Guest User

Untitled

a guest
Jan 2nd, 2018
111
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.21 KB | None | 0 0
  1. [ 0.000000] Frontend <Info> citra_qt/main.cpp:CheckForUpdates:412: Update check started
  2. [ 4.864726] Frontend <Info> citra_qt/main.cpp:BootGame:552: Citra starting...
  3. [ 5.015976] Service.FS <Warning> core/file_sys/ncch_container.cpp:LoadOverrides:240: Loaded NCCH C:\Users\Dell\AppData\Roaming/Citra/nand/00000000000000000000000000000000/title/0004009b/00010202/content/00000000.app is tainted, application behavior may not be as expected!
  4. [ 5.016234] Service.FS <Warning> core/file_sys/ncch_container.cpp:LoadOverrides:240: Loaded NCCH C:\Users\Dell\AppData\Roaming/Citra/nand/00000000000000000000000000000000/title/0004009b/00010402/content/00000000.app is tainted, application behavior may not be as expected!
  5. [ 5.016474] Service.FS <Warning> core/file_sys/ncch_container.cpp:LoadOverrides:240: Loaded NCCH C:\Users\Dell\AppData\Roaming/Citra/nand/00000000000000000000000000000000/title/000400db/00010302/content/00000000.app is tainted, application behavior may not be as expected!
  6. [ 5.022178] Render.OpenGL <Info> video_core/renderer_opengl/renderer_opengl.cpp:Init:488: GL_VERSION: 3.3.0 - Build 8.15.10.2696
  7. [ 5.022205] Render.OpenGL <Info> video_core/renderer_opengl/renderer_opengl.cpp:Init:489: GL_VENDOR: Intel
  8. [ 5.022223] Render.OpenGL <Info> video_core/renderer_opengl/renderer_opengl.cpp:Init:490: GL_RENDERER: Intel(R) HD Graphics 4000
  9. [ 5.070973] Loader <Info> core/loader/ncch.cpp:Load:159: Program ID: 0004000000164800
  10. [ 5.071215] Service.FS <Warning> core/file_sys/ncch_container.cpp:OpenFile:109: Failed to open C:\Users\Dell\AppData\Roaming/Citra/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/0004000e/00164800/content/00000000.app
  11. [ 5.080597] Loader <Info> core/hle/kernel/process.cpp:ParseKernelCaps:114: ExHeader kernel version: 2.50
  12. [ 5.081606] Service.CFG <Info> core/hle/service/cfg/cfg.cpp:SetPreferredRegionCode:615: Preferred region code set to 0
  13. [ 5.081692] Service.CFG <Warning> core/hle/service/cfg/cfg.cpp:SetPreferredRegionCode:623: System language 1 does not fit the region. Adjusted to 0
  14. [ 5.089342] Frontend <Info> citra_qt/main.cpp:OnUpdateFound:437: Update found, deferring as game is running
  15. [ 5.092197] Service.SRV <Warning> core/hle/service/sm/srv.cpp:RegisterClient:48: (STUBBED) called
  16. [ 5.119242] Service.SRV <Warning> core/hle/service/sm/srv.cpp:EnableNotification:70: (STUBBED) called
  17. [ 5.119467] Service.APT <Warning> core/hle/service/apt/apt.cpp:GetLockHandle:501: (STUBBED) called handle=0x00038009 applet_attributes=0x00000000
  18. [ 5.119876] Service.APT <Warning> core/hle/service/apt/apt.cpp:SetScreenCapPostPermission:990: (STUBBED) screen_capture_post_permission=0
  19. [ 5.119953] Service.NDM <Warning> core/hle/service/ndm/ndm.cpp:OverrideDefaultDaemons:204: (STUBBED) default_daemon_bit_mask=0x0000000F
  20. [ 5.119987] Service.NDM <Warning> core/hle/service/ndm/ndm.cpp:SuspendDaemons:89: (STUBBED) daemon_bit_mask=0x00000009
  21. [ 5.120189] Service.APT <Warning> core/hle/service/apt/apt.cpp:NotifyToWait:478: (STUBBED) app_id=768
  22. [ 5.120395] Service.APT <Warning> core/hle/service/apt/apt.cpp:AppletUtility:803: (STUBBED) called command=0x00000007, input_size=0x00000004, output_size=0x00000001, input_addr=0x0FFFFF48, output_addr=0x0FFFFF14
  23. [ 5.120447] Service.APT <Warning> core/hle/service/apt/apt.cpp:AppletUtility:803: (STUBBED) called command=0x00000004, input_size=0x00000001, output_size=0x00000001, input_addr=0x0FFFFF10, output_addr=0x0FFFFF14
  24. [ 5.121212] Service.FS <Warning> core/hle/service/fs/fs_user.cpp:InitializeWithSdkVersion:811: (STUBBED) called, version: 0x0B0401C8
  25. [ 5.124551] Service.SRV <Warning> core/hle/service/sm/srv.cpp:Subscribe:145: (STUBBED) called, notification_id=0x209
  26. [ 5.125559] Service.DSP <Info> core/hle/service/dsp_dsp.cpp:LoadComponent:148: Firmware hash: 0x943f5565dbcf6767
  27. [ 5.125716] Service.DSP <Info> core/hle/service/dsp_dsp.cpp:LoadComponent:152: Structures hash: 0x93e48663943cad39
  28. [ 5.125941] Service.DSP <Warning> core/hle/service/dsp_dsp.cpp:LoadComponent:157: (STUBBED) called size=0xC25C, prog_mask=0x000000FF, data_mask=0x000900FF, buffer=0x0062917C
  29. [ 5.126281] Service.DSP <Info> core/hle/service/dsp_dsp.cpp:RegisterInterruptEvents:248: Registered type=2, pipe=2, event_handle=0x00098021
  30. [ 5.126371] Service.DSP <Warning> core/hle/service/dsp_dsp.cpp:GetSemaphoreEventHandle:174: (STUBBED) called
  31. [ 5.126416] Service.DSP <Warning> core/hle/service/dsp_dsp.cpp:SetSemaphoreMask:469: (STUBBED) called mask=0x00002000
  32. [ 5.126469] Audio.DSP <Info> audio_core/hle/pipe.cpp:PipeWrite:134: Application has requested initialization of DSP hardware
  33. [ 5.126508] Service.DSP <Warning> core/hle/service/dsp_dsp.cpp:SetSemaphore:271: (STUBBED) called
  34. [ 5.126918] Service.DSP <Warning> core/hle/service/dsp_dsp.cpp:SetSemaphore:271: (STUBBED) called
  35. [ 5.219862] Service.LDR <Warning> core/hle/service/ldr_ro/ldr_ro.cpp:LoadCRR:169: (STUBBED) called, crr_buffer_ptr=0x0821E000, crr_size=0x00007000
  36. [ 5.224189] Service.GSP <Warning> core/hle/service/gsp/gsp_gpu.cpp:AcquireRight:630: called flag=00000000 process=10
  37. [ 5.224342] Service.GSP <Warning> core/hle/service/gsp/gsp_gpu.cpp:RegisterInterruptRelayQueue:344: called, flags=0x00000001
  38. [ 5.286034] Service.FRD <Warning> core/hle/service/frd/frd.cpp:SetClientSdkVersion:158: (STUBBED) called, version: 0x0B0401C8
  39. [ 5.286152] Service.FRD <Warning> core/hle/service/frd/frd.cpp:GetMyPresence:35: (STUBBED) called
  40. [ 5.286273] Service.FRD <Warning> core/hle/service/frd/frd.cpp:GetFriendKeyList:53: (STUBBED) called, unknown=0, frd_count=100, frd_key_addr=0x33C0277C
  41. [ 5.288125] Service.BOSS <Warning> core/hle/service/boss/boss.cpp:InitializeSession:40: (STUBBED) unk_param=0x0000000000000000, translation=0x00000020, unk_param4=0x00000000
  42. [ 5.288237] Service.NDM <Warning> core/hle/service/ndm/ndm.cpp:ResumeDaemons:104: (STUBBED) daemon_bit_mask=0x0000000B
  43. [ 5.288320] Service.NDM <Warning> core/hle/service/ndm/ndm.cpp:ResumeDaemons:104: (STUBBED) daemon_bit_mask=0x0000000F
  44. [ 5.288466] Service.BOSS <Warning> core/hle/service/boss/boss.cpp:GetStorageEntryInfo:838: (STUBBED) called
  45. [ 5.288516] Service.BOSS <Warning> core/hle/service/boss/boss.cpp:UnregisterStorage:66: (STUBBED) called
  46. [ 5.288569] Service.BOSS <Warning> core/hle/service/boss/boss.cpp:RegisterStorageEntry:827: (STUBBED) unk_param1=0x00001648, unk_param2=0x00000000, unk_param3=0x00100000, unk_param4=0x00000001, unk_param5=0x00000001
  47. [ 5.367546] Service.APT <Warning> core/hle/service/apt/apt.cpp:SetScreenCapPostPermission:990: (STUBBED) screen_capture_post_permission=3
  48. [ 5.409480] Service.FRD <Warning> core/hle/service/frd/frd.cpp:GetMyFriendKey:97: (STUBBED) called
  49. [ 5.412861] Service.FRD <Warning> core/hle/service/frd/frd.cpp:GetMyFriendKey:97: (STUBBED) called
  50. [ 5.548377] Service.FS <Error> core/file_sys/archive_source_sd_savedata.cpp:GetFormatInfo:82: Could not open metadata information for archive
  51. [ 5.548476] Service.FS <Error> core/hle/service/fs/fs_user.cpp:GetFormatInfo:915: Failed to retrieve the format info
  52. [ 5.555749] Service.FS <Error> core/hle/service/fs/fs_user.cpp:OpenArchive:469: failed to get a handle for archive archive_id=0x00000006 archive_path=[Binary: 010000004816000000000000]
  53. [ 5.571761] Service.LDR <Info> core/hle/service/ldr_ro/cro_helper.cpp:ApplyStaticAnonymousSymbolToCRS:533: CRO "LangSelect" exports 0 static anonymous symbols
  54. [ 5.574822] Service.LDR <Info> core/hle/service/ldr_ro/cro_helper.cpp:ApplyModuleExport:959: CRO "LangSelect" exports 0 indexed symbols to "|static|"
  55. [ 5.574901] Service.LDR <Info> core/hle/service/ldr_ro/cro_helper.cpp:ApplyModuleExport:976: CRO "LangSelect" exports 2 anonymous symbols to "|static|"
  56. [ 5.575026] Service.LDR <Info> core/hle/service/ldr_ro/ldr_ro.cpp:LoadCRO:374: CRO "LangSelect" loaded at 0x006AC000, fixed_end=0x006B7000
  57. [ 5.645853] Render.OpenGL <Error> video_core/renderer_opengl/gl_shader_util.cpp:LoadProgram:38: Error compiling vertex shader:
  58. ERROR: 0:2: 'location' : syntax error syntax error
  59.  
  60.  
  61. [ 5.648197] Render.OpenGL <Error> video_core/renderer_opengl/gl_shader_util.cpp:LoadProgram:88: Vertex shader:
  62. #version 330 core
  63. layout(location = 0) in vec4 vert_position;
  64. layout(location = 1) in vec4 vert_color;
  65. layout(location = 2) in vec2 vert_texcoord0;
  66. layout(location = 3) in vec2 vert_texcoord1;
  67. layout(location = 4) in vec2 vert_texcoord2;
  68. layout(location = 5) in float vert_texcoord0_w;
  69. layout(location = 6) in vec4 vert_normquat;
  70. layout(location = 7) in vec3 vert_view;
  71.  
  72. out vec4 primary_color;
  73. out vec2 texcoord[3];
  74. out float texcoord0_w;
  75. out vec4 normquat;
  76. out vec3 view;
  77.  
  78.  
  79. #define NUM_TEV_STAGES 6
  80. #define NUM_LIGHTS 8
  81.  
  82. struct LightSrc {
  83. vec3 specular_0;
  84. vec3 specular_1;
  85. vec3 diffuse;
  86. vec3 ambient;
  87. vec3 position;
  88. vec3 spot_direction;
  89. float dist_atten_bias;
  90. float dist_atten_scale;
  91. };
  92.  
  93. layout (std140) uniform shader_data {
  94. vec2 framebuffer_scale;
  95. int alphatest_ref;
  96. float depth_scale;
  97. float depth_offset;
  98. int scissor_x1;
  99. int scissor_y1;
  100. int scissor_x2;
  101. int scissor_y2;
  102. vec3 fog_color;
  103. vec2 proctex_noise_f;
  104. vec2 proctex_noise_a;
  105. vec2 proctex_noise_p;
  106. vec3 lighting_global_ambient;
  107. LightSrc light_src[NUM_LIGHTS];
  108. vec4 const_color[NUM_TEV_STAGES];
  109. vec4 tev_combiner_buffer_color;
  110. vec4 clip_coef;
  111. };
  112.  
  113.  
  114. void main() {
  115. primary_color = vert_color;
  116. texcoord[0] = vert_texcoord0;
  117. texcoord[1] = vert_texcoord1;
  118. texcoord[2] = vert_texcoord2;
  119. texcoord0_w = vert_texcoord0_w;
  120. normquat = vert_normquat;
  121. view = vert_view;
  122. gl_Position = vert_position;
  123. gl_ClipDistance[0] = -vert_position.z; // fixed PICA clipping plane z <= 0
  124. gl_ClipDistance[1] = dot(clip_coef, vert_position);
  125. }
  126.  
  127. [ 5.648291] Render.OpenGL <Error> video_core/renderer_opengl/gl_shader_util.cpp:LoadProgram:89: Fragment shader:
  128.  
  129. #version 330 core
  130.  
  131. in vec4 primary_color;
  132. in vec2 texcoord[3];
  133. in float texcoord0_w;
  134. in vec4 normquat;
  135. in vec3 view;
  136.  
  137. in vec4 gl_FragCoord;
  138.  
  139. out vec4 color;
  140.  
  141. uniform sampler2D tex[3];
  142. uniform samplerBuffer lighting_lut;
  143. uniform samplerBuffer fog_lut;
  144. uniform samplerBuffer proctex_noise_lut;
  145. uniform samplerBuffer proctex_color_map;
  146. uniform samplerBuffer proctex_alpha_map;
  147. uniform samplerBuffer proctex_lut;
  148. uniform samplerBuffer proctex_diff_lut;
  149.  
  150. #define NUM_TEV_STAGES 6
  151. #define NUM_LIGHTS 8
  152.  
  153. struct LightSrc {
  154. vec3 specular_0;
  155. vec3 specular_1;
  156. vec3 diffuse;
  157. vec3 ambient;
  158. vec3 position;
  159. vec3 spot_direction;
  160. float dist_atten_bias;
  161. float dist_atten_scale;
  162. };
  163.  
  164. layout (std140) uniform shader_data {
  165. vec2 framebuffer_scale;
  166. int alphatest_ref;
  167. float depth_scale;
  168. float depth_offset;
  169. int scissor_x1;
  170. int scissor_y1;
  171. int scissor_x2;
  172. int scissor_y2;
  173. vec3 fog_color;
  174. vec2 proctex_noise_f;
  175. vec2 proctex_noise_a;
  176. vec2 proctex_noise_p;
  177. vec3 lighting_global_ambient;
  178. LightSrc light_src[NUM_LIGHTS];
  179. vec4 const_color[NUM_TEV_STAGES];
  180. vec4 tev_combiner_buffer_color;
  181. vec4 clip_coef;
  182. };
  183.  
  184. // Rotate the vector v by the quaternion q
  185. vec3 quaternion_rotate(vec4 q, vec3 v) {
  186. return v + 2.0 * cross(q.xyz, cross(q.xyz, v) + q.w * v);
  187. }
  188.  
  189. float LookupLightingLUT(int lut_index, int index, float delta) {
  190. vec2 entry = texelFetch(lighting_lut, lut_index * 256 + index).rg;
  191. return entry.r + entry.g * delta;
  192. }
  193.  
  194. float LookupLightingLUTUnsigned(int lut_index, float pos) {
  195. int index = clamp(int(pos * 256.0), 0, 255);
  196. float delta = pos * 256.0 - index;
  197. return LookupLightingLUT(lut_index, index, delta);
  198. }
  199.  
  200. float LookupLightingLUTSigned(int lut_index, float pos) {
  201. int index = clamp(int(pos * 128.0), -128, 127);
  202. float delta = pos * 128.0 - index;
  203. if (index < 0) index += 256;
  204. return LookupLightingLUT(lut_index, index, delta);
  205. }
  206.  
  207.  
  208. void main() {
  209. vec4 rounded_primary_color = round(primary_color * 255.0) / 255.0;
  210. vec4 primary_fragment_color = vec4(0.0);
  211. vec4 secondary_fragment_color = vec4(0.0);
  212. if (!(gl_FragCoord.x >= scissor_x1 && gl_FragCoord.y >= scissor_y1 && gl_FragCoord.x < scissor_x2 && gl_FragCoord.y < scissor_y2)) discard;
  213. float z_over_w = 2.0 * gl_FragCoord.z - 1.0;
  214. float depth = z_over_w * depth_scale + depth_offset;
  215. vec4 combiner_buffer = vec4(0.
Add Comment
Please, Sign In to add comment