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pokycraftgamer9

AHHHHHHHH

Jul 22nd, 2019
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  1. --//====================================================\\--
  2. --|| Templates BY Aom[WCR]
  3. --\\====================================================//--
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Mokiros")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147.  
  148. plr = owner
  149. char = plr.Character
  150.  
  151. wait(1)
  152. local player = owner
  153.  
  154.  
  155. local chara = workspace:WaitForChild(player.Name)
  156. local human = chara.Humanoid
  157. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  158. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  159. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  160. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  161. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  162. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  163. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  164. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  165. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  166. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  167. local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  168. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  169. llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
  170. llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
  171. local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
  172. game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
  173. local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  174. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  175. rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
  176. rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
  177. local gui = Instance.new("ScreenGui",plr.PlayerGui)
  178. local image = Instance.new("ImageButton",gui)
  179. image.Image = "rbxasset://Textures/Bomb.png"
  180. image.BackgroundTransparency = 0.3
  181. image.BorderSizePixel = 0
  182. image.Position = UDim2.new(0.003, 0, 0.798, 0)
  183. image.Size = UDim2.new(0, 100, 0, 100)
  184. image.MouseButton1Click:connect(function() -- Spawn bomb function
  185. local bomb = Instance.new("Part",workspace)
  186. bomb.Size = Vector3.new(2, 2, 2)
  187. bomb.CFrame = char.Torso.CFrame
  188. local m = Instance.new("FileMesh",bomb)
  189. m.MeshId = "rbxasset://fonts/timebomb.mesh"
  190. m.TextureId = "rbxasset://textures/bombtex.png"
  191. bomb.Name = "b0mb"
  192. local updateInterval = .4
  193.  
  194. local currentColor = 1
  195. local colors = {26, 21}
  196.  
  197. local ticksound = Instance.new("Sound")
  198. ticksound.SoundId = "rbxasset://sounds\\clickfast.wav"
  199. ticksound.Parent = bomb
  200.  
  201. function update()
  202. updateInterval = updateInterval * .9
  203. bomb.BrickColor = BrickColor.new(colors[currentColor])
  204. currentColor = currentColor + 1
  205. if (currentColor > 2) then currentColor = 1 end
  206. end
  207.  
  208.  
  209. function blowUp()
  210. local sound = Instance.new("Sound")
  211. sound.SoundId = "rbxasset://sounds\\Rocket shot.wav"
  212. sound.Parent = bomb
  213. sound.Volume = 1
  214. sound:play()
  215. explosion = Instance.new("Explosion")
  216. explosion.BlastRadius = 12
  217. explosion.BlastPressure = 1000000 -- these are really wussy units
  218.  
  219. -- find instigator tag
  220. local creator = char:findFirstChild("creator")
  221. if creator ~= nil then
  222. explosion.Hit:connect(function(part, distance) onPlayerBlownUp(part, distance, creator) end)
  223. end
  224.  
  225. explosion.Position = bomb.Position
  226. explosion.Parent = game.Workspace
  227. bomb.Transparency = 1
  228. end
  229.  
  230. function onPlayerBlownUp(part, distance, creator)
  231. if part.Name == "Head" then
  232. local humanoid = part.Parent.Humanoid
  233. tagHumanoid(humanoid, creator)
  234. end
  235. end
  236.  
  237. function tagHumanoid(humanoid, creator)
  238. -- tag does not need to expire iff all explosions lethal
  239. if creator ~= nil then
  240. local new_tag = creator:clone()
  241. new_tag.Parent = humanoid
  242. end
  243. end
  244.  
  245. function untagHumanoid(humanoid)
  246. if humanoid ~= nil then
  247. local tag = humanoid:findFirstChild("creator")
  248. if tag ~= nil then
  249. tag.Parent = nil
  250. end
  251. end
  252. end
  253.  
  254. while updateInterval > .1 do
  255. wait(updateInterval)
  256. update()
  257. ticksound:play()
  258. end
  259.  
  260. blowUp()
  261. game:GetService("Debris"):AddItem(bomb,5)
  262. end)
  263. mouse = plr:GetMouse()
  264. char.Humanoid.Name = "OldRobloxianxd"
  265. coroutine.wrap(function()
  266. while true do
  267. wait(0.01)
  268. char["OldRobloxianxd"].MaxHealth = math.huge
  269. char["OldRobloxianxd"].Health = math.huge
  270. end
  271. end)()
  272. function use()
  273. --Converted with ttyyuu12345's model to script plugin v4
  274. function sandbox(var,func)
  275. local env = getfenv(func)
  276. local newenv = setmetatable({},{
  277. __index = function(self,k)
  278. if k=="script" then
  279. return var
  280. else
  281. return env[k]
  282. end
  283. end,
  284. })
  285. setfenv(func,newenv)
  286. return func
  287. end
  288. cors = {}
  289. mas = Instance.new("Model",game:GetService("Lighting"))
  290. Part0 = Instance.new("Part")
  291. Sound1 = Instance.new("Sound")
  292. Part0.Name = "Handle"
  293. Part0.Parent = mas
  294. Part0.BrickColor = BrickColor.new("Bright red")
  295. Part0.Reflectance = 0.20000000298023
  296. Part0.Rotation = Vector3.new(-179.860001, -70.6500015, -179.869995)
  297. Part0.Elasticity = 1
  298. Part0.FormFactor = Enum.FormFactor.Symmetric
  299. Part0.Friction = 0
  300. Part0.Shape = Enum.PartType.Ball
  301. Part0.Size = Vector3.new(2, 2, 2)
  302. Part0.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,0,-3)
  303. Part0.BottomSurface = Enum.SurfaceType.Smooth
  304. Part0.TopSurface = Enum.SurfaceType.Smooth
  305. Part0.Color = Color3.new(0.768628, 0.156863, 0.109804)
  306. Part0.Orientation = Vector3.new(-0.049999997, -109.349998, 0)
  307. Part0.Color = Color3.new(0.768628, 0.156863, 0.109804)
  308. Sound1.Name = "Boing"
  309. Sound1.Parent = Part0
  310. Sound1.SoundId = "rbxasset://sounds//short spring sound.wav"
  311. Sound1.Volume = 10
  312. for i,v in pairs(mas:GetChildren()) do
  313. v.Parent = game:GetService("Players").LocalPlayer.Character
  314. pcall(function() v:MakeJoints() end)
  315. end
  316. mas:Destroy()
  317. for i,v in pairs(cors) do
  318. spawn(function()
  319. pcall(v)
  320. end)
  321. end
  322. Sound1:Play()
  323. local vel = Instance.new("BodyVelocity", Part0)
  324. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  325. vel.Velocity = mouse.Hit.lookVector * 140
  326. local function tou(part)
  327. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  328. if humanoid then
  329. humanoid.Health = humanoid.Health - 1
  330. end
  331. end
  332. Part0.Touched:connect(tou)
  333. wait()
  334. vel:destroy()
  335. end
  336. mouse.Button1Down:connect(use)
  337. local pose = "Standing"
  338.  
  339. local speed = 0
  340.  
  341. human.Running:connect(function(s)
  342. speed = s
  343. end)
  344. cananimate = true
  345. local update = game:GetService("RunService")
  346. update.RenderStepped:connect(function()
  347. local ray = Ray.new(chara.Torso.Position, (chara.Torso.Position - Vector3.new(0,9999999,0)).unit * 300)
  348. local p, position = game.Workspace:FindPartOnRay(ray, char, true, false)
  349. local dis = (chara.Torso.Position - position).magnitude
  350. if dis > 3.8 and chara.Torso.Velocity.Y > 0 then
  351. pose = "Jumping"
  352. end
  353. if dis> 3.8 and chara.Torso.Velocity.Y < 0 then
  354. pose = "Falling"
  355. end
  356. if dis < 3.8 and speed == 0 then
  357. pose = "Standing"
  358. end
  359. if dis < 3.8 and speed > 0 then
  360. pose = "Walking"
  361. end
  362. end)
  363. if game.Players.LocalPlayer.Character:findFirstChild("Shirt Graphic") then
  364. game.Players.LocalPlayer.Character["Shirt Graphic"]:destroy()
  365. end
  366. local decal = Instance.new("Decal", game.Players.LocalPlayer.Character)
  367. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  368. if v.ClassName == "Part" then
  369. if v.Name == "Head" then
  370. local torsotec = Instance.new("Decal", torso)
  371. torsotec.Texture = "http://www.roblox.com/asset/?id=782560028"
  372. local headd = Instance.new("Decal", v)
  373. headd.Texture = "http://www.roblox.com/asset/?id=20676546"
  374. else
  375. v.Transparency = 0
  376. char.HumanoidRootPart.Transparency = 1
  377. end
  378. end
  379. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  380. v:destroy()
  381. end
  382. end
  383. if game.Players.LocalPlayer.Character.Head:findFirstChild("face") then
  384. game.Players.LocalPlayer.Character.Head["face"]:destroy()
  385. end
  386. rhand = Instance.new("Part", game.Players.LocalPlayer.Character)
  387. rhand.Size = game.Players.LocalPlayer.Character["Right Arm"].Size
  388. rhand.TopSurface = "Smooth"
  389. rhand.BottomSurface = "Smooth"
  390. rhand.Parent = game.Players.LocalPlayer.Character
  391. rhand:BreakJoints()
  392. rhand.CanCollide = false
  393. rhweld = Instance.new("Weld", rhand)
  394. rhweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  395. rhweld.Part1 = rhand
  396. --
  397. lhand = Instance.new("Part", game.Players.LocalPlayer.Character)
  398. lhand.Size = game.Players.LocalPlayer.Character["Left Arm"].Size
  399. lhand.TopSurface = "Smooth"
  400. lhand.BottomSurface = "Smooth"
  401. lhand.CanCollide = false
  402. lhand.Parent = game.Players.LocalPlayer.Character
  403. lhand:BreakJoints()
  404. rhweld1 = Instance.new("Weld", lhand)
  405. rhweld1.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
  406. rhweld1.Part1 = lhand
  407. --
  408. lleg = Instance.new("Part", game.Players.LocalPlayer.Character)
  409. lleg.Size = game.Players.LocalPlayer.Character["Left Leg"].Size
  410. lleg.TopSurface = "Smooth"
  411. lleg.CanCollide = false
  412. lleg.BottomSurface = "Smooth"
  413. lleg.Parent = game.Players.LocalPlayer.Character
  414. lleg:BreakJoints()
  415. rhweld11 = Instance.new("Weld", lleg)
  416. rhweld11.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
  417. rhweld11.Part1 = lleg
  418. --
  419. rleg = Instance.new("Part", game.Players.LocalPlayer.Character)
  420. rleg.Size = game.Players.LocalPlayer.Character["Right Leg"].Size
  421. rleg.TopSurface = "Smooth"
  422. rleg.BottomSurface = "Smooth"
  423. rleg.Parent = game.Players.LocalPlayer.Character
  424. rleg.CanCollide = false
  425. rleg:BreakJoints()
  426. rhweld111 = Instance.new("Weld", rleg)
  427. rhweld111.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
  428. rhweld111.Part1 = rleg
  429. --
  430. torso = Instance.new("Part", game.Players.LocalPlayer.Character)
  431. torso.Size = game.Players.LocalPlayer.Character.Torso.Size
  432. torso.TopSurface = "Smooth"
  433. torso.BottomSurface = "Smooth"
  434. torso.CanCollide = false
  435. torso.Parent = game.Players.LocalPlayer.Character
  436. torso:BreakJoints()
  437. rhweld1111 = Instance.new("Weld", torso)
  438. rhweld1111.Part0 = game.Players.LocalPlayer.Character.Torso
  439. rhweld1111.Part1 = torso
  440. rhand.Color = game.Players.LocalPlayer.Character["Right Arm"].Color
  441. lhand.Color = game.Players.LocalPlayer.Character["Left Arm"].Color
  442. rleg.Color = game.Players.LocalPlayer.Character["Right Leg"].Color
  443. torso.Color = game.Players.LocalPlayer.Character.Torso.Color
  444. lleg.Color = game.Players.LocalPlayer.Character["Left Leg"].Color
  445. local mo = Instance.new("Model",char)
  446. rhand.Parent = mo
  447. lhand.Parent = mo
  448. lleg.Parent = mo
  449. rleg.Parent = mo
  450. torso.Parent = mo
  451. for i,v in pairs(mo:GetChildren()) do
  452. if v.ClassName == "Part" then
  453. v.Transparency = 1
  454. end
  455. end
  456. local leftarm = Instance.new("CharacterMesh",char)
  457. leftarm.BodyPart = "LeftArm"
  458. leftarm.MeshId = "1112256772"
  459. local leftleg = Instance.new("CharacterMesh",char)
  460. leftleg.BodyPart = "LeftLeg"
  461. leftleg.MeshId = "1112275294"
  462. local rightarm = Instance.new("CharacterMesh",char)
  463. rightarm.BodyPart = "RightArm"
  464. rightarm.MeshId = "1112244824"
  465. local rightleg = Instance.new("CharacterMesh",char)
  466. rightleg.BodyPart = "RightLeg"
  467. rightleg.MeshId = "1112267576"
  468. local torso = Instance.new("CharacterMesh",char)
  469. torso.BodyPart = "Torso"
  470. torso.MeshId = "1112228624"
  471. decal = Instance.new("Decal", torso)
  472. decal.Texture = "http://www.roblox.com/asset/?id=782560028"
  473. nostalgie = Instance.new("Sound", game.Players.LocalPlayer.Character)
  474. nostalgie.SoundId = "rbxassetid://1000016620"
  475. nostalgie.Looped = true
  476. nostalgie:Play()
  477. nostalgie.Volume = 1
  478. canuse = true
  479. while true do
  480. wait()
  481. if pose == "Standing" and cananimate then
  482. for i = 0,1 , 0.05 do
  483. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  484. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  485. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  486. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  487. update.RenderStepped:wait()
  488. end
  489.  
  490. end
  491. if pose == "Walking" and cananimate then
  492. for i = 0.1,0.3 , 0.008 do
  493. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.168842316, -0.374614239, 1, 0, 0, 0, 0.662306964, -0.74923259, 0, 0.74923259, 0.662307084),i)
  494. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.12597847, 0.331827164, 1, 0, 0, 0, 0.748035073, 0.663659215, 0, -0.663659275, 0.748035014),i)
  495. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.67391682, -0.738807678, 0.99999994, 0, 0, 0, 0.673916757, -0.738807261, 0, 0.738807321, 0.673916817),i)
  496. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.67705727, 0.735931396, 1, 0, 0, 0, 0.677056909, 0.735930681, 0, -0.735930741, 0.677056968),i)
  497. game:GetService("RunService").Stepped:wait()
  498. end
  499. for i = 0.1,0.3 , 0.008 do
  500. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.69855976, 0.715551376, 1, 0, 0, 0, 0.698559642, 0.715551734, 0, -0.715551794, 0.698559701),i)
  501. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.80723953, -0.590223312, 1, 0, 0, 0, 0.807239354, -0.590224087, 0, 0.590224147, 0.807239413),i)
  502. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.216003418, 0.411518574, 1, 0, 0, 0, 0.567983389, 0.823040009, 0, -0.823040009, 0.567983389),i)
  503. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.215018272, -0.41083622, 1, 0, 0, 0, 0.569954693, -0.821676135, 0, 0.821676135, 0.569954753),i)
  504. game:GetService("RunService").Stepped:wait()
  505. end
  506. end
  507. end
  508. if pose == "Jumping" and cananimate then
  509. for i = 0,1 , 0.05 do
  510. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(11.5, 0.999999285, 0.000862598419, 1, 0, 0, 0, -0.99999845, 0.00172528333, 0, -0.00172528345, -0.99999851),i)
  511. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.999960184, -0.00631046295, 1, 0, 0, 0, -0.999920309, -0.0126213925, 0, 0.0126213934, -0.999920368),i)
  512. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  513. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  514. update.RenderStepped:wait()
  515. end
  516. end
  517. if pose == "Falling" and cananimate then
  518. for i = 0,1 , 0.05 do
  519. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(11.5, 0.999999285, 0.000862598419, 1, 0, 0, 0, -0.99999845, 0.00172528333, 0, -0.00172528345, -0.99999851),i)
  520. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.999960184, -0.00631046295, 1, 0, 0, 0, -0.999920309, -0.0126213925, 0, 0.0126213934, -0.999920368),i)
  521. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  522. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  523. update.RenderStepped:wait()
  524. end
  525. end
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