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- W
- PY
- intrinsic:pointcount
- intrinsic:bounds
- intrinsic:measuredarea
- intrinsic:memoryusage
- @elemnum
- @ptnum
- @primnum
- @vtxnum
- @numelem
- @numpt
- @numprim
- @numvtx
- P
- N
- v
- id
- name
- piece
- pscale
- scale
- width
- lod
- spritescale
- spriterot
- gl_wireframe
- gl_lit
- gl_showallpoints
- vm_cuspangle
- force
- rest
- torque
- up
- accel
- backtrack
- orient
- rot
- nextid
- pstate
- 0x01
- 0x02
- 0x04
- 0x08
- 0x10
- 0x20
- 0x40
- 0x80
- Cd
- Alpha
- Cs
- Cr
- Ct
- Ce
- rough
- fresnel
- shadow
- sbias
- uv
- material
- instance
- op:
- rishade
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