Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- damage-squid: "&7¡No puedes golpear a los calamares mientras se está en modo creativo!"
- damage-wolf: "&7¡No puedes golpear a los lobos mientras se está en modo creativo!"
- damage-mooshroom: "&7¡No puedes golpear a las vacasetas mientras se está en modo creativo!"
- damage-ocelot: "¡No puedes golpear a los ocelotes mientras se está en modo creativo!"
- damage-donkey: "&7¡No puedes golpear a los burros mientras se está en modo creativo!"
- damage-horse: "&7¡No puedes golpear a los caballos mientras se está en modo creativo!"
- damage-skeleton-horse: "¡No puedes golpear a los caballos esqueletos mientras se está en modo creativo!"
- damage-zombie-horse: "&7¡No puedes golpear a los caballos zombies mientras se está en modo creativo!"
- damage-evoker: "&7You cannot damage evokers while you are in creative mode&c!"
- damage-vex: "&7You cannot damage vexes while you are in creative mode&c!"
- damage-vindicator: "&7You cannot damage vexes while you are in creative mode&c!"
- damage-illusioner: "&7You cannot damage illusioners while you are in creative mode&c!"
- damage-mule: "&7¡No puedes golpear a las mulas mientras se está en modo creativo!"
- damage-rabbit: "&7¡No puedes golpear a los conejos mientras se está en modo creativo!"
- damage-villager: "&7¡No puedes golpear a los aldeanos mientras se está en modo creativo!"
- damage-giant: "&7¡No puedes golpear a los zombies gigantes mientras se está en modo creativo!"
- damage-iron-golem: "&7¡No puedes golpear a los golems de hierro mientras se está en modo creativo!"
- damage-ender-dragon: "&7¡No puedes golpear a las dragonas del end mientras se está en modo creativo!"
- damage-snow-golem: "&7¡No puedes golpear a los muñecos de nieve mientras se está en modo creativo!"
- damage-polar-bear: "&7¡No puedes golpear a los osos polares mientras se está en modo creativo!"
- damage-llama: "&7¡No puedes golpear a las llamas mientras se está en modo creativo!"
- damage-parrot: "&7¡No puedes golpear a los loros mientras se está en modo creativo!"
- damage-wither: "&7¡No puedes golpear a los withers mientras se está en modo creativo!"
- damage-ender-crystal: "&7¡No puedes destruir ender crystals cuando se está en modo creativo!"
- damage-player: "&7¡No puedes golpear a los jugadores mientras se está en modo creativo!"
- damage-shulker: "&7¡No puedes golpear a los shulkers mientras se está en modo creativo!"
- damage-shulker-bullet: "&7¡No puedes golpear a las balas de los shulkers mientras se está en modo creativo!"
- disabled-gamemode: "&7¡No puedes usar este comando porque está bloqueado!"
- change-sheep-color: "&7¡No puedes cambiarle el color a la oveja mientras se está en modo creativo!"
- block-break-bedrock: "&7¡No puedes destruir bedrock incluso con modo creativo!"
- creative-hanging-break: "&7¡Este item frame fue puesto en modo creativo, esto significa que no puedes romperlo!"
- survival-hanging-break: "&7¡Este item frame no fue puesto en modo creativo, esto significa que no puedes cambiarlo!"
- block-break: "&7¡Este bloque fue puesto en modo creativo, esto significa que no puedes romperlo!"
- vehicle-break: "&7¡Este vehículo fue puesto en modo creativo, esto significa que no puedes romperlo!"
- armor_stand-break: "&c¡Este armor stand fue puesto en modo creativo, esto significa que no puedes romperlo!"
- pickup: "&7¡No puedes recoger items del suelo mientras se está en modo creativo!"
- pickup-survival: "&7Este item fue spawneado por alguien en modo creativo, no puedes recogerlo!"
- ender_pearl: "&7¡No puedes usar perlas de ender mientras se está en modo creativo!"
- eye_of_ender: "&7¡No puedes usar ojos de ender mientras se está en modo creativo!"
- totem: "&cOh no!&7 You had a creative totem of undying in your hands, so... you died. &aR&c.&aI&c.&aP&c."
- snowball: "&7¡No puedes usar bolas de nieve mientras se está en modo creativo!"
- monster_egg: "&7¡No está permitido spawnear monstruos mientras se está en modo creativo!"
- ignite: "&7¡No puedes usar fuego mientras se está en modo creativo!"
- exp_bottle: "&7¡No puedes usar botellas de experiencia mientras se está en modo creativo!"
- chicken_egg: "&7¡No puedes usar huevos de gallina mientras se está en modo creativo!"
- potion: "&7¡No puedes usar pociones mientras se está en modo creativo!"
- jukebox: "&7¡No puedes usar tocadiscos mientras se está en modo creativo!"
- beacon: "&7¡No puedes cambiar el beacon mientras se está en modo creativo!"
- leash: "&7¡No puedes atar entidades mientras se está en modo creativo!"
- armor_stand: "&7¡No puedes usar un armor stand puesto en survival mientras se está en modo creativo!"
- survival-item_frame: "&7¡No puedes interactuar con item frames puestos en survival mientras se está en modo creativo!"
- creative-item_frame: "&7¡Éste item frame fue puesto en modo creativo, no puedes interactuar con el!"
- saddle: "&7¡No puedes colocarle una saddle a un cerdo mientras se está en modo creativo!"
- command: "&7¡No puedes usar el comando &c{cmd} &7mientras se está en modo creativo!"
- disabled-item: "&7¡No puedes usar este item mientras se está en modo creativo!"
- disabled-block: "&7¡No puedes colocar este bloque mientras se está en modo creativo!"
- plant: "&7¡No puedes plantar esto mientras se está en modo creativo!"
- milk: "&7¡No puedes ordeñar vacas mientras se está en modo creativo!"
- collect-mushroom-soap: "&7¡No puedes conseguir sopa de vacasetas mientras se está en modo creativo!"
- shear-sheep: "&7¡No puedes esquilar ovejas mientras se está en modo creativo!"
- shear-snowman: "&7¡No puedes esquilar hombres de nieve mientras se está en modo creativo!"
- nametag: "&7¡No puedes poner nametags mientras se está en modo creativo!"
- nametag-creative-entity: "&7¡No puedes poner nametags a mobs puestos en modo creativo!"
- feed: "&7¡No puedes alimentar animales mientras se está en modo creativo"
- feed-zombie: "&7¡No puedes alimentar zombies mientras se está en modo creativo!"
- fish: "&7¡No puedes pescar mientras se está en modo creativo"
- drop: "&7¡No puedes tirar items mientras se está en modo creativo!"
- mob-create: "&7¡No puedes spawnear mobs mientras se está en modo creativo"
- mob_spawner-modify: "&7¡No puedes modificar spawners de mobs."
- mob_spawner-place: "&7¡No puedes colocar spawners de mobs mientras se está en modo creativo"
- silverfish-block-place: "&7¡No puedes colocar bloques de silverfish mientras se está en modo creativo!"
- bone_meal: "&7¡No puedes usar polvo de hueso mientras se está en modo creativo"
- shooting: "&7¡No puedes disparar con el arco mientras se está en modo creativo"
- destroy_farmland: "&7¡No puedes destruir granjas mientras se está en modo creativo!"
- use-marked: "&7¡Éste item fue puesto en modo creativo, no puedes usarlo!"
- block-marked: "&7¡Éste bloque fue puesto en modo creativo, no puedes usarlo!!"
- craft-marked: "&7¡No puedes craftear con bloques conseguidos del modo creativo!"
- anvil-marked: "&7¡No puedes usar yunques con items conseguidos del modo creativo!"
- enchant-marked: "&7¡No puedes encantar items conseguidos del modo creativo!"
- spawn-creative-blocked-item: "&7¡No puedes conseguir este item mientras se está en modo creativo!"
- err-chunkdata-not-loaded: "&7¡Los datos del bloque de modo creativo de este chunk, todavía no se cargo. Intenta de nuevo en unos segundos!"
- err-playerdata-loading: "&7¡Error al cargar los datos de tu inventario!"
- creative-switch: "&7Ahora estás en modo creativo &c&l(&eInventory &3#&a{number}&c&l)"
- survival-switch: "&7Ahora estás en modo survival &c&l(&eInventory &3#&a{number}&c&l)"
- spectator-switch: "&7Ahora estás en modo espectador."
- adventure-switch: "&7Ahora estás en modo aventura."
- err-already: "&7¡Ya estás usando este modo de juego e inventario!"
- blocked-on-anvil: "&7¡No puedes usar este item en un yunque!"
- survival-enderpearl-delay: "&7¡Necesitas esperar &a{remaining} &7segundos más para usar perlas de ender!"
- creative-enderpearl-delay: "&7¡Necesitas esperar &a{remaining} &7segundos más para usar perlas de ender de modo creativo!"
- mark-success: "&7¡Éste item fue marcado como item de modo creativo por ti!"
- mark-nothing: "&7¡No tienes un objeto en tu mano principal!"
- unmark-success: "&7¡La marca de modo creativo fue removida del item!"
- unmark-alread: "&7¡El item de tu mano principal no está marcado como item de modo creativo!"
- unmark-nothing: "&7¡No tienes un item en tu mano principal!"
- reload-success: "&a&l[&cCS&a&l] &7CreativeSecurity plugin ha sido recargado con éxito!"
- version-info: "&aYou are running CreativeSecurity version &b{cs_ver} &aon &b{server_ver}"
- creative-entity: "&7¡Ésta entidad fue spawneada por un jugador con modo creativo, no puedes interactuar con ella!"
- player-only-command: "&7¡Este comando solo puede ser ejecutado por jugadores!"
- use-oppassword: "&7¡No tienes permisos de usar OP!"
- use-consoleingame: "&7¡No tienes permisos de usar Console In Game!"
- wrong-oppassword: "&7¡Ingresaste una contraseña de OP incorrecta!"
- wrong-consoleingame: "&7¡Ingresaste una contraseña de consola incorrecta !"
- execute-consoleingame: "&7You successfully run command &c{command} &7from console"
- prevented-enderpearl: "&7¡No puedes usar perlas de ender aquí!"
- no-permission-command: "&7¡No tienes permisos de usar este comando!"
- no-permission-command-hover: "&7Necesitas el permiso: {permission}"
- no-permission-inventory: "&7¡No tienes permisos para seleccionar este inventario!"
- no-permission-spectator: "&7¡No tienes permisos para seleccionar el modo espectador!"
- no-permission-adventure: "&7¡No tienes permisos para seleccionar el modo aventura!"
- ride-allow: "&7¡Ahora estás permitiendo que otras personas se sienten en tu cara!"
- ride-prevent: "&7¡Ya no estás permitiendo que otras personas se sienten en tu cara!"
- ride-prevent-sit: "&7No tienes permitido sentarte en &c{player} &7sin su permiso!"
- ride-prevent-kidnap: "&7¡No puedes secuestrar a &c{player} &eporque es muy habilidoso!"
- ride-yourself: "&7No te puedes subir sobre ti!"
- ride-notify: "&c{player} &7quiere subirse sobre ti, aceptalo con /&eride accept"
- ride-accept: "&c{player} &7accepted your ride request&c!"
- ride-already: "&7¿No ves que alguien ya está montando a &c{player}?"
- ride-toofar: "&7¡Esa persona está muy lejos de ti!"
- ride-accepted: "&aYou accepted ride request from &c{player}"
- ride-sent: "&7Enviaste una solicitud para montarse sobre &c{player}"
- ride-nothing: "&7¡Actualmente nadie está sobre ti!"
- ride-throw: "&7Tiraste a &c{player} &7de tu cabeza!"
- ride-no-near-entities: "&eThere is no any ridable entities near you&c!"
- ride-ridenear: "&7¡Te subiste sobre una entidad cercana!"
- ride-beridden: "&7¡Has sido montado!"
- mask-deny: "&7¡No puedes quitar la máscara direcamente, usa /&erobber unmask"
- mask-nohelm: "&7¡Por favor, quitate el casco primero!"
- mask-wear: "&7¡Ahora llevas una máscara de ladrón!"
- mask-unwear: "&7¡Te sacaste la máscara de tu cabeza!"
- mask-no: "&7¡Ya no estás usando ninguna máscara!"
- mask-name: "&7Máscara de ladrón"
- rob-usage: "&c/&erob &7[person]"
- rob-system-yourself: "&7No puedes robarte a ti mismo!"
- rob-cooldown: "&7¡Puedes robarle a la gente cada &c{cooldown} &7minutos!"
- stealfrom-cooldown: "&7¡Puedes robarle a la gente cada &c{cooldown} &eminutos!"
- stealmorefrom-cooldown: "&7¡Puedes robarle a la gente cada &c{cooldown} &eminutos!"
- stealallfrom-cooldown: "&7¡Puedes robarle a la gente cada &c{cooldown} &eminutos!"
- rob-target-offline: "&7¡La persona que estás intentando robar no está en conectada!"
- rob-target-bypass-staff: "&7¡No puedes robarle a &c{target_name} &7porque es un miembro del staff!"
- rob-target-bypass: "&e¡No puedes robarle a esa persona porque es muy habilidoso para ser robado!"
- rob-target-too-far: "&eThe person you are trying to rob is too far from you&c!"
- rob-target-broke: "&eThe person you are trying to rob doesn't have any money&c!"
- rob-system-success-executor: "&eYou robbed &c{target} &eand stole &2{amount}&c$ &efrom him&c! &c(&7Max you can steal&c: &a{max}%&c)"
- rob-system-success-target: "&c{executor} &ejust robbed you and stole &2{amount}&c$ &efrom you&c!"
- stealfrom-usage: "&c/&estealfrom &7[person]"
- stealmorefrom-usage: "&c/&estealmorefrom &7[person]"
- stealallfrom-usage: "&c/&estealallfrom &7[person]"
- keepinginventory: "&eYou are keeping your current inventory&c!"
- #mustwait: "&7You must wait &e%time% &7seconds to be able to do that again&c!"
- target-inventory-changed: "&7You set &3%player% &c%gamemode% &b#&a%number% &7gamemode&c!"
- other-inventory-changed: "&c%player% &7set you &c%gamemode% &b#&a%number% &7gamemode&c!"
- cantdestroy-onbanner: "&7You can't destroy that block because banner is above...You first need to remove the banner&c!"
- gmset-help: "&c/&egmset &7[player] [gamemode-type] [number]"
- gmset-toshort: "&ePlease choose gamemode inventory from &c1&a-&c10"
- gmset-target-offline: "&c{target} &eis currently offline&c!"
- blocked-command-item-hold: "&eYou can't execute this command while you're holding that item&c!"
- blocked-command-item-inventory: "&eYou can't execute this command while you have these items in your inventory&c!"
- blocked-command-inv-material: "&eYou can't execute this command while you have these items in your inventory&c!"
- blocked-command-inv-skull: "&eYou can't execute this command while you have these items in your inventory&c!"
- blocked-command-inv-potion: "&eYou can't execute this command while you have these items in your inventory&c!"
- blocked-command-gamemode: "&eYou can't execute &c'{command}' while being in {gamemode} mode&c!"
- world-edit-not-loaded: "&eWorld edit integration not loaded&c!"
- fawe-not-loaded: "&eFastAsyncWorldEdit not found&c!"
- world-edit-no-selection: "&eFirst you need to create WorldEdit selection&c!"
- world-edit-no-marked: "&eThere aren't marked blocks in this selection&c!"
- world-edit-unmark-success: "&aYou successfully unmarked &c{amount} &ablocks&c!"
- commandguard-no-sudo: "&eYou cannot sudo that player because he is in the wrong region for the command to be executed&c!"
- no-permission: "&7You don't have permission for that&c!"
- cuffed-player-1: "&aYou cuffed &c{player}"
- cuffed-player-2: "&aYou tied up &c{player}"
- has-been-cuffed-1: "&eYou been cuffed&c!"
- has-been-cuffed-2: "&eYou been tied up&c!"
- has-been-tasered: "&eYou been tased&c!"
- tasered-player: "&aYou are tasering &c{player}"
- cannot-used-command-while-cuffed: "&eYou cannot use that command while being cuffed&c!"
- cannot-used-command-while-tasered: "&eYou cannot use that command while being tased&c!"
- cannot-used-command-while-frozen: "&eYou cannot use that command while being frozen&c!"
- not-found: "&c{player} &eis not founded&c!"
- must-be-player: "&bYou must be a player to use this command&c!"
- cuff-usage-1: "&c/&ecuff &7[person]"
- tie-usage: "&c/&etie &7[person]"
- already-cuffed-1: "&c{player} &eis already cuffed&c!"
- already-cuffed-2: "&c{player} &eis already tied up&c!"
- cuffed-left: "&c{player} &edisconnect from server while being cuffed&c!"
- tasered-left: "&c{player} &edisconnect from server while being tased&c!"
- too-far-away-cuff-1: "&c{player} &eis too far away to be cuffed&c!"
- too-far-away-cuff-2: "&c{player} &eis too far away to be tied up&c!"
- too-far-away-uncuff-1: "&c{player} &eis too far away to be uncuffed&c!"
- too-far-away-uncuff-2: "&c{player} &eis too far away to be untied&c!"
- too-far-away-uncuff-3: "&c{player} &eis too far away to be released&c!"
- not-same-world: "&c{player} &eis in a different world&c!"
- uncuff-usage-1: "&c/&euncuff &7[person]"
- untie-usage: "&c/&euntie &7[person]"
- release-usage: "&c/&erelease &7[person]"
- not-cuffed-1: "&c{player} &eis not cuffed&c!"
- not-cuffed-2: "&c{player} &eis not tied up&c!"
- not-cuffed-3: "&c{player} &eis already free&c!"
- uncuffed-player-1: "&aYou uncuffed &c{player}"
- uncuffed-player-2: "&aYou untied &c{player}"
- uncuffed-player-3: "&aYou release &c{player}"
- has-been-uncuffed-1: "&aYou are now uncuffed&c!"
- has-been-uncuffed-2: "&aYou are now untied&c!"
- has-been-uncuffed-3: "&aYou are now released&c! &3(&7say thanks to guy who helped you&3)"
- cannot-cuff-self-1: "&eYou can't cuff yourself&c!"
- cannot-tie-self: "&eYou can't tie yourself&c!"
- cannot-cuff-1: "&eYou can't cuff &c{player}"
- cannot-tie: "&eYou can't tie &c{player}"
- cuff-list-empty: "&eCurrently nobody is cuffed&c!"
- cuff-list: "&c&l[&aCuffed List&c&l]"
- taser-usage: "&c/&etaser &7[person]"
- cannot-taser-self: "&eYou cannot use taser on yourself&c!"
- too-far-away-taser: "&c{player} &eis too far away to be tased&c!"
- cannot-taser: "&eYou cannot use taser on {player}&c!"
- already-tasered: "&c{player} &eis already tased&c!"
- stopped-taser: "&aYou have stopped tasering &c{player}"
- has-been-untasered: "&aYou are no longer being tased&c!"
- cop-left-cuffed: "&aYou are no longer cuffed because cop disconnect from server&c!"
- cop-left-tasered: "&aYou are no longer being tased because cop disconnect from server&c!"
- freeze-usage: "&c/&efreeze &7[person]"
- freeze-yourself: "&eYou cannot freeze yourself&c!"
- freeze-alredy: "&c{player} &eis already frozen&c!"
- freeze-target-frozen: "&aYou are now frozen&c!"
- freeze-executor-frozen: "&aYou froze &c{player}"
- unfreeze-usage: "&c/&eunfreeze &7[person]"
- unfreeze-not-frozen: "&c{player} &eis not frozen&c!"
- unfreeze-target-unfrozen: "&aYou have been unfrozen&c!"
- unfreeze-executor-unfroze: "&aYou unfroze &c{player}"
- invalid-inventory-number: "&ePlease choose inventory between &c1&a-c10"
- invalid-gamemode: "&ePlease choose inventory between &bcreative&c/&2survival&c/&7spectator"
- target-never-joined: "&ePlayer with that name never joined this server&c!"
- clear-usage: "&7To clear you own inventory its enough to use &c/&ecreativesecurity clear"
- clear-yourself: "&c/&ecreativesecurity clear &7(player) (gamemode) (inventory-num)"
- clear-target-invalid-gamemode: "&eThat person is neither in survival,creative or spectator gamemode. Please specify a gamemode&c!"
- clear-success-own: "&aYou cleared your &c{gamemode} &ainventory &c#&e{index}"
- clear-success-others: "&aYou cleared &c{target}'s &a{gamemode} &ainventory &c#&e{index}"
- clear-success-by-others: "&c{executor} &acleared your &c{gamemode} &ainventory &c#&e{index}"
- invsee-usage: "&c/&einvsee &7[person] [gamemode] [inventory-num]"
- invsee-yourself: "&eYou can't look at your inventories by using this command&c!"
- invsee-target-bypass: "&eYou are not allowed to look into inventories of this person&c!"
- invsee-target-offline: "&eThe target player is offline&7, &eyou must specify both gamemode and inventory number&c!"
- invedit-target-bypass: "&eYou are not allowed to edit inventories of this person&c!"
- invedit-no-operation: "&7Its protected..so You can't do that thing with those items&c!"
- invalid-help-menu-page: "&7No extra pages there so you need to change direction&c!"
- invalid-number: "&eThis isn't a valid number&c! &c(&ainteger grater than 1&c)"
- wanted-no-own: "&aYou are not wanted&c!"
- wanted-no: "&eThat player is not wanted&c!"
- wanted-list: "&c&l[&aWanted List&c&l]"
- wanted-list-format: "&c{player} &6{level} &ewanted levels &c| &eFine&c: &2{fine}"
- wanted-list-empty: "&aCurrently nobody is wanted&c!"
- wanted-reset-usage: "&c/&ewanted reset &7[person]"
- wanted-reset: "&aYou successfully reset &c{player} &awanted level&c!"
- wanted-reset-target: "&aYou are not wanted anymore&c!"
- wanted-exceed-limit: "&eHis wanted level exceed the maximum level&c!"
- wanted-set-success: "&aYou set &6{amount} &awanted levels&c!"
- wanted-add-success: "&aYou add &6{amount} &ewanted levels&c!"
- wanted-target: "&eYou have &6{levels} &ewanted levels&c!"
- wanted-not-enough-levels: "&eThat person don't have that amount of levels&c!"
- wanted-cant-reset: "&eYou can't reset wanted levels by using this command&c!"
- wanted-remove-success: "&aYou removed &6{amount} &awanted levels&c!"
- wanted-removed-target: "&6{amount} &ewanted levels have been removed from your wanted status&c!"
- wanted-target-bypass: "&eThis person can't be on wanted list&c!"
- wanted-kill-bounty: "&aYou received &2{amount}&c$ &afor killing wanted person&c!"
- wanted-death-bounty: "&eYou lost &2{amount}&c$ &efor dying while being wanted&c!"
- wanted-command-blocked: "&eYou can't execute this command while being wanted&c!"
- wanted-no-money: "&eYou don't have enough money&c!"
- wanted-fine-own: "&eYou payed &2{amount}&c$ &efine and now you are not wanted anymore&c!"
- wanted-fine-others: "&eYou payed &2{amount}&c$ &efine for &c{target} &eand he is not wanted anymore&c!"
- wanted-fine-others-usage: "&c/&epayfinefor &7[person]"
- wanted-fine-by-others: "&c{player} &apayed fine for you and now you are no longer wanted&c!"
- cops-yourself: "&eIf you want to go on cops duty use &c/&ecops duty"
- cops-add-own: "&aYou are now cop on duty&c!"
- cops-added: "&aYou are now a cop on duty&c! &c&l(&3By &b{executor}&c&l)"
- cops-add-others: "&c{target} &ais now on cops duty&c!"
- cops-remove-own: "&6You are no longer on cops duty&c!"
- cops-remove-others: "&c{target} &ais no longer on cops duty&c!"
- cops-target-offline: "&eThat cop person is currently offline&c!"
- cops-trace-usage: "&c/&ecops trace &7[person]"
- cops-trace: "&c{target} coordines is &6{world} {x}/{y}/{z} &7({distance})"
- cops-trace-yourself: "&eYou can't trace yourself&c!"
- cops-inv-not-set: "&eFirst set cops inventory&c!"
- cops-inv-set: "&aYou successfully set inventory to be used for cops duty&c!"
- cops-drop: "&eYou can't drop items while being cop on duty&c!"
- cops-pickup: "&eYou can't pickup items while being cop on duty&c!"
- cops-block-break: "&eYou can't break blocks while being cop on duty&c!"
- cops-block-place: "&cYou can't place blocks while being cop on duty&c!"
- cops-inv-restored: "&aCops inventory restored&c!"
- cops-list: "&c&l[&aCops List&c&l]"
- cops-list-empty: "&6Currently there is no cops on duty&c!"
- cops-search-usage: "&c/&ecops search &7[person]"
- cops-search-offline: "&c{target} &eis not online&c!"
- cops-search-not-a-cop: "&eYou can't search inventories because you are not a cop&c!"
- bounty-list: "&c&l[Bounty List&c&l]"
- bounty-list-empty: "&6Currently there is no any bounties&c!"
- bounty-no: "&eThat person doesn't have any bounty&c!"
- bounty-reset: "&aYou successfully reset &c{player} bounty&c!"
- bounty-reset-target: "&aYou don't have bounty anymore&c!"
- bounty-target-bypass: "&eThat person can't have any bounty&c!"
- bounty-exceed-max: "&aThat person already have maximum bountyc!"
- bounty-add-success: "&eNow &2{amount}&c$ &ebounty is added&c!"
- bounty-target: "&aYou have &2{amount}&c$ bounty&c!"
- bounty-exceed-min: "&eMinimum bounty is exceed&c!"
- bounty-remove-success: "&aYou removed &2{amount}&c$ from bounty&c!"
- bounty-removed-target: "&2{amount}&c$ has been removed from your bounty&c!"
- bounty-set-success: "&eBounty of &2{amount}&c$ has been set&c!"
- bounty-no-money: "&eYou don't have enough money&c!"
- bounty-kill: "&aYou received &2{amount}&c$ for killing person that had bounty&c!"
- bounty-killed: "&c{killer} &ekilled you&7, &eyou don't have bounty anymore&c!"
- bounty-target-offline: "&eThat player is offline&c!"
- bounty-find-usage: "&c/&ebounty find &7[person]"
- bounty-find: "&a{target} coords&c: &6{world} &6{x}&c/&6{y}&c/&6{z} &c&l(&b{distance}&3m&c&l)"
- bounty-find-yourself: "&aYou already found yourself&c!"
- info-target-never-joined: "&ePerson with that name never joined this server&c!"
- myinfo-usage: "&c/&emyinfo &7(page)"
- checkinfo-usage: "&c/&echeckinfo &7[person] (page)"
- checkinfo-bypass: "&eYou are not allowed to see those &c{target}&7'&cs &einformations&c!"
- editinfo-usage: "&c/&eeditinfo &7[person] [placeholder] [value]"
- editinfo-bypass: "&eYou can't edit &c{target}&7'&cs &einformations&c!"
- editinfo-reserved: "&a'&c{placeholder}&a' &eis a reserved placeholder&7, you can't change it&c!"
- editinfo-success: "&c{target}'s &eplaceholder &a'&c{placeholder}&a' is set on &a'&c{value}&a'"
- deleteinfo-usage: "&c/&edeleteinfo &7[person] [placeholder]"
- deleteinfo-reserved: "&a'&c{{placeholder}}&a' &eis a reserved placeholder&7, you can't delete it&c!"
- deleteinfo-success: "&c{target}'s &eplaceholder &a'&c{{placeholder}}&a' has been &cdeleted&a!"
- deleteinfo-noinfo: "&c{target} &adoesn't have the placeholder '&c{{placeholder}}&a' to &cdelete&a!"
- cmdblock-usage: "&c/&ecreativesecurity cmdblock &7[radius] [command] [@a,@p,@r]"
- cmdblock-invalid-radius: "&a'&c{input}&a' &eisn't a valid radius! &c(&7integer &c> &a0&c)"
- cmdblock-toobig-radius: "&eThe entered radius exceed the maximum allowed radius &c&l(&a{max} blocks&c&l)"
- cmdblock-invalid-cmd: "&eThe given command must contains one of the following&c: &a@a&7, &a@p&7, &a@r"
- cmdblock-no-targets: "&eThere is nobody in that radius&c!"
- cmdblock-success: "&aThat command you enter successfully affect &c{amount} &aplayers in that radius&c!"
- status-usage: "&c/creativesecurity status [player]"
- status-yourself: "&eYou can't target yourself&c!"
- status-info: "&c{target} &eis using &c{gamemode} &einventory &3#&a{inv_number}"
- status-info-offline: "&c{target} &elast inventory was &c{gamemode} &3#&a{inv_number}"
- backpacks-inv-opened: "&7You opened the backpack&a!"
- backpacks-inv-closed: "&7You closed the backpack&c!"
- backpacks-inv-cleared: "&eVaciaste la backpack de &c{target}"
- backpacks-small: "Pequeño"
- backpacks-medium: "Mediano"
- backpacks-large: "Largo"
- backpacks-number-too-big: "&7The entered backpack number is too big, it must to be between &c0 &7and &c{max}"
- backpacks-invalid-size: "&7Size od backpack can be&c: &aSmall&7, &aMedium &7or &aLarge"
- backpacks-player-no-exists: "&7Player with that name is not registered on this server&c!"
- backpacks-players-only: "You must be an ingame player to be able to do that"
- backpacks-number-exception: "&7Number from &c1 &7to &c10&7, and size can be&c: &aSmall&7, &aMedium &7or &aLarge"
- trident-deny: "&cYou can't use tridents while you are in creative mode!"
- bucket-creative: "&cYou can't place buckets here, that attachable block is creative marked!"
- itemframe-attached: "&cYou can't place it here, there is an item frame!"
- flowerpot-survival: "&cThis is a survival flower pot, you can't put items in it while you are in creative gamemode!"
- liquid-creative: "&cEste {liquid} fue puesto en modo creativo, no puedes llenar tu cubo con esto!"
- liquid-creative-dispense: "&cEste {liquid} fue puesto en modo creativo, you can't dispense it!"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement