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- package com.mystic.dimensionatlantis.blocks.fluids;
- import net.minecraft.util.ResourceLocation;
- import net.minecraftforge.fluids.Fluid;
- public class FluidDenseWater extends Fluid{
- public static final String name = "dense_water";
- public static final FluidDenseWater instance = new FluidDenseWater();
- public FluidDenseWater()
- {
- super(name, new ResourceLocation("ocean:blocks/dense_water_still"), new ResourceLocation("ocean:blocks/dense_water_flowing"), new ResourceLocation("ocean:blocks/dense_water_overlay"));
- this.color = 0x6400A6;
- this.density = 1500;
- this.temperature = 270;
- }
- }
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