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  1. -- Created by Nebula_Zorua --
  2. -- Your DeTERMINATION --
  3. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  4. -- Discord: Nebula the Zorua#6969
  5. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  6.  
  7.  
  8. --// Initializing \\--
  9. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  10. local Plrs = S.Players
  11. local Plr = owner
  12. local Char = Plr.Character
  13. local Hum = Char:FindFirstChildOfClass'Humanoid'
  14. local RArm = Char["Right Arm"]
  15. local LArm = Char["Left Arm"]
  16. local RLeg = Char["Right Leg"]
  17. local LLeg = Char["Left Leg"]
  18. local Root = Char:FindFirstChild'HumanoidRootPart'
  19. local Torso = Char.Torso
  20. local Head = Char.Head
  21. local NeutralAnims = true
  22. local Attack = false
  23. local BloodPuddles = {}
  24. local Effects = {}
  25. local Debounces = {Debounces={}}
  26. local Hit = {}
  27. local Sine = 0
  28. local Change = 1
  29. local Souls = 100
  30. --// Debounce System \\--
  31.  
  32.  
  33. function Debounces:New(name,cooldown)
  34. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  35. setmetatable(aaaaa,{__index = Debounces})
  36. Debounces.Debounces[name] = aaaaa
  37. return aaaaa
  38. end
  39.  
  40. function Debounces:Use(overrideUsable)
  41. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  42. if(self.Usable or overrideUsable)then
  43. self.Usable = false
  44. self.CoolingDown = true
  45. local LastUse = time()
  46. self.LastUse = LastUse
  47. delay(self.Cooldown or 2,function()
  48. if(self.LastUse == LastUse)then
  49. self.CoolingDown = false
  50. self.Usable = true
  51. end
  52. end)
  53. end
  54. end
  55.  
  56. function Debounces:Get(name)
  57. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  58. for i,v in next, Debounces.Debounces do
  59. if(i == name)then
  60. return v;
  61. end
  62. end
  63. end
  64.  
  65. function Debounces:GetProgressPercentage()
  66. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  67. if(self.CoolingDown and not self.Usable)then
  68. return math.max(
  69. math.floor(
  70. (
  71. (time()-self.LastUse)/self.Cooldown or 2
  72. )*100
  73. )
  74. )
  75. else
  76. return 100
  77. end
  78. end
  79.  
  80. --// Shortcut Variables \\--
  81. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  82. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  83. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  84. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  85. local R3 = {N=Region3.new}
  86. local De = S.Debris
  87. local WS = workspace
  88. local Lght = S.Lighting
  89. local RepS = S.ReplicatedStorage
  90. local IN = Instance.new
  91. local CSK = ColorSequenceKeypoint.new
  92. local CS = ColorSequence.new
  93. --// Instance Creation Functions \\--
  94.  
  95. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  96. local Sound = IN("Sound")
  97. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  98. Sound.Pitch = pitch or 1
  99. Sound.Volume = volume or 1
  100. Sound.Looped = looped or false
  101. if(autoPlay)then
  102. coroutine.wrap(function()
  103. repeat wait() until Sound.IsLoaded
  104. Sound.Playing = autoPlay or false
  105. end)()
  106. end
  107. if(not looped and effect)then
  108. Sound.Stopped:connect(function()
  109. Sound.Volume = 0
  110. Sound:destroy()
  111. end)
  112. elseif(effect)then
  113. warn("Sound can't be looped and a sound effect!")
  114. end
  115. Sound.Parent =parent or Torso
  116. return Sound
  117. end
  118. function Part(parent,color,material,size,cframe,anchored,cancollide)
  119. local part = IN("Part")
  120. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  121. part.Material = (material or Enum.Material.SmoothPlastic)
  122. part.TopSurface,part.BottomSurface=10,10
  123. part.Size = (size or V3.N(1,1,1))
  124. part.CFrame = (cframe or CF.N(0,0,0))
  125. part.Anchored = (anchored or false)
  126. part.CanCollide = (cancollide or false)
  127. part.Parent = (parent or Char)
  128. return part
  129. end
  130. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  131. local part = IN("SpecialMesh")
  132. part.MeshId = meshid or ""
  133. part.TextureId = textid or ""
  134. part.Scale = scale or V3.N(1,1,1)
  135. part.Offset = offset or V3.N(0,0,0)
  136. part.MeshType = meshtype or Enum.MeshType.Sphere
  137. part.Parent = parent
  138. return part
  139. end
  140.  
  141. NewInstance = function(instance,parent,properties)
  142. local inst = Instance.new(instance,parent)
  143. if(properties)then
  144. for i,v in next, properties do
  145. pcall(function() inst[i] = v end)
  146. end
  147. end
  148. return inst;
  149. end
  150.  
  151.  
  152.  
  153. --// Extended ROBLOX tables \\--
  154. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  155. --// Customization \\--
  156.  
  157. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  158. local Remove_Hats = false
  159. local Remove_Clothing = true
  160. local PlayerSize = 1
  161. local DamageColor = BrickColor.new'Really red'
  162. local MusicID = 935501955
  163. local WalkSpeed = 8
  164. local MaxSouls = 100
  165. local MaxHealth = 9999
  166.  
  167.  
  168. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  169.  
  170. --// Weapon and GUI creation, and Character Customization \\--
  171.  
  172. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  173. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  174. local Effects = IN("Folder",Char)
  175. Effects.Name = "Effects"
  176.  
  177. Hum.MaxHealth = MaxHealth
  178. Hum.Health = MaxHealth
  179.  
  180. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  181. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
  182. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  183. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  184.  
  185. local KTrail = NewInstance("Trail",Knife,{
  186. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  187. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  188. Color=CS(C3.N(1,0,0)),
  189. Enabled=false,
  190. Transparency=NumberSequence.new(0,1),
  191. Lifetime=1.25,
  192. })
  193. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  194. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
  195.  
  196. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  197.  
  198.  
  199. Hum.DisplayDistanceType = 'None'
  200.  
  201. local naeeym2 = IN("BillboardGui",Char)
  202. naeeym2.AlwaysOnTop = true
  203. naeeym2.Size = UDim2.new(5,35,2,15)
  204. naeeym2.StudsOffset = V3.N(0,2.5,0)
  205. naeeym2.Adornee = Char.Head
  206. naeeym2.Name = "Name"
  207. naeeym2.PlayerToHideFrom = Plr
  208. local tecks2 = IN("TextLabel",naeeym2)
  209. tecks2.BackgroundTransparency = 1
  210. tecks2.TextScaled = true
  211. tecks2.BorderSizePixel = 0
  212. tecks2.Text = "Chara"
  213. tecks2.Font = Enum.Font.Bodoni
  214. tecks2.TextSize = 30
  215. tecks2.TextStrokeTransparency = 0
  216. tecks2.TextColor3 = C3.N(0,0,0)
  217. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  218. tecks2.Size = UDim2.new(1,0,0.5,0)
  219. tecks2.Parent = naeeym2
  220.  
  221.  
  222. IN("Shirt",Char)
  223. IN("Pants",Char)
  224.  
  225. Hum.WalkSpeed = WalkSpeed
  226. if(PlayerSize ~= 1)then
  227. for _,v in next, Char:GetDescendats() do
  228. if(v:IsA'BasePart')then
  229. v.Size = v.Size * PlayerSize
  230. end
  231. end
  232. end
  233.  
  234.  
  235. for i = 1, 35 do
  236. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  237. FACE.Transparency = 0+(i-1)/35.2
  238. FACE.Name = 'ShadowFace'
  239. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  240. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  241. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  242. end
  243.  
  244. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  245. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  246. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  247.  
  248. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  249. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  250. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  251.  
  252.  
  253. pcall(function()
  254. Char.LeftWing:destroy()
  255. Char.ReaperShadowHead:destroy()
  256. end)
  257.  
  258.  
  259. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  260. Music.Name = 'Music'
  261.  
  262. --// Stop animations \\--
  263. for _,v in next, Hum:GetPlayingAnimationTracks() do
  264. v:Stop();
  265. end
  266.  
  267. pcall(game.Destroy,Char:FindFirstChild'Animate')
  268. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  269.  
  270. --// Joints \\--
  271.  
  272. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  273. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  274. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  275. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  276. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  277. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  278. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  279. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  280.  
  281. local LSC0 = LS.C0
  282. local RSC0 = RS.C0
  283. local NKC0 = NK.C0
  284. local LHC0 = LH.C0
  285. local RHC0 = RH.C0
  286. local RJC0 = RJ.C0
  287.  
  288. --// Artificial HB \\--
  289.  
  290. local ArtificialHB = IN("BindableEvent", script)
  291. ArtificialHB.Name = "Heartbeat"
  292.  
  293. script:WaitForChild("Heartbeat")
  294.  
  295. local tf = 0
  296. local allowframeloss = false
  297. local tossremainder = false
  298. local lastframe = tick()
  299. local frame = 1/Frame_Speed
  300. ArtificialHB:Fire()
  301.  
  302. game:GetService("RunService").Heartbeat:connect(function(s, p)
  303. tf = tf + s
  304. if tf >= frame then
  305. if allowframeloss then
  306. script.Heartbeat:Fire()
  307. lastframe = tick()
  308. else
  309. for i = 1, math.floor(tf / frame) do
  310. ArtificialHB:Fire()
  311. end
  312. lastframe = tick()
  313. end
  314. if tossremainder then
  315. tf = 0
  316. else
  317. tf = tf - frame * math.floor(tf / frame)
  318. end
  319. end
  320. end)
  321.  
  322. function swait(num)
  323. if num == 0 or num == nil then
  324. ArtificialHB.Event:wait()
  325. else
  326. for i = 0, num do
  327. ArtificialHB.Event:wait()
  328. end
  329. end
  330. end
  331.  
  332.  
  333. --// Effect Function(s) \\--
  334.  
  335. function Bezier(startpos, pos2, pos3, endpos, t)
  336. local A = startpos:lerp(pos2, t)
  337. local B = pos2:lerp(pos3, t)
  338. local C = pos3:lerp(endpos, t)
  339. local lerp1 = A:lerp(B, t)
  340. local lerp2 = B:lerp(C, t)
  341. local cubic = lerp1:lerp(lerp2, t)
  342. return cubic
  343. end
  344.  
  345. function Tween(obj,props,time,easing,direction,repeats,backwards)
  346. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  347. local tween = S.TweenService:Create(obj, info, props)
  348.  
  349. tween:Play()
  350. end
  351.  
  352. local FXTable = {}
  353.  
  354. coroutine.resume(coroutine.create(function()
  355. while true do
  356. for i = 1, #FXTable do
  357. local data = FXTable[i]
  358. if(data)then
  359. local Frame = data.Frame
  360. local FX = data.Effect or 'ResizeAndFade'
  361. local Parent = data.Parent or Effects
  362. local Color = data.Color or C3.N(0,0,0)
  363. local Size = data.Size or V3.N(1,1,1)
  364. local MoveDir = data.MoveDirection or nil
  365. local MeshData = data.Mesh or nil
  366. local SndData = data.Sound or nil
  367. local Frames = data.Frames or 45
  368. local CFra = data.CFrame or Torso.CFrame
  369. local Settings = data.FXSettings or {}
  370. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  371. local grow = data.Grow
  372.  
  373. local MoveSpeed = nil;
  374. if(MoveDir)then
  375. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  376. end
  377. if(FX ~= 'Arc')then
  378. Frame = Frame + 1
  379. if(FX == "Fade")then
  380. Prt.Transparency = (Frame/Frames)
  381. elseif(FX == "Resize")then
  382. if(not Settings.EndSize)then
  383. Settings.EndSize = V3.N(0,0,0)
  384. end
  385. if(Settings.EndIsIncrement)then
  386. if(Msh)then
  387. Msh.Scale = Msh.Scale + Settings.EndSize
  388. else
  389. Prt.Size = Prt.Size + Settings.EndSize
  390. end
  391. else
  392. if(Msh)then
  393. Msh.Scale = Msh.Scale - grow/Frames
  394. else
  395. Prt.Size = Prt.Size - grow/Frames
  396. end
  397. end
  398. elseif(FX == "ResizeAndFade")then
  399. if(not Settings.EndSize)then
  400. Settings.EndSize = V3.N(0,0,0)
  401. end
  402. if(Settings.EndIsIncrement)then
  403. if(Msh)then
  404. Msh.Scale = Msh.Scale + Settings.EndSize
  405. else
  406. Prt.Size = Prt.Size + Settings.EndSize
  407. end
  408. else
  409. if(Msh)then
  410. Msh.Scale = Msh.Scale - grow/Frames
  411. else
  412. Prt.Size = Prt.Size - grow/Frames
  413. end
  414. end
  415. Prt.Transparency = (Frame/Frames)
  416. end
  417. if(Settings.RandomizeCFrame)then
  418. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  419. end
  420. if(MoveDir and MoveSpeed)then
  421. local Orientation = Prt.Orientation
  422. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  423. Prt.Orientation = Orientation
  424. end
  425. if(Prt.Transparency >= 1 or Frame >= Frames)then
  426. Prt:destroy()
  427. table.remove(FXTable,i)
  428. else
  429. data.Frame = Frame
  430. end
  431. else
  432. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  433. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  434. if(start and endP)then
  435. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  436. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  437. Frame = Frame + (Settings.Speed or 0.01)
  438. if(Settings.Home)then
  439. endP = Settings.Home.CFrame
  440. end
  441. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  442. if(Prt.Transparency >= 1 or Frame >= Frames)then
  443. if(Settings.RemoveOnGoal)then
  444. Prt:destroy()
  445. end
  446. end
  447. else
  448. Prt:destroy()
  449. end
  450. end
  451. end
  452. end
  453. swait()
  454. end
  455. end))
  456.  
  457. function Effect(data)
  458. local FX = data.Effect or 'ResizeAndFade'
  459. local Parent = data.Parent or Effects
  460. local Color = data.Color or C3.N(0,0,0)
  461. local Size = data.Size or V3.N(1,1,1)
  462. local MoveDir = data.MoveDirection or nil
  463. local MeshData = data.Mesh or nil
  464. local SndData = data.Sound or nil
  465. local Frames = data.Frames or 45
  466. local Manual = data.Manual or nil
  467. local Material = data.Material or nil
  468. local CFra = data.CFrame or Torso.CFrame
  469. local Settings = data.FXSettings or {}
  470. local Shape = data.Shape or Enum.PartType.Block
  471. local Snd,Prt,Msh;
  472. coroutine.wrap(function()
  473. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  474. Prt = Manual
  475. else
  476. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  477. Prt.Shape = Shape
  478. end
  479. if(typeof(MeshData) == 'table')then
  480. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  481. elseif(typeof(MeshData) == 'Instance')then
  482. Msh = MeshData:Clone()
  483. Msh.Parent = Prt
  484. elseif(Shape == Enum.PartType.Block)then
  485. Msh = Mesh(Prt,Enum.MeshType.Brick)
  486. end
  487. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  488. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  489. end
  490. if(Snd)then
  491. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  492. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  493. end
  494. Size = (Msh and Msh.Scale or Size)
  495. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  496.  
  497. local MoveSpeed = nil;
  498. if(MoveDir)then
  499. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  500. end
  501. if(FX ~= 'Arc')then
  502. for Frame = 1, Frames do
  503. if(FX == "Fade")then
  504. Prt.Transparency = (Frame/Frames)
  505. elseif(FX == "Resize")then
  506. if(not Settings.EndSize)then
  507. Settings.EndSize = V3.N(0,0,0)
  508. end
  509. if(Settings.EndIsIncrement)then
  510. if(Msh)then
  511. Msh.Scale = Msh.Scale + Settings.EndSize
  512. else
  513. Prt.Size = Prt.Size + Settings.EndSize
  514. end
  515. else
  516. if(Msh)then
  517. Msh.Scale = Msh.Scale - grow/Frames
  518. else
  519. Prt.Size = Prt.Size - grow/Frames
  520. end
  521. end
  522. elseif(FX == "ResizeAndFade")then
  523. if(not Settings.EndSize)then
  524. Settings.EndSize = V3.N(0,0,0)
  525. end
  526. if(Settings.EndIsIncrement)then
  527. if(Msh)then
  528. Msh.Scale = Msh.Scale + Settings.EndSize
  529. else
  530. Prt.Size = Prt.Size + Settings.EndSize
  531. end
  532. else
  533. if(Msh)then
  534. Msh.Scale = Msh.Scale - grow/Frames
  535. else
  536. Prt.Size = Prt.Size - grow/Frames
  537. end
  538. end
  539. Prt.Transparency = (Frame/Frames)
  540. end
  541. if(Settings.RandomizeCFrame)then
  542. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  543. end
  544. if(MoveDir and MoveSpeed)then
  545. local Orientation = Prt.Orientation
  546. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  547. Prt.Orientation = Orientation
  548. end
  549. swait()
  550. end
  551. Prt:destroy()
  552. else
  553. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  554. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  555. if(start and endP)then
  556. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  557. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  558. for Frame = 0, 1, (Settings.Speed or 0.01) do
  559. if(Settings.Home)then
  560. endP = Settings.Home.CFrame
  561. end
  562. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  563. end
  564. if(Settings.RemoveOnGoal)then
  565. Prt:destroy()
  566. end
  567. else
  568. Prt:destroy()
  569. assert(start,"You need a start position!")
  570. assert(endP,"You need a start position!")
  571. end
  572. end
  573. end)()
  574. return Prt,Msh,Snd
  575. end
  576.  
  577.  
  578.  
  579. function SoulSteal(whom,human)
  580. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  581. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  582. if(torso and torso:IsA'BasePart' and alive == true)then
  583. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  584. whom:BreakJoints()
  585. local Model = IN("Model",Effects)
  586. warn('Soul stolen from '..whom.Name)
  587. Model.Name = whom.Name.."'s Soul"
  588. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  589. Soul.CanCollide=false
  590. Mesh(Soul,Enum.MeshType.Sphere)
  591. Soul.Name = 'Head'
  592. if(whom.Name == 'CKbackup')then
  593. Soul.Color = C3.N(1,1,1)
  594. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  595. end
  596. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  597. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  598. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  599. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  600. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  601.  
  602. local turdso = Soul:Clone()
  603. turdso.Name = "Torso"
  604. turdso.CanCollide = false
  605. turdso.Anchored = true
  606. turdso.CFrame = Soul.CFrame
  607. turdso.Parent = Model
  608. turdso.Size = V3.N()
  609. turdso.Transparency=1
  610. local Distance = math.huge
  611. repeat
  612. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  613. turdso.CFrame = Soul.CFrame
  614. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  615. swait()
  616. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  617. if(Soul.Parent and Hoom.Health > 0)then
  618. Model:destroy()
  619. Effect{
  620. Effect="ResizeAndFade",
  621. Mesh={Enum.MeshType.Sphere},
  622. Color = Soul.Color,
  623. CFrame=Torso.CFrame,
  624. Size=V3.N(3,3,3),
  625. Material=Enum.Material.Neon,
  626. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  627. FXSettings={
  628. EndSize=V3.N(6,6,6),
  629. }
  630. }
  631. Souls = Souls + (human and 1 or .1)
  632. warn("Souls: "..Souls)
  633. MaxHealth = MaxHealth + Hoom.Health
  634. Hum.Health = Hum.Health + Hoom.Health
  635. for i = 1, 5 do
  636. Effect{
  637. Effect="Fade",
  638. Color = Soul.Color,
  639. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  640. }
  641. end
  642. else
  643.  
  644. warn("Soul destroyed!")
  645. for i = 1, 5 do
  646. Effect{
  647. Effect="Fade",
  648. Color = Soul.Color,
  649. CFrame=Soul.CFrame,
  650. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  651. }
  652. end
  653. Effect{
  654. Effect="ResizeAndFade",
  655. Mesh={Enum.MeshType.Sphere},
  656. Sound={SoundId=444667859,Pitch=1,Volume=5},
  657. Color = Soul.Color,
  658. CFrame=Soul.CFrame,
  659. Size=V3.N(3,3,3),
  660. Material=Enum.Material.Neon,
  661. FXSettings={
  662. EndSize=V3.N(6,6,6),
  663. }
  664. }
  665. Model:destroy()
  666. end
  667. end
  668. end
  669.  
  670. --// Other Functions \\ --
  671.  
  672. function getRegion(point,range,ignore)
  673. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  674. end
  675.  
  676. function clerp(startCF,endCF,alpha)
  677. return startCF:lerp(endCF, alpha)
  678. end
  679.  
  680. function GetTorso(char)
  681. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  682. end
  683.  
  684. function ShowDamage(Pos, Text, Time, Color)
  685. coroutine.wrap(function()
  686. local Rate = (1 / Frame_Speed)
  687. local Pos = (Pos or Vector3.new(0, 0, 0))
  688. local Text = (Text or "")
  689. local Time = (Time or 2)
  690. local Color = (Color or Color3.new(1, 0, 1))
  691. local EffectPart = NewInstance("Part",Effects,{
  692. Material=Enum.Material.SmoothPlastic,
  693. Reflectance = 0,
  694. Transparency = 1,
  695. BrickColor = BrickColor.new(Color),
  696. Name = "Effect",
  697. Size = Vector3.new(0,0,0),
  698. Anchored = true,
  699. CFrame = CF.N(Pos)
  700. })
  701. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  702. Size = UDim2.new(1.25, 0, 1.25, 0),
  703. Adornee = EffectPart,
  704. })
  705. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  706. BackgroundTransparency = 1,
  707. Size = UDim2.new(1, 0, 1, 0),
  708. Text = Text,
  709. Font = "Arcade",
  710. TextColor3 = Color,
  711. TextStrokeColor3 = Color3.new(0,0,0),
  712. TextStrokeTransparency=0,
  713. TextScaled = true,
  714. })
  715. S.Debris:AddItem(EffectPart, (Time))
  716. EffectPart.Parent = workspace
  717. delay(0, function()
  718. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  719. local Frames = (Time / Rate)
  720. for Frame = 1, Frames do
  721. swait()
  722. local Percent = (Frame / Frames)
  723. TextLabel.TextTransparency = Percent
  724. TextLabel.TextStrokeTransparency = Percent
  725. end
  726. if EffectPart and EffectPart.Parent then
  727. EffectPart:Destroy()
  728. end
  729. end) end)()
  730. end
  731.  
  732. function Kill(whom)
  733. if(whom.Name ~= 'Nebula_Zorua')then
  734. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  735. coroutine.wrap(SoulSteal)(whom,isPlr)
  736. for _,v in next, whom:children() do
  737. if(v:IsA'BasePart')then
  738. v.Parent = Effects
  739. v:ClearAllChildren()
  740. v.Anchored = true
  741. v.CanCollide = false
  742. v.Transparency = 1
  743. local dust = NewInstance("ParticleEmitter",v,{
  744. Color = ColorSequence.new(C3.N(1,1,1)),
  745. LightEmission=0,
  746. LightInfluence=1,
  747. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  748. Texture="rbxassetid://284205403",
  749. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  750. Lifetime = NumberRange.new(1),
  751. Rate=150,
  752. Acceleration = V3.N(0,10,0),
  753. Speed = NumberRange.new(5),
  754. Enabled = true
  755. })
  756. delay(1, function()
  757. dust.Enabled = false
  758. S.Debris:AddItem(v,2)
  759. end)
  760. end
  761. end
  762. else
  763. warn"nope. nawt happenin'"
  764. end
  765. end
  766.  
  767. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  768. if(who)then
  769. local hum = who:FindFirstChildOfClass'Humanoid'
  770. local Damage = M.RNG(minDam,maxDam)
  771. local canHit = true
  772. if(hum)then
  773. for _, p in pairs(Hit) do
  774. if p[1] == hum then
  775. if(time() - p[2] < 0.4) then
  776. canHit = false
  777. else
  778. Hit[_] = nil
  779. end
  780. end
  781. end
  782. if(canHit)then
  783. table.insert(Hit,{hum,time()})
  784. if(GetTorso(who))then
  785. Sound(GetTorso(who),406913243,1,10,false,true,true)
  786. end
  787. if(hum.Health >= math.huge)then
  788. Kill(who)
  789. if(who:FindFirstChild'Head' and hum.Health > 0)then
  790. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  791. end
  792. else
  793. local player = S.Players:GetPlayerFromCharacter(who)
  794. if(Type == "Fire")then
  795. --idk..
  796. else
  797. local c = Instance.new("ObjectValue",hum)
  798. c.Name = "creator"
  799. c.Value = Plr
  800. game:service'Debris':AddItem(c,0.35)
  801. local Crit = false
  802. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  803. Crit = true
  804. Damage = Damage*(critMult or 2)
  805. end
  806. Damage = Damage*((Souls/9999999)+1)
  807. if(who:FindFirstChild'Head' and hum.Health > 0)then
  808. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  809. end
  810.  
  811. if(hum.Health - Damage <= 0)then
  812. Kill(who)
  813. else
  814. hum.Health = hum.Health - Damage
  815. if(Type == 'Knockback' and GetTorso(who))then
  816. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  817. local body = NewInstance('BodyVelocity',GetTorso(who),{
  818. P = 500,
  819. maxForce = V3.N(math.huge,0,math.huge),
  820. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  821. })
  822. game:service'Debris':AddItem(body,.5)
  823. elseif(Type == "Electric")then
  824. if(M.RNG(1,100) >= critChance)then
  825. if(who:FindFirstChild'Head' and hum.Health > 0)then
  826. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  827. end
  828. local asd = hum.WalkSpeed/2
  829. hum.WalkSpeed = asd
  830. local paralyzed = true
  831. coroutine.wrap(function()
  832. while paralyzed do
  833. swait(25)
  834. if(M.RNG(1,25) == 1)then
  835. if(who:FindFirstChild'Head' and hum.Health > 0)then
  836. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  837. end
  838. hum.PlatformStand = true
  839. end
  840. end
  841. end)()
  842. delay(4, function()
  843. paralyzed = false
  844. hum.WalkSpeed = hum.WalkSpeed + asd
  845. end)
  846. end
  847.  
  848. elseif(Type == 'Knockdown' and GetTorso(who))then
  849. local rek = GetTorso(who)
  850. hum.PlatformStand = true
  851. delay(1,function()
  852. hum.PlatformStand = false
  853. end)
  854. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  855. local bodvol = NewInstance("BodyVelocity",rek,{
  856. velocity = angle * Knock,
  857. P = 5000,
  858. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  859. })
  860. local rl = NewInstance("BodyAngularVelocity",rek,{
  861. P = 3000,
  862. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  863. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  864. })
  865. game:GetService("Debris"):AddItem(bodvol, .5)
  866. game:GetService("Debris"):AddItem(rl, .5)
  867. end
  868. end
  869. end
  870. end
  871. end
  872. end
  873. end
  874. end
  875.  
  876.  
  877. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  878. for _,v in next, getRegion(where,range,{Char}) do
  879. if(v.Name ~= 'Nebula_Zorua')then
  880. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  881. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  882. end
  883. end
  884. end
  885. end
  886.  
  887. function AOEKill(where,range)
  888. for _,v in next, getRegion(where,range,{Char,Effects}) do
  889. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  890. if(v.Name ~= 'Nebula_Zorua')then
  891. if(v.Parent and alive == true)then
  892. coroutine.wrap(Kill)(v.Parent)
  893. end
  894. end
  895. end
  896. end
  897.  
  898. function AOEHeal(where,range,amount)
  899. local healed = {}
  900. for _,v in next, getRegion(where,range,{Char}) do
  901. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  902. if(hum and not healed[hum])then
  903. hum.Health = hum.Health + amount
  904. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  905. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  906. end
  907. end
  908. end
  909. end
  910.  
  911.  
  912. --// Attack Functions \\--
  913.  
  914.  
  915. function Slash()
  916. Attack = true
  917. NeutralAnims = false
  918. local sound = Sound(Knife,437475935,1,5,false,true,false)
  919. for i = 0, 2, 0.1 do
  920. swait()
  921. local Alpha = .2
  922. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  923. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  924. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  925. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  926. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  927. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  928. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  929. end
  930. KTrail.Enabled = true
  931. sound:Play()
  932. for i = 0, 2.5, 0.1 do
  933. swait()
  934. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  935. local Alpha = .25
  936. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  937. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  938. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  939. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  940. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  941. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  942. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  943. end
  944. KTrail.Enabled = false
  945. Attack = false
  946. NeutralAnims = true
  947. end
  948.  
  949. Mouse.Button1Down:connect(function()
  950. if(Attack)then return end
  951. Slash()
  952. end)
  953.  
  954. Mouse.KeyDown:connect(function(k)
  955. if(Attack)then return end
  956. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  957. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  958. end)
  959.  
  960.  
  961. function Refuse()
  962. Attack = true
  963. warn("B u t i t r e f u s e d.")
  964. local oMH = MaxHealth
  965. MaxHealth = "inf"
  966. Hum.MaxHealth = "inf"
  967. Hum.Health = "inf"
  968. Char.Parent = nil
  969. Hum:destroy()
  970. if(not _G.RefusedAnimation)then
  971. _G.RefusedAnimation = true
  972.  
  973.  
  974. local Soul;
  975. function Soul(where,decalId)
  976. local destroy = false
  977. local soul = NewInstance("Part",workspace)
  978. soul.Name = "Soul"
  979. soul.Transparency=1
  980. soul.Size = V3.N(2,2,.05)
  981. soul.Anchored=true
  982. soul.CanCollide=false
  983. soul.CFrame = where
  984. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  985. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  986. return soul,heartF,heartB
  987. end
  988. local owo = Root.CFrame
  989. local s,f,b = Soul(owo,1569347904)
  990. swait(60)
  991. local snd = Sound(s,862552636,1,5,false,false,false)
  992. snd:Play()
  993. f.Texture = "rbxassetid://1569348344"
  994. b.Texture = "rbxassetid://1569348344"
  995. swait(15)
  996. snd:Stop()
  997. swait(60)
  998. print'lol'
  999. for i = 0, 6, .1 do
  1000. swait()
  1001. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1002. end
  1003. local snd = Sound(s,862552636,1,5,false,false,false)
  1004. snd:Play()
  1005. s.CFrame = owo
  1006. f.Texture = "rbxassetid://1569347904"
  1007. b.Texture = "rbxassetid://1569347904"
  1008. swait(15)
  1009. snd:Stop()
  1010. swait(60)
  1011.  
  1012. s:destroy()
  1013. end
  1014.  
  1015. RJ.Parent = Char
  1016. LS.Parent = Char
  1017. RS.Parent = Char
  1018. LH.Parent = Char
  1019. RH.Parent = Char
  1020. NK.Parent = Char
  1021.  
  1022. LArm.Parent = Char
  1023. RArm.Parent = Char
  1024. LLeg.Parent = Char
  1025. LArm.Parent = Char
  1026. Root.Parent = Char
  1027. Torso.Parent = Char
  1028. Head.Parent = Char
  1029.  
  1030. Knife.Parent = Char
  1031. Hair.Parent = Char
  1032.  
  1033. HW.Parent = Char
  1034. HW2.Parent = Char
  1035.  
  1036.  
  1037. REye:destroy()
  1038. LEye:destroy()
  1039.  
  1040. for _,v in next, Char:children() do
  1041. if(v.Name == 'ShadowFace')then v:destroy() end
  1042. end
  1043. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1044. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1045. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1046.  
  1047. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1048. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1049. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1050. for i = 1, 35 do
  1051. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1052. FACE.Transparency = 0+(i-1)/35.2
  1053. FACE.Name = 'ShadowFace'
  1054. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1055. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1056. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1057. end
  1058. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1059. ConnectHum()
  1060. MaxHealth = oMH
  1061. Hum.MaxHealth = MaxHealth
  1062. Hum.Health = MaxHealth
  1063. swait(5)
  1064. Char.Parent = workspace
  1065.  
  1066. Attack = false
  1067. end
  1068.  
  1069. function ConnectHum()
  1070. Hum.Died:connect(Refuse)
  1071. end
  1072. ConnectHum()
  1073.  
  1074.  
  1075. --// Wrap it all up \\--
  1076. while true do
  1077. swait()
  1078. Sine = Sine + Change
  1079. if(not Music)then
  1080. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1081. Music.Name = 'Music'
  1082. end
  1083. Music.Pitch = 1
  1084. Music.Volume = 5
  1085. Music.SoundId = "rbxassetid://"..MusicID
  1086. Music.Parent = Torso
  1087. Music:Resume()
  1088. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1089. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1090. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1091. if(not Effects or not Effects.Parent)then
  1092. Effects = IN("Model",Char)
  1093. Effects.Name = "Effects"
  1094. end
  1095. Hum.WalkSpeed = WalkSpeed
  1096. if(State == 'Walk')then
  1097. if(Hum.WalkSpeed >= 24)then
  1098. local wsVal = 22 / (Hum.WalkSpeed/16)
  1099. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1100. Change = 2
  1101. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1102. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1103. else
  1104. Change = .9
  1105. local wsVal = 8 / (Hum.WalkSpeed/8)
  1106. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1107. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1108. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1109. end
  1110. else
  1111. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1112. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1113. end
  1114. for _,v in next, Char:children() do
  1115. if(v:IsA'Accessory')then
  1116. v:destroy()
  1117. elseif(v:IsA'Shirt')then
  1118. v.ShirtTemplate = "rbxassetid://344089667"
  1119. elseif(v:IsA'Pants')then
  1120. v.PantsTemplate = "rbxassetid://344084364"
  1121. elseif(v:IsA'CharacterMesh')then
  1122. v:destroy()
  1123. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1124. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1125. end
  1126. end
  1127. local face = Head:FindFirstChild'face'
  1128. if(not face)then
  1129. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1130. else
  1131. face.Texture = "rbxassetid://404306534"
  1132. end
  1133. RArm.BrickColor = BrickColor.new'Pastel brown'
  1134. LArm.BrickColor = BrickColor.new'Pastel brown'
  1135. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1136. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1137. Torso.BrickColor = BrickColor.new'Pastel brown'
  1138. Head.BrickColor = BrickColor.new'Pastel brown'
  1139. Hum.Name = 'Chara'
  1140. if(Hum.MaxHealth ~= MaxHealth)then
  1141. Hum.MaxHealth = MaxHealth
  1142. end
  1143. Hum.DisplayDistanceType='None'
  1144. if(NeutralAnims)then
  1145. if(State == 'Idle')then
  1146. Change = 1
  1147. local Alpha = .1
  1148. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1149. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1150. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1151. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1152. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1153. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1154. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1155. -- idle
  1156. elseif(State == 'Walk')then
  1157. if(Hum.WalkSpeed >= 24)then
  1158. local wsVal = 22 / (Hum.WalkSpeed/16)
  1159. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1160. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1161. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1162. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1163. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1164. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1165. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1166. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1167. else
  1168. local wsVal = 8 / (Hum.WalkSpeed/8)
  1169. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1170. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1171. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1172. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1173. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1174. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1175. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1176. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1177. end
  1178. elseif(State == 'Jump' or State == 'Fall')then
  1179. if(Walking)then
  1180. local Alpha = .2
  1181. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1182. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1183. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1184. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1185. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1186. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1187. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1188. else
  1189. local Alpha = .2
  1190. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1191. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1192. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1193. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1194. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1195. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1196. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1197. end
  1198. elseif(State == 'Paralyzed')then
  1199. -- paralyzed
  1200. elseif(State == 'Sit')then
  1201. -- sit
  1202. end
  1203. end
  1204. end
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