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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local h0tuilib = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Minimize = Instance.new("TextLabel")
- local Pin = Instance.new("ImageLabel")
- local NameLabel = Instance.new("TextLabel")
- local Backgroundframe = Instance.new("ScrollingFrame")
- local TextButton = Instance.new("TextButton")
- local UIListLayout = Instance.new("UIListLayout")
- --Properties:
- h0tuilib.Name = "h0t ui lib"
- h0tuilib.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- h0tuilib.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = h0tuilib
- Frame.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 3, 0, 3)
- Frame.Size = UDim2.new(0, 179, 0, 28)
- Frame.ZIndex = 8
- Minimize.Name = "Minimize"
- Minimize.Parent = Frame
- Minimize.BackgroundColor3 = Color3.new(1, 1, 1)
- Minimize.BackgroundTransparency = 1
- Minimize.Position = UDim2.new(0.905027926, 0, 0, 0)
- Minimize.Size = UDim2.new(0, 17, 0, 28)
- Minimize.Font = Enum.Font.SourceSans
- Minimize.Text = "-"
- Minimize.TextColor3 = Color3.new(0.494118, 0.494118, 0.494118)
- Minimize.TextSize = 14
- Pin.Name = "Pin"
- Pin.Parent = Frame
- Pin.BackgroundColor3 = Color3.new(1, 1, 1)
- Pin.BackgroundTransparency = 1
- Pin.Position = UDim2.new(0.899441302, 0, -2.67857146, 0)
- Pin.Size = UDim2.new(0, 28, 0, 28)
- Pin.Image = "rbxassetid://3523354118"
- Pin.ImageColor3 = Color3.new(0.494118, 0.494118, 0.494118)
- NameLabel.Name = "NameLabel"
- NameLabel.Parent = Frame
- NameLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- NameLabel.BackgroundTransparency = 1
- NameLabel.Position = UDim2.new(0.00999999978, 0, 0.156000003, 0)
- NameLabel.Size = UDim2.new(0, 104, 0, 19)
- NameLabel.Font = Enum.Font.Gotham
- NameLabel.Text = "h0t ui lib"
- NameLabel.TextColor3 = Color3.new(0.494118, 0.494118, 0.494118)
- NameLabel.TextSize = 13
- Backgroundframe.Name = "Backgroundframe"
- Backgroundframe.Parent = Frame
- Backgroundframe.BackgroundColor3 = Color3.new(1, 1, 1)
- Backgroundframe.BackgroundTransparency = 1
- Backgroundframe.BorderSizePixel = 0
- Backgroundframe.Size = UDim2.new(0, 179, 0, 396)
- Backgroundframe.ZIndex = -2
- Backgroundframe.ScrollBarThickness = 0
- Backgroundframe.ScrollingEnabled = false
- TextButton.Parent = Backgroundframe
- TextButton.BackgroundColor3 = Color3.new(0.105882, 0.105882, 0.105882)
- TextButton.BorderSizePixel = 0
- TextButton.Size = UDim2.new(0, 179, 0, 28)
- TextButton.ZIndex = -1
- TextButton.Font = Enum.Font.Gotham
- TextButton.Text = ""
- TextButton.TextColor3 = Color3.new(0.494118, 0.494118, 0.494118)
- TextButton.TextSize = 14
- UIListLayout.Parent = Backgroundframe
- -- Scripts:
- function SCRIPT_UDAY81_FAKESCRIPT() -- h0tuilib.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = h0tuilib
- --[[
- Update Log:
- I finally released this
- Create button Template
- local frame = script.Parent.Frame.Backgroundframe
- local button = frame.TextButton:Clone()
- button.Text = 'print("uwu")'
- Script button Template
- button.MouseButton1Click:connect(function()
- print("uwu") --or another script here
- end)
- Create new frame ᵒᵛᵉʳˡᵃᵖˢ
- ]]
- --Ignore:
- local function makedraggable(frame)
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- local inputService = game:GetService('UserInputService')
- local heartbeat = game:GetService("RunService").Heartbeat
- local s, event = pcall(function()return(frame.MouseEnter)end)
- if s then
- frame.Active = true;
- event:Connect(function()
- local input = frame.InputBegan:Connect(function(key)
- if key.UserInputType == Enum.UserInputType.MouseButton1 then
- local objectPosition = Vector2.new(mouse.X - frame.AbsolutePosition.X, mouse.Y - frame.AbsolutePosition.Y);
- while heartbeat:wait() and inputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) do
- frame:TweenPosition(UDim2.new(0, mouse.X - objectPosition.X + (frame.Size.X.Offset * frame.AnchorPoint.X), 0, mouse.Y - objectPosition.Y + (frame.Size.Y.Offset * frame.AnchorPoint.Y)), 'Out', 'Quad', 0.1, true);
- end
- end
- end)
- local leave;
- leave = frame.MouseLeave:Connect(function()
- input:disconnect();
- leave:disconnect();
- end)
- end)
- end
- end
- makedraggable(script.Parent)
- end
- coroutine.resume(coroutine.create(SCRIPT_UDAY81_FAKESCRIPT))
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