'Reefback' was resized to 1x1
- [CustomCraft2SML] : 113 of 113 CustomSize entries were patched
- [CustomCraft2SML] : Finished patching.
- [QModManager/INFO] Loaded mod "CustomCraft2SML"
- [QModManager/INFO] Loaded mod "CustomItemSizes"
- [CustomizedStorage] Patched
- [QModManager/INFO] Loaded mod "CustomizedStorage"
- [QModManager/INFO] Loaded mod "CustomLoadScreen"
- [QModManager/INFO] Loaded mod "DataBoxScannerFix"
- [SMLHelper] Successfully added Tech Type: 'DeconstructFireExtinguisherDummy' to Index: '11184'
- [QModManager/INFO] Loaded mod "DeconstructFireExtinguishers"
- <BuilderUtils:DockedVehicleStorageAccess> Added builder entry for DockedVehicleStorageAccess (11130)
- [DockedVehicleStorageAccess] Patched
- [QModManager/INFO] Loaded mod "DockedVehicleStorageAccess"
- [QModManager/INFO] Loaded mod "DrillableScan"
- [QModManager/INFO] Loaded mod "EasyCraft"
- [EggInfo] Started Patching BonesharkEgg
- [SMLHelper] Successfully added Tech Type: 'Boneshark Egg' to Index: '11185'
- [SMLHelper] Added "Boneshark Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching CrabsnakeEgg
- [SMLHelper] Successfully added Tech Type: 'Crabsnake Egg' to Index: '11186'
- [SMLHelper] Added "Crabsnake Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching CrabsquidEgg
- [SMLHelper] Successfully added Tech Type: 'Crabsquid Egg' to Index: '11187'
- [SMLHelper] Added "Crabsquid Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching CrashfishEgg
- [SMLHelper] Successfully added Tech Type: 'Crashfish Egg' to Index: '11188'
- [SMLHelper] Added "Crashfish Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching GasopodEgg
- [SMLHelper] Successfully added Tech Type: 'Gasopod Egg' to Index: '11189'
- [SMLHelper] Added "Gasopod Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching JellyrayEgg
- [SMLHelper] Successfully added Tech Type: 'Jellyray Egg' to Index: '11190'
- [SMLHelper] Added "Jellyray Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching LavaLizardEgg
- [SMLHelper] Successfully added Tech Type: 'Lavalizard Egg' to Index: '11191'
- [SMLHelper] Added "Lavalizard Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching MesmerEgg
- [SMLHelper] Successfully added Tech Type: 'Mesmer Egg' to Index: '11192'
- [SMLHelper] Added "Mesmer Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching RabbitRayEgg
- [SMLHelper] Successfully added Tech Type: 'Rabbitray Egg' to Index: '11193'
- [SMLHelper] Added "Rabbitray Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching SandsharkEgg
- [SMLHelper] Successfully added Tech Type: 'Sandshark Egg' to Index: '11194'
- [SMLHelper] Added "Sandshark Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching ShockerEgg
- [SMLHelper] Successfully added Tech Type: 'Shocker Egg' to Index: '11195'
- [SMLHelper] Added "Shocker Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching SpadefishEgg
- [SMLHelper] Successfully added Tech Type: 'Spadefish Egg' to Index: '11196'
- [SMLHelper] Added "Spadefish Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching StalkerEgg
- [SMLHelper] Successfully added Tech Type: 'Stalker Egg' to Index: '11197'
- [SMLHelper] Added "Stalker Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching CutefishEgg
- [SMLHelper] Successfully added Tech Type: 'Cutefish Egg' to Index: '11198'
- [SMLHelper] Added "Cutefish Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching ReefbackEgg
- [SMLHelper] Successfully added Tech Type: 'Reefback Egg' to Index: '11199'
- [SMLHelper] Added "Reefback Egg" to groups under "Resources->AdvancedMaterials"
- [EggInfo] Started Patching JumperEgg
- [SMLHelper] Successfully added Tech Type: 'Jumper Egg' to Index: '11200'
- [SMLHelper] Added "Jumper Egg" to groups under "Resources->AdvancedMaterials"
- [QModManager/INFO] Loaded mod "EggInfo"
- [SMLHelper] Successfully added Tech Type: 'BasicExteriorPlantPot' to Index: '11201'
- [SMLHelper] Added "BasicExteriorPlantPot" to groups under "ExteriorModules->ExteriorOther"
- [SMLHelper] Successfully added Tech Type: 'CompositeExteriorPlantPot' to Index: '11202'
- [SMLHelper] Added "CompositeExteriorPlantPot" to groups under "ExteriorModules->ExteriorOther"
- [SMLHelper] Successfully added Tech Type: 'ChicExteriorPlantPot' to Index: '11203'
- [SMLHelper] Added "ChicExteriorPlantPot" to groups under "ExteriorModules->ExteriorOther"
- [QModManager/INFO] Loaded mod "ExteriorPlantPots"
- [QModManager/INFO] Loaded mod "ExtraOptions"
- Non platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\QMods\FishOverflowDistributor\YamlDotNet.dll (this message is harmless)
- [QModManager/INFO] Loaded mod "snowrabbit007_subnauticamod_FishOverflowDistributor"
- <BuilderUtils:HabitatControlPanel> Added builder entry for HabitatControlPanel (11120)
- [HabitatControlPanel] Patched
- [QModManager/INFO] Loaded mod "HabitatControlPanel"
- [QModManager/INFO] Loaded mod "ImprovedAlienContainment"
- [LongLockerNames] Patched
- [QModManager/INFO] Loaded mod "LongLockerNames"
- [MoonpoolVehicleRepair] Succesfully loaded config! Repair Amount now: 25
- [MoonpoolVehicleRepair] Successfully patched.
- [QModManager/INFO] Loaded mod "MoonpoolVehicleRepair"
- [MoreCyclopsUpgrades] : Started patching 2.1.9.0
- [MoreCyclopsUpgrades] : VehicleUpgradesInCyclops detected. Correcting placement of craft nodes in Cyclops Fabricator.
- [MoreCyclopsUpgrades] : Patching new upgrade modules
- [MoreCyclopsUpgrades] : Patching CyclopsThermalChargerMk2
- [SMLHelper] Successfully added Tech Type: 'CyclopsThermalChargerMk2' to Index: '11204'
- [SMLHelper] Added "CyclopsThermalChargerMk2" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching CyclopsSolarCharger
- [SMLHelper] Successfully added Tech Type: 'CyclopsSolarCharger' to Index: '11205'
- [SMLHelper] Added "CyclopsSolarCharger" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching CyclopsSolarChargerMk2
- [SMLHelper] Successfully added Tech Type: 'CyclopsSolarChargerMk2' to Index: '11206'
- [SMLHelper] Added "CyclopsSolarChargerMk2" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching PowerUpgradeModuleMk2
- [SMLHelper] Successfully added Tech Type: 'PowerUpgradeModuleMk2' to Index: '11207'
- [SMLHelper] Added "PowerUpgradeModuleMk2" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching PowerUpgradeModuleMk3
- [SMLHelper] Successfully added Tech Type: 'PowerUpgradeModuleMk3' to Index: '11208'
- [SMLHelper] Added "PowerUpgradeModuleMk3" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching CyclopsSpeedModule
- [SMLHelper] Successfully added Tech Type: 'CyclopsSpeedModule' to Index: '11209'
- [SMLHelper] Added "CyclopsSpeedModule" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching CyclopsNuclearModule
- [SMLHelper] Successfully added Tech Type: 'CyclopsNuclearModule' to Index: '11210'
- [SMLHelper] Added "CyclopsNuclearModule" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching DepletedCyclopsNuclearModule
- [SMLHelper] Successfully added Tech Type: 'DepletedCyclopsNuclearModule' to Index: '11211'
- [SMLHelper] Successfully added Tech Type: 'CyclopsNuclearModuleRefil' to Index: '11212'
- [SMLHelper] Finished known CraftTreeType exclusion. 0 IDs were added in ban list.
- [SMLHelper] Successfully added CraftTree Type: 'NuclearFabricator' to Index: '12'
- [SMLHelper] Successfully added Tech Type: 'NuclearFabricator' to Index: '11213'
- [SMLHelper] Added "NuclearFabricator" to groups under "InteriorModules->InteriorModule"
- [MoreCyclopsUpgrades] : Patching Auxiliary Upgrade Console
- [SMLHelper] Successfully added Tech Type: 'AuxCyUpgradeConsole' to Index: '11214'
- [SMLHelper] Added "AuxCyUpgradeConsole" to groups under "InteriorModules->InteriorModule"
- [MoreCyclopsUpgrades] : Finished Patching
- [QModManager/INFO] Loaded mod "MoreCyclopsUpgrades"
- [MoreQuickSlots] Patched
- [QModManager/INFO] Loaded mod "MoreQuickSlots"
- [SMLHelper] Successfully added Tech Type: 'SeamothHullModule4' to Index: '11215'
- [SMLHelper] Added "SeamothHullModule4" to groups under "Workbench->Workbench" after "VehicleHullModule3"
- [SMLHelper] Successfully added Tech Type: 'SeamothHullModule5' to Index: '11216'
- [SMLHelper] Added "SeamothHullModule5" to groups under "Workbench->Workbench" after "SeamothHullModule4"
- [SMLHelper] Successfully added Tech Type: 'SeamothClawModule' to Index: '11217'
- [SMLHelper] Added "SeamothClawModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitDrillArmModule"
- [SMLHelper] Successfully added Tech Type: 'SeamothDrillModule' to Index: '11218'
- [SMLHelper] Added "SeamothDrillModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitDrillArmModule"
- [SMLHelper] Successfully added Tech Type: 'SeamothThermalModule' to Index: '11219'
- [SMLHelper] Added "SeamothThermalModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitThermalReactorModule"
- [MoreSeamothUpgrades] Succesfully patched!
- [QModManager/INFO] Loaded mod "MoreSeamothUpgrades"
- [QModManager/INFO] Loaded mod "RadioNoBreak"
- [NoWarpersAfterQuarantineShutdown] Loading... v1.1.0.0
- [NoWarpersAfterQuarantineShutdown] HarmonyInstance created.
- [NoWarpersAfterQuarantineShutdown] StoryGoalCustomEventHandler.Awake (Post)
- [NoWarpersAfterQuarantineShutdown] StoryGoalCustomEventHandler.DisableGun (Post)
- [NoWarpersAfterQuarantineShutdown] WarperSpawner.OnEnable (Pre)
- [NoWarpersAfterQuarantineShutdown] WarperSpawner.Update (Pre)
- [NoWarpersAfterQuarantineShutdown] Patched successfully.
- [QModManager/INFO] Loaded mod "NoWarpersAfterQuarantineShutdown"
- [PDAPause] Patched
- [QModManager/INFO] Loaded mod "PDAPause"
- [PowerOrder] [Info] Current Order: {"PowerTransmitter":1,"SolarPanel":2,"ThermalPlant":3,"BaseBioReactor":4,"BaseNuclearReactor":5}
- [PowerOrder] [Info] Patched.
- [QModManager/INFO] Loaded mod "PowerOrder"
- [PrawnsuitLightswitch] Patched
- [QModManager/INFO] Loaded mod "PrawnsuitLightswitch"
- [frigidpenguin] Yoo wee are inside!!
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] DLL Name: PrawnsuitVolumetricLights
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Patching for mod: frigidpenguin.Entry+PrawnsuitVolumetricLights
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Applying patch: frigidpenguin.Entry+PrawnsuitVolumetricLights+Patch_Exosuit_OnPilotModeEnd
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Applying patch: frigidpenguin.Entry+PrawnsuitVolumetricLights+Patch_Exosuit_OnPilotModeBegin
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Applying patch: frigidpenguin.Entry+PrawnsuitVolumetricLights+Patch_Exosuit_Start
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Harmony patches applied.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [QModManager/INFO] Loaded mod "frigidpenguin_PrawnsuitVolumetricLights"
- [QModManager/INFO] Loaded mod "qmultimod_mod"
- [QPrawnUpgradeAccess] Patched
- [QModManager/INFO] Loaded mod "qprawn_upgrade_access_mod"
- [Quick Miner] Loading Config From Path: E:\SteamLibrary\steamapps\common\Subnautica\QMods\QuickMiner\mod.json
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Quick Miner] Config Loaded. Node Health: 50
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Quick Miner] Patched
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [QModManager/INFO] Loaded mod "QuickMiner"
- [SMLHelper] Successfully added Tech Type: 'RepairModule' to Index: '11220'
- [SMLHelper] Added "RepairModule" to groups under "VehicleUpgrades->VehicleUpgrades"
- [QModManager/INFO] Loaded mod "RepairModule"
- [SMLHelper] Successfully added Tech Type: 'RReactorRodDUMMY' to Index: '11221'
- [QModManager/INFO] Loaded mod "ReplenishReactorRods"
- [SMLHelper] Successfully added Tech Type: 'ResourceMonitorBuildableLarge' to Index: '11222'
- [SMLHelper] Added "ResourceMonitorBuildableLarge" to groups under "InteriorModules->InteriorModule"
- [SMLHelper] Successfully added Tech Type: 'ResourceMonitorBuildableSmall' to Index: '11223'
- [SMLHelper] Added "ResourceMonitorBuildableSmall" to groups under "InteriorModules->InteriorModule"
- [ResourceMonitor] Found the dont track list at location: ./QMods/ResourceMonitor/DontTrackList.txt
- [QModManager/INFO] Loaded mod "ResourceMonitor"
- [QModManager/INFO] Loaded mod "RunningWithTools"
- [SafeAutosave] Loading... v1.1.0.2
- [SafeAutosave] HarmonyInstance created.
- [SafeAutosave] Reading settings.
- [SafeAutosave] Patched SubRoot.OnPlayerEntered
- [SafeAutosave] Patched SubRoot.OnPlayerExited
- [SafeAutosave] Patched successfully.
- [QModManager/INFO] Loaded mod "SafeAutosave"
- [SMLHelper] Successfully added Tech Type: 'ScannerModule' to Index: '11224'
- [SMLHelper] Added "ScannerModule" to groups under "VehicleUpgrades->VehicleUpgrades"
- [QModManager/INFO] Loaded mod "ScannerModule"
- [SeaglideMapControls] Patched
- [QModManager/INFO] Loaded mod "SeaglideMapControls"
- [SeamothStorageAccess] Successfully loaded config! Upgrade Key now: I
- [SeamothStorageAccess] Successfully patched.
- [QModManager/INFO] Loaded mod "SeamothStorageAccess"
- [ShowAvailableItems] Patching...
- [ShowAvailableItems] Found targetClass EasyCraft.Main
- [ShowAvailableItems] Found targetMethod EasyCraft.Main.WriteIngredients, Patching...
- [ShowAvailableItems] Targeted section to transpile: 65 till 70
- [ShowAvailableItems] Patched EasyCraft.Main.WriteIngredients
- [ShowAvailableItems] Found targetClass TooltipFactory
- [ShowAvailableItems] Found targetMethod TooltipFactory.WriteIngredients, Patching...
- [ShowAvailableItems] Targeted section to transpile: 72 till 77
- [ShowAvailableItems] Patched TooltipFactory.WriteIngredients
- [ShowAvailableItems] Patching complete
- [QModManager/INFO] Loaded mod "ShowAvailableItems"
- [SlotExtender] Configuration loaded.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SlotExtender] -> MoreQuickSlots namespace is exist! Trying to install a Cross-MOD patch...
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SlotExtender] -> MoreQuickSlots Cross-MOD patch installed!
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [QModManager/INFO] Loaded mod "SlotExtender"
- [DeathMarker] Successfully loaded.
- [QModManager/INFO] Loaded mod "DeathMarker"
- [SubnauticaMap] Patched
- [QModManager/INFO] Loaded mod "SubnauticaMap"
- [QModManager/INFO] Loaded mod "SubnauticaRP"
- [TorpedoImprovements] Patched
- [QModManager/INFO] Loaded mod "TorpedoImprovements"
- [UnpackIngots] [Info] Started loading
- [SMLHelper] Successfully added Tech Type: 'UIdummyP' to Index: '11225'
- [SMLHelper] Successfully added Tech Type: 'UIdummyT' to Index: '11226'
- [UnpackIngots] [Info] Finished loading
- [QModManager/INFO] Loaded mod "UnpackIngots"
- [UpgradedVehicles] : Started patching - 3.1.1.0
- [UpgradedVehicles] : Additional Seamoth Depth Modules from MoreSeamothUpgrades registered
- [SMLHelper] Successfully added Tech Type: 'SpeedModule' to Index: '11227'
- [SMLHelper] Added "SpeedModule" to groups under "VehicleUpgrades->VehicleUpgrades"
- [UpgradedVehicles] : Initializing save data and options
- [UpgradedVehicles] : Finished patching
- [QModManager/INFO] Loaded mod "UpgradedVehicles"
- [QModManager/INFO] Loaded mod "Utilites"
- [VehicleUpgradesInCyclops] Patching complete.
- [QModManager/INFO] Loaded mod "VehicleUpgradesInCyclops"
- [VModFabricator] : Start patching. Version: 2.1.2.0
- [SMLHelper] Successfully added CraftTree Type: 'VModFabricator' to Index: '13'
- [SMLHelper] Successfully added Tech Type: 'VModFabricator' to Index: '11228'
- [SMLHelper] Added "VModFabricator" to groups under "InteriorModules->InteriorModule"
- [VModFabricator] : Finished patching
- [QModManager/INFO] Loaded mod "VModFabricator"
- [SMLHelper] Loading v2.1.0.0...
- Exception caught, Message: An element with the same key already exists in the dictionary.
- StackTrace: at System.Collections.Generic.Dictionary`2[TechType,Vector2int].Add (TechType key, Vector2int value) [0x00000] in <filename unknown>:0
- at SMLHelper.Patchers.CraftDataPatcher+<>c.<Patch>b__8_3 (KeyValuePair`2 x) [0x00000] in <filename unknown>:0
- at SystemExtensions.ForEach[KeyValuePair`2] (IEnumerable`1 items, System.Action`1 action) [0x00000] in <filename unknown>:0
- at SMLHelper.Patchers.CraftDataPatcher.Patch () [0x00000] in <filename unknown>:0
- at SMLHelper.V2.Initializer.InitializeOld () [0x00000] in <filename unknown>:0
- at SMLHelper.V2.Initializer.Patch () [0x00000] in <filename unknown>:0
- [QModManager/INFO] Loaded mod "SMLHelper"
- [QModManager/INFO] Loaded mods:
- - Accelerated Start (AcceleratedStart)
- - AutosortLockers (AutosortLockers)
- - Base Clocks (BaseClocks)
- - Base Light Switch (BaseLightSwitch)
- - BetterScannerBlips (BetterScannerBlips)
- - BlueprintTracker (BlueprintTracker)
- - CustomBeacons (CustomBeacons)
- - MidGameBatteries (MidGameBatteries)
- - CustomCraft2SML (CustomCraft2SML)
- - CustomItemSizes (CustomItemSizes)
- - CustomizedStorage (CustomizedStorage)
- - Custom Loading Background (CustomLoadScreen)
- - DataBoxScannerFix (DataBoxScannerFix)
- - Deconstruct Fire Extinguishers (DeconstructFireExtinguishers)
- - DockedVehicleStorageAccess (DockedVehicleStorageAccess)
- - DrillableScan (DrillableScan)
- - EasyCraft (EasyCraft)
- - EggInfo (EggInfo)
- - ExteriorPlantPots (ExteriorPlantPots)
- - ExtraOptions (ExtraOptions)
- - FishOverflowDistributor (snowrabbit007_subnauticamod_FishOverflowDistributor)
- - HabitatControlPanel (HabitatControlPanel)
- - ImprovedAlienContainment (ImprovedAlienContainment)
- - LongLockerNames (LongLockerNames)
- - Moonpool Vehicle Repair (MoonpoolVehicleRepair)
- - MoreCyclopsUpgrades (MoreCyclopsUpgrades)
- - More Quick Slots (MoreQuickSlots)
- - MoreSeamothUpgrades (MoreSeamothUpgrades)
- - RadioNoBreak (RadioNoBreak)
- - No Warpers After Quarantine Shutdown (NoWarpersAfterQuarantineShutdown)
- - PDA Pause (PDAPause)
- - PowerOrder (PowerOrder)
- - PrawnsuitLightswitch (PrawnsuitLightswitch)
- - PrawnsuitVolumetricLights (frigidpenguin_PrawnsuitVolumetricLights)
- - Qwiso Multi Mod (qmultimod_mod)
- - QPrawnUpgradeAccess (qprawn_upgrade_access_mod)
- - QuickMiner (QuickMiner)
- - RepairModule (RepairModule)
- - Replenish Reactor Rods (ReplenishReactorRods)
- - Resource Monitor. (ResourceMonitor)
- - Running With Tools (RunningWithTools)
- - Safe Autosave (SafeAutosave)
- - ScannerModule (ScannerModule)
- - SeaglideMapControls (SeaglideMapControls)
- - Seamoth Storage Access (SeamothStorageAccess)
- - ShowAvailableItems (ShowAvailableItems)
- - SlotExtender (SlotExtender)
- - Death Marker (DeathMarker)
- - SubnauticaMap (SubnauticaMap)
- - SubnauticaRP (SubnauticaRP)
- - TorpedoImprovements (TorpedoImprovements)
- - UnpackIngots (UnpackIngots)
- - UpgradedVehicles (UpgradedVehicles)
- - Utilites (Utilites)
- - VehicleUpgradesInCyclops (VehicleUpgradesInCyclops)
- - VModFabricator (VModFabricator)
- - Modding Helper (SMLHelper) (SMLHelper)
- [QModManager/WARN] Mod "AcceleratedStart" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "AutosortLockers" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "BaseClocks" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "BaseLightSwitch" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "BetterScannerBlips" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "BlueprintTracker" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "CustomBeacons" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "MidGameBatteries" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "CustomizedStorage" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "CustomLoadScreen" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "DataBoxScannerFix" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "DockedVehicleStorageAccess" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "DrillableScan" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "EasyCraft" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "ExtraOptions" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "snowrabbit007_subnauticamod_FishOverflowDistributor" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "HabitatControlPanel" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "ImprovedAlienContainment" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "LongLockerNames" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "MoonpoolVehicleRepair" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "MoreCyclopsUpgrades" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "MoreQuickSlots" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "MoreSeamothUpgrades" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "RadioNoBreak" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "NoWarpersAfterQuarantineShutdown" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "PDAPause" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "PowerOrder" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "PrawnsuitLightswitch" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "frigidpenguin_PrawnsuitVolumetricLights" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "qmultimod_mod" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "qprawn_upgrade_access_mod" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "QuickMiner" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "RepairModule" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "ReplenishReactorRods" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "RunningWithTools" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "SafeAutosave" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "ScannerModule" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "SeaglideMapControls" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "SeamothStorageAccess" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "ShowAvailableItems" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "DeathMarker" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "SubnauticaMap" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "TorpedoImprovements" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "UpgradedVehicles" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "Utilites" is using an old version of harmony! Tell the author to update.
- [QModManager/WARN] Mod "SMLHelper" is using an old version of harmony! Tell the author to update.
- [QModManager/INFO] Finished loading QModManager. Loaded 57 mods
- <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
- <BuilderUtils:DockedVehicleStorageAccess> Adding tooltip strings to language file
- <BuilderUtils:HabitatControlPanel> Adding tooltip strings to language file
- FMOD Studio: Creating runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SlotExtender] Configuration initialized.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SlotExtender] Information: Enter 'seconfig' command for configuration window.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded Scene: StartScreen
- Object reference not set to an instance of an object
- Discord is READY!
- [QModManager/DEBUG] Hooks loaded
- [QModManager/DEBUG] Debugger initialized
- [BetterScannerBlips] Adding CustomBlip to blip prefab
- Loaded Scene: MenuEnvironment
- Loading game settings
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
- <BuilderUtils:DockedVehicleStorageAccess> Adding tooltip strings to language file
- <BuilderUtils:HabitatControlPanel> Adding tooltip strings to language file
- Loaded Scene: XMenu
- Process name: Subnautica
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changeset 61056, QualityLevel = 2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK Running Win64
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Application version: 61056
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SystemInfo:
- deviceModel = MS-7A34 (Micro-Star International Co., Ltd.)
- deviceName = DESKTOP-AOCJS25
- deviceType = Desktop
- deviceUniqueIdentifier = 040008778b2d76a2661df4bce95cf13e7e45a5f3
- graphicsDeviceID = 7171
- graphicsDeviceName = NVIDIA GeForce GTX 1060 6GB
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
- graphicsMemorySize = 6061
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 12
- processorFrequency = 3600
- processorType = AMD Ryzen 5 1600X Six-Core Processor
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16336
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading asset bundle 'waterdisplacement' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [QModManager/DEBUG] Getting the latest version...
- Platform assembly: E:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Subnautica/Subnautica_Data/Mono/.\/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Subnautica/Subnautica_Data/Mono/.\lib/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Subnautica/Subnautica_Data/Mono/.\/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Subnautica/Subnautica_Data/Mono/.\lib/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security
- [QModManager/INFO] Recieved latest version from GitHub. We are up to date!
- Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
- UnloadTime: 7.276944 ms
- <BuilderUtils:AutosortLockers> Adding initially known blueprints to KnownTech
- <BuilderUtils:DockedVehicleStorageAccess> Adding initially known blueprints to KnownTech
- <BuilderUtils:HabitatControlPanel> Adding initially known blueprints to KnownTech
- [SlotExtender] Equipment slot mapping Patched!
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: Too many slots specified for QuickSlots. Increase size of slotNames
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- QuickSlots:.ctor(GameObject, Transform, Transform, Inventory, Transform, Int32)
- MoreQuickSlots.Patches.Inventory_Awake_Patch:Postfix(Inventory)
- Inventory:Awake_Patch2(Object)
- (Filename: Line: -1)
- [MoreQuickSlots] Inventory Quick Modified, new slot count: 12
- [SubnauticaMap] Loaded
- Error: Assertion failed. See stack trace.
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- UWE.Utils:Assert(Boolean)
- GameInput:SetBinding(Device, Button, BindingSet, String)
- SubnauticaMap.Controller:Load()
- SubnauticaMap.QMod:OnSceneLoaded(Scene, LoadSceneMode)
- UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
- (Filename: Line: -1)
- Error: Assertion failed. See stack trace.
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- UWE.Utils:Assert(Boolean)
- GameInput:SetBinding(Device, Button, BindingSet, String)
- SubnauticaMap.Controller:Load()
- SubnauticaMap.QMod:OnSceneLoaded(Scene, LoadSceneMode)
- UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
- (Filename: Line: -1)
- Loaded Scene: Main
- Heartbeat CSV, time s,6.367549, GC.GetTotalMemory MB,20.12109, OctNodes MB,7.247925, CompactOctrees MB,0.005405426, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,113, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading asset bundle 'logos' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [MoreQuickSlots] QuickSlots Init
- [MoreQuickSlots] GameController Added
- [AutosortLockers] Loading Save Data...
- <A>
- <B>
- [BlueprintTracker] Tracker Created
- Unloading 4426 unused Assets to reduce memory usage. Loaded Objects now: 11929.
- Total: 60.300533 ms (FindLiveObjects: 1.173902 ms CreateObjectMapping: 0.726755 ms MarkObjects: 54.429882 ms DeleteObjects: 3.968854 ms)
- Load Failed: Container slot0000 doesn't exist
- <D>
- Loaded Scene: Essentials
- Cyclops::Awake frame 336
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded Scene: Cyclops
- L0: Loading lightmapped prefab scene Cyclops total ms: 548.8289 self ms: 548.8295
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Cyclops frame 336
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded Scene: EscapePod
- L0: Loading lightmapped prefab scene EscapePod total ms: 191.2707 self ms: 191.271
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Initializing prefabs
- <BuilderUtils:DockedVehicleStorageAccess> Initializing prefabs
- <BuilderUtils:HabitatControlPanel> Initializing prefabs
- Caching tech types for 3321 prefabs
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Initializing tech mapping
- <BuilderUtils:DockedVehicleStorageAccess> Initializing tech mapping
- <BuilderUtils:HabitatControlPanel> Initializing tech mapping
- Loaded lightmapped prefab EscapePod frame 358
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Streamer not ready for RegenPowerCell(Clone)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Streamer not ready for RegenPowerCell(Clone)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Streamer not ready for RegenPowerCell(Clone)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded Scene: Aurora
- L0: Loading lightmapped prefab scene Aurora total ms: 322.378 self ms: 322.378
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Aurora frame 389
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::Initialize called - frame = 389
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::MountWorld frame 2235
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- builders ready, building world..
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loading static world at 'SNUnmanagedData\Build18'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: Loading world. Frame 2237.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld land 'Voxeland (Voxeland)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Deinitialize called, frame 2237
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Initialize frame 2237
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Calling LoadPrefabDatabase frame 2237
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Initialize prefab database (WorldEntities) total ms: 3.171 self ms: 3.1713
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: SaveLoadManager.Initialize total ms: 2.8456 self ms: 2.8456
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create octree compiler total ms: 0.9972 self ms: 0.9972
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create worker thread total ms: 1.107 self ms: 1.107
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Streamer initialize total ms: 234.4286 self ms: 226.1346
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: cellManager.ResetEntityDistributions total ms: 18.4121 self ms: 18.4124
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read clip map settings from SNUnmanagedData\clipmaps-high.json:
- {
- "chunkMeshRes": 16,
- "maxWorkspaces": 8,
- "maxMeshQueue": 20,
- "maxThreads": 2,
- "debugSingleBlockType": false,
- "vertexBucketStride": 300,
- "triangleBucketStride": 175,
- "levels": [
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": true,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": true,
- "visual": {
- "useLowMesh": false,
- "simplify": {
- "maxError": 0.001,
- "antiSliverWeight": 0.005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.0,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.01,
- "antiSliverWeight": 0.001,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 1,
- "maxBlockTypes": 2,
- "meshOverlap": 1,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.1,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 8,
- "chunksVertically": 4,
- "colliders": false,
- "downsamples": 2,
- "maxBlockTypes": 1,
- "meshOverlap": 0,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": true,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 1.0,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- }
- ]
- }
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Prewarming all workspaces for res = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ClipMapManager initialize done
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- initializing first time explosion
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: LoadSceneObjects total ms: 3.0814 self ms: 3.082
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: LoadGlobalRoot total ms: 1.1031 self ms: 1.1031
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: RefreshExistingBatchesForPlayMode total ms: 62.2182 self ms: 62.2182
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loading palette for LargeWorld at 'BlockPrefabs'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading palette total ms: 111.9033 self ms: 111.9036
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading heightmap total ms: 75.5368 self ms: 75.5368
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- biome map downsample factor: 4
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading biome map total ms: 21.1701 self ms: 21.1701
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: calling land.Rebuild frame 2246
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Rebuilding land total ms: 13.8911 self ms: 13.8911
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Refresh signal database total ms: 1.1261 self ms: 1.1261
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 34
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=64000
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 34
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=64000
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOADING FINISHED
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PerformGarbageAndAssetCollection, Time.time=6.349407, Time.frameCount=2749, DateTime.Now=2/19/2019 1:06:04 PM
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: PerformGarbageCollection -> GC.Collect total ms: 60.7921 self ms: 60.7921
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 2750
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 6272 unused Assets to reduce memory usage. Loaded Objects now: 119789.
- Total: 359.703979 ms (FindLiveObjects: 8.690063 ms CreateObjectMapping: 4.899556 ms MarkObjects: 342.755951 ms DeleteObjects: 3.357583 ms)
- --- PerformGarbageAndAssetCollectionAsync: GC Time 60.9741 Asset GC Time 369.6129
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [MoreQuickSlots] QuickSlots Init
- [EasyCraft] Run
- [PowerOrder] [Info] Run
- [SlotExtender] uGUI_EquipmentSlots Patched!
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: PerformGarbageCollection -> GC.Collect total ms: 109.1698 self ms: 109.1701
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SubnauticaMap] Found map settings 'biome.json'
- [SubnauticaMap] Found map texture 'biomes218.png'
- [SubnauticaMap] Map switched to Topographic
- [SubnauticaMap] Started
- [MoreQuickSlots] QuickSlots Init
- L0: PerformGarbageCollection -> GC.Collect total ms: 63.6746 self ms: 63.6746
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 7)
- Time played: 49s
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Max depth: 0m
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Distance traveled: 2m
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Deinitialize called, frame 4846
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MainLoop aborted
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- UnloadTime: 348.002228 ms
- Loaded Scene: Cleaner
- Unloading 13234 unused Assets to reduce memory usage. Loaded Objects now: 38966.
- Total: 231.311142 ms (FindLiveObjects: 7.918651 ms CreateObjectMapping: 4.253867 ms MarkObjects: 152.463409 ms DeleteObjects: 66.674370 ms)
- [MoreQuickSlots] QuickSlots Init
- NullReferenceException: Object reference not set to an instance of an object
- at BlueprintTracker.BlueprintTracker.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [MoreQuickSlots] GameController Destroyed
- Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 28380.
- Total: 157.131424 ms (FindLiveObjects: 1.721458 ms CreateObjectMapping: 2.360036 ms MarkObjects: 141.874664 ms DeleteObjects: 11.174118 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 6)
- UnloadTime: 2.716160 ms
- [SlotExtender] Configuration initialized.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SlotExtender] Information: Enter 'seconfig' command for configuration window.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded Scene: StartScreen
- [QModManager/DEBUG] Hooks loaded
- [QModManager/DEBUG] Debugger initialized
- [AutosortLockers] Deinitialize from no player
- [BetterScannerBlips] Adding CustomBlip to blip prefab
- Unloading 2075 unused Assets to reduce memory usage. Loaded Objects now: 29379.
- Total: 152.978821 ms (FindLiveObjects: 1.700409 ms CreateObjectMapping: 1.900658 ms MarkObjects: 144.547028 ms DeleteObjects: 4.830152 ms)
- Loading game settings
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
- <BuilderUtils:DockedVehicleStorageAccess> Adding tooltip strings to language file
- <BuilderUtils:HabitatControlPanel> Adding tooltip strings to language file
- Loaded Scene: MenuEnvironment
- Loaded Scene: XMenu
- Process name: Subnautica
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changeset 61056, QualityLevel = 2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK Running Win64
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Application version: 61056
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SystemInfo:
- deviceModel = MS-7A34 (Micro-Star International Co., Ltd.)
- deviceName = DESKTOP-AOCJS25
- deviceType = Desktop
- deviceUniqueIdentifier = 040008778b2d76a2661df4bce95cf13e7e45a5f3
- graphicsDeviceID = 7171
- graphicsDeviceName = NVIDIA GeForce GTX 1060 6GB
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
- graphicsMemorySize = 6061
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 12
- processorFrequency = 3600
- processorType = AMD Ryzen 5 1600X Six-Core Processor
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16336
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 2d20 -> priority: 1
- Thread -> id: be4 -> priority: 1
- Thread -> id: 1ab0 -> priority: 1
- Thread -> id: 2ae4 -> priority: 1
- Thread -> id: 32ac -> priority: 1
- Thread -> id: 2c08 -> priority: 1
- FMOD Studio: Destroying runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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