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- #crop(3, 0, 256, 224) s=3 #NES
- crop(1, 0, 256, 224) s=3 #SNES
- #crop(0, 8, 320, 240) s=3 #N64
- #crop(0, 21, 320, 224) s=3 #Genesis
- #
- #crop(48, 58, 160, 144) s=4 #GBI-GB
- #crop(9, 50, 240, 160) s=3 #GBP-GBA
- #
- ConvertToRGB32()
- TemporalSoften(3,6,12, mode=2)
- PointResize(Width*s, Height*s)
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