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- //
- // server.cfg
- //
- // comments are written with "//" in front of them.
- // GLOBAL SETTINGS
- hostname = "[TCT] The Crazy Tigers - Official Server - TheCraz"; // The name of the server that will be displayed in the public server list
- //password = "ServerPassword"; // Password to join the server
- passwordAdmin = "adminrcon"; // Password to become server admin. When you're connected to the server, open the chat and type '#login password'
- //reportingIP = "arma3pc.master.gamespy.com"; // not used anymore in Arma 3
- logFile = "server.log";
- verifySignatures = 0; // Prevent players with unknown mods from joining the server (best kept at 2 if you want to reduce the number of hackers)
- equalModRequired = 0; // Prevent players who don't have the exact same mods as the server from joining (best kept at 0)
- requiredSecureId = 2; // was used to define type of secureID
- // WELCOME MESSAGE ("message of the day")
- // It can be several lines, separated by comma
- // Empty messages "" will not be displayed at all but are only for increasing the interval
- motd[] =
- {
- "Welcome to the official server of The Crazy Tigers",
- "TS3 Server: TheCrazyTigers",
- "Web: www.TheCrazyTigers.co.il"
- }
- motdInterval = 30; // Time interval (in seconds) between each message
- // JOINING RULES
- maxPlayers = 40; // Maximum amount of players. Anybody who joins the server is considered a player, regardless of their role or team.
- kickDuplicate = 1; // Each player normally has its own unique ID. If set to 1, players with an ID that is identical to another player will be kicked
- //requiredBuild = 12345; // Require clients joining to have at least this build version of game, preventing obsolete clients to connect
- // VOTING
- voteMissionPlayers = 1; // Tells the server how many people must connect before displaying the mission selection screen, if you have not already selected a mission in this config
- voteThreshold = 0.33; // Percentage (0.00 to 1.00) of players needed to vote for something, for example an admin or a new mission, to become effective. Set to 9999 to prevent people from voting random players as admins.
- // MISSIONS CYCLE
- class Missions
- {
- class Mission1
- {
- template="TheCrazyTigersBaseLife.Farkhar";
- difficulty="Veteran";
- };
- };
- // INGAME SETTINGS
- disableVoN = 0; // If set to 1, voice chat will be disabled
- vonCodecQuality = 10; // Supports range 1-30; 8kHz is 0-10 (narrowband), 16kHz is 11-20 (wideband), 32kHz is 21-30 (ultrawideband); higher = better sound quality
- persistent = 1; // If set to 1, missions will continue to run after all players have disconnected
- timeStampFormat = "short"; // Set the timestamp format used on each line of the server RPT log file. Possible values are "none" (default), "short", "full".
- BattlEye = 0; // If set to 0, BattlEye Anti-Cheat will be disabled on the server (not recommended)
- // FILE EXTENSIONS
- allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; // only allow files with those extensions to be loaded via loadFile command (since Arma 3 build 1.19.124216)
- allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; // only allow files with those extensions to be loaded via preprocessFile/preprocessFileLineNumber commands (since Arma 3 build 1.19.124323)
- allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"}; // only allow files with those extensions to be loaded via HTMLLoad command (since Arma 3 build 1.27.126715)
- // SCRIPTING ISSUES
- onUserConnected = ""; // command to run when a player connects
- onUserDisconnected = ""; // command to run when a player disconnects
- doubleIdDetected = ""; // command to run if a player has the same ID as another player in the server
- // SIGNATURE VERIFICATION
- onUnsignedData = "kick (_this select 0)"; // command to run if a player has unsigned data
- onHackedData = "kick (_this select 0)"; // command to run if a player has data with invalid signatures
- onDifferentData = ""; // command to run if a player has modified data
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