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Mars Colony Frontier console log 003 after crash

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Oct 7th, 2015
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  1. //-------------------------- 10/7/2015 -- 17:32:57 -----
  2. Processor Init:
  3. AMD (unknown), ~2.71 Ghz
  4. FPU detected
  5. MMX detected
  6. 3DNow detected
  7. SSE detected
  8. SSE2 detected
  9. MP detected [2 cores, 2 logical, 1 physical]
  10.  
  11. Math Init:
  12. Installing Standard C extensions
  13. Installing Assembly extensions
  14. Installing FPU extensions
  15. Installing MMX extensions
  16. Installing 3DNow extensions
  17. Installing SSE extensions
  18.  
  19. Initializing platform...
  20. Input Init:
  21. keyboard0 input device created.
  22. mouse0 input device created.
  23. DirectInput enabled.
  24.  
  25. Done
  26. GFX Init:
  27. Direct 3D (version 9.x) device found
  28. Null device found
  29.  
  30. DebugDrawer Enabled!
  31. Missing file: avatar.cs!
  32. --------- Loading DIRS ---------
  33. ---------- DATA DIR ------- MarsData/
  34. ---------- DATA DIR ------- MarsData/
  35. ---------- DATA DIR ------- MarsData/
  36. ---------- DATA DIR ------- MarsData/
  37. Missing file: tools/main.cs!
  38. Error: Unable to find specified directory: tools
  39.  
  40. --------- Parsing Arguments ---------
  41. LOAD DEFAULTS.CS
  42. Binding server port to default IP
  43. UDP initialized on port 0
  44. Attempting to create GFX device: AMD Radeon HD 5800 Series (D3D9) [\\.\DISPLAY1]
  45. Device created, setting adapter and enumerating modes
  46. Cur. D3DDevice ref count=1
  47. Pix version detected: 3.000000
  48. Vert version detected: 3.000000
  49. Maximum number of simultaneous samplers: 16
  50. Number of simultaneous render targets: 4
  51. Hardware occlusion query detected: Yes
  52. Using Direct3D9Ex: No
  53. WMIVideoInfo: DxDiag initialized
  54. Initializing GFXCardProfiler (D3D9)
  55. o Chipset : 'AMD Radeon Graphics Processor (0x6898)'
  56. o Card : 'AMD Radeon HD 5800 Series'
  57. o Version : '8.17.0010.1404'
  58. o VRAM : 1024 MB
  59. - Scanning card capabilities...
  60. GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
  61. GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 16384.
  62. GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 16384.
  63. GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 16384.
  64. GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
  65. GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
  66. - Loading card profiles...
  67. - No card profile core/profile/D3D9.cs exists
  68. - No card profile core/profile/D3D9.AMDRadeonGraphicsProcessor0x6898.cs exists
  69. - No card profile core/profile/D3D9.AMDRadeonGraphicsProcessor0x6898.AMDRadeonHD5800Series.cs exists
  70. - No card profile core/profile/D3D9.AMDRadeonGraphicsProcessor0x6898.AMDRadeonHD5800Series.81700101404.cs exists
  71. Win32Window::WindowProc - resetting device due to window size change.
  72. GFXPCD3D9Device::reset - depthstencil 5defc40 has 2 ref's
  73. --- Resetting D3D Device ---
  74. % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
  75. % - PostFX Manager - Applying from preset
  76. % - PostFX Manager - PostFX enabled
  77. % - Initialized Core
  78.  
  79. --------- Initializing Directory: scripts ---------
  80. sfxStartup...
  81. SFXSystem::createDevice - failed creating XAudio device 'Realtek HD Audio output'
  82. SFXSystem::createDevice - created OpenAL device 'Digital Audio Interface (SB Audigy)'
  83. Provider: OpenAL
  84. Device: Digital Audio Interface (SB Audigy)
  85. Hardware: No
  86. Buffers: 16
  87.  
  88. --------- Initializing Mars Colony Frontier : Server Scripts ---------
  89. INIT BASE SERVER DONE--------------------
  90.  
  91. --------- Initializing Mars Colony Frontier : Client Scripts ---------
  92.  
  93. --------- Initializing Lighting Systems ---------
  94. Using Advanced Lighting
  95.  
  96.  
  97. --------------
  98. Attempting to set resolution to "1280 720 false 32 60 4"
  99. Warning: The requested windowed resolution is equal to or larger than the current desktop resolution. Attempting to find a better resolution
  100. Warning: Switching to "1024 768 32"
  101. Accepted Mode:
  102. --Resolution : 1024 768
  103. --Full Screen : No
  104. --Bits Per Pixel : 32
  105. --Refresh Rate : 60
  106. --FSAA Level : 4
  107. --------------
  108. GFXPCD3D9Device::reset - depthstencil 5de6bc0 has 2 ref's
  109. --- Resetting D3D Device ---
  110. GFXPCD3D9Device::reset - depthstencil 5de6a40 has 2 ref's
  111. --- Resetting D3D Device ---
  112. [MaterialList::mapMaterials] Unable to find material for texture: Base_Suit_MAT
  113. LOADING OBJECT LIST FOR CLIENT
  114. OBJECT LIST END 340
  115. LOAD COMM MATERIALS
  116. LOAD FARM MATERIALS
  117. FARM MATERIALS LOADED
  118. LIFE SUPPORT MATERIALS
  119. LIFE SUPPORT MATERIALS LOADED
  120. LOAD MINE MATERIALS
  121. MINE MATERIALS LOADED
  122. PLANT MATERIALS
  123. LOAD PARTS MATERIALS
  124. Warning, overwriting material for: separatorUnit
  125. PARTS MATERIALS LOADED
  126. Warning, overwriting material for: StorageTube_Diffuse
  127. Warning, overwriting material for: GlowColors_Emissive
  128. BUGGY MATERIALS
  129. Workshop MATERIALS
  130. LOAD TERRAIN MATERIALS
  131. Binding server port to default IP
  132. UDP initialized on port 0
  133. Engine initialized...
  134. Window focus status changed: focus: 1
  135. AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
  136. MAIN MENU AWAKE
  137. GAME DATABASE CLIENT ----------------------------4020
  138. BUILDING DATABASE CLIENT ----------------------------4021
  139. LOAD MY PLAYER INFO ChangeMe
  140. LIST NAME Star_Viper
  141. TIME 0 d: 0 h: 0 m
  142. ROWS 1
  143. MAKE A NEW CHARACTER.........
  144. LOAD MY PLAYER INFO Star_Viper
  145. FOUND ME Star_Viper
  146. QUERY FOR Star_Viper
  147. MY BODY 6 green
  148. MY SKILL 0 0 0 0
  149. LAST RESULT 4
  150. PLAYER INFO IS 1036 0 0 0 0 5 5 5 5 4
  151. TIME 77207.6 0 d: 21 h: 26 m
  152. APPLY 1126
  153. --------------
  154. Attempting to set resolution to "1280 1024 true 32 60 4"
  155. Accepted Mode:
  156. --Resolution : 1280 1024
  157. --Full Screen : Yes
  158. --Bits Per Pixel : 32
  159. --Refresh Rate : 60
  160. --FSAA Level : 4
  161. --------------
  162. Win32Window::setVideoMode - invoking curtain
  163. GFXPCD3D9Device::reset - depthstencil 87d05a0 has 2 ref's
  164. --- Resetting D3D Device ---
  165. AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
  166. MULTIPLAYER IS FALSE
  167.  
  168. START SERVER MISSION CALLED levels/Ares.mis SinglePlayer goFish
  169.  
  170. PATH levels/Ares.mis
  171. BASE Ares
  172. Exporting server prefs...
  173. CS IN SCRIPT
  174. GAME DATABASE SERVER ----------------------------4055
  175. BUILDING DATABASE SERVER ----------------------------4056
  176. TOOLS DATABASE SERVER ----------------------------4057
  177. LIFESUPPORT DATABASE SERVER ----------------------------4058
  178. POWER DATABASE SERVER ----------------------------4059
  179. ORGANIC DATABASE SERVER ----------------------------4060
  180. KITDBS DATABASE SERVER ----------------------------4061
  181. RESOURCE DATABASE SERVER ----------------------------4062
  182. BIO CHEM DATABASE SERVER ----------------------------4062
  183. MARKET DATABASE SERVER ----------------------------4064
  184. ROWS 1
  185. NAME Star_Viper
  186. LOAD SOUND PROFILES....
  187. AMB LOAD
  188. GRENADE OK
  189. LOADING PLAYER INFO
  190. updateTSShapeLoadProgress: Unknown command.
  191. updateTSShapeLoadProgress: Unknown command.
  192. Warning: Creating cyclic animation clip to hold all animations
  193. Warning: Creating missing visibility animation target: Root/visibility
  194. Warning: Creating missing visibility animation target: hip/visibility
  195. Warning: Creating missing visibility animation target: abdomen/visibility
  196. Warning: Creating missing visibility animation target: chest/visibility
  197. Warning: Creating missing visibility animation target: neck/visibility
  198. Warning: Creating missing visibility animation target: head/visibility
  199. Warning: Creating missing visibility animation target: eye/visibility
  200. Warning: Creating missing visibility animation target: mount2/visibility
  201. Warning: Creating missing visibility animation target: hat/visibility
  202. Warning: Creating missing visibility animation target: mouth/visibility
  203. Warning: Creating missing visibility animation target: lEar/visibility
  204. Warning: Creating missing visibility animation target: rEar/visibility
  205. Warning: Creating missing visibility animation target: facialHair/visibility
  206. Warning: Creating missing visibility animation target: rCollar/visibility
  207. Warning: Creating missing visibility animation target: rShldr/visibility
  208. Warning: Creating missing visibility animation target: rForeArm/visibility
  209. Warning: Creating missing visibility animation target: rHand/visibility
  210. Warning: Creating missing visibility animation target: rThumb1/visibility
  211. Warning: Creating missing visibility animation target: rThumb2/visibility
  212. Warning: Creating missing visibility animation target: rThumb3/visibility
  213. Warning: Creating missing visibility animation target: rIndex1/visibility
  214. Warning: Creating missing visibility animation target: rIndex2/visibility
  215. Warning: Creating missing visibility animation target: rIndex3/visibility
  216. Warning: Creating missing visibility animation target: rMid1/visibility
  217. Warning: Creating missing visibility animation target: rMid2/visibility
  218. Warning: Creating missing visibility animation target: rMid3/visibility
  219. Warning: Creating missing visibility animation target: rRing1/visibility
  220. Warning: Creating missing visibility animation target: rRing2/visibility
  221. Warning: Creating missing visibility animation target: rRing3/visibility
  222. Warning: Creating missing visibility animation target: rPinky1/visibility
  223. Warning: Creating missing visibility animation target: rPinky2/visibility
  224. Warning: Creating missing visibility animation target: rPinky3/visibility
  225. Warning: Creating missing visibility animation target: mount0/visibility
  226. Warning: Creating missing visibility animation target: mount5/visibility
  227. Warning: Creating missing visibility animation target: lCollar/visibility
  228. Warning: Creating missing visibility animation target: lShldr/visibility
  229. Warning: Creating missing visibility animation target: lForeArm/visibility
  230. Warning: Creating missing visibility animation target: lHand/visibility
  231. Warning: Creating missing visibility animation target: lThumb1/visibility
  232. Warning: Creating missing visibility animation target: lThumb2/visibility
  233. Warning: Creating missing visibility animation target: lThumb3/visibility
  234. Warning: Creating missing visibility animation target: lIndex1/visibility
  235. Warning: Creating missing visibility animation target: lIndex2/visibility
  236. Warning: Creating missing visibility animation target: lIndex3/visibility
  237. Warning: Creating missing visibility animation target: lMid1/visibility
  238. Warning: Creating missing visibility animation target: lMid2/visibility
  239. Warning: Creating missing visibility animation target: lMid3/visibility
  240. Warning: Creating missing visibility animation target: lRing1/visibility
  241. Warning: Creating missing visibility animation target: lRing2/visibility
  242. Warning: Creating missing visibility animation target: lRing3/visibility
  243. Warning: Creating missing visibility animation target: lPinky1/visibility
  244. Warning: Creating missing visibility animation target: lPinky2/visibility
  245. Warning: Creating missing visibility animation target: lPinky3/visibility
  246. Warning: Creating missing visibility animation target: mount1/visibility
  247. Warning: Creating missing visibility animation target: mount6/visibility
  248. Warning: Creating missing visibility animation target: mount7/visibility
  249. Warning: Creating missing visibility animation target: chest2/visibility
  250. Warning: Creating missing visibility animation target: chest3/visibility
  251. Warning: Creating missing visibility animation target: chest4/visibility
  252. Warning: Creating missing visibility animation target: chest5/visibility
  253. Warning: Creating missing visibility animation target: chest6/visibility
  254. Warning: Creating missing visibility animation target: rThigh/visibility
  255. Warning: Creating missing visibility animation target: rShin/visibility
  256. Warning: Creating missing visibility animation target: rFoot/visibility
  257. Warning: Creating missing visibility animation target: rToe/visibility
  258. Warning: Creating missing visibility animation target: mount3/visibility
  259. Warning: Creating missing visibility animation target: ski0/visibility
  260. Warning: Creating missing visibility animation target: lThigh/visibility
  261. Warning: Creating missing visibility animation target: lShin/visibility
  262. Warning: Creating missing visibility animation target: lFoot/visibility
  263. Warning: Creating missing visibility animation target: lToe/visibility
  264. Warning: Creating missing visibility animation target: mount4/visibility
  265. Warning: Creating missing visibility animation target: ski1/visibility
  266. Warning: Creating missing visibility animation target: hip2/visibility
  267. Warning: Creating missing visibility animation target: hip3/visibility
  268. Warning: Creating missing visibility animation target: hip4/visibility
  269. Warning: Creating missing visibility animation target: Bounds0/visibility
  270. Warning: Creating missing visibility animation target: RigBox0/visibility
  271. updateTSShapeLoadProgress: Unknown command.
  272. updateTSShapeLoadProgress: Unknown command.
  273. updateTSShapeLoadProgress: Unknown command.
  274. Object mesh "RigBox0" has no matching detail ("detail2" has been added automatically)
  275. updateTSShapeLoadProgress: Unknown command.
  276. updateTSShapeLoadProgress: Unknown command.
  277. updateTSShapeLoadProgress: Unknown command.
  278. updateTSShapeLoadProgress: Unknown command.
  279. updateTSShapeLoadProgress: Unknown command.
  280. updateTSShapeLoadProgress: Unknown command.
  281. Writing cached COLLADA shape to art/shapes/actors/animations/New_WES/Player_Walk.cached.dts
  282. updateTSShapeLoadProgress: Unknown command.
  283. [Material::mapMaterial] - Cannot map unnamed Material
  284. TSShape::addTrigger: Could not find sequence 'ambient'
  285. TSShape::addTrigger: Could not find sequence 'ambient'
  286. Warning: shape art/shapes/actors/Astronaut/SpaceMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  287. LOADING SPACEMALEBODY INFO
  288. Warning: shape art/shapes/actors/Astronaut/SpaceMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  289. LOADING ASIAN MALE BODY INFO
  290. [Material::mapMaterial] - Cannot map unnamed Material
  291. TSShape::addTrigger: Could not find sequence 'ambient'
  292. TSShape::addTrigger: Could not find sequence 'ambient'
  293. Warning: shape art/shapes/actors/Astronaut_AM/AsianMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  294. [Material::mapMaterial] - Cannot map unnamed Material
  295. TSShape::addTrigger: Could not find sequence 'ambient'
  296. TSShape::addTrigger: Could not find sequence 'ambient'
  297. Warning: shape art/shapes/actors/Astronaut_BM/AfricanMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  298. [Material::mapMaterial] - Cannot map unnamed Material
  299. TSShape::addTrigger: Could not find sequence 'ambient'
  300. TSShape::addTrigger: Could not find sequence 'ambient'
  301. Warning: shape art/shapes/actors/Astronaut_WF/SpaceFeMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  302. TSShape::addTrigger: Could not find sequence 'ambient'
  303. TSShape::addTrigger: Could not find sequence 'ambient'
  304. [Material::mapMaterial] - Cannot map unnamed Material
  305. Warning: shape art/shapes/actors/Astronaut_AF/AsianFeMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  306. [Material::mapMaterial] - Cannot map unnamed Material
  307. TSShape::addTrigger: Could not find sequence 'ambient'
  308. TSShape::addTrigger: Could not find sequence 'ambient'
  309. Warning: shape art/shapes/actors/Astronaut_BF/AfricanFeMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  310. LOADING AI PLAYER INFO
  311. Warning: shape art/shapes/actors/Astronaut/SpaceMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  312. Warning: shape art/shapes/actors/Astronaut_AM/AsianMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  313. Warning: shape art/shapes/actors/Astronaut_BM/AfricanMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  314. Warning: shape art/shapes/actors/Astronaut_WF/SpaceFeMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  315. Warning: shape art/shapes/actors/Astronaut_AF/AsianFeMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  316. Warning: shape art/shapes/actors/Astronaut_BF/AfricanFeMale.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  317. LOADING ROVER INFO
  318. LOADING AI ROVER INFO
  319. LOADING SHUTTLE INFO
  320. [Material::mapMaterial] - Cannot map unnamed Material
  321. [Material::mapMaterial] - Cannot map unnamed Material
  322. [Material::mapMaterial] - Cannot map unnamed Material
  323. Warning: shape art/shapes/mine/Tote.dts collision detail 0 (Collision-1) bounds exceed that of shape.
  324. MARS WEATHER EXEC
  325. Warning: shape art/shapes/LifeSupport/WaterPump.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  326. [Material::mapMaterial] - Cannot map unnamed Material
  327. [Material::mapMaterial] - Cannot map unnamed Material
  328. [Material::mapMaterial] - Cannot map unnamed Material
  329. [Material::mapMaterial] - Cannot map unnamed Material
  330. [Material::mapMaterial] - Cannot map unnamed Material
  331. [Material::mapMaterial] - Cannot map unnamed Material
  332. Warning: shape art/shapes/Mine/AugerB.dts collision detail 0 (Collision-2) bounds exceed that of shape.
  333. Warning: shape art/shapes/Mine/orebox.dts collision detail 0 (Collision-1) bounds exceed that of shape.
  334. Warning: shape art/shapes/Mine/Drilla.dts collision detail 0 (Collision-1) bounds exceed that of shape.
  335. Warning: shape art/shapes/Mine/orebox.dts collision detail 0 (Collision-1) bounds exceed that of shape.
  336. Warning: shape art/shapes/mine/plibs.dts collision detail 0 (Collision-1) bounds exceed that of shape.
  337. [Material::mapMaterial] - Cannot map unnamed Material
  338. [Material::mapMaterial] - Cannot map unnamed Material
  339. [Material::mapMaterial] - Cannot map unnamed Material
  340. [Material::mapMaterial] - Cannot map unnamed Material
  341. [Material::mapMaterial] - Cannot map unnamed Material
  342. [Material::mapMaterial] - Cannot map unnamed Material
  343. [Material::mapMaterial] - Cannot map unnamed Material
  344. [Material::mapMaterial] - Cannot map unnamed Material
  345. LEVEL NAME levels/Ares.mis
  346. *** LOADING MISSION: levels/Ares.mis
  347. *** Stage 1 load
  348. LOAD INFO levels/Ares.mis
  349. *** Stage 2 load
  350. [MaterialList::mapMaterials] Unable to find material for texture: WP_CliffRocks_Diffuse
  351. [MaterialList::mapMaterials] Unable to find material for texture: WP_MarsGround_Diffuse
  352. [MaterialList::mapMaterials] Unable to find material for texture: darkerSand
  353. [MaterialList::mapMaterials] Unable to find material for texture: RockySand_Diffuse
  354. [MaterialList::mapMaterials] Unable to find material for texture: RockySand_Diffuse
  355. [MaterialList::mapMaterials] Unable to find material for texture: Snow_Diffuse
  356. ADD EVA LOCKER 4524
  357. ADD EVA CHG
  358. ADD WATER TANK Ares
  359. ADD OXY TANK 300
  360. ADD WATER WELL 4530
  361. ADD WATER WELL 4531
  362. ADD WATER PUMP 0 1
  363. ADD WATER PUMP 1 1
  364. ADD SEPARATOR 4534
  365. ADD Sabatier 4535
  366. ADD SCRUBBER 4536
  367. ADDING FREEZER 4539
  368. ADDING Kitchen 4540
  369. ADDING Microwave 4541
  370. ADD MED BED
  371. SGEN ADD 4547
  372. ADD BATTERY RACK 4548 0
  373. ADD HEATER 4549
  374. ADD ORE PROCESSOR 4554
  375. ADDING ORE STORAGE 4555
  376. ADDING MINERAL SAMPLER
  377. ADDING A FISH EGG STORE
  378. ADDING A FISH FOOD STORE
  379. ADD BIO DESK
  380. ADD CHEM DESK
  381. ADD CHEM STORE UNIT 1
  382. ADD CHEM STORE UNIT 0
  383. ADD A WEATHER DESK 4569
  384. ADD A COMM DESK
  385. ADD A GEOLOGY DESK
  386. ADD A TOWER 4573
  387. ADD A SAT DISH
  388. ADD FAB STORE UNIT 0
  389. ADD FAB STORE UNIT 0
  390. ADD A MECH DESK 4578
  391. ADD A FAB DESK
  392. [Material::mapMaterial] - Cannot map unnamed Material
  393. [Material::mapMaterial] - Cannot map unnamed Material
  394. ADDING A PLANTER 0 377.155 -44.2364 128.766
  395. ADDING A PLANTER 1 377.15 -40.0028 128.755
  396. ADD COMPOST BOX 4591
  397. FERT IS
  398. ADD FERT STORE 4592
  399. ADD PlantExtract UNIT 4593
  400. ADD SEED STORE 4594
  401. ADD WORM Ares
  402. ADD ALGAE TANK AlgaeTank1
  403. ADD SHROOM BED 362.789 -80.0305 128.879
  404. ADDING A ALGAE INV STORE 367.26 -74.1148 128.924
  405. ADD SHROOM BED 362.81 -81.5947 128.895
  406. ADD WORM Ares
  407. ADD ALGAE TANK AlgaeTank0
  408. ADD MED BED
  409. ADD MED BED
  410. ADD A JukeBox DESK 4609
  411. ADD A JukeBox DESK 4644
  412. ADD A JukeBox DESK 4645
  413. ADD FAB STORE UNIT 0
  414. ADD FAB STORE UNIT 0
  415. ADD CHEM STORE UNIT
  416. ADD CHEM STORE UNIT
  417. ADD EVA LOCKER 4658
  418. [Material::mapMaterial] - Cannot map unnamed Material
  419. [Material::mapMaterial] - Cannot map unnamed Material
  420. ADD A TOWER 4702
  421. ADD A TOWER 4703
  422. ADD A TOWER 4704
  423. [Material::mapMaterial] - Cannot map unnamed Material
  424. [Material::mapMaterial] - Cannot map unnamed Material
  425. [Material::mapMaterial] - Cannot map unnamed Material
  426. [Material::mapMaterial] - Cannot map unnamed Material
  427. [Material::mapMaterial] - Cannot map unnamed Material
  428. game -> activatePackages
  429. *** Mission loaded GAMECORE.CS 0
  430. LOADING MARS DATA
  431. GAME OPTIONS 1
  432. CREATE RANDOM NUMBERS
  433. DONE RANDOM NUMBERS RandArray 100
  434. CREATE RANDOM NOISE
  435. DONE RANDOM NOISE RandNoise
  436. LOADING RESOURCES
  437. RESOURCES LOADED 0
  438. CREATE 28 PPARTS
  439. PPARTS LOADED 28
  440. LOAD TRIGGERS
  441. NEW TRIGGER 0 Ares
  442. NEW TRIGGER 1 NorthWest
  443. NEW TRIGGER 2 Greenfield
  444. NEW TRIGGER 3 SouthEast
  445. NEW TRIGGER 4 SouthWest
  446. TRIGGERS 5
  447. ROW COUNT 2
  448. ADD EVA LOCKER 4815
  449. AIRLOCK
  450. AIRLOCK SET 333 AirLock
  451. BASES LOADED
  452. ROW COUNT 27
  453. ADD EVA LOCKER 4820
  454. AIRLOCK
  455. AIRLOCK SET 333 AirLock
  456. TSStatic::_createShape() - No shape name!
  457. TSStatic::onAdd() - Shape creation failed!
  458. art/datablocks/Building.cs (130): Register object failed for object NE3 of class TSStatic.
  459. Set::add: Object "0" doesn't exist
  460. GARAGE SET 444 Garage
  461. AIRLOCK
  462. AIRLOCK SET 333 AirLock
  463. AIRLOCK
  464. AIRLOCK SET 333 AirLock
  465. SLEEPER SET BaseModule
  466. SLEEPER SET BaseModule
  467. BASES LOADED
  468. ROW COUNT 2
  469. TSShape::setDetailSize: Cannot find detail with size 0
  470. TSShape::setDetailSize: Cannot find detail with size 100
  471. TSShape::addImposter: A non-billboard detail already exists at size 1
  472. ADD EVA LOCKER 4876
  473. AIRLOCK
  474. AIRLOCK SET 333 AirLock
  475. BASES LOADED
  476. ROW COUNT 2
  477. ADD EVA LOCKER 4881
  478. AIRLOCK
  479. AIRLOCK SET 333 AirLock
  480. BASES LOADED
  481. AIRLOCK
  482. DOOR COUNT 82
  483. DOORS LOADED 82
  484. BATTERY ROWS 2
  485. LOAD BATTERY
  486. ADD BATTERY RACK 4969
  487. LOAD BATTERY Greenfield 1
  488. BATTERY LOADED
  489. LOADING SGEN
  490. GEN ROWS 2
  491. SGEN ADD 4970
  492. SGEN LOADED BATTERY MONITOR ACTIVE
  493. HEATER ROWS 2
  494. Heater 0
  495. ADD HEATER 4971
  496. Heater 1
  497. HEATER LOADED
  498. LOADING TANKS
  499. ADD OXY TANK 461.44
  500. ADD WATER TANK Greenfield
  501. ADD EVA CHG
  502. TANKS LOADED
  503. LOADING SAB
  504. SAB ROW 2
  505. load SAB 0
  506. ADD Sabatier 4975
  507. load SAB 1 Greenfield
  508. SAB LOADED
  509. LOADING SCRUBBER 1
  510. ADD SCRUBBER 4976
  511. SCRUBBER LOADED 300
  512. LOADING SEPARATOR
  513. SEP OXYGEN 300
  514. ADD SEPARATOR 4977
  515. SEP OXYGEN 461.44
  516. SEPARATOR LOADED 2
  517. ADD WELLS
  518. ADD WATER WELL 4978
  519. ADD WATER WELL 4979
  520. WELL LOADED 4
  521. LOADING PUMPS
  522. ADD WATER PUMP 2
  523. ADD WATER PUMP 3
  524. PUMPS LOADED 4
  525. LOADING SLEEPERS
  526. RES 1
  527. crew ROWS 3
  528. ADD CREW BED
  529. ADD CREW BED
  530. ADD A JukeBox DESK 4984
  531. ADD CREW BED
  532. ADD CREW BED
  533. ADD A JukeBox DESK 4987
  534. LOAD BIO CHEM
  535. BIOCHEM ROW COUNT 2
  536. ARES BIOCHEM
  537. ADD BIO DESK
  538. ADD CHEM DESK
  539. CHEM POS ChemDesk1 1419.29 1529.16 129.166
  540. BIOCHEM LOADED
  541. LOAD BIO PROCESS
  542. BIO PROCESS ROW COUNT 2
  543. ARES BIO PROCESS
  544. LOADING FISH FOOD UNITS
  545. BIOCHEM ROW COUNT 2
  546. ARES FISH FOOD
  547. ADDING A FISH FOOD STORE
  548. FISH FOOD UNITS LOADED
  549. LOADING FISH EGG UNITS
  550. FISH EGG ROW COUNT 2
  551. ARES FISH EGG
  552. ADDING A FISH EGG STORE
  553. FISH EGG LOADED
  554. LOADING FISHTANKS
  555. FISH TANK ROW COUNT 4
  556. ARES FISH
  557. ARES FISH
  558. FISH LOADED 4
  559. LOADING MUSHROOM
  560. MUSHROOM ROW COUNT 4
  561. ARES SHROOM
  562. ARES SHROOM
  563. ADD SHROOM BED 1430.84 1536.75 129.096
  564. ADD SHROOM BED 1432.41 1536.77 129.112
  565. MUSHROOM LOADED
  566. LOADING WORMS
  567. WORM ROW COUNT 4
  568. ARES WORM
  569. ARES WORM
  570. ADD WORM
  571. ADD WORM
  572. WORM LOADED 4
  573. LOADING ALGAE TANKS
  574. ALGAE ROW COUNT 4
  575. ARES ALGAE
  576. ALGAE INFO
  577. ARES ALGAE
  578. ALGAE INFO
  579. ADD ALGAE TANK AlgaeTank2
  580. ALGAE INFO 0
  581. ADD ALGAE TANK AlgaeTank3
  582. ALGAE INFO 0
  583. ALGAE LOADED
  584. LOADING ORGANIC
  585. ORGANICS ROW COUNT 13
  586. ORGANIC LOADED
  587. LOADING PLANTERS
  588. PLANTER ROW COUNT 4
  589. ARES PLANTERS
  590. ARES PLANTERS
  591. ADDING A PLANTER 1429.09 1560.87 129.103
  592. ADDING A PLANTER 1429.08 1565.1 129.092
  593. PLANTERS LOADED
  594. LOADING ESSENTIAL
  595. ESSENTIAL ROW COUNT 13
  596. LOAD MED Propodine 35 6 10
  597. LOAD MED Dulacin 17 7 11
  598. LOAD MED Radicium 21 5 12
  599. LOAD MED FoodBar 17 5 67
  600. LOAD MED Zuchini 18 7 26
  601. LOAD MED Potato 28 9 27
  602. LOAD MED Bean 34 14 28
  603. LOAD MED Mushroom 19 5 25
  604. LOAD MED Bass 34 5 60
  605. LOAD MED Catfish 18 5 61
  606. LOAD MED Trout 34 5 62
  607. LOAD MED Frog 25 6 63
  608. LOAD MED Meat 19 9 64
  609. ESSENTIAL LOADED
  610. LOADING ALGAE INV UNITS
  611. ALGAEINV ROW COUNT 2
  612. ARES ALGAE
  613. ALG INV 0 3
  614. ADDING A ALGAE INV STORE 1424.93 1541.22 129.141
  615. ALG INV 1 2
  616. ALGAE INV LOADED
  617. LOADING SEED UNITS
  618. SeedUnit ROW COUNT 2
  619. ARES SEED
  620. ADD SEED STORE 5052
  621. SEED UNITS LOADED
  622. LOADING FERT UNITS
  623. FertUnit ROW COUNT 2
  624. ARES FERT
  625. ADD FERT STORE 5053
  626. FERT UNITS LOADED
  627. LOADING PlantExtract UNITS
  628. PlantExtract ROW COUNT 2
  629. ARES PlantExtract
  630. ADD PlantExtract UNIT 5054
  631. PlantExtract UNITS LOADED
  632. LOADING Compost UNITS
  633. Compost ROW COUNT 2
  634. ARES PlantExtract
  635. ADD COMPOST BOX 5055
  636. FERT IS FertUnit1
  637. Compost UNITS LOADED
  638. LOADING FREEZER UNITS
  639. Load Freezer NULL
  640. ADDING FREEZER 5056
  641. Load Freezer 13
  642. RESULT FREEZER 2
  643. FREEZER UNITS LOADED
  644. LOADING KITCHEN UNITS
  645. ADDING Kitchen 5057
  646. ADDING Microwave 5058
  647. ADD MED BED
  648. KITCHEN LOADED 2
  649. LOADING MED UNITS
  650. MED UNITS LOADED 9
  651. LOADING FARM
  652. FARM ROW COUNT 5
  653. LOAD FARM Zuccini 50 1 30
  654. LOAD FARM Potato 50 4 31
  655. LOAD FARM Bean 50 7 32
  656. LOAD FARM Tomato 50 2 33
  657. LOAD FARM Fertilizer 50 2 70
  658. FARM LOADED
  659. LOAD COMMUNICATIONS
  660. BIOCHEM ROW COUNT 2
  661. ARES COMMUNICATION
  662. ADD A GEOLOGY DESK
  663. ADD A WEATHER DESK 5069
  664. ADD A COMM DESK
  665. COMMUNICATION LOADED
  666. LOAD FABRICATION
  667. FABRICATION ROW COUNT 2
  668. ARES FABRICATION
  669. ADD A MECH DESK 5071
  670. ADD A FAB DESK
  671. FABRICATION LOADED
  672. LOADING FAB STORE UNITS
  673. ARES FABRICATION
  674. ARES FABRICATION
  675. ADD FAB STORE UNIT 0
  676. ADD FAB STORE UNIT 0
  677. ADD FAB STORE UNIT 0
  678. ADD FAB STORE UNIT 0
  679. FABSTORE LOADED 6
  680. LOADING CHEM STORE UNITS 2
  681. ARES CHEMSTORE
  682. LOAD CHEM STORE 0
  683. ARES CHEMSTORE
  684. LOAD CHEM STORE 1
  685. ADD CHEM STORE UNIT 2
  686. LOAD CHEM STORE 2 0
  687. ADD CHEM STORE UNIT 3
  688. LOAD CHEM STORE 3 0
  689. ADD CHEM STORE UNIT 4
  690. LOAD CHEM STORE 4 41
  691. ADD CHEM STORE UNIT 5
  692. LOAD CHEM STORE 5 0
  693. ChemStore LOADED 6
  694. ORE STOCK LOADED
  695. LOADING MINERAL BOXES
  696. BOX LOADED
  697. LOADING ORE PROCESSOR
  698. GEN ROWS 2
  699. ARES BASE
  700. ADD ORE PROCESSOR 5108
  701. ADDING ORE STORAGE 5109
  702. ADDING MINERAL SAMPLER
  703. ORE PROCESSOR LOADED 2 2
  704. LOADING AUGERS
  705. MAKE AUGER
  706. ADD A AUGER 5112
  707. AUGER ADDED
  708. LOAD AUGER 0 86 86 6
  709. MAKE AUGER
  710. ADD A AUGER 5113
  711. AUGER ADDED
  712. LOAD AUGER 1 86 86 6
  713. AUGER EQUIPMENT LOADED
  714. ADD A DRILL 5114
  715. DRILL EQUIPMENT LOADED
  716. ADD A GPR 5115
  717. GPR EQUIPMENT LOADED
  718. LOADING PLIBS BOX
  719. LIBS RES 52
  720. ADD PLIBS 5116
  721. PLIBS BOX LOADED
  722. LOADING TOTE
  723. TOTEBOX 5 20
  724. TOTEBOX 0 0
  725. TOTE LOADED
  726. LOAD SHOT DATA
  727. SHOTS LOADED 23
  728. LOADING HIT DATA
  729. HITS LOADED 31 10
  730. SAMPLES LOADED 67
  731. LOAD MARKET ITEMS
  732. Market ROW COUNT 0
  733. MARKET LOADED 0
  734. LOADING ROVERS
  735. ROVER ROWS 1
  736. ADD ROVER
  737. add vehicle 5484
  738. setWheelSpring: invalid spring datablock or wheel index, vehicle has 4 hubs
  739. setWheelSpring: invalid spring datablock or wheel index, vehicle has 4 hubs
  740. setWheelSpring: invalid spring datablock or wheel index, vehicle has 4 hubs
  741. setWheelSpring: invalid spring datablock or wheel index, vehicle has 4 hubs
  742. LIGHTS MOUNTED Rover0
  743. ADDING ROVER Rover0 Greenfield Green
  744. ROVER SLOT IS 0 0
  745. ROVER SLOT IS 1 0
  746. ROVER SLOT IS 2 0
  747. ROVER SLOT IS 3 0
  748. ROVERS LOADED 1381.49 1594.8 130.099
  749. LAND THE SHIP
  750. LOAD TOWER RemoteTower0 0
  751. TOWER STAT RemoteTower0
  752. LOAD TOWER RemoteTower1 1
  753. TOWER STAT RemoteTower1
  754. LOAD TOWER RemoteTower2 2
  755. TOWER STAT RemoteTower2
  756. TRANSMITTER TOWER LOADED 322
  757. LOADING PORTABLE LIGHTS
  758. PORTA LIGHT LOADED
  759. CONTRACT ROW COUNT 2 2
  760. CONTRACT LOADED
  761. ADD DOWN SAT 5508
  762. ADD ROVER
  763. add vehicle 5511
  764. setWheelSpring: invalid spring datablock or wheel index, vehicle has 4 hubs
  765. setWheelSpring: invalid spring datablock or wheel index, vehicle has 4 hubs
  766. setWheelSpring: invalid spring datablock or wheel index, vehicle has 4 hubs
  767. setWheelSpring: invalid spring datablock or wheel index, vehicle has 4 hubs
  768. LIGHTS MOUNTED
  769. HARD EVENTS LOADED
  770. CALL WEATHER UPDATE
  771. MONITOR PLAYER
  772. LIGHTS ON
  773. MarsTime::onTimeEvent sundown 0.506427 : 182.314
  774. MARS DATA LOADED, RUN THE GAME .......
  775. ClientConnection Connect request from: IP:0.0.0.0:0 Star_Viper
  776. Connection established 5519
  777. CORE CONNECTION .........Star_Viper 6 green
  778. SEND Ares
  779. SEND DONE
  780. CORE CADD: 5520 local
  781. *** Sending mission load to client: levels/Ares.mis
  782. TRIG Greenfield Rover0
  783. LOAD LOADING GUI---------------------------
  784. SET YOU AS ADMIN 1
  785. *** New Mission: levels/Ares.mis
  786. *** Phase 1: Download Datablocks & Targets
  787. % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
  788. % - PostFX Manager - Applying from preset
  789. % - PostFX Manager - PostFX enabled
  790. [MaterialList::mapMaterials] Unable to find material for texture: base.lmale
  791. Warning: shape art/shapes/actors/Astronaut/SpaceMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  792. Warning: shape art/shapes/actors/Astronaut/SpaceMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  793. Warning: shape art/shapes/actors/Astronaut_AM/AsianMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  794. Warning: shape art/shapes/actors/Astronaut_BM/AfricanMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  795. Warning: shape art/shapes/actors/Astronaut_WF/SpaceFeMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  796. Warning: shape art/shapes/actors/Astronaut_AF/AsianFeMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  797. Warning: shape art/shapes/actors/Astronaut_BF/AfricanFeMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  798. Warning: shape art/shapes/actors/Astronaut/SpaceMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  799. Warning: shape art/shapes/actors/Astronaut_AM/AsianMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  800. Warning: shape art/shapes/actors/Astronaut_BM/AfricanMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  801. Warning: shape art/shapes/actors/Astronaut_WF/SpaceFeMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  802. Warning: shape art/shapes/actors/Astronaut_AF/AsianFeMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  803. Warning: shape art/shapes/actors/Astronaut_BF/AfricanFeMale.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  804. [MaterialList::mapMaterials] Unable to find material for texture: Lavab
  805. [MaterialList::mapMaterials] Creating missing material for texture: art/shapes/comm/satellite
  806. Warning: shape art/shapes/mine/Tote.dts collision detail 1 (Collision-1) bounds exceed that of shape.
  807. [MaterialList::mapMaterials] Creating missing material for texture: art/shapes/Parts/GreenCage
  808. Warning: shape art/shapes/LifeSupport/WaterPump.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  809. Warning: shape art/shapes/Mine/AugerB.dts collision detail 1 (Collision-2) bounds exceed that of shape.
  810. Warning: shape art/shapes/Mine/orebox.dts collision detail 1 (Collision-1) bounds exceed that of shape.
  811. Warning: shape art/shapes/Mine/Drilla.dts collision detail 1 (Collision-1) bounds exceed that of shape.
  812. Warning: shape art/shapes/Mine/orebox.dts collision detail 1 (Collision-1) bounds exceed that of shape.
  813. Warning: shape art/shapes/mine/plibs.dts collision detail 1 (Collision-1) bounds exceed that of shape.
  814. *** Phase 2: Download Ghost Objects
  815. [MaterialList::mapMaterials] Unable to find material for texture: EVAGlowColors_Emissive
  816. [MaterialList::mapMaterials] Creating missing material for texture: art/shapes/station/MetalCorrugated_Diffuse
  817. [MaterialList::mapMaterials] Creating missing material for texture: art/shapes/Decor/grayAlpha
  818. [MaterialList::mapMaterials] Creating missing material for texture: art/shapes/MINE/GPR_Diffuse
  819. Ghost Always objects received.
  820. Client Replication Startup has Happened!
  821. fxFoliageReplicator - replicated client foliage for 0 objects
  822. *** Phase 3: Mission Lighting
  823. Mission lighting done
  824. MISSION DOWNLOAD COMPLETE
  825. game -> MARS RPG - Game -> GameCore::onClientEntergame
  826. game -> MARS RPG - Game -> GameCore::preparePlayer
  827. VISITOR SPAWN POINT 320 -10 129.4 0 0 1 3.14159
  828. game -> MARS RPG - Game -> GameCore::spawnPlayer
  829. CLIENT BODY TYPE IS 6 green
  830. BODY TYPE A FEMALE
  831. PLAYER................. Star_Viper 5868
  832. CLIENT................. 5520
  833. PACK.............
  834. HELMET.............
  835. GET PLAYER INFO Star_Viper
  836. PLAYER IS IN LIST Star_Viper
  837. WELCOME BACK Star_Viper
  838. SKILL 0 0 0 0
  839. PLAYER SKILL 0 0 0 0
  840. NO CRASH
  841. BANK 1036
  842. MOUNT EVA
  843. MOUNTED
  844. CRASH SET FOR Star_Viper
  845. SEND Star_Viper contracts 117
  846. SEND Star_Viper contracts 112
  847. CHANGE PLAYER BANK 1036 0
  848. PLAYER UPDATE Bank
  849. TRIG Greenfield Star_Viper
  850. time set -------------------------------3.386
  851. SAVE MY PLAYER INFO AT CLIENT Star_Viper 0 0 0 0 5 5 5 5
  852. UPDATE PLAYER HISTORY OK
  853. NEW TEAM NAMES NorthWest Greenfield SouthEast SouthWest
  854. GOT EM 117 10
  855. ADD EM
  856. GOT EM 112 10
  857. ADD EM
  858. PLAYER TEAM Star_Viper Greenfield
  859. *** Initial Control Object
  860. scripts/client/serverConnection.cs (54): Unable to find function Editor::checkActiveLoadDone
  861. PLAY GUI AWAKE
  862. Activating DirectInput...
  863. CLIENT DATABASE UPDATE FOR RANK President
  864. KITLIST 0 Heater Kit
  865. KITLIST 1 Pump Kit
  866. KITLIST 2 Scrubber Kit
  867. KITLIST 3 Fuel Cell
  868. KITLIST 4 Drive Motor
  869. KITLIST 5 Generator Kit
  870. KITLIST 6 Sabatier Kit
  871. KITLIST 7 Separator Kit
  872. KITLIST 8 Algae Kit
  873. KITLIST 9 Controller Kit
  874. KITLIST 10 Battery Kit
  875. KITLIST 11 GPR Shots
  876. KITLIST 12 NPK Fertilizer
  877. Heater
  878. Pump
  879. Scrubber
  880. Fuel Cell
  881. Motor
  882. Generator
  883. Sabatier
  884. Separator
  885. Algae
  886. Controller
  887. Explosive
  888.  
  889. BUILDLIST
  890. MAKE ORE TABLE
  891. PLAY GUI LOADED
  892. MESSAGE MASTER 9
  893. 1. INIT TCP CALLED WITH CODE 9
  894. 2. TCP CONNECTION MADE 5907
  895. *** Control Object Changed
  896. WEATHER UPDATED 37.25 0.709799
  897. 3. DNS RESOLVED
  898. SOUND PROFILE InsideAmbientSound
  899. RUN THE GENERATORS
  900. 4. TCP ON CONNECTED CODE = 9
  901. CODE 9 DATA code=9&sname=Star_Viper&mp=Solo
  902. 5. MASTER MESSAGE SENT code=9&sname=Star_Viper&mp=Solo
  903. SOLAR ROWS 2
  904. LOAD $Solar
  905. LOAD $Solar Greenfield 1
  906. $Solar LOADED
  907. PORTA LIGHTS ACTIVE
  908. RUN HEATER 1
  909. RUN HEATER 1
  910. RUN SAB Sabatier0
  911. RUN SAB Sabatier1
  912. RUN scrub 0
  913. MAKE STEAM 5990
  914. RUN scrub 1
  915. RUN ALGAE AlgaeTank0
  916. RUN ALGAE AlgaeTank1
  917. ALG SOUND
  918. RUN ALGAE AlgaeTank2
  919. ALG SOUND
  920. RUN ALGAE AlgaeTank3
  921. MOUNTED
  922. AIPLAYER ......... Mack Stanton MissionMan
  923. MOUNTED
  924. AIPLAYER ......... Phil Bond OreMan
  925. MOUNTED
  926. AIPLAYER ......... Ellen Hays MineMan
  927. AIPLAYER ......... Myamo Takka OrganicMan
  928. AIPLAYER ......... Boyd Adams MarketMan
  929. AIPLAYER ......... Jean Adams FabMan
  930. MOUNTED
  931. AIPLAYER ......... Jesse Stone GarageMan
  932. AIPLAYER ......... Benjamin Carver BossMan
  933. AIPLAYER ......... Sue Bond FarmMan
  934. MOUNTED
  935. AIPLAYER ......... Zach Taylor TaxiMan
  936. ADD ROVER
  937. add vehicle 6007
  938. setWheelSpring: invalid spring datablock or wheel index, vehicle has 4 hubs
  939. setWheelSpring: invalid spring datablock or wheel index, vehicle has 4 hubs
  940. setWheelSpring: invalid spring datablock or wheel index, vehicle has 4 hubs
  941. setWheelSpring: invalid spring datablock or wheel index, vehicle has 4 hubs
  942. LIGHTS MOUNTED
  943. SERVER TYPE SinglePlayer
  944. NO AI COMPETITION THIS GAME
  945. NIGHT LIGHT CHECK 0.509438 0.506427
  946. LIGHTS ON
  947. TRIG Ares Zach Taylor
  948. TRIG Ares Sue Bond
  949. TRIG Ares Benjamin Carver
  950. TRIG Ares Jesse Stone
  951. TRIG Ares Jean Adams
  952. TRIG Ares Boyd Adams
  953. TRIG Ares Myamo Takka
  954. TRIG Ares Ellen Hays
  955. TRIG Ares Phil Bond
  956. TRIG Ares Mack Stanton
  957. MAP AWAKE
  958. CLEAR DOTS 0 255
  959. CLEAR DOTS 0 255
  960. CLEAR DOTS 0 255
  961. CLEAR DOTS 0 20
  962. Sending equipment
  963. SEND GPR SHOTS 5520 23
  964. SEND GPR HITS 5520 31
  965. SEND SAMPLE DATA 67
  966. SEND HOLE DATA 11
  967. SEND BASE Ares 317 -52.7547 128
  968. SEND BASE NorthWest -1296.9 1535.21 128
  969. SEND BASE Greenfield 1392.53 1530.61 128
  970. SEND BASE SouthEast 1562.57 -980.452 128.755
  971. SEND BASE SouthWest -1633.65 -538.333 128.68
  972. CLEAR DOTS 64 65
  973. CLOSE MAP CALLED
  974. CHECK DOTS
  975. GPRSHOT FAIL 0 23
  976. GPRHIT FAIL 0 31
  977. DRILL FAIL 0 11
  978. SAMP FAIL 0 67
  979. DOT CHECK DONE
  980. GFXD3D9Shader::_compileShader - Error compiling shader: E_OUTOFMEMORY: Ran out of memory (8007000e)
  981. internal error: compilation aborted unexpectedly
  982. Failed to initialize material 'Base_Helm_MAT'
  983. GFXD3D9Shader::_compileShader - Error compiling shader: E_OUTOFMEMORY: Ran out of memory (8007000e)
  984. internal error: compilation aborted unexpectedly
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