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- void WorldObject::MonsterTextEmote(const char* text, Unit* target, bool IsBossEmote)
- {
- WorldPacket data(SMSG_MESSAGECHAT, 200);
- - BuildMonsterChat(&data, GetObjectGuid(), IsBossEmote ? CHAT_MSG_RAID_BOSS_EMOTE : CHAT_MSG_MONSTER_EMOTE, text, LANG_UNIVERSAL,
- BuildMonsterChat(&data, GetObjectGuid(), CHAT_MSG_MONSTER_EMOTE, text, LANG_UNIVERSAL,
- GetName(), target ? target->GetObjectGuid() : ObjectGuid(), target ? target->GetName() : "");
- SendMessageToSetInRange(&data, sWorld.getConfig(IsBossEmote ? CONFIG_FLOAT_LISTEN_RANGE_YELL : CONFIG_FLOAT_LISTEN_RANGE_TEXTEMOTE), true);
- }
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