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Feb 17th, 2017
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  1. function GM:PlayerDeathThink( ply )
  2. ply.DeathCount = ply.DeathCount or 0
  3. ply.DeathCount = ply.DeathCount + 1
  4. if ply:IsVIP( ) then
  5. if ply.DeathCount < 3 then
  6. return true
  7. end
  8. else
  9. if
  10. ply.DeathCount < 2 then
  11. return true
  12. end
  13. return false
  14. end
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