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- 07/15/19 18:01:16 player.application: Hng version: 160255
- 07/15/19 18:01:16 resources.main: Loading weapontemplate from StaticDB
- 07/15/19 18:01:16 resources.main: Loading WeaponModifierTemplate from StaticDB
- 07/15/19 18:01:16 resources.main: Loading ExperienceLevels from StaticDB
- 07/15/19 18:01:16 resources.main: Loading factiontemplate from StaticDB
- 07/15/19 18:01:16 resources.main: Loading armyresourcecategory from StaticDB
- 07/15/19 18:01:16 resources.main: Loading accesspointtemplate from StaticDB
- 07/15/19 18:01:16 resources.main: Loading charactertemplate from StaticDB
- 07/15/19 18:01:16 resources.main: Loading gamemap from StaticDB
- 07/15/19 18:01:16 resources.main: Loading missiontype from StaticDB
- 07/15/19 18:01:16 resources.main: Loading battlefield from StaticDB
- 07/15/19 18:01:16 resources.main: Loading capital from StaticDB
- 07/15/19 18:01:16 resources.main: Loading supplyline from StaticDB
- 07/15/19 18:01:16 resources.main: Loading accesspoint from StaticDB
- 07/15/19 18:01:16 player.render: NVAPI initialized.
- 07/15/19 18:01:16 player.render: NVidia Driver Version: 399.07 - r396_00
- 07/15/19 18:01:17 player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
- 07/15/19 18:01:17 player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
- 07/15/19 18:01:17 player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
- 07/15/19 18:01:17 player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
- 07/15/19 18:01:17 player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3650Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
- 07/15/19 18:01:17 player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/15/19 18:01:17 player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
- 07/15/19 18:01:17 player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
- 07/15/19 18:01:17 player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
- 07/15/19 18:01:17 player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
- 07/15/19 18:01:17 player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
- 07/15/19 18:01:17 player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
- 07/15/19 18:01:17 player.resourcev2: Setting available texture memory to 3839Mb
- 07/15/19 18:01:17 player.resourcev2: Setting maximum texture size to 0
- 07/15/19 18:01:18 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 1084650336473112916 /P 5045629033704117357 /W 37.48.111.80:15170 /lang de /NOSERVER /H 0 /PS 8645082418152519306 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8645082418152519306::vUx/YYYXS+9vXCqf7L1hQH0EhZs /R sync.delayShow=1 /R actionhost=31.204.148.45:16175 /R useDX12=0 /R render.enable_pbr=0
- 07/15/19 18:01:18 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
- 07/15/19 18:01:18 player.render: DisplayMode 1920x1080
- 07/15/19 18:01:18 player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 18:01:18 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
- 07/15/19 18:01:18 player.render: Quality veryhigh
- 07/15/19 18:01:18 player.render: Resolution scale: 1.000000
- 07/15/19 18:01:18 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
- 07/15/19 18:01:18 player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 18:01:18 RM_Input player.main: Memory information: Available Total
- 07/15/19 18:01:18 player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 18:01:18 RM_Input player.main: Physical: 9630.48mb, 16245.46mb
- 07/15/19 18:01:18 player.render: HDR Enabled: true
- 07/15/19 18:01:18 RM_Input player.main: Pagefile: 9561.12mb, 18677.46mb
- 07/15/19 18:01:18 player.render: FXAA Enabled: true
- 07/15/19 18:01:18 RM_Input player.main: Virtual: 3594.89mb, 4095.88mb
- 07/15/19 18:01:18 player.render: TAA Enabled: false
- 07/15/19 18:01:18 player.render: VSync Enabled: true
- 07/15/19 18:01:18 player.render: Reflections Enabled: true
- 07/15/19 18:01:18 player.render: Screenspace Reflections Enabled: true
- 07/15/19 18:01:18 player.render: Tessellation Enabled: true
- 07/15/19 18:01:18 player.render: LowRes particles: false
- 07/15/19 18:01:18 player.render: Brightness: 1.140000
- 07/15/19 18:01:18 player.render: Shadows quality: veryhigh
- 07/15/19 18:01:18 player.render: Clouds quality: veryhigh
- 07/15/19 18:01:18 player.render: Postfilter:
- 07/15/19 18:01:18 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.80:15170
- 07/15/19 18:01:18 player.render: quality: veryhigh
- 07/15/19 18:01:18 player.render: glare: true
- 07/15/19 18:01:18 player.render: dof: true
- 07/15/19 18:01:18 player.render: subsurf: true
- 07/15/19 18:01:18 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.80 Port: 15170
- 07/15/19 18:01:18 player.render: Fullscreen Enabled: true
- 07/15/19 18:01:18 player.render: True Fullscreen Enabled: true
- 07/15/19 18:01:18 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.80:15170
- 07/15/19 18:01:19 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
- 07/15/19 18:01:19 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
- 07/15/19 18:01:19 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
- 07/15/19 18:01:19 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
- 07/15/19 18:01:19 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
- 07/15/19 18:01:19 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
- 07/15/19 18:01:19 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
- 07/15/19 18:01:19 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
- 07/15/19 18:01:19 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
- 07/15/19 18:01:19 RM_Input player.audio: FMod initialization ok - version : 1.10.2
- 07/15/19 18:01:19 RM_Input player.application: MissionSession: 5045629033704117357, LoginSession: 8645082418152519306
- 07/15/19 18:01:19 RM_FrameUpdate player.application: GAMESERVERID 1
- 07/15/19 18:01:19 RM_FrameUpdate player.application: Pre Init - client
- 07/15/19 18:01:19 RM_FrameUpdate player.application: Action host: 31.204.148.45:16175
- 07/15/19 18:01:19 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 5045629033704117357 == 5045629033704117357
- 07/15/19 18:01:19 RM_FrameUpdate player.application: Starting client 31.204.148.45:16175
- 07/15/19 18:01:20 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (13940) -------
- 07/15/19 18:01:20 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
- 07/15/19 18:01:20 RM_IRC_SessionClient player.controllers: Chat connected
- 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
- 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
- 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
- 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
- 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
- 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
- 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
- 07/15/19 18:01:22 RM_FrameUpdate player.servercomm: Character name: Samuel Peterson - 2 - 23 - 1041466154699456660 - 1.000000 - 3 W(10,8920286656348906040,4)WA(9210329837806612321,44,60.000000) W(40,566706713081287867,10)WA(1501925842347084283,29,500.000000)WM(3348851522241563283,46,1.000000)WM(3726404503866482702,43,1.000000)
- 07/15/19 18:01:22 RM_FrameUpdate player.servercomm: Character name: Robert Winchester - 10 - 24 - 2010578206348824677 - 1.000000 - 7 W(76,1062709237653342228,3)WA(708974986581108485,156,1000.000000) W(102,5191557132632334536,0) V(12,5539878812805824816,55.000000,2)VM(7263647646431687357,7,100.000000)VA(5602507459713861149,39,11,400.000000,45,2)VA(6449782016058607037,39,117,400.000000,45,1) V(83,2064451152110246288,40.000000,1)VM(5524994652634346384,23,100.000000)VA(7349234038004766247,5,82,356.000000,48,2)VA(3603034090468377420,5,115,400.000000,48,1) V(45,1907117128987098128,25.000000,0)VM(7181131813515816308,10,100.000000)VA(3486919020934553555,7,110,5000.000000,6,1)VA(1064566549287856613,7,5,5000.000000,6,2)
- 07/15/19 18:01:22 RM_FrameUpdate player.servercomm: Character name: Samuel Baker - 2 - 23 - 7814089925296184615 - 1.000000 - 6 W(52,1571729230829495730,8)WA(7639000755044225595,55,100.000000) W(76,7164367474590881167,3)WA(3883989063057863530,156,1000.000000) V(1,9076226049529426231,60.000000,1)VM(1736964056627831603,65,63.000000)
- 07/15/19 18:01:22 RM_FrameUpdate player.servercomm: Character name: Matt Eversmann - 7 - 14 - 2900939542922292649 - 1.000000 - 4 W(56,1100631832010266923,6)WA(32955903598372427,104,1000.000000)WM(1777171126498608617,46,1.000000)
- 07/15/19 18:01:22 RM_FrameUpdate player.servercomm: Character name: Harold Masterson - 2 - 23 - 3392203966797815123 - 1.000000 - 9 W(78,4778095167472048956,3)WA(9182007430970188564,146,1200.000000) W(32,7473490433713471074,4)WA(2693435586010360711,9,1000.000000)WM(7078944666056667596,41,1.000000) W(20,1506701884297583430,5)WA(3286236762350352646,46,1000.000000) V(99,4538064361052025834,50.000000,2) V(1,74787554803536291,60.000000,1)VM(8304135411636241327,65,100.000000)UP(4)
- 07/15/19 18:01:22 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
- 07/15/19 18:01:22 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8645082418152519306
- 07/15/19 18:01:22 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 18:01:22 RM_FrameUpdate player.controllers: Connect to server 31.204.148.45:16175
- 07/15/19 18:01:22 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 156.298 ms ***
- 07/15/19 18:01:23 RM_ClientSend player.controllers: Connecting to server 31.204.148.45:16175...
- 07/15/19 18:01:23 RM_ClientReceive player.controllers: setting high mtu
- 07/15/19 18:01:23 RM_FrameUpdate player.controllers: Connect OK ClientId: 26
- 07/15/19 18:01:23 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
- 07/15/19 18:01:23 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 144.128 ms ***
- 07/15/19 18:01:23 common.net: Metrics: Socket connected ok
- 07/15/19 18:01:23 common.net: Metrics: Connecting TLS
- 07/15/19 18:01:23 common.net: Initializing gnutls library
- 07/15/19 18:01:23 common.net: gnutls library initialized ok
- 07/15/19 18:01:23 WorkQueue thread #3 player.application: Installing soundbank
- 07/15/19 18:01:23 common.net: gnutls socket initialization finished
- 07/15/19 18:01:23 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:01:23 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"missionID": "1084650336473112916","missionInstanceID": "2683612591585611686","missionPlayerInstanceID": "5045629033704117357","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 18:01:23 common.net: Deinitializing gnutls library
- 07/15/19 18:01:23 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:01:23 common.net: gnutls deinitialization done
- 07/15/19 18:01:23 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 18:01:23 common.net: Metrics: Socket connected ok
- 07/15/19 18:01:23 common.net: Metrics: Connecting TLS
- 07/15/19 18:01:23 common.net: Initializing gnutls library
- 07/15/19 18:01:23 common.net: gnutls library initialized ok
- 07/15/19 18:01:23 common.net: gnutls socket initialization finished
- 07/15/19 18:01:23 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:01:24 common.net: Deinitializing gnutls library
- 07/15/19 18:01:24 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:01:24 common.net: gnutls deinitialization done
- 07/15/19 18:01:24 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 18:01:24 common.net: Metrics: Socket connected ok
- 07/15/19 18:01:24 common.net: Metrics: Connecting TLS
- 07/15/19 18:01:24 common.net: Initializing gnutls library
- 07/15/19 18:01:24 common.net: gnutls library initialized ok
- 07/15/19 18:01:24 common.net: gnutls socket initialization finished
- 07/15/19 18:01:24 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:01:24 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "2683612591585611686","missionPlayerInstanceID": "5045629033704117357","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 18:01:24 common.net: Deinitializing gnutls library
- 07/15/19 18:01:24 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:01:24 common.net: gnutls deinitialization done
- 07/15/19 18:01:24 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 18:01:24 common.net: Metrics: Socket connected ok
- 07/15/19 18:01:24 common.net: Metrics: Connecting TLS
- 07/15/19 18:01:24 common.net: Initializing gnutls library
- 07/15/19 18:01:24 common.net: gnutls library initialized ok
- 07/15/19 18:01:24 common.net: gnutls socket initialization finished
- 07/15/19 18:01:24 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:01:24 common.net: Deinitializing gnutls library
- 07/15/19 18:01:24 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:01:24 common.net: gnutls deinitialization done
- 07/15/19 18:01:41 WorkQueue thread #3 player.application: Unloading soundbank
- 07/15/19 18:02:01 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/15/19 18:02:01 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/15/19 18:02:02 RM_LoadThread player.resourcev2: The dustbin man removed 17.74 mb
- 07/15/19 18:02:02 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M04_AdvanceAirfield.rsn' RO:305278000 bytes(291.14mb), RW:11448816 bytes(10.92mb)
- 07/15/19 18:02:02 RM_LoadThread player.application: add JobWaitCanary
- 07/15/19 18:02:02 RM_LoadThread player.application: wait JobWaitCanary
- 07/15/19 18:02:02 WorkQueue thread #2 player.application: JobWaitCanary ok
- 07/15/19 18:02:02 WorkQueue thread #3 player.physics: Installing physics scene 'effect' with 63447 scene nodes
- 07/15/19 18:02:02 WorkQueue thread #3 player.physics: physics scene instancing: TotalTerrainPassives 12993, TotalDestructionPassives 220
- 07/15/19 18:02:02 WorkQueue thread #3 player.physics: Physics scene: effect has 9714 actors and 49380 shapes
- 07/15/19 18:02:03 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 904.167000 ms, spinCount 2494, threadId 1272, threadName "WorkQueue thread #2"
- 07/15/19 18:02:03 WorkQueue thread #2 player.physics: Adding actor for heightfield in physics scene 'effect'
- 07/15/19 18:02:03 WorkQueue thread #2 player.render: loadtime hashing: shaders 468.913696 ms, layout 48.022999 ms
- 07/15/19 18:02:03 WorkQueue thread #2 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 18:02:03 WorkQueue thread #2 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 18:02:03 WorkQueue thread #2 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 18:02:03 WorkQueue thread #2 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 18:02:03 WorkQueue thread #2 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 18:02:03 WorkQueue thread #2 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 18:02:04 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
- 07/15/19 18:02:04 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
- 07/15/19 18:02:04 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
- 07/15/19 18:02:04 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
- 07/15/19 18:02:04 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_US_02A
- 07/15/19 18:02:04 WorkQueue thread #2 player.application: SceneBegin done
- 07/15/19 18:02:04 WorkQueue thread #2 player.system: Allocated 0.00Mb Peak 0.00Mb
- 07/15/19 18:02:04 WorkQueue thread #2 player.application: Nodeinit done
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
- 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
- 07/15/19 18:02:05 RM_LoadThread player.application: Load time 41.71 sec
- 07/15/19 18:02:05 RM_FrameUpdate player.controllers: max projectile state size = 68
- 07/15/19 18:02:05 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 18:02:05 RM_FrameUpdate player.controllers: Client: WeatherPreset = 24, Server = 11, Override = 0,
- 07/15/19 18:02:05 common.net: Metrics: Socket connected ok
- 07/15/19 18:02:05 common.net: Metrics: Connecting TLS
- 07/15/19 18:02:05 common.net: Initializing gnutls library
- 07/15/19 18:02:05 common.net: gnutls library initialized ok
- 07/15/19 18:02:05 common.net: gnutls socket initialization finished
- 07/15/19 18:02:05 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:02:05 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "2683612591585611686","missionPlayerInstanceID": "5045629033704117357","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 18:02:05 common.net: Deinitializing gnutls library
- 07/15/19 18:02:05 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:02:05 common.net: gnutls deinitialization done
- 07/15/19 18:02:05 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 18:02:05 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M04_Ingamemap.0.png
- 07/15/19 18:02:05 common.net: Metrics: Socket connected ok
- 07/15/19 18:02:05 common.net: Metrics: Connecting TLS
- 07/15/19 18:02:05 common.net: Initializing gnutls library
- 07/15/19 18:02:05 common.net: gnutls library initialized ok
- 07/15/19 18:02:05 RM_FrameUpdate player.application: Showing window
- 07/15/19 18:02:05 WorkQueue thread #3 player.render: Allocate buffer 1536Kb GPU Pos 5362000000000000: ConstantBuffer
- 07/15/19 18:02:05 WorkQueue thread #1 player.render: Allocate buffer 2304Kb GPU Pos 5366000000000000: ConstantBuffer
- 07/15/19 18:02:05 RM_RenderThread player.render: 6440: Rendering WorldShadowMap 2303 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
- 07/15/19 18:02:05 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 536a000000000000: ConstantBuffer
- 07/15/19 18:02:05 RM_FrameUpdate player.render: RenderOptionsChanged Begin
- 07/15/19 18:02:05 RM_FrameUpdate player.render: RenderOptions:
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Current:
- 07/15/19 18:02:05 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/15/19 18:02:05 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Quality veryhigh
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/15/19 18:02:05 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 18:02:05 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 18:02:05 RM_FrameUpdate player.render: HDR Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: TAA Enabled: false
- 07/15/19 18:02:05 RM_FrameUpdate player.render: VSync Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: LowRes particles: false
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Postfilter:
- 07/15/19 18:02:05 RM_FrameUpdate player.render: quality: veryhigh
- 07/15/19 18:02:05 RM_FrameUpdate player.render: glare: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: dof: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: subsurf: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Fullscreen Enabled: false
- 07/15/19 18:02:05 RM_FrameUpdate player.render: True Fullscreen Enabled: false
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Wanted:
- 07/15/19 18:02:05 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/15/19 18:02:05 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Quality veryhigh
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/15/19 18:02:05 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 18:02:05 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 18:02:05 RM_FrameUpdate player.render: HDR Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: TAA Enabled: false
- 07/15/19 18:02:05 RM_FrameUpdate player.render: VSync Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: LowRes particles: false
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Postfilter:
- 07/15/19 18:02:05 RM_FrameUpdate player.render: quality: veryhigh
- 07/15/19 18:02:05 RM_FrameUpdate player.render: glare: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: dof: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: subsurf: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Fullscreen Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: True Fullscreen Enabled: true
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
- 07/15/19 18:02:05 RM_FrameUpdate player.render: Entering true fullscreen state
- 07/15/19 18:02:05 common.net: gnutls socket initialization finished
- 07/15/19 18:02:05 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:02:06 common.net: Deinitializing gnutls library
- 07/15/19 18:02:06 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:02:06 common.net: gnutls deinitialization done
- 07/15/19 18:02:06 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 18:02:06 common.net: Metrics: Socket connected ok
- 07/15/19 18:02:06 common.net: Metrics: Connecting TLS
- 07/15/19 18:02:06 common.net: Initializing gnutls library
- 07/15/19 18:02:06 common.net: gnutls library initialized ok
- 07/15/19 18:02:06 RM_FrameUpdate player.render: Present begin
- 07/15/19 18:02:06 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
- 07/15/19 18:02:06 RM_FrameUpdate player.render: Present end
- 07/15/19 18:02:06 common.net: gnutls socket initialization finished
- 07/15/19 18:02:06 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:02:06 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
- 07/15/19 18:02:06 RM_FrameUpdate player.render: RenderOptionsChanged End
- 07/15/19 18:02:06 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/15/19 18:02:06 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/15/19 18:02:06 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "2683612591585611686","missionPlayerInstanceID": "5045629033704117357","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 18:02:06 common.net: Deinitializing gnutls library
- 07/15/19 18:02:06 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:02:06 common.net: gnutls deinitialization done
- 07/15/19 18:02:06 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 18:02:06 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
- 07/15/19 18:02:06 RM_RenderThread player.render: 6440: Rendering WorldShadowMap 2303 rendernodes, X -1326.027832 - 1326.027832, Y 690.761169 - -690.761169, Z - -1364.429565 1364.429565
- 07/15/19 18:02:06 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 53fa000000000000: ConstantBuffer
- 07/15/19 18:02:06 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 53fe000000000000: ConstantBuffer
- 07/15/19 18:02:06 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5402000000000000: VertexIndexBuffer
- 07/15/19 18:02:06 RM_RenderThread player.render: 6440: Rendering WorldShadowMap 2303 rendernodes, X -1326.027832 - 1326.027832, Y 690.761169 - -690.761169, Z - -1364.429565 1364.429565
- 07/15/19 18:02:06 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 0005000000000000: ConstantBuffer
- 07/15/19 18:02:06 common.net: Metrics: Socket connected ok
- 07/15/19 18:02:06 common.net: Metrics: Connecting TLS
- 07/15/19 18:02:06 common.net: Initializing gnutls library
- 07/15/19 18:02:06 common.net: gnutls library initialized ok
- 07/15/19 18:02:06 common.net: gnutls socket initialization finished
- 07/15/19 18:02:06 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:02:06 common.net: Deinitializing gnutls library
- 07/15/19 18:02:06 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:02:06 common.net: gnutls deinitialization done
- 07/15/19 18:02:08 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 007a000000000000: VertexIndexBuffer
- 07/15/19 18:02:25 WorkQueue thread #3 player.render: Allocate buffer 3456Kb GPU Pos 548e000000000000: ConstantBuffer
- 07/15/19 18:02:38 RM_FrameUpdate player.controllers: max projectile state size = 85
- 07/15/19 18:02:39 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5663000000000000: ConstantBuffer
- 07/15/19 18:02:44 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 56b9000000000000: VertexIndexBuffer
- 07/15/19 18:02:44 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 56bc000000000000: VertexIndexBuffer
- 07/15/19 18:02:54 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 53da000000000000: VertexIndexBuffer
- 07/15/19 18:02:54 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 54d0000000000000: VertexIndexBuffer
- 07/15/19 18:03:12 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 18:03:12 common.net: Metrics: Socket connected ok
- 07/15/19 18:03:12 common.net: Metrics: Connecting TLS
- 07/15/19 18:03:12 common.net: Initializing gnutls library
- 07/15/19 18:03:12 common.net: gnutls library initialized ok
- 07/15/19 18:03:12 common.net: gnutls socket initialization finished
- 07/15/19 18:03:12 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:03:12 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "2683612591585611686","missionPlayerInstanceID": "5045629033704117357","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 18:03:12 common.net: Deinitializing gnutls library
- 07/15/19 18:03:12 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:03:12 common.net: gnutls deinitialization done
- 07/15/19 18:03:12 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 18:03:12 common.net: Metrics: Socket connected ok
- 07/15/19 18:03:12 common.net: Metrics: Connecting TLS
- 07/15/19 18:03:12 common.net: Initializing gnutls library
- 07/15/19 18:03:12 common.net: gnutls library initialized ok
- 07/15/19 18:03:12 common.net: gnutls socket initialization finished
- 07/15/19 18:03:12 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:03:12 common.net: Deinitializing gnutls library
- 07/15/19 18:03:12 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:03:12 common.net: gnutls deinitialization done
- 07/15/19 18:03:14 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:03:14 RM_FrameUpdate player.gui: Flash: 0
- 07/15/19 18:03:14 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
- 07/15/19 18:03:14 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
- 07/15/19 18:04:10 RM_FrameUpdate player.gui: Flash: 1
- 07/15/19 18:04:10 RM_FrameUpdate player.gui: Flash:
- 07/15/19 18:04:10 RM_FrameUpdate player.gui: Flash:
- 07/15/19 18:04:26 RM_FrameUpdate player.controllers: Client New Rib: 79-8
- 07/15/19 18:04:26 RM_FrameUpdate player.gui: Flash: Adding Ribbon Infanterieangriff
- 07/15/19 18:04:34 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:05:32 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
- 07/15/19 18:05:33 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:06:06 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:06:20 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/15/19 18:06:20 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/15/19 18:06:25 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:06:26 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5b7d000000000000: ConstantBuffer
- 07/15/19 18:06:26 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5b45000000000000: ConstantBuffer
- 07/15/19 18:07:31 RM_FrameUpdate player.controllers: max projectile state size = 87
- 07/15/19 18:08:19 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:09:01 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
- 07/15/19 18:09:04 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:10:31 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:14:04 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:19:10 RM_FrameUpdate player.controllers: Match Score: 1
- 07/15/19 18:19:10 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
- 07/15/19 18:19:10 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 18:19:10 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
- 07/15/19 18:19:10 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
- 07/15/19 18:19:10 RM_Input player.render: Waiting for renderer to be idle
- 07/15/19 18:19:10 RM_Input player.render: Renderer idle in 1 ticks
- 07/15/19 18:19:10 RM_FrameUpdate resources.main: *** LongSpin "WaitTrueFullScreen": 19.498500 ms, spinCount 101, threadId 13940, threadName "RM_FrameUpdate"
- 07/15/19 18:19:10 RM_FrameUpdate player.render: Minimizing fullscreen window
- 07/15/19 18:19:10 common.net: Metrics: Socket connected ok
- 07/15/19 18:19:10 common.net: Metrics: Connecting TLS
- 07/15/19 18:19:10 common.net: Initializing gnutls library
- 07/15/19 18:19:10 common.net: gnutls library initialized ok
- 07/15/19 18:19:10 common.net: gnutls socket initialization finished
- 07/15/19 18:19:10 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:19:10 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "2683612591585611686","missionPlayerInstanceID": "5045629033704117357","teamID": "1","missionID": "1084650336473112916","missionName": "Assault on Paderburg Airfield","mapName": "Environments\/Scenes\/Gamemaps\/T01M04_AdvanceAirfield.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 1,"missionLength": 1228,"weatherSetting": 11,"squadInstanceID": "3433335590658220058","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 18:19:10 common.net: Deinitializing gnutls library
- 07/15/19 18:19:10 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:19:10 common.net: gnutls deinitialization done
- 07/15/19 18:19:10 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 18:19:10 RM_Input common.system: Thread RM_ClientReceive (9592) is being killed at eip 0x77A51CBC
- 07/15/19 18:19:10 RM_Input common.system: Thread RM_ClientSend (12424) is being killed at eip 0x77A51FDC
- 07/15/19 18:19:10 RM_Input common.net: terminating GameMetrics
- 07/15/19 18:19:11 common.net: Metrics: Socket connected ok
- 07/15/19 18:19:11 common.net: Metrics: Connecting TLS
- 07/15/19 18:19:11 common.net: Initializing gnutls library
- 07/15/19 18:19:11 common.net: gnutls library initialized ok
- 07/15/19 18:19:11 common.net: gnutls socket initialization finished
- 07/15/19 18:19:11 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:19:11 common.net: Deinitializing gnutls library
- 07/15/19 18:19:11 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:19:11 common.net: gnutls deinitialization done
- 07/15/19 18:19:11 common.net: Metrics: Thread terminating
- 07/15/19 18:19:11 RM_Input common.net: GameMetrics terminated
- 07/15/19 18:20:54 player.application: Hng version: 160255
- 07/15/19 18:20:54 resources.main: Loading weapontemplate from StaticDB
- 07/15/19 18:20:54 resources.main: Loading WeaponModifierTemplate from StaticDB
- 07/15/19 18:20:54 resources.main: Loading ExperienceLevels from StaticDB
- 07/15/19 18:20:54 resources.main: Loading factiontemplate from StaticDB
- 07/15/19 18:20:54 resources.main: Loading armyresourcecategory from StaticDB
- 07/15/19 18:20:54 resources.main: Loading accesspointtemplate from StaticDB
- 07/15/19 18:20:54 resources.main: Loading charactertemplate from StaticDB
- 07/15/19 18:20:54 resources.main: Loading gamemap from StaticDB
- 07/15/19 18:20:54 resources.main: Loading missiontype from StaticDB
- 07/15/19 18:20:54 resources.main: Loading battlefield from StaticDB
- 07/15/19 18:20:54 resources.main: Loading capital from StaticDB
- 07/15/19 18:20:54 resources.main: Loading supplyline from StaticDB
- 07/15/19 18:20:54 resources.main: Loading accesspoint from StaticDB
- 07/15/19 18:20:55 player.render: NVAPI initialized.
- 07/15/19 18:20:55 player.render: NVidia Driver Version: 399.07 - r396_00
- 07/15/19 18:20:55 player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
- 07/15/19 18:20:55 player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
- 07/15/19 18:20:55 player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
- 07/15/19 18:20:55 player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
- 07/15/19 18:20:55 player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
- 07/15/19 18:20:55 player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/15/19 18:20:55 player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
- 07/15/19 18:20:55 player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
- 07/15/19 18:20:55 player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
- 07/15/19 18:20:55 player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
- 07/15/19 18:20:55 player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
- 07/15/19 18:20:55 player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
- 07/15/19 18:20:55 player.resourcev2: Setting available texture memory to 3839Mb
- 07/15/19 18:20:55 player.resourcev2: Setting maximum texture size to 0
- 07/15/19 18:20:56 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 1988342348520444210 /P 1149352726588236301 /W 37.48.111.80:15170 /lang de /NOSERVER /H 0 /PS 8645082418152519306 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8645082418152519306::vUx/YYYXS+9vXCqf7L1hQH0EhZs /R sync.delayShow=1 /R actionhost=91.218.245.70:16148 /R useDX12=0 /R render.enable_pbr=0
- 07/15/19 18:20:56 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
- 07/15/19 18:20:56 player.render: DisplayMode 1920x1080
- 07/15/19 18:20:56 player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 18:20:56 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
- 07/15/19 18:20:56 player.render: Quality veryhigh
- 07/15/19 18:20:56 player.render: Resolution scale: 1.000000
- 07/15/19 18:20:56 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
- 07/15/19 18:20:56 player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 18:20:56 RM_Input player.main: Memory information: Available Total
- 07/15/19 18:20:56 player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 18:20:56 RM_Input player.main: Physical: 9354.74mb, 16245.46mb
- 07/15/19 18:20:56 player.render: HDR Enabled: true
- 07/15/19 18:20:56 player.render: FXAA Enabled: true
- 07/15/19 18:20:56 player.render: TAA Enabled: false
- 07/15/19 18:20:56 player.render: VSync Enabled: true
- 07/15/19 18:20:56 RM_Input player.main: Pagefile: 9490.96mb, 18677.46mb
- 07/15/19 18:20:56 player.render: Reflections Enabled: true
- 07/15/19 18:20:56 RM_Input player.main: Virtual: 3594.76mb, 4095.88mb
- 07/15/19 18:20:56 player.render: Screenspace Reflections Enabled: true
- 07/15/19 18:20:56 player.render: Tessellation Enabled: true
- 07/15/19 18:20:56 player.render: LowRes particles: false
- 07/15/19 18:20:56 player.render: Brightness: 1.140000
- 07/15/19 18:20:56 player.render: Shadows quality: veryhigh
- 07/15/19 18:20:56 player.render: Clouds quality: veryhigh
- 07/15/19 18:20:56 player.render: Postfilter:
- 07/15/19 18:20:56 player.render: quality: veryhigh
- 07/15/19 18:20:56 player.render: glare: true
- 07/15/19 18:20:56 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.80:15170
- 07/15/19 18:20:56 player.render: dof: true
- 07/15/19 18:20:56 player.render: subsurf: true
- 07/15/19 18:20:56 player.render: Fullscreen Enabled: true
- 07/15/19 18:20:56 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.80 Port: 15170
- 07/15/19 18:20:56 player.render: True Fullscreen Enabled: true
- 07/15/19 18:20:56 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.80:15170
- 07/15/19 18:20:56 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
- 07/15/19 18:20:56 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
- 07/15/19 18:20:56 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
- 07/15/19 18:20:56 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
- 07/15/19 18:20:56 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
- 07/15/19 18:20:56 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
- 07/15/19 18:20:56 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
- 07/15/19 18:20:56 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
- 07/15/19 18:20:56 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
- 07/15/19 18:20:56 RM_Input player.audio: FMod initialization ok - version : 1.10.2
- 07/15/19 18:20:56 RM_Input player.application: MissionSession: 1149352726588236301, LoginSession: 8645082418152519306
- 07/15/19 18:20:56 RM_FrameUpdate player.application: GAMESERVERID 1
- 07/15/19 18:20:56 RM_FrameUpdate player.application: Pre Init - client
- 07/15/19 18:20:56 RM_FrameUpdate player.application: Action host: 91.218.245.70:16148
- 07/15/19 18:20:56 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 1149352726588236301 == 1149352726588236301
- 07/15/19 18:20:56 RM_FrameUpdate player.application: Starting client 91.218.245.70:16148
- 07/15/19 18:20:57 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (2456) -------
- 07/15/19 18:20:57 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
- 07/15/19 18:20:57 RM_IRC_SessionClient player.controllers: Chat connected
- 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
- 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
- 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
- 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
- 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
- 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
- 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
- 07/15/19 18:20:59 RM_FrameUpdate player.servercomm: Character name: Samuel Peterson - 2 - 23 - 1041466154699456660 - 1.000000 - 3 W(10,8920286656348906040,4)WA(9210329837806612321,44,60.000000) W(40,566706713081287867,10)WA(1501925842347084283,29,500.000000)WM(3348851522241563283,46,1.000000)WM(3726404503866482702,43,1.000000)
- 07/15/19 18:20:59 RM_FrameUpdate player.servercomm: Character name: Robert Winchester - 10 - 24 - 2010578206348824677 - 1.000000 - 7 W(76,1062709237653342228,3)WA(708974986581108485,156,1000.000000) W(102,5191557132632334536,0) V(12,5539878812805824816,55.000000,2)VM(7263647646431687357,7,100.000000)VA(5602507459713861149,39,11,400.000000,45,2)VA(6449782016058607037,39,117,400.000000,45,1) V(83,2064451152110246288,40.000000,1)VM(5524994652634346384,23,100.000000)VA(7349234038004766247,5,82,356.000000,48,2)VA(3603034090468377420,5,115,400.000000,48,1) V(45,1907117128987098128,25.000000,0)VM(7181131813515816308,10,100.000000)VA(3486919020934553555,7,110,5000.000000,6,1)VA(1064566549287856613,7,5,5000.000000,6,2)
- 07/15/19 18:20:59 RM_FrameUpdate player.servercomm: Character name: Samuel Baker - 2 - 23 - 7814089925296184615 - 1.000000 - 6 W(52,1571729230829495730,8)WA(7639000755044225595,55,100.000000) W(76,7164367474590881167,3)WA(3883989063057863530,156,1000.000000) V(1,9076226049529426231,60.000000,1)VM(1736964056627831603,65,63.000000)
- 07/15/19 18:20:59 RM_FrameUpdate player.servercomm: Character name: Matt Eversmann - 7 - 14 - 2900939542922292649 - 1.000000 - 4 W(56,1100631832010266923,6)WA(32955903598372427,104,1000.000000)WM(1777171126498608617,46,1.000000)
- 07/15/19 18:20:59 RM_FrameUpdate player.servercomm: Character name: Harold Masterson - 2 - 23 - 3392203966797815123 - 1.000000 - 9 W(78,4778095167472048956,3)WA(9182007430970188564,146,1200.000000) W(32,7473490433713471074,4)WA(2693435586010360711,9,1000.000000)WM(7078944666056667596,41,1.000000) W(20,1506701884297583430,5)WA(3286236762350352646,46,1000.000000) V(99,4538064361052025834,50.000000,2) V(1,74787554803536291,60.000000,1)VM(8304135411636241327,65,100.000000)UP(4)
- 07/15/19 18:20:59 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
- 07/15/19 18:20:59 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8645082418152519306
- 07/15/19 18:20:59 RM_FrameUpdate player.controllers: Connect to server 91.218.245.70:16148
- 07/15/19 18:20:59 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 18:20:59 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 154.009 ms ***
- 07/15/19 18:20:59 RM_ClientSend player.controllers: Connecting to server 91.218.245.70:16148...
- 07/15/19 18:20:59 RM_ClientReceive player.controllers: setting high mtu
- 07/15/19 18:20:59 RM_FrameUpdate player.controllers: Connect OK ClientId: 44
- 07/15/19 18:20:59 common.net: Metrics: Socket connected ok
- 07/15/19 18:20:59 common.net: Metrics: Connecting TLS
- 07/15/19 18:20:59 common.net: Initializing gnutls library
- 07/15/19 18:20:59 common.net: gnutls library initialized ok
- 07/15/19 18:20:59 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
- 07/15/19 18:20:59 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 51.703 ms ***
- 07/15/19 18:20:59 WorkQueue thread #0 player.application: Installing soundbank
- 07/15/19 18:21:00 common.net: gnutls socket initialization finished
- 07/15/19 18:21:00 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:21:00 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"missionID": "1988342348520444210","missionInstanceID": "985341675808768808","missionPlayerInstanceID": "1149352726588236301","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 18:21:00 common.net: Deinitializing gnutls library
- 07/15/19 18:21:00 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:21:00 common.net: gnutls deinitialization done
- 07/15/19 18:21:00 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 18:21:00 common.net: Metrics: Socket connected ok
- 07/15/19 18:21:00 common.net: Metrics: Connecting TLS
- 07/15/19 18:21:00 common.net: Initializing gnutls library
- 07/15/19 18:21:00 common.net: gnutls library initialized ok
- 07/15/19 18:21:00 common.net: gnutls socket initialization finished
- 07/15/19 18:21:00 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:21:00 common.net: Deinitializing gnutls library
- 07/15/19 18:21:00 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:21:00 common.net: gnutls deinitialization done
- 07/15/19 18:21:00 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 18:21:00 common.net: Metrics: Socket connected ok
- 07/15/19 18:21:00 common.net: Metrics: Connecting TLS
- 07/15/19 18:21:00 common.net: Initializing gnutls library
- 07/15/19 18:21:00 common.net: gnutls library initialized ok
- 07/15/19 18:21:00 common.net: gnutls socket initialization finished
- 07/15/19 18:21:00 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:21:00 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "985341675808768808","missionPlayerInstanceID": "1149352726588236301","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 18:21:00 common.net: Deinitializing gnutls library
- 07/15/19 18:21:00 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:21:00 common.net: gnutls deinitialization done
- 07/15/19 18:21:00 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 18:21:00 common.net: Metrics: Socket connected ok
- 07/15/19 18:21:00 common.net: Metrics: Connecting TLS
- 07/15/19 18:21:00 common.net: Initializing gnutls library
- 07/15/19 18:21:00 common.net: gnutls library initialized ok
- 07/15/19 18:21:01 common.net: gnutls socket initialization finished
- 07/15/19 18:21:01 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:21:01 common.net: Deinitializing gnutls library
- 07/15/19 18:21:01 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:21:01 common.net: gnutls deinitialization done
- 07/15/19 18:21:06 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/15/19 18:21:07 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/15/19 18:21:08 WorkQueue thread #0 player.application: Unloading soundbank
- 07/15/19 18:21:10 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
- 07/15/19 18:21:10 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011428 bytes(304.23mb), RW:19181440 bytes(18.29mb)
- 07/15/19 18:21:10 RM_LoadThread player.application: add JobWaitCanary
- 07/15/19 18:21:10 RM_LoadThread player.application: wait JobWaitCanary
- 07/15/19 18:21:10 WorkQueue thread #3 player.application: JobWaitCanary ok
- 07/15/19 18:21:10 WorkQueue thread #1 player.physics: Installing physics scene 'effect' with 101420 scene nodes
- 07/15/19 18:21:10 WorkQueue thread #1 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
- 07/15/19 18:21:11 WorkQueue thread #1 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
- 07/15/19 18:21:11 WorkQueue thread #3 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 1247.330600 ms, spinCount 22132, threadId 13752, threadName "WorkQueue thread #3"
- 07/15/19 18:21:11 WorkQueue thread #3 player.physics: Adding actor for heightfield in physics scene 'effect'
- 07/15/19 18:21:12 WorkQueue thread #3 player.render: loadtime hashing: shaders 491.385498 ms, layout 51.524597 ms
- 07/15/19 18:21:12 WorkQueue thread #3 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 18:21:12 WorkQueue thread #3 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 18:21:12 WorkQueue thread #3 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 18:21:12 WorkQueue thread #3 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 18:21:12 WorkQueue thread #3 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 18:21:12 WorkQueue thread #3 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 18:21:12 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
- 07/15/19 18:21:12 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
- 07/15/19 18:21:12 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
- 07/15/19 18:21:12 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
- 07/15/19 18:21:12 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_US_02A
- 07/15/19 18:21:12 WorkQueue thread #3 player.application: SceneBegin done
- 07/15/19 18:21:12 WorkQueue thread #3 player.system: Allocated 0.00Mb Peak 0.00Mb
- 07/15/19 18:21:12 WorkQueue thread #3 player.application: Nodeinit done
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
- 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
- 07/15/19 18:21:13 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2658.833700 ms, spinCount 23871, threadId 11844, threadName "RM_LoadThread"
- 07/15/19 18:21:13 RM_LoadThread player.application: Load time 13.30 sec
- 07/15/19 18:21:13 RM_RenderThread player.render: 9336: Rendering WorldShadowMap 4261 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
- 07/15/19 18:21:13 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b61000000000000: ConstantBuffer
- 07/15/19 18:21:13 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b5f000000000000: ConstantBuffer
- 07/15/19 18:21:13 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 18:21:13 RM_FrameUpdate player.controllers: Client: WeatherPreset = 24, Server = 11, Override = 0,
- 07/15/19 18:21:13 common.net: Metrics: Socket connected ok
- 07/15/19 18:21:13 common.net: Metrics: Connecting TLS
- 07/15/19 18:21:13 common.net: Initializing gnutls library
- 07/15/19 18:21:13 common.net: gnutls library initialized ok
- 07/15/19 18:21:14 common.net: gnutls socket initialization finished
- 07/15/19 18:21:14 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:21:14 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "985341675808768808","missionPlayerInstanceID": "1149352726588236301","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 18:21:14 common.net: Deinitializing gnutls library
- 07/15/19 18:21:14 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:21:14 common.net: gnutls deinitialization done
- 07/15/19 18:21:14 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 18:21:14 common.net: Metrics: Socket connected ok
- 07/15/19 18:21:14 common.net: Metrics: Connecting TLS
- 07/15/19 18:21:14 common.net: Initializing gnutls library
- 07/15/19 18:21:14 common.net: gnutls library initialized ok
- 07/15/19 18:21:14 common.net: gnutls socket initialization finished
- 07/15/19 18:21:14 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:21:14 common.net: Deinitializing gnutls library
- 07/15/19 18:21:14 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:21:14 common.net: gnutls deinitialization done
- 07/15/19 18:21:14 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 18:21:14 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
- 07/15/19 18:21:14 common.net: Metrics: Socket connected ok
- 07/15/19 18:21:14 common.net: Metrics: Connecting TLS
- 07/15/19 18:21:14 common.net: Initializing gnutls library
- 07/15/19 18:21:14 common.net: gnutls library initialized ok
- 07/15/19 18:21:14 RM_FrameUpdate player.application: Showing window
- 07/15/19 18:21:14 RM_RenderThread player.render: 9336: Rendering WorldShadowMap 4249 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
- 07/15/19 18:21:14 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b3f000000000000: ConstantBuffer
- 07/15/19 18:21:14 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b33000000000000: ConstantBuffer
- 07/15/19 18:21:14 RM_FrameUpdate player.render: RenderOptionsChanged Begin
- 07/15/19 18:21:14 RM_FrameUpdate player.render: RenderOptions:
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Current:
- 07/15/19 18:21:14 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/15/19 18:21:14 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Quality veryhigh
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/15/19 18:21:14 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 18:21:14 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 18:21:14 RM_FrameUpdate player.render: HDR Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: TAA Enabled: false
- 07/15/19 18:21:14 RM_FrameUpdate player.render: VSync Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: LowRes particles: false
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Postfilter:
- 07/15/19 18:21:14 RM_FrameUpdate player.render: quality: veryhigh
- 07/15/19 18:21:14 RM_FrameUpdate player.render: glare: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: dof: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: subsurf: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Fullscreen Enabled: false
- 07/15/19 18:21:14 RM_FrameUpdate player.render: True Fullscreen Enabled: false
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Wanted:
- 07/15/19 18:21:14 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/15/19 18:21:14 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Quality veryhigh
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/15/19 18:21:14 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 18:21:14 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 18:21:14 RM_FrameUpdate player.render: HDR Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: TAA Enabled: false
- 07/15/19 18:21:14 RM_FrameUpdate player.render: VSync Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: LowRes particles: false
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Postfilter:
- 07/15/19 18:21:14 RM_FrameUpdate player.render: quality: veryhigh
- 07/15/19 18:21:14 RM_FrameUpdate player.render: glare: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: dof: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: subsurf: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Fullscreen Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: True Fullscreen Enabled: true
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
- 07/15/19 18:21:14 RM_FrameUpdate player.render: Entering true fullscreen state
- 07/15/19 18:21:14 common.net: gnutls socket initialization finished
- 07/15/19 18:21:14 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:21:14 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "985341675808768808","missionPlayerInstanceID": "1149352726588236301","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 18:21:14 common.net: Deinitializing gnutls library
- 07/15/19 18:21:14 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:21:14 common.net: gnutls deinitialization done
- 07/15/19 18:21:14 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 18:21:14 common.net: Metrics: Socket connected ok
- 07/15/19 18:21:14 common.net: Metrics: Connecting TLS
- 07/15/19 18:21:14 common.net: Initializing gnutls library
- 07/15/19 18:21:14 common.net: gnutls library initialized ok
- 07/15/19 18:21:15 common.net: gnutls socket initialization finished
- 07/15/19 18:21:15 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:21:15 RM_FrameUpdate player.render: Present begin
- 07/15/19 18:21:15 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
- 07/15/19 18:21:15 RM_FrameUpdate player.render: Present end
- 07/15/19 18:21:15 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
- 07/15/19 18:21:15 RM_FrameUpdate player.render: RenderOptionsChanged End
- 07/15/19 18:21:15 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/15/19 18:21:15 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/15/19 18:21:15 RM_RenderThread player.render: 9336: Rendering WorldShadowMap 4249 rendernodes, X -1326.027832 - 1326.027832, Y 690.761169 - -690.761169, Z - -1364.429565 1364.429565
- 07/15/19 18:21:15 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5b4f000000000000: ConstantBuffer
- 07/15/19 18:21:15 RM_RenderThread player.render: 9336: Rendering WorldShadowMap 4249 rendernodes, X -1326.027832 - 1326.027832, Y 690.761169 - -690.761169, Z - -1364.429565 1364.429565
- 07/15/19 18:21:15 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 593f000000000000: ConstantBuffer
- 07/15/19 18:21:15 common.net: Deinitializing gnutls library
- 07/15/19 18:21:15 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:21:15 common.net: gnutls deinitialization done
- 07/15/19 18:21:16 RM_FrameUpdate player.controllers: max projectile state size = 68
- 07/15/19 18:21:17 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
- 07/15/19 18:21:18 RM_FrameUpdate player.controllers: max projectile state size = 87
- 07/15/19 18:22:24 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 18:22:25 common.net: Metrics: Socket connected ok
- 07/15/19 18:22:25 common.net: Metrics: Connecting TLS
- 07/15/19 18:22:25 common.net: Initializing gnutls library
- 07/15/19 18:22:25 common.net: gnutls library initialized ok
- 07/15/19 18:22:25 common.net: gnutls socket initialization finished
- 07/15/19 18:22:25 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:22:25 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "985341675808768808","missionPlayerInstanceID": "1149352726588236301","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 18:22:25 common.net: Deinitializing gnutls library
- 07/15/19 18:22:25 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:22:25 common.net: gnutls deinitialization done
- 07/15/19 18:22:25 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 18:22:25 common.net: Metrics: Socket connected ok
- 07/15/19 18:22:25 common.net: Metrics: Connecting TLS
- 07/15/19 18:22:25 common.net: Initializing gnutls library
- 07/15/19 18:22:25 common.net: gnutls library initialized ok
- 07/15/19 18:22:25 common.net: gnutls socket initialization finished
- 07/15/19 18:22:25 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:22:25 common.net: Deinitializing gnutls library
- 07/15/19 18:22:25 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:22:25 common.net: gnutls deinitialization done
- 07/15/19 18:22:27 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/15/19 18:22:27 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/15/19 18:22:32 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:22:32 RM_FrameUpdate player.gui: Flash: 0
- 07/15/19 18:22:32 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
- 07/15/19 18:22:32 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
- 07/15/19 18:22:32 WorkQueue thread #1 player.render: Allocate buffer 5184Kb GPU Pos 5d8f000000000000: ConstantBuffer
- 07/15/19 18:22:32 WorkQueue thread #1 player.render: Allocate buffer 5184Kb GPU Pos 5dc0000000000000: ConstantBuffer
- 07/15/19 18:22:33 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 59d7000000000000: ConstantBuffer
- 07/15/19 18:22:34 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5e0d000000000000: ConstantBuffer
- 07/15/19 18:22:52 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:24:36 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:25:36 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:25:58 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5f93000000000000: VertexIndexBuffer
- 07/15/19 18:25:58 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5f89000000000000: VertexIndexBuffer
- 07/15/19 18:26:25 RM_FrameUpdate player.controllers: max projectile state size = 104
- 07/15/19 18:28:11 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:28:56 RM_FrameUpdate player.gui: Flash: 1
- 07/15/19 18:28:56 RM_FrameUpdate player.gui: Flash:
- 07/15/19 18:28:56 RM_FrameUpdate player.gui: Flash:
- 07/15/19 18:29:43 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:30:36 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:31:15 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:33:32 RM_FrameUpdate player.gui: Flash: m_TeamContainer.onMouseDown: true
- 07/15/19 18:33:32 RM_FrameUpdate player.controllers: OnScoreboardSelectPlayer: 12
- 07/15/19 18:33:35 RM_FrameUpdate player.gui: Flash: m_PlayerInfoField.onMouseDown: true
- 07/15/19 18:33:37 RM_FrameUpdate player.controllers: OnScoreboardReport: 12 cat: 3
- 07/15/19 18:36:43 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 18:37:54 RM_FrameUpdate player.controllers: Match Score: 1
- 07/15/19 18:37:54 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
- 07/15/19 18:37:54 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 18:37:54 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
- 07/15/19 18:37:54 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
- 07/15/19 18:37:54 RM_Input player.render: Waiting for renderer to be idle
- 07/15/19 18:37:54 RM_Input player.render: Renderer idle in 1 ticks
- 07/15/19 18:37:54 common.net: Metrics: Socket connected ok
- 07/15/19 18:37:54 common.net: Metrics: Connecting TLS
- 07/15/19 18:37:54 common.net: Initializing gnutls library
- 07/15/19 18:37:54 common.net: gnutls library initialized ok
- 07/15/19 18:37:54 common.net: gnutls socket initialization finished
- 07/15/19 18:37:54 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:37:54 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "985341675808768808","missionPlayerInstanceID": "1149352726588236301","teamID": "1","missionID": "1988342348520444210","missionName": "Assault on Mickhausen","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "2","winnerTeamID": "2","rating": 1,"missionLength": 1930,"weatherSetting": 11,"squadInstanceID": "6054248049225967530","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 18:37:54 common.net: Deinitializing gnutls library
- 07/15/19 18:37:54 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:37:54 common.net: gnutls deinitialization done
- 07/15/19 18:37:54 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 18:37:54 RM_Input common.system: Thread RM_ClientReceive (9592) is being killed at eip 0x77A51CBC
- 07/15/19 18:37:54 RM_Input common.system: Thread RM_ClientSend (12668) is being killed at eip 0x77A51FDC
- 07/15/19 18:37:54 RM_Input common.net: terminating GameMetrics
- 07/15/19 18:37:54 common.net: Metrics: Socket connected ok
- 07/15/19 18:37:54 common.net: Metrics: Connecting TLS
- 07/15/19 18:37:54 common.net: Initializing gnutls library
- 07/15/19 18:37:54 common.net: gnutls library initialized ok
- 07/15/19 18:37:54 common.net: gnutls socket initialization finished
- 07/15/19 18:37:54 common.net: Metrics: TLS connected ok: 1
- 07/15/19 18:37:55 common.net: Deinitializing gnutls library
- 07/15/19 18:37:55 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 18:37:55 common.net: gnutls deinitialization done
- 07/15/19 18:37:55 common.net: Metrics: Thread terminating
- 07/15/19 18:37:55 RM_Input common.net: GameMetrics terminated
- 07/15/19 19:05:50 player.application: Hng version: 160255
- 07/15/19 19:05:50 resources.main: Loading weapontemplate from StaticDB
- 07/15/19 19:05:50 resources.main: Loading WeaponModifierTemplate from StaticDB
- 07/15/19 19:05:50 resources.main: Loading ExperienceLevels from StaticDB
- 07/15/19 19:05:50 resources.main: Loading factiontemplate from StaticDB
- 07/15/19 19:05:50 resources.main: Loading armyresourcecategory from StaticDB
- 07/15/19 19:05:50 resources.main: Loading accesspointtemplate from StaticDB
- 07/15/19 19:05:50 resources.main: Loading charactertemplate from StaticDB
- 07/15/19 19:05:50 resources.main: Loading gamemap from StaticDB
- 07/15/19 19:05:50 resources.main: Loading missiontype from StaticDB
- 07/15/19 19:05:50 resources.main: Loading battlefield from StaticDB
- 07/15/19 19:05:50 resources.main: Loading capital from StaticDB
- 07/15/19 19:05:50 resources.main: Loading supplyline from StaticDB
- 07/15/19 19:05:50 resources.main: Loading accesspoint from StaticDB
- 07/15/19 19:05:50 player.render: NVAPI initialized.
- 07/15/19 19:05:50 player.render: NVidia Driver Version: 399.07 - r396_00
- 07/15/19 19:05:50 player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
- 07/15/19 19:05:50 player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
- 07/15/19 19:05:50 player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
- 07/15/19 19:05:51 player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
- 07/15/19 19:05:51 player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
- 07/15/19 19:05:51 player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/15/19 19:05:51 player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
- 07/15/19 19:05:51 player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
- 07/15/19 19:05:51 player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
- 07/15/19 19:05:51 player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
- 07/15/19 19:05:51 player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
- 07/15/19 19:05:51 player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
- 07/15/19 19:05:51 player.resourcev2: Setting available texture memory to 3839Mb
- 07/15/19 19:05:51 player.resourcev2: Setting maximum texture size to 0
- 07/15/19 19:05:51 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 6690415945125301819 /P 4510481035660332342 /W 37.48.111.80:15170 /lang de /NOSERVER /H 0 /PS 8645082418152519306 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8645082418152519306::vUx/YYYXS+9vXCqf7L1hQH0EhZs /R sync.delayShow=1 /R actionhost=91.218.245.66:16025 /R useDX12=0 /R render.enable_pbr=0
- 07/15/19 19:05:51 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
- 07/15/19 19:05:51 player.render: DisplayMode 1920x1080
- 07/15/19 19:05:51 player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 19:05:51 player.render: Quality veryhigh
- 07/15/19 19:05:51 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
- 07/15/19 19:05:51 player.render: Resolution scale: 1.000000
- 07/15/19 19:05:51 player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 19:05:51 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
- 07/15/19 19:05:51 player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 19:05:51 RM_Input player.main: Memory information: Available Total
- 07/15/19 19:05:51 player.render: HDR Enabled: true
- 07/15/19 19:05:51 RM_Input player.main: Physical: 9792.14mb, 16245.46mb
- 07/15/19 19:05:51 player.render: FXAA Enabled: true
- 07/15/19 19:05:51 RM_Input player.main: Pagefile: 9319.86mb, 18677.46mb
- 07/15/19 19:05:51 player.render: TAA Enabled: false
- 07/15/19 19:05:51 RM_Input player.main: Virtual: 3594.84mb, 4095.88mb
- 07/15/19 19:05:51 player.render: VSync Enabled: true
- 07/15/19 19:05:51 player.render: Reflections Enabled: true
- 07/15/19 19:05:51 player.render: Screenspace Reflections Enabled: true
- 07/15/19 19:05:51 player.render: Tessellation Enabled: true
- 07/15/19 19:05:51 player.render: LowRes particles: false
- 07/15/19 19:05:51 player.render: Brightness: 1.140000
- 07/15/19 19:05:51 player.render: Shadows quality: veryhigh
- 07/15/19 19:05:51 player.render: Clouds quality: veryhigh
- 07/15/19 19:05:51 player.render: Postfilter:
- 07/15/19 19:05:51 player.render: quality: veryhigh
- 07/15/19 19:05:51 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.80:15170
- 07/15/19 19:05:51 player.render: glare: true
- 07/15/19 19:05:51 player.render: dof: true
- 07/15/19 19:05:51 player.render: subsurf: true
- 07/15/19 19:05:51 player.render: Fullscreen Enabled: true
- 07/15/19 19:05:51 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.80 Port: 15170
- 07/15/19 19:05:51 player.render: True Fullscreen Enabled: true
- 07/15/19 19:05:51 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.80:15170
- 07/15/19 19:05:52 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
- 07/15/19 19:05:52 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
- 07/15/19 19:05:52 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
- 07/15/19 19:05:52 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
- 07/15/19 19:05:52 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
- 07/15/19 19:05:52 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
- 07/15/19 19:05:52 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
- 07/15/19 19:05:52 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
- 07/15/19 19:05:52 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
- 07/15/19 19:05:52 RM_Input player.audio: FMod initialization ok - version : 1.10.2
- 07/15/19 19:05:52 RM_Input player.application: MissionSession: 4510481035660332342, LoginSession: 8645082418152519306
- 07/15/19 19:05:52 RM_FrameUpdate player.application: GAMESERVERID 1
- 07/15/19 19:05:52 RM_FrameUpdate player.application: Pre Init - client
- 07/15/19 19:05:52 RM_FrameUpdate player.application: Action host: 91.218.245.66:16025
- 07/15/19 19:05:52 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 4510481035660332342 == 4510481035660332342
- 07/15/19 19:05:52 RM_FrameUpdate player.application: Starting client 91.218.245.66:16025
- 07/15/19 19:05:52 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (10956) -------
- 07/15/19 19:05:52 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
- 07/15/19 19:05:52 RM_IRC_SessionClient player.controllers: Chat connected
- 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
- 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
- 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
- 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
- 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
- 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
- 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
- 07/15/19 19:05:54 RM_FrameUpdate player.servercomm: Character name: Samuel Peterson - 2 - 23 - 1041466154699456660 - 1.000000 - 3 W(10,8920286656348906040,4)WA(9210329837806612321,44,60.000000) W(40,566706713081287867,10)WA(1501925842347084283,29,500.000000)WM(3348851522241563283,46,1.000000)WM(3726404503866482702,43,1.000000)
- 07/15/19 19:05:54 RM_FrameUpdate player.servercomm: Character name: Robert Winchester - 10 - 24 - 2010578206348824677 - 1.000000 - 7 W(76,1062709237653342228,3)WA(708974986581108485,156,1000.000000) W(102,5191557132632334536,0) V(12,5539878812805824816,55.000000,2)VM(7263647646431687357,7,100.000000)VA(5602507459713861149,39,11,400.000000,45,2)VA(6449782016058607037,39,117,400.000000,45,1) V(83,2064451152110246288,40.000000,1)VM(5524994652634346384,23,100.000000)VA(7349234038004766247,5,82,356.000000,48,2)VA(3603034090468377420,5,115,400.000000,48,1) V(45,1907117128987098128,25.000000,0)VM(7181131813515816308,10,100.000000)VA(3486919020934553555,7,110,5000.000000,6,1)VA(1064566549287856613,7,5,5000.000000,6,2)
- 07/15/19 19:05:54 RM_FrameUpdate player.servercomm: Character name: Samuel Baker - 2 - 23 - 7814089925296184615 - 1.000000 - 6 W(52,1571729230829495730,8)WA(7639000755044225595,55,100.000000) W(76,7164367474590881167,3)WA(3883989063057863530,156,1000.000000) V(1,9076226049529426231,60.000000,1)VM(1736964056627831603,65,63.000000)
- 07/15/19 19:05:54 RM_FrameUpdate player.servercomm: Character name: Matt Eversmann - 7 - 14 - 2900939542922292649 - 1.000000 - 4 W(56,1100631832010266923,6)WA(32955903598372427,104,1000.000000)WM(1777171126498608617,46,1.000000)
- 07/15/19 19:05:54 RM_FrameUpdate player.servercomm: Character name: Harold Masterson - 2 - 23 - 3392203966797815123 - 1.000000 - 9 W(78,4778095167472048956,3)WA(9182007430970188564,146,1200.000000) W(32,7473490433713471074,4)WA(2693435586010360711,9,1000.000000)WM(7078944666056667596,41,1.000000) W(20,1506701884297583430,5)WA(3286236762350352646,46,1000.000000) V(99,4538064361052025834,50.000000,2) V(1,74787554803536291,60.000000,1)VM(8304135411636241327,65,100.000000)UP(4)
- 07/15/19 19:05:54 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
- 07/15/19 19:05:54 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8645082418152519306
- 07/15/19 19:05:54 RM_FrameUpdate player.controllers: Connect to server 91.218.245.66:16025
- 07/15/19 19:05:54 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:05:54 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 163.517 ms ***
- 07/15/19 19:05:54 RM_ClientSend player.controllers: Connecting to server 91.218.245.66:16025...
- 07/15/19 19:05:55 RM_ClientReceive player.controllers: setting high mtu
- 07/15/19 19:05:55 RM_FrameUpdate player.controllers: Connect OK ClientId: 7
- 07/15/19 19:05:55 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
- 07/15/19 19:05:55 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 175.737 ms ***
- 07/15/19 19:05:55 common.net: Metrics: Socket connected ok
- 07/15/19 19:05:55 common.net: Metrics: Connecting TLS
- 07/15/19 19:05:55 common.net: Initializing gnutls library
- 07/15/19 19:05:55 common.net: gnutls library initialized ok
- 07/15/19 19:05:55 WorkQueue thread #0 player.application: Installing soundbank
- 07/15/19 19:05:55 common.net: gnutls socket initialization finished
- 07/15/19 19:05:55 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:05:55 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"missionID": "6690415945125301819","missionInstanceID": "6221175388595749273","missionPlayerInstanceID": "4510481035660332342","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:05:55 common.net: Deinitializing gnutls library
- 07/15/19 19:05:55 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:05:55 common.net: gnutls deinitialization done
- 07/15/19 19:05:55 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:05:55 common.net: Metrics: Socket connected ok
- 07/15/19 19:05:55 common.net: Metrics: Connecting TLS
- 07/15/19 19:05:55 common.net: Initializing gnutls library
- 07/15/19 19:05:55 common.net: gnutls library initialized ok
- 07/15/19 19:05:55 common.net: gnutls socket initialization finished
- 07/15/19 19:05:55 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:05:56 common.net: Deinitializing gnutls library
- 07/15/19 19:05:56 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:05:56 common.net: gnutls deinitialization done
- 07/15/19 19:05:56 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:05:56 common.net: Metrics: Socket connected ok
- 07/15/19 19:05:56 common.net: Metrics: Connecting TLS
- 07/15/19 19:05:56 common.net: Initializing gnutls library
- 07/15/19 19:05:56 common.net: gnutls library initialized ok
- 07/15/19 19:05:56 common.net: gnutls socket initialization finished
- 07/15/19 19:05:56 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:05:56 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "6221175388595749273","missionPlayerInstanceID": "4510481035660332342","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:05:56 common.net: Deinitializing gnutls library
- 07/15/19 19:05:56 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:05:56 common.net: gnutls deinitialization done
- 07/15/19 19:05:56 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:05:56 common.net: Metrics: Socket connected ok
- 07/15/19 19:05:56 common.net: Metrics: Connecting TLS
- 07/15/19 19:05:56 common.net: Initializing gnutls library
- 07/15/19 19:05:56 common.net: gnutls library initialized ok
- 07/15/19 19:05:56 common.net: gnutls socket initialization finished
- 07/15/19 19:05:56 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:05:56 common.net: Deinitializing gnutls library
- 07/15/19 19:05:56 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:05:56 common.net: gnutls deinitialization done
- 07/15/19 19:06:00 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/15/19 19:06:00 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/15/19 19:06:03 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
- 07/15/19 19:06:03 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011444 bytes(304.23mb), RW:19181440 bytes(18.29mb)
- 07/15/19 19:06:03 RM_LoadThread player.application: add JobWaitCanary
- 07/15/19 19:06:03 WorkQueue thread #2 player.application: JobWaitCanary ok
- 07/15/19 19:06:03 RM_LoadThread player.application: wait JobWaitCanary
- 07/15/19 19:06:04 WorkQueue thread #0 player.application: Unloading soundbank
- 07/15/19 19:06:04 WorkQueue thread #3 player.physics: Installing physics scene 'effect' with 101420 scene nodes
- 07/15/19 19:06:04 WorkQueue thread #3 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
- 07/15/19 19:06:05 WorkQueue thread #3 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
- 07/15/19 19:06:05 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 561.986800 ms, spinCount 5409, threadId 1000, threadName "WorkQueue thread #2"
- 07/15/19 19:06:05 WorkQueue thread #3 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 663.192900 ms, spinCount 32081, threadId 9072, threadName "WorkQueue thread #3"
- 07/15/19 19:06:05 WorkQueue thread #3 player.physics: Adding actor for heightfield in physics scene 'effect'
- 07/15/19 19:06:06 WorkQueue thread #3 player.render: loadtime hashing: shaders 491.219208 ms, layout 50.779102 ms
- 07/15/19 19:06:06 WorkQueue thread #3 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 19:06:06 WorkQueue thread #3 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 19:06:06 WorkQueue thread #3 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 19:06:06 WorkQueue thread #3 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 19:06:06 WorkQueue thread #3 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 19:06:06 WorkQueue thread #3 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 19:06:06 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
- 07/15/19 19:06:06 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
- 07/15/19 19:06:06 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
- 07/15/19 19:06:06 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
- 07/15/19 19:06:06 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_US_02A
- 07/15/19 19:06:06 WorkQueue thread #3 player.application: SceneBegin done
- 07/15/19 19:06:06 WorkQueue thread #3 player.system: Allocated 0.00Mb Peak 0.00Mb
- 07/15/19 19:06:06 WorkQueue thread #3 player.application: Nodeinit done
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
- 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
- 07/15/19 19:06:07 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2624.308700 ms, spinCount 6464, threadId 13080, threadName "RM_LoadThread"
- 07/15/19 19:06:07 RM_LoadThread player.application: Load time 11.68 sec
- 07/15/19 19:06:07 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:06:07 RM_FrameUpdate player.controllers: Client: WeatherPreset = 18, Server = 5, Override = 0,
- 07/15/19 19:06:07 common.net: Metrics: Socket connected ok
- 07/15/19 19:06:07 common.net: Metrics: Connecting TLS
- 07/15/19 19:06:07 common.net: Initializing gnutls library
- 07/15/19 19:06:07 common.net: gnutls library initialized ok
- 07/15/19 19:06:07 common.net: gnutls socket initialization finished
- 07/15/19 19:06:07 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:06:07 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "6221175388595749273","missionPlayerInstanceID": "4510481035660332342","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:06:07 common.net: Deinitializing gnutls library
- 07/15/19 19:06:07 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:06:07 common.net: gnutls deinitialization done
- 07/15/19 19:06:07 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:06:08 common.net: Metrics: Socket connected ok
- 07/15/19 19:06:08 common.net: Metrics: Connecting TLS
- 07/15/19 19:06:08 common.net: Initializing gnutls library
- 07/15/19 19:06:08 common.net: gnutls library initialized ok
- 07/15/19 19:06:08 common.net: gnutls socket initialization finished
- 07/15/19 19:06:08 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:06:08 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
- 07/15/19 19:06:08 RM_FrameUpdate player.application: Showing window
- 07/15/19 19:06:08 RM_RenderThread player.render: 13172: Rendering WorldShadowMap 4255 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
- 07/15/19 19:06:08 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5967000000000000: ConstantBuffer
- 07/15/19 19:06:08 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 596b000000000000: ConstantBuffer
- 07/15/19 19:06:08 RM_FrameUpdate player.render: RenderOptionsChanged Begin
- 07/15/19 19:06:08 common.net: Deinitializing gnutls library
- 07/15/19 19:06:08 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:06:08 common.net: gnutls deinitialization done
- 07/15/19 19:06:08 RM_FrameUpdate resources.main: *** LongSpin "RenderOptionsChanged": 161.675200 ms, spinCount 12364, threadId 10956, threadName "RM_FrameUpdate"
- 07/15/19 19:06:08 RM_FrameUpdate player.render: RenderOptions:
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Current:
- 07/15/19 19:06:08 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/15/19 19:06:08 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Quality veryhigh
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/15/19 19:06:08 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 19:06:08 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 19:06:08 RM_FrameUpdate player.render: HDR Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: TAA Enabled: false
- 07/15/19 19:06:08 RM_FrameUpdate player.render: VSync Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: LowRes particles: false
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Postfilter:
- 07/15/19 19:06:08 RM_FrameUpdate player.render: quality: veryhigh
- 07/15/19 19:06:08 RM_FrameUpdate player.render: glare: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: dof: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: subsurf: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Fullscreen Enabled: false
- 07/15/19 19:06:08 RM_FrameUpdate player.render: True Fullscreen Enabled: false
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Wanted:
- 07/15/19 19:06:08 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/15/19 19:06:08 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Quality veryhigh
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/15/19 19:06:08 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 19:06:08 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 19:06:08 RM_FrameUpdate player.render: HDR Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: TAA Enabled: false
- 07/15/19 19:06:08 RM_FrameUpdate player.render: VSync Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: LowRes particles: false
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Postfilter:
- 07/15/19 19:06:08 RM_FrameUpdate player.render: quality: veryhigh
- 07/15/19 19:06:08 RM_FrameUpdate player.render: glare: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: dof: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: subsurf: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Fullscreen Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: True Fullscreen Enabled: true
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Entering true fullscreen state
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Present begin
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
- 07/15/19 19:06:08 RM_FrameUpdate player.render: Present end
- 07/15/19 19:06:08 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
- 07/15/19 19:06:08 RM_FrameUpdate player.render: RenderOptionsChanged End
- 07/15/19 19:06:08 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/15/19 19:06:08 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/15/19 19:06:08 RM_RenderThread player.render: 13172: Rendering WorldShadowMap 4255 rendernodes, X -1333.241699 - 1333.241699, Y 956.956604 - -956.956604, Z - -1315.737793 1315.737793
- 07/15/19 19:06:08 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 59b3000000000000: ConstantBuffer
- 07/15/19 19:06:08 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 59b7000000000000: ConstantBuffer
- 07/15/19 19:06:08 RM_RenderThread player.render: 13172: Rendering WorldShadowMap 4255 rendernodes, X -1333.241699 - 1333.241699, Y 956.956604 - -956.956604, Z - -1315.737793 1315.737793
- 07/15/19 19:06:08 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 59cb000000000000: ConstantBuffer
- 07/15/19 19:06:12 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
- 07/15/19 19:06:28 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/15/19 19:06:28 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/15/19 19:07:41 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5c9d000000000000: ConstantBuffer
- 07/15/19 19:07:41 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:07:41 common.net: Metrics: Socket connected ok
- 07/15/19 19:07:41 common.net: Metrics: Connecting TLS
- 07/15/19 19:07:41 common.net: Initializing gnutls library
- 07/15/19 19:07:41 common.net: gnutls library initialized ok
- 07/15/19 19:07:41 common.net: gnutls socket initialization finished
- 07/15/19 19:07:41 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:07:41 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "6221175388595749273","missionPlayerInstanceID": "4510481035660332342","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:07:41 common.net: Deinitializing gnutls library
- 07/15/19 19:07:41 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:07:41 common.net: gnutls deinitialization done
- 07/15/19 19:07:41 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:07:41 common.net: Metrics: Socket connected ok
- 07/15/19 19:07:41 common.net: Metrics: Connecting TLS
- 07/15/19 19:07:41 common.net: Initializing gnutls library
- 07/15/19 19:07:41 common.net: gnutls library initialized ok
- 07/15/19 19:07:41 common.net: gnutls socket initialization finished
- 07/15/19 19:07:41 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:07:41 common.net: Deinitializing gnutls library
- 07/15/19 19:07:41 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:07:41 common.net: gnutls deinitialization done
- 07/15/19 19:07:59 RM_FrameUpdate player.controllers: max projectile state size = 68
- 07/15/19 19:08:04 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:08:04 common.net: Metrics: Socket connected ok
- 07/15/19 19:08:04 common.net: Metrics: Connecting TLS
- 07/15/19 19:08:04 common.net: Initializing gnutls library
- 07/15/19 19:08:04 common.net: gnutls library initialized ok
- 07/15/19 19:08:04 common.net: gnutls socket initialization finished
- 07/15/19 19:08:04 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:08:04 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "6221175388595749273","missionPlayerInstanceID": "4510481035660332342","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:08:04 common.net: Deinitializing gnutls library
- 07/15/19 19:08:04 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:08:04 common.net: gnutls deinitialization done
- 07/15/19 19:08:04 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:08:04 common.net: Metrics: Socket connected ok
- 07/15/19 19:08:04 common.net: Metrics: Connecting TLS
- 07/15/19 19:08:04 common.net: Initializing gnutls library
- 07/15/19 19:08:04 common.net: gnutls library initialized ok
- 07/15/19 19:08:05 common.net: gnutls socket initialization finished
- 07/15/19 19:08:05 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:08:05 common.net: Deinitializing gnutls library
- 07/15/19 19:08:05 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:08:05 common.net: gnutls deinitialization done
- 07/15/19 19:08:05 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5d3a000000000000: ConstantBuffer
- 07/15/19 19:08:09 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5d8d000000000000: ConstantBuffer
- 07/15/19 19:08:14 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:08:14 RM_FrameUpdate player.gui: Flash: 0
- 07/15/19 19:08:14 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
- 07/15/19 19:08:14 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
- 07/15/19 19:08:17 RM_FrameUpdate player.gui: Flash: 1
- 07/15/19 19:08:17 RM_FrameUpdate player.gui: Flash:
- 07/15/19 19:08:17 RM_FrameUpdate player.gui: Flash:
- 07/15/19 19:08:29 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5e8c000000000000: ConstantBuffer
- 07/15/19 19:08:29 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5e8d000000000000: ConstantBuffer
- 07/15/19 19:08:32 RM_FrameUpdate player.controllers: max projectile state size = 85
- 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_chatlines[0x34A20BB0, _name='m_chatlines'].SetRange
- 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_chatlines[0x34A20BB0, _name='m_chatlines'].SetPosition
- 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_chatfade[0x34A507A0, _name='m_chatfade'].SetRange
- 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_chatfade[0x34A507A0, _name='m_chatfade'].SetPosition
- 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_IconFade[0x1AE5F5A0, _name='m_IconFade'].GetSelectedIndex
- 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_IconFade[0x1AE5F5A0, _name='m_IconFade'].FindValue
- 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_IconFade[0x1AE5F5A0, _name='m_IconFade'].Select
- 07/15/19 19:08:40 RM_FrameUpdate player.servercomm: Sending SetPlayerSettings playerMissionSessionId: 4510481035660332342 - 4510481035660332342
- 07/15/19 19:08:41 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5d0c000000000000: VertexIndexBuffer
- 07/15/19 19:08:41 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5ebc000000000000: VertexIndexBuffer
- 07/15/19 19:08:41 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5ef9000000000000: VertexIndexBuffer
- 07/15/19 19:08:41 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/15/19 19:08:42 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:08:47 RM_FrameUpdate player.gui: Flash: 0
- 07/15/19 19:08:47 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
- 07/15/19 19:08:47 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
- 07/15/19 19:08:55 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:08:55 common.net: Metrics: Socket connected ok
- 07/15/19 19:08:55 common.net: Metrics: Connecting TLS
- 07/15/19 19:08:55 common.net: Initializing gnutls library
- 07/15/19 19:08:55 common.net: gnutls library initialized ok
- 07/15/19 19:08:55 common.net: gnutls socket initialization finished
- 07/15/19 19:08:55 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:08:55 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "options","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","option": "gui.map2dMode","action": "0"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:08:55 common.net: Deinitializing gnutls library
- 07/15/19 19:08:55 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:08:55 common.net: gnutls deinitialization done
- 07/15/19 19:08:55 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:08:55 common.net: Metrics: Socket connected ok
- 07/15/19 19:08:55 common.net: Metrics: Connecting TLS
- 07/15/19 19:08:55 common.net: Initializing gnutls library
- 07/15/19 19:08:55 common.net: gnutls library initialized ok
- 07/15/19 19:08:55 common.net: gnutls socket initialization finished
- 07/15/19 19:08:55 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:08:55 common.net: Deinitializing gnutls library
- 07/15/19 19:08:55 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:08:55 common.net: gnutls deinitialization done
- 07/15/19 19:09:34 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:09:54 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:10:19 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:10:35 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:11:18 RM_FrameUpdate player.controllers: max projectile state size = 87
- 07/15/19 19:12:10 RM_FrameUpdate player.controllers: Client New Rib: 50-3
- 07/15/19 19:12:10 RM_FrameUpdate player.gui: Flash: Adding Ribbon Sprengstoff
- 07/15/19 19:12:47 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:14:54 RM_FrameUpdate player.controllers: Client New Rib: 1-5
- 07/15/19 19:14:54 RM_FrameUpdate player.gui: Flash: Adding Ribbon Körperliches Training
- 07/15/19 19:15:32 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:17:09 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:24:41 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 610f000000000000: VertexIndexBuffer
- 07/15/19 19:24:41 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 613b000000000000: VertexIndexBuffer
- 07/15/19 19:25:35 RM_FrameUpdate player.controllers: Client New Rib: 33-4
- 07/15/19 19:25:35 RM_FrameUpdate player.gui: Flash: Adding Ribbon Sturmgewehr-44-Spezialist
- 07/15/19 19:25:59 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:27:11 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:27:43 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:30:34 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
- 07/15/19 19:30:38 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:33:10 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
- 07/15/19 19:33:57 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:34:13 RM_FrameUpdate player.controllers: Match Score: 1
- 07/15/19 19:34:13 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
- 07/15/19 19:34:13 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:34:13 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
- 07/15/19 19:34:13 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
- 07/15/19 19:34:13 RM_Input player.render: Waiting for renderer to be idle
- 07/15/19 19:34:13 RM_Input player.render: Renderer idle in 1 ticks
- 07/15/19 19:34:13 common.net: Metrics: Socket connected ok
- 07/15/19 19:34:13 common.net: Metrics: Connecting TLS
- 07/15/19 19:34:13 common.net: Initializing gnutls library
- 07/15/19 19:34:13 common.net: gnutls library initialized ok
- 07/15/19 19:34:14 common.net: gnutls socket initialization finished
- 07/15/19 19:34:14 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:34:14 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "6221175388595749273","missionPlayerInstanceID": "4510481035660332342","teamID": "1","missionID": "6690415945125301819","missionName": "Assault on Caen","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 1,"missionLength": 1712,"weatherSetting": 5,"squadInstanceID": "4615391262341158237","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:34:14 common.net: Deinitializing gnutls library
- 07/15/19 19:34:14 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:34:14 common.net: gnutls deinitialization done
- 07/15/19 19:34:14 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:34:14 RM_Input common.system: Thread RM_ClientReceive (480) is being killed at eip 0x77A51CBC
- 07/15/19 19:34:14 RM_Input common.system: Thread RM_ClientSend (9896) is being killed at eip 0x77A51FDC
- 07/15/19 19:34:14 RM_Input common.net: terminating GameMetrics
- 07/15/19 19:34:14 common.net: Metrics: Socket connected ok
- 07/15/19 19:34:14 common.net: Metrics: Connecting TLS
- 07/15/19 19:34:14 common.net: Initializing gnutls library
- 07/15/19 19:34:14 common.net: gnutls library initialized ok
- 07/15/19 19:34:14 common.net: gnutls socket initialization finished
- 07/15/19 19:34:14 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:34:14 common.net: Deinitializing gnutls library
- 07/15/19 19:34:14 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:34:14 common.net: gnutls deinitialization done
- 07/15/19 19:34:14 common.net: Metrics: Thread terminating
- 07/15/19 19:34:14 RM_Input common.net: GameMetrics terminated
- 07/15/19 19:38:17 player.application: Hng version: 160255
- 07/15/19 19:38:17 resources.main: Loading weapontemplate from StaticDB
- 07/15/19 19:38:17 resources.main: Loading WeaponModifierTemplate from StaticDB
- 07/15/19 19:38:17 resources.main: Loading ExperienceLevels from StaticDB
- 07/15/19 19:38:17 resources.main: Loading factiontemplate from StaticDB
- 07/15/19 19:38:17 resources.main: Loading armyresourcecategory from StaticDB
- 07/15/19 19:38:17 resources.main: Loading accesspointtemplate from StaticDB
- 07/15/19 19:38:17 resources.main: Loading charactertemplate from StaticDB
- 07/15/19 19:38:17 resources.main: Loading gamemap from StaticDB
- 07/15/19 19:38:17 resources.main: Loading missiontype from StaticDB
- 07/15/19 19:38:17 resources.main: Loading battlefield from StaticDB
- 07/15/19 19:38:17 resources.main: Loading capital from StaticDB
- 07/15/19 19:38:17 resources.main: Loading supplyline from StaticDB
- 07/15/19 19:38:17 resources.main: Loading accesspoint from StaticDB
- 07/15/19 19:38:18 player.render: NVAPI initialized.
- 07/15/19 19:38:18 player.render: NVidia Driver Version: 399.07 - r396_00
- 07/15/19 19:38:18 player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
- 07/15/19 19:38:18 player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
- 07/15/19 19:38:18 player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
- 07/15/19 19:38:19 player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
- 07/15/19 19:38:19 player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3636Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
- 07/15/19 19:38:19 player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/15/19 19:38:19 player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
- 07/15/19 19:38:19 player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
- 07/15/19 19:38:19 player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
- 07/15/19 19:38:19 player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
- 07/15/19 19:38:19 player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
- 07/15/19 19:38:19 player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
- 07/15/19 19:38:19 player.resourcev2: Setting available texture memory to 3839Mb
- 07/15/19 19:38:19 player.resourcev2: Setting maximum texture size to 0
- 07/15/19 19:38:19 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 815674557916525859 /P 4596853956097001243 /W 37.48.111.80:15170 /lang de /NOSERVER /H 0 /PS 8645082418152519306 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8645082418152519306::vUx/YYYXS+9vXCqf7L1hQH0EhZs /R sync.delayShow=1 /R actionhost=31.204.148.43:16291 /R useDX12=0 /R render.enable_pbr=0
- 07/15/19 19:38:19 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
- 07/15/19 19:38:19 player.render: DisplayMode 1920x1080
- 07/15/19 19:38:19 player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 19:38:19 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
- 07/15/19 19:38:19 player.render: Quality veryhigh
- 07/15/19 19:38:19 player.render: Resolution scale: 1.000000
- 07/15/19 19:38:19 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
- 07/15/19 19:38:19 player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 19:38:19 RM_Input player.main: Memory information: Available Total
- 07/15/19 19:38:19 player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 19:38:19 RM_Input player.main: Physical: 9685.61mb, 16245.46mb
- 07/15/19 19:38:19 player.render: HDR Enabled: true
- 07/15/19 19:38:19 RM_Input player.main: Pagefile: 9292.81mb, 18677.46mb
- 07/15/19 19:38:19 player.render: FXAA Enabled: true
- 07/15/19 19:38:19 RM_Input player.main: Virtual: 3597.48mb, 4095.88mb
- 07/15/19 19:38:19 player.render: TAA Enabled: false
- 07/15/19 19:38:19 player.render: VSync Enabled: true
- 07/15/19 19:38:19 player.render: Reflections Enabled: true
- 07/15/19 19:38:19 player.render: Screenspace Reflections Enabled: true
- 07/15/19 19:38:19 player.render: Tessellation Enabled: true
- 07/15/19 19:38:19 player.render: LowRes particles: false
- 07/15/19 19:38:19 player.render: Brightness: 1.140000
- 07/15/19 19:38:19 player.render: Shadows quality: veryhigh
- 07/15/19 19:38:19 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.80:15170
- 07/15/19 19:38:19 player.render: Clouds quality: veryhigh
- 07/15/19 19:38:19 player.render: Postfilter:
- 07/15/19 19:38:19 player.render: quality: veryhigh
- 07/15/19 19:38:19 player.render: glare: true
- 07/15/19 19:38:19 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.80 Port: 15170
- 07/15/19 19:38:19 player.render: dof: true
- 07/15/19 19:38:19 player.render: subsurf: true
- 07/15/19 19:38:19 player.render: Fullscreen Enabled: true
- 07/15/19 19:38:19 player.render: True Fullscreen Enabled: true
- 07/15/19 19:38:19 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.80:15170
- 07/15/19 19:38:20 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
- 07/15/19 19:38:20 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
- 07/15/19 19:38:20 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
- 07/15/19 19:38:20 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
- 07/15/19 19:38:20 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
- 07/15/19 19:38:20 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
- 07/15/19 19:38:20 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
- 07/15/19 19:38:20 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
- 07/15/19 19:38:20 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
- 07/15/19 19:38:20 RM_Input player.audio: FMod initialization ok - version : 1.10.2
- 07/15/19 19:38:20 RM_Input player.application: MissionSession: 4596853956097001243, LoginSession: 8645082418152519306
- 07/15/19 19:38:20 RM_FrameUpdate player.application: GAMESERVERID 1
- 07/15/19 19:38:20 RM_FrameUpdate player.application: Pre Init - client
- 07/15/19 19:38:20 RM_FrameUpdate player.application: Action host: 31.204.148.43:16291
- 07/15/19 19:38:20 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 4596853956097001243 == 4596853956097001243
- 07/15/19 19:38:20 RM_FrameUpdate player.application: Starting client 31.204.148.43:16291
- 07/15/19 19:38:21 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (9840) -------
- 07/15/19 19:38:21 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
- 07/15/19 19:38:21 RM_IRC_SessionClient player.controllers: Chat connected
- 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
- 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
- 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
- 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
- 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
- 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
- 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
- 07/15/19 19:38:23 RM_FrameUpdate player.servercomm: Character name: Samuel Peterson - 2 - 23 - 1041466154699456660 - 1.000000 - 3 W(10,8920286656348906040,4)WA(9210329837806612321,44,60.000000) W(40,566706713081287867,10)WA(1501925842347084283,29,500.000000)WM(3348851522241563283,46,1.000000)WM(3726404503866482702,43,1.000000)
- 07/15/19 19:38:23 RM_FrameUpdate player.servercomm: Character name: Robert Winchester - 10 - 24 - 2010578206348824677 - 1.000000 - 7 W(76,1062709237653342228,3)WA(708974986581108485,156,1000.000000) W(102,5191557132632334536,0) V(12,5539878812805824816,55.000000,2)VM(7263647646431687357,7,100.000000)VA(5602507459713861149,39,11,400.000000,45,2)VA(6449782016058607037,39,117,400.000000,45,1) V(83,2064451152110246288,40.000000,1)VM(5524994652634346384,23,100.000000)VA(7349234038004766247,5,82,356.000000,48,2)VA(3603034090468377420,5,115,400.000000,48,1) V(45,1907117128987098128,25.000000,0)VM(7181131813515816308,10,100.000000)VA(3486919020934553555,7,110,5000.000000,6,1)VA(1064566549287856613,7,5,5000.000000,6,2)
- 07/15/19 19:38:23 RM_FrameUpdate player.servercomm: Character name: Samuel Baker - 2 - 23 - 7814089925296184615 - 1.000000 - 6 W(52,1571729230829495730,8)WA(7639000755044225595,55,100.000000) W(76,7164367474590881167,3)WA(3883989063057863530,156,998.000000) V(1,9076226049529426231,60.000000,1)VM(1736964056627831603,65,63.000000)
- 07/15/19 19:38:23 RM_FrameUpdate player.servercomm: Character name: Matt Eversmann - 7 - 14 - 2900939542922292649 - 1.000000 - 4 W(56,1100631832010266923,6)WA(32955903598372427,104,1000.000000)WM(1777171126498608617,46,1.000000)
- 07/15/19 19:38:23 RM_FrameUpdate player.servercomm: Character name: Harold Masterson - 2 - 23 - 3392203966797815123 - 1.000000 - 9 W(78,4778095167472048956,3)WA(9182007430970188564,146,1200.000000) W(32,7473490433713471074,4)WA(2693435586010360711,9,1000.000000)WM(7078944666056667596,41,1.000000) W(20,1506701884297583430,5)WA(3286236762350352646,46,1000.000000) V(99,4538064361052025834,50.000000,2) V(1,74787554803536291,60.000000,1)VM(8304135411636241327,65,100.000000)UP(4)
- 07/15/19 19:38:23 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
- 07/15/19 19:38:23 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8645082418152519306
- 07/15/19 19:38:23 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:38:23 RM_FrameUpdate player.controllers: Connect to server 31.204.148.43:16291
- 07/15/19 19:38:23 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 154.127 ms ***
- 07/15/19 19:38:23 RM_ClientSend player.controllers: Connecting to server 31.204.148.43:16291...
- 07/15/19 19:38:23 RM_ClientReceive player.controllers: setting high mtu
- 07/15/19 19:38:23 RM_FrameUpdate player.controllers: Connect OK ClientId: 27
- 07/15/19 19:38:23 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
- 07/15/19 19:38:23 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 95.032 ms ***
- 07/15/19 19:38:24 WorkQueue thread #0 player.application: Installing soundbank
- 07/15/19 19:38:24 common.net: Metrics: Socket connected ok
- 07/15/19 19:38:24 common.net: Metrics: Connecting TLS
- 07/15/19 19:38:24 common.net: Initializing gnutls library
- 07/15/19 19:38:24 common.net: gnutls library initialized ok
- 07/15/19 19:38:24 common.net: gnutls socket initialization finished
- 07/15/19 19:38:24 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:38:24 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"missionID": "815674557916525859","missionInstanceID": "8571575341844390852","missionPlayerInstanceID": "4596853956097001243","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:38:24 common.net: Deinitializing gnutls library
- 07/15/19 19:38:24 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:38:24 common.net: gnutls deinitialization done
- 07/15/19 19:38:24 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:38:24 common.net: Metrics: Socket connected ok
- 07/15/19 19:38:24 common.net: Metrics: Connecting TLS
- 07/15/19 19:38:24 common.net: Initializing gnutls library
- 07/15/19 19:38:24 common.net: gnutls library initialized ok
- 07/15/19 19:38:24 common.net: gnutls socket initialization finished
- 07/15/19 19:38:24 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:38:24 common.net: Deinitializing gnutls library
- 07/15/19 19:38:24 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:38:24 common.net: gnutls deinitialization done
- 07/15/19 19:38:24 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:38:24 common.net: Metrics: Socket connected ok
- 07/15/19 19:38:24 common.net: Metrics: Connecting TLS
- 07/15/19 19:38:24 common.net: Initializing gnutls library
- 07/15/19 19:38:24 common.net: gnutls library initialized ok
- 07/15/19 19:38:25 common.net: gnutls socket initialization finished
- 07/15/19 19:38:25 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:38:25 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "8571575341844390852","missionPlayerInstanceID": "4596853956097001243","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:38:25 common.net: Deinitializing gnutls library
- 07/15/19 19:38:25 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:38:25 common.net: gnutls deinitialization done
- 07/15/19 19:38:25 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:38:25 common.net: Metrics: Socket connected ok
- 07/15/19 19:38:25 common.net: Metrics: Connecting TLS
- 07/15/19 19:38:25 common.net: Initializing gnutls library
- 07/15/19 19:38:25 common.net: gnutls library initialized ok
- 07/15/19 19:38:25 common.net: gnutls socket initialization finished
- 07/15/19 19:38:25 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:38:25 common.net: Deinitializing gnutls library
- 07/15/19 19:38:25 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:38:25 common.net: gnutls deinitialization done
- 07/15/19 19:38:40 WorkQueue thread #0 player.application: Unloading soundbank
- 07/15/19 19:38:58 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/15/19 19:38:58 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/15/19 19:39:01 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
- 07/15/19 19:39:01 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011428 bytes(304.23mb), RW:19181440 bytes(18.29mb)
- 07/15/19 19:39:02 RM_LoadThread player.application: add JobWaitCanary
- 07/15/19 19:39:02 RM_LoadThread player.application: wait JobWaitCanary
- 07/15/19 19:39:02 WorkQueue thread #3 player.application: JobWaitCanary ok
- 07/15/19 19:39:02 WorkQueue thread #2 player.physics: Installing physics scene 'effect' with 101420 scene nodes
- 07/15/19 19:39:02 WorkQueue thread #2 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
- 07/15/19 19:39:02 WorkQueue thread #2 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
- 07/15/19 19:39:03 WorkQueue thread #3 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 1279.452400 ms, spinCount 19048, threadId 8532, threadName "WorkQueue thread #3"
- 07/15/19 19:39:03 WorkQueue thread #3 player.physics: Adding actor for heightfield in physics scene 'effect'
- 07/15/19 19:39:03 WorkQueue thread #3 player.render: loadtime hashing: shaders 492.115509 ms, layout 50.846699 ms
- 07/15/19 19:39:03 WorkQueue thread #3 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 19:39:03 WorkQueue thread #3 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 19:39:03 WorkQueue thread #3 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 19:39:03 WorkQueue thread #3 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 19:39:03 WorkQueue thread #3 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 19:39:03 WorkQueue thread #3 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 19:39:04 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
- 07/15/19 19:39:04 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
- 07/15/19 19:39:04 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
- 07/15/19 19:39:04 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
- 07/15/19 19:39:04 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_US_02A
- 07/15/19 19:39:04 WorkQueue thread #3 player.application: SceneBegin done
- 07/15/19 19:39:04 WorkQueue thread #3 player.system: Allocated 0.00Mb Peak 0.00Mb
- 07/15/19 19:39:04 WorkQueue thread #3 player.application: Nodeinit done
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
- 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
- 07/15/19 19:39:04 WorkQueue thread #3 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 187.822600 ms, spinCount 23641, threadId 8532, threadName "WorkQueue thread #3"
- 07/15/19 19:39:04 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2703.187400 ms, spinCount 20781, threadId 13272, threadName "RM_LoadThread"
- 07/15/19 19:39:05 RM_LoadThread player.application: Load time 41.48 sec
- 07/15/19 19:39:06 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:39:06 RM_FrameUpdate player.controllers: Client: WeatherPreset = 21, Server = 8, Override = 0,
- 07/15/19 19:39:06 common.net: Metrics: Socket connected ok
- 07/15/19 19:39:06 common.net: Metrics: Connecting TLS
- 07/15/19 19:39:06 common.net: Initializing gnutls library
- 07/15/19 19:39:06 common.net: gnutls library initialized ok
- 07/15/19 19:39:06 common.net: gnutls socket initialization finished
- 07/15/19 19:39:06 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:39:06 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "8571575341844390852","missionPlayerInstanceID": "4596853956097001243","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:39:06 common.net: Deinitializing gnutls library
- 07/15/19 19:39:06 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:39:06 common.net: gnutls deinitialization done
- 07/15/19 19:39:06 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:39:06 common.net: Metrics: Socket connected ok
- 07/15/19 19:39:06 common.net: Metrics: Connecting TLS
- 07/15/19 19:39:06 common.net: Initializing gnutls library
- 07/15/19 19:39:06 common.net: gnutls library initialized ok
- 07/15/19 19:39:06 common.net: gnutls socket initialization finished
- 07/15/19 19:39:06 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:39:06 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
- 07/15/19 19:39:06 RM_FrameUpdate player.application: Showing window
- 07/15/19 19:39:06 RM_RenderThread player.render: 1492: Rendering WorldShadowMap 4255 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
- 07/15/19 19:39:06 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b3f000000000000: ConstantBuffer
- 07/15/19 19:39:06 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b3b000000000000: ConstantBuffer
- 07/15/19 19:39:06 common.net: Deinitializing gnutls library
- 07/15/19 19:39:06 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:39:06 common.net: gnutls deinitialization done
- 07/15/19 19:39:06 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:39:06 common.net: Metrics: Socket connected ok
- 07/15/19 19:39:06 common.net: Metrics: Connecting TLS
- 07/15/19 19:39:06 common.net: Initializing gnutls library
- 07/15/19 19:39:06 common.net: gnutls library initialized ok
- 07/15/19 19:39:06 RM_RenderGUIThread resources.main: *** LongSpin "ZRenderResourceUtil::UploadTexture": 114.848600 ms, spinCount 64, threadId 5000, threadName "RM_RenderGUIThread"
- 07/15/19 19:39:06 RM_FrameUpdate player.render: RenderOptionsChanged Begin
- 07/15/19 19:39:06 RM_FrameUpdate player.render: RenderOptions:
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Current:
- 07/15/19 19:39:06 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/15/19 19:39:06 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Quality veryhigh
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/15/19 19:39:06 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 19:39:06 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 19:39:06 RM_FrameUpdate player.render: HDR Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: TAA Enabled: false
- 07/15/19 19:39:06 RM_FrameUpdate player.render: VSync Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: LowRes particles: false
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Postfilter:
- 07/15/19 19:39:06 RM_FrameUpdate player.render: quality: veryhigh
- 07/15/19 19:39:06 RM_FrameUpdate player.render: glare: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: dof: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: subsurf: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Fullscreen Enabled: false
- 07/15/19 19:39:06 RM_FrameUpdate player.render: True Fullscreen Enabled: false
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Wanted:
- 07/15/19 19:39:06 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/15/19 19:39:06 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Quality veryhigh
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/15/19 19:39:06 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 19:39:06 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 19:39:06 RM_FrameUpdate player.render: HDR Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: TAA Enabled: false
- 07/15/19 19:39:06 RM_FrameUpdate player.render: VSync Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: LowRes particles: false
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Postfilter:
- 07/15/19 19:39:06 RM_FrameUpdate player.render: quality: veryhigh
- 07/15/19 19:39:06 RM_FrameUpdate player.render: glare: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: dof: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: subsurf: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Fullscreen Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: True Fullscreen Enabled: true
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
- 07/15/19 19:39:06 RM_FrameUpdate player.render: Entering true fullscreen state
- 07/15/19 19:39:07 common.net: gnutls socket initialization finished
- 07/15/19 19:39:07 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:39:07 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "8571575341844390852","missionPlayerInstanceID": "4596853956097001243","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:39:07 common.net: Deinitializing gnutls library
- 07/15/19 19:39:07 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:39:07 common.net: gnutls deinitialization done
- 07/15/19 19:39:07 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:39:07 common.net: Metrics: Socket connected ok
- 07/15/19 19:39:07 common.net: Metrics: Connecting TLS
- 07/15/19 19:39:07 common.net: Initializing gnutls library
- 07/15/19 19:39:07 common.net: gnutls library initialized ok
- 07/15/19 19:39:07 common.net: gnutls socket initialization finished
- 07/15/19 19:39:07 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:39:07 common.net: Deinitializing gnutls library
- 07/15/19 19:39:07 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:39:07 common.net: gnutls deinitialization done
- 07/15/19 19:39:07 RM_FrameUpdate player.render: Present begin
- 07/15/19 19:39:07 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
- 07/15/19 19:39:07 RM_FrameUpdate player.render: Present end
- 07/15/19 19:39:07 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
- 07/15/19 19:39:07 RM_FrameUpdate player.render: RenderOptionsChanged End
- 07/15/19 19:39:07 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/15/19 19:39:07 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/15/19 19:39:07 RM_RenderThread player.render: 1492: Rendering WorldShadowMap 4255 rendernodes, X -1280.913696 - 1280.913696, Y 638.538330 - -638.538330, Z - -1322.110352 1322.110352
- 07/15/19 19:39:07 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b0d000000000000: ConstantBuffer
- 07/15/19 19:39:07 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b0b000000000000: ConstantBuffer
- 07/15/19 19:39:07 RM_RenderThread player.render: 1492: Rendering WorldShadowMap 4255 rendernodes, X -1280.913696 - 1280.913696, Y 638.538330 - -638.538330, Z - -1322.110352 1322.110352
- 07/15/19 19:39:07 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5b05000000000000: ConstantBuffer
- 07/15/19 19:39:10 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
- 07/15/19 19:39:14 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5997000000000000: ConstantBuffer
- 07/15/19 19:39:14 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 59a3000000000000: ConstantBuffer
- 07/15/19 19:39:14 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5a0f000000000000: ConstantBuffer
- 07/15/19 19:39:16 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:39:16 common.net: Metrics: Socket connected ok
- 07/15/19 19:39:16 common.net: Metrics: Connecting TLS
- 07/15/19 19:39:16 common.net: Initializing gnutls library
- 07/15/19 19:39:16 common.net: gnutls library initialized ok
- 07/15/19 19:39:16 common.net: gnutls socket initialization finished
- 07/15/19 19:39:16 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:39:16 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "8571575341844390852","missionPlayerInstanceID": "4596853956097001243","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:39:16 common.net: Deinitializing gnutls library
- 07/15/19 19:39:16 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:39:16 common.net: gnutls deinitialization done
- 07/15/19 19:39:16 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:39:16 common.net: Metrics: Socket connected ok
- 07/15/19 19:39:16 common.net: Metrics: Connecting TLS
- 07/15/19 19:39:16 common.net: Initializing gnutls library
- 07/15/19 19:39:16 common.net: gnutls library initialized ok
- 07/15/19 19:39:16 common.net: gnutls socket initialization finished
- 07/15/19 19:39:16 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:39:17 common.net: Deinitializing gnutls library
- 07/15/19 19:39:17 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:39:17 common.net: gnutls deinitialization done
- 07/15/19 19:39:21 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:39:21 RM_FrameUpdate player.gui: Flash: 0
- 07/15/19 19:39:21 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
- 07/15/19 19:39:21 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
- 07/15/19 19:39:27 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/15/19 19:39:27 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/15/19 19:39:32 RM_FrameUpdate player.controllers: max projectile state size = 61
- 07/15/19 19:39:32 RM_FrameUpdate player.controllers: max projectile state size = 87
- 07/15/19 19:40:51 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:41:19 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:41:20 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5f09000000000000: ConstantBuffer
- 07/15/19 19:41:37 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5f5d000000000000: VertexIndexBuffer
- 07/15/19 19:41:37 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5f5b000000000000: VertexIndexBuffer
- 07/15/19 19:41:49 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5fc7000000000000: VertexIndexBuffer
- 07/15/19 19:41:49 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5fc8000000000000: VertexIndexBuffer
- 07/15/19 19:41:51 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:41:52 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5fa7000000000000: ConstantBuffer
- 07/15/19 19:42:09 RM_FrameUpdate player.controllers: Client New Rib: 85-5
- 07/15/19 19:42:09 RM_FrameUpdate player.gui: Flash: Adding Ribbon Truppmitglied
- 07/15/19 19:43:04 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:43:51 RM_FrameUpdate player.controllers: Client New Rib: 50-4
- 07/15/19 19:43:51 RM_FrameUpdate player.gui: Flash: Adding Ribbon Sprengstoff
- 07/15/19 19:46:36 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:47:02 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 602a000000000000: VertexIndexBuffer
- 07/15/19 19:47:02 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 61ab000000000000: VertexIndexBuffer
- 07/15/19 19:47:52 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:48:28 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:49:25 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:49:47 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
- 07/15/19 19:49:52 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 19:51:13 RM_FrameUpdate player.controllers: max projectile state size = 104
- 07/15/19 19:51:13 RM_FrameUpdate player.controllers: max projectile state size = 147
- 07/15/19 19:58:27 RM_FrameUpdate player.controllers: Match Score: 1
- 07/15/19 19:58:27 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
- 07/15/19 19:58:27 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 19:58:27 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
- 07/15/19 19:58:27 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
- 07/15/19 19:58:27 RM_Input player.render: Waiting for renderer to be idle
- 07/15/19 19:58:27 RM_Input player.render: Renderer idle in 1 ticks
- 07/15/19 19:58:27 common.net: Metrics: Socket connected ok
- 07/15/19 19:58:27 common.net: Metrics: Connecting TLS
- 07/15/19 19:58:27 common.net: Initializing gnutls library
- 07/15/19 19:58:27 common.net: gnutls library initialized ok
- 07/15/19 19:58:28 common.net: gnutls socket initialization finished
- 07/15/19 19:58:28 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:58:28 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "8571575341844390852","missionPlayerInstanceID": "4596853956097001243","teamID": "1","missionID": "815674557916525859","missionName": "Assault on Stuttgart","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 1,"missionLength": 1317,"weatherSetting": 8,"squadInstanceID": "1645086943914246097","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 19:58:28 common.net: Deinitializing gnutls library
- 07/15/19 19:58:28 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:58:28 common.net: gnutls deinitialization done
- 07/15/19 19:58:28 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 19:58:28 RM_Input common.system: Thread RM_ClientReceive (13392) is being killed at eip 0x77A51CBC
- 07/15/19 19:58:28 RM_Input common.system: Thread RM_ClientSend (8396) is being killed at eip 0x77A51FDC
- 07/15/19 19:58:28 RM_Input common.net: terminating GameMetrics
- 07/15/19 19:58:28 common.net: Metrics: Socket connected ok
- 07/15/19 19:58:28 common.net: Metrics: Connecting TLS
- 07/15/19 19:58:28 common.net: Initializing gnutls library
- 07/15/19 19:58:28 common.net: gnutls library initialized ok
- 07/15/19 19:58:28 common.net: gnutls socket initialization finished
- 07/15/19 19:58:28 common.net: Metrics: TLS connected ok: 1
- 07/15/19 19:58:28 common.net: Deinitializing gnutls library
- 07/15/19 19:58:28 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 19:58:28 common.net: gnutls deinitialization done
- 07/15/19 19:58:28 common.net: Metrics: Thread terminating
- 07/15/19 19:58:28 RM_Input common.net: GameMetrics terminated
- 07/15/19 20:46:16 player.application: Hng version: 160255
- 07/15/19 20:46:16 resources.main: Loading weapontemplate from StaticDB
- 07/15/19 20:46:16 resources.main: Loading WeaponModifierTemplate from StaticDB
- 07/15/19 20:46:16 resources.main: Loading ExperienceLevels from StaticDB
- 07/15/19 20:46:16 resources.main: Loading factiontemplate from StaticDB
- 07/15/19 20:46:16 resources.main: Loading armyresourcecategory from StaticDB
- 07/15/19 20:46:16 resources.main: Loading accesspointtemplate from StaticDB
- 07/15/19 20:46:16 resources.main: Loading charactertemplate from StaticDB
- 07/15/19 20:46:16 resources.main: Loading gamemap from StaticDB
- 07/15/19 20:46:16 resources.main: Loading missiontype from StaticDB
- 07/15/19 20:46:16 resources.main: Loading battlefield from StaticDB
- 07/15/19 20:46:16 resources.main: Loading capital from StaticDB
- 07/15/19 20:46:16 resources.main: Loading supplyline from StaticDB
- 07/15/19 20:46:16 resources.main: Loading accesspoint from StaticDB
- 07/15/19 20:46:16 player.render: NVAPI initialized.
- 07/15/19 20:46:16 player.render: NVidia Driver Version: 399.07 - r396_00
- 07/15/19 20:46:16 player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
- 07/15/19 20:46:16 player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
- 07/15/19 20:46:16 player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
- 07/15/19 20:46:17 player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
- 07/15/19 20:46:17 player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
- 07/15/19 20:46:17 player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/15/19 20:46:17 player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
- 07/15/19 20:46:17 player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
- 07/15/19 20:46:17 player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
- 07/15/19 20:46:17 player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
- 07/15/19 20:46:17 player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
- 07/15/19 20:46:17 player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
- 07/15/19 20:46:17 player.resourcev2: Setting available texture memory to 3839Mb
- 07/15/19 20:46:17 player.resourcev2: Setting maximum texture size to 0
- 07/15/19 20:46:17 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 953294837922700517 /P 5794348306312012689 /W 37.48.111.80:15170 /lang de /NOSERVER /H 0 /PS 8645082418152519306 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8645082418152519306::vUx/YYYXS+9vXCqf7L1hQH0EhZs /R sync.delayShow=1 /R actionhost=31.204.148.42:16496 /R useDX12=0 /R render.enable_pbr=0
- 07/15/19 20:46:17 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
- 07/15/19 20:46:17 player.render: DisplayMode 1920x1080
- 07/15/19 20:46:17 player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 20:46:17 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
- 07/15/19 20:46:17 player.render: Quality veryhigh
- 07/15/19 20:46:17 player.render: Resolution scale: 1.000000
- 07/15/19 20:46:17 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
- 07/15/19 20:46:17 player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 20:46:17 RM_Input player.main: Memory information: Available Total
- 07/15/19 20:46:17 player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 20:46:17 RM_Input player.main: Physical: 9552.12mb, 16245.46mb
- 07/15/19 20:46:17 player.render: HDR Enabled: true
- 07/15/19 20:46:17 RM_Input player.main: Pagefile: 9186.97mb, 18677.46mb
- 07/15/19 20:46:17 player.render: FXAA Enabled: true
- 07/15/19 20:46:17 RM_Input player.main: Virtual: 3594.72mb, 4095.88mb
- 07/15/19 20:46:17 player.render: TAA Enabled: false
- 07/15/19 20:46:17 player.render: VSync Enabled: true
- 07/15/19 20:46:17 player.render: Reflections Enabled: true
- 07/15/19 20:46:17 player.render: Screenspace Reflections Enabled: true
- 07/15/19 20:46:17 player.render: Tessellation Enabled: true
- 07/15/19 20:46:17 player.render: LowRes particles: false
- 07/15/19 20:46:17 player.render: Brightness: 1.140000
- 07/15/19 20:46:17 player.render: Shadows quality: veryhigh
- 07/15/19 20:46:17 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.80:15170
- 07/15/19 20:46:17 player.render: Clouds quality: veryhigh
- 07/15/19 20:46:17 player.render: Postfilter:
- 07/15/19 20:46:17 player.render: quality: veryhigh
- 07/15/19 20:46:17 player.render: glare: true
- 07/15/19 20:46:17 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.80 Port: 15170
- 07/15/19 20:46:17 player.render: dof: true
- 07/15/19 20:46:17 player.render: subsurf: true
- 07/15/19 20:46:17 player.render: Fullscreen Enabled: true
- 07/15/19 20:46:17 player.render: True Fullscreen Enabled: true
- 07/15/19 20:46:17 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.80:15170
- 07/15/19 20:46:18 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
- 07/15/19 20:46:18 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
- 07/15/19 20:46:18 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
- 07/15/19 20:46:18 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
- 07/15/19 20:46:18 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
- 07/15/19 20:46:18 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
- 07/15/19 20:46:18 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
- 07/15/19 20:46:18 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
- 07/15/19 20:46:18 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
- 07/15/19 20:46:18 RM_Input player.audio: FMod initialization ok - version : 1.10.2
- 07/15/19 20:46:18 RM_Input player.application: MissionSession: 5794348306312012689, LoginSession: 8645082418152519306
- 07/15/19 20:46:18 RM_FrameUpdate player.application: GAMESERVERID 1
- 07/15/19 20:46:18 RM_FrameUpdate player.application: Pre Init - client
- 07/15/19 20:46:18 RM_FrameUpdate player.application: Action host: 31.204.148.42:16496
- 07/15/19 20:46:18 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 5794348306312012689 == 5794348306312012689
- 07/15/19 20:46:18 RM_FrameUpdate player.application: Starting client 31.204.148.42:16496
- 07/15/19 20:46:18 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (8856) -------
- 07/15/19 20:46:18 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
- 07/15/19 20:46:19 RM_IRC_SessionClient player.controllers: Chat connected
- 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
- 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
- 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
- 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
- 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
- 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
- 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
- 07/15/19 20:46:20 RM_FrameUpdate player.servercomm: Character name: Harold Masterson - 2 - 23 - 3392203966797815123 - 1.000000 - 9 W(78,4778095167472048956,3)WA(9182007430970188564,146,1200.000000) W(32,7473490433713471074,4)WA(2693435586010360711,9,1000.000000)WM(7078944666056667596,41,1.000000) W(20,1506701884297583430,5)WA(3286236762350352646,46,1000.000000) V(99,4538064361052025834,50.000000,2) V(1,74787554803536291,60.000000,1)VM(8304135411636241327,65,100.000000)UP(4)
- 07/15/19 20:46:20 RM_FrameUpdate player.servercomm: Character name: Samuel Peterson - 2 - 23 - 1041466154699456660 - 1.000000 - 4 W(10,8920286656348906040,4)WA(9210329837806612321,44,60.000000) W(40,566706713081287867,10)WA(1501925842347084283,29,500.000000)WM(3348851522241563283,46,1.000000)WM(3726404503866482702,43,1.000000)
- 07/15/19 20:46:20 RM_FrameUpdate player.servercomm: Character name: Robert Winchester - 10 - 24 - 2010578206348824677 - 1.000000 - 7 W(76,1062709237653342228,3)WA(708974986581108485,156,1000.000000) W(102,5191557132632334536,0) V(12,5539878812805824816,55.000000,2)VM(7263647646431687357,7,100.000000)VA(5602507459713861149,39,11,400.000000,45,2)VA(6449782016058607037,39,117,400.000000,45,1) V(83,2064451152110246288,40.000000,1)VM(5524994652634346384,23,99.000000)VA(7349234038004766247,5,82,308.000000,48,2)VA(3603034090468377420,5,115,400.000000,48,1) V(45,1907117128987098128,25.000000,0)VM(7181131813515816308,10,100.000000)VA(3486919020934553555,7,110,5000.000000,6,1)VA(1064566549287856613,7,5,5000.000000,6,2)
- 07/15/19 20:46:20 RM_FrameUpdate player.servercomm: Character name: Samuel Baker - 2 - 23 - 7814089925296184615 - 1.000000 - 6 W(52,1571729230829495730,8)WA(7639000755044225595,55,100.000000) W(76,7164367474590881167,3)WA(3883989063057863530,156,998.000000) V(1,9076226049529426231,60.000000,1)VM(1736964056627831603,65,63.000000)
- 07/15/19 20:46:20 RM_FrameUpdate player.servercomm: Character name: Matt Eversmann - 7 - 14 - 2900939542922292649 - 1.000000 - 4 W(56,1100631832010266923,6)WA(32955903598372427,104,1000.000000)WM(1777171126498608617,46,1.000000)
- 07/15/19 20:46:20 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
- 07/15/19 20:46:20 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8645082418152519306
- 07/15/19 20:46:21 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 20:46:21 RM_FrameUpdate player.controllers: Connect to server 31.204.148.42:16496
- 07/15/19 20:46:21 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 155.826 ms ***
- 07/15/19 20:46:21 RM_ClientSend player.controllers: Connecting to server 31.204.148.42:16496...
- 07/15/19 20:46:21 RM_ClientReceive player.controllers: setting high mtu
- 07/15/19 20:46:21 RM_FrameUpdate player.controllers: Connect OK ClientId: 14
- 07/15/19 20:46:21 common.net: Metrics: Socket connected ok
- 07/15/19 20:46:21 common.net: Metrics: Connecting TLS
- 07/15/19 20:46:21 common.net: Initializing gnutls library
- 07/15/19 20:46:21 common.net: gnutls library initialized ok
- 07/15/19 20:46:21 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
- 07/15/19 20:46:21 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 64.592 ms ***
- 07/15/19 20:46:21 WorkQueue thread #1 player.application: Installing soundbank
- 07/15/19 20:46:21 common.net: gnutls socket initialization finished
- 07/15/19 20:46:21 common.net: Metrics: TLS connected ok: 1
- 07/15/19 20:46:21 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"missionID": "953294837922700517","missionInstanceID": "1177351530799656075","missionPlayerInstanceID": "5794348306312012689","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 20:46:21 common.net: Deinitializing gnutls library
- 07/15/19 20:46:21 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 20:46:21 common.net: gnutls deinitialization done
- 07/15/19 20:46:21 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 20:46:21 common.net: Metrics: Socket connected ok
- 07/15/19 20:46:21 common.net: Metrics: Connecting TLS
- 07/15/19 20:46:21 common.net: Initializing gnutls library
- 07/15/19 20:46:21 common.net: gnutls library initialized ok
- 07/15/19 20:46:21 common.net: gnutls socket initialization finished
- 07/15/19 20:46:21 common.net: Metrics: TLS connected ok: 1
- 07/15/19 20:46:21 common.net: Deinitializing gnutls library
- 07/15/19 20:46:21 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 20:46:21 common.net: gnutls deinitialization done
- 07/15/19 20:46:21 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 20:46:21 common.net: Metrics: Socket connected ok
- 07/15/19 20:46:21 common.net: Metrics: Connecting TLS
- 07/15/19 20:46:21 common.net: Initializing gnutls library
- 07/15/19 20:46:21 common.net: gnutls library initialized ok
- 07/15/19 20:46:22 common.net: gnutls socket initialization finished
- 07/15/19 20:46:22 common.net: Metrics: TLS connected ok: 1
- 07/15/19 20:46:22 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "1177351530799656075","missionPlayerInstanceID": "5794348306312012689","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 20:46:22 common.net: Deinitializing gnutls library
- 07/15/19 20:46:22 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 20:46:22 common.net: gnutls deinitialization done
- 07/15/19 20:46:22 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 20:46:23 common.net: Metrics: Socket connected ok
- 07/15/19 20:46:23 common.net: Metrics: Connecting TLS
- 07/15/19 20:46:23 common.net: Initializing gnutls library
- 07/15/19 20:46:23 common.net: gnutls library initialized ok
- 07/15/19 20:46:23 common.net: gnutls socket initialization finished
- 07/15/19 20:46:23 common.net: Metrics: TLS connected ok: 1
- 07/15/19 20:46:23 common.net: Deinitializing gnutls library
- 07/15/19 20:46:23 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 20:46:23 common.net: gnutls deinitialization done
- 07/15/19 20:46:26 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/15/19 20:46:26 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/15/19 20:46:29 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
- 07/15/19 20:46:29 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011444 bytes(304.23mb), RW:19181440 bytes(18.29mb)
- 07/15/19 20:46:29 RM_LoadThread player.application: add JobWaitCanary
- 07/15/19 20:46:29 RM_LoadThread player.application: wait JobWaitCanary
- 07/15/19 20:46:29 WorkQueue thread #3 player.application: JobWaitCanary ok
- 07/15/19 20:46:30 WorkQueue thread #1 player.application: Unloading soundbank
- 07/15/19 20:46:30 WorkQueue thread #3 player.physics: Installing physics scene 'effect' with 101420 scene nodes
- 07/15/19 20:46:30 WorkQueue thread #3 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
- 07/15/19 20:46:30 WorkQueue thread #3 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
- 07/15/19 20:46:31 WorkQueue thread #0 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 1228.624700 ms, spinCount 26219, threadId 11372, threadName "WorkQueue thread #0"
- 07/15/19 20:46:31 WorkQueue thread #0 player.physics: Adding actor for heightfield in physics scene 'effect'
- 07/15/19 20:46:31 WorkQueue thread #3 player.render: loadtime hashing: shaders 497.043304 ms, layout 54.869900 ms
- 07/15/19 20:46:31 WorkQueue thread #0 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 287.672300 ms, spinCount 20620, threadId 11372, threadName "WorkQueue thread #0"
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/15/19 20:46:32 WorkQueue thread #0 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
- 07/15/19 20:46:32 WorkQueue thread #0 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
- 07/15/19 20:46:32 WorkQueue thread #0 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
- 07/15/19 20:46:32 WorkQueue thread #0 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
- 07/15/19 20:46:32 WorkQueue thread #0 player.physics: same Hang_Parachute_Aim_Optics_US_02A
- 07/15/19 20:46:32 WorkQueue thread #0 player.application: SceneBegin done
- 07/15/19 20:46:32 WorkQueue thread #0 player.system: Allocated 0.00Mb Peak 0.00Mb
- 07/15/19 20:46:32 WorkQueue thread #0 player.application: Nodeinit done
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
- 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
- 07/15/19 20:46:33 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2619.776400 ms, spinCount 28970, threadId 11208, threadName "RM_LoadThread"
- 07/15/19 20:46:33 RM_LoadThread player.application: Load time 11.67 sec
- 07/15/19 20:46:33 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 20:46:33 RM_FrameUpdate player.controllers: Client: WeatherPreset = 15, Server = 2, Override = 0,
- 07/15/19 20:46:33 common.net: Metrics: Socket connected ok
- 07/15/19 20:46:33 common.net: Metrics: Connecting TLS
- 07/15/19 20:46:33 common.net: Initializing gnutls library
- 07/15/19 20:46:33 common.net: gnutls library initialized ok
- 07/15/19 20:46:33 common.net: gnutls socket initialization finished
- 07/15/19 20:46:33 common.net: Metrics: TLS connected ok: 1
- 07/15/19 20:46:33 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "1177351530799656075","missionPlayerInstanceID": "5794348306312012689","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 20:46:33 common.net: Deinitializing gnutls library
- 07/15/19 20:46:33 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 20:46:33 common.net: gnutls deinitialization done
- 07/15/19 20:46:33 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 20:46:33 common.net: Metrics: Socket connected ok
- 07/15/19 20:46:33 common.net: Metrics: Connecting TLS
- 07/15/19 20:46:33 common.net: Initializing gnutls library
- 07/15/19 20:46:33 common.net: gnutls library initialized ok
- 07/15/19 20:46:34 common.net: gnutls socket initialization finished
- 07/15/19 20:46:34 common.net: Metrics: TLS connected ok: 1
- 07/15/19 20:46:34 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
- 07/15/19 20:46:34 RM_FrameUpdate player.application: Showing window
- 07/15/19 20:46:34 RM_RenderThread player.render: 6236: Rendering WorldShadowMap 4255 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
- 07/15/19 20:46:34 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 599d000000000000: ConstantBuffer
- 07/15/19 20:46:34 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 59a1000000000000: ConstantBuffer
- 07/15/19 20:46:34 common.net: Deinitializing gnutls library
- 07/15/19 20:46:34 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 20:46:34 common.net: gnutls deinitialization done
- 07/15/19 20:46:34 RM_FrameUpdate player.render: RenderOptionsChanged Begin
- 07/15/19 20:46:34 RM_FrameUpdate resources.main: *** LongSpin "RenderOptionsChanged": 80.054600 ms, spinCount 41, threadId 8856, threadName "RM_FrameUpdate"
- 07/15/19 20:46:34 RM_FrameUpdate player.render: RenderOptions:
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Current:
- 07/15/19 20:46:34 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/15/19 20:46:34 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Quality veryhigh
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/15/19 20:46:34 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 20:46:34 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 20:46:34 RM_FrameUpdate player.render: HDR Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: TAA Enabled: false
- 07/15/19 20:46:34 RM_FrameUpdate player.render: VSync Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: LowRes particles: false
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Postfilter:
- 07/15/19 20:46:34 RM_FrameUpdate player.render: quality: veryhigh
- 07/15/19 20:46:34 RM_FrameUpdate player.render: glare: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: dof: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: subsurf: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Fullscreen Enabled: false
- 07/15/19 20:46:34 RM_FrameUpdate player.render: True Fullscreen Enabled: false
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Wanted:
- 07/15/19 20:46:34 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/15/19 20:46:34 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Quality veryhigh
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/15/19 20:46:34 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/15/19 20:46:34 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/15/19 20:46:34 RM_FrameUpdate player.render: HDR Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: TAA Enabled: false
- 07/15/19 20:46:34 RM_FrameUpdate player.render: VSync Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: LowRes particles: false
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Postfilter:
- 07/15/19 20:46:34 RM_FrameUpdate player.render: quality: veryhigh
- 07/15/19 20:46:34 RM_FrameUpdate player.render: glare: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: dof: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: subsurf: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Fullscreen Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: True Fullscreen Enabled: true
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Entering true fullscreen state
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Present begin
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
- 07/15/19 20:46:34 RM_FrameUpdate player.render: Present end
- 07/15/19 20:46:34 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
- 07/15/19 20:46:34 RM_FrameUpdate player.render: RenderOptionsChanged End
- 07/15/19 20:46:34 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/15/19 20:46:34 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/15/19 20:46:34 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
- 07/15/19 20:46:34 RM_RenderThread player.render: 6236: Rendering WorldShadowMap 4255 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
- 07/15/19 20:46:34 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 59ed000000000000: ConstantBuffer
- 07/15/19 20:46:34 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 59e9000000000000: ConstantBuffer
- 07/15/19 20:46:34 RM_RenderThread player.render: 6236: Rendering WorldShadowMap 4255 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
- 07/15/19 20:46:34 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5a01000000000000: ConstantBuffer
- 07/15/19 20:47:04 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 20:47:05 common.net: Metrics: Socket connected ok
- 07/15/19 20:47:05 common.net: Metrics: Connecting TLS
- 07/15/19 20:47:05 common.net: Initializing gnutls library
- 07/15/19 20:47:05 common.net: gnutls library initialized ok
- 07/15/19 20:47:05 common.net: gnutls socket initialization finished
- 07/15/19 20:47:05 common.net: Metrics: TLS connected ok: 1
- 07/15/19 20:47:05 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "1177351530799656075","missionPlayerInstanceID": "5794348306312012689","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 20:47:05 common.net: Deinitializing gnutls library
- 07/15/19 20:47:05 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 20:47:05 common.net: gnutls deinitialization done
- 07/15/19 20:47:05 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 20:47:05 common.net: Metrics: Socket connected ok
- 07/15/19 20:47:05 common.net: Metrics: Connecting TLS
- 07/15/19 20:47:05 common.net: Initializing gnutls library
- 07/15/19 20:47:05 common.net: gnutls library initialized ok
- 07/15/19 20:47:05 common.net: gnutls socket initialization finished
- 07/15/19 20:47:05 common.net: Metrics: TLS connected ok: 1
- 07/15/19 20:47:05 WorkQueue thread #3 player.render: Allocate buffer 3456Kb GPU Pos 5aa3000000000000: ConstantBuffer
- 07/15/19 20:47:05 RM_RenderGUIThread player.render: Allocate buffer 5184Kb GPU Pos 5a95000000000000: ConstantBuffer
- 07/15/19 20:47:05 RM_RenderGUIThread player.render: Allocate buffer 5184Kb GPU Pos 5887000000000000: ConstantBuffer
- 07/15/19 20:47:05 common.net: Deinitializing gnutls library
- 07/15/19 20:47:05 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 20:47:05 common.net: gnutls deinitialization done
- 07/15/19 20:47:45 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 20:47:45 common.net: Metrics: Socket connected ok
- 07/15/19 20:47:45 common.net: Metrics: Connecting TLS
- 07/15/19 20:47:45 common.net: Initializing gnutls library
- 07/15/19 20:47:45 common.net: gnutls library initialized ok
- 07/15/19 20:47:46 common.net: gnutls socket initialization finished
- 07/15/19 20:47:46 common.net: Metrics: TLS connected ok: 1
- 07/15/19 20:47:46 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "1177351530799656075","missionPlayerInstanceID": "5794348306312012689","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 20:47:46 common.net: Deinitializing gnutls library
- 07/15/19 20:47:46 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 20:47:46 common.net: gnutls deinitialization done
- 07/15/19 20:47:46 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 20:47:47 common.net: Metrics: Socket connected ok
- 07/15/19 20:47:47 common.net: Metrics: Connecting TLS
- 07/15/19 20:47:47 common.net: Initializing gnutls library
- 07/15/19 20:47:47 common.net: gnutls library initialized ok
- 07/15/19 20:47:47 common.net: gnutls socket initialization finished
- 07/15/19 20:47:47 common.net: Metrics: TLS connected ok: 1
- 07/15/19 20:47:47 common.net: Deinitializing gnutls library
- 07/15/19 20:47:47 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 20:47:47 common.net: gnutls deinitialization done
- 07/15/19 20:47:50 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 20:47:50 RM_FrameUpdate player.gui: Flash: 0
- 07/15/19 20:47:50 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
- 07/15/19 20:47:50 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
- 07/15/19 20:48:17 RM_FrameUpdate player.controllers: max projectile state size = 68
- 07/15/19 20:48:22 RM_FrameUpdate player.controllers: max projectile state size = 85
- 07/15/19 20:48:36 RM_FrameUpdate player.controllers: max projectile state size = 87
- 07/15/19 20:49:24 RM_FrameUpdate player.controllers: max projectile state size = 104
- 07/15/19 20:49:46 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 20:49:48 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 60c9000000000000: ConstantBuffer
- 07/15/19 20:49:48 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 60b1000000000000: ConstantBuffer
- 07/15/19 20:49:50 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 60b5000000000000: VertexIndexBuffer
- 07/15/19 20:49:50 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 6090000000000000: VertexIndexBuffer
- 07/15/19 20:50:39 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 20:51:00 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 614f000000000000: VertexIndexBuffer
- 07/15/19 20:51:00 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5f34000000000000: VertexIndexBuffer
- 07/15/19 20:51:36 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 20:51:41 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/15/19 20:51:41 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/15/19 20:51:59 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 20:53:04 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 20:53:27 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 20:53:48 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
- 07/15/19 20:53:49 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 20:55:01 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
- 07/15/19 20:55:03 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 20:55:55 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 20:56:24 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5f6a000000000000: VertexIndexBuffer
- 07/15/19 20:58:31 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 20:59:54 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/15/19 21:00:41 RM_FrameUpdate player.controllers: Match Score: 1
- 07/15/19 21:00:41 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
- 07/15/19 21:00:41 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/15/19 21:00:41 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
- 07/15/19 21:00:41 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
- 07/15/19 21:00:41 RM_Input player.render: Waiting for renderer to be idle
- 07/15/19 21:00:41 RM_Input player.render: Renderer idle in 1 ticks
- 07/15/19 21:00:41 common.net: Metrics: Socket connected ok
- 07/15/19 21:00:41 common.net: Metrics: Connecting TLS
- 07/15/19 21:00:41 common.net: Initializing gnutls library
- 07/15/19 21:00:41 common.net: gnutls library initialized ok
- 07/15/19 21:00:41 common.net: gnutls socket initialization finished
- 07/15/19 21:00:41 common.net: Metrics: TLS connected ok: 1
- 07/15/19 21:00:41 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "1177351530799656075","missionPlayerInstanceID": "5794348306312012689","teamID": "1","missionID": "953294837922700517","missionName": "Assault on Wroc\u0142aw","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "3","winnerTeamID": "3","rating": 1,"missionLength": 936,"weatherSetting": 2,"squadInstanceID": "7454496815871982271","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/15/19 21:00:41 common.net: Deinitializing gnutls library
- 07/15/19 21:00:41 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 21:00:41 common.net: gnutls deinitialization done
- 07/15/19 21:00:41 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/15/19 21:00:42 RM_Input common.system: Thread RM_ClientReceive (8680) is being killed at eip 0x77A51CBC
- 07/15/19 21:00:42 RM_Input common.system: Thread RM_ClientSend (10052) is being killed at eip 0x77A51FDC
- 07/15/19 21:00:42 RM_Input common.net: terminating GameMetrics
- 07/15/19 21:00:42 common.net: Metrics: Socket connected ok
- 07/15/19 21:00:42 common.net: Metrics: Connecting TLS
- 07/15/19 21:00:42 common.net: Initializing gnutls library
- 07/15/19 21:00:42 common.net: gnutls library initialized ok
- 07/15/19 21:00:42 common.net: gnutls socket initialization finished
- 07/15/19 21:00:42 common.net: Metrics: TLS connected ok: 1
- 07/15/19 21:00:42 common.net: Deinitializing gnutls library
- 07/15/19 21:00:42 common.net: Deinitializing gnutls trusted certificates
- 07/15/19 21:00:42 common.net: gnutls deinitialization done
- 07/15/19 21:00:42 common.net: Metrics: Thread terminating
- 07/15/19 21:00:42 RM_Input common.net: GameMetrics terminated
- 07/16/19 16:34:22 player.application: Hng version: 160255
- 07/16/19 16:34:22 resources.main: Loading weapontemplate from StaticDB
- 07/16/19 16:34:22 resources.main: Loading WeaponModifierTemplate from StaticDB
- 07/16/19 16:34:22 resources.main: Loading ExperienceLevels from StaticDB
- 07/16/19 16:34:22 resources.main: Loading factiontemplate from StaticDB
- 07/16/19 16:34:22 resources.main: Loading armyresourcecategory from StaticDB
- 07/16/19 16:34:22 resources.main: Loading accesspointtemplate from StaticDB
- 07/16/19 16:34:22 resources.main: Loading charactertemplate from StaticDB
- 07/16/19 16:34:22 resources.main: Loading gamemap from StaticDB
- 07/16/19 16:34:22 resources.main: Loading missiontype from StaticDB
- 07/16/19 16:34:22 resources.main: Loading battlefield from StaticDB
- 07/16/19 16:34:22 resources.main: Loading capital from StaticDB
- 07/16/19 16:34:22 resources.main: Loading supplyline from StaticDB
- 07/16/19 16:34:22 resources.main: Loading accesspoint from StaticDB
- 07/16/19 16:34:23 player.render: NVAPI initialized.
- 07/16/19 16:34:23 player.render: NVidia Driver Version: 399.07 - r396_00
- 07/16/19 16:34:23 player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
- 07/16/19 16:34:23 player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
- 07/16/19 16:34:23 player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
- 07/16/19 16:34:24 player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
- 07/16/19 16:34:24 player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3650Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
- 07/16/19 16:34:24 player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/16/19 16:34:24 player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
- 07/16/19 16:34:24 player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
- 07/16/19 16:34:24 player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
- 07/16/19 16:34:24 player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
- 07/16/19 16:34:24 player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
- 07/16/19 16:34:24 player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
- 07/16/19 16:34:24 player.resourcev2: Setting available texture memory to 3839Mb
- 07/16/19 16:34:24 player.resourcev2: Setting maximum texture size to 0
- 07/16/19 16:34:25 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 545547775857330689 /P 960387342312605989 /W 37.48.111.65:15150 /lang de /NOSERVER /H 0 /PS 8783453714125579246 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8783453714125579246::P1GQeteAaaVrptqQmnGt2pNltQo /R sync.delayShow=1 /R actionhost=31.204.148.42:16125 /R useDX12=0 /R render.enable_pbr=0
- 07/16/19 16:34:25 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
- 07/16/19 16:34:25 player.render: DisplayMode 1920x1080
- 07/16/19 16:34:25 player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 16:34:25 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
- 07/16/19 16:34:25 player.render: Quality veryhigh
- 07/16/19 16:34:25 player.render: Resolution scale: 1.000000
- 07/16/19 16:34:25 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
- 07/16/19 16:34:25 player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 16:34:25 RM_Input player.main: Memory information: Available Total
- 07/16/19 16:34:25 player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 16:34:25 RM_Input player.main: Physical: 9362.15mb, 16245.46mb
- 07/16/19 16:34:25 player.render: HDR Enabled: true
- 07/16/19 16:34:25 RM_Input player.main: Pagefile: 9324.50mb, 18677.46mb
- 07/16/19 16:34:25 player.render: FXAA Enabled: true
- 07/16/19 16:34:25 RM_Input player.main: Virtual: 3594.76mb, 4095.88mb
- 07/16/19 16:34:25 player.render: TAA Enabled: false
- 07/16/19 16:34:25 player.render: VSync Enabled: true
- 07/16/19 16:34:25 player.render: Reflections Enabled: true
- 07/16/19 16:34:25 player.render: Screenspace Reflections Enabled: true
- 07/16/19 16:34:25 player.render: Tessellation Enabled: true
- 07/16/19 16:34:25 player.render: LowRes particles: false
- 07/16/19 16:34:25 player.render: Brightness: 1.140000
- 07/16/19 16:34:25 player.render: Shadows quality: veryhigh
- 07/16/19 16:34:25 player.render: Clouds quality: veryhigh
- 07/16/19 16:34:25 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.65:15150
- 07/16/19 16:34:25 player.render: Postfilter:
- 07/16/19 16:34:25 player.render: quality: veryhigh
- 07/16/19 16:34:25 player.render: glare: true
- 07/16/19 16:34:25 player.render: dof: true
- 07/16/19 16:34:25 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.65 Port: 15150
- 07/16/19 16:34:25 player.render: subsurf: true
- 07/16/19 16:34:25 player.render: Fullscreen Enabled: true
- 07/16/19 16:34:25 player.render: True Fullscreen Enabled: true
- 07/16/19 16:34:25 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.65:15150
- 07/16/19 16:34:25 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
- 07/16/19 16:34:25 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
- 07/16/19 16:34:25 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
- 07/16/19 16:34:25 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
- 07/16/19 16:34:26 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
- 07/16/19 16:34:26 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
- 07/16/19 16:34:26 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
- 07/16/19 16:34:26 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
- 07/16/19 16:34:26 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
- 07/16/19 16:34:26 RM_Input player.audio: FMod initialization ok - version : 1.10.2
- 07/16/19 16:34:26 RM_Input player.application: MissionSession: 960387342312605989, LoginSession: 8783453714125579246
- 07/16/19 16:34:26 RM_FrameUpdate player.application: GAMESERVERID 1
- 07/16/19 16:34:26 RM_FrameUpdate player.application: Pre Init - client
- 07/16/19 16:34:26 RM_FrameUpdate player.application: Action host: 31.204.148.42:16125
- 07/16/19 16:34:26 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 960387342312605989 == 960387342312605989
- 07/16/19 16:34:26 RM_FrameUpdate player.application: Starting client 31.204.148.42:16125
- 07/16/19 16:34:26 RM_IRC_SessionClient player.controllers: Chat connected
- 07/16/19 16:34:26 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (11856) -------
- 07/16/19 16:34:26 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
- 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
- 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
- 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
- 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
- 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
- 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
- 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
- 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Dominik Saller - 2 - 21 - 2561494739863107033 - 1.000000 - 9 W(49,3460204519384151532,6)WA(4901793159016940925,53,1000.000000)WM(8365278279788078589,28,1.000000)WM(3963394038349815755,32,1.000000) W(19,7330263546057492914,4)WA(8320623109819840886,98,60.000000) V(2,6009065548636187137,60.000000,1)VM(3960440118686952562,12,100.000000)
- 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Alfred Saller - 6 - 10 - 5503387807760812647 - 1.000000 - 7 W(73,5490947801751070442,1)WA(5325617617919001201,144,400.000000) W(43,100184147695120807,10)WA(8242252983871481291,26,500.000000)WM(5904766964618937908,113,1.000000)WM(8568669755205659597,50,1.000000)WM(7999110519149800404,81,1.000000) V(4,4660838397492819260,45.000000,1)
- 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Martin Goldblum - 2 - 21 - 3323749855510022920 - 1.000000 - 3 W(44,8608319119398395192,8)WA(953275136144177576,26,500.000000) W(84,8360832025990828417,3)WA(5417631103293682136,43,47.000000) W(83,89406444987951165,2)WA(4123107112447781959,62,59.000000)
- 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Edmund Lawerenz - 10 - 1 - 204970150810731494 - 1.000000 - 8 W(102,2211602704210348103,0) W(77,6909752674816094796,3)WA(7674357010365211081,151,1000.000000) V(10,2593460417736260905,55.000000,3)VM(6837475554083692764,8,100.000000)VA(4831432862187267290,26,73,400.000000,92,1)VA(1276398202875979612,26,16,400.000000,92,2) V(51,7443467900560616236,75.000000,4)VM(2946400779861238119,9,98.000000)VA(6261075287983428484,28,76,400.000000,80,1)VA(8780750284632675608,28,69,400.000000,80,2) V(36,494916575673644188,60.000000,0)VM(9219682126188458241,2,100.000000)VA(310531105026870868,19,20,400.000000,87,2)VA(3180887145616713889,19,116,400.000000,87,1) V(162,4860335269791517517,65.000000,1)VA(3014719831690664264,86,72,400.000000,79,2)VA(1594894732292197932,86,71,400.000000,79,1) V(27,6963592172313969014,40.000000,2)VA(7238416138575256787,81,111,800.000000,32,2) V(16,5697255206564408295,25.000000,0)VM(4498950029675166478,18,100.000000)VA(1296984749999658463,2,1,5000.000000,12,1)VA(6926320473429190663,2,109,5000.000000,12,2) V(14,6252883801396659816,55.000000,0)VM(248892103321289794,19,100.000000)VA(1365566575254847919,13,57,400.000000,99,2)VA(6349090728873121359,13,6,400.000000,99,1)
- 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Bastian Burgstaller - 11 - 22 - 8898184817456541345 - 1.000000 - 3 V(204,2809199448201612785,50.000000,1)VA(6312833433392675600,110,109,5000.000000,1,1)
- 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Wolfgang Saller - 7 - 5 - 676445388232278793 - 1.000000 - 7 W(47,5369345934820752365,6)WA(2681596642162149099,26,500.000000)WM(1722454735007308064,85,1.000000)WM(6169531737919045581,52,1.000000)WM(1371008549489069899,84,1.000000)
- 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Ingomar Baasch - 2 - 52 - 2936579831193068008 - 1.000000 - 4 W(31,5040421183084961575,4)WA(4547451858806640951,17,1000.000000) W(77,1550974516353574919,3)WA(6844447942934723695,149,999.000000)
- 07/16/19 16:34:28 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
- 07/16/19 16:34:28 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8783453714125579246
- 07/16/19 16:34:28 RM_FrameUpdate player.controllers: Connect to server 31.204.148.42:16125
- 07/16/19 16:34:28 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:34:28 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 162.920 ms ***
- 07/16/19 16:34:28 RM_ClientSend player.controllers: Connecting to server 31.204.148.42:16125...
- 07/16/19 16:34:29 RM_ClientReceive player.controllers: setting high mtu
- 07/16/19 16:34:29 RM_FrameUpdate player.controllers: Connect OK ClientId: 29
- 07/16/19 16:34:29 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
- 07/16/19 16:34:29 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 151.294 ms ***
- 07/16/19 16:34:29 WorkQueue thread #0 player.application: Installing soundbank
- 07/16/19 16:34:29 common.net: Metrics: Socket connected ok
- 07/16/19 16:34:29 common.net: Metrics: Connecting TLS
- 07/16/19 16:34:29 common.net: Initializing gnutls library
- 07/16/19 16:34:29 common.net: gnutls library initialized ok
- 07/16/19 16:34:29 common.net: gnutls socket initialization finished
- 07/16/19 16:34:29 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:34:29 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"missionID": "545547775857330689","missionInstanceID": "2940505672973118155","missionPlayerInstanceID": "960387342312605989","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:34:29 common.net: Deinitializing gnutls library
- 07/16/19 16:34:29 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:34:29 common.net: gnutls deinitialization done
- 07/16/19 16:34:29 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:34:29 common.net: Metrics: Socket connected ok
- 07/16/19 16:34:29 common.net: Metrics: Connecting TLS
- 07/16/19 16:34:29 common.net: Initializing gnutls library
- 07/16/19 16:34:29 common.net: gnutls library initialized ok
- 07/16/19 16:34:30 common.net: gnutls socket initialization finished
- 07/16/19 16:34:30 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:34:30 common.net: Deinitializing gnutls library
- 07/16/19 16:34:30 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:34:30 common.net: gnutls deinitialization done
- 07/16/19 16:34:30 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:34:30 common.net: Metrics: Socket connected ok
- 07/16/19 16:34:30 common.net: Metrics: Connecting TLS
- 07/16/19 16:34:30 common.net: Initializing gnutls library
- 07/16/19 16:34:30 common.net: gnutls library initialized ok
- 07/16/19 16:34:30 common.net: gnutls socket initialization finished
- 07/16/19 16:34:30 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:34:30 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "2940505672973118155","missionPlayerInstanceID": "960387342312605989","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:34:30 common.net: Deinitializing gnutls library
- 07/16/19 16:34:30 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:34:30 common.net: gnutls deinitialization done
- 07/16/19 16:34:30 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:34:30 common.net: Metrics: Socket connected ok
- 07/16/19 16:34:30 common.net: Metrics: Connecting TLS
- 07/16/19 16:34:30 common.net: Initializing gnutls library
- 07/16/19 16:34:30 common.net: gnutls library initialized ok
- 07/16/19 16:34:30 common.net: gnutls socket initialization finished
- 07/16/19 16:34:30 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:34:30 common.net: Deinitializing gnutls library
- 07/16/19 16:34:30 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:34:30 common.net: gnutls deinitialization done
- 07/16/19 16:34:48 WorkQueue thread #0 player.application: Unloading soundbank
- 07/16/19 16:35:11 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/16/19 16:35:11 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/16/19 16:35:11 RM_LoadThread player.resourcev2: The dustbin man removed 17.74 mb
- 07/16/19 16:35:11 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M04_AdvanceAirfield.rsn' RO:305278000 bytes(291.14mb), RW:11448816 bytes(10.92mb)
- 07/16/19 16:35:12 RM_LoadThread player.application: add JobWaitCanary
- 07/16/19 16:35:12 RM_LoadThread player.application: wait JobWaitCanary
- 07/16/19 16:35:12 WorkQueue thread #2 player.application: JobWaitCanary ok
- 07/16/19 16:35:12 WorkQueue thread #0 player.physics: Installing physics scene 'effect' with 63447 scene nodes
- 07/16/19 16:35:12 WorkQueue thread #0 player.physics: physics scene instancing: TotalTerrainPassives 12993, TotalDestructionPassives 220
- 07/16/19 16:35:12 WorkQueue thread #0 player.physics: Physics scene: effect has 9714 actors and 49380 shapes
- 07/16/19 16:35:13 WorkQueue thread #2 player.physics: Adding actor for heightfield in physics scene 'effect'
- 07/16/19 16:35:13 WorkQueue thread #2 player.render: loadtime hashing: shaders 472.570099 ms, layout 48.527199 ms
- 07/16/19 16:35:13 WorkQueue thread #2 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:35:13 WorkQueue thread #2 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:35:13 WorkQueue thread #2 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:35:13 WorkQueue thread #2 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:35:13 WorkQueue thread #2 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:35:13 WorkQueue thread #2 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:35:13 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
- 07/16/19 16:35:13 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
- 07/16/19 16:35:14 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
- 07/16/19 16:35:14 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
- 07/16/19 16:35:14 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_US_02A
- 07/16/19 16:35:14 WorkQueue thread #2 player.application: SceneBegin done
- 07/16/19 16:35:14 WorkQueue thread #2 player.system: Allocated 0.00Mb Peak 0.00Mb
- 07/16/19 16:35:14 WorkQueue thread #2 player.application: Nodeinit done
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
- 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
- 07/16/19 16:35:15 RM_LoadThread player.application: Load time 45.53 sec
- 07/16/19 16:35:15 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:35:15 RM_FrameUpdate player.controllers: Client: WeatherPreset = 21, Server = 8, Override = 0,
- 07/16/19 16:35:15 common.net: Metrics: Socket connected ok
- 07/16/19 16:35:15 common.net: Metrics: Connecting TLS
- 07/16/19 16:35:15 common.net: Initializing gnutls library
- 07/16/19 16:35:15 common.net: gnutls library initialized ok
- 07/16/19 16:35:15 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M04_Ingamemap.0.png
- 07/16/19 16:35:15 common.net: gnutls socket initialization finished
- 07/16/19 16:35:15 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:35:15 WorkQueue thread #1 player.render: Allocate buffer 1536Kb GPU Pos 5536000000000000: ConstantBuffer
- 07/16/19 16:35:15 RM_RenderThread player.render: 5716: Rendering WorldShadowMap 2304 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
- 07/16/19 16:35:15 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5534000000000000: ConstantBuffer
- 07/16/19 16:35:15 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5532000000000000: ConstantBuffer
- 07/16/19 16:35:15 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "2940505672973118155","missionPlayerInstanceID": "960387342312605989","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:35:15 common.net: Deinitializing gnutls library
- 07/16/19 16:35:15 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:35:15 common.net: gnutls deinitialization done
- 07/16/19 16:35:15 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:35:15 RM_FrameUpdate player.application: Showing window
- 07/16/19 16:35:15 common.net: Metrics: Socket connected ok
- 07/16/19 16:35:15 common.net: Metrics: Connecting TLS
- 07/16/19 16:35:15 common.net: Initializing gnutls library
- 07/16/19 16:35:15 common.net: gnutls library initialized ok
- 07/16/19 16:35:15 RM_FrameUpdate player.render: RenderOptionsChanged Begin
- 07/16/19 16:35:15 RM_FrameUpdate player.render: RenderOptions:
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Current:
- 07/16/19 16:35:15 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/16/19 16:35:15 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Quality veryhigh
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/16/19 16:35:15 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 16:35:15 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 16:35:15 RM_FrameUpdate player.render: HDR Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: TAA Enabled: false
- 07/16/19 16:35:15 RM_FrameUpdate player.render: VSync Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: LowRes particles: false
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Postfilter:
- 07/16/19 16:35:15 RM_FrameUpdate player.render: quality: veryhigh
- 07/16/19 16:35:15 RM_FrameUpdate player.render: glare: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: dof: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: subsurf: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Fullscreen Enabled: false
- 07/16/19 16:35:15 RM_FrameUpdate player.render: True Fullscreen Enabled: false
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Wanted:
- 07/16/19 16:35:15 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/16/19 16:35:15 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Quality veryhigh
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/16/19 16:35:15 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 16:35:15 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 16:35:15 RM_FrameUpdate player.render: HDR Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: TAA Enabled: false
- 07/16/19 16:35:15 RM_FrameUpdate player.render: VSync Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: LowRes particles: false
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Postfilter:
- 07/16/19 16:35:15 RM_FrameUpdate player.render: quality: veryhigh
- 07/16/19 16:35:15 RM_FrameUpdate player.render: glare: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: dof: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: subsurf: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Fullscreen Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: True Fullscreen Enabled: true
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
- 07/16/19 16:35:15 RM_FrameUpdate player.render: Entering true fullscreen state
- 07/16/19 16:35:15 common.net: gnutls socket initialization finished
- 07/16/19 16:35:15 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:35:15 common.net: Deinitializing gnutls library
- 07/16/19 16:35:15 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:35:15 common.net: gnutls deinitialization done
- 07/16/19 16:35:16 RM_FrameUpdate player.render: Present begin
- 07/16/19 16:35:16 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
- 07/16/19 16:35:16 RM_FrameUpdate player.render: Present end
- 07/16/19 16:35:16 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
- 07/16/19 16:35:16 RM_FrameUpdate player.render: RenderOptionsChanged End
- 07/16/19 16:35:16 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/16/19 16:35:16 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/16/19 16:35:16 RM_RenderThread player.render: 5716: Rendering WorldShadowMap 2304 rendernodes, X -1280.913696 - 1280.913696, Y 638.538330 - -638.538330, Z - -1322.110352 1322.110352
- 07/16/19 16:35:16 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 54ec000000000000: ConstantBuffer
- 07/16/19 16:35:16 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 54ea000000000000: ConstantBuffer
- 07/16/19 16:35:16 RM_RenderThread player.render: 5716: Rendering WorldShadowMap 2304 rendernodes, X -1280.913696 - 1280.913696, Y 638.538330 - -638.538330, Z - -1322.110352 1322.110352
- 07/16/19 16:35:16 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 54e8000000000000: ConstantBuffer
- 07/16/19 16:35:16 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
- 07/16/19 16:35:19 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:35:19 common.net: Metrics: Socket connected ok
- 07/16/19 16:35:19 common.net: Metrics: Connecting TLS
- 07/16/19 16:35:19 common.net: Initializing gnutls library
- 07/16/19 16:35:19 common.net: gnutls library initialized ok
- 07/16/19 16:35:19 common.net: gnutls socket initialization finished
- 07/16/19 16:35:19 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:35:19 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "2940505672973118155","missionPlayerInstanceID": "960387342312605989","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:35:19 common.net: Deinitializing gnutls library
- 07/16/19 16:35:19 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:35:19 common.net: gnutls deinitialization done
- 07/16/19 16:35:19 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:35:20 common.net: Metrics: Socket connected ok
- 07/16/19 16:35:20 common.net: Metrics: Connecting TLS
- 07/16/19 16:35:20 common.net: Initializing gnutls library
- 07/16/19 16:35:20 common.net: gnutls library initialized ok
- 07/16/19 16:35:20 common.net: gnutls socket initialization finished
- 07/16/19 16:35:20 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:35:20 common.net: Deinitializing gnutls library
- 07/16/19 16:35:20 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:35:20 common.net: gnutls deinitialization done
- 07/16/19 16:35:35 WorkQueue thread #3 player.render: Allocate buffer 3456Kb GPU Pos 5446000000000000: ConstantBuffer
- 07/16/19 16:35:50 RM_FrameUpdate player.controllers: max projectile state size = 68
- 07/16/19 16:35:50 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 568b000000000000: ConstantBuffer
- 07/16/19 16:35:50 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:35:50 common.net: Metrics: Socket connected ok
- 07/16/19 16:35:50 common.net: Metrics: Connecting TLS
- 07/16/19 16:35:50 common.net: Initializing gnutls library
- 07/16/19 16:35:50 common.net: gnutls library initialized ok
- 07/16/19 16:35:50 common.net: gnutls socket initialization finished
- 07/16/19 16:35:50 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:35:50 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "2940505672973118155","missionPlayerInstanceID": "960387342312605989","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:35:50 common.net: Deinitializing gnutls library
- 07/16/19 16:35:50 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:35:50 common.net: gnutls deinitialization done
- 07/16/19 16:35:50 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:35:50 common.net: Metrics: Socket connected ok
- 07/16/19 16:35:50 common.net: Metrics: Connecting TLS
- 07/16/19 16:35:50 common.net: Initializing gnutls library
- 07/16/19 16:35:50 common.net: gnutls library initialized ok
- 07/16/19 16:35:51 common.net: gnutls socket initialization finished
- 07/16/19 16:35:51 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:35:51 common.net: Deinitializing gnutls library
- 07/16/19 16:35:51 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:35:51 common.net: gnutls deinitialization done
- 07/16/19 16:35:52 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 16:35:53 RM_FrameUpdate player.gui: Flash: 0
- 07/16/19 16:35:53 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
- 07/16/19 16:35:53 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
- 07/16/19 16:36:03 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5747000000000000: VertexIndexBuffer
- 07/16/19 16:36:03 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5748000000000000: VertexIndexBuffer
- 07/16/19 16:36:38 RM_FrameUpdate player.controllers: max projectile state size = 87
- 07/16/19 16:38:30 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 58c4000000000000: VertexIndexBuffer
- 07/16/19 16:38:30 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5910000000000000: VertexIndexBuffer
- 07/16/19 16:40:45 RM_FrameUpdate player.controllers: max projectile state size = 104
- 07/16/19 16:41:16 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/16/19 16:41:16 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/16/19 16:42:12 RM_FrameUpdate player.controllers: Match Score: 5
- 07/16/19 16:42:12 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
- 07/16/19 16:42:12 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:42:12 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
- 07/16/19 16:42:12 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
- 07/16/19 16:42:12 RM_Input player.render: Waiting for renderer to be idle
- 07/16/19 16:42:12 RM_Input player.render: Renderer idle in 1 ticks
- 07/16/19 16:42:12 common.net: Metrics: Socket connected ok
- 07/16/19 16:42:12 common.net: Metrics: Connecting TLS
- 07/16/19 16:42:12 common.net: Initializing gnutls library
- 07/16/19 16:42:12 common.net: gnutls library initialized ok
- 07/16/19 16:42:12 common.net: gnutls socket initialization finished
- 07/16/19 16:42:12 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:42:12 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "2940505672973118155","missionPlayerInstanceID": "960387342312605989","teamID": "2","missionID": "545547775857330689","missionName": "Assault on Bourgogne Airfield","mapName": "Environments\/Scenes\/Gamemaps\/T01M04_AdvanceAirfield.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 5,"missionLength": 533,"weatherSetting": 8,"squadInstanceID": "7480868943490250012","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:42:12 common.net: Deinitializing gnutls library
- 07/16/19 16:42:12 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:42:12 common.net: gnutls deinitialization done
- 07/16/19 16:42:12 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:42:13 RM_Input common.system: Thread RM_ClientReceive (13008) is being killed at eip 0x77A51CBC
- 07/16/19 16:42:13 RM_Input common.system: Thread RM_ClientSend (5396) is being killed at eip 0x77A51FDC
- 07/16/19 16:42:13 RM_Input common.net: terminating GameMetrics
- 07/16/19 16:42:13 common.net: Metrics: Socket connected ok
- 07/16/19 16:42:13 common.net: Metrics: Connecting TLS
- 07/16/19 16:42:13 common.net: Initializing gnutls library
- 07/16/19 16:42:13 common.net: gnutls library initialized ok
- 07/16/19 16:42:13 common.net: gnutls socket initialization finished
- 07/16/19 16:42:13 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:42:13 common.net: Deinitializing gnutls library
- 07/16/19 16:42:13 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:42:13 common.net: gnutls deinitialization done
- 07/16/19 16:42:13 common.net: Metrics: Thread terminating
- 07/16/19 16:42:13 RM_Input common.net: GameMetrics terminated
- 07/16/19 16:43:19 player.application: Hng version: 160255
- 07/16/19 16:43:19 resources.main: Loading weapontemplate from StaticDB
- 07/16/19 16:43:19 resources.main: Loading WeaponModifierTemplate from StaticDB
- 07/16/19 16:43:19 resources.main: Loading ExperienceLevels from StaticDB
- 07/16/19 16:43:19 resources.main: Loading factiontemplate from StaticDB
- 07/16/19 16:43:19 resources.main: Loading armyresourcecategory from StaticDB
- 07/16/19 16:43:19 resources.main: Loading accesspointtemplate from StaticDB
- 07/16/19 16:43:19 resources.main: Loading charactertemplate from StaticDB
- 07/16/19 16:43:19 resources.main: Loading gamemap from StaticDB
- 07/16/19 16:43:19 resources.main: Loading missiontype from StaticDB
- 07/16/19 16:43:19 resources.main: Loading battlefield from StaticDB
- 07/16/19 16:43:19 resources.main: Loading capital from StaticDB
- 07/16/19 16:43:19 resources.main: Loading supplyline from StaticDB
- 07/16/19 16:43:19 resources.main: Loading accesspoint from StaticDB
- 07/16/19 16:43:19 player.render: NVAPI initialized.
- 07/16/19 16:43:19 player.render: NVidia Driver Version: 399.07 - r396_00
- 07/16/19 16:43:19 player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
- 07/16/19 16:43:19 player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
- 07/16/19 16:43:19 player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
- 07/16/19 16:43:20 player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
- 07/16/19 16:43:20 player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3650Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
- 07/16/19 16:43:20 player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/16/19 16:43:20 player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
- 07/16/19 16:43:20 player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
- 07/16/19 16:43:20 player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
- 07/16/19 16:43:20 player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
- 07/16/19 16:43:20 player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
- 07/16/19 16:43:20 player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
- 07/16/19 16:43:20 player.resourcev2: Setting available texture memory to 3839Mb
- 07/16/19 16:43:20 player.resourcev2: Setting maximum texture size to 0
- 07/16/19 16:43:20 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 4486979335918752234 /P 7452245867722769655 /W 37.48.111.65:15150 /lang de /NOSERVER /H 0 /PS 8783453714125579246 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8783453714125579246::P1GQeteAaaVrptqQmnGt2pNltQo /R sync.delayShow=1 /R actionhost=31.204.148.45:16532 /R useDX12=0 /R render.enable_pbr=0
- 07/16/19 16:43:20 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
- 07/16/19 16:43:20 player.render: DisplayMode 1920x1080
- 07/16/19 16:43:20 player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 16:43:20 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
- 07/16/19 16:43:20 player.render: Quality veryhigh
- 07/16/19 16:43:20 player.render: Resolution scale: 1.000000
- 07/16/19 16:43:20 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
- 07/16/19 16:43:20 player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 16:43:20 RM_Input player.main: Memory information: Available Total
- 07/16/19 16:43:20 player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 16:43:20 RM_Input player.main: Physical: 9287.37mb, 16245.46mb
- 07/16/19 16:43:20 player.render: HDR Enabled: true
- 07/16/19 16:43:20 RM_Input player.main: Pagefile: 9278.10mb, 18677.46mb
- 07/16/19 16:43:20 player.render: FXAA Enabled: true
- 07/16/19 16:43:20 RM_Input player.main: Virtual: 3594.84mb, 4095.88mb
- 07/16/19 16:43:20 player.render: TAA Enabled: false
- 07/16/19 16:43:20 player.render: VSync Enabled: true
- 07/16/19 16:43:20 player.render: Reflections Enabled: true
- 07/16/19 16:43:20 player.render: Screenspace Reflections Enabled: true
- 07/16/19 16:43:20 player.render: Tessellation Enabled: true
- 07/16/19 16:43:20 player.render: LowRes particles: false
- 07/16/19 16:43:20 player.render: Brightness: 1.140000
- 07/16/19 16:43:20 player.render: Shadows quality: veryhigh
- 07/16/19 16:43:20 player.render: Clouds quality: veryhigh
- 07/16/19 16:43:20 player.render: Postfilter:
- 07/16/19 16:43:20 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.65:15150
- 07/16/19 16:43:20 player.render: quality: veryhigh
- 07/16/19 16:43:20 player.render: glare: true
- 07/16/19 16:43:20 player.render: dof: true
- 07/16/19 16:43:20 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.65 Port: 15150
- 07/16/19 16:43:20 player.render: subsurf: true
- 07/16/19 16:43:20 player.render: Fullscreen Enabled: true
- 07/16/19 16:43:20 player.render: True Fullscreen Enabled: true
- 07/16/19 16:43:20 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.65:15150
- 07/16/19 16:43:21 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
- 07/16/19 16:43:21 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
- 07/16/19 16:43:21 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
- 07/16/19 16:43:21 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
- 07/16/19 16:43:21 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
- 07/16/19 16:43:21 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
- 07/16/19 16:43:21 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
- 07/16/19 16:43:21 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
- 07/16/19 16:43:21 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
- 07/16/19 16:43:21 RM_Input player.audio: FMod initialization ok - version : 1.10.2
- 07/16/19 16:43:21 RM_Input player.application: MissionSession: 7452245867722769655, LoginSession: 8783453714125579246
- 07/16/19 16:43:21 RM_FrameUpdate player.application: GAMESERVERID 1
- 07/16/19 16:43:21 RM_FrameUpdate player.application: Pre Init - client
- 07/16/19 16:43:21 RM_FrameUpdate player.application: Action host: 31.204.148.45:16532
- 07/16/19 16:43:21 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 7452245867722769655 == 7452245867722769655
- 07/16/19 16:43:21 RM_FrameUpdate player.application: Starting client 31.204.148.45:16532
- 07/16/19 16:43:21 RM_IRC_SessionClient player.controllers: Chat connected
- 07/16/19 16:43:21 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (2412) -------
- 07/16/19 16:43:21 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
- 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
- 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
- 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
- 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
- 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
- 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
- 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
- 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Dominik Saller - 2 - 21 - 2561494739863107033 - 1.000000 - 9 W(49,3460204519384151532,6)WA(4901793159016940925,53,1000.000000)WM(8365278279788078589,28,1.000000)WM(3963394038349815755,32,1.000000) W(73,4465244265588394710,1)WA(4608221575422985529,144,400.000000) V(2,6009065548636187137,60.000000,1)VM(3960440118686952562,12,100.000000)
- 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Alfred Saller - 6 - 10 - 5503387807760812647 - 1.000000 - 7 W(73,5490947801751070442,1)WA(5325617617919001201,144,400.000000) W(43,100184147695120807,10)WA(8242252983871481291,26,500.000000)WM(5904766964618937908,113,1.000000)WM(8568669755205659597,50,1.000000)WM(7999110519149800404,81,1.000000) V(4,4660838397492819260,45.000000,1)
- 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Martin Goldblum - 2 - 21 - 3323749855510022920 - 1.000000 - 3 W(44,8608319119398395192,8)WA(953275136144177576,26,500.000000) W(84,8360832025990828417,3)WA(5417631103293682136,43,47.000000) W(83,89406444987951165,2)WA(4123107112447781959,62,59.000000)
- 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Edmund Lawerenz - 10 - 1 - 204970150810731494 - 1.000000 - 8 W(102,2211602704210348103,0) W(77,6909752674816094796,3)WA(7674357010365211081,151,1000.000000) V(10,2593460417736260905,55.000000,3)VM(6837475554083692764,8,100.000000)VA(4831432862187267290,26,73,400.000000,92,1)VA(1276398202875979612,26,16,400.000000,92,2) V(51,7443467900560616236,75.000000,4)VM(2946400779861238119,9,98.000000)VA(6261075287983428484,28,76,400.000000,80,1)VA(8780750284632675608,28,69,400.000000,80,2) V(36,494916575673644188,60.000000,0)VM(9219682126188458241,2,100.000000)VA(310531105026870868,19,20,400.000000,87,2)VA(3180887145616713889,19,116,400.000000,87,1) V(162,4860335269791517517,65.000000,1)VA(3014719831690664264,86,72,400.000000,79,2)VA(1594894732292197932,86,71,400.000000,79,1) V(27,6963592172313969014,40.000000,2)VA(7238416138575256787,81,111,800.000000,32,2) V(16,5697255206564408295,25.000000,0)VM(4498950029675166478,18,100.000000)VA(1296984749999658463,2,1,5000.000000,12,1)VA(6926320473429190663,2,109,5000.000000,12,2) V(14,6252883801396659816,55.000000,0)VM(248892103321289794,19,100.000000)VA(1365566575254847919,13,57,400.000000,99,2)VA(6349090728873121359,13,6,400.000000,99,1)
- 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Bastian Burgstaller - 11 - 22 - 8898184817456541345 - 1.000000 - 3 V(204,2809199448201612785,50.000000,1)VA(6312833433392675600,110,109,5000.000000,1,1)
- 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Wolfgang Saller - 7 - 5 - 676445388232278793 - 1.000000 - 7 W(47,5369345934820752365,6)WA(2681596642162149099,26,500.000000)WM(1722454735007308064,85,1.000000)WM(6169531737919045581,52,1.000000)WM(1371008549489069899,84,1.000000)
- 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Ingomar Baasch - 2 - 52 - 2936579831193068008 - 1.000000 - 4 W(31,5040421183084961575,4)WA(4547451858806640951,17,1000.000000) W(77,1550974516353574919,3)WA(6844447942934723695,149,999.000000)
- 07/16/19 16:43:23 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
- 07/16/19 16:43:23 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8783453714125579246
- 07/16/19 16:43:23 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:43:23 RM_FrameUpdate player.controllers: Connect to server 31.204.148.45:16532
- 07/16/19 16:43:23 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 156.179 ms ***
- 07/16/19 16:43:23 RM_FrameUpdate player.controllers: Connecting to server 31.204.148.45:16532...
- 07/16/19 16:43:24 RM_ClientReceive player.controllers: setting high mtu
- 07/16/19 16:43:24 RM_FrameUpdate player.controllers: Connect OK ClientId: 5
- 07/16/19 16:43:24 common.net: Metrics: Socket connected ok
- 07/16/19 16:43:24 common.net: Metrics: Connecting TLS
- 07/16/19 16:43:24 common.net: Initializing gnutls library
- 07/16/19 16:43:24 common.net: gnutls library initialized ok
- 07/16/19 16:43:24 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
- 07/16/19 16:43:24 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 57.788 ms ***
- 07/16/19 16:43:24 common.net: gnutls socket initialization finished
- 07/16/19 16:43:24 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:43:24 WorkQueue thread #0 player.application: Installing soundbank
- 07/16/19 16:43:24 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"missionID": "4486979335918752234","missionInstanceID": "928139680792073276","missionPlayerInstanceID": "7452245867722769655","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:43:24 common.net: Deinitializing gnutls library
- 07/16/19 16:43:24 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:43:24 common.net: gnutls deinitialization done
- 07/16/19 16:43:24 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:43:24 common.net: Metrics: Socket connected ok
- 07/16/19 16:43:24 common.net: Metrics: Connecting TLS
- 07/16/19 16:43:24 common.net: Initializing gnutls library
- 07/16/19 16:43:24 common.net: gnutls library initialized ok
- 07/16/19 16:43:24 common.net: gnutls socket initialization finished
- 07/16/19 16:43:24 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:43:24 common.net: Deinitializing gnutls library
- 07/16/19 16:43:24 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:43:24 common.net: gnutls deinitialization done
- 07/16/19 16:43:24 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:43:24 common.net: Metrics: Socket connected ok
- 07/16/19 16:43:24 common.net: Metrics: Connecting TLS
- 07/16/19 16:43:24 common.net: Initializing gnutls library
- 07/16/19 16:43:24 common.net: gnutls library initialized ok
- 07/16/19 16:43:24 common.net: gnutls socket initialization finished
- 07/16/19 16:43:24 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:43:24 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "928139680792073276","missionPlayerInstanceID": "7452245867722769655","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:43:24 common.net: Deinitializing gnutls library
- 07/16/19 16:43:24 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:43:24 common.net: gnutls deinitialization done
- 07/16/19 16:43:24 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:43:24 common.net: Metrics: Socket connected ok
- 07/16/19 16:43:24 common.net: Metrics: Connecting TLS
- 07/16/19 16:43:24 common.net: Initializing gnutls library
- 07/16/19 16:43:24 common.net: gnutls library initialized ok
- 07/16/19 16:43:25 common.net: gnutls socket initialization finished
- 07/16/19 16:43:25 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:43:25 common.net: Deinitializing gnutls library
- 07/16/19 16:43:25 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:43:25 common.net: gnutls deinitialization done
- 07/16/19 16:43:32 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/16/19 16:43:32 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/16/19 16:43:33 WorkQueue thread #0 player.application: Unloading soundbank
- 07/16/19 16:43:34 RM_LoadThread player.resourcev2: The dustbin man removed 16.16 mb
- 07/16/19 16:43:34 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T02M03_TankFactory.rsn' RO:319416456 bytes(304.62mb), RW:13826784 bytes(13.19mb)
- 07/16/19 16:43:34 RM_LoadThread player.application: add JobWaitCanary
- 07/16/19 16:43:34 RM_LoadThread player.application: wait JobWaitCanary
- 07/16/19 16:43:34 WorkQueue thread #2 player.application: JobWaitCanary ok
- 07/16/19 16:43:34 WorkQueue thread #1 player.physics: Installing physics scene 'effect' with 75733 scene nodes
- 07/16/19 16:43:35 WorkQueue thread #1 player.physics: physics scene instancing: TotalTerrainPassives 12556, TotalDestructionPassives 1649
- 07/16/19 16:43:35 WorkQueue thread #1 player.physics: Physics scene: effect has 8513 actors and 66025 shapes
- 07/16/19 16:43:35 WorkQueue thread #0 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 432.659200 ms, spinCount 7381, threadId 10180, threadName "WorkQueue thread #0"
- 07/16/19 16:43:35 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 978.306900 ms, spinCount 6631, threadId 4740, threadName "WorkQueue thread #2"
- 07/16/19 16:43:35 WorkQueue thread #2 player.physics: Adding actor for heightfield in physics scene 'effect'
- 07/16/19 16:43:36 WorkQueue thread #2 player.render: loadtime hashing: shaders 461.847107 ms, layout 47.984600 ms
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:43:36 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
- 07/16/19 16:43:36 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
- 07/16/19 16:43:36 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
- 07/16/19 16:43:36 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
- 07/16/19 16:43:36 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_US_02A
- 07/16/19 16:43:36 WorkQueue thread #2 player.application: SceneBegin done
- 07/16/19 16:43:36 WorkQueue thread #2 player.system: Allocated 0.00Mb Peak 0.00Mb
- 07/16/19 16:43:36 WorkQueue thread #2 player.application: Nodeinit done
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
- 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
- 07/16/19 16:43:37 RM_LoadThread player.application: Load time 12.93 sec
- 07/16/19 16:43:37 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:43:37 RM_FrameUpdate player.controllers: Client: WeatherPreset = 17, Server = 4, Override = 0,
- 07/16/19 16:43:37 common.net: Metrics: Socket connected ok
- 07/16/19 16:43:37 common.net: Metrics: Connecting TLS
- 07/16/19 16:43:37 common.net: Initializing gnutls library
- 07/16/19 16:43:37 common.net: gnutls library initialized ok
- 07/16/19 16:43:37 common.net: gnutls socket initialization finished
- 07/16/19 16:43:37 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:43:37 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "928139680792073276","missionPlayerInstanceID": "7452245867722769655","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:43:37 common.net: Deinitializing gnutls library
- 07/16/19 16:43:37 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:43:37 common.net: gnutls deinitialization done
- 07/16/19 16:43:37 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:43:37 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T02M03_Ingamemap.0.png
- 07/16/19 16:43:37 common.net: Metrics: Socket connected ok
- 07/16/19 16:43:37 common.net: Metrics: Connecting TLS
- 07/16/19 16:43:37 common.net: Initializing gnutls library
- 07/16/19 16:43:37 common.net: gnutls library initialized ok
- 07/16/19 16:43:37 WorkQueue thread #2 player.render: Allocate buffer 1536Kb GPU Pos 56f9000000000000: ConstantBuffer
- 07/16/19 16:43:37 RM_RenderThread player.render: 7832: Rendering WorldShadowMap 2090 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
- 07/16/19 16:43:37 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 56f7000000000000: ConstantBuffer
- 07/16/19 16:43:37 common.net: gnutls socket initialization finished
- 07/16/19 16:43:37 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:43:37 RM_FrameUpdate player.application: Showing window
- 07/16/19 16:43:37 RM_FrameUpdate player.render: RenderOptionsChanged Begin
- 07/16/19 16:43:37 RM_FrameUpdate player.render: RenderOptions:
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Current:
- 07/16/19 16:43:37 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/16/19 16:43:37 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Quality veryhigh
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/16/19 16:43:37 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 16:43:37 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 16:43:37 RM_FrameUpdate player.render: HDR Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: TAA Enabled: false
- 07/16/19 16:43:37 RM_FrameUpdate player.render: VSync Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: LowRes particles: false
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Postfilter:
- 07/16/19 16:43:37 RM_FrameUpdate player.render: quality: veryhigh
- 07/16/19 16:43:37 RM_FrameUpdate player.render: glare: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: dof: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: subsurf: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Fullscreen Enabled: false
- 07/16/19 16:43:37 RM_FrameUpdate player.render: True Fullscreen Enabled: false
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Wanted:
- 07/16/19 16:43:37 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/16/19 16:43:37 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Quality veryhigh
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/16/19 16:43:37 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 16:43:37 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 16:43:37 RM_FrameUpdate player.render: HDR Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: TAA Enabled: false
- 07/16/19 16:43:37 RM_FrameUpdate player.render: VSync Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: LowRes particles: false
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Postfilter:
- 07/16/19 16:43:37 RM_FrameUpdate player.render: quality: veryhigh
- 07/16/19 16:43:37 RM_FrameUpdate player.render: glare: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: dof: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: subsurf: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Fullscreen Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: True Fullscreen Enabled: true
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
- 07/16/19 16:43:37 RM_FrameUpdate player.render: Entering true fullscreen state
- 07/16/19 16:43:38 common.net: Deinitializing gnutls library
- 07/16/19 16:43:38 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:43:38 common.net: gnutls deinitialization done
- 07/16/19 16:43:38 RM_FrameUpdate player.render: Present begin
- 07/16/19 16:43:38 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
- 07/16/19 16:43:38 RM_FrameUpdate player.render: Present end
- 07/16/19 16:43:38 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
- 07/16/19 16:43:38 RM_FrameUpdate player.render: RenderOptionsChanged End
- 07/16/19 16:43:38 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/16/19 16:43:38 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/16/19 16:43:38 RM_RenderThread player.render: 7832: Rendering WorldShadowMap 2090 rendernodes, X -1408.559448 - 1408.559448, Y 1404.134766 - -1404.134766, Z - -929.945679 929.945679
- 07/16/19 16:43:38 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 55c1000000000000: ConstantBuffer
- 07/16/19 16:43:38 RM_RenderThread player.render: 7832: Rendering WorldShadowMap 2090 rendernodes, X -1408.559448 - 1408.559448, Y 1404.134766 - -1404.134766, Z - -929.945679 929.945679
- 07/16/19 16:43:41 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
- 07/16/19 16:43:53 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 562f000000000000: ConstantBuffer
- 07/16/19 16:43:54 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/16/19 16:43:54 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/16/19 16:45:09 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:45:09 common.net: Metrics: Socket connected ok
- 07/16/19 16:45:09 common.net: Metrics: Connecting TLS
- 07/16/19 16:45:09 common.net: Initializing gnutls library
- 07/16/19 16:45:09 common.net: gnutls library initialized ok
- 07/16/19 16:45:09 common.net: gnutls socket initialization finished
- 07/16/19 16:45:09 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:45:09 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "928139680792073276","missionPlayerInstanceID": "7452245867722769655","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:45:09 common.net: Deinitializing gnutls library
- 07/16/19 16:45:09 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:45:09 common.net: gnutls deinitialization done
- 07/16/19 16:45:09 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:45:09 common.net: Metrics: Socket connected ok
- 07/16/19 16:45:09 common.net: Metrics: Connecting TLS
- 07/16/19 16:45:09 common.net: Initializing gnutls library
- 07/16/19 16:45:09 common.net: gnutls library initialized ok
- 07/16/19 16:45:09 common.net: gnutls socket initialization finished
- 07/16/19 16:45:09 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:45:10 common.net: Deinitializing gnutls library
- 07/16/19 16:45:10 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:45:10 common.net: gnutls deinitialization done
- 07/16/19 16:45:21 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:45:21 common.net: Metrics: Socket connected ok
- 07/16/19 16:45:21 common.net: Metrics: Connecting TLS
- 07/16/19 16:45:21 common.net: Initializing gnutls library
- 07/16/19 16:45:21 common.net: gnutls library initialized ok
- 07/16/19 16:45:22 common.net: gnutls socket initialization finished
- 07/16/19 16:45:22 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:45:22 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "928139680792073276","missionPlayerInstanceID": "7452245867722769655","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:45:22 common.net: Deinitializing gnutls library
- 07/16/19 16:45:22 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:45:22 common.net: gnutls deinitialization done
- 07/16/19 16:45:22 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:45:22 common.net: Metrics: Socket connected ok
- 07/16/19 16:45:22 common.net: Metrics: Connecting TLS
- 07/16/19 16:45:22 common.net: Initializing gnutls library
- 07/16/19 16:45:22 common.net: gnutls library initialized ok
- 07/16/19 16:45:22 common.net: gnutls socket initialization finished
- 07/16/19 16:45:22 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:45:22 common.net: Deinitializing gnutls library
- 07/16/19 16:45:22 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:45:22 common.net: gnutls deinitialization done
- 07/16/19 16:45:22 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 592e000000000000: ConstantBuffer
- 07/16/19 16:45:22 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5931000000000000: ConstantBuffer
- 07/16/19 16:45:22 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5937000000000000: ConstantBuffer
- 07/16/19 16:45:22 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5936000000000000: ConstantBuffer
- 07/16/19 16:45:23 RM_FrameUpdate player.controllers: max projectile state size = 68
- 07/16/19 16:45:23 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 16:45:23 RM_FrameUpdate player.gui: Flash: 0
- 07/16/19 16:45:23 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
- 07/16/19 16:45:23 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
- 07/16/19 16:45:24 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 595e000000000000: ConstantBuffer
- 07/16/19 16:45:55 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5981000000000000: VertexIndexBuffer
- 07/16/19 16:45:55 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 59e7000000000000: VertexIndexBuffer
- 07/16/19 16:45:55 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/16/19 16:45:55 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 0004000000000000: VertexIndexBuffer
- 07/16/19 16:46:21 RM_FrameUpdate player.controllers: max projectile state size = 85
- 07/16/19 16:46:42 RM_RenderGUIThread player.render: Allocate buffer 3456Kb GPU Pos 59dd000000000000: VertexIndexBuffer
- 07/16/19 16:46:42 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5b0d000000000000: VertexIndexBuffer
- 07/16/19 16:48:30 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 16:49:49 RM_FrameUpdate player.controllers: Match Score: 5
- 07/16/19 16:49:49 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
- 07/16/19 16:49:49 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:49:49 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
- 07/16/19 16:49:49 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
- 07/16/19 16:49:49 RM_Input player.render: Waiting for renderer to be idle
- 07/16/19 16:49:49 RM_Input player.render: Renderer idle in 1 ticks
- 07/16/19 16:49:49 common.net: Metrics: Socket connected ok
- 07/16/19 16:49:49 common.net: Metrics: Connecting TLS
- 07/16/19 16:49:49 common.net: Initializing gnutls library
- 07/16/19 16:49:49 common.net: gnutls library initialized ok
- 07/16/19 16:49:49 common.net: gnutls socket initialization finished
- 07/16/19 16:49:49 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:49:49 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "928139680792073276","missionPlayerInstanceID": "7452245867722769655","teamID": "2","missionID": "4486979335918752234","missionName": "Assault on Factory 'Felix'","mapName": "Environments\/Scenes\/Gamemaps\/T02M03_TankFactory.scn","defenderTeamID": "2","winnerTeamID": "2","rating": 5,"missionLength": 400,"weatherSetting": 4,"squadInstanceID": "8706401131468741146","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:49:49 common.net: Deinitializing gnutls library
- 07/16/19 16:49:49 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:49:49 common.net: gnutls deinitialization done
- 07/16/19 16:49:49 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:49:50 RM_Input common.system: Thread RM_ClientReceive (10760) is being killed at eip 0x77A51CBC
- 07/16/19 16:49:50 RM_Input common.system: Thread RM_ClientSend (9320) is being killed at eip 0x77A51FDC
- 07/16/19 16:49:50 RM_Input common.net: terminating GameMetrics
- 07/16/19 16:49:50 common.net: Metrics: Socket connected ok
- 07/16/19 16:49:50 common.net: Metrics: Connecting TLS
- 07/16/19 16:49:50 common.net: Initializing gnutls library
- 07/16/19 16:49:50 common.net: gnutls library initialized ok
- 07/16/19 16:49:50 common.net: gnutls socket initialization finished
- 07/16/19 16:49:50 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:49:50 common.net: Deinitializing gnutls library
- 07/16/19 16:49:50 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:49:50 common.net: gnutls deinitialization done
- 07/16/19 16:49:50 common.net: Metrics: Thread terminating
- 07/16/19 16:49:50 RM_Input common.net: GameMetrics terminated
- 07/16/19 16:52:19 player.application: Hng version: 160255
- 07/16/19 16:52:19 resources.main: Loading weapontemplate from StaticDB
- 07/16/19 16:52:19 resources.main: Loading WeaponModifierTemplate from StaticDB
- 07/16/19 16:52:19 resources.main: Loading ExperienceLevels from StaticDB
- 07/16/19 16:52:19 resources.main: Loading factiontemplate from StaticDB
- 07/16/19 16:52:19 resources.main: Loading armyresourcecategory from StaticDB
- 07/16/19 16:52:19 resources.main: Loading accesspointtemplate from StaticDB
- 07/16/19 16:52:19 resources.main: Loading charactertemplate from StaticDB
- 07/16/19 16:52:19 resources.main: Loading gamemap from StaticDB
- 07/16/19 16:52:19 resources.main: Loading missiontype from StaticDB
- 07/16/19 16:52:19 resources.main: Loading battlefield from StaticDB
- 07/16/19 16:52:19 resources.main: Loading capital from StaticDB
- 07/16/19 16:52:19 resources.main: Loading supplyline from StaticDB
- 07/16/19 16:52:19 resources.main: Loading accesspoint from StaticDB
- 07/16/19 16:52:20 player.render: NVAPI initialized.
- 07/16/19 16:52:20 player.render: NVidia Driver Version: 399.07 - r396_00
- 07/16/19 16:52:20 player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
- 07/16/19 16:52:20 player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
- 07/16/19 16:52:20 player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
- 07/16/19 16:52:20 player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
- 07/16/19 16:52:20 player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
- 07/16/19 16:52:20 player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/16/19 16:52:20 player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
- 07/16/19 16:52:20 player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
- 07/16/19 16:52:20 player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
- 07/16/19 16:52:20 player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
- 07/16/19 16:52:20 player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
- 07/16/19 16:52:20 player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
- 07/16/19 16:52:20 player.resourcev2: Setting available texture memory to 3839Mb
- 07/16/19 16:52:20 player.resourcev2: Setting maximum texture size to 0
- 07/16/19 16:52:21 player.render: DisplayMode 1920x1080
- 07/16/19 16:52:21 player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 16:52:21 player.render: Quality veryhigh
- 07/16/19 16:52:21 player.render: Resolution scale: 1.000000
- 07/16/19 16:52:21 player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 16:52:21 player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 16:52:21 player.render: HDR Enabled: true
- 07/16/19 16:52:21 player.render: FXAA Enabled: true
- 07/16/19 16:52:21 player.render: TAA Enabled: false
- 07/16/19 16:52:21 player.render: VSync Enabled: true
- 07/16/19 16:52:21 player.render: Reflections Enabled: true
- 07/16/19 16:52:21 player.render: Screenspace Reflections Enabled: true
- 07/16/19 16:52:21 player.render: Tessellation Enabled: true
- 07/16/19 16:52:21 player.render: LowRes particles: false
- 07/16/19 16:52:21 player.render: Brightness: 1.140000
- 07/16/19 16:52:21 player.render: Shadows quality: veryhigh
- 07/16/19 16:52:21 player.render: Clouds quality: veryhigh
- 07/16/19 16:52:21 player.render: Postfilter:
- 07/16/19 16:52:21 player.render: quality: veryhigh
- 07/16/19 16:52:21 player.render: glare: true
- 07/16/19 16:52:21 player.render: dof: true
- 07/16/19 16:52:21 player.render: subsurf: true
- 07/16/19 16:52:21 player.render: Fullscreen Enabled: true
- 07/16/19 16:52:21 player.render: True Fullscreen Enabled: true
- 07/16/19 16:52:21 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 2166391825450452106 /P 1656328287865056295 /W 37.48.111.65:15150 /lang de /NOSERVER /H 0 /PS 8783453714125579246 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8783453714125579246::P1GQeteAaaVrptqQmnGt2pNltQo /R sync.delayShow=1 /R actionhost=31.204.148.42:16187 /R useDX12=0 /R render.enable_pbr=0
- 07/16/19 16:52:21 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
- 07/16/19 16:52:21 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
- 07/16/19 16:52:21 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
- 07/16/19 16:52:21 RM_Input player.main: Memory information: Available Total
- 07/16/19 16:52:21 RM_Input player.main: Physical: 9516.38mb, 16245.46mb
- 07/16/19 16:52:21 RM_Input player.main: Pagefile: 9284.85mb, 18677.46mb
- 07/16/19 16:52:21 RM_Input player.main: Virtual: 3594.69mb, 4095.88mb
- 07/16/19 16:52:21 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.65:15150
- 07/16/19 16:52:21 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.65 Port: 15150
- 07/16/19 16:52:21 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.65:15150
- 07/16/19 16:52:21 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
- 07/16/19 16:52:21 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
- 07/16/19 16:52:21 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
- 07/16/19 16:52:21 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
- 07/16/19 16:52:21 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
- 07/16/19 16:52:21 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
- 07/16/19 16:52:21 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
- 07/16/19 16:52:21 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
- 07/16/19 16:52:21 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
- 07/16/19 16:52:21 RM_Input player.audio: FMod initialization ok - version : 1.10.2
- 07/16/19 16:52:21 RM_Input player.application: MissionSession: 1656328287865056295, LoginSession: 8783453714125579246
- 07/16/19 16:52:21 RM_FrameUpdate player.application: GAMESERVERID 1
- 07/16/19 16:52:21 RM_FrameUpdate player.application: Pre Init - client
- 07/16/19 16:52:21 RM_FrameUpdate player.application: Action host: 31.204.148.42:16187
- 07/16/19 16:52:21 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 1656328287865056295 == 1656328287865056295
- 07/16/19 16:52:21 RM_FrameUpdate player.application: Starting client 31.204.148.42:16187
- 07/16/19 16:52:22 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (6896) -------
- 07/16/19 16:52:22 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
- 07/16/19 16:52:22 RM_IRC_SessionClient player.controllers: Chat connected
- 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
- 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
- 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
- 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
- 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
- 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
- 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
- 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Dominik Saller - 2 - 21 - 2561494739863107033 - 1.000000 - 9 W(49,3460204519384151532,6)WA(4901793159016940925,53,1000.000000)WM(8365278279788078589,28,1.000000)WM(3963394038349815755,32,1.000000) W(73,4465244265588394710,1)WA(4608221575422985529,144,400.000000) V(2,6009065548636187137,60.000000,1)VM(3960440118686952562,12,100.000000)
- 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Alfred Saller - 6 - 10 - 5503387807760812647 - 1.000000 - 7 W(73,5490947801751070442,1)WA(5325617617919001201,144,400.000000) W(43,100184147695120807,10)WA(8242252983871481291,26,500.000000)WM(5904766964618937908,113,1.000000)WM(8568669755205659597,50,1.000000)WM(7999110519149800404,81,1.000000) V(4,4660838397492819260,45.000000,1)
- 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Martin Goldblum - 2 - 21 - 3323749855510022920 - 1.000000 - 3 W(44,8608319119398395192,8)WA(953275136144177576,26,500.000000) W(84,8360832025990828417,3)WA(5417631103293682136,43,47.000000) W(83,89406444987951165,2)WA(4123107112447781959,62,59.000000)
- 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Edmund Lawerenz - 10 - 1 - 204970150810731494 - 1.000000 - 8 W(102,2211602704210348103,0) W(77,6909752674816094796,3)WA(7674357010365211081,151,1000.000000) V(10,2593460417736260905,55.000000,3)VM(6837475554083692764,8,100.000000)VA(4831432862187267290,26,73,400.000000,92,1)VA(1276398202875979612,26,16,400.000000,92,2) V(51,7443467900560616236,75.000000,4)VM(2946400779861238119,9,98.000000)VA(6261075287983428484,28,76,400.000000,80,1)VA(8780750284632675608,28,69,400.000000,80,2) V(36,494916575673644188,60.000000,0)VM(9219682126188458241,2,100.000000)VA(310531105026870868,19,20,400.000000,87,2)VA(3180887145616713889,19,116,400.000000,87,1) V(162,4860335269791517517,65.000000,1)VA(3014719831690664264,86,72,400.000000,79,2)VA(1594894732292197932,86,71,400.000000,79,1) V(27,6963592172313969014,40.000000,2)VA(7238416138575256787,81,111,800.000000,32,2) V(16,5697255206564408295,25.000000,0)VM(4498950029675166478,18,100.000000)VA(1296984749999658463,2,1,5000.000000,12,1)VA(6926320473429190663,2,109,5000.000000,12,2) V(14,6252883801396659816,55.000000,0)VM(248892103321289794,19,100.000000)VA(1365566575254847919,13,57,400.000000,99,2)VA(6349090728873121359,13,6,400.000000,99,1)
- 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Bastian Burgstaller - 11 - 22 - 8898184817456541345 - 1.000000 - 3 V(204,2809199448201612785,50.000000,1)VA(6312833433392675600,110,109,5000.000000,1,1)
- 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Wolfgang Saller - 7 - 5 - 676445388232278793 - 1.000000 - 7 W(47,5369345934820752365,6)WA(2681596642162149099,26,500.000000)WM(1722454735007308064,85,1.000000)WM(6169531737919045581,52,1.000000)WM(1371008549489069899,84,1.000000)
- 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Ingomar Baasch - 2 - 52 - 2936579831193068008 - 1.000000 - 4 W(31,5040421183084961575,4)WA(4547451858806640951,17,1000.000000) W(77,1550974516353574919,3)WA(6844447942934723695,149,999.000000)
- 07/16/19 16:52:24 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
- 07/16/19 16:52:24 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8783453714125579246
- 07/16/19 16:52:24 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:52:24 RM_FrameUpdate player.controllers: Connect to server 31.204.148.42:16187
- 07/16/19 16:52:24 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 153.478 ms ***
- 07/16/19 16:52:24 RM_ClientSend player.controllers: Connecting to server 31.204.148.42:16187...
- 07/16/19 16:52:24 RM_ClientReceive player.controllers: setting high mtu
- 07/16/19 16:52:24 RM_FrameUpdate player.controllers: Connect OK ClientId: 64
- 07/16/19 16:52:24 common.net: Metrics: Socket connected ok
- 07/16/19 16:52:24 common.net: Metrics: Connecting TLS
- 07/16/19 16:52:24 common.net: Initializing gnutls library
- 07/16/19 16:52:24 common.net: gnutls library initialized ok
- 07/16/19 16:52:24 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
- 07/16/19 16:52:24 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 76.863 ms ***
- 07/16/19 16:52:25 common.net: gnutls socket initialization finished
- 07/16/19 16:52:25 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:52:25 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"missionID": "2166391825450452106","missionInstanceID": "6879699815502501202","missionPlayerInstanceID": "1656328287865056295","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:52:25 common.net: Deinitializing gnutls library
- 07/16/19 16:52:25 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:52:25 common.net: gnutls deinitialization done
- 07/16/19 16:52:25 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:52:25 common.net: Metrics: Socket connected ok
- 07/16/19 16:52:25 common.net: Metrics: Connecting TLS
- 07/16/19 16:52:25 common.net: Initializing gnutls library
- 07/16/19 16:52:25 common.net: gnutls library initialized ok
- 07/16/19 16:52:25 WorkQueue thread #1 player.application: Installing soundbank
- 07/16/19 16:52:25 common.net: gnutls socket initialization finished
- 07/16/19 16:52:25 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:52:25 common.net: Deinitializing gnutls library
- 07/16/19 16:52:25 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:52:25 common.net: gnutls deinitialization done
- 07/16/19 16:52:25 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:52:25 common.net: Metrics: Socket connected ok
- 07/16/19 16:52:25 common.net: Metrics: Connecting TLS
- 07/16/19 16:52:25 common.net: Initializing gnutls library
- 07/16/19 16:52:25 common.net: gnutls library initialized ok
- 07/16/19 16:52:25 common.net: gnutls socket initialization finished
- 07/16/19 16:52:25 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:52:25 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "6879699815502501202","missionPlayerInstanceID": "1656328287865056295","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:52:25 common.net: Deinitializing gnutls library
- 07/16/19 16:52:25 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:52:25 common.net: gnutls deinitialization done
- 07/16/19 16:52:25 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:52:25 common.net: Metrics: Socket connected ok
- 07/16/19 16:52:25 common.net: Metrics: Connecting TLS
- 07/16/19 16:52:25 common.net: Initializing gnutls library
- 07/16/19 16:52:25 common.net: gnutls library initialized ok
- 07/16/19 16:52:25 common.net: gnutls socket initialization finished
- 07/16/19 16:52:25 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:52:26 common.net: Deinitializing gnutls library
- 07/16/19 16:52:26 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:52:26 common.net: gnutls deinitialization done
- 07/16/19 16:52:33 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/16/19 16:52:33 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/16/19 16:52:34 WorkQueue thread #1 player.application: Unloading soundbank
- 07/16/19 16:52:36 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
- 07/16/19 16:52:36 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011428 bytes(304.23mb), RW:19181440 bytes(18.29mb)
- 07/16/19 16:52:36 RM_LoadThread player.application: add JobWaitCanary
- 07/16/19 16:52:36 RM_LoadThread player.application: wait JobWaitCanary
- 07/16/19 16:52:36 WorkQueue thread #2 player.application: JobWaitCanary ok
- 07/16/19 16:52:36 WorkQueue thread #1 player.physics: Installing physics scene 'effect' with 101420 scene nodes
- 07/16/19 16:52:37 WorkQueue thread #1 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
- 07/16/19 16:52:37 WorkQueue thread #1 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
- 07/16/19 16:52:38 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 1239.590600 ms, spinCount 12910, threadId 14080, threadName "WorkQueue thread #2"
- 07/16/19 16:52:38 WorkQueue thread #2 player.physics: Adding actor for heightfield in physics scene 'effect'
- 07/16/19 16:52:38 WorkQueue thread #2 player.render: loadtime hashing: shaders 497.432709 ms, layout 50.269802 ms
- 07/16/19 16:52:38 WorkQueue thread #2 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:52:38 WorkQueue thread #2 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:52:38 WorkQueue thread #2 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:52:38 WorkQueue thread #2 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:52:38 WorkQueue thread #2 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:52:38 WorkQueue thread #2 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:52:39 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
- 07/16/19 16:52:39 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
- 07/16/19 16:52:39 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
- 07/16/19 16:52:39 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
- 07/16/19 16:52:39 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_US_02A
- 07/16/19 16:52:39 WorkQueue thread #2 player.application: SceneBegin done
- 07/16/19 16:52:39 WorkQueue thread #2 player.system: Allocated 0.00Mb Peak 0.00Mb
- 07/16/19 16:52:39 WorkQueue thread #2 player.application: Nodeinit done
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
- 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
- 07/16/19 16:52:39 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2677.421600 ms, spinCount 13634, threadId 3824, threadName "RM_LoadThread"
- 07/16/19 16:52:39 RM_LoadThread player.application: Load time 14.43 sec
- 07/16/19 16:52:40 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:52:40 RM_FrameUpdate player.controllers: Client: WeatherPreset = 15, Server = 2, Override = 0,
- 07/16/19 16:52:40 common.net: Metrics: Socket connected ok
- 07/16/19 16:52:40 common.net: Metrics: Connecting TLS
- 07/16/19 16:52:40 common.net: Initializing gnutls library
- 07/16/19 16:52:40 common.net: gnutls library initialized ok
- 07/16/19 16:52:40 common.net: gnutls socket initialization finished
- 07/16/19 16:52:40 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:52:40 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "6879699815502501202","missionPlayerInstanceID": "1656328287865056295","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:52:40 common.net: Deinitializing gnutls library
- 07/16/19 16:52:40 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:52:40 common.net: gnutls deinitialization done
- 07/16/19 16:52:40 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:52:40 common.net: Metrics: Socket connected ok
- 07/16/19 16:52:40 common.net: Metrics: Connecting TLS
- 07/16/19 16:52:40 common.net: Initializing gnutls library
- 07/16/19 16:52:40 common.net: gnutls library initialized ok
- 07/16/19 16:52:40 common.net: gnutls socket initialization finished
- 07/16/19 16:52:40 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:52:40 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
- 07/16/19 16:52:40 common.net: Deinitializing gnutls library
- 07/16/19 16:52:40 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:52:40 common.net: gnutls deinitialization done
- 07/16/19 16:52:40 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:52:41 RM_FrameUpdate player.application: Showing window
- 07/16/19 16:52:41 common.net: Metrics: Socket connected ok
- 07/16/19 16:52:41 common.net: Metrics: Connecting TLS
- 07/16/19 16:52:41 common.net: Initializing gnutls library
- 07/16/19 16:52:41 common.net: gnutls library initialized ok
- 07/16/19 16:52:41 RM_FrameUpdate player.controllers: max projectile state size = 68
- 07/16/19 16:52:41 RM_RenderThread player.render: 1140: Rendering WorldShadowMap 3984 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
- 07/16/19 16:52:41 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5a51000000000000: ConstantBuffer
- 07/16/19 16:52:41 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5a57000000000000: ConstantBuffer
- 07/16/19 16:52:41 RM_FrameUpdate player.render: RenderOptionsChanged Begin
- 07/16/19 16:52:41 RM_FrameUpdate player.render: RenderOptions:
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Current:
- 07/16/19 16:52:41 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/16/19 16:52:41 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Quality veryhigh
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/16/19 16:52:41 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 16:52:41 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 16:52:41 RM_FrameUpdate player.render: HDR Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: TAA Enabled: false
- 07/16/19 16:52:41 RM_FrameUpdate player.render: VSync Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: LowRes particles: false
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Postfilter:
- 07/16/19 16:52:41 RM_FrameUpdate player.render: quality: veryhigh
- 07/16/19 16:52:41 RM_FrameUpdate player.render: glare: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: dof: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: subsurf: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Fullscreen Enabled: false
- 07/16/19 16:52:41 RM_FrameUpdate player.render: True Fullscreen Enabled: false
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Wanted:
- 07/16/19 16:52:41 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/16/19 16:52:41 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Quality veryhigh
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/16/19 16:52:41 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 16:52:41 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 16:52:41 RM_FrameUpdate player.render: HDR Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: TAA Enabled: false
- 07/16/19 16:52:41 RM_FrameUpdate player.render: VSync Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: LowRes particles: false
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Postfilter:
- 07/16/19 16:52:41 RM_FrameUpdate player.render: quality: veryhigh
- 07/16/19 16:52:41 RM_FrameUpdate player.render: glare: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: dof: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: subsurf: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Fullscreen Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: True Fullscreen Enabled: true
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Entering true fullscreen state
- 07/16/19 16:52:41 common.net: gnutls socket initialization finished
- 07/16/19 16:52:41 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:52:41 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "6879699815502501202","missionPlayerInstanceID": "1656328287865056295","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:52:41 common.net: Deinitializing gnutls library
- 07/16/19 16:52:41 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:52:41 common.net: gnutls deinitialization done
- 07/16/19 16:52:41 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:52:41 common.net: Metrics: Socket connected ok
- 07/16/19 16:52:41 common.net: Metrics: Connecting TLS
- 07/16/19 16:52:41 common.net: Initializing gnutls library
- 07/16/19 16:52:41 common.net: gnutls library initialized ok
- 07/16/19 16:52:41 common.net: gnutls socket initialization finished
- 07/16/19 16:52:41 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Present begin
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
- 07/16/19 16:52:41 RM_FrameUpdate player.render: Present end
- 07/16/19 16:52:41 common.net: Deinitializing gnutls library
- 07/16/19 16:52:41 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:52:41 common.net: gnutls deinitialization done
- 07/16/19 16:52:41 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
- 07/16/19 16:52:41 RM_FrameUpdate player.render: RenderOptionsChanged End
- 07/16/19 16:52:41 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/16/19 16:52:41 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/16/19 16:52:41 RM_RenderThread player.render: 1140: Rendering WorldShadowMap 3984 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
- 07/16/19 16:52:41 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5aef000000000000: ConstantBuffer
- 07/16/19 16:52:41 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5aed000000000000: ConstantBuffer
- 07/16/19 16:52:41 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5aeb000000000000: VertexIndexBuffer
- 07/16/19 16:52:41 RM_RenderThread player.render: 1140: Rendering WorldShadowMap 3984 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
- 07/16/19 16:52:41 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5ad9000000000000: ConstantBuffer
- 07/16/19 16:52:41 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
- 07/16/19 16:52:42 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5a53000000000000: VertexIndexBuffer
- 07/16/19 16:53:02 WorkQueue thread #3 player.render: Allocate buffer 3456Kb GPU Pos 595b000000000000: ConstantBuffer
- 07/16/19 16:53:02 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 596b000000000000: ConstantBuffer
- 07/16/19 16:53:02 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5977000000000000: ConstantBuffer
- 07/16/19 16:53:22 RM_FrameUpdate player.controllers: max projectile state size = 87
- 07/16/19 16:53:29 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:53:29 common.net: Metrics: Socket connected ok
- 07/16/19 16:53:29 common.net: Metrics: Connecting TLS
- 07/16/19 16:53:29 common.net: Initializing gnutls library
- 07/16/19 16:53:29 common.net: gnutls library initialized ok
- 07/16/19 16:53:29 common.net: gnutls socket initialization finished
- 07/16/19 16:53:29 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:53:29 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "6879699815502501202","missionPlayerInstanceID": "1656328287865056295","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:53:29 common.net: Deinitializing gnutls library
- 07/16/19 16:53:29 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:53:29 common.net: gnutls deinitialization done
- 07/16/19 16:53:29 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:53:29 common.net: Metrics: Socket connected ok
- 07/16/19 16:53:29 common.net: Metrics: Connecting TLS
- 07/16/19 16:53:29 common.net: Initializing gnutls library
- 07/16/19 16:53:29 common.net: gnutls library initialized ok
- 07/16/19 16:53:29 common.net: gnutls socket initialization finished
- 07/16/19 16:53:29 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:53:29 common.net: Deinitializing gnutls library
- 07/16/19 16:53:29 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:53:29 common.net: gnutls deinitialization done
- 07/16/19 16:53:30 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 16:53:30 RM_FrameUpdate player.gui: Flash: 0
- 07/16/19 16:53:30 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
- 07/16/19 16:53:30 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
- 07/16/19 16:54:03 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 16:54:37 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 16:54:42 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/16/19 16:54:42 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/16/19 16:54:42 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/16/19 16:54:43 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5fd0000000000000: VertexIndexBuffer
- 07/16/19 16:54:43 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5fba000000000000: VertexIndexBuffer
- 07/16/19 16:55:23 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 16:55:26 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 611f000000000000: VertexIndexBuffer
- 07/16/19 16:55:27 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 6118000000000000: VertexIndexBuffer
- 07/16/19 16:56:32 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 16:56:32 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 6129000000000000: ConstantBuffer
- 07/16/19 16:56:32 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5f94000000000000: ConstantBuffer
- 07/16/19 16:57:03 RM_FrameUpdate player.controllers: Match Score: 5
- 07/16/19 16:57:03 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
- 07/16/19 16:57:03 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:57:03 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
- 07/16/19 16:57:03 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
- 07/16/19 16:57:03 RM_Input player.render: Waiting for renderer to be idle
- 07/16/19 16:57:03 RM_Input player.render: Renderer idle in 1 ticks
- 07/16/19 16:57:03 common.net: Metrics: Socket connected ok
- 07/16/19 16:57:03 common.net: Metrics: Connecting TLS
- 07/16/19 16:57:03 common.net: Initializing gnutls library
- 07/16/19 16:57:03 common.net: gnutls library initialized ok
- 07/16/19 16:57:03 common.net: gnutls socket initialization finished
- 07/16/19 16:57:03 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:57:03 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "6879699815502501202","missionPlayerInstanceID": "1656328287865056295","teamID": "2","missionID": "2166391825450452106","missionName": "Assault on Charlemagne Village","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 5,"missionLength": 3558,"weatherSetting": 2,"squadInstanceID": "8668357725916690552","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:57:03 common.net: Deinitializing gnutls library
- 07/16/19 16:57:03 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:57:03 common.net: gnutls deinitialization done
- 07/16/19 16:57:03 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:57:03 RM_Input common.system: Thread RM_ClientReceive (11120) is being killed at eip 0x77A51CBC
- 07/16/19 16:57:03 RM_Input common.system: Thread RM_ClientSend (6500) is being killed at eip 0x77A51FDC
- 07/16/19 16:57:03 RM_Input common.net: terminating GameMetrics
- 07/16/19 16:57:03 common.net: Metrics: Socket connected ok
- 07/16/19 16:57:03 common.net: Metrics: Connecting TLS
- 07/16/19 16:57:03 common.net: Initializing gnutls library
- 07/16/19 16:57:03 common.net: gnutls library initialized ok
- 07/16/19 16:57:04 common.net: gnutls socket initialization finished
- 07/16/19 16:57:04 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:57:04 common.net: Deinitializing gnutls library
- 07/16/19 16:57:04 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:57:04 common.net: gnutls deinitialization done
- 07/16/19 16:57:04 common.net: Metrics: Thread terminating
- 07/16/19 16:57:04 RM_Input common.net: GameMetrics terminated
- 07/16/19 16:58:18 player.application: Hng version: 160255
- 07/16/19 16:58:18 resources.main: Loading weapontemplate from StaticDB
- 07/16/19 16:58:18 resources.main: Loading WeaponModifierTemplate from StaticDB
- 07/16/19 16:58:18 resources.main: Loading ExperienceLevels from StaticDB
- 07/16/19 16:58:18 resources.main: Loading factiontemplate from StaticDB
- 07/16/19 16:58:18 resources.main: Loading armyresourcecategory from StaticDB
- 07/16/19 16:58:18 resources.main: Loading accesspointtemplate from StaticDB
- 07/16/19 16:58:18 resources.main: Loading charactertemplate from StaticDB
- 07/16/19 16:58:18 resources.main: Loading gamemap from StaticDB
- 07/16/19 16:58:18 resources.main: Loading missiontype from StaticDB
- 07/16/19 16:58:18 resources.main: Loading battlefield from StaticDB
- 07/16/19 16:58:18 resources.main: Loading capital from StaticDB
- 07/16/19 16:58:18 resources.main: Loading supplyline from StaticDB
- 07/16/19 16:58:18 resources.main: Loading accesspoint from StaticDB
- 07/16/19 16:58:18 player.render: NVAPI initialized.
- 07/16/19 16:58:18 player.render: NVidia Driver Version: 399.07 - r396_00
- 07/16/19 16:58:18 player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
- 07/16/19 16:58:18 player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
- 07/16/19 16:58:18 player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
- 07/16/19 16:58:19 player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
- 07/16/19 16:58:19 player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
- 07/16/19 16:58:19 player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/16/19 16:58:19 player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
- 07/16/19 16:58:19 player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
- 07/16/19 16:58:19 player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
- 07/16/19 16:58:19 player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
- 07/16/19 16:58:19 player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
- 07/16/19 16:58:19 player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
- 07/16/19 16:58:19 player.resourcev2: Setting available texture memory to 3839Mb
- 07/16/19 16:58:19 player.resourcev2: Setting maximum texture size to 0
- 07/16/19 16:58:19 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 5078056622013537229 /P 1099944150163423441 /W 37.48.111.65:15150 /lang de /NOSERVER /H 0 /PS 8783453714125579246 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8783453714125579246::P1GQeteAaaVrptqQmnGt2pNltQo /R sync.delayShow=1 /R actionhost=31.204.148.45:16456 /R useDX12=0 /R render.enable_pbr=0
- 07/16/19 16:58:19 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
- 07/16/19 16:58:19 player.render: DisplayMode 1920x1080
- 07/16/19 16:58:19 player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 16:58:19 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
- 07/16/19 16:58:19 player.render: Quality veryhigh
- 07/16/19 16:58:19 player.render: Resolution scale: 1.000000
- 07/16/19 16:58:19 player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 16:58:19 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
- 07/16/19 16:58:19 player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 16:58:19 RM_Input player.main: Memory information: Available Total
- 07/16/19 16:58:19 player.render: HDR Enabled: true
- 07/16/19 16:58:19 RM_Input player.main: Physical: 9690.17mb, 16245.46mb
- 07/16/19 16:58:19 player.render: FXAA Enabled: true
- 07/16/19 16:58:19 RM_Input player.main: Pagefile: 9262.87mb, 18677.46mb
- 07/16/19 16:58:19 player.render: TAA Enabled: false
- 07/16/19 16:58:19 RM_Input player.main: Virtual: 3594.78mb, 4095.88mb
- 07/16/19 16:58:19 player.render: VSync Enabled: true
- 07/16/19 16:58:19 player.render: Reflections Enabled: true
- 07/16/19 16:58:19 player.render: Screenspace Reflections Enabled: true
- 07/16/19 16:58:19 player.render: Tessellation Enabled: true
- 07/16/19 16:58:19 player.render: LowRes particles: false
- 07/16/19 16:58:19 player.render: Brightness: 1.140000
- 07/16/19 16:58:19 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.65:15150
- 07/16/19 16:58:19 player.render: Shadows quality: veryhigh
- 07/16/19 16:58:19 player.render: Clouds quality: veryhigh
- 07/16/19 16:58:19 player.render: Postfilter:
- 07/16/19 16:58:19 player.render: quality: veryhigh
- 07/16/19 16:58:19 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.65 Port: 15150
- 07/16/19 16:58:19 player.render: glare: true
- 07/16/19 16:58:19 player.render: dof: true
- 07/16/19 16:58:19 player.render: subsurf: true
- 07/16/19 16:58:19 player.render: Fullscreen Enabled: true
- 07/16/19 16:58:19 player.render: True Fullscreen Enabled: true
- 07/16/19 16:58:19 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.65:15150
- 07/16/19 16:58:20 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
- 07/16/19 16:58:20 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
- 07/16/19 16:58:20 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
- 07/16/19 16:58:20 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
- 07/16/19 16:58:20 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
- 07/16/19 16:58:20 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
- 07/16/19 16:58:20 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
- 07/16/19 16:58:20 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
- 07/16/19 16:58:20 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
- 07/16/19 16:58:20 RM_Input player.audio: FMod initialization ok - version : 1.10.2
- 07/16/19 16:58:20 RM_Input player.application: MissionSession: 1099944150163423441, LoginSession: 8783453714125579246
- 07/16/19 16:58:20 RM_FrameUpdate player.application: GAMESERVERID 1
- 07/16/19 16:58:20 RM_FrameUpdate player.application: Pre Init - client
- 07/16/19 16:58:20 RM_FrameUpdate player.application: Action host: 31.204.148.45:16456
- 07/16/19 16:58:20 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 1099944150163423441 == 1099944150163423441
- 07/16/19 16:58:20 RM_FrameUpdate player.application: Starting client 31.204.148.45:16456
- 07/16/19 16:58:20 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (7320) -------
- 07/16/19 16:58:20 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
- 07/16/19 16:58:21 RM_IRC_SessionClient player.controllers: Chat connected
- 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
- 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
- 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
- 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
- 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
- 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
- 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
- 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Dominik Saller - 2 - 21 - 2561494739863107033 - 1.000000 - 9 W(49,3460204519384151532,6)WA(4901793159016940925,53,1000.000000)WM(8365278279788078589,28,1.000000)WM(3963394038349815755,32,1.000000) W(73,4465244265588394710,1)WA(4608221575422985529,144,400.000000) V(2,6009065548636187137,60.000000,1)VM(3960440118686952562,12,100.000000)
- 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Alfred Saller - 6 - 10 - 5503387807760812647 - 1.000000 - 7 W(73,5490947801751070442,1)WA(5325617617919001201,144,400.000000) W(43,100184147695120807,10)WA(8242252983871481291,26,500.000000)WM(5904766964618937908,113,1.000000)WM(8568669755205659597,50,1.000000)WM(7999110519149800404,81,1.000000) V(4,4660838397492819260,45.000000,1)
- 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Martin Goldblum - 2 - 21 - 3323749855510022920 - 1.000000 - 3 W(44,8608319119398395192,8)WA(953275136144177576,26,500.000000) W(84,8360832025990828417,3)WA(5417631103293682136,43,47.000000) W(83,89406444987951165,2)WA(4123107112447781959,62,59.000000)
- 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Edmund Lawerenz - 10 - 1 - 204970150810731494 - 1.000000 - 8 W(102,2211602704210348103,0) W(77,6909752674816094796,3)WA(7674357010365211081,151,1000.000000) V(10,2593460417736260905,55.000000,3)VM(6837475554083692764,8,100.000000)VA(4831432862187267290,26,73,400.000000,92,1)VA(1276398202875979612,26,16,400.000000,92,2) V(51,7443467900560616236,75.000000,4)VM(2946400779861238119,9,98.000000)VA(6261075287983428484,28,76,400.000000,80,1)VA(8780750284632675608,28,69,400.000000,80,2) V(36,494916575673644188,60.000000,0)VM(9219682126188458241,2,100.000000)VA(310531105026870868,19,20,400.000000,87,2)VA(3180887145616713889,19,116,400.000000,87,1) V(162,4860335269791517517,65.000000,1)VA(3014719831690664264,86,72,400.000000,79,2)VA(1594894732292197932,86,71,400.000000,79,1) V(27,6963592172313969014,40.000000,2)VA(7238416138575256787,81,111,800.000000,32,2) V(16,5697255206564408295,25.000000,0)VM(4498950029675166478,18,100.000000)VA(1296984749999658463,2,1,5000.000000,12,1)VA(6926320473429190663,2,109,5000.000000,12,2) V(14,6252883801396659816,55.000000,0)VM(248892103321289794,19,100.000000)VA(1365566575254847919,13,57,400.000000,99,2)VA(6349090728873121359,13,6,400.000000,99,1)
- 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Bastian Burgstaller - 11 - 22 - 8898184817456541345 - 1.000000 - 3 V(204,2809199448201612785,50.000000,1)VA(6312833433392675600,110,109,5000.000000,1,1)
- 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Wolfgang Saller - 7 - 5 - 676445388232278793 - 1.000000 - 7 W(47,5369345934820752365,6)WA(2681596642162149099,26,500.000000)WM(1722454735007308064,85,1.000000)WM(6169531737919045581,52,1.000000)WM(1371008549489069899,84,1.000000)
- 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Ingomar Baasch - 2 - 52 - 2936579831193068008 - 1.000000 - 4 W(31,5040421183084961575,4)WA(4547451858806640951,17,1000.000000) W(77,1550974516353574919,3)WA(6844447942934723695,149,999.000000)
- 07/16/19 16:58:22 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
- 07/16/19 16:58:22 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8783453714125579246
- 07/16/19 16:58:23 RM_FrameUpdate player.controllers: Connect to server 31.204.148.45:16456
- 07/16/19 16:58:23 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:58:23 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 155.316 ms ***
- 07/16/19 16:58:23 RM_ClientSend player.controllers: Connecting to server 31.204.148.45:16456...
- 07/16/19 16:58:23 RM_ClientReceive player.controllers: setting high mtu
- 07/16/19 16:58:23 common.net: Metrics: Socket connected ok
- 07/16/19 16:58:23 common.net: Metrics: Connecting TLS
- 07/16/19 16:58:23 common.net: Initializing gnutls library
- 07/16/19 16:58:23 common.net: gnutls library initialized ok
- 07/16/19 16:58:23 RM_FrameUpdate player.controllers: Connect OK ClientId: 23
- 07/16/19 16:58:23 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
- 07/16/19 16:58:23 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 139.186 ms ***
- 07/16/19 16:58:23 common.net: gnutls socket initialization finished
- 07/16/19 16:58:23 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:58:23 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"missionID": "5078056622013537229","missionInstanceID": "8407551536790008070","missionPlayerInstanceID": "1099944150163423441","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:58:23 common.net: Deinitializing gnutls library
- 07/16/19 16:58:23 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:58:23 common.net: gnutls deinitialization done
- 07/16/19 16:58:23 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:58:23 WorkQueue thread #0 player.application: Installing soundbank
- 07/16/19 16:58:23 common.net: Metrics: Socket connected ok
- 07/16/19 16:58:23 common.net: Metrics: Connecting TLS
- 07/16/19 16:58:23 common.net: Initializing gnutls library
- 07/16/19 16:58:23 common.net: gnutls library initialized ok
- 07/16/19 16:58:23 common.net: gnutls socket initialization finished
- 07/16/19 16:58:23 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:58:23 common.net: Deinitializing gnutls library
- 07/16/19 16:58:23 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:58:23 common.net: gnutls deinitialization done
- 07/16/19 16:58:23 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:58:23 common.net: Metrics: Socket connected ok
- 07/16/19 16:58:23 common.net: Metrics: Connecting TLS
- 07/16/19 16:58:23 common.net: Initializing gnutls library
- 07/16/19 16:58:23 common.net: gnutls library initialized ok
- 07/16/19 16:58:24 common.net: gnutls socket initialization finished
- 07/16/19 16:58:24 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:58:24 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "8407551536790008070","missionPlayerInstanceID": "1099944150163423441","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:58:24 common.net: Deinitializing gnutls library
- 07/16/19 16:58:24 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:58:24 common.net: gnutls deinitialization done
- 07/16/19 16:58:24 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:58:24 common.net: Metrics: Socket connected ok
- 07/16/19 16:58:24 common.net: Metrics: Connecting TLS
- 07/16/19 16:58:24 common.net: Initializing gnutls library
- 07/16/19 16:58:24 common.net: gnutls library initialized ok
- 07/16/19 16:58:24 common.net: gnutls socket initialization finished
- 07/16/19 16:58:24 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:58:24 common.net: Deinitializing gnutls library
- 07/16/19 16:58:24 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:58:24 common.net: gnutls deinitialization done
- 07/16/19 16:58:28 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/16/19 16:58:28 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/16/19 16:58:31 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
- 07/16/19 16:58:31 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011444 bytes(304.23mb), RW:19181440 bytes(18.29mb)
- 07/16/19 16:58:31 RM_LoadThread player.application: add JobWaitCanary
- 07/16/19 16:58:31 RM_LoadThread player.application: wait JobWaitCanary
- 07/16/19 16:58:31 WorkQueue thread #2 player.application: JobWaitCanary ok
- 07/16/19 16:58:32 WorkQueue thread #0 player.application: Unloading soundbank
- 07/16/19 16:58:32 WorkQueue thread #3 player.physics: Installing physics scene 'effect' with 101420 scene nodes
- 07/16/19 16:58:32 WorkQueue thread #3 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
- 07/16/19 16:58:33 WorkQueue thread #3 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
- 07/16/19 16:58:33 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 565.324400 ms, spinCount 9490, threadId 2072, threadName "WorkQueue thread #2"
- 07/16/19 16:58:33 WorkQueue thread #3 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 701.169300 ms, spinCount 30044, threadId 11356, threadName "WorkQueue thread #3"
- 07/16/19 16:58:33 WorkQueue thread #3 player.physics: Adding actor for heightfield in physics scene 'effect'
- 07/16/19 16:58:34 WorkQueue thread #3 player.render: loadtime hashing: shaders 491.102600 ms, layout 52.022800 ms
- 07/16/19 16:58:34 WorkQueue thread #3 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:58:34 WorkQueue thread #3 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:58:34 WorkQueue thread #3 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:58:34 WorkQueue thread #3 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:58:34 WorkQueue thread #3 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:58:34 WorkQueue thread #3 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 16:58:34 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
- 07/16/19 16:58:34 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
- 07/16/19 16:58:34 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
- 07/16/19 16:58:34 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
- 07/16/19 16:58:34 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_US_02A
- 07/16/19 16:58:34 WorkQueue thread #3 player.application: SceneBegin done
- 07/16/19 16:58:34 WorkQueue thread #3 player.system: Allocated 0.00Mb Peak 0.00Mb
- 07/16/19 16:58:34 WorkQueue thread #3 player.application: Nodeinit done
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
- 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
- 07/16/19 16:58:35 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2694.434300 ms, spinCount 11607, threadId 11132, threadName "RM_LoadThread"
- 07/16/19 16:58:35 RM_LoadThread player.application: Load time 11.76 sec
- 07/16/19 16:58:35 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:58:35 RM_FrameUpdate player.controllers: Client: WeatherPreset = 15, Server = 2, Override = 0,
- 07/16/19 16:58:35 common.net: Metrics: Socket connected ok
- 07/16/19 16:58:35 common.net: Metrics: Connecting TLS
- 07/16/19 16:58:35 common.net: Initializing gnutls library
- 07/16/19 16:58:35 common.net: gnutls library initialized ok
- 07/16/19 16:58:35 common.net: gnutls socket initialization finished
- 07/16/19 16:58:35 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:58:35 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "8407551536790008070","missionPlayerInstanceID": "1099944150163423441","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:58:35 common.net: Deinitializing gnutls library
- 07/16/19 16:58:35 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:58:35 common.net: gnutls deinitialization done
- 07/16/19 16:58:35 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:58:36 common.net: Metrics: Socket connected ok
- 07/16/19 16:58:36 common.net: Metrics: Connecting TLS
- 07/16/19 16:58:36 common.net: Initializing gnutls library
- 07/16/19 16:58:36 common.net: gnutls library initialized ok
- 07/16/19 16:58:36 common.net: gnutls socket initialization finished
- 07/16/19 16:58:36 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:58:36 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
- 07/16/19 16:58:36 RM_FrameUpdate player.application: Showing window
- 07/16/19 16:58:36 RM_RenderThread player.render: 13112: Rendering WorldShadowMap 4255 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
- 07/16/19 16:58:36 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b47000000000000: ConstantBuffer
- 07/16/19 16:58:36 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b45000000000000: ConstantBuffer
- 07/16/19 16:58:36 common.net: Deinitializing gnutls library
- 07/16/19 16:58:36 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:58:36 common.net: gnutls deinitialization done
- 07/16/19 16:58:36 RM_FrameUpdate player.render: RenderOptionsChanged Begin
- 07/16/19 16:58:36 RM_FrameUpdate resources.main: *** LongSpin "RenderOptionsChanged": 72.931700 ms, spinCount 25, threadId 7320, threadName "RM_FrameUpdate"
- 07/16/19 16:58:36 RM_FrameUpdate player.render: RenderOptions:
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Current:
- 07/16/19 16:58:36 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/16/19 16:58:36 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Quality veryhigh
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/16/19 16:58:36 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 16:58:36 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 16:58:36 RM_FrameUpdate player.render: HDR Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: TAA Enabled: false
- 07/16/19 16:58:36 RM_FrameUpdate player.render: VSync Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: LowRes particles: false
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Postfilter:
- 07/16/19 16:58:36 RM_FrameUpdate player.render: quality: veryhigh
- 07/16/19 16:58:36 RM_FrameUpdate player.render: glare: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: dof: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: subsurf: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Fullscreen Enabled: false
- 07/16/19 16:58:36 RM_FrameUpdate player.render: True Fullscreen Enabled: false
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Wanted:
- 07/16/19 16:58:36 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/16/19 16:58:36 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Quality veryhigh
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/16/19 16:58:36 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 16:58:36 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 16:58:36 RM_FrameUpdate player.render: HDR Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: TAA Enabled: false
- 07/16/19 16:58:36 RM_FrameUpdate player.render: VSync Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: LowRes particles: false
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Postfilter:
- 07/16/19 16:58:36 RM_FrameUpdate player.render: quality: veryhigh
- 07/16/19 16:58:36 RM_FrameUpdate player.render: glare: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: dof: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: subsurf: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Fullscreen Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: True Fullscreen Enabled: true
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Entering true fullscreen state
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Present begin
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
- 07/16/19 16:58:36 RM_FrameUpdate player.render: Present end
- 07/16/19 16:58:36 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
- 07/16/19 16:58:36 RM_FrameUpdate player.render: RenderOptionsChanged End
- 07/16/19 16:58:36 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/16/19 16:58:36 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/16/19 16:58:36 RM_RenderThread player.render: 13112: Rendering WorldShadowMap 4255 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
- 07/16/19 16:58:36 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b21000000000000: ConstantBuffer
- 07/16/19 16:58:36 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b1f000000000000: ConstantBuffer
- 07/16/19 16:58:36 RM_RenderThread player.render: 13112: Rendering WorldShadowMap 4255 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
- 07/16/19 16:58:36 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5b13000000000000: ConstantBuffer
- 07/16/19 16:58:40 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
- 07/16/19 16:58:58 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/16/19 16:58:58 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/16/19 16:59:07 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:59:07 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5c68000000000000: ConstantBuffer
- 07/16/19 16:59:07 common.net: Metrics: Socket connected ok
- 07/16/19 16:59:07 common.net: Metrics: Connecting TLS
- 07/16/19 16:59:07 common.net: Initializing gnutls library
- 07/16/19 16:59:07 common.net: gnutls library initialized ok
- 07/16/19 16:59:07 common.net: gnutls socket initialization finished
- 07/16/19 16:59:07 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:59:07 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "8407551536790008070","missionPlayerInstanceID": "1099944150163423441","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:59:07 common.net: Deinitializing gnutls library
- 07/16/19 16:59:07 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:59:07 common.net: gnutls deinitialization done
- 07/16/19 16:59:07 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:59:07 common.net: Metrics: Socket connected ok
- 07/16/19 16:59:07 common.net: Metrics: Connecting TLS
- 07/16/19 16:59:07 common.net: Initializing gnutls library
- 07/16/19 16:59:07 common.net: gnutls library initialized ok
- 07/16/19 16:59:07 common.net: gnutls socket initialization finished
- 07/16/19 16:59:07 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:59:07 common.net: Deinitializing gnutls library
- 07/16/19 16:59:07 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:59:07 common.net: gnutls deinitialization done
- 07/16/19 16:59:14 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 16:59:14 common.net: Metrics: Socket connected ok
- 07/16/19 16:59:14 common.net: Metrics: Connecting TLS
- 07/16/19 16:59:14 common.net: Initializing gnutls library
- 07/16/19 16:59:14 common.net: gnutls library initialized ok
- 07/16/19 16:59:14 common.net: gnutls socket initialization finished
- 07/16/19 16:59:14 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:59:14 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "8407551536790008070","missionPlayerInstanceID": "1099944150163423441","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 16:59:14 common.net: Deinitializing gnutls library
- 07/16/19 16:59:14 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:59:14 common.net: gnutls deinitialization done
- 07/16/19 16:59:14 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 16:59:14 common.net: Metrics: Socket connected ok
- 07/16/19 16:59:14 common.net: Metrics: Connecting TLS
- 07/16/19 16:59:14 common.net: Initializing gnutls library
- 07/16/19 16:59:14 common.net: gnutls library initialized ok
- 07/16/19 16:59:15 common.net: gnutls socket initialization finished
- 07/16/19 16:59:15 common.net: Metrics: TLS connected ok: 1
- 07/16/19 16:59:15 common.net: Deinitializing gnutls library
- 07/16/19 16:59:15 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 16:59:15 common.net: gnutls deinitialization done
- 07/16/19 16:59:16 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 16:59:16 RM_FrameUpdate player.gui: Flash: 0
- 07/16/19 16:59:16 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
- 07/16/19 16:59:16 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
- 07/16/19 16:59:49 RM_FrameUpdate player.controllers: max projectile state size = 68
- 07/16/19 16:59:52 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5e14000000000000: VertexIndexBuffer
- 07/16/19 16:59:52 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5e15000000000000: VertexIndexBuffer
- 07/16/19 17:00:02 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5e30000000000000: ConstantBuffer
- 07/16/19 17:00:02 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5e6c000000000000: ConstantBuffer
- 07/16/19 17:00:08 RM_FrameUpdate player.controllers: max projectile state size = 87
- 07/16/19 17:00:43 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 17:00:47 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5f7e000000000000: VertexIndexBuffer
- 07/16/19 17:00:47 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5f7f000000000000: VertexIndexBuffer
- 07/16/19 17:00:47 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5f75000000000000: VertexIndexBuffer
- 07/16/19 17:00:47 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5e15000000000000: VertexIndexBuffer
- 07/16/19 17:01:03 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 17:01:51 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 17:03:32 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 17:06:23 RM_FrameUpdate player.controllers: Match Score: 5
- 07/16/19 17:06:23 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
- 07/16/19 17:06:23 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 17:06:23 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
- 07/16/19 17:06:23 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
- 07/16/19 17:06:23 RM_Input player.render: Waiting for renderer to be idle
- 07/16/19 17:06:23 RM_Input player.render: Renderer idle in 1 ticks
- 07/16/19 17:06:23 common.net: Metrics: Socket connected ok
- 07/16/19 17:06:23 common.net: Metrics: Connecting TLS
- 07/16/19 17:06:23 common.net: Initializing gnutls library
- 07/16/19 17:06:23 common.net: gnutls library initialized ok
- 07/16/19 17:06:23 common.net: gnutls socket initialization finished
- 07/16/19 17:06:23 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:06:23 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "8407551536790008070","missionPlayerInstanceID": "1099944150163423441","teamID": "2","missionID": "5078056622013537229","missionName": "Assault on Evison Village","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 5,"missionLength": 555,"weatherSetting": 2,"squadInstanceID": "7771262201482866848","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 17:06:23 common.net: Deinitializing gnutls library
- 07/16/19 17:06:23 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:06:23 common.net: gnutls deinitialization done
- 07/16/19 17:06:23 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 17:06:23 common.net: Metrics: Socket connected ok
- 07/16/19 17:06:23 common.net: Metrics: Connecting TLS
- 07/16/19 17:06:23 common.net: Initializing gnutls library
- 07/16/19 17:06:23 common.net: gnutls library initialized ok
- 07/16/19 17:06:23 RM_Input common.system: Thread RM_ClientReceive (3132) is being killed at eip 0x77A51CBC
- 07/16/19 17:06:23 RM_Input common.system: Thread RM_ClientSend (10904) is being killed at eip 0x77A51FDC
- 07/16/19 17:06:23 RM_Input common.net: terminating GameMetrics
- 07/16/19 17:06:23 common.net: gnutls socket initialization finished
- 07/16/19 17:06:23 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:06:24 common.net: Deinitializing gnutls library
- 07/16/19 17:06:24 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:06:24 common.net: gnutls deinitialization done
- 07/16/19 17:06:24 common.net: Metrics: Thread terminating
- 07/16/19 17:06:24 RM_Input common.net: GameMetrics terminated
- 07/16/19 17:07:03 player.application: Hng version: 160255
- 07/16/19 17:07:03 resources.main: Loading weapontemplate from StaticDB
- 07/16/19 17:07:03 resources.main: Loading WeaponModifierTemplate from StaticDB
- 07/16/19 17:07:03 resources.main: Loading ExperienceLevels from StaticDB
- 07/16/19 17:07:03 resources.main: Loading factiontemplate from StaticDB
- 07/16/19 17:07:03 resources.main: Loading armyresourcecategory from StaticDB
- 07/16/19 17:07:03 resources.main: Loading accesspointtemplate from StaticDB
- 07/16/19 17:07:03 resources.main: Loading charactertemplate from StaticDB
- 07/16/19 17:07:03 resources.main: Loading gamemap from StaticDB
- 07/16/19 17:07:03 resources.main: Loading missiontype from StaticDB
- 07/16/19 17:07:03 resources.main: Loading battlefield from StaticDB
- 07/16/19 17:07:03 resources.main: Loading capital from StaticDB
- 07/16/19 17:07:03 resources.main: Loading supplyline from StaticDB
- 07/16/19 17:07:03 resources.main: Loading accesspoint from StaticDB
- 07/16/19 17:07:04 player.render: NVAPI initialized.
- 07/16/19 17:07:04 player.render: NVidia Driver Version: 399.07 - r396_00
- 07/16/19 17:07:04 player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
- 07/16/19 17:07:04 player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
- 07/16/19 17:07:04 player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
- 07/16/19 17:07:04 player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
- 07/16/19 17:07:04 player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
- 07/16/19 17:07:04 player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/16/19 17:07:04 player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
- 07/16/19 17:07:04 player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
- 07/16/19 17:07:04 player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
- 07/16/19 17:07:04 player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
- 07/16/19 17:07:04 player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
- 07/16/19 17:07:04 player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
- 07/16/19 17:07:04 player.resourcev2: Setting available texture memory to 3839Mb
- 07/16/19 17:07:04 player.resourcev2: Setting maximum texture size to 0
- 07/16/19 17:07:05 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 5730481315893453539 /P 3579098080270331528 /W 37.48.111.65:15150 /lang de /NOSERVER /H 0 /PS 8783453714125579246 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8783453714125579246::P1GQeteAaaVrptqQmnGt2pNltQo /R sync.delayShow=1 /R actionhost=91.218.245.70:16201 /R useDX12=0 /R render.enable_pbr=0
- 07/16/19 17:07:05 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
- 07/16/19 17:07:05 player.render: DisplayMode 1920x1080
- 07/16/19 17:07:05 player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 17:07:05 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
- 07/16/19 17:07:05 player.render: Quality veryhigh
- 07/16/19 17:07:05 player.render: Resolution scale: 1.000000
- 07/16/19 17:07:05 player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 17:07:05 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
- 07/16/19 17:07:05 player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 17:07:05 RM_Input player.main: Memory information: Available Total
- 07/16/19 17:07:05 player.render: HDR Enabled: true
- 07/16/19 17:07:05 RM_Input player.main: Physical: 9718.00mb, 16245.46mb
- 07/16/19 17:07:05 player.render: FXAA Enabled: true
- 07/16/19 17:07:05 RM_Input player.main: Pagefile: 9243.75mb, 18677.46mb
- 07/16/19 17:07:05 player.render: TAA Enabled: false
- 07/16/19 17:07:05 RM_Input player.main: Virtual: 3594.80mb, 4095.88mb
- 07/16/19 17:07:05 player.render: VSync Enabled: true
- 07/16/19 17:07:05 player.render: Reflections Enabled: true
- 07/16/19 17:07:05 player.render: Screenspace Reflections Enabled: true
- 07/16/19 17:07:05 player.render: Tessellation Enabled: true
- 07/16/19 17:07:05 player.render: LowRes particles: false
- 07/16/19 17:07:05 player.render: Brightness: 1.140000
- 07/16/19 17:07:05 player.render: Shadows quality: veryhigh
- 07/16/19 17:07:05 player.render: Clouds quality: veryhigh
- 07/16/19 17:07:05 player.render: Postfilter:
- 07/16/19 17:07:05 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.65:15150
- 07/16/19 17:07:05 player.render: quality: veryhigh
- 07/16/19 17:07:05 player.render: glare: true
- 07/16/19 17:07:05 player.render: dof: true
- 07/16/19 17:07:05 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.65 Port: 15150
- 07/16/19 17:07:05 player.render: subsurf: true
- 07/16/19 17:07:05 player.render: Fullscreen Enabled: true
- 07/16/19 17:07:05 player.render: True Fullscreen Enabled: true
- 07/16/19 17:07:05 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.65:15150
- 07/16/19 17:07:05 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
- 07/16/19 17:07:05 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
- 07/16/19 17:07:05 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
- 07/16/19 17:07:05 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
- 07/16/19 17:07:05 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
- 07/16/19 17:07:05 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
- 07/16/19 17:07:05 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
- 07/16/19 17:07:05 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
- 07/16/19 17:07:05 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
- 07/16/19 17:07:05 RM_Input player.audio: FMod initialization ok - version : 1.10.2
- 07/16/19 17:07:05 RM_Input player.application: MissionSession: 3579098080270331528, LoginSession: 8783453714125579246
- 07/16/19 17:07:05 RM_FrameUpdate player.application: GAMESERVERID 1
- 07/16/19 17:07:05 RM_FrameUpdate player.application: Pre Init - client
- 07/16/19 17:07:05 RM_FrameUpdate player.application: Action host: 91.218.245.70:16201
- 07/16/19 17:07:05 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 3579098080270331528 == 3579098080270331528
- 07/16/19 17:07:05 RM_FrameUpdate player.application: Starting client 91.218.245.70:16201
- 07/16/19 17:07:06 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (2300) -------
- 07/16/19 17:07:06 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
- 07/16/19 17:07:06 RM_IRC_SessionClient player.controllers: Chat connected
- 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
- 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
- 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
- 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
- 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
- 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
- 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
- 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Dominik Saller - 2 - 21 - 2561494739863107033 - 1.000000 - 9 W(49,3460204519384151532,6)WA(4901793159016940925,53,1000.000000)WM(8365278279788078589,28,1.000000)WM(3963394038349815755,32,1.000000) W(73,4465244265588394710,1)WA(4608221575422985529,144,400.000000) V(2,6009065548636187137,60.000000,1)VM(3960440118686952562,12,100.000000)
- 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Alfred Saller - 6 - 10 - 5503387807760812647 - 1.000000 - 7 W(73,5490947801751070442,1)WA(5325617617919001201,144,400.000000) W(43,100184147695120807,10)WA(8242252983871481291,26,500.000000)WM(5904766964618937908,113,1.000000)WM(8568669755205659597,50,1.000000)WM(7999110519149800404,81,1.000000) V(4,4660838397492819260,45.000000,1)
- 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Martin Goldblum - 2 - 21 - 3323749855510022920 - 1.000000 - 3 W(44,8608319119398395192,8)WA(953275136144177576,26,500.000000) W(84,8360832025990828417,3)WA(5417631103293682136,43,47.000000) W(83,89406444987951165,2)WA(4123107112447781959,62,59.000000)
- 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Edmund Lawerenz - 10 - 1 - 204970150810731494 - 1.000000 - 8 W(102,2211602704210348103,0) W(77,6909752674816094796,3)WA(7674357010365211081,151,1000.000000) V(10,2593460417736260905,55.000000,3)VM(6837475554083692764,8,100.000000)VA(4831432862187267290,26,73,400.000000,92,1)VA(1276398202875979612,26,16,400.000000,92,2) V(51,7443467900560616236,75.000000,4)VM(2946400779861238119,9,98.000000)VA(6261075287983428484,28,76,400.000000,80,1)VA(8780750284632675608,28,69,400.000000,80,2) V(36,494916575673644188,60.000000,0)VM(9219682126188458241,2,100.000000)VA(310531105026870868,19,20,400.000000,87,2)VA(3180887145616713889,19,116,400.000000,87,1) V(162,4860335269791517517,65.000000,1)VA(3014719831690664264,86,72,400.000000,79,2)VA(1594894732292197932,86,71,400.000000,79,1) V(27,6963592172313969014,40.000000,2)VA(7238416138575256787,81,111,800.000000,32,2) V(16,5697255206564408295,25.000000,0)VM(4498950029675166478,18,100.000000)VA(1296984749999658463,2,1,5000.000000,12,1)VA(6926320473429190663,2,109,5000.000000,12,2) V(14,6252883801396659816,55.000000,0)VM(248892103321289794,19,100.000000)VA(1365566575254847919,13,57,400.000000,99,2)VA(6349090728873121359,13,6,400.000000,99,1)
- 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Bastian Burgstaller - 11 - 22 - 8898184817456541345 - 1.000000 - 3 V(204,2809199448201612785,50.000000,1)VA(6312833433392675600,110,109,5000.000000,1,1)
- 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Wolfgang Saller - 7 - 5 - 676445388232278793 - 1.000000 - 7 W(47,5369345934820752365,6)WA(2681596642162149099,26,500.000000)WM(1722454735007308064,85,1.000000)WM(6169531737919045581,52,1.000000)WM(1371008549489069899,84,1.000000)
- 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Ingomar Baasch - 2 - 52 - 2936579831193068008 - 1.000000 - 4 W(31,5040421183084961575,4)WA(4547451858806640951,17,1000.000000) W(77,1550974516353574919,3)WA(6844447942934723695,149,999.000000)
- 07/16/19 17:07:08 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
- 07/16/19 17:07:08 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8783453714125579246
- 07/16/19 17:07:08 RM_FrameUpdate player.controllers: Connect to server 91.218.245.70:16201
- 07/16/19 17:07:08 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 17:07:08 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 157.406 ms ***
- 07/16/19 17:07:08 RM_ClientSend player.controllers: Connecting to server 91.218.245.70:16201...
- 07/16/19 17:07:08 RM_ClientReceive player.controllers: setting high mtu
- 07/16/19 17:07:08 common.net: Metrics: Socket connected ok
- 07/16/19 17:07:08 common.net: Metrics: Connecting TLS
- 07/16/19 17:07:08 common.net: Initializing gnutls library
- 07/16/19 17:07:08 common.net: gnutls library initialized ok
- 07/16/19 17:07:08 RM_FrameUpdate player.controllers: Connect OK ClientId: 11
- 07/16/19 17:07:08 common.net: gnutls socket initialization finished
- 07/16/19 17:07:08 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:07:08 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
- 07/16/19 17:07:08 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 160.549 ms ***
- 07/16/19 17:07:08 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"missionID": "5730481315893453539","missionInstanceID": "942986312794919304","missionPlayerInstanceID": "3579098080270331528","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 17:07:08 common.net: Deinitializing gnutls library
- 07/16/19 17:07:08 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:07:08 common.net: gnutls deinitialization done
- 07/16/19 17:07:08 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 17:07:08 WorkQueue thread #3 player.application: Installing soundbank
- 07/16/19 17:07:08 common.net: Metrics: Socket connected ok
- 07/16/19 17:07:08 common.net: Metrics: Connecting TLS
- 07/16/19 17:07:08 common.net: Initializing gnutls library
- 07/16/19 17:07:08 common.net: gnutls library initialized ok
- 07/16/19 17:07:09 common.net: gnutls socket initialization finished
- 07/16/19 17:07:09 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:07:09 common.net: Deinitializing gnutls library
- 07/16/19 17:07:09 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:07:09 common.net: gnutls deinitialization done
- 07/16/19 17:07:09 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 17:07:09 common.net: Metrics: Socket connected ok
- 07/16/19 17:07:09 common.net: Metrics: Connecting TLS
- 07/16/19 17:07:09 common.net: Initializing gnutls library
- 07/16/19 17:07:09 common.net: gnutls library initialized ok
- 07/16/19 17:07:09 common.net: gnutls socket initialization finished
- 07/16/19 17:07:09 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:07:09 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "942986312794919304","missionPlayerInstanceID": "3579098080270331528","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 17:07:09 common.net: Deinitializing gnutls library
- 07/16/19 17:07:09 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:07:09 common.net: gnutls deinitialization done
- 07/16/19 17:07:09 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 17:07:09 common.net: Metrics: Socket connected ok
- 07/16/19 17:07:09 common.net: Metrics: Connecting TLS
- 07/16/19 17:07:09 common.net: Initializing gnutls library
- 07/16/19 17:07:09 common.net: gnutls library initialized ok
- 07/16/19 17:07:09 common.net: gnutls socket initialization finished
- 07/16/19 17:07:09 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:07:09 common.net: Deinitializing gnutls library
- 07/16/19 17:07:09 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:07:09 common.net: gnutls deinitialization done
- 07/16/19 17:07:13 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/16/19 17:07:13 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/16/19 17:07:16 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
- 07/16/19 17:07:16 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011444 bytes(304.23mb), RW:19181440 bytes(18.29mb)
- 07/16/19 17:07:16 RM_LoadThread player.application: add JobWaitCanary
- 07/16/19 17:07:16 RM_LoadThread player.application: wait JobWaitCanary
- 07/16/19 17:07:16 WorkQueue thread #1 player.application: JobWaitCanary ok
- 07/16/19 17:07:17 WorkQueue thread #3 player.application: Unloading soundbank
- 07/16/19 17:07:17 WorkQueue thread #0 player.physics: Installing physics scene 'effect' with 101420 scene nodes
- 07/16/19 17:07:18 WorkQueue thread #0 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
- 07/16/19 17:07:18 WorkQueue thread #0 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
- 07/16/19 17:07:19 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 1259.621900 ms, spinCount 3711, threadId 13696, threadName "WorkQueue thread #2"
- 07/16/19 17:07:19 WorkQueue thread #2 player.physics: Adding actor for heightfield in physics scene 'effect'
- 07/16/19 17:07:19 WorkQueue thread #2 player.render: loadtime hashing: shaders 495.260376 ms, layout 51.640701 ms
- 07/16/19 17:07:19 WorkQueue thread #2 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 17:07:19 WorkQueue thread #2 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 17:07:19 WorkQueue thread #2 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 17:07:19 WorkQueue thread #2 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 17:07:19 WorkQueue thread #2 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 17:07:19 WorkQueue thread #2 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 17:07:20 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
- 07/16/19 17:07:20 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
- 07/16/19 17:07:20 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
- 07/16/19 17:07:20 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
- 07/16/19 17:07:20 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_US_02A
- 07/16/19 17:07:20 WorkQueue thread #2 player.application: SceneBegin done
- 07/16/19 17:07:20 WorkQueue thread #2 player.system: Allocated 0.00Mb Peak 0.00Mb
- 07/16/19 17:07:20 WorkQueue thread #2 player.application: Nodeinit done
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
- 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
- 07/16/19 17:07:20 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2693.887000 ms, spinCount 4441, threadId 2584, threadName "RM_LoadThread"
- 07/16/19 17:07:20 RM_LoadThread player.application: Load time 11.75 sec
- 07/16/19 17:07:21 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 17:07:21 RM_FrameUpdate player.controllers: Client: WeatherPreset = 15, Server = 2, Override = 0,
- 07/16/19 17:07:21 common.net: Metrics: Socket connected ok
- 07/16/19 17:07:21 common.net: Metrics: Connecting TLS
- 07/16/19 17:07:21 common.net: Initializing gnutls library
- 07/16/19 17:07:21 common.net: gnutls library initialized ok
- 07/16/19 17:07:21 common.net: gnutls socket initialization finished
- 07/16/19 17:07:21 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:07:21 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "942986312794919304","missionPlayerInstanceID": "3579098080270331528","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 17:07:21 common.net: Deinitializing gnutls library
- 07/16/19 17:07:21 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:07:21 common.net: gnutls deinitialization done
- 07/16/19 17:07:21 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 17:07:21 common.net: Metrics: Socket connected ok
- 07/16/19 17:07:21 common.net: Metrics: Connecting TLS
- 07/16/19 17:07:21 common.net: Initializing gnutls library
- 07/16/19 17:07:21 common.net: gnutls library initialized ok
- 07/16/19 17:07:21 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
- 07/16/19 17:07:21 common.net: gnutls socket initialization finished
- 07/16/19 17:07:21 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:07:21 RM_FrameUpdate player.application: Showing window
- 07/16/19 17:07:21 RM_RenderThread player.render: 9896: Rendering WorldShadowMap 4255 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
- 07/16/19 17:07:21 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b47000000000000: ConstantBuffer
- 07/16/19 17:07:21 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b45000000000000: ConstantBuffer
- 07/16/19 17:07:21 RM_FrameUpdate player.render: RenderOptionsChanged Begin
- 07/16/19 17:07:21 common.net: Deinitializing gnutls library
- 07/16/19 17:07:21 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:07:21 common.net: gnutls deinitialization done
- 07/16/19 17:07:21 RM_FrameUpdate resources.main: *** LongSpin "RenderOptionsChanged": 82.677200 ms, spinCount 5139, threadId 2300, threadName "RM_FrameUpdate"
- 07/16/19 17:07:21 RM_FrameUpdate player.render: RenderOptions:
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Current:
- 07/16/19 17:07:21 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/16/19 17:07:21 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Quality veryhigh
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/16/19 17:07:21 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 17:07:21 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 17:07:21 RM_FrameUpdate player.render: HDR Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: TAA Enabled: false
- 07/16/19 17:07:21 RM_FrameUpdate player.render: VSync Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: LowRes particles: false
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Postfilter:
- 07/16/19 17:07:21 RM_FrameUpdate player.render: quality: veryhigh
- 07/16/19 17:07:21 RM_FrameUpdate player.render: glare: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: dof: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: subsurf: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Fullscreen Enabled: false
- 07/16/19 17:07:21 RM_FrameUpdate player.render: True Fullscreen Enabled: false
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Wanted:
- 07/16/19 17:07:21 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/16/19 17:07:21 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Quality veryhigh
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/16/19 17:07:21 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 17:07:21 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 17:07:21 RM_FrameUpdate player.render: HDR Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: TAA Enabled: false
- 07/16/19 17:07:21 RM_FrameUpdate player.render: VSync Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: LowRes particles: false
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Postfilter:
- 07/16/19 17:07:21 RM_FrameUpdate player.render: quality: veryhigh
- 07/16/19 17:07:21 RM_FrameUpdate player.render: glare: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: dof: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: subsurf: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Fullscreen Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: True Fullscreen Enabled: true
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
- 07/16/19 17:07:21 RM_FrameUpdate player.render: Entering true fullscreen state
- 07/16/19 17:07:22 RM_FrameUpdate player.render: Present begin
- 07/16/19 17:07:22 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
- 07/16/19 17:07:22 RM_FrameUpdate player.render: Present end
- 07/16/19 17:07:22 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
- 07/16/19 17:07:22 RM_FrameUpdate player.render: RenderOptionsChanged End
- 07/16/19 17:07:22 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/16/19 17:07:22 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/16/19 17:07:22 RM_RenderThread player.render: 9896: Rendering WorldShadowMap 4255 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
- 07/16/19 17:07:22 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b6f000000000000: ConstantBuffer
- 07/16/19 17:07:22 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b1f000000000000: ConstantBuffer
- 07/16/19 17:07:22 RM_RenderThread player.render: 9896: Rendering WorldShadowMap 4255 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
- 07/16/19 17:07:22 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5b1b000000000000: ConstantBuffer
- 07/16/19 17:07:25 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
- 07/16/19 17:07:41 WorkQueue thread #2 player.render: Allocate buffer 3456Kb GPU Pos 5afd000000000000: ConstantBuffer
- 07/16/19 17:07:42 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/16/19 17:07:42 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
- 07/16/19 17:08:38 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5c99000000000000: ConstantBuffer
- 07/16/19 17:08:38 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5c9a000000000000: ConstantBuffer
- 07/16/19 17:08:39 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 17:08:39 common.net: Metrics: Socket connected ok
- 07/16/19 17:08:39 common.net: Metrics: Connecting TLS
- 07/16/19 17:08:39 common.net: Initializing gnutls library
- 07/16/19 17:08:39 common.net: gnutls library initialized ok
- 07/16/19 17:08:39 common.net: gnutls socket initialization finished
- 07/16/19 17:08:39 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:08:39 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "942986312794919304","missionPlayerInstanceID": "3579098080270331528","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 17:08:39 common.net: Deinitializing gnutls library
- 07/16/19 17:08:39 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:08:39 common.net: gnutls deinitialization done
- 07/16/19 17:08:39 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 17:08:39 common.net: Metrics: Socket connected ok
- 07/16/19 17:08:39 common.net: Metrics: Connecting TLS
- 07/16/19 17:08:39 common.net: Initializing gnutls library
- 07/16/19 17:08:39 common.net: gnutls library initialized ok
- 07/16/19 17:08:39 common.net: gnutls socket initialization finished
- 07/16/19 17:08:39 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:08:40 common.net: Deinitializing gnutls library
- 07/16/19 17:08:40 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:08:40 common.net: gnutls deinitialization done
- 07/16/19 17:08:41 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 17:08:41 common.net: Metrics: Socket connected ok
- 07/16/19 17:08:41 common.net: Metrics: Connecting TLS
- 07/16/19 17:08:41 common.net: Initializing gnutls library
- 07/16/19 17:08:41 common.net: gnutls library initialized ok
- 07/16/19 17:08:41 common.net: gnutls socket initialization finished
- 07/16/19 17:08:41 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:08:41 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "942986312794919304","missionPlayerInstanceID": "3579098080270331528","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 17:08:41 common.net: Deinitializing gnutls library
- 07/16/19 17:08:41 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:08:41 common.net: gnutls deinitialization done
- 07/16/19 17:08:41 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 17:08:41 common.net: Metrics: Socket connected ok
- 07/16/19 17:08:41 common.net: Metrics: Connecting TLS
- 07/16/19 17:08:41 common.net: Initializing gnutls library
- 07/16/19 17:08:41 common.net: gnutls library initialized ok
- 07/16/19 17:08:41 common.net: gnutls socket initialization finished
- 07/16/19 17:08:41 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:08:41 common.net: Deinitializing gnutls library
- 07/16/19 17:08:41 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:08:41 common.net: gnutls deinitialization done
- 07/16/19 17:08:43 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 17:08:43 RM_FrameUpdate player.gui: Flash: 0
- 07/16/19 17:08:43 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
- 07/16/19 17:08:43 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
- 07/16/19 17:08:57 RM_FrameUpdate player.controllers: max projectile state size = 68
- 07/16/19 17:10:47 RM_FrameUpdate player.controllers: Order type: 0 CpIndex: 4 OrderPos: 0.000000,0.000000,0.000000
- 07/16/19 17:10:53 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5d2b000000000000: VertexIndexBuffer
- 07/16/19 17:10:53 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5ed6000000000000: VertexIndexBuffer
- 07/16/19 17:12:07 RM_FrameUpdate player.controllers: Order type: 0 CpIndex: 3 OrderPos: 0.000000,0.000000,0.000000
- 07/16/19 17:12:41 RM_FrameUpdate player.controllers: max projectile state size = 85
- 07/16/19 17:13:03 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5f6b000000000000: VertexIndexBuffer
- 07/16/19 17:13:04 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5fa6000000000000: VertexIndexBuffer
- 07/16/19 17:13:09 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5fb3000000000000: VertexIndexBuffer
- 07/16/19 17:13:09 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5fb4000000000000: VertexIndexBuffer
- 07/16/19 17:15:03 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 17:15:04 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 6007000000000000: ConstantBuffer
- 07/16/19 17:15:04 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 6013000000000000: ConstantBuffer
- 07/16/19 17:15:47 RM_FrameUpdate player.controllers: Match Score: 5
- 07/16/19 17:15:47 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
- 07/16/19 17:15:47 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 17:15:47 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
- 07/16/19 17:15:47 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
- 07/16/19 17:15:47 RM_Input player.render: Waiting for renderer to be idle
- 07/16/19 17:15:47 RM_Input player.render: Renderer idle in 1 ticks
- 07/16/19 17:15:47 common.net: Metrics: Socket connected ok
- 07/16/19 17:15:47 common.net: Metrics: Connecting TLS
- 07/16/19 17:15:47 common.net: Initializing gnutls library
- 07/16/19 17:15:47 common.net: gnutls library initialized ok
- 07/16/19 17:15:47 common.net: gnutls socket initialization finished
- 07/16/19 17:15:47 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:15:47 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "942986312794919304","missionPlayerInstanceID": "3579098080270331528","teamID": "2","missionID": "5730481315893453539","missionName": "Assault on Flamant Village","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "2","winnerTeamID": "2","rating": 5,"missionLength": 547,"weatherSetting": 2,"squadInstanceID": "1482484263326773386","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 17:15:47 common.net: Deinitializing gnutls library
- 07/16/19 17:15:47 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:15:47 common.net: gnutls deinitialization done
- 07/16/19 17:15:47 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 17:15:47 RM_Input common.system: Thread RM_ClientReceive (2208) is being killed at eip 0x77A51CBC
- 07/16/19 17:15:47 RM_Input common.system: Thread RM_ClientSend (12988) is being killed at eip 0x77A51FDC
- 07/16/19 17:15:47 RM_Input common.net: terminating GameMetrics
- 07/16/19 17:15:47 common.net: Metrics: Socket connected ok
- 07/16/19 17:15:47 common.net: Metrics: Connecting TLS
- 07/16/19 17:15:47 common.net: Initializing gnutls library
- 07/16/19 17:15:47 common.net: gnutls library initialized ok
- 07/16/19 17:15:47 common.net: gnutls socket initialization finished
- 07/16/19 17:15:47 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:15:47 common.net: Deinitializing gnutls library
- 07/16/19 17:15:47 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:15:47 common.net: gnutls deinitialization done
- 07/16/19 17:15:47 common.net: Metrics: Thread terminating
- 07/16/19 17:15:47 RM_Input common.net: GameMetrics terminated
- 07/16/19 17:57:54 player.application: Hng version: 160255
- 07/16/19 17:57:54 resources.main: Loading weapontemplate from StaticDB
- 07/16/19 17:57:54 resources.main: Loading WeaponModifierTemplate from StaticDB
- 07/16/19 17:57:54 resources.main: Loading ExperienceLevels from StaticDB
- 07/16/19 17:57:54 resources.main: Loading factiontemplate from StaticDB
- 07/16/19 17:57:54 resources.main: Loading armyresourcecategory from StaticDB
- 07/16/19 17:57:54 resources.main: Loading accesspointtemplate from StaticDB
- 07/16/19 17:57:54 resources.main: Loading charactertemplate from StaticDB
- 07/16/19 17:57:54 resources.main: Loading gamemap from StaticDB
- 07/16/19 17:57:54 resources.main: Loading missiontype from StaticDB
- 07/16/19 17:57:54 resources.main: Loading battlefield from StaticDB
- 07/16/19 17:57:54 resources.main: Loading capital from StaticDB
- 07/16/19 17:57:54 resources.main: Loading supplyline from StaticDB
- 07/16/19 17:57:55 resources.main: Loading accesspoint from StaticDB
- 07/16/19 17:57:55 player.render: NVAPI initialized.
- 07/16/19 17:57:55 player.render: NVidia Driver Version: 399.07 - r396_00
- 07/16/19 17:57:55 player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
- 07/16/19 17:57:55 player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
- 07/16/19 17:57:55 player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
- 07/16/19 17:57:56 player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
- 07/16/19 17:57:56 player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
- 07/16/19 17:57:56 player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
- 07/16/19 17:57:56 player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
- 07/16/19 17:57:56 player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
- 07/16/19 17:57:56 player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
- 07/16/19 17:57:56 player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
- 07/16/19 17:57:56 player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
- 07/16/19 17:57:56 player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
- 07/16/19 17:57:56 player.resourcev2: Setting available texture memory to 3839Mb
- 07/16/19 17:57:56 player.resourcev2: Setting maximum texture size to 0
- 07/16/19 17:57:57 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 9059592921807499139 /P 3944769252491022886 /W 37.48.111.85:15110 /lang de /NOSERVER /H 0 /PS 5025141788877181858 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=5025141788877181858::rRFdetiy5EbAyU9w+0XQM46VUus /R sync.delayShow=1 /R actionhost=31.204.148.43:16567 /R useDX12=0 /R render.enable_pbr=0
- 07/16/19 17:57:57 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
- 07/16/19 17:57:57 player.render: DisplayMode 1920x1080
- 07/16/19 17:57:57 player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 17:57:57 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
- 07/16/19 17:57:57 player.render: Quality veryhigh
- 07/16/19 17:57:57 player.render: Resolution scale: 1.000000
- 07/16/19 17:57:57 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
- 07/16/19 17:57:57 player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 17:57:57 RM_Input player.main: Memory information: Available Total
- 07/16/19 17:57:57 player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 17:57:57 RM_Input player.main: Physical: 9960.71mb, 16245.46mb
- 07/16/19 17:57:57 player.render: HDR Enabled: true
- 07/16/19 17:57:57 RM_Input player.main: Pagefile: 9789.89mb, 18677.46mb
- 07/16/19 17:57:57 player.render: FXAA Enabled: true
- 07/16/19 17:57:57 RM_Input player.main: Virtual: 3594.90mb, 4095.88mb
- 07/16/19 17:57:57 player.render: TAA Enabled: false
- 07/16/19 17:57:57 player.render: VSync Enabled: true
- 07/16/19 17:57:57 player.render: Reflections Enabled: true
- 07/16/19 17:57:57 player.render: Screenspace Reflections Enabled: true
- 07/16/19 17:57:57 player.render: Tessellation Enabled: true
- 07/16/19 17:57:57 player.render: LowRes particles: false
- 07/16/19 17:57:57 player.render: Brightness: 1.140000
- 07/16/19 17:57:57 player.render: Shadows quality: veryhigh
- 07/16/19 17:57:57 player.render: Clouds quality: veryhigh
- 07/16/19 17:57:57 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.85:15110
- 07/16/19 17:57:57 player.render: Postfilter:
- 07/16/19 17:57:57 player.render: quality: veryhigh
- 07/16/19 17:57:57 player.render: glare: true
- 07/16/19 17:57:57 player.render: dof: true
- 07/16/19 17:57:57 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.85 Port: 15110
- 07/16/19 17:57:57 player.render: subsurf: true
- 07/16/19 17:57:57 player.render: Fullscreen Enabled: true
- 07/16/19 17:57:57 player.render: True Fullscreen Enabled: true
- 07/16/19 17:57:57 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.85:15110
- 07/16/19 17:57:57 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
- 07/16/19 17:57:57 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
- 07/16/19 17:57:57 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
- 07/16/19 17:57:57 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
- 07/16/19 17:57:57 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
- 07/16/19 17:57:57 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
- 07/16/19 17:57:57 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
- 07/16/19 17:57:57 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
- 07/16/19 17:57:57 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
- 07/16/19 17:57:57 RM_Input player.audio: FMod initialization ok - version : 1.10.2
- 07/16/19 17:57:58 RM_Input player.application: MissionSession: 3944769252491022886, LoginSession: 5025141788877181858
- 07/16/19 17:57:58 RM_FrameUpdate player.application: GAMESERVERID 1
- 07/16/19 17:57:58 RM_FrameUpdate player.application: Pre Init - client
- 07/16/19 17:57:58 RM_FrameUpdate player.application: Action host: 31.204.148.43:16567
- 07/16/19 17:57:58 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 3944769252491022886 == 3944769252491022886
- 07/16/19 17:57:58 RM_FrameUpdate player.application: Starting client 31.204.148.43:16567
- 07/16/19 17:57:58 RM_IRC_SessionClient player.controllers: Chat connected
- 07/16/19 17:57:58 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (11976) -------
- 07/16/19 17:57:58 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
- 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
- 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
- 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
- 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
- 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
- 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
- 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
- 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Dominik Saller - 2 - 21 - 2561494739863107033 - 1.000000 - 9 W(49,3460204519384151532,6)WA(4901793159016940925,53,1000.000000)WM(8365278279788078589,28,1.000000)WM(3963394038349815755,32,1.000000) W(73,4465244265588394710,1)WA(4608221575422985529,144,400.000000) V(2,6009065548636187137,60.000000,1)VM(3960440118686952562,12,100.000000)
- 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Alfred Saller - 6 - 10 - 5503387807760812647 - 1.000000 - 7 W(73,5490947801751070442,1)WA(5325617617919001201,144,400.000000) W(43,100184147695120807,10)WA(8242252983871481291,26,500.000000)WM(5904766964618937908,113,1.000000)WM(8568669755205659597,50,1.000000)WM(7999110519149800404,81,1.000000) V(4,4660838397492819260,45.000000,1)
- 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Martin Goldblum - 2 - 21 - 3323749855510022920 - 1.000000 - 3 W(44,8608319119398395192,8)WA(953275136144177576,26,500.000000) W(84,8360832025990828417,3)WA(5417631103293682136,43,47.000000) W(83,89406444987951165,2)WA(4123107112447781959,62,59.000000)
- 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Edmund Lawerenz - 10 - 1 - 204970150810731494 - 1.000000 - 8 W(102,2211602704210348103,0) W(77,6909752674816094796,3)WA(7674357010365211081,151,1000.000000) V(10,2593460417736260905,55.000000,3)VM(6837475554083692764,8,100.000000)VA(4831432862187267290,26,73,400.000000,92,1)VA(1276398202875979612,26,16,400.000000,92,2) V(51,7443467900560616236,75.000000,4)VM(2946400779861238119,9,98.000000)VA(6261075287983428484,28,76,400.000000,80,1)VA(8780750284632675608,28,69,400.000000,80,2) V(36,494916575673644188,60.000000,0)VM(9219682126188458241,2,100.000000)VA(310531105026870868,19,20,400.000000,87,2)VA(3180887145616713889,19,116,400.000000,87,1) V(162,4860335269791517517,65.000000,1)VA(3014719831690664264,86,72,400.000000,79,2)VA(1594894732292197932,86,71,400.000000,79,1) V(27,6963592172313969014,40.000000,2)VA(7238416138575256787,81,111,800.000000,32,2) V(16,5697255206564408295,25.000000,0)VM(4498950029675166478,18,100.000000)VA(1296984749999658463,2,1,5000.000000,12,1)VA(6926320473429190663,2,109,5000.000000,12,2) V(14,6252883801396659816,55.000000,0)VM(248892103321289794,19,100.000000)VA(1365566575254847919,13,57,400.000000,99,2)VA(6349090728873121359,13,6,400.000000,99,1)
- 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Bastian Burgstaller - 11 - 22 - 8898184817456541345 - 1.000000 - 3 V(204,2809199448201612785,50.000000,1)VA(6312833433392675600,110,109,5000.000000,1,1)
- 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Wolfgang Saller - 7 - 5 - 676445388232278793 - 1.000000 - 7 W(47,5369345934820752365,6)WA(2681596642162149099,26,500.000000)WM(1722454735007308064,85,1.000000)WM(6169531737919045581,52,1.000000)WM(1371008549489069899,84,1.000000)
- 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Ingomar Baasch - 2 - 52 - 2936579831193068008 - 1.000000 - 4 W(31,5040421183084961575,4)WA(4547451858806640951,17,1000.000000) W(77,1550974516353574919,3)WA(6844447942934723695,149,999.000000)
- 07/16/19 17:58:00 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
- 07/16/19 17:58:00 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 5025141788877181858
- 07/16/19 17:58:01 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 17:58:01 RM_FrameUpdate player.controllers: Connect to server 31.204.148.43:16567
- 07/16/19 17:58:01 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 154.219 ms ***
- 07/16/19 17:58:01 RM_ClientSend player.controllers: Connecting to server 31.204.148.43:16567...
- 07/16/19 17:58:01 RM_ClientReceive player.controllers: setting high mtu
- 07/16/19 17:58:01 RM_FrameUpdate player.controllers: Connect OK ClientId: 35
- 07/16/19 17:58:01 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
- 07/16/19 17:58:01 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 201.418 ms ***
- 07/16/19 17:58:01 WorkQueue thread #0 player.application: Installing soundbank
- 07/16/19 17:58:01 common.net: Metrics: Socket connected ok
- 07/16/19 17:58:01 common.net: Metrics: Connecting TLS
- 07/16/19 17:58:01 common.net: Initializing gnutls library
- 07/16/19 17:58:01 common.net: gnutls library initialized ok
- 07/16/19 17:58:02 common.net: gnutls socket initialization finished
- 07/16/19 17:58:02 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:58:02 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "5025141788877181858","eventParams": {"missionID": "9059592921807499139","missionInstanceID": "7384905541363242201","missionPlayerInstanceID": "3944769252491022886","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 17:58:02 common.net: Deinitializing gnutls library
- 07/16/19 17:58:02 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:58:02 common.net: gnutls deinitialization done
- 07/16/19 17:58:02 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 17:58:02 common.net: Metrics: Socket connected ok
- 07/16/19 17:58:02 common.net: Metrics: Connecting TLS
- 07/16/19 17:58:02 common.net: Initializing gnutls library
- 07/16/19 17:58:02 common.net: gnutls library initialized ok
- 07/16/19 17:58:02 common.net: gnutls socket initialization finished
- 07/16/19 17:58:02 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:58:02 common.net: Deinitializing gnutls library
- 07/16/19 17:58:02 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:58:02 common.net: gnutls deinitialization done
- 07/16/19 17:58:02 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 17:58:02 common.net: Metrics: Socket connected ok
- 07/16/19 17:58:02 common.net: Metrics: Connecting TLS
- 07/16/19 17:58:02 common.net: Initializing gnutls library
- 07/16/19 17:58:02 common.net: gnutls library initialized ok
- 07/16/19 17:58:02 common.net: gnutls socket initialization finished
- 07/16/19 17:58:02 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:58:02 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "5025141788877181858","eventParams": {"platform": "Steam","missionInstanceID": "7384905541363242201","missionPlayerInstanceID": "3944769252491022886","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 17:58:02 common.net: Deinitializing gnutls library
- 07/16/19 17:58:02 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:58:02 common.net: gnutls deinitialization done
- 07/16/19 17:58:02 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 17:58:02 common.net: Metrics: Socket connected ok
- 07/16/19 17:58:02 common.net: Metrics: Connecting TLS
- 07/16/19 17:58:02 common.net: Initializing gnutls library
- 07/16/19 17:58:02 common.net: gnutls library initialized ok
- 07/16/19 17:58:02 common.net: gnutls socket initialization finished
- 07/16/19 17:58:02 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:58:03 common.net: Deinitializing gnutls library
- 07/16/19 17:58:03 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:58:03 common.net: gnutls deinitialization done
- 07/16/19 17:58:18 WorkQueue thread #0 player.application: Unloading soundbank
- 07/16/19 17:58:41 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/16/19 17:58:41 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/16/19 17:58:42 RM_LoadThread player.resourcev2: The dustbin man removed 16.16 mb
- 07/16/19 17:58:42 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T02M03_TankFactory.rsn' RO:319416456 bytes(304.62mb), RW:13826784 bytes(13.19mb)
- 07/16/19 17:58:42 RM_LoadThread player.application: add JobWaitCanary
- 07/16/19 17:58:42 RM_LoadThread player.application: wait JobWaitCanary
- 07/16/19 17:58:42 WorkQueue thread #2 player.application: JobWaitCanary ok
- 07/16/19 17:58:42 WorkQueue thread #1 player.physics: Installing physics scene 'effect' with 75733 scene nodes
- 07/16/19 17:58:42 WorkQueue thread #1 player.physics: physics scene instancing: TotalTerrainPassives 12556, TotalDestructionPassives 1649
- 07/16/19 17:58:42 WorkQueue thread #1 player.physics: Physics scene: effect has 8513 actors and 66025 shapes
- 07/16/19 17:58:43 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 946.200100 ms, spinCount 15839, threadId 4184, threadName "WorkQueue thread #2"
- 07/16/19 17:58:43 WorkQueue thread #2 player.physics: Adding actor for heightfield in physics scene 'effect'
- 07/16/19 17:58:43 WorkQueue thread #2 player.render: loadtime hashing: shaders 460.876709 ms, layout 47.624699 ms
- 07/16/19 17:58:43 WorkQueue thread #2 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 17:58:43 WorkQueue thread #2 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 17:58:43 WorkQueue thread #2 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 17:58:43 WorkQueue thread #2 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 17:58:43 WorkQueue thread #2 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 17:58:43 WorkQueue thread #2 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
- 07/16/19 17:58:44 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
- 07/16/19 17:58:44 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
- 07/16/19 17:58:44 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
- 07/16/19 17:58:44 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
- 07/16/19 17:58:44 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_US_02A
- 07/16/19 17:58:44 WorkQueue thread #2 player.application: SceneBegin done
- 07/16/19 17:58:44 WorkQueue thread #2 player.system: Allocated 0.00Mb Peak 0.00Mb
- 07/16/19 17:58:44 WorkQueue thread #2 player.application: Nodeinit done
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
- 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
- 07/16/19 17:58:45 RM_LoadThread player.application: Load time 43.38 sec
- 07/16/19 17:58:45 RM_FrameUpdate player.controllers: max projectile state size = 68
- 07/16/19 17:58:45 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 17:58:45 RM_FrameUpdate player.controllers: Client: WeatherPreset = 15, Server = 2, Override = 0,
- 07/16/19 17:58:45 common.net: Metrics: Socket connected ok
- 07/16/19 17:58:45 common.net: Metrics: Connecting TLS
- 07/16/19 17:58:45 common.net: Initializing gnutls library
- 07/16/19 17:58:45 common.net: gnutls library initialized ok
- 07/16/19 17:58:45 common.net: gnutls socket initialization finished
- 07/16/19 17:58:45 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:58:45 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "5025141788877181858","eventParams": {"platform": "Steam","missionInstanceID": "7384905541363242201","missionPlayerInstanceID": "3944769252491022886","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 17:58:45 common.net: Deinitializing gnutls library
- 07/16/19 17:58:45 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:58:45 common.net: gnutls deinitialization done
- 07/16/19 17:58:45 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 17:58:45 common.net: Metrics: Socket connected ok
- 07/16/19 17:58:45 common.net: Metrics: Connecting TLS
- 07/16/19 17:58:45 common.net: Initializing gnutls library
- 07/16/19 17:58:45 common.net: gnutls library initialized ok
- 07/16/19 17:58:46 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T02M03_Ingamemap.0.png
- 07/16/19 17:58:46 RM_FrameUpdate player.application: Showing window
- 07/16/19 17:58:46 common.net: gnutls socket initialization finished
- 07/16/19 17:58:46 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:58:46 WorkQueue thread #3 player.render: Allocate buffer 1536Kb GPU Pos 5705000000000000: ConstantBuffer
- 07/16/19 17:58:46 RM_RenderThread player.render: 12136: Rendering WorldShadowMap 2090 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
- 07/16/19 17:58:46 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5701000000000000: ConstantBuffer
- 07/16/19 17:58:46 RM_FrameUpdate player.render: RenderOptionsChanged Begin
- 07/16/19 17:58:46 RM_FrameUpdate player.render: RenderOptions:
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Current:
- 07/16/19 17:58:46 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/16/19 17:58:46 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Quality veryhigh
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/16/19 17:58:46 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 17:58:46 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 17:58:46 RM_FrameUpdate player.render: HDR Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: TAA Enabled: false
- 07/16/19 17:58:46 RM_FrameUpdate player.render: VSync Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: LowRes particles: false
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Postfilter:
- 07/16/19 17:58:46 RM_FrameUpdate player.render: quality: veryhigh
- 07/16/19 17:58:46 RM_FrameUpdate player.render: glare: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: dof: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: subsurf: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Fullscreen Enabled: false
- 07/16/19 17:58:46 RM_FrameUpdate player.render: True Fullscreen Enabled: false
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Wanted:
- 07/16/19 17:58:46 RM_FrameUpdate player.render: DisplayMode 1920x1080
- 07/16/19 17:58:46 RM_FrameUpdate player.render: RenderType LIGHTPREPASS_RENDERER
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Quality veryhigh
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Resolution scale: 1.000000
- 07/16/19 17:58:46 RM_FrameUpdate player.render: LODDistanceMultiplier: 0.400000
- 07/16/19 17:58:46 RM_FrameUpdate player.render: LODTerrainMultiplier: 1.000000
- 07/16/19 17:58:46 RM_FrameUpdate player.render: HDR Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: FXAA Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: TAA Enabled: false
- 07/16/19 17:58:46 RM_FrameUpdate player.render: VSync Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Reflections Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Screenspace Reflections Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Tessellation Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: LowRes particles: false
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Brightness: 1.140000
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Shadows quality: veryhigh
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Clouds quality: veryhigh
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Postfilter:
- 07/16/19 17:58:46 RM_FrameUpdate player.render: quality: veryhigh
- 07/16/19 17:58:46 RM_FrameUpdate player.render: glare: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: dof: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: subsurf: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Fullscreen Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: True Fullscreen Enabled: true
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Entering true fullscreen state
- 07/16/19 17:58:46 common.net: Deinitializing gnutls library
- 07/16/19 17:58:46 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:58:46 common.net: gnutls deinitialization done
- 07/16/19 17:58:46 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 17:58:46 common.net: Metrics: Socket connected ok
- 07/16/19 17:58:46 common.net: Metrics: Connecting TLS
- 07/16/19 17:58:46 common.net: Initializing gnutls library
- 07/16/19 17:58:46 common.net: gnutls library initialized ok
- 07/16/19 17:58:46 common.net: gnutls socket initialization finished
- 07/16/19 17:58:46 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:58:46 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "5025141788877181858","eventParams": {"platform": "Steam","missionInstanceID": "7384905541363242201","missionPlayerInstanceID": "3944769252491022886","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 17:58:46 common.net: Deinitializing gnutls library
- 07/16/19 17:58:46 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:58:46 common.net: gnutls deinitialization done
- 07/16/19 17:58:46 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 17:58:46 common.net: Metrics: Socket connected ok
- 07/16/19 17:58:46 common.net: Metrics: Connecting TLS
- 07/16/19 17:58:46 common.net: Initializing gnutls library
- 07/16/19 17:58:46 common.net: gnutls library initialized ok
- 07/16/19 17:58:46 common.net: gnutls socket initialization finished
- 07/16/19 17:58:46 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Present begin
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
- 07/16/19 17:58:46 RM_FrameUpdate player.render: Present end
- 07/16/19 17:58:46 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
- 07/16/19 17:58:46 RM_FrameUpdate player.render: RenderOptionsChanged End
- 07/16/19 17:58:46 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
- 07/16/19 17:58:46 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
- 07/16/19 17:58:46 RM_RenderThread player.render: 12136: Rendering WorldShadowMap 2090 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
- 07/16/19 17:58:46 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5725000000000000: ConstantBuffer
- 07/16/19 17:58:47 RM_RenderThread player.render: 12136: Rendering WorldShadowMap 2090 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
- 07/16/19 17:58:47 common.net: Deinitializing gnutls library
- 07/16/19 17:58:47 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:58:47 common.net: gnutls deinitialization done
- 07/16/19 17:58:48 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
- 07/16/19 17:58:49 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 007b000000000000: VertexIndexBuffer
- 07/16/19 17:58:50 RM_RenderGUIThread player.render: Allocate buffer 1536Kb GPU Pos 007a000000000000: VertexIndexBuffer
- 07/16/19 17:58:51 RM_FrameUpdate player.controllers: max projectile state size = 85
- 07/16/19 17:58:52 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 56a9000000000000: ConstantBuffer
- 07/16/19 17:58:54 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5579000000000000: ConstantBuffer
- 07/16/19 17:58:54 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 576f000000000000: ConstantBuffer
- 07/16/19 17:58:57 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 57c0000000000000: VertexIndexBuffer
- 07/16/19 17:58:57 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 57c1000000000000: VertexIndexBuffer
- 07/16/19 17:59:07 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5864000000000000: VertexIndexBuffer
- 07/16/19 17:59:07 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5865000000000000: VertexIndexBuffer
- 07/16/19 17:59:17 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 17:59:17 common.net: Metrics: Socket connected ok
- 07/16/19 17:59:17 common.net: Metrics: Connecting TLS
- 07/16/19 17:59:17 common.net: Initializing gnutls library
- 07/16/19 17:59:17 common.net: gnutls library initialized ok
- 07/16/19 17:59:17 common.net: gnutls socket initialization finished
- 07/16/19 17:59:17 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:59:17 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "5025141788877181858","eventParams": {"platform": "Steam","missionInstanceID": "7384905541363242201","missionPlayerInstanceID": "3944769252491022886","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 17:59:17 common.net: Deinitializing gnutls library
- 07/16/19 17:59:17 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:59:17 common.net: gnutls deinitialization done
- 07/16/19 17:59:17 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 17:59:17 common.net: Metrics: Socket connected ok
- 07/16/19 17:59:17 common.net: Metrics: Connecting TLS
- 07/16/19 17:59:17 common.net: Initializing gnutls library
- 07/16/19 17:59:17 common.net: gnutls library initialized ok
- 07/16/19 17:59:17 common.net: gnutls socket initialization finished
- 07/16/19 17:59:17 common.net: Metrics: TLS connected ok: 1
- 07/16/19 17:59:17 common.net: Deinitializing gnutls library
- 07/16/19 17:59:17 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 17:59:17 common.net: gnutls deinitialization done
- 07/16/19 17:59:17 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5904000000000000: ConstantBuffer
- 07/16/19 17:59:17 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5907000000000000: ConstantBuffer
- 07/16/19 17:59:18 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 17:59:18 RM_FrameUpdate player.gui: Flash: 0
- 07/16/19 17:59:18 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
- 07/16/19 17:59:18 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
- 07/16/19 17:59:19 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 568f000000000000: ConstantBuffer
- 07/16/19 17:59:19 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5795000000000000: ConstantBuffer
- 07/16/19 17:59:44 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 18:00:26 RM_FrameUpdate player.controllers: max projectile state size = 87
- 07/16/19 18:04:37 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
- 07/16/19 18:05:30 RM_FrameUpdate player.controllers: Match Score: 5
- 07/16/19 18:05:30 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
- 07/16/19 18:05:30 common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
- 07/16/19 18:05:30 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
- 07/16/19 18:05:30 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
- 07/16/19 18:05:30 RM_Input player.render: Waiting for renderer to be idle
- 07/16/19 18:05:30 RM_Input player.render: Renderer idle in 1 ticks
- 07/16/19 18:05:30 common.net: Metrics: Socket connected ok
- 07/16/19 18:05:30 common.net: Metrics: Connecting TLS
- 07/16/19 18:05:30 common.net: Initializing gnutls library
- 07/16/19 18:05:30 common.net: gnutls library initialized ok
- 07/16/19 18:05:30 RM_Input common.system: Thread RM_ClientReceive (8908) is being killed at eip 0x77A51CBC
- 07/16/19 18:05:30 RM_Input common.system: Thread RM_ClientSend (3016) is being killed at eip 0x77A51FDC
- 07/16/19 18:05:30 RM_Input common.net: terminating GameMetrics
- 07/16/19 18:05:30 common.net: gnutls socket initialization finished
- 07/16/19 18:05:30 common.net: Metrics: TLS connected ok: 1
- 07/16/19 18:05:30 common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "5025141788877181858","eventParams": {"platform": "Steam","missionInstanceID": "7384905541363242201","missionPlayerInstanceID": "3944769252491022886","teamID": "2","missionID": "9059592921807499139","missionName": "Assault on Factory 'Baptiste'","mapName": "Environments\/Scenes\/Gamemaps\/T02M03_TankFactory.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 5,"missionLength": 622,"weatherSetting": 2,"squadInstanceID": "4830974645772882602","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
- 07/16/19 18:05:30 common.net: Deinitializing gnutls library
- 07/16/19 18:05:30 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 18:05:30 common.net: gnutls deinitialization done
- 07/16/19 18:05:30 common.net: Metrics: Connecting to metrics.heroesandgenerals.com
- 07/16/19 18:05:30 common.net: Metrics: Socket connected ok
- 07/16/19 18:05:30 common.net: Metrics: Connecting TLS
- 07/16/19 18:05:30 common.net: Initializing gnutls library
- 07/16/19 18:05:30 common.net: gnutls library initialized ok
- 07/16/19 18:05:30 common.net: gnutls socket initialization finished
- 07/16/19 18:05:30 common.net: Metrics: TLS connected ok: 1
- 07/16/19 18:05:31 common.net: Deinitializing gnutls library
- 07/16/19 18:05:31 common.net: Deinitializing gnutls trusted certificates
- 07/16/19 18:05:31 common.net: gnutls deinitialization done
- 07/16/19 18:05:31 common.net: Metrics: Thread terminating
- 07/16/19 18:05:31 RM_Input common.net: GameMetrics terminated
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