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sahdudelol123

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Feb 14th, 2020
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  1. local char = game.Players.LocalPlayer.Character;
  2. _G.WorldPulseKey = "F3"
  3.  
  4. pcall(function()
  5. for i,v in pairs(game.Workspace:GetDescendants())do
  6. if v:IsA("Part") and v.Name == "Lava" then
  7. game.Workspace.Lava:Remove()
  8. end
  9. end
  10. end)
  11. local char = game.Players.LocalPlayer.Character;
  12. if game.Lighting:FindFirstChild("MustRequired99") then
  13. else
  14. local foldy = Instance.new("Folder", game.Lighting)
  15. foldy.Name = "MustRequired99"
  16. local UIS = game:GetService("UserInputService")
  17. UIS.InputBegan:Connect(function(key,gameProc)
  18. if not gameProc then
  19. if key.KeyCode == Enum.KeyCode[_G.WorldPulseKey] then
  20. local char = game.Players.LocalPlayer.Character;
  21. pcall(function()
  22. if char:FindFirstChild("WorldPulseUltra") then
  23. char.WorldPulseUltra:Remove()
  24. else
  25. pcall(function()
  26. local fold = Instance.new("Folder", char)
  27. fold.Name = "WorldPulseUltra"
  28. end)
  29. end
  30. end)
  31. end
  32. end
  33. end)
  34. end
  35. pcall(function()
  36. if game.Lighting:FindFirstChild("Required2") then
  37. else
  38. local folder = Instance.new("Folder", game.Lighting)
  39. folder.Name = "Required2"
  40. local folder = Instance.new("Folder", game.Lighting)
  41. folder.Name = "Required3"
  42. end
  43. local char = game.Players.LocalPlayer.Character;
  44. if char:FindFirstChild("NoFall") then
  45. else
  46. local char = game.Players.LocalPlayer.Character;
  47. local fold = Instance.new("Folder", char)
  48. fold.Name = "NoFall"
  49. end
  50. end)
  51. pcall(function()
  52. while wait(0.0001) do
  53. if char:FindFirstChild("Boosts") then
  54. if char:FindFirstChild("Stun") then
  55. char.Stun:Remove()
  56. end
  57. pcall(function()
  58. local char = game.Players.LocalPlayer.Character;
  59. local manaper = char.Mana.Value
  60. if game:FindFirstChild("CoreGui") then
  61. if game.CoreGui:FindFirstChild("Screenie") then
  62. game.CoreGui.Screenie.Frame.TextLabel.Text=manaper .. "%"
  63. end
  64. end
  65. end)
  66. pcall(function()
  67. if game.Players.LocalPlayer.PlayerGui:FindFirstChild("StatGui") then
  68. if game.Players.LocalPlayer.PlayerGui.StatGui.LeftContainer.Visible == false then
  69. game.CoreGui.Screenie.Enabled = false
  70. else
  71. game.CoreGui.Screenie.Enabled = true
  72. end
  73. else
  74. game.CoreGui.Screenie.Enabled = false
  75. end
  76. end)
  77. if char:FindFirstChild("ClimbCoolDown") then
  78. char.ClimbCoolDown:Remove()
  79. end
  80. if char:FindFirstChild("HeavyAttack") then
  81. char.HeavyAttack:Remove()
  82. end
  83. if char:FindFirstChild("Action") then
  84. char.Action:Remove()
  85. end
  86. if char:FindFirstChild("Poisoned") then
  87. char.Poisoned:Remove()
  88. end
  89. if char:FindFirstChild("Unconscious") then
  90. char.Unconscious:Remove()
  91. end
  92. if char:FindFirstChild("NoEat") then
  93. char.NoEat:Remove()
  94. end
  95. if game.Lighting:FindFirstChild("MustRequire8") then
  96. if char:FindFirstChild("Vampirism") then
  97. char.Vampirism:Remove()
  98. end
  99. end
  100. if char:FindFirstChild("BrokenLeg") then
  101. char.BrokenLeg:Remove()
  102. end
  103. if char:FindFirstChild("BrokenArm") then
  104. char.BrokenArm:Remove()
  105. end
  106. if char:FindFirstChild("BrokenRib") then
  107. char.BrokenRib:Remove()
  108. end
  109. if game.Lighting:FindFirstChild("Required3") then
  110. if char:FindFirstChild("Mana") then
  111. char.Mana.Value = 99
  112. end
  113. end
  114. if char:FindFirstChild("Confused") then
  115. char.Confused:Remove()
  116. end
  117. if char:FindFirstChild("NoControl") then
  118. char.NoControl:Remove()
  119. end
  120. if char:FindFirstChild("AttackExcept") then
  121. char.AttackExcept:Remove()
  122. end
  123. if char:FindFirstChild("Fearful") then
  124. char.Fearful:Remove()
  125. end
  126. if char:FindFirstChild("Maniacal") then
  127. char.Maniacal:Remove()
  128. end
  129. if char:FindFirstChild("Careless") then
  130. char.Careless:Remove()
  131. end
  132. if char:FindFirstChild("Hallucinations") then
  133. char.Hallucinations:Remove()
  134. end
  135. if char:FindFirstChild("Quivering") then
  136. char.Quivering:Remove()
  137. end
  138. if char:FindFirstChild("PsychoInjury") then
  139. char.PsychoInjury:Remove()
  140. end
  141. if char.Boosts:FindFirstChild("Blindness") then
  142. char.Boosts.Blindness:Remove()
  143. end
  144. if char.Boosts:FindFirstChild("VisionBlur") then
  145. char.Boosts.VisionBlur:Remove()
  146. end
  147. if char:FindFirstChild("LightAttack") then
  148. char.LightAttack:Remove()
  149. end
  150. if char:FindFirstChild("NoDash") then
  151. char.NoDash:Remove()
  152. end
  153. if char:FindFirstChild("NoJump") then
  154. char.NoJump:Remove()
  155. end
  156. if char:FindFirstChild("Burning") then
  157. local A_1 = "back"
  158. local A_2 = game:GetService("Workspace").Camera
  159. local Event = char.CharacterHandler.Remotes.Dash
  160. Event:FireServer(A_1, A_2)
  161. end
  162. if char:FindFirstChild("CurseMP") then
  163. char.CurseMP:Remove()
  164. end
  165. if char:FindFirstChild("Casting") then
  166. char.Casting:Remove()
  167. end
  168. if char:FindFirstChild("NoAttack") then
  169. char.NoAttack:Remove()
  170. end
  171. if char:FindFirstChild("SpellCoolDownCast") then
  172. char.SpellCoolDownCast:Remove()
  173. end
  174. if char:FindFirstChild("ActiveCast") then
  175. char.ActiveCast:Remove()
  176. end
  177. if char:FindFirstChild("BeingExecuted") then
  178. char.BeingExecuted:Remove()
  179. end
  180. if char:FindFirstChild("SwitchUp") then
  181. char.SwitchUp:Remove()
  182. end
  183. if char:FindFirstChild("Plate") then
  184. char.Plate:Remove()
  185. end
  186. if char:FindFirstChild("RageCooldown") then
  187. char.RageCooldown:Remove()
  188. end
  189. if char:FindFirstChild("IceCase") then
  190. char.IceCase:Remove()
  191. end
  192. if char:FindFirstChild("GeliFreezing") then
  193. char.GeliFreezing:Remove()
  194. end
  195. if char:FindFirstChild("CARRYCOOL") then
  196. char.CARRYCOOL:Remove()
  197. end
  198. if char:FindFirstChild("ParryCool") then
  199. char.ParryCool:Remove()
  200. end
  201. if char:FindFirstChild("Ungrab") then
  202. char.Ungrab:Remove()
  203. end
  204. if char:FindFirstChild("BeingEaten") then
  205. char.BeingEaten:Remove()
  206. end
  207. if char:FindFirstChild("Torture") then
  208. char.Torture:Remove()
  209. end
  210. if char.HumanoidRootPart:FindFirstChild("Burning") then
  211. else
  212. if char:FindFirstChild("ManaStop") then
  213. char.ManaStop:Remove()
  214. end
  215. end
  216. if char:FindFirstChild("DamageMPStack") then
  217. char.DamageMPStack:Remove()
  218. end
  219. if char:FindFirstChild("InSunlight") then
  220. char.InSunlight:Remove()
  221. end
  222. if char:FindFirstChild("BREAK") then
  223. char.BREAK:Remove()
  224. end
  225. if char:FindFirstChild("Burned") then
  226. char.Burned:Remove()
  227. end
  228. if char:FindFirstChild("FIREBALLCD") then
  229. char.FIREBALLCD:Remove()
  230. end
  231. if char:FindFirstChild("AkumaLegHit") then
  232. char.AkumaLegHit:Remove()
  233. end
  234. if char:FindFirstChild("SnapCool") then
  235. char.SnapCool:Remove()
  236. end
  237. if char:FindFirstChild("AIRSLASH") then
  238. char.AIRSLASH:Remove()
  239. end
  240. if char:FindFirstChild("EquipWarmup") then
  241. char.EquipWarmup:Remove()
  242. end
  243. if char:FindFirstChild("SpellEquipped") then
  244. for i,v in pairs(char.Boosts:GetDescendants())do
  245. if v:IsA("IntValue") then
  246. v:Remove()
  247. end
  248. end
  249. end
  250. if game.Lighting:FindFirstChild("Required2") then
  251. if game.Workspace:FindFirstChild("Thrown") then
  252. if game.Workspace.Thrown:FindFirstChild("MoneyBag") then
  253. game.Workspace.Thrown["MoneyBag"].CFrame = char.HumanoidRootPart.CFrame
  254. end
  255. end
  256. end
  257. if game:FindFirstChild("Lighting") then
  258. local Lighting = game:GetService("Lighting")
  259. Lighting.FogEnd = 100000
  260. end
  261. if game:FindFirstChild("Lighting") then
  262. pcall(function()
  263. game.Lighting.Ambient = Color3.new(0.395, 0.395, 0.395)
  264. end)
  265. end
  266. end
  267. end
  268. end)
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