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- ENTITY CLASSES!
- idAASObstacle
- idAI2 // there are a ton of these
- idSplineFollower
- idVehicleAI
- idDrone
- idDropShip
- idPieceEmitter
- idBreakable
- idDoor_Animated
- idDoor_Blocker
- idDoor_Parametric
- idLaserGate
- idEnvArea
- //func
- idAnimated
- idAnimated_AnimWeb
- idAnnouncementManager
- idBashTVEncounter
- idAnimCamera
- idCinematicCamera
- idInteractionCamera
- idRotatableCamera
- idTownGarageCamera
- idFuncCloth
- idDynamicEntity
- idDynamicWaterEntity
- idElectricBoltEmitter
- idParticleEmitter
- idLensFlare
- idEntityFx
- idGuiEntity
- idEntityImposter
- idLoot_Blocker
- idMover
- idVehicleRaceEncounter
- idFuncRotate
- idScriptMapEntity
- idSniperEncounter
- idSoundDoor
- idVehicleEncounter_StanleyExpress
- idStaticEntity
- idFuncSwing
- idVehicleMeteorRunEncounter
- idVehicleMeteorShowerEncounter
- idStaticWaterEntity
- idWaterRippleEmitter
- idFuncWind
- // info
- idInfoAAS
- idActionNode
- idCoverBlocker
- idInfoFocus
- idTownGarageManager
- idInfoGarageBay
- idAICombatHint // COMBAT_HINT_ASSAULT_POINT, COMBAT_HINT_DEFENSE_POINT, COMBAT_HINT_FLANK_POINT, COMBAT_HINT_GRENADE_POINT, COMBAT_HINT_RECHARGE_POINT
- idAIHint
- idAIHintGroup
- idAISearchHintAnimation
- idAISearchHintAuto
- idAISearchHintGroup
- idTurretSpawnerControlGroup
- idInventoryStorage
- idEntity - includes jobmarkers
- idInfoLevelFadeIn
- idInfoLookTargetGroup
- idRandomLoot
- idInfo // null
- idInfoPath
- idInfoTraversal
- idInfoVehicleObstacle
- // interactibles
- idDamageableEntity
- //lights
- idLight
- // idMiniGame volumes
- idMiniGameVolume_Dice
- idMiniGameVolume_RCG
- idMiniGameVolume_TripleF
- idMiniGameVolume_Twitch
- idMiniGameVolume_Wingstick
- idMinigameMutantController
- idWingStickGameTarget // inherits idMover
- //misc
- idSpringEntity
- idCollisionStreamArea
- idProgressionEntity
- idTurretGunner
- idVehicleMountedTurret
- idWorldClipBounds
- //path
- idDroneSplineWaypoint
- idSplineWaypoint
- //player
- idPlayerStart
- idPlayer
- // projectile
- idProjectile_ArrowExplode
- idProjectile_Arrow
- idProjectile_Dagger
- idProjectile_Rocket
- idProjectile_Homing
- idProjectile_Grenade
- idProjectile_ArrowControl
- idProjectile_BFG
- idProjectile_EventPulser
- idProjectile_HugeMutantDebris
- idProjectile_Wingstick
- idProjectile_Wingstick_Multitarget
- idProjectile_StickyBomb
- idProjectile_BouncyBomb
- idProjectile_Mortar
- // props
- idProp_AIArmor
- idProp_ElectricArmor
- idProp_Moveable // includes worldview weapons and ammo, pickups
- idProp_VehicleAmmo
- // props, animated
- idRaceSpectator
- //props, breakable
- idDamageableEntity
- idBreakable
- // props, default
- idProp
- // other
- idProp_Flower
- //props, gore and gibs
- idProp_Spawnable
- idProp_Loot
- idProp_Breakable
- idTurret
- idProp_Static
- idProp_RallyTube
- idRegimeTile // regime == authority, btw
- //props, usable
- idProp_Usable
- idProp_Explosive
- idProp_ExplosivePlunger
- idProp_LockGrinder
- idProp_JobPosting
- idAnimatedInteractable
- idProp_WeaponStatic
- idProp_Zipline
- //props, vehicle
- idProp_VehicleAmmoRecharger
- idProp_Boost
- idProp_OnlineBoost
- idProp_VehiclePickup
- idProp_VehicleHealthRecharger
- idHoverTurret
- idProp_MeteoritePickup
- idProp_MPMeteoritePickup
- idProp_VehicleQuadDamage
- idProp_RallyPoint
- idProp_VehicleQuickUseRecharger
- idRepairBot
- idProp_VehicleJump
- idProp_GameStateInt // used for sp stanleyexpress
- idTurret
- // sound
- idSoundEnvironment
- idSound
- //spline
- idAISplinePath
- idQuestNavSplinePath
- //TARGET!!!
- idTarget_Achievement
- idTarget_ActionScript
- idAIInteraction
- idTarget_AIEvent
- idTarget_AnimWebChangeState
- idTarget_AnimWebChangeStateVia
- idTarget_AnimWebPause
- idTarget_AnimWebUnpause
- idTarget_ApplyExplosionImpulse
- idTarget_ClearFakeEnemy
- idTarget_CollisionDamage
- idTarget_CompleteGame
- idTarget_Count
- idTarget_Cvar
- idTarget_Damage
- idEntity
- idTarget_DemoMapLoad
- idTarget_DummyFire
- idTarget_EnableAIEvent
- idTarget_EnableTarget
- idTarget_Enemy
- idTarget_EquipItem
- idInfo_Trigger_Facing_Target
- idTarget_FakeEnemy
- idGameChallenge
- idGameChallenge_Bully
- idGameChallenge_Vehicle_DM
- idGameChallenge_Meteor_Shower
- idGameChallenge_Vehicle_Rally
- idGameChallenge_Vehicle_Rally_Base
- idGameChallenge_Vehicle_Tri_Rally
- idTarget_GiveItem
- idTarget_GiveItems
- idTarget_GroupExpression
- idTarget_GroupMessage
- idTarget_ModifyGroup
- idTarget_SetGroupCombatStage
- idTarget_Hide
- //targets, job
- idTarget_DemoHackAlwaysShowJob
- idTarget_GiveJobNote
- idTarget_HideShowHands
- idTarget_LevelTransition
- idTarget_RemoveJobNote
- idTarget_RestartMapForMissionFailure
- idTarget_GameStateIntSet
- idTarget_Job
- idTarget_GiveSpecialEvent_Area
- idTarget_StartRace
- idTarget_TestPlayerState
- idTarget_JobTimerGiveMoney
- idTarget_JobTimerIncrementScore
- idTarget_JobTimerStart
- idTarget_JobTimerStop
- idTarget_JobTriggered
- idTarget_DynamicVehicleAiController
- idTarget_LayerChange
- idTarget_LevelTransition
- idTarget_LockDoor
- idTarget_MakeActivatable
- idTarget_ModifyTraversalClass
- idTarget_HideShowMesh
- idTarget_PlayerViewEffect
- idTarget_PlayerWhiplash
- idTarget_PlayVideo
- idTarget_PlayVoiceOver
- idTarget_Count // used by relay.decl
- idTarget_Count_Random
- idTarget_Remove
- idTarget_RemoveItems
- idTarget_Disconnect // return to main menu
- idTarget_SetWorldSpawnAIUsesCoverFalse
- idTarget_ShakeTrigger
- idTarget_Show
- idTarget_ShowGui
- idTarget_Spawn
- idTarget_Spawn_Target
- idTarget_StartSoundShader
- idTarget_SwapFaction
- idTarget_ShowTargetHealth
- idTarget_Teleport
- idTarget_TutorialGui
- idTarget_UnlockDoor
- idTarget_AssignVehicle
- idTarget_ChangeSeatInfo
- idTarget_UpdateVehicleKey
- idTarget_VehicleAi
- //TRIGGERS!!!
- idTrigger_DummyFire
- idTrigger_GameChallenge
- idTrigger_Hurt
- idTrigger_TestPlayerState
- idMultiplayerTrigger_BoostPad
- idTrigger_Race
- idTrigger_RcBombcar_Damage
- idSoundTrigger
- idTrigger_TakeDamage
- idTrigger
- idTrigger_Facing
- idTrigger_VehicleAI
- //vehicle
- idVehicle_Car
- idVehicleOccupant_ATV
- idVehicleOccupant_Car
- //volumes
- idVolume_RunCycleHint
- idVolume
- idVolume_ForceDormant
- idVolume_PlayerViewEffect
- idVolume_ItemGroup
- idVolume_LocationCalling
- idPerceptionVolume
- idVolume_PlayerEnvOverride
- idVolume_RegimeRegenerate
- idVolume_ShowGui_Leveltransition
- // le classic
- idWorldspawn
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