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- Log uploaded on Wednesday, July 10, 2019, 9:38:27 PM
- Loaded mods:
- ModCheck: 0Harmony(1.2.0.1), ModCheck(1.8.1.0)
- Core: (no assemblies)
- RIMMSLoadUp: 0Harmony(1.2.0.1), RIMMSLoadUp(1.0.7040.29929)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- Character Editor: 0Harmony(1.1.0.0), CharacterEditor(1.0.0.0)
- Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), FluffyUI(1.0.0.32946), ModManager(av:1.0.0.0,fv:1.23.832), YamlDotNet(6.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
- Children, school and learning: 0Harmony(1.2.0.1), Children(1.0.0.0), ChildrenHelperClasses(1.0.0.0)
- Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
- Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
- Misc. Robots: AIRobot(1.0.4.0)
- Misc. Robots++: (no assemblies)
- OgreStack: OgreStack(1.0.0.0)
- Call of Cthulhu - Cosmic Horrors: 0Harmony(1.0.9.1), CosmicHorror(1.17.0.4)
- Call of Cthulhu - Cults: 0Harmony(1.0.9.1), CultOfCthulhu(1.18.0.3)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Garden Resources: (no assemblies)
- Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.5.7112.24832)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
- Dragonian Race: 0Harmony(1.2.0.1), Dragonian(1.0.0.0)
- NewRatkinPlus: 0Harmony(1.2.0.1), AdditionalVerb(1.0.0.0), NewRatkin(1.0.0.0), SYS(1.0.0.0)
- QualitySurgeon: 0Harmony(1.2.0.1), QualitySurgeon(1.0.3.0)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
- Quarry 1.0: Quarry(0.19.0.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- ED-Laser Drill: ED-LaserDrill(1.0.0.0)
- Rejuvenate surgery: Recipe_Rejuvenate(1.0.0.0)
- GloomyFurniture: Gloomylynx(1.0.4.0)
- gloomy_face: (no assemblies)
- Xeva's Rimhair: (no assemblies)
- Ponytail is Kawaii: (no assemblies)
- Lolidrop's hairshop: (no assemblies)
- ameiro anime hairs for 1.0: (no assemblies)
- Roppoi hair 1.0: (no assemblies)
- gloomy_hair: (no assemblies)
- [L]MoreDetailBody: (no assemblies)
- More Trade Ships: (no assemblies)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Tilled Soil: (no assemblies)
- Dinosauria: (no assemblies)
- Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.1.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
- GeneticRim Megafauna Patch: (no assemblies)
- GeneticRim Dinosauria Patch: (no assemblies)
- GeneticRim Cosmic Horrors Patch: (no assemblies)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.7046.38269)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- GouRIMet: (no assemblies)
- P-Music: (no assemblies)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- RimWriter - Books, Scrolls, Tablets, and Libraries: 0Harmony(1.0.9.1), RimWriter(1.1.0.7)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.6.0)
- Brain In a Jar: (no assemblies)
- RIMkea: (no assemblies)
- More Sculpture: (no assemblies)
- More Vanilla Turrets 1.0: (no assemblies)
- Display Radius [1.0]: (no assemblies)
- Realistic Rooms: (no assemblies)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Electric Butcher Table: (no assemblies)
- [WD] Fast Moisture Pumps 1.0: (no assemblies)
- Electric Stonecutting Table: (no assemblies)
- Musical Instruments: 0Harmony(1.2.0.1), MusicalInstruments(1.0.0.0)
- DontBlockDoorMod[1.0]: 0Harmony(1.1.0.0), DontBlockDoorMod(0.0.0.0)
- HD Terrain Texture Pack: (no assemblies)
- Shrink Corpse Buff 1.0: 0Harmony(1.0.9.1), ShrinkCorpseBuff(1.0.0.0)
- [SYR] Doormats: SyrDoorMats(1.0.0.0)
- Stackable Chunks [1.0]: (no assemblies)
- [1.0] EdB Prepare Carefully 日本語翻訳追加: (no assemblies)
- [1.0] [Sub-MOD] VGP Vegetable Garden JP: (no assemblies)
- [1.0] [Sub-MOD] VGP Garden Medicine JP: (no assemblies)
- [1.0] [Sub-MOD] VGP Garden Resources JP: (no assemblies)
- [1.0] EPOE 日本語翻訳追加: (no assemblies)
- [1.0] Tilled Soil 日本語翻訳追加: (no assemblies)
- [1.0] [Sub-MOD] More Vanilla Turrets [1.0] JP: (no assemblies)
- [1.0] Dubs Bad Hygiene 日本語翻訳追加: (no assemblies)
- Call of Cthulhu - Cosmic Horrors 日本語訳追加: (no assemblies)
- Call of Cthulhu - Cults 日本語訳追加: (no assemblies)
- RimWriter - Books, Scrolls, Tablets, and Libraries 日本語訳追加: (no assemblies)
- Incident Person Stat 日本語追加: (no assemblies)
- [1.0] QualityBuilder 日本語翻訳追加: (no assemblies)
- [1.0] [Sub-MOD] Musical Instruments JP: (no assemblies)
- [1.0] Genetic Rim add JP Translation: (no assemblies)
- Children, school and learning 日本語追加: (no assemblies)
- [1.0] Psychology 日本語翻訳追加: (no assemblies)
- Active Harmony patches:
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- AreaAllowedGUI.DoAreaSelector: PRE: Children.ChildrenHarmony+AreaAllowedGUI_DoAreaSelector_Patch.AreaAllowedGUI_Pre
- AreaManager.AddStartingAreas: post: Children.ChildrenHarmony+AreaManager_AddStartingAreas_Patch.AddStartingAreas_Post
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, Children.ChildrenHarmony+Bill_Patch.PawnAllowedToStartAnew
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.SpawnSetup: post: DontBlockDoorMod.PatchForBuilding_Door.Postfix
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
- CameraDriver.Update: TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
- CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.GetAvailableJoyKindsFor: post: MusicalInstruments.PatchGetAvailableJoyKindsFor.Postfix
- Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: MusicalInstruments.PatchTrySatisfyJoyNeed.Transpiler
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUsable.get_FloatMenuOptionLabel: PRE: MusicalInstruments.PatchFloatMenuOptionLabel.Prefix
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix, ShrinkCorpseBuff.Corpse_Patch.Prefix post: ShrinkCorpseBuff.Corpse_Patch.Postfix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: PRE: DubsBadHygiene.DebugButtonsPatch.Prefix post: DubsBadHygiene.DebugButtonsPatch.Postfix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended
- Dialog_NamePawn.DoWindowContents: PRE: Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FertilityGrid.CalculateFertilityAt: post: CultOfCthulhu.HarmonyPatches.CalculateFertilityAt, DubsBadHygiene.HarmonyPatches+Patch_CalculateFertilityAt.Postfix
- Fire.DoFireDamage: PRE: Gloomylynx.LockerPatch.DoFireDamagePrefix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix
- FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post
- FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- ForbidUtility.SetForbidden: PRE: Dragonian.FobidPatch.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
- Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ShowHair.Patch_Game_InitNewGame.Postfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanBuildOnTerrain.Prefix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: PRE: Gloomylynx.TantrumPatch.CanPlaceBlueprintOverPrefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLabel.BestKindLabel: post: CultOfCthulhu.HarmonyPatches.BestKindLabel_PostFix
- GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
- GenPlace.PlaceSpotQualityAt: PRE: DontBlockDoorMod.PatchForGenPlace.Prefix
- GenRecipe.PostProcessProduct: PRE: Dragonian.ProductFinishGenColorHook.Prefix, NewRatkin.ProductFinishGenColorHook.Prefix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix, Gloomylynx.TantrumPatch.SpawningWipesPrefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
- GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- GenTypes.GetTypeInAnyAssembly: PRE: RIMMSLoadUp.GetTypeInAnyAssemblyPatch.Prefix post: RIMMSLoadUp.GetTypeInAnyAssemblyPatch.Postfix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- HaulAIUtility.HaulablePlaceValidator: PRE: DontBlockDoorMod.Patch_TryFindSpotToPlaceHaulableCloseTo.Prefix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre
- HediffGiver.TryApply: PRE: Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CalculatePain: PRE: CosmicHorror.HarmonyPatches.CalculatePain_PreFix
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre
- Hediff_Injury.PostAdd: PRE: NewRatkin.Hediff_InjuryPatch.Prefix
- Hediff_Pregnant.DoBirthSpawn: PRE: Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre
- Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
- ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done
- JobDriver_PredatorHunt.CheckWarnPlayer: PRE: CosmicHorror.HarmonyPatches.CheckWarnPlayer_Prefix
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JoyUtility.JoyKindsOnMapString: post: MusicalInstruments.PatchJoyKindsOnMapString.Postfix
- JoyUtility.JoyKindsOnMapTempList: PRE: MusicalInstruments.PatchJoyKindsOnMapTempList.Prefix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadableXmlAsset..ctor: PRE: [0]RIMMSLoadUp.IgnoreCommentsInXML.Prefix
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix, [0]RIMMSLoadUp.ApplyPatchesPatch.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.ClearCachedPatches: PRE: [0]RIMMSLoadUp.ClearCachedPatchesPatch.Prefix
- LoadedModManager.ParseAndProcessXML: PRE: [0]RIMMSLoadUp.ParseAndProcessXMLPatch.Prefix
- LordToil_AssaultColony.UpdateAllDuties: post: CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapParent.RecalculateHibernatableIncidentTargets: post: DraftingPatcher.MapParent_RecalculateHibernatableIncidentTargets_Patch.AddEndParts
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix post: Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done
- MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
- ModContentPack.LoadPatches: PRE: [0]RIMMSLoadUp.LoadPatchesPatch.Prefix
- ModMetaData.get_PreviewImagePath: PRE: RIMMSLoadUp.DelayLoadingModPreviewImages.Prefix
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- MouseoverReadout.MouseoverReadoutOnGUI: PRE: CultOfCthulhu.HarmonyPatches.MouseoverReadoutOnGUI, DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Postfix
- Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre
- Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: RIMMSLoadUp.ForbidLoadingModPreviewImages.Postfix, CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- Page_ModsConfig.PreOpen: PRE: RIMMSLoadUp.AllowLoadingModPreviewImages.Prefix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix, Dragonian.DragonianPatch.ChangeKindPrefix
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.CheckForDisturbedSleep: PRE: Gloomylynx.TantrumPatch.CheckForDisturbedSleepPrefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix, Children.ChildrenHarmony+Pawn_SetFaction_Patch.SetFactionExtended
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.get_BodySize: post: CultOfCthulhu.HarmonyPatches.get_BodySize_PostFix
- Pawn.get_HealthScale: post: CultOfCthulhu.HarmonyPatches.get_HealthScale_PostFix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: CosmicHorror.HarmonyPatches.GenerateStartingApparelFor_PreFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, Dragonian.PawnGenColorHook.Postfix, NewRatkin.PawnGenColorHook.Postfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnCapacitiesHandler.GetLevel: post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, MusicalInstruments.PatchGenerateGearFor.Postfix
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipment: PRE: SYS.DrawEquipment_WeaponBackPatch.DrawEquipmentPrefix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HarmonyPatches+Patch_PawnRenderer.Prefix, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction, CultOfCthulhu.HarmonyPatches.IsTravelingInTransportPodWorldObject_PostFix
- PawnUtility.TrySpawnHatchedOrBornPawn: post: Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended
- PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix, Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.DestroyAll: PRE: NewRatkin.DestroyGearOnDropPatch.Prefix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_DrawTracker.DrawAt: post: CultOfCthulhu.HarmonyPatches.DrawAt_PostFix
- Pawn_EquipmentTracker.GetGizmos: post: AdditionalVerb.AdditionalVerbPatch.GetGizmosPostfix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HarmonyPatches+Patch_TryPickupFilth.Postfix
- Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InventoryTracker.get_FirstUnloadableThing: PRE: MusicalInstruments.PatchFirstUnloadableThing.Prefix
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: post: DubsBadHygiene.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
- Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
- Pawn_PlayerSettings.get_AreaRestriction: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_AreaRestrictioSchool_Patch.AreaRestriction_Pre
- Pawn_PlayerSettings.get_EffectiveAreaRestriction: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_EffectiveAreaRestrictionSchool_Patch.EffectiveAreaRestriction_Pre
- Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap_Patch.EffectiveAreaRestrictionInPawnCurrentMap_Pre
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
- Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post
- Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanWanderToCell.Prefix
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
- RestUtility.FindBedFor: PRE: Children.ChildrenHarmony+RestUtility_FindBedFor_Patch.FindBedFor_Pre post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone
- RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HarmonyPatches+Patch_GetScore.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Root_Play.Update: post: DraftingPatcher.Root_Play_Update_Patch.TickCountDown
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.Learn: PRE: Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StoreUtility.NoStorageBlockersIn: PRE: DontBlockDoorMod.Patch_NoStorageBlockersIn.Prefix
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- TantrumMentalStateUtility.CanSmash: post: Gloomylynx.TantrumPatch.CanSmashPostfix
- Targeter.BeginTargeting: PRE: AdditionalVerb.AdditionalVerbPatch.BeginTargetingPrefix
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.OrderPawnForceTarget: post: AdditionalVerb.AdditionalVerbPatch.OrderPawnForceTargetPostfix
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.StopTargeting: PRE: AdditionalVerb.AdditionalVerbPatch.StopTargetingPrefix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
- TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Thing.Ingested: PRE: Children.ChildrenHarmony+Thing_Ingested_Patch.IngestedExtended
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingMaker.MakeThing: post: Dragonian.ThingMakeColorHook.Postfix, NewRatkin.ThingMakeColorHook.Postfix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CultOfCthulhu.HarmonyPatches.InitializeComps_PostFix
- ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogonyTranspiler
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
- ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HarmonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogonyTranspiler
- TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- TooltipUtility.ShotCalculationTipString: PRE: AdditionalVerb.AdditionalVerbPatch.ShotCalculationTipStringPrefix
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TrashUtility.TrashJob: (no patches)
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: AdditionalVerb.AdditionalVerbPatch.AdjustedAccuracyPostfix
- VerbTracker.CreateVerbTargetCommand: PRE: AdditionalVerb.AdditionalVerbPatch.CreateVerbTargetCommandPrefix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- VerbTracker.get_PrimaryVerb: PRE: AdditionalVerb.AdditionalVerbPatch.PrimaryVerbPrefix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WidgetRow.ButtonIcon: PRE: DubsBadHygiene.Jippo.Prefix
- WindowStack.ImmediateWindow: PRE: DubsBadHygiene.Biffo.Prefix
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- XmlInheritance.RecursiveNodeCopyOverwriteElements: PRE: [0]RIMMSLoadUp.RecursiveNodeCopyOverwriteElementsPatch.Prefix
- XmlInheritance.TryRegisterAllFrom: PRE: [0]RIMMSLoadUp.TryRegisterAllFromPatch.Prefix
- Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main; 1.2.0.1: com.rimworld.modcheck, RIMMSLoadUp, brrainz-crosspromotion, Dubwise.DubsBadHygiene, UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, fluffy.modmanager, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, io.github.ratysz.madskills, Uuugggg.rimworld.Replace_Stuff.main, com.Gloomylynx.rimworld.mod, Bubbles, com.showhair.rimworld.mod, com.ColorPatch.rimworld.mod, com.NewRatkin.rimworld.mod, com.geneticrim, Children, HugsLib.MapReroll, com.dogproblems.rimworldmods.musicalinstruments, mehni.rimworld.MFI.main, HugsLib.Psychology, com.Dragonian.rimworld.mod, com.AdditionalVerb.rimworld.mod, com.SYS.rimworld.mod, de.hatti.rimworld.mod.qualitysurgeron, de.hatti.rimworld.mod.qualitybuilder, com.github.rimworld.mod.AnimalRangeAttack, multiversionmodfix, RimWorld.Vanya.IncidentPersonStat; 1.1.0.0: EdB.PrepareCarefully, tikubonn.rimworld.mod.dontblockdoor; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.cthulhu.cults, rimworld.jecrell.jecstools.main, rimworld.cosmic_Horrors, rimworld.jecrell.comps.oversized, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, com.github.harmony.rimworld.mod.ShrinkCorpseBuff
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 3840x1080 at 0,0
- RimWorld 1.0.2282 rev726
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
- [Megafauna] Using outdated ModCheck.dll
- [HugsLib] version 6.1.3
- BadHygiene 2.5.807
- [RuntimeGC] Mod settings loaded.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 10000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 10000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 10000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- Skipping RIMMSLoadUp.EagerPatchCleanup --- found ModCheck assembly
- [MadSkills]: changed behavior of Great Memory trait.
- Translation data for language Japanese has 115 errors. Generate translation report for more info.
- [Bubbles v1.5] Initialized
- Variants found for Body/RK_Tail: 1
- Variants found for Body/RK_EarLeft: 1
- Variants found for Body/RK_EarRight: 1
- Alien race successfully completed 130 patches with harmony.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- Added recipes for burning books/scrolls successfully.
- [IncidentPersonStat] injected.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 37 Metadata and cleaned 185 PreviewImage.
- Removed: Hospitality, [1.0] Hospitality 日本語翻訳追加, More Vanilla Turrets, RimStory, Prisoner Harvesting, [B18] Quarry 日本語翻訳追加, Misc. Robots++ Ja, Megafaunaの日本語翻訳追加, Dinosauria 日本語化, Door Mat R1.0, [KV] Change Dresser - 1.0, [XND] AutoOwl, Simple sidearms, [1.0] Simple sidearms 日本語翻訳追加, RimFridge 日本語翻訳追加, Stack XXL, [B19] Misc. Robots 日本語翻訳追加, GouRIMet 1.0 日本語化[B18], Hospitality, [1.0] Hospitality 日本語翻訳追加, More Vanilla Turrets, RimStory, Prisoner Harvesting, [B18] Quarry 日本語翻訳追加, Misc. Robots++ Ja, Megafaunaの日本語翻訳追加, Dinosauria 日本語化, Door Mat R1.0, [KV] Change Dresser - 1.0, [XND] AutoOwl, Simple sidearms, [1.0] Simple sidearms 日本語翻訳追加, RimFridge 日本語翻訳追加, Stack XXL, [B19] Misc. Robots 日本語翻訳追加, GouRIMet 1.0 日本語化[B18], Multiplayer
- Cleaned: Camera+, More Faction Interaction, Shrink Corpse Buff 1.0, Animals Logic, [sd] advanced powergeneration, HD Terrain Texture Pack, [SYR] Doormats, GouRIMet, Misc. Robots++, P-Music, Replace Stuff, [1.0] [Sub-MOD] More Vanilla Turrets [1.0] JP, More Vanilla Turrets 1.0, Dubs Bad Hygiene, [1.0] Dubs Bad Hygiene 日本語翻訳追加, Electric Stonecutting Table, Stackable Chunks [1.0], Musical Instruments, [1.0] [Sub-MOD] Musical Instruments JP, DontBlockDoorMod[1.0], [1.0] EdB Prepare Carefully 日本語翻訳追加, OgreStack, Mod Manager, Realistic Rooms, Map Reroll, ModCheck, RIMkea, Display Radius [1.0], Incident Person Stat, Incident Person Stat 日本語追加, Humanoid Alien Races 2.0, [KV] Show Hair With Hats or Hide All Hats - 1.0, NewRatkinPlus, Electric Butcher Table, Interaction Bubbles, RIMMSLoadUp, Rejuvenate surgery, Children, school and learning, Children, school and learning 日本語追加, Dragonian Race, Character Editor, [1.0] [Sub-MOD] VGP Vegetable Garden JP, VGP Vegetable Garden, Quarry 1.0, [1.0] [Sub-MOD] VGP Garden Resources JP, VGP Garden Resources, Call of Cthulhu - Cults 日本語訳追加, [WD] Fast Moisture Pumps 1.0, Megafauna, RuntimeGC, Psychology, [1.0] Psychology 日本語翻訳追加, Dinosauria, [L]MoreDetailBody, Mad Skills, Ponytail is Kawaii, RimWriter - Books, Scrolls, Tablets, and Libraries, RimWriter - Books, Scrolls, Tablets, and Libraries 日本語訳追加, Brain In a Jar, Lolidrop's hairshop, More Sculpture, Genetic Rim, [1.0] Genetic Rim add JP Translation, GeneticRim Megafauna Patch, GeneticRim Dinosauria Patch, GeneticRim Cosmic Horrors Patch, QualityBuilder, [1.0] QualityBuilder 日本語翻訳追加, Tilled Soil, [1.0] Tilled Soil 日本語翻訳追加, VGP Garden Medicine, [1.0] [Sub-MOD] VGP Garden Medicine JP, GloomyFurniture, QualitySurgeon, [KV] RimFridge - 1.0, ED-Laser Drill, [1.0] EPOE 日本語翻訳追加, Miscellaneous 'CORE', Misc. Robots, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors 日本語訳追加, Call of Cthulhu - Cosmic Horrors, gloomy_hair, Expanded Prosthetics and Organ Engineering, JecsTools, Roppoi hair 1.0, ameiro anime hairs for 1.0, gloomy_face, EdB Prepare Carefully, HugsLib, Xeva's Rimhair, More Trade Ships, Camera+, More Faction Interaction, Shrink Corpse Buff 1.0, Animals Logic, [sd] advanced powergeneration, HD Terrain Texture Pack, [SYR] Doormats, GouRIMet, Misc. Robots++, P-Music, Replace Stuff, [1.0] [Sub-MOD] More Vanilla Turrets [1.0] JP, More Vanilla Turrets 1.0, Dubs Bad Hygiene, [1.0] Dubs Bad Hygiene 日本語翻訳追加, Electric Stonecutting Table, Stackable Chunks [1.0], Musical Instruments, [1.0] [Sub-MOD] Musical Instruments JP, DontBlockDoorMod[1.0], [1.0] EdB Prepare Carefully 日本語翻訳追加, OgreStack, Mod Manager, Realistic Rooms, Map Reroll, ModCheck, RIMkea, Display Radius [1.0], Incident Person Stat, Incident Person Stat 日本語追加, Humanoid Alien Races 2.0, [KV] Show Hair With Hats or Hide All Hats - 1.0, NewRatkinPlus, Electric Butcher Table, Interaction Bubbles, RIMMSLoadUp, Rejuvenate surgery, Children, school and learning, Children, school and learning 日本語追加, Dragonian Race, Character Editor, [1.0] [Sub-MOD] VGP Vegetable Garden JP, VGP Vegetable Garden, Quarry 1.0, [1.0] [Sub-MOD] VGP Garden Resources JP, VGP Garden Resources, Call of Cthulhu - Cults 日本語訳追加, [WD] Fast Moisture Pumps 1.0, Megafauna, RuntimeGC, Psychology, [1.0] Psychology 日本語翻訳追加, Dinosauria, [L]MoreDetailBody, Mad Skills, Ponytail is Kawaii, RimWriter - Books, Scrolls, Tablets, and Libraries, RimWriter - Books, Scrolls, Tablets, and Libraries 日本語訳追加, Brain In a Jar, Lolidrop's hairshop, More Sculpture, Genetic Rim, [1.0] Genetic Rim add JP Translation, GeneticRim Megafauna Patch, GeneticRim Dinosauria Patch, GeneticRim Cosmic Horrors Patch, QualityBuilder, [1.0] QualityBuilder 日本語翻訳追加, Tilled Soil, [1.0] Tilled Soil 日本語翻訳追加, VGP Garden Medicine, [1.0] [Sub-MOD] VGP Garden Medicine JP, GloomyFurniture, QualitySurgeon, [KV] RimFridge - 1.0, ED-Laser Drill, [1.0] EPOE 日本語翻訳追加, Miscellaneous 'CORE', Misc. Robots, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors 日本語訳追加, Call of Cthulhu - Cosmic Horrors, gloomy_hair, Expanded Prosthetics and Organ Engineering, JecsTools, Roppoi hair 1.0, ameiro anime hairs for 1.0, gloomy_face, EdB Prepare Carefully, HugsLib, Xeva's Rimhair, More Trade Ships, Core
- [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 273 DefInjectionPackages.
- Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing CharacterEditor, Children, MapReroll, Psychology
- [HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
- [OgreStack]: Modify Stack Sizes Complete
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '377' things
- Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 17077.
- Total: 279.090485 ms (FindLiveObjects: 0.791078 ms CreateObjectMapping: 1.783935 ms MarkObjects: 275.639069 ms DeleteObjects: 0.874805 ms)
- Loading game from file ゲシュ崩壊の条約国 with mods 1544705976, Core, 1686660152, 818773962, 1739749298, 1507748539, 735106432, 1541438230, 761315214, 1552507180, 932008009, 704181221, 724602224, 747645520, 1447140290, 765890823, 815039373, 1185265132, 1185274792, 1185276569, 836308268, 1516158345, 1454024362, 839005762, 1180826364, 1632800575, 1578693166, 857350593, 754637870, 1543177113, 962732083, 722086956, 1390755364, 1558635181, 1347509620, 705924057, 1541890712, 1444154109, 1207934602, 1100547661, 1346113625, 1444153939, 725465444, 725956940, 725747149, 1136958577, 1055485938, 1113137502, 1590579367, 1257032899, 1138962461, 1098354593, 731111514, 814732357, 725130005, 1372003680, 1521844535, 760088748, 867467808, 1596121128, 769201959, 1612316880, 1478936958, 1445442785, 848972794, 1414697588, 1180721235, 1721032570, 1164753788, 1649368867, 1549446374, 1691076769, 1292715618, 1535164524, 1508778962, 1619558325, 1541668701, 1542538492, 1542539497, 1542539702, 1544504067, 1545348211, 1542541637, 1542484051, 1561930877, 1566698736, 1562179819, 1762913863, 1547647106, 1551188772, 1600485173, 1545283692, 1571014126
- Could not resolve reference to object with loadID Thing_Human545331 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human545331 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human571581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human577953 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Pawn Jordan has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Mason has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Shrike has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Eri has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Tried to get a resource "Mote/Symbols/Shub" from a different thread. All resources must be loaded in the main thread.
- QualityBuilder added to 命令 category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 31786.
- Total: 426.069977 ms (FindLiveObjects: 4.673969 ms CreateObjectMapping: 4.623925 ms MarkObjects: 416.503876 ms DeleteObjects: 0.265617 ms)
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 10000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: changed behavior of Great Memory trait.
- Object with load ID Thing_Human512037 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: initiatorPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human598839 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: initiatorPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human598839 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: initiatorPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human598839 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: initiatorPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human598839 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: initiatorPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human598839 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: initiatorPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human598839 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- QualityBuilder: No new BP available
- QualityBuilder: No new BP available
- QualityBuilder: No new BP available
- QualityBuilder: No new BP available
- Object with load ID Thing_Human512037 is referenced (xml node name: initiatorPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human598839 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: initiatorPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human598839 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: initiatorPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human598839 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: initiatorPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human598839 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human598839 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human512037 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 14531 unused Assets to reduce memory usage. Loaded Objects now: 20324.
- Total: 424.721375 ms (FindLiveObjects: 2.107616 ms CreateObjectMapping: 4.100068 ms MarkObjects: 379.023895 ms DeleteObjects: 39.489101 ms)
- Loading game from file Autosave-5 with mods 1544705976, Core, 1686660152, 818773962, 1739749298, 1507748539, 735106432, 1541438230, 761315214, 1552507180, 932008009, 704181221, 724602224, 747645520, 1447140290, 765890823, 815039373, 1185265132, 1185274792, 1185276569, 836308268, 1516158345, 1454024362, 839005762, 1180826364, 1632800575, 1578693166, 857350593, 754637870, 1543177113, 962732083, 722086956, 1390755364, 1558635181, 1347509620, 705924057, 1541890712, 1444154109, 1207934602, 1100547661, 1346113625, 1444153939, 725465444, 725956940, 725747149, 1136958577, 1055485938, 1113137502, 1590579367, 1257032899, 1138962461, 1098354593, 731111514, 814732357, 725130005, 1372003680, 1521844535, 760088748, 867467808, 1596121128, 769201959, 1612316880, 1478936958, 1445442785, 848972794, 1414697588, 1180721235, 1721032570, 1164753788, 1649368867, 1549446374, 1691076769, 1292715618, 1535164524, 1508778962, 1619558325, 1541668701, 1542538492, 1542539497, 1542539702, 1544504067, 1545348211, 1542541637, 1542484051, 1561930877, 1566698736, 1562179819, 1762913863, 1547647106, 1551188772, 1600485173, 1545283692, 1571014126
- Could not resolve reference to object with loadID Thing_Human598839 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human512037 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.196, age=43350) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human512037 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.196, age=7650) curPathRelToParent=
- Pawn Veronica has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33980.
- Total: 511.646576 ms (FindLiveObjects: 4.984497 ms CreateObjectMapping: 4.353495 ms MarkObjects: 502.047485 ms DeleteObjects: 0.258880 ms)
- Exception ticking hediff (HoldingConversation ticksSinceCreation=1459) for pawn コモドドラゴン. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Hediff_Conversation.PostRemoved () [0x00000] in <filename unknown>:0
- at Verse.Pawn_HealthTracker.RemoveHediff (Verse.Hediff hediff) [0x00000] in <filename unknown>:0
- at Psychology.Hediff_Conversation.Tick () [0x00000] in <filename unknown>:0
- at Verse.Pawn_HealthTracker.HealthTick () [0x00000] in <filename unknown>:0
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- Tried to discard a world pawn ラクダ.
- Tried to discard a world pawn Anastasi.
- Tried to discard a world pawn バビィルンガ.
- Tried to discard a world pawn Thrumbo606379.
- Tried to discard a world pawn Muffalo576975.
- Tried to discard a world pawn Alex.
- Tried to discard a world pawn McKay.
- Tried to discard a world pawn House.
- Tried to discard a world pawn Dekker.
- Tried to discard a world pawn Mami.
- Tried to discard a world pawn Alpaca607423.
- Tried to discard a world pawn Alpaca607422.
- Tried to discard a world pawn Alpaca607421.
- Tried to discard a world pawn Dromedary607407.
- Tried to discard a world pawn Dromedary607406.
- Tried to discard a world pawn Dromedary607404.
- Tried to discard a world pawn Matt.
- Tried to discard a world pawn Rose.
- Tried to discard a world pawn Jaqi.
- Tried to discard a world pawn Dromedary607405.
- Tried to discard a world pawn Harvey.
- Tried to discard a world pawn Deer597739.
- Tried to discard a world pawn Macias.
- Tried to discard a world pawn Semyon.
- Tried to discard a world pawn Boomrat553069.
- Tried to discard a world pawn Muffalo576978.
- Tried to discard a world pawn Steroid.
- Tried to discard a world pawn Peck.
- Tried to discard a world pawn Albert.
- Tried to discard a world pawn Matthew.
- Tried to discard a world pawn Brown.
- Tried to discard a world pawn Flynn.
- Tried to discard a world pawn Pig598903.
- Tried to discard a world pawn Pig598904.
- Tried to discard a world pawn Pig598902.
- Tried to discard a world pawn Bowman.
- Tried to discard a world pawn Muffalo598919.
- Tried to discard a world pawn Muffalo598918.
- Tried to discard a world pawn Squirrel595262.
- Tried to discard a world pawn Smelly.
- Tried to discard a world pawn Po.
- Tried to discard a world pawn Bear_Grizzly562148.
- Tried to discard a world pawn Val.
- Tried to discard a world pawn Boomalope540974.
- Tried to discard a world pawn Tortoise570280.
- Tried to discard a world pawn Ellis.
- Tried to discard a world pawn Sanders.
- Tried to discard a world pawn Hays.
- Tried to discard a world pawn Hailey.
- Tried to discard a world pawn Tayrun.
- Tried to discard a world pawn Emi.
- Tried to discard a world pawn Raywolfen.
- Tried to discard a world pawn Jeff.
- Tried to discard a world pawn Lindsey.
- Tried to discard a world pawn Wingnut.
- Tried to discard a world pawn Aurochs578024.
- Tried to discard a world pawn Ceti.
- Tried to discard a world pawn Yoder.
- Tried to discard a world pawn Aurochs578026.
- Tried to discard a world pawn BB.
- Tried to discard a world pawn Alpaca578027.
- Tried to discard a world pawn Aurochs578025.
- Tried to discard a world pawn Snappy.
- Tried to discard a world pawn Solec.
- Tried to discard a world pawn Garrison.
- Tried to discard a world pawn Andres.
- Tried to discard a world pawn Diver.
- Tried to discard a world pawn Darcey.
- Tried to discard a world pawn Teshuwenzi.
- Tried to discard a world pawn Andrei.
- Tried to discard a world pawn Giggles.
- Tried to discard a world pawn Boomalope540973.
- Tried to discard a world pawn Humps.
- Tried to discard a world pawn ドブネズミ.
- Tried to discard a world pawn ジャガー.
- Tried to discard a world pawn カンア.
- Tried to discard a world pawn コモドドラゴン.
- Tried to discard a world pawn イノクロウ.
- Tried to discard a world pawn 緑のアルパカ.
- Tried to discard a world pawn ネズミイルカ.
- Tried to discard a world pawn サンショウウオ.
- Tried to discard a world pawn ブラオルコ.
- Tried to discard a world pawn Aurochs616938.
- Tried to discard a world pawn Dinopithecus616936.
- Tried to discard a world pawn Dinopithecus616939.
- Tried to discard a world pawn Dinopithecus616937.
- Tried to discard a world pawn Crouca.
- Tried to discard a world pawn Muffalo616942.
- Tried to discard a world pawn Legua.
- Tried to discard a world pawn Muffalo616940.
- Tried to discard a world pawn Muffalo616941.
- Tried to discard a world pawn Benito.
- Tried to discard a world pawn Ignacio.
- Tried to discard a world pawn ロコ.
- Tried to discard a world pawn Muffalo598920.
- Tried to discard a world pawn Mal.
- Tried to discard a world pawn Kitten.
- Tried to discard a world pawn Mirielle.
- [GC Log] GC() completed with 163 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 98 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 0 World Pawns disposed
- CleanserUtil.DeconstructAnimalFamily():Round 1 completed.
- CleanserUtil.DeconstructAnimalFamily():Round 2 completed.
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Exception ticking hediff (HoldingConversation ticksSinceCreation=312) for pawn Hrdina. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Hediff_Conversation.PostRemoved () [0x00000] in <filename unknown>:0
- at Verse.Pawn_HealthTracker.RemoveHediff (Verse.Hediff hediff) [0x00000] in <filename unknown>:0
- at Psychology.Hediff_Conversation.Tick () [0x00000] in <filename unknown>:0
- at Verse.Pawn_HealthTracker.HealthTick () [0x00000] in <filename unknown>:0
- Object with load ID Thing_Ratkin624452 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Ratkin624452 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Ratkin626137 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Ratkin624452 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Could not reserve Thing_MealFine625963(current stack count: 1) (layer: null) for 蘭子 for job Ingest (Job_3404545) A=Thing_MealFine625963 (now doing job Ingest (Job_3404545) A=Thing_MealFine625963(curToil=5)) for maxPawns 1 and stackCount -1. Existing reserver: オリビア doing job HaulToCell (Job_3404695) A=Thing_MealFine625963 B=(187, 0, 126) (toilIndex=1)
- Quarry:: No valid rock types were found in the map. Building list using vanilla rocks.
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- Tried to discard a world pawn Mars.
- Tried to discard a world pawn Brosche.
- Tried to discard a world pawn Kazuki.
- Tried to discard a world pawn Kaufman.
- Tried to discard a world pawn Ernesto.
- Tried to discard a world pawn Harlamek.
- Tried to discard a world pawn Maddog.
- Tried to discard a world pawn Yutte.
- Tried to discard a world pawn Tiger.
- Tried to discard a world pawn Fletcher.
- Tried to discard a world pawn Dekker.
- Tried to discard a world pawn Karina.
- Tried to discard a world pawn Diver.
- Tried to discard a world pawn Rat620428.
- Tried to discard a world pawn Boomrat561529.
- Tried to discard a world pawn Mal.
- [GC Log] GC() completed with 20 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 16 World Pawns disposed
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Could not reserve Thing_MealFine628279(current stack count: 1) (layer: null) for ゆーま for job Ingest (Job_3438024) A=Thing_MealFine628279 (now doing job Ingest (Job_3438024) A=Thing_MealFine628279(curToil=5)) for maxPawns 1 and stackCount -1. Existing reserver: オリビア doing job Wait_MaintainPosture (Job_3438282) (toilIndex=0)
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
- ===================
- State: worshipping
- Worship: started
- Offering: off
- Sacrifice: off
- ===================
- Cthulhu :: Cults :: Force worship called
- Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
- ===================
- State: worshipping
- Worship: gathering
- Offering: off
- Sacrifice: off
- ===================
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: Gathering yay
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
- ===================
- State: worshipping
- Worship: worshipping
- Offering: off
- Sacrifice: off
- ===================
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
- ===================
- State: worshipping
- Worship: finishing
- Offering: off
- Sacrifice: off
- ===================
- Cthulhu :: Cults :: Congregation Bonus Report
- =========================
- 蘭子 is not perfectly attired for the congregation.
- サイコさん is not perfectly attired for the congregation.
- ラッドウェイ is not perfectly attired for the congregation.
- リンナ is not perfectly attired for the congregation.
- コリベアン is not perfectly attired for the congregation.
- ジェニー is not perfectly attired for the congregation.
- ちーぼう is not perfectly attired for the congregation.
- ゆーま is not perfectly attired for the congregation.
- ボティック is not perfectly attired for the congregation.
- スターク is not perfectly attired for the congregation.
- Congregation Bonus: 0.00
- =========================
- Cthulhu :: Cults :: Worship Value: 0.2
- Cthulhu :: Cults :: シュブ=ニグラス's favor affected: 0.2 Total: 19.93002
- Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
- ===================
- State: worshipping
- Worship: finished
- Offering: off
- Sacrifice: off
- ===================
- Cthulhu :: Cults :: Called end tick check
- Cthulhu :: Cults :: Called end tick check
- Cthulhu :: Cults :: Called end tick check
- Cthulhu :: Cults :: Called end tick check
- Cthulhu :: Cults :: Called end tick check
- Cthulhu :: Cults :: Called end tick check
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
- ===================
- State: notinuse
- Worship: off
- Offering: off
- Sacrifice: off
- ===================
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
- ===================
- State: worshipping
- Worship: started
- Offering: off
- Sacrifice: off
- ===================
- Cthulhu :: Cults :: Force worship called
- Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
- ===================
- State: worshipping
- Worship: gathering
- Offering: off
- Sacrifice: off
- ===================
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: Gathering yay
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
- ===================
- State: worshipping
- Worship: worshipping
- Offering: off
- Sacrifice: off
- ===================
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ActorAvailble Checks Initiated
- ActorAvailble: Passed null Check
- ActorAvailble: Passed not-dead
- ActorAvailble: Passed downed check & downedAllowed = False
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed drafted check
- ActorAvailble: Passed InMentalState check
- ActorAvailble Checks Passed
- Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
- ===================
- State: notinuse
- Worship: off
- Offering: off
- Sacrifice: off
- ===================
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Could not reserve Thing_MealFine638495(current stack count: 1) (layer: null) for 蘭子 for job Ingest (Job_3524009) A=Thing_MealFine638495 (now doing job Ingest (Job_3524009) A=Thing_MealFine638495(curToil=5)) for maxPawns 1 and stackCount -1. Existing reserver: オリビア doing job HaulToCell (Job_3524144) A=Thing_MealFine638495 B=(187, 0, 126) (toilIndex=1)
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.IncidentWorker_QuestItemStash.GetLetterText (RimWorld.Faction alliedFaction, System.Collections.Generic.List`1 items, Int32 days, RimWorld.Planet.Site site, RimWorld.Planet.SitePart sitePart) [0x00000] in <filename unknown>:0
- at RimWorld.IncidentWorker_QuestItemStash.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
- at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- Object with load ID Thing_Human621974 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Could not reserve Thing_Human640515 (layer: null) for Tol for job TendPatient (Job_3549261) A=Thing_Human640515 (now doing job TendPatient (Job_3549261) A=Thing_Human640515(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: ジェニー doing job LayDown (Job_3548519) A=Thing_RGK_bedSingleB439247 (toilIndex=2)
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=TendPatient (Job_3549261) A=Thing_Human640515
- Could not reserve Thing_Human640515 (layer: null) for Tol for job TendPatient (Job_3549320) A=Thing_Human640515 (now doing job TendPatient (Job_3549320) A=Thing_Human640515(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: ジェニー doing job TradeWithPawn (Job_3549260) A=Thing_Human640515 (toilIndex=0)
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=TendPatient (Job_3549320) A=Thing_Human640515
- Could not reserve Thing_Human640515 (layer: null) for Tol for job TendPatient (Job_3549341) A=Thing_Human640515 (now doing job TendPatient (Job_3549341) A=Thing_Human640515(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: ジェニー doing job TradeWithPawn (Job_3549260) A=Thing_Human640515 (toilIndex=0)
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=TendPatient (Job_3549341) A=Thing_Human640515
- Could not reserve Thing_Human640515 (layer: null) for Tol for job TendPatient (Job_3549354) A=Thing_Human640515 (now doing job TendPatient (Job_3549354) A=Thing_Human640515(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: ジェニー doing job TradeWithPawn (Job_3549260) A=Thing_Human640515 (toilIndex=0)
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=TendPatient (Job_3549354) A=Thing_Human640515
- Could not reserve Thing_Human640515 (layer: null) for Tol for job TendPatient (Job_3549367) A=Thing_Human640515 (now doing job TendPatient (Job_3549367) A=Thing_Human640515(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: ジェニー doing job TradeWithPawn (Job_3549260) A=Thing_Human640515 (toilIndex=0)
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=TendPatient (Job_3549367) A=Thing_Human640515
- Could not reserve Thing_Human640515 (layer: null) for Tol for job TendPatient (Job_3549378) A=Thing_Human640515 (now doing job TendPatient (Job_3549378) A=Thing_Human640515(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: ジェニー doing job TradeWithPawn (Job_3549260) A=Thing_Human640515 (toilIndex=0)
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=TendPatient (Job_3549378) A=Thing_Human640515
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