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- Game update: AppID 440 "Team Fortress 2", ProcID 4690, IP 0.0.0.0:0
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- SteamUpdateUI: An X Error occurred
- X Error of failed request: BadWindow (invalid Window parameter)
- Major opcode of failed request: 20 (X_GetProperty)
- Resource id in failed request: 0x4800073
- Serial number of failed request: 15955
- saving roaming config store to 'sharedconfig.vdf'
- roaming config store 2 saved successfully
- SDL video target is 'x11'
- SDL video target is 'x11'
- This system supports the OpenGL extension GL_EXT_framebuffer_object.
- This system supports the OpenGL extension GL_EXT_framebuffer_blit.
- This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
- This system DOES NOT support the OpenGL extension GL_APPLE_fence.
- This system DOES NOT support the OpenGL extension GL_NV_fence.
- This system supports the OpenGL extension GL_ARB_sync.
- This system supports the OpenGL extension GL_EXT_draw_buffers2.
- This system supports the OpenGL extension GL_EXT_bindable_uniform.
- This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
- This system supports the OpenGL extension GL_ARB_map_buffer_range.
- This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
- This system supports the OpenGL extension GL_ARB_occlusion_query.
- This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
- This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
- This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
- This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
- This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
- This system supports the OpenGL extension GL_ARB_framebuffer_object.
- This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
- This system DOES NOT support the OpenGL extension GL_ARB_debug_output.
- This system supports the OpenGL extension GL_EXT_direct_state_access.
- This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
- This system supports the OpenGL extension GL_AMD_pinned_memory.
- This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
- This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
- This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
- This system supports the OpenGL extension GL_ATI_meminfo.
- This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
- This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
- GL_NV_bindless_texture: DISABLED
- GL_AMD_pinned_memory: DISABLED
- GL_EXT_texture_sRGB_decode: AVAILABLE
- Installing breakpad exception handler for appid(gameoverlayui)/version(20121129171223_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Gtk-Message: Failed to load module "canberra-gtk-module"
- [1130/173651:ERROR:object_proxy.cc(239)] Failed to call method: org.freedesktop.DBus.Error.ServiceUnknown: The name org.freedesktop.NetworkManager was not provided by any .service files
- [1130/173651:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
- Using breakpad crash handler
- Setting breakpad minidump AppID = 440
- Forcing breakpad minidump interfaces to load
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Installing breakpad exception handler for appid(440)/version(5126_client)
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561197984933819 [API loaded yes]
- Steam_SetMinidumpSteamID: Setting Steam ID: 76561197984933819
- ConVarRef m_rawinput doesn't point to an existing ConVar
- GL_NVX_gpu_memory_info: UNAVAILABLE
- GL_ATI_meminfo: AVAILABLE
- GL_ATI_meminfo: GL_TEXTURE_FREE_MEMORY_ATI: Total Free: 860725, Largest Avail: 396256, Total Aux: 1682709, Largest Aux Avail: 9616
- GL_MAX_SAMPLES_EXT: 8
- Gtk-Message: Failed to load module "canberra-gtk-module"
- [1130/173653:ERROR:resource_bundle.cc(411)] Failed to load /home/fredrik/Steam/SteamApps/phraze/Team Fortress 2/cef_gtk.pak
- Some features may not be available.
- [1130/173653:ERROR:object_proxy.cc(239)] Failed to call method: org.freedesktop.DBus.Error.ServiceUnknown: The name org.freedesktop.NetworkManager was not provided by any .service files
- [1130/173653:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
- CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3100 MHz, Processor: AuthenticAMD
- GlobalMemoryStatus: 4294967295
- CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3100 MHz, Processor: AuthenticAMD
- GlobalMemoryStatus: 4294967295
- IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1080, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
- SDLAUDIO: SDL_OpenAudioDevice() failed: Could not setup connection to PulseAudio
- /home/fredrik/Steam/SteamApps/phraze/Team Fortress 2/hl2.sh: line 72: 4696 Segmentation fault ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
- Game removed: AppID 440 "Team Fortress 2", ProcID 4696
- saving roaming config store to 'sharedconfig.vdf'
- roaming config store 2 saved successfully
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