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- local char = game.Players.LocalPlayer.Character;
- _G.WorldPulseKey = "F3"
- pcall(function()
- for i,v in pairs(game.Workspace:GetDescendants())do
- if v:IsA("Part") and v.Name == "Lava" then
- game.Workspace.Lava:Remove()
- end
- end
- end)
- local char = game.Players.LocalPlayer.Character;
- if game.Lighting:FindFirstChild("MustRequired99") then
- else
- local foldy = Instance.new("Folder", game.Lighting)
- foldy.Name = "MustRequired99"
- local UIS = game:GetService("UserInputService")
- UIS.InputBegan:Connect(function(key,gameProc)
- if not gameProc then
- if key.KeyCode == Enum.KeyCode[_G.WorldPulseKey] then
- local char = game.Players.LocalPlayer.Character;
- pcall(function()
- if char:FindFirstChild("WorldPulseUltra") then
- char.WorldPulseUltra:Remove()
- else
- pcall(function()
- local fold = Instance.new("Folder", char)
- fold.Name = "WorldPulseUltra"
- end)
- end
- end)
- end
- end
- end)
- end
- pcall(function()
- if game.Lighting:FindFirstChild("Required2") then
- else
- local folder = Instance.new("Folder", game.Lighting)
- folder.Name = "Required2"
- local folder = Instance.new("Folder", game.Lighting)
- folder.Name = "Required3"
- end
- local char = game.Players.LocalPlayer.Character;
- if char:FindFirstChild("NoFall") then
- else
- local char = game.Players.LocalPlayer.Character;
- local fold = Instance.new("Folder", char)
- fold.Name = "NoFall"
- end
- end)
- pcall(function()
- while wait(0.0001) do
- if char:FindFirstChild("Boosts") then
- if char:FindFirstChild("Stun") then
- char.Stun:Remove()
- end
- pcall(function()
- local char = game.Players.LocalPlayer.Character;
- local manaper = char.Mana.Value
- if game:FindFirstChild("CoreGui") then
- if game.CoreGui:FindFirstChild("Screenie") then
- game.CoreGui.Screenie.Frame.TextLabel.Text=manaper .. "%"
- end
- end
- end)
- pcall(function()
- if game.Players.LocalPlayer.PlayerGui:FindFirstChild("StatGui") then
- if game.Players.LocalPlayer.PlayerGui.StatGui.LeftContainer.Visible == false then
- game.CoreGui.Screenie.Enabled = false
- else
- game.CoreGui.Screenie.Enabled = true
- end
- else
- game.CoreGui.Screenie.Enabled = false
- end
- end)
- if char:FindFirstChild("ClimbCoolDown") then
- char.ClimbCoolDown:Remove()
- end
- if char:FindFirstChild("HeavyAttack") then
- char.HeavyAttack:Remove()
- end
- if char:FindFirstChild("Action") then
- char.Action:Remove()
- end
- if char:FindFirstChild("Poisoned") then
- char.Poisoned:Remove()
- end
- if char:FindFirstChild("Unconscious") then
- char.Unconscious:Remove()
- end
- if char:FindFirstChild("NoEat") then
- char.NoEat:Remove()
- end
- if game.Lighting:FindFirstChild("MustRequire8") then
- if char:FindFirstChild("Vampirism") then
- char.Vampirism:Remove()
- end
- end
- if char:FindFirstChild("BrokenLeg") then
- char.BrokenLeg:Remove()
- end
- if char:FindFirstChild("BrokenArm") then
- char.BrokenArm:Remove()
- end
- if char:FindFirstChild("BrokenRib") then
- char.BrokenRib:Remove()
- end
- if game.Lighting:FindFirstChild("Required3") then
- if char:FindFirstChild("Mana") then
- char.Mana.Value = 99
- end
- end
- if char:FindFirstChild("Confused") then
- char.Confused:Remove()
- end
- if char:FindFirstChild("NoControl") then
- char.NoControl:Remove()
- end
- if char:FindFirstChild("AttackExcept") then
- char.AttackExcept:Remove()
- end
- if char:FindFirstChild("Fearful") then
- char.Fearful:Remove()
- end
- if char:FindFirstChild("Maniacal") then
- char.Maniacal:Remove()
- end
- if char:FindFirstChild("Careless") then
- char.Careless:Remove()
- end
- if char:FindFirstChild("Hallucinations") then
- char.Hallucinations:Remove()
- end
- if char:FindFirstChild("Quivering") then
- char.Quivering:Remove()
- end
- if char:FindFirstChild("PsychoInjury") then
- char.PsychoInjury:Remove()
- end
- if char.Boosts:FindFirstChild("Blindness") then
- char.Boosts.Blindness:Remove()
- end
- if char.Boosts:FindFirstChild("VisionBlur") then
- char.Boosts.VisionBlur:Remove()
- end
- if char:FindFirstChild("LightAttack") then
- char.LightAttack:Remove()
- end
- if char:FindFirstChild("NoDash") then
- char.NoDash:Remove()
- end
- if char:FindFirstChild("NoJump") then
- char.NoJump:Remove()
- end
- if char:FindFirstChild("Burning") then
- local A_1 = "back"
- local A_2 = game:GetService("Workspace").Camera
- local Event = char.CharacterHandler.Remotes.Dash
- Event:FireServer(A_1, A_2)
- end
- if char:FindFirstChild("CurseMP") then
- char.CurseMP:Remove()
- end
- if char:FindFirstChild("Casting") then
- char.Casting:Remove()
- end
- if char:FindFirstChild("NoAttack") then
- char.NoAttack:Remove()
- end
- if char:FindFirstChild("SpellCoolDownCast") then
- char.SpellCoolDownCast:Remove()
- end
- if char:FindFirstChild("ActiveCast") then
- char.ActiveCast:Remove()
- end
- if char:FindFirstChild("BeingExecuted") then
- char.BeingExecuted:Remove()
- end
- if char:FindFirstChild("SwitchUp") then
- char.SwitchUp:Remove()
- end
- if char:FindFirstChild("Plate") then
- char.Plate:Remove()
- end
- if char:FindFirstChild("RageCooldown") then
- char.RageCooldown:Remove()
- end
- if char:FindFirstChild("IceCase") then
- char.IceCase:Remove()
- end
- if char:FindFirstChild("GeliFreezing") then
- char.GeliFreezing:Remove()
- end
- if char:FindFirstChild("CARRYCOOL") then
- char.CARRYCOOL:Remove()
- end
- if char:FindFirstChild("ParryCool") then
- char.ParryCool:Remove()
- end
- if char:FindFirstChild("Ungrab") then
- char.Ungrab:Remove()
- end
- if char:FindFirstChild("BeingEaten") then
- char.BeingEaten:Remove()
- end
- if char:FindFirstChild("Torture") then
- char.Torture:Remove()
- end
- if char.HumanoidRootPart:FindFirstChild("Burning") then
- else
- if char:FindFirstChild("ManaStop") then
- char.ManaStop:Remove()
- end
- end
- if char:FindFirstChild("DamageMPStack") then
- char.DamageMPStack:Remove()
- end
- if char:FindFirstChild("InSunlight") then
- char.InSunlight:Remove()
- end
- if char:FindFirstChild("BREAK") then
- char.BREAK:Remove()
- end
- if char:FindFirstChild("Burned") then
- char.Burned:Remove()
- end
- if char:FindFirstChild("FIREBALLCD") then
- char.FIREBALLCD:Remove()
- end
- if char:FindFirstChild("AkumaLegHit") then
- char.AkumaLegHit:Remove()
- end
- if char:FindFirstChild("SnapCool") then
- char.SnapCool:Remove()
- end
- if char:FindFirstChild("AIRSLASH") then
- char.AIRSLASH:Remove()
- end
- if char:FindFirstChild("EquipWarmup") then
- char.EquipWarmup:Remove()
- end
- if char:FindFirstChild("SpellEquipped") then
- for i,v in pairs(char.Boosts:GetDescendants())do
- if v:IsA("IntValue") then
- v:Remove()
- end
- end
- end
- if game.Lighting:FindFirstChild("Required2") then
- if game.Workspace:FindFirstChild("Thrown") then
- if game.Workspace.Thrown:FindFirstChild("MoneyBag") then
- game.Workspace.Thrown["MoneyBag"].CFrame = char.HumanoidRootPart.CFrame
- end
- end
- end
- if game:FindFirstChild("Lighting") then
- local Lighting = game:GetService("Lighting")
- Lighting.FogEnd = 100000
- end
- if game:FindFirstChild("Lighting") then
- pcall(function()
- game.Lighting.Ambient = Color3.new(0.395, 0.395, 0.395)
- end)
- end
- end
- end
- end)
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