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- ObjectAdv = game:GetService('Players').LocalPlayer.BuildingMaterials['Advanced Building']:GetChildren()
- for i, child in ipairs(ObjectAdv) do
- game.ReplicatedStorage.AddItems:FireServer(child.Name, 99999)
- print(child.Name .. ' added.')
- end
- ObjectBas = game:GetService('Players').LocalPlayer.BuildingMaterials['Basic Building']:GetChildren()
- for i, child in ipairs(ObjectBas) do
- game.ReplicatedStorage.AddItems:FireServer(child.Name, 99999)
- print(child.Name .. ' added.')
- end
- ObjectBas = game:GetService('Players').LocalPlayer.BuildingMaterials['Defenses']:GetChildren()
- for i, child in ipairs(ObjectBas) do
- game.ReplicatedStorage.AddItems:FireServer(child.Name, 99999)
- print(child.Name .. ' added.')
- end
- print('-')
- game.ReplicatedStorage.AddGold:FireServer(9999999999)
- print('Money Added')
- print('-')
- --Credit: Aanki
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