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- 19:05:13: Creating resource group General
- 19:05:13: Creating resource group Internal
- 19:05:13: Creating resource group Autodetect
- 19:05:13: SceneManagerFactory for type 'DefaultSceneManager' registered.
- 19:05:13: Registering ResourceManager for type Material
- 19:05:13: Registering ResourceManager for type Mesh
- 19:05:13: Registering ResourceManager for type Skeleton
- 19:05:13: MovableObjectFactory for type 'ParticleSystem' registered.
- 19:05:13: ArchiveFactory for archive type FileSystem registered.
- 19:05:13: ArchiveFactory for archive type Zip registered.
- 19:05:13: ArchiveFactory for archive type EmbeddedZip registered.
- 19:05:13: DDS codec registering
- 19:05:13: FreeImage version: 3.15.3
- 19:05:13: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
- 19:05:13: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti
- 19:05:13: ETC codec registering
- 19:05:13: Registering ResourceManager for type HighLevelGpuProgram
- 19:05:13: Registering ResourceManager for type Compositor
- 19:05:13: MovableObjectFactory for type 'Entity' registered.
- 19:05:13: MovableObjectFactory for type 'Light' registered.
- 19:05:13: MovableObjectFactory for type 'BillboardSet' registered.
- 19:05:13: MovableObjectFactory for type 'ManualObject' registered.
- 19:05:13: MovableObjectFactory for type 'BillboardChain' registered.
- 19:05:13: MovableObjectFactory for type 'RibbonTrail' registered.
- 19:05:13: Loading library .\RenderSystem_GL_d
- 19:05:14: Installing plugin: GL RenderSystem
- 19:05:14: OpenGL Rendering Subsystem created.
- 19:05:15: Plugin successfully installed
- 19:05:15: Loading library .\RenderSystem_GL3Plus_d
- 19:05:16: Installing plugin: GL 3+ RenderSystem
- 19:05:16: OpenGL 3+ Rendering Subsystem (ALPHA) created.
- 19:05:16: Plugin successfully installed
- 19:05:16: Loading library .\Plugin_ParticleFX_d
- 19:05:17: Installing plugin: ParticleFX
- 19:05:17: Particle Emitter Type 'Point' registered
- 19:05:17: Particle Emitter Type 'Box' registered
- 19:05:17: Particle Emitter Type 'Ellipsoid' registered
- 19:05:17: Particle Emitter Type 'Cylinder' registered
- 19:05:17: Particle Emitter Type 'Ring' registered
- 19:05:17: Particle Emitter Type 'HollowEllipsoid' registered
- 19:05:17: Particle Affector Type 'LinearForce' registered
- 19:05:17: Particle Affector Type 'ColourFader' registered
- 19:05:17: Particle Affector Type 'ColourFader2' registered
- 19:05:17: Particle Affector Type 'ColourImage' registered
- 19:05:17: Particle Affector Type 'ColourInterpolator' registered
- 19:05:17: Particle Affector Type 'Scaler' registered
- 19:05:17: Particle Affector Type 'Rotator' registered
- 19:05:17: Particle Affector Type 'DirectionRandomiser' registered
- 19:05:17: Particle Affector Type 'DeflectorPlane' registered
- 19:05:17: Plugin successfully installed
- 19:05:17: Loading library .\Plugin_BSPSceneManager_d
- 19:05:17: Installing plugin: BSP Scene Manager
- 19:05:17: Plugin successfully installed
- 19:05:17: Loading library .\Plugin_CgProgramManager_d
- 19:05:18: Installing plugin: Cg Program Manager
- 19:05:18: Plugin successfully installed
- 19:05:18: Loading library .\Plugin_PCZSceneManager_d
- 19:05:18: Installing plugin: Portal Connected Zone Scene Manager
- 19:05:18: PCZone Factory Type 'ZoneType_Default' registered
- 19:05:18: Plugin successfully installed
- 19:05:18: Loading library .\Plugin_OctreeZone_d
- 19:05:18: Installing plugin: Octree Zone Factory
- 19:05:18: Plugin successfully installed
- 19:05:18: Loading library .\Plugin_OctreeSceneManager_d
- 19:05:18: Installing plugin: Octree Scene Manager
- 19:05:18: Plugin successfully installed
- 19:05:18: *-*-* OGRE Initialising
- 19:05:18: *-*-* Version 1.10.0unstable (Xalafu)
- 19:05:18: OverlayElementFactory for type Panel registered.
- 19:05:18: OverlayElementFactory for type BorderPanel registered.
- 19:05:18: OverlayElementFactory for type TextArea registered.
- 19:05:18: Registering ResourceManager for type Font
- 19:05:18: CPU Identifier & Features
- 19:05:18: -------------------------
- 19:05:18: * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
- 19:05:18: * SSE: yes
- 19:05:18: * SSE2: yes
- 19:05:18: * SSE3: yes
- 19:05:18: * MMX: yes
- 19:05:18: * MMXEXT: yes
- 19:05:18: * 3DNOW: no
- 19:05:18: * 3DNOWEXT: no
- 19:05:18: * CMOV: yes
- 19:05:18: * TSC: yes
- 19:05:18: * FPU: yes
- 19:05:18: * PRO: yes
- 19:05:18: * HT: no
- 19:05:18: -------------------------
- 19:05:18: *** Starting Win32GL Subsystem ***
- 19:05:18: GL3PlusRenderSystem::_createRenderWindow "OGRE Sample Browser", 1024x768 windowed miscParams: FSAA=0 FSAAHint= colourDepth=32 displayFrequency=0 gamma=false vsync=false vsyncInterval=1
- 19:05:19: Created Win32Window 'OGRE Sample Browser' : 1040x806, 32bpp
- 19:05:19: GL_VERSION = 4.3.0
- 19:05:19: GL_VENDOR = NVIDIA Corporation
- 19:05:19: GL_RENDERER = GeForce GTX 580/PCIe/SSE2
- 19:05:19: GL_EXTENSIONS =
- 19:05:19: GL_AMD_multi_draw_indirect
- 19:05:19: GL_ARB_arrays_of_arrays
- 19:05:19: GL_ARB_base_instance
- 19:05:19: GL_ARB_blend_func_extended
- 19:05:19: GL_ARB_clear_buffer_object
- 19:05:19: GL_ARB_color_buffer_float
- 19:05:19: GL_ARB_compatibility
- 19:05:19: GL_ARB_compressed_texture_pixel_storage
- 19:05:19: GL_ARB_conservative_depth
- 19:05:19: GL_ARB_compute_shader
- 19:05:19: GL_ARB_copy_buffer
- 19:05:19: GL_ARB_copy_image
- 19:05:19: GL_ARB_debug_output
- 19:05:19: GL_ARB_depth_buffer_float
- 19:05:19: GL_ARB_depth_clamp
- 19:05:19: GL_ARB_depth_texture
- 19:05:19: GL_ARB_draw_buffers
- 19:05:19: GL_ARB_draw_buffers_blend
- 19:05:19: GL_ARB_draw_indirect
- 19:05:19: GL_ARB_draw_elements_base_vertex
- 19:05:19: GL_ARB_draw_instanced
- 19:05:19: GL_ARB_ES2_compatibility
- 19:05:19: GL_ARB_ES3_compatibility
- 19:05:19: GL_ARB_explicit_attrib_location
- 19:05:19: GL_ARB_explicit_uniform_location
- 19:05:19: GL_ARB_fragment_coord_conventions
- 19:05:19: GL_ARB_fragment_layer_viewport
- 19:05:19: GL_ARB_fragment_program
- 19:05:19: GL_ARB_fragment_program_shadow
- 19:05:19: GL_ARB_fragment_shader
- 19:05:19: GL_ARB_framebuffer_no_attachments
- 19:05:19: GL_ARB_framebuffer_object
- 19:05:19: GL_ARB_framebuffer_sRGB
- 19:05:19: GL_ARB_geometry_shader4
- 19:05:19: GL_ARB_get_program_binary
- 19:05:19: GL_ARB_gpu_shader5
- 19:05:19: GL_ARB_gpu_shader_fp64
- 19:05:19: GL_ARB_half_float_pixel
- 19:05:19: GL_ARB_half_float_vertex
- 19:05:19: GL_ARB_imaging
- 19:05:19: GL_ARB_instanced_arrays
- 19:05:19: GL_ARB_internalformat_query
- 19:05:19: GL_ARB_internalformat_query2
- 19:05:19: GL_ARB_invalidate_subdata
- 19:05:19: GL_ARB_map_buffer_alignment
- 19:05:19: GL_ARB_map_buffer_range
- 19:05:19: GL_ARB_multi_draw_indirect
- 19:05:19: GL_ARB_multisample
- 19:05:19: GL_ARB_multitexture
- 19:05:19: GL_ARB_occlusion_query
- 19:05:19: GL_ARB_occlusion_query2
- 19:05:19: GL_ARB_pixel_buffer_object
- 19:05:19: GL_ARB_point_parameters
- 19:05:19: GL_ARB_point_sprite
- 19:05:19: GL_ARB_program_interface_query
- 19:05:19: GL_ARB_provoking_vertex
- 19:05:19: GL_ARB_robust_buffer_access_behavior
- 19:05:19: GL_ARB_robustness
- 19:05:19: GL_ARB_sample_shading
- 19:05:19: GL_ARB_sampler_objects
- 19:05:19: GL_ARB_seamless_cube_map
- 19:05:19: GL_ARB_separate_shader_objects
- 19:05:19: GL_ARB_shader_atomic_counters
- 19:05:19: GL_ARB_shader_bit_encoding
- 19:05:19: GL_ARB_shader_image_load_store
- 19:05:19: GL_ARB_shader_image_size
- 19:05:19: GL_ARB_shader_objects
- 19:05:19: GL_ARB_shader_precision
- 19:05:19: GL_ARB_shader_storage_buffer_object
- 19:05:19: GL_ARB_shader_subroutine
- 19:05:19: GL_ARB_shader_texture_lod
- 19:05:19: GL_ARB_shading_language_100
- 19:05:19: GL_ARB_shading_language_420pack
- 19:05:19: GL_ARB_shading_language_include
- 19:05:19: GL_ARB_shading_language_packing
- 19:05:19: GL_ARB_shadow
- 19:05:19: GL_ARB_stencil_texturing
- 19:05:19: GL_ARB_sync
- 19:05:19: GL_ARB_tessellation_shader
- 19:05:19: GL_ARB_texture_border_clamp
- 19:05:19: GL_ARB_texture_buffer_object
- 19:05:19: GL_ARB_texture_buffer_object_rgb32
- 19:05:19: GL_ARB_texture_buffer_range
- 19:05:19: GL_ARB_texture_compression
- 19:05:19: GL_ARB_texture_compression_bptc
- 19:05:19: GL_ARB_texture_compression_rgtc
- 19:05:19: GL_ARB_texture_cube_map
- 19:05:19: GL_ARB_texture_cube_map_array
- 19:05:19: GL_ARB_texture_env_add
- 19:05:19: GL_ARB_texture_env_combine
- 19:05:19: GL_ARB_texture_env_crossbar
- 19:05:19: GL_ARB_texture_env_dot3
- 19:05:19: GL_ARB_texture_float
- 19:05:19: GL_ARB_texture_gather
- 19:05:19: GL_ARB_texture_mirrored_repeat
- 19:05:19: GL_ARB_texture_multisample
- 19:05:19: GL_ARB_texture_non_power_of_two
- 19:05:19: GL_ARB_texture_query_levels
- 19:05:19: GL_ARB_texture_query_lod
- 19:05:19: GL_ARB_texture_rectangle
- 19:05:19: GL_ARB_texture_rg
- 19:05:19: GL_ARB_texture_rgb10_a2ui
- 19:05:19: GL_ARB_texture_storage
- 19:05:19: GL_ARB_texture_storage_multisample
- 19:05:19: GL_ARB_texture_swizzle
- 19:05:19: GL_ARB_texture_view
- 19:05:19: GL_ARB_timer_query
- 19:05:19: GL_ARB_transform_feedback2
- 19:05:19: GL_ARB_transform_feedback3
- 19:05:19: GL_ARB_transform_feedback_instanced
- 19:05:19: GL_ARB_transpose_matrix
- 19:05:19: GL_ARB_uniform_buffer_object
- 19:05:19: GL_ARB_vertex_array_bgra
- 19:05:19: GL_ARB_vertex_array_object
- 19:05:19: GL_ARB_vertex_attrib_64bit
- 19:05:19: GL_ARB_vertex_attrib_binding
- 19:05:19: GL_ARB_vertex_buffer_object
- 19:05:19: GL_ARB_vertex_program
- 19:05:19: GL_ARB_vertex_shader
- 19:05:19: GL_ARB_vertex_type_2_10_10_10_rev
- 19:05:19: GL_ARB_viewport_array
- 19:05:19: GL_ARB_window_pos
- 19:05:19: GL_ATI_draw_buffers
- 19:05:19: GL_ATI_texture_float
- 19:05:19: GL_ATI_texture_mirror_once
- 19:05:19: GL_S3_s3tc
- 19:05:19: GL_EXT_texture_env_add
- 19:05:19: GL_EXT_abgr
- 19:05:19: GL_EXT_bgra
- 19:05:19: GL_EXT_bindable_uniform
- 19:05:19: GL_EXT_blend_color
- 19:05:19: GL_EXT_blend_equation_separate
- 19:05:19: GL_EXT_blend_func_separate
- 19:05:19: GL_EXT_blend_minmax
- 19:05:19: GL_EXT_blend_subtract
- 19:05:19: GL_EXT_compiled_vertex_array
- 19:05:19: GL_EXT_Cg_shader
- 19:05:19: GL_EXT_depth_bounds_test
- 19:05:19: GL_EXT_direct_state_access
- 19:05:19: GL_EXT_draw_buffers2
- 19:05:19: GL_EXT_draw_instanced
- 19:05:19: GL_EXT_draw_range_elements
- 19:05:19: GL_EXT_fog_coord
- 19:05:19: GL_EXT_framebuffer_blit
- 19:05:19: GL_EXT_framebuffer_multisample
- 19:05:19: GL_EXTX_framebuffer_mixed_formats
- 19:05:19: GL_EXT_framebuffer_multisample_blit_scaled
- 19:05:19: GL_EXT_framebuffer_object
- 19:05:19: GL_EXT_framebuffer_sRGB
- 19:05:19: GL_EXT_geometry_shader4
- 19:05:19: GL_EXT_gpu_program_parameters
- 19:05:19: GL_EXT_gpu_shader4
- 19:05:19: GL_EXT_multi_draw_arrays
- 19:05:19: GL_EXT_packed_depth_stencil
- 19:05:19: GL_EXT_packed_float
- 19:05:19: GL_EXT_packed_pixels
- 19:05:19: GL_EXT_pixel_buffer_object
- 19:05:19: GL_EXT_point_parameters
- 19:05:19: GL_EXT_provoking_vertex
- 19:05:19: GL_EXT_rescale_normal
- 19:05:19: GL_EXT_secondary_color
- 19:05:19: GL_EXT_separate_shader_objects
- 19:05:19: GL_EXT_separate_specular_color
- 19:05:19: GL_EXT_shader_image_load_store
- 19:05:19: GL_EXT_shadow_funcs
- 19:05:19: GL_EXT_stencil_two_side
- 19:05:19: GL_EXT_stencil_wrap
- 19:05:19: GL_EXT_texture3D
- 19:05:19: GL_EXT_texture_array
- 19:05:19: GL_EXT_texture_buffer_object
- 19:05:19: GL_EXT_texture_compression_dxt1
- 19:05:19: GL_EXT_texture_compression_latc
- 19:05:19: GL_EXT_texture_compression_rgtc
- 19:05:19: GL_EXT_texture_compression_s3tc
- 19:05:19: GL_EXT_texture_cube_map
- 19:05:19: GL_EXT_texture_edge_clamp
- 19:05:19: GL_EXT_texture_env_combine
- 19:05:19: GL_EXT_texture_env_dot3
- 19:05:19: GL_EXT_texture_filter_anisotropic
- 19:05:19: GL_EXT_texture_integer
- 19:05:19: GL_EXT_texture_lod
- 19:05:19: GL_EXT_texture_lod_bias
- 19:05:19: GL_EXT_texture_mirror_clamp
- 19:05:19: GL_EXT_texture_object
- 19:05:19: GL_EXT_texture_shared_exponent
- 19:05:19: GL_EXT_texture_sRGB
- 19:05:19: GL_EXT_texture_sRGB_decode
- 19:05:19: GL_EXT_texture_storage
- 19:05:19: GL_EXT_texture_swizzle
- 19:05:19: GL_EXT_timer_query
- 19:05:19: GL_EXT_transform_feedback2
- 19:05:19: GL_EXT_vertex_array
- 19:05:19: GL_EXT_vertex_array_bgra
- 19:05:19: GL_EXT_vertex_attrib_64bit
- 19:05:19: GL_EXT_import_sync_object
- 19:05:19: GL_IBM_rasterpos_clip
- 19:05:19: GL_IBM_texture_mirrored_repeat
- 19:05:19: GL_KHR_debug
- 19:05:19: GL_KTX_buffer_region
- 19:05:19: GL_NV_blend_square
- 19:05:19: GL_NV_compute_program5
- 19:05:19: GL_NV_conditional_render
- 19:05:19: GL_NV_copy_depth_to_color
- 19:05:19: GL_NV_copy_image
- 19:05:19: GL_NV_depth_buffer_float
- 19:05:19: GL_NV_depth_clamp
- 19:05:19: GL_NV_draw_texture
- 19:05:19: GL_NV_ES1_1_compatibility
- 19:05:19: GL_NV_explicit_multisample
- 19:05:19: GL_NV_fence
- 19:05:19: GL_NV_float_buffer
- 19:05:19: GL_NV_fog_distance
- 19:05:19: GL_NV_fragment_program
- 19:05:19: GL_NV_fragment_program_option
- 19:05:19: GL_NV_fragment_program2
- 19:05:19: GL_NV_framebuffer_multisample_coverage
- 19:05:19: GL_NV_geometry_shader4
- 19:05:19: GL_NV_gpu_program4
- 19:05:19: GL_NV_gpu_program4_1
- 19:05:19: GL_NV_gpu_program5
- 19:05:19: GL_NV_gpu_program5_mem_extended
- 19:05:19: GL_NV_gpu_program_fp64
- 19:05:19: GL_NV_gpu_shader5
- 19:05:19: GL_NV_half_float
- 19:05:19: GL_NV_light_max_exponent
- 19:05:19: GL_NV_multisample_coverage
- 19:05:19: GL_NV_multisample_filter_hint
- 19:05:19: GL_NV_occlusion_query
- 19:05:19: GL_NV_packed_depth_stencil
- 19:05:19: GL_NV_parameter_buffer_object
- 19:05:19: GL_NV_parameter_buffer_object2
- 19:05:19: GL_NV_path_rendering
- 19:05:19: GL_NV_pixel_data_range
- 19:05:19: GL_NV_point_sprite
- 19:05:19: GL_NV_primitive_restart
- 19:05:19: GL_NV_register_combiners
- 19:05:19: GL_NV_register_combiners2
- 19:05:19: GL_NV_shader_atomic_counters
- 19:05:19: GL_NV_shader_atomic_float
- 19:05:19: GL_NV_shader_buffer_load
- 19:05:19: GL_NV_shader_storage_buffer_object
- 19:05:19: GL_NV_texgen_reflection
- 19:05:19: GL_NV_texture_barrier
- 19:05:19: GL_NV_texture_compression_vtc
- 19:05:19: GL_NV_texture_env_combine4
- 19:05:19: GL_NV_texture_expand_normal
- 19:05:19: GL_NV_texture_multisample
- 19:05:19: GL_NV_texture_rectangle
- 19:05:19: GL_NV_texture_shader
- 19:05:19: GL_NV_texture_shader2
- 19:05:19: GL_NV_texture_shader3
- 19:05:19: GL_NV_transform_feedback
- 19:05:19: GL_NV_transform_feedback2
- 19:05:19: GL_NV_vertex_array_range
- 19:05:19: GL_NV_vertex_array_range2
- 19:05:19: GL_NV_vertex_attrib_integer_64bit
- 19:05:19: GL_NV_vertex_buffer_unified_memory
- 19:05:19: GL_NV_vertex_program
- 19:05:19: GL_NV_vertex_program1_1
- 19:05:19: GL_NV_vertex_program2
- 19:05:19: GL_NV_vertex_program2_option
- 19:05:19: GL_NV_vertex_program3
- 19:05:19: GL_NVX_conditional_render
- 19:05:19: GL_NVX_gpu_memory_info
- 19:05:19: GL_SGIS_generate_mipmap
- 19:05:19: GL_SGIS_texture_lod
- 19:05:19: GL_SGIX_depth_texture
- 19:05:19: GL_SGIX_shadow
- 19:05:19: GL_SUN_slice_accum
- 19:05:19: GL_WIN_swap_hint
- 19:05:19: WGL_EXT_swap_control
- 19:05:19: Supported WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
- 19:05:19: **************************************
- 19:05:19: *** OpenGL 3+ Renderer Started ***
- 19:05:19: **************************************
- 19:05:19: Registering ResourceManager for type GpuProgram
- 19:05:19: GL3+: Using FBOs for rendering to textures
- 19:05:19: FBO PF_UNKNOWN depth/stencil support: D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_L8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_L16 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_A8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_BYTE_LA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: OpenGL error 0x0502 GL_INVALID_OPERATION in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 170 for glTexImage2D
- 19:05:19: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_A8B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_R8G8B8A8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_DEPTH depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_SHORT_GR depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:19: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R11G11B10_FLOAT depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R8_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R8G8_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R8G8B8_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R8G8B8A8_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R16_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R16G16_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R16G16B16_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R16G16B16A16_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R32_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R32G32_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R32G32B32_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R32G32B32A32_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R8_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R8G8_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R8G8B8_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R8G8B8A8_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R16_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R16G16_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R16G16B16_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R16G16B16A16_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R32_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R32G32_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R32G32B32_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: FBO PF_R32G32B32A32_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
- 19:05:20: OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 170 for glTexImage2D
- 19:05:20: OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 170 for glTexImage2D
- 19:05:20: OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 170 for glTexImage2D
- 19:05:20: OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 170 for glTexImage2D
- 19:05:20: OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 170 for glTexImage2D
- 19:05:20: OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 170 for glTexImage2D
- 19:05:20: OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 170 for glTexImage2D
- 19:05:20: OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 170 for glTexImage2D
- 19:05:20: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_BYTE_LA PF_R5G6B5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_A8B8G8R8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_R8G8B8A8 PF_DEPTH PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB PF_R11G11B10_FLOAT PF_R8_UINT PF_R8G8_UINT PF_R8G8B8_UINT PF_R8G8B8A8_UINT PF_R16_UINT PF_R16G16_UINT PF_R16G16B16_UINT PF_R16G16B16A16_UINT PF_R32_UINT PF_R32G32_UINT PF_R32G32B32_UINT PF_R32G32B32A32_UINT PF_R8_SINT PF_R8G8_SINT PF_R8G8B8_SINT PF_R8G8B8A8_SINT PF_R16_SINT PF_R16G16_SINT PF_R16G16B16_SINT PF_R16G16B16A16_SINT PF_R32_SINT PF_R32G32_SINT PF_R32G32B32_SINT PF_R32G32B32A32_SINT
- 19:05:20: RenderSystem capabilities
- 19:05:20: -------------------------
- 19:05:20: RenderSystem Name: OpenGL 3+ Rendering Subsystem (ALPHA)
- 19:05:20: GPU Vendor: nvidia
- 19:05:20: Device Name: GeForce GTX 580/PCIe/SSE2
- 19:05:20: Driver Version: 4.3.0.0
- 19:05:20: * Fixed function pipeline: no
- 19:05:20: * Hardware generation of mipmaps: yes
- 19:05:20: * Texture blending: yes
- 19:05:20: * Anisotropic texture filtering: yes
- 19:05:20: * Dot product texture operation: yes
- 19:05:20: * Cube mapping: yes
- 19:05:20: * Hardware stencil buffer: yes
- 19:05:20: - Stencil depth: 8
- 19:05:20: - Two sided stencil support: yes
- 19:05:20: - Wrap stencil values: yes
- 19:05:20: * Hardware vertex / index buffers: yes
- 19:05:20: * Vertex programs: yes
- 19:05:20: * Number of floating-point constants for vertex programs: 4096
- 19:05:20: * Number of integer constants for vertex programs: 4096
- 19:05:20: * Number of boolean constants for vertex programs: 4096
- 19:05:20: * Fragment programs: yes
- 19:05:20: * Number of floating-point constants for fragment programs: 2048
- 19:05:20: * Number of integer constants for fragment programs: 2048
- 19:05:20: * Number of boolean constants for fragment programs: 2048
- 19:05:20: * Geometry programs: yes
- 19:05:20: * Number of floating-point constants for geometry programs: 2048
- 19:05:20: * Number of integer constants for geometry programs: 2048
- 19:05:20: * Number of boolean constants for geometry programs: 2048
- 19:05:20: * Tesselation Hull programs: yes
- 19:05:20: * Number of floating-point constants for tesselation hull programs: 2048
- 19:05:20: * Number of integer constants for tesselation hull programs: 2048
- 19:05:20: * Number of boolean constants for tesselation hull programs: 2048
- 19:05:20: * Tesselation Domain programs: yes
- 19:05:20: * Number of floating-point constants for tesselation domain programs: 2048
- 19:05:20: * Number of integer constants for tesselation domain programs: 2048
- 19:05:20: * Number of boolean constants for tesselation domain programs: 2048
- 19:05:20: * Compute programs: yes
- 19:05:20: * Number of floating-point constants for compute programs: 2048
- 19:05:20: * Number of integer constants for compute programs: 2048
- 19:05:20: * Number of boolean constants for compute programs: 2048
- 19:05:20: * Supported Shader Profiles: glsl glsl130 glsl140 glsl150 glsl330 glsl400 glsl410 glsl420 glsl430
- 19:05:20: * Texture Compression: yes
- 19:05:20: - DXT: yes
- 19:05:20: - VTC: yes
- 19:05:20: - PVRTC: no
- 19:05:20: - ATC: no
- 19:05:20: - ETC1: no
- 19:05:20: - ETC2: yes
- 19:05:20: - BC4/BC5: yes
- 19:05:20: - BC6H/BC7: yes
- 19:05:20: * Scissor Rectangle: yes
- 19:05:20: * Hardware Occlusion Query: yes
- 19:05:20: * User clip planes: yes
- 19:05:20: * VET_UBYTE4 vertex element type: yes
- 19:05:20: * Infinite far plane projection: yes
- 19:05:20: * Hardware render-to-texture: yes
- 19:05:20: * Floating point textures: yes
- 19:05:20: * Non-power-of-two textures: yes
- 19:05:20: * 1d textures: yes
- 19:05:20: * Volume textures: yes
- 19:05:20: * Multiple Render Targets: 8
- 19:05:20: - With different bit depths: yes
- 19:05:20: * Point Sprites: yes
- 19:05:20: * Extended point parameters: yes
- 19:05:20: * Max Point Size: 63.375
- 19:05:20: * Vertex texture fetch: yes
- 19:05:20: * Number of world matrices: 0
- 19:05:20: * Number of texture units: 16
- 19:05:20: * Stencil buffer depth: 8
- 19:05:20: * Number of vertex blend matrices: 0
- 19:05:20: - Max vertex textures: 32
- 19:05:20: - Vertex textures shared: yes
- 19:05:20: * Render to Vertex Buffer : yes
- 19:05:20: * Hardware Atomic Counters: yes
- 19:05:20: * GL 1.5 without VBO workaround: no
- 19:05:20: * Frame Buffer objects: yes
- 19:05:20: * Frame Buffer objects (ARB extension): no
- 19:05:20: * Frame Buffer objects (ATI extension): no
- 19:05:20: * PBuffer support: no
- 19:05:20: * GL 1.5 without HW-occlusion workaround: no
- 19:05:20: * Vertex Array Objects: yes
- 19:05:20: * Separate shader objects: yes
- 19:05:20: Registering ResourceManager for type Texture
- 19:05:20: DefaultWorkQueue('Root') initialising on thread main.
- 19:05:20: Particle Renderer Type 'billboard' registered
- 19:05:21: SceneManagerFactory for type 'BspSceneManager' registered.
- 19:05:21: Registering ResourceManager for type BspLevel
- 19:05:21: Disabling Cg Plugin for GL3+
- 19:05:21: SceneManagerFactory for type 'PCZSceneManager' registered.
- 19:05:21: MovableObjectFactory for type 'PCZLight' registered.
- 19:05:21: MovableObjectFactory for type 'Portal' registered.
- 19:05:21: MovableObjectFactory for type 'AntiPortal' registered.
- 19:05:21: PCZone Factory Type 'ZoneType_Octree' registered
- 19:05:21: SceneManagerFactory for type 'OctreeSceneManager' registered.
- 19:05:21: Creating resource group Essential
- 19:05:21: Added resource location '../../Media/thumbnails' of type 'FileSystem' to resource group 'Essential'
- 19:05:21: Added resource location '../../Media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential'
- 19:05:21: Added resource location '../../Media/packs/profiler.zip' of type 'Zip' to resource group 'Essential'
- 19:05:21: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'
- 19:05:21: Creating resource group Popular
- 19:05:21: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'Popular'
- 19:05:21: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'Popular'
- 19:05:21: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/materials/textures/nvidia' of type 'FileSystem' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/particle' of type 'FileSystem' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/PCZAppMedia' of type 'FileSystem' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/RTShaderLib' of type 'FileSystem' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/RTShaderLib/materials' of type 'FileSystem' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/materials/scripts/SSAO' of type 'FileSystem' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/materials/textures/SSAO' of type 'FileSystem' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/volumeTerrain' of type 'FileSystem' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/packs/dragon.zip' of type 'Zip' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/packs/ogredance.zip' of type 'Zip' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/packs/Sinbad.zip' of type 'Zip' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/packs/skybox.zip' of type 'Zip' to resource group 'Popular'
- 19:05:22: Added resource location '../../Media/volumeTerrain/volumeTerrainBig.zip' of type 'Zip' to resource group 'Popular'
- 19:05:22: Creating resource group Tests
- 19:05:22: Added resource location '../../Tests/Media' of type 'FileSystem' to resource group 'Tests'
- 19:05:23: Added resource location '../../Media/materials/programs/GLSL150' of type 'FileSystem' to resource group 'Popular'
- 19:05:23: Added resource location '../../Media/materials/programs/GLSL400' of type 'FileSystem' to resource group 'Popular'
- 19:05:23: Added resource location '../../Media/materials/programs/Cg' of type 'FileSystem' to resource group 'Popular'
- 19:05:23: Added resource location '../../Media/RTShaderLib/GLSL' of type 'FileSystem' to resource group 'Popular'
- 19:05:23: Added resource location '../../Media/RTShaderLib/GLSL150' of type 'FileSystem' to resource group 'Popular'
- 19:05:23: Added resource location '../../Media/RTShaderLib/Cg' of type 'FileSystem' to resource group 'Popular'
- 19:05:23: Initialising resource group Essential
- 19:05:23: Parsing scripts for resource group Essential
- 19:05:23: Parsing script SdkTrays.material
- 19:05:23: Parsing script OgreProfiler.material
- 19:05:23: Parsing script SdkTrays.fontdef
- 19:05:23: Parsing script SdkTrays.overlay
- 19:05:23: Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 19:05:23: Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 6 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 7 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 4 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with 6 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with 7 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 6 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with 3 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:23: Finished parsing scripts for resource group Essential
- 19:05:23: Creating resources for group Essential
- 19:05:23: All done
- 19:05:23: Texture: sdk_bands.png: Loading 1 faces(PF_A8R8G8B8,2x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2x32x1.
- 19:05:23: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
- 19:05:24: Initialising resource group Popular
- 19:05:24: Parsing scripts for resource group Popular
- 19:05:24: Font SdkTrays/Caption using texture size 512x256
- 19:05:24: Info: Freetype returned null for character 160 in font SdkTrays/Caption
- 19:05:24: Texture: SdkTrays/CaptionTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) Internal format is PF_BYTE_LA,512x256x1.
- 19:05:24: Font SdkTrays/Value using texture size 512x256
- 19:05:24: Info: Freetype returned null for character 127 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 128 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 129 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 130 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 131 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 132 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 133 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 134 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 135 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 136 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 137 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 138 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 139 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 140 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 141 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 142 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 143 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 144 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 145 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 146 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 147 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 148 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 149 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 150 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 151 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 152 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 153 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 154 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 155 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 156 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 157 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 158 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 159 in font SdkTrays/Value
- 19:05:24: Info: Freetype returned null for character 160 in font SdkTrays/Value
- 19:05:24: Texture: SdkTrays/ValueTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) Internal format is PF_BYTE_LA,512x256x1.
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